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authorTon Roosendaal <ton@blender.org>2011-07-07 13:56:06 +0400
committerTon Roosendaal <ton@blender.org>2011-07-07 13:56:06 +0400
commitccc56a65707bfac7140450ec339fc8d232a06e82 (patch)
treeaac684468cc0a3bcdd5be9a228f493e7a8430fe1
parent5b4bffba5234e3601b355adfa62bd57ff110903d (diff)
Tiny tweak: hierarchy lines in outliner were nearly invisible. Color is
blend between backdrop and text color (black), made it blend 0.4 instead of 0.2
-rw-r--r--source/blender/editors/space_outliner/outliner.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index a1a6995d1bd..93dc96cf9c0 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -4906,7 +4906,7 @@ static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegio
outliner_draw_selection(ar, soops, &soops->tree, &starty);
// grey hierarchy lines
- UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2f);
+ UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
startx= 6;
outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);