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authorCampbell Barton <ideasman42@gmail.com>2012-05-18 02:55:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-18 02:55:28 +0400
commit7862b2fa13c0437d9c17eae78e7b79a421dacf05 (patch)
tree08f9c26af3e71795d0f65803a415b5612d6b53ab
parent69b95e1a8a00c9ff146d803b8ec11183d7a68908 (diff)
style cleanup: compositor, pointer syntax, function brace placement, line length
-rw-r--r--source/blender/compositor/COM_compositor.h78
-rw-r--r--source/blender/compositor/intern/COM_CPUDevice.cpp3
-rw-r--r--source/blender/compositor/intern/COM_ChannelInfo.cpp3
-rw-r--r--source/blender/compositor/intern/COM_ChunkOrder.cpp11
-rw-r--r--source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp6
-rw-r--r--source/blender/compositor/intern/COM_CompositorContext.cpp9
-rw-r--r--source/blender/compositor/intern/COM_CompositorContext.h10
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp13
-rw-r--r--source/blender/compositor/intern/COM_Converter.h6
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.cpp100
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.h24
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp61
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h10
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp65
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystemHelper.h14
-rw-r--r--source/blender/compositor/intern/COM_InputSocket.cpp62
-rw-r--r--source/blender/compositor/intern/COM_InputSocket.h20
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.cpp51
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h20
-rw-r--r--source/blender/compositor/intern/COM_MemoryManager.cpp20
-rw-r--r--source/blender/compositor/intern/COM_MemoryManager.h6
-rw-r--r--source/blender/compositor/intern/COM_MemoryManagerState.cpp19
-rw-r--r--source/blender/compositor/intern/COM_MemoryManagerState.h4
-rw-r--r--source/blender/compositor/intern/COM_MemoryProxy.cpp6
-rw-r--r--source/blender/compositor/intern/COM_MemoryProxy.h8
-rw-r--r--source/blender/compositor/intern/COM_Node.cpp45
-rw-r--r--source/blender/compositor/intern/COM_Node.h28
-rw-r--r--source/blender/compositor/intern/COM_NodeBase.cpp48
-rw-r--r--source/blender/compositor/intern/COM_NodeBase.h14
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.cpp41
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.h12
-rw-r--r--source/blender/compositor/intern/COM_OpenCLDevice.cpp12
-rw-r--r--source/blender/compositor/intern/COM_OutputSocket.cpp48
-rw-r--r--source/blender/compositor/intern/COM_OutputSocket.h6
-rw-r--r--source/blender/compositor/intern/COM_Socket.cpp11
-rw-r--r--source/blender/compositor/intern/COM_Socket.h12
-rw-r--r--source/blender/compositor/intern/COM_SocketConnection.cpp29
-rw-r--r--source/blender/compositor/intern/COM_SocketConnection.h8
-rw-r--r--source/blender/compositor/intern/COM_SocketReader.h18
-rw-r--r--source/blender/compositor/intern/COM_WorkPackage.cpp3
-rw-r--r--source/blender/compositor/intern/COM_WorkPackage.h6
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.cpp54
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.h6
-rw-r--r--source/blender/compositor/intern/COM_compositor.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_AlphaOverNode.cpp7
-rw-r--r--source/blender/compositor/nodes/COM_AlphaOverNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_BilateralBlurNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_BilateralBlurNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_BlurNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_BlurNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_BokehImageNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_BokehImageNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_BoxMaskNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_BoxMaskNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_BrightnessNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_BrightnessNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ChannelMatteNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_ChromaMatteNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_ColorBalanceNode.cpp11
-rw-r--r--source/blender/compositor/nodes/COM_ColorBalanceNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_ColorCorrectionNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_ColorCorrectionNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ColorCurveNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_ColorCurveNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ColorMatteNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_ColorNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_ColorNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ColorRampNode.cpp9
-rw-r--r--source/blender/compositor/nodes/COM_ColorRampNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_ColorSpillNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_ColorToBWNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_CombineHSVANode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_CombineRGBANode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_CombineYCCANode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_CombineYUVANode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_CompositorNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp7
-rw-r--r--source/blender/compositor/nodes/COM_ConvertAlphaNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_CropNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_CropNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_DefocusNode.cpp12
-rw-r--r--source/blender/compositor/nodes/COM_DefocusNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp7
-rw-r--r--source/blender/compositor/nodes/COM_DifferenceMatteNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_DilateErodeNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_DilateErodeNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_DirectionalBlurNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_DirectionalBlurNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_DisplaceNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_DistanceMatteNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_EllipseMaskNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_EllipseMaskNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_FilterNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_FilterNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_FlipNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_FlipNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_GammaNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_GammaNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_GlareNode.cpp10
-rw-r--r--source/blender/compositor/nodes/COM_GlareNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_GroupNode.cpp11
-rw-r--r--source/blender/compositor/nodes/COM_GroupNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_IDMaskNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_IDMaskNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.cpp11
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_InvertNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_InvertNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_LensDistortionNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_LensDistortionNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_MapUVNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_MapValueNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_MathNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_MathNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_MixNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_MovieClipNode.cpp10
-rw-r--r--source/blender/compositor/nodes/COM_MovieClipNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_MovieDistortionNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_MovieDistortionNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_MuteNode.cpp9
-rw-r--r--source/blender/compositor/nodes/COM_MuteNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_NormalNode.cpp7
-rw-r--r--source/blender/compositor/nodes/COM_NormalNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_NormalizeNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_NormalizeNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_OutputFileNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_RenderLayersNode.cpp11
-rw-r--r--source/blender/compositor/nodes/COM_RenderLayersNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_RotateNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_RotateNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ScaleNode.cpp10
-rw-r--r--source/blender/compositor/nodes/COM_ScaleNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_SeparateHSVANode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_SeparateRGBANode.cpp14
-rw-r--r--source/blender/compositor/nodes/COM_SeparateYCCANode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_SeparateYUVANode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_SetAlphaNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_SetAlphaNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_SocketProxyNode.cpp9
-rw-r--r--source/blender/compositor/nodes/COM_SocketProxyNode.h4
-rw-r--r--source/blender/compositor/nodes/COM_SplitViewerNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_Stabilize2dNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_Stabilize2dNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_SwitchNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_TextureNode.cpp14
-rw-r--r--source/blender/compositor/nodes/COM_TextureNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_TimeNode.cpp14
-rw-r--r--source/blender/compositor/nodes/COM_TimeNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_TonemapNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_TonemapNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_TransformNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_TransformNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_TranslateNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_TranslateNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ValueNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_ValueNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_VectorBlurNode.cpp10
-rw-r--r--source/blender/compositor/nodes/COM_VectorBlurNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_VectorCurveNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_VectorCurveNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ViewLevelsNode.cpp8
-rw-r--r--source/blender/compositor/nodes/COM_ViewLevelsNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_ViewerNode.cpp10
-rw-r--r--source/blender/compositor/nodes/COM_ZCombineNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_ZCombineNode.h2
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp22
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverKeyOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp24
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverMixedOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp18
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_AntiAliasOperation.cpp26
-rw-r--r--source/blender/compositor/operations/COM_AntiAliasOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_BilateralBlurOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_BilateralBlurOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_BlurBaseOperation.cpp34
-rw-r--r--source/blender/compositor/operations/COM_BlurBaseOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.cpp26
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.h10
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.cpp21
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_BoxMaskOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_BoxMaskOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_CalculateMeanOperation.cpp27
-rw-r--r--source/blender/compositor/operations/COM_CalculateMeanOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp13
-rw-r--r--source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_ChangeHSVOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ChangeHSVOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ChannelMatteOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_ChannelMatteOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.cpp18
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp16
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp20
-rw-r--r--source/blender/compositor/operations/COM_ColorCorrectionOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_ColorCurveOperation.cpp30
-rw-r--r--source/blender/compositor/operations/COM_ColorCurveOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorMatteOperation.cpp32
-rw-r--r--source/blender/compositor/operations/COM_ColorMatteOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_ColorRampOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ColorRampOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_ColorSpillOperation.cpp20
-rw-r--r--source/blender/compositor/operations/COM_ColorSpillOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_CombineChannelsOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.cpp25
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.h12
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorProfileOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorToBWOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorToVectorOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorToVectorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertColourToValueProg.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertColourToValueProg.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp19
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp18
-rw-r--r--source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertValueToColourProg.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertValueToColourProg.h4
-rw-r--r--source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp12
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-rw-r--r--source/blender/compositor/operations/COM_ConvertVectorToColorOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertVectorToColorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertVectorToValueOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertVectorToValueOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp18
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-rw-r--r--source/blender/compositor/operations/COM_CropOperation.cpp38
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-rw-r--r--source/blender/compositor/operations/COM_CurveBaseOperation.cpp6
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-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp24
-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_DilateErodeOperation.cpp26
-rw-r--r--source/blender/compositor/operations/COM_DilateErodeOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp41
-rw-r--r--source/blender/compositor/operations/COM_DirectionalBlurOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_DisplaceOperation.cpp14
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-rw-r--r--source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp14
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-rw-r--r--source/blender/compositor/operations/COM_DistanceMatteOperation.cpp16
-rw-r--r--source/blender/compositor/operations/COM_DistanceMatteOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_DotproductOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp124
-rw-r--r--source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_EllipseMaskOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_EllipseMaskOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp18
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_FlipOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_FogGlowImageOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_FogGlowImageOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_GammaCorrectOperation.cpp24
-rw-r--r--source/blender/compositor/operations/COM_GammaCorrectOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_GammaOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_GammaOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp60
-rw-r--r--source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp27
-rw-r--r--source/blender/compositor/operations/COM_GaussianXBlurOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp27
-rw-r--r--source/blender/compositor/operations/COM_GaussianYBlurOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_GlareBaseOperation.cpp24
-rw-r--r--source/blender/compositor/operations/COM_GlareBaseOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp7
-rw-r--r--source/blender/compositor/operations/COM_GlareStreaksOperation.cpp11
-rw-r--r--source/blender/compositor/operations/COM_GlareThresholdOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_GlareThresholdOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp20
-rw-r--r--source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_IDMaskOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_IDMaskOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp41
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.h12
-rw-r--r--source/blender/compositor/operations/COM_InvertOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_InvertOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_LensGhostOperation.cpp104
-rw-r--r--source/blender/compositor/operations/COM_LensGhostOperation.h18
-rw-r--r--source/blender/compositor/operations/COM_LensGlowImageOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_LensGlowImageOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_LensGlowOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_LensGlowOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_LuminanceMatteOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_MapUVOperation.cpp49
-rw-r--r--source/blender/compositor/operations/COM_MapUVOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_MapValueOperation.cpp18
-rw-r--r--source/blender/compositor/operations/COM_MapValueOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.cpp80
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.h36
-rw-r--r--source/blender/compositor/operations/COM_MixAddOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MixAddOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixBaseOperation.cpp19
-rw-r--r--source/blender/compositor/operations/COM_MixBaseOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_MixBlendOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixBlendOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixBurnOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixBurnOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixColorOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixColorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixDarkenOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_MixDarkenOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixDifferenceOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixDifferenceOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixDivideOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_MixDivideOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixDodgeOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MixDodgeOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixHueOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixHueOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixLightenOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_MixLightenOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixLinearLightOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MixLinearLightOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixMultiplyOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixMultiplyOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixOverlayOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixOverlayOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixSaturationOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixSaturationOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixScreenOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixScreenOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixSoftLightOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixSoftLightOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixSubtractOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MixSubtractOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MixValueOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MixValueOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_MovieClipAttributeOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_MovieClipOperation.cpp19
-rw-r--r--source/blender/compositor/operations/COM_MovieClipOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_MovieDistortionOperation.cpp19
-rw-r--r--source/blender/compositor/operations/COM_MovieDistortionOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.cpp17
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_NormalizeOperation.cpp26
-rw-r--r--source/blender/compositor/operations/COM_NormalizeOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp2
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.cpp23
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.cpp27
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.h10
-rw-r--r--source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp20
-rw-r--r--source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_QualityStepHelper.cpp6
-rw-r--r--source/blender/compositor/operations/COM_QualityStepHelper.h10
-rw-r--r--source/blender/compositor/operations/COM_ReadBufferOperation.cpp18
-rw-r--r--source/blender/compositor/operations/COM_ReadBufferOperation.h12
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersAOOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp6
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersAlphaProg.h2
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp65
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersBaseProg.h12
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersColorOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersCyclesOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersDepthProg.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersDiffuseOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersEmitOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersEnvironmentOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersImageProg.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersIndirectOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersMaterialIndexOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersMistOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersNormalOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersObjectIndexOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersReflectionOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersRefractionOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersShadowOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersSpecularOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersSpeedOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersUVOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RotateOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_ScaleOperation.cpp50
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp35
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h10
-rw-r--r--source/blender/compositor/operations/COM_SeparateChannelOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_SetAlphaOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_SetAlphaOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetColorOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_SetColorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetSamplerOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_SetSamplerOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetValueOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_SetValueOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetVectorOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_SetVectorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SocketProxyOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_SplitViewerOperation.cpp16
-rw-r--r--source/blender/compositor/operations/COM_SplitViewerOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.cpp44
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_TonemapOperation.cpp30
-rw-r--r--source/blender/compositor/operations/COM_TonemapOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_TranslateOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp21
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.cpp31
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_VectorCurveOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_VectorCurveOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ViewerBaseOperation.cpp28
-rw-r--r--source/blender/compositor/operations/COM_ViewerBaseOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.cpp16
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.cpp45
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_ZCombineOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_ZCombineOperation.h12
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
441 files changed, 2927 insertions, 1972 deletions
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h
index 2891d8cdfa0..b33a48464e1 100644
--- a/source/blender/compositor/COM_compositor.h
+++ b/source/blender/compositor/COM_compositor.h
@@ -26,7 +26,6 @@
#include "DNA_node_types.h"
-
/**
* @defgroup Model The data model of the compositor
* @defgroup Memory The memory management stuff
@@ -38,7 +37,8 @@
* @mainpage Introduction of the Blender Compositor
*
* @section bcomp Blender compositor
- * This project redesigns the interals of Blender's compositor. The project has been executed in 2011 by At Mind. At Mind is a technology company located in Amsterdam, The Netherlands.
+ * This project redesigns the interals of Blender's compositor. The project has been executed in 2011 by At Mind.
+ * At Mind is a technology company located in Amsterdam, The Netherlands.
* The project has been crowdfunded. This code has been released under GPL2 to be used in Blender.
*
* @section goals The goals of the project
@@ -47,32 +47,41 @@
* - Make the compositor work faster for you (workflow)
*
* @section speed Faster compositor
- * The speedup has been done by making better use of the hardware Blenders is working on. The previous compositor only used a single threaded model to calculate a node. The only exception to this is the Defocus node.
- * Only when it is possible to calculate two full nodes in parallel a second thread was used. Current workstations have 8-16 threads available, and most of the time these are idle.
+ * The speedup has been done by making better use of the hardware Blenders is working on. The previous compositor only
+ * used a single threaded model to calculate a node. The only exception to this is the Defocus node.
+ * Only when it is possible to calculate two full nodes in parallel a second thread was used.
+ * Current workstations have 8-16 threads available, and most of the time these are idle.
*
- * In the new compositor we want to use as much of threads as possible. Even new OpenCL capable GPU-hardware can be used for calculation.
+ * In the new compositor we want to use as much of threads as possible. Even new OpenCL capable GPU-hardware can be
+ * used for calculation.
*
* @section workflow Work faster
- * The previous compositor only showed the final image. The compositor could wait a long time before seeing the result of his work. The new compositor will work in a way that it will focus on getting information back to the user.
+ * The previous compositor only showed the final image. The compositor could wait a long time before seeing the result
+ * of his work. The new compositor will work in a way that it will focus on getting information back to the user.
* It will prioritise its work to get earlier user feedback.
*
* @page memory Memory model
- * The main issue is the type of memory model to use. Blender is used by consumers and professionals. Ranging from low-end machines to very high-end machines. The system should work on high-end machines and on low-end machines.
+ * The main issue is the type of memory model to use. Blender is used by consumers and professionals.
+ * Ranging from low-end machines to very high-end machines.
+ * The system should work on high-end machines and on low-end machines.
*
*
* @page executing Executing
* @section prepare Prepare execution
*
- * during the preparation of the execution All ReadBufferOperation will receive an offset. this offset is used during execution as an optimization trick
+ * during the preparation of the execution All ReadBufferOperation will receive an offset.
+ * This offset is used during execution as an optimization trick
* Next all operations will be initialized for execution @see NodeOperation.initExecution
* Next all ExecutionGroup's will be initialized for execution @see ExecutionGroup.initExecution
* this all is controlled from @see ExecutionSystem.execute
*
* @section priority Render priority
- * Render priority is an priority of an output node. A user has a different need of Render priorities of output nodes than during editing.
+ * Render priority is an priority of an output node. A user has a different need of Render priorities of output nodes
+ * than during editing.
* for example. the Active ViewerNode has top priority during editing, but during rendering a CompositeNode has.
* All NodeOperation has a setting for their renderpriority, but only for output NodeOperation these have effect.
- * In ExecutionSystem.execute all priorities are checked. For every priority the ExecutionGroup's are check if the priority do match.
+ * In ExecutionSystem.execute all priorities are checked. For every priority the ExecutionGroup's are check if the
+ * priority do match.
* When match the ExecutionGroup will be executed (this happens in serial)
*
* @see ExecutionSystem.execute control of the Render priority
@@ -82,7 +91,8 @@
* @section order Chunk order
*
* When a ExecutionGroup is executed, first the order of chunks are determined.
- * The settings are stored in the ViewerNode inside the ExecutionGroup. ExecutionGroups that have no viewernode, will use a default one.
+ * The settings are stored in the ViewerNode inside the ExecutionGroup. ExecutionGroups that have no viewernode,
+ * will use a default one.
* There are several possible chunk orders
* - [@ref OrderOfChunks.COM_TO_CENTER_OUT]: Start calculating from a configurable point and order by nearest chunk
* - [@ref OrderOfChunks.COM_TO_RANDOM]: Randomize all chunks.
@@ -100,7 +110,8 @@
* @see OrderOfChunks
*
* @section interest Area of interest
- * An ExecutionGroup can have dependancies to other ExecutionGroup's. Data passing from one ExecutionGroup to another one are stored in 'chunks'.
+ * An ExecutionGroup can have dependancies to other ExecutionGroup's. Data passing from one ExecutionGroup to another
+ * one are stored in 'chunks'.
* If not all input chunks are available the chunk execution will not be scheduled.
* <pre>
* +-------------------------------------+ +--------------------------------------+
@@ -125,9 +136,12 @@
* </pre>
*
* In the above example ExecutionGroup B has an outputoperation (ViewerOperation) and is being executed.
- * The first chunk is evaluated [@ref ExecutionGroup.scheduleChunkWhenPossible], but not all input chunks are available. The relevant ExecutionGroup (that can calculate the missing chunks; ExecutionGroup A) is
- * Asked to calculate the area ExecutionGroup B is missing. [@ref ExecutionGroup.scheduleAreaWhenPossible]
- * ExecutionGroup B checks what chunks the area spans, and tries to schedule these chunks. If all input data is available these chunks are scheduled [@ref ExecutionGroup.scheduleChunk]
+ * The first chunk is evaluated [@ref ExecutionGroup.scheduleChunkWhenPossible],
+ * but not all input chunks are available. The relevant ExecutionGroup (that can calculate the missing chunks;
+ * ExecutionGroup A) is asked to calculate the area ExecutionGroup B is missing.
+ * [@ref ExecutionGroup.scheduleAreaWhenPossible]
+ * ExecutionGroup B checks what chunks the area spans, and tries to schedule these chunks.
+ * If all input data is available these chunks are scheduled [@ref ExecutionGroup.scheduleChunk]
*
* <pre>
*
@@ -166,7 +180,8 @@
*
* This happens until all chunks of (ExecutionGroup B) are finished executing or the user break's the process.
*
- * NodeOperation like the ScaleOperation can influence the area of interest by reimplementing the [@ref NodeOperation.determineAreaOfInterest] method
+ * NodeOperation like the ScaleOperation can influence the area of interest by reimplementing the
+ * [@ref NodeOperation.determineAreaOfInterest] method
*
* <pre>
*
@@ -188,8 +203,10 @@
* </pre>
*
* @see ExecutionGroup.execute Execute a complete ExecutionGroup. Halts until finished or breaked by user
- * @see ExecutionGroup.scheduleChunkWhenPossible Tries to schedule a single chunk, checks if all input data is available. Can trigger dependant chunks to be calculated
- * @see ExecutionGroup.scheduleAreaWhenPossible Tries to schedule an area. This can be multiple chunks (is called from [@ref ExecutionGroup.scheduleChunkWhenPossible])
+ * @see ExecutionGroup.scheduleChunkWhenPossible Tries to schedule a single chunk,
+ * checks if all input data is available. Can trigger dependant chunks to be calculated
+ * @see ExecutionGroup.scheduleAreaWhenPossible Tries to schedule an area. This can be multiple chunks
+ * (is called from [@ref ExecutionGroup.scheduleChunkWhenPossible])
* @see ExecutionGroup.scheduleChunk Schedule a chunk on the WorkScheduler
* @see NodeOperation.determineDependingAreaOfInterest Influence the area of interest of a chunk.
* @see WriteBufferOperation NodeOperation to write to a MemoryProxy/MemoryBuffer
@@ -198,27 +215,34 @@
* @see MemoryBuffer Allocated memory for a single chunk
*
* @section workscheduler WorkScheduler
- * the WorkScheduler is implemented as a static class. the responsibility of the WorkScheduler is to balance WorkPackages to the available and free devices.
+ * the WorkScheduler is implemented as a static class. the responsibility of the WorkScheduler is to balance
+ * WorkPackages to the available and free devices.
* the workscheduler can work in 2 states. For witching these between the state you need to recompile blender
*
* @subsection multithread Multi threaded
* Default the workscheduler will place all work as WorkPackage in a queue.
- * For every CPUcore a working thread is created. These working threads will ask the WorkScheduler if there is work for a specific Device.
+ * For every CPUcore a working thread is created. These working threads will ask the WorkScheduler if there is work
+ * for a specific Device.
* the workscheduler will find work for the device and the device will be asked to execute the WorkPackage
* @subsection singlethread Single threaded
- * For debugging reasons the multi-threading can be disabled. This is done by changing the COM_CURRENT_THREADING_MODEL to COM_TM_NOTHREAD. When compiling the workscheduler
+ * For debugging reasons the multi-threading can be disabled. This is done by changing the COM_CURRENT_THREADING_MODEL
+ * to COM_TM_NOTHREAD. When compiling the workscheduler
* will be changes to support no threading and run everything on the CPU.
*
* @section devices Devices
- * A Device within the compositor context is a Hardware component that can used to calculate chunks. This chunk is encapseled in a WorkPackage.
+ * A Device within the compositor context is a Hardware component that can used to calculate chunks.
+ * This chunk is encapseled in a WorkPackage.
* the WorkScheduler controls the devices and selects the device where a WorkPackage will be calculated.
*
* @subsection WS_Devices Workscheduler
- * The WorkScheduler controls all Devices. When initializing the compositor the WorkScheduler selects all devices that will be used during compositor.
+ * The WorkScheduler controls all Devices. When initializing the compositor the WorkScheduler selects
+ * all devices that will be used during compositor.
* There are two types of Devices, CPUDevice and OpenCLDevice.
* When an ExecutionGroup schedules a Chunk the schedule method of the WorkScheduler
- * The Workscheduler determines if the chunk can be run on an OpenCLDevice (and that there are available OpenCLDevice). If this is the case the chunk will be added to the worklist for OpenCLDevice's
+ * The Workscheduler determines if the chunk can be run on an OpenCLDevice
+ * (and that there are available OpenCLDevice). If this is the case the chunk will be added to the worklist for
+ * OpenCLDevice's
* otherwise the chunk will be added to the worklist of CPUDevices.
*
* A thread will read the work-list and sends a workpackage to its device.
@@ -227,7 +251,8 @@
* @see Device.execute method called to execute a chunk
*
* @subsection CPUDevice CPUDevice
- * When a CPUDevice gets a WorkPackage the Device will get the inputbuffer that is needed to calculate the chunk. Allocation is already done by the ExecutionGroup.
+ * When a CPUDevice gets a WorkPackage the Device will get the inputbuffer that is needed to calculate the chunk.
+ * Allocation is already done by the ExecutionGroup.
* The outputbuffer of the chunk is being created.
* The OutputOperation of the ExecutionGroup is called to execute the area of the outputbuffer.
*
@@ -269,7 +294,8 @@
* @see bNodeTree.edit_quality
* @see bNodeTree.render_quality
*
- * - output nodes can have different priorities in the WorkScheduler. This is implemented in the COM_execute function.
+ * - output nodes can have different priorities in the WorkScheduler.
+ * This is implemented in the COM_execute function.
*/
void COM_execute(bNodeTree *editingtree, int rendering);
diff --git a/source/blender/compositor/intern/COM_CPUDevice.cpp b/source/blender/compositor/intern/COM_CPUDevice.cpp
index 2e74fbf19b3..43ec892985a 100644
--- a/source/blender/compositor/intern/COM_CPUDevice.cpp
+++ b/source/blender/compositor/intern/COM_CPUDevice.cpp
@@ -22,7 +22,8 @@
#include "COM_CPUDevice.h"
-void CPUDevice::execute(WorkPackage *work) {
+void CPUDevice::execute(WorkPackage *work)
+{
const unsigned int chunkNumber = work->getChunkNumber();
ExecutionGroup * executionGroup = work->getExecutionGroup();
rcti rect;
diff --git a/source/blender/compositor/intern/COM_ChannelInfo.cpp b/source/blender/compositor/intern/COM_ChannelInfo.cpp
index e945babe9c3..7dafee5f955 100644
--- a/source/blender/compositor/intern/COM_ChannelInfo.cpp
+++ b/source/blender/compositor/intern/COM_ChannelInfo.cpp
@@ -27,7 +27,8 @@
/**
* @brief create new ChannelInfo instance and sets the defaults.
*/
-ChannelInfo::ChannelInfo() {
+ChannelInfo::ChannelInfo()
+{
this->number = 0;
this->premultiplied = true;
this->type = COM_CT_UNUSED;
diff --git a/source/blender/compositor/intern/COM_ChunkOrder.cpp b/source/blender/compositor/intern/COM_ChunkOrder.cpp
index 784b848a2f9..387e4a6ba70 100644
--- a/source/blender/compositor/intern/COM_ChunkOrder.cpp
+++ b/source/blender/compositor/intern/COM_ChunkOrder.cpp
@@ -23,18 +23,20 @@
#include "COM_ChunkOrder.h"
#include "BLI_math.h"
-ChunkOrder::ChunkOrder() {
+ChunkOrder::ChunkOrder()
+{
this->distance = 0.0;
this->number = 0;
this->x = 0;
this->y = 0;
}
-void ChunkOrder::determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots) {
+void ChunkOrder::determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots)
+{
unsigned int index;
double distance = MAXFLOAT;
for (index = 0 ; index < numberOfHotspots ; index ++) {
- ChunkOrderHotspot* hotspot = hotspots[index];
+ ChunkOrderHotspot *hotspot = hotspots[index];
double ndistance = hotspot->determineDistance(this->x, this->y);
if (ndistance < distance) {
distance = ndistance;
@@ -43,6 +45,7 @@ void ChunkOrder::determineDistance(ChunkOrderHotspot **hotspots, unsigned int nu
this->distance = distance;
}
-bool operator<(const ChunkOrder& a, const ChunkOrder& b) {
+bool operator<(const ChunkOrder& a, const ChunkOrder& b)
+{
return a.distance < b.distance;
}
diff --git a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
index 11079878b4f..94110f0bcfe 100644
--- a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
+++ b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
@@ -23,13 +23,15 @@
#include "COM_ChunkOrderHotspot.h"
#include <math.h>
-ChunkOrderHotspot::ChunkOrderHotspot(int x, int y, float addition) {
+ChunkOrderHotspot::ChunkOrderHotspot(int x, int y, float addition)
+{
this->x = x;
this->y = y;
this->addition = addition;
}
-double ChunkOrderHotspot::determineDistance(int x, int y) {
+double ChunkOrderHotspot::determineDistance(int x, int y)
+{
int dx = x-this->x;
int dy = y-this->y;
double result = sqrt((double)(dx*dx+dy*dy));
diff --git a/source/blender/compositor/intern/COM_CompositorContext.cpp b/source/blender/compositor/intern/COM_CompositorContext.cpp
index abab4edfc3f..911de822f80 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.cpp
+++ b/source/blender/compositor/intern/COM_CompositorContext.cpp
@@ -24,13 +24,15 @@
#include "COM_defines.h"
#include <stdio.h>
-CompositorContext::CompositorContext() {
+CompositorContext::CompositorContext()
+{
this->scene = NULL;
this->quality = COM_QUALITY_HIGH;
this->hasActiveOpenCLDevices = false;
}
-const int CompositorContext::getFramenumber() const {
+const int CompositorContext::getFramenumber() const
+{
if (this->scene) {
return this->scene->r.cfra;
}
@@ -39,7 +41,8 @@ const int CompositorContext::getFramenumber() const {
}
}
-const int CompositorContext::isColorManaged() const {
+const int CompositorContext::isColorManaged() const
+{
if (this->scene) {
return this->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
}
diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h
index dc5b248f777..2889f43290e 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.h
+++ b/source/blender/compositor/intern/COM_CompositorContext.h
@@ -55,14 +55,14 @@ private:
* This field is initialized in ExecutionSystem and must only be read from that point on.
* @see ExecutionSystem
*/
- Scene* scene;
+ Scene *scene;
/**
* @brief reference to the bNodeTree
* This field is initialized in ExecutionSystem and must only be read from that point on.
* @see ExecutionSystem
*/
- bNodeTree* bnodetree;
+ bNodeTree *bnodetree;
/**
* @brief does this system have active opencl devices?
@@ -88,12 +88,12 @@ public:
/**
* @brief set the scene of the context
*/
- void setScene(Scene* scene) {this->scene = scene;}
+ void setScene(Scene *scene) {this->scene = scene;}
/**
* @brief set the bnodetree of the context
*/
- void setbNodeTree(bNodeTree* bnodetree) {this->bnodetree = bnodetree;}
+ void setbNodeTree(bNodeTree *bnodetree) {this->bnodetree = bnodetree;}
/**
* @brief get the bnodetree of the context
@@ -103,7 +103,7 @@ public:
/**
* @brief get the scene of the context
*/
- const Scene* getScene() const {return this->scene;}
+ const Scene *getScene() const {return this->scene;}
/**
* @brief set the quality
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index ac57bf1cadc..3cb297801ca 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -112,7 +112,8 @@
#include "COM_DoubleEdgeMaskNode.h"
#include "COM_CropNode.h"
-Node* Converter::convert(bNode *bNode) {
+Node *Converter::convert(bNode *bNode)
+{
Node * node;
if (bNode->flag & NODE_MUTED) {
@@ -353,9 +354,10 @@ case CMP_NODE_OUTPUT_FILE:
}
return node;
}
-void Converter::convertDataType(SocketConnection* connection, ExecutionSystem *system) {
- OutputSocket* outputSocket = connection->getFromSocket();
- InputSocket* inputSocket = connection->getToSocket();
+void Converter::convertDataType(SocketConnection *connection, ExecutionSystem *system)
+{
+ OutputSocket *outputSocket = connection->getFromSocket();
+ InputSocket *inputSocket = connection->getToSocket();
DataType fromDatatype = outputSocket->getActualDataType();
DataType toDatatype = inputSocket->getActualDataType();
NodeOperation * converter = NULL;
@@ -384,7 +386,8 @@ void Converter::convertDataType(SocketConnection* connection, ExecutionSystem *s
}
}
-void Converter::convertResolution(SocketConnection *connection, ExecutionSystem *system) {
+void Converter::convertResolution(SocketConnection *connection, ExecutionSystem *system)
+{
InputSocketResizeMode mode = connection->getToSocket()->getResizeMode();
NodeOperation * toOperation = (NodeOperation*)connection->getToNode();
diff --git a/source/blender/compositor/intern/COM_Converter.h b/source/blender/compositor/intern/COM_Converter.h
index f5144d1bfed..fa12be4e79a 100644
--- a/source/blender/compositor/intern/COM_Converter.h
+++ b/source/blender/compositor/intern/COM_Converter.h
@@ -42,7 +42,7 @@ public:
* @see Node
* @see MuteNode
*/
- static Node* convert(bNode* bNode);
+ static Node *convert(bNode *bNode);
/**
* @brief This method will add a datetype conversion rule when the to-socket does not support the from-socket actual data type.
@@ -53,7 +53,7 @@ public:
* @param system the ExecutionSystem to add the conversion to.
* @see SocketConnection - a link between two sockets
*/
- static void convertDataType(SocketConnection* connection, ExecutionSystem *system);
+ static void convertDataType(SocketConnection *connection, ExecutionSystem *system);
/**
* @brief This method will add a resolution rule based on the settings of the InputSocket.
@@ -65,6 +65,6 @@ public:
* @param system the ExecutionSystem to add the conversion to.
* @see SocketConnection - a link between two sockets
*/
- static void convertResolution(SocketConnection* connection, ExecutionSystem *system);
+ static void convertResolution(SocketConnection *connection, ExecutionSystem *system);
};
#endif
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
index bce31658a8d..e4fefa6a904 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
@@ -41,7 +41,8 @@
#include "BLI_math.h"
#include "COM_ExecutionSystemHelper.h"
-ExecutionGroup::ExecutionGroup() {
+ExecutionGroup::ExecutionGroup()
+{
this->isOutput = false;
this->complex = false;
this->chunkExecutionStates = NULL;
@@ -57,13 +58,15 @@ ExecutionGroup::ExecutionGroup() {
this->chunksFinished = 0;
}
-int ExecutionGroup::getRenderPriotrity() {
+int ExecutionGroup::getRenderPriotrity()
+{
return this->getOutputNodeOperation()->getRenderPriority();
}
-bool ExecutionGroup::containsOperation(NodeOperation* operation) {
+bool ExecutionGroup::containsOperation(NodeOperation *operation)
+{
for (vector<NodeOperation*>::const_iterator iterator = this->operations.begin() ; iterator != this->operations.end() ; ++iterator) {
- NodeOperation* inListOperation = *iterator;
+ NodeOperation *inListOperation = *iterator;
if (inListOperation == operation) {
return true;
}
@@ -71,11 +74,13 @@ bool ExecutionGroup::containsOperation(NodeOperation* operation) {
return false;
}
-const bool ExecutionGroup::isComplex() const {
+const bool ExecutionGroup::isComplex() const
+{
return this->complex;
}
-bool ExecutionGroup::canContainOperation(NodeOperation* operation) {
+bool ExecutionGroup::canContainOperation(NodeOperation *operation)
+{
if (!this->initialized) {return true;}
if (operation->isReadBufferOperation()) {return true;}
if (operation->isWriteBufferOperation()) {return false;}
@@ -89,7 +94,8 @@ bool ExecutionGroup::canContainOperation(NodeOperation* operation) {
}
}
-void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operation) {
+void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operation)
+{
if (containsOperation(operation)) return;
if (canContainOperation(operation)) {
if (!operation->isBufferOperation()) {
@@ -99,8 +105,8 @@ void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operat
}
this->operations.push_back(operation);
if (operation->isReadBufferOperation()) {
- ReadBufferOperation* readOperation = (ReadBufferOperation*)operation;
- WriteBufferOperation* writeOperation = readOperation->getMemoryProxy()->getWriteBufferOperation();
+ ReadBufferOperation *readOperation = (ReadBufferOperation*)operation;
+ WriteBufferOperation *writeOperation = readOperation->getMemoryProxy()->getWriteBufferOperation();
this->addOperation(system, writeOperation);
}
else {
@@ -108,7 +114,7 @@ void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operat
for (index = 0 ; index < operation->getNumberOfInputSockets(); index ++) {
InputSocket * inputSocket = operation->getInputSocket(index);
if (inputSocket->isConnected()) {
- NodeOperation* node = (NodeOperation*)inputSocket->getConnection()->getFromNode();
+ NodeOperation *node = (NodeOperation*)inputSocket->getConnection()->getFromNode();
this->addOperation(system, node);
}
}
@@ -118,7 +124,7 @@ void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operat
if (operation->isWriteBufferOperation()) {
WriteBufferOperation * writeoperation = (WriteBufferOperation*)operation;
if (writeoperation->getMemoryProxy()->getExecutor() == NULL) {
- ExecutionGroup* newGroup = new ExecutionGroup();
+ ExecutionGroup *newGroup = new ExecutionGroup();
writeoperation->getMemoryProxy()->setExecutor(newGroup);
newGroup->addOperation(system, operation);
ExecutionSystemHelper::addExecutionGroup(system->getExecutionGroups(), newGroup);
@@ -127,7 +133,8 @@ void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operat
}
}
-NodeOperation* ExecutionGroup::getOutputNodeOperation() const {
+NodeOperation *ExecutionGroup::getOutputNodeOperation() const
+{
return this->operations[0]; // the first operation of the group is always the output operation.
}
@@ -151,7 +158,7 @@ void ExecutionGroup::initExecution()
unsigned int maxNumber = 0;
for (index = 0 ; index < this->operations.size(); index ++) {
- NodeOperation* operation = this->operations[index];
+ NodeOperation *operation = this->operations[index];
if (operation->isReadBufferOperation()) {
ReadBufferOperation *readOperation = (ReadBufferOperation*)operation;
this->cachedReadOperations.push_back(readOperation);
@@ -163,7 +170,8 @@ void ExecutionGroup::initExecution()
}
-void ExecutionGroup::deinitExecution() {
+void ExecutionGroup::deinitExecution()
+{
if (this->chunkExecutionStates != NULL) {
delete[] this->chunkExecutionStates;
this->chunkExecutionStates = NULL;
@@ -174,8 +182,9 @@ void ExecutionGroup::deinitExecution() {
this->cachedReadOperations.clear();
this->bTree = NULL;
}
-void ExecutionGroup::determineResolution(unsigned int resolution[]) {
- NodeOperation* operation = this->getOutputNodeOperation();
+void ExecutionGroup::determineResolution(unsigned int resolution[])
+{
+ NodeOperation *operation = this->getOutputNodeOperation();
unsigned int preferredResolution[2];
preferredResolution[0] = 0;
preferredResolution[1] = 0;
@@ -184,7 +193,8 @@ void ExecutionGroup::determineResolution(unsigned int resolution[]) {
this->setResolution(resolution);
}
-void ExecutionGroup::determineNumberOfChunks() {
+void ExecutionGroup::determineNumberOfChunks()
+{
const float chunkSizef = this->chunkSize;
this->numberOfXChunks = ceil(this->width / chunkSizef);
this->numberOfYChunks = ceil(this->height / chunkSizef);
@@ -194,9 +204,10 @@ void ExecutionGroup::determineNumberOfChunks() {
/**
* this method is called for the top execution groups. containing the compositor node or the preview node or the viewer node)
*/
-void ExecutionGroup::execute(ExecutionSystem* graph) {
+void ExecutionGroup::execute(ExecutionSystem *graph)
+{
CompositorContext& context = graph->getContext();
- const bNodeTree* bTree = context.getbNodeTree();
+ const bNodeTree *bTree = context.getbNodeTree();
if (this->width == 0 || this->height == 0) {return;} /// @note: break out... no pixels to calculate.
if (bTree->test_break && bTree->test_break(bTree->tbh)) {return;} /// @note: early break out for blur and preview nodes
if (this->numberOfChunks == 0) {return;} /// @note: early break out
@@ -216,7 +227,7 @@ void ExecutionGroup::execute(ExecutionSystem* graph) {
int chunkorder = COM_TO_CENTER_OUT;
if (operation->isViewerOperation()) {
- ViewerBaseOperation* viewer = (ViewerBaseOperation*)operation;
+ ViewerBaseOperation *viewer = (ViewerBaseOperation*)operation;
centerX = viewer->getCenterX();
centerY = viewer->getCenterY();
chunkorder = viewer->getChunkOrder();
@@ -224,7 +235,7 @@ void ExecutionGroup::execute(ExecutionSystem* graph) {
switch (chunkorder) {
case COM_TO_RANDOM:
- for (index = 0 ; index < 2* numberOfChunks ; index ++) {
+ for (index = 0 ; index < 2 * numberOfChunks ; index ++) {
int index1 = rand()%numberOfChunks;
int index2 = rand()%numberOfChunks;
int s = chunkOrder[index1];
@@ -351,7 +362,8 @@ void ExecutionGroup::execute(ExecutionSystem* graph) {
delete[] chunkOrder;
}
-MemoryBuffer** ExecutionGroup::getInputBuffers(int chunkNumber) {
+MemoryBuffer** ExecutionGroup::getInputBuffers(int chunkNumber)
+{
rcti rect;
vector<MemoryProxy*> memoryproxies;
unsigned int index;
@@ -359,7 +371,7 @@ MemoryBuffer** ExecutionGroup::getInputBuffers(int chunkNumber) {
this->determineDependingMemoryProxies(&memoryproxies);
MemoryBuffer **memoryBuffers = new MemoryBuffer*[this->cachedMaxReadBufferOffset];
- for (index= 0 ; index < this->cachedMaxReadBufferOffset ; index ++) {
+ for (index = 0 ; index < this->cachedMaxReadBufferOffset ; index ++) {
memoryBuffers[index] = NULL;
}
rcti output;
@@ -367,13 +379,14 @@ MemoryBuffer** ExecutionGroup::getInputBuffers(int chunkNumber) {
ReadBufferOperation *readOperation = (ReadBufferOperation*)this->cachedReadOperations[index];
MemoryProxy * memoryProxy = readOperation->getMemoryProxy();
this->determineDependingAreaOfInterest(&rect, readOperation, &output);
- MemoryBuffer* memoryBuffer = memoryProxy->getExecutor()->constructConsolidatedMemoryBuffer(memoryProxy, &output);
+ MemoryBuffer *memoryBuffer = memoryProxy->getExecutor()->constructConsolidatedMemoryBuffer(memoryProxy, &output);
memoryBuffers[readOperation->getOffset()] = memoryBuffer;
}
return memoryBuffers;
}
-MemoryBuffer* ExecutionGroup::constructConsolidatedMemoryBuffer(MemoryProxy *memoryProxy, rcti *rect) {
+MemoryBuffer *ExecutionGroup::constructConsolidatedMemoryBuffer(MemoryProxy *memoryProxy, rcti *rect)
+{
// find all chunks inside the rect
// determine minxchunk, minychunk, maxxchunk, maxychunk where x and y are chunknumbers
float chunkSizef = this->chunkSize;
@@ -415,7 +428,8 @@ MemoryBuffer* ExecutionGroup::constructConsolidatedMemoryBuffer(MemoryProxy *mem
return result;
}
-void ExecutionGroup::finalizeChunkExecution(int chunkNumber, MemoryBuffer** memoryBuffers) {
+void ExecutionGroup::finalizeChunkExecution(int chunkNumber, MemoryBuffer** memoryBuffers)
+{
if (this->chunkExecutionStates[chunkNumber] == COM_ES_SCHEDULED)
this->chunkExecutionStates[chunkNumber] = COM_ES_EXECUTED;
else
@@ -442,31 +456,35 @@ void ExecutionGroup::finalizeChunkExecution(int chunkNumber, MemoryBuffer** memo
}
}
-inline void ExecutionGroup::determineChunkRect(rcti* rect, const unsigned int xChunk, const unsigned int yChunk ) const {
+inline void ExecutionGroup::determineChunkRect(rcti *rect, const unsigned int xChunk, const unsigned int yChunk ) const
+{
const unsigned int minx = xChunk * chunkSize;
const unsigned int miny = yChunk * chunkSize;
BLI_init_rcti(rect, minx, min(minx + this->chunkSize, this->width), miny, min(miny + this->chunkSize, this->height));
}
-void ExecutionGroup::determineChunkRect(rcti* rect, const unsigned int chunkNumber) const {
+void ExecutionGroup::determineChunkRect(rcti *rect, const unsigned int chunkNumber) const
+{
const unsigned int yChunk = chunkNumber / numberOfXChunks;
const unsigned int xChunk = chunkNumber - (yChunk * numberOfXChunks);
determineChunkRect(rect, xChunk, yChunk);
}
-MemoryBuffer* ExecutionGroup::allocateOutputBuffer(int chunkNumber, rcti* rect) {
- MemoryBuffer* outputBuffer = NULL;
+MemoryBuffer *ExecutionGroup::allocateOutputBuffer(int chunkNumber, rcti *rect)
+{
+ MemoryBuffer *outputBuffer = NULL;
// output allocation is only valid when our outputoperation is a memorywriter
NodeOperation * operation = this->getOutputNodeOperation();
if (operation->isWriteBufferOperation()) {
- WriteBufferOperation* writeOperation = (WriteBufferOperation*)operation;
+ WriteBufferOperation *writeOperation = (WriteBufferOperation*)operation;
outputBuffer = MemoryManager::allocateMemoryBuffer(writeOperation->getMemoryProxy(), chunkNumber, rect);
}
return outputBuffer;
}
-bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem * graph, rcti *area) {
+bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem * graph, rcti *area)
+{
// find all chunks inside the rect
// determine minxchunk, minychunk, maxxchunk, maxychunk where x and y are chunknumbers
@@ -490,7 +508,8 @@ bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem * graph, rcti *are
return result;
}
-bool ExecutionGroup::scheduleChunk(unsigned int chunkNumber) {
+bool ExecutionGroup::scheduleChunk(unsigned int chunkNumber)
+{
if (this->chunkExecutionStates[chunkNumber] == COM_ES_NOT_SCHEDULED) {
this->chunkExecutionStates[chunkNumber] = COM_ES_SCHEDULED;
WorkScheduler::schedule(this, chunkNumber);
@@ -499,7 +518,8 @@ bool ExecutionGroup::scheduleChunk(unsigned int chunkNumber) {
return false;
}
-bool ExecutionGroup::scheduleChunkWhenPossible(ExecutionSystem * graph, int xChunk, int yChunk) {
+bool ExecutionGroup::scheduleChunkWhenPossible(ExecutionSystem * graph, int xChunk, int yChunk)
+{
if (xChunk < 0 || xChunk >= (int)this->numberOfXChunks) {
return true;
}
@@ -551,11 +571,13 @@ bool ExecutionGroup::scheduleChunkWhenPossible(ExecutionSystem * graph, int xChu
return false;
}
-void ExecutionGroup::determineDependingAreaOfInterest(rcti * input, ReadBufferOperation* readOperation, rcti* output) {
+void ExecutionGroup::determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti *output)
+{
this->getOutputNodeOperation()->determineDependingAreaOfInterest(input, readOperation, output);
}
-void ExecutionGroup::determineDependingMemoryProxies(vector<MemoryProxy*> *memoryProxies) {
+void ExecutionGroup::determineDependingMemoryProxies(vector<MemoryProxy*> *memoryProxies)
+{
unsigned int index;
for (index = 0 ; index < this->cachedReadOperations.size() ; index ++) {
ReadBufferOperation * readOperation = (ReadBufferOperation*) this->cachedReadOperations[index];
@@ -563,10 +585,12 @@ void ExecutionGroup::determineDependingMemoryProxies(vector<MemoryProxy*> *memor
}
}
-bool ExecutionGroup::operator ==(const ExecutionGroup & executionGroup) const {
+bool ExecutionGroup::operator ==(const ExecutionGroup & executionGroup) const
+{
return this->getOutputNodeOperation() == executionGroup.getOutputNodeOperation();
}
-bool ExecutionGroup::isOpenCL() {
+bool ExecutionGroup::isOpenCL()
+{
return this->openCL;
}
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.h b/source/blender/compositor/intern/COM_ExecutionGroup.h
index 2d5e0965297..adab7df4690 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.h
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.h
@@ -166,7 +166,7 @@ private:
* @brief check whether parameter operation can be added to the execution group
* @param operation the operation to be added
*/
- bool canContainOperation(NodeOperation* operation);
+ bool canContainOperation(NodeOperation *operation);
/**
* @brief get the Render priority of this ExecutionGroup
@@ -188,7 +188,7 @@ private:
* @note Only gives usefull results ater the determination of the chunksize
* @see determineChunkSize()
*/
- void determineChunkRect(rcti* rect, const unsigned int xChunk, const unsigned int yChunk) const;
+ void determineChunkRect(rcti *rect, const unsigned int xChunk, const unsigned int yChunk) const;
/**
* @brief determine the number of chunks, based on the chunkSize, width and height.
@@ -233,7 +233,7 @@ private:
* @param readOperation The ReadBufferOperation where the area needs to be evaluated
* @param output the area needed of the ReadBufferOperation. Result
*/
- void determineDependingAreaOfInterest(rcti * input, ReadBufferOperation* readOperation, rcti* output);
+ void determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti *output);
public:
@@ -257,7 +257,7 @@ public:
* @param operation the NodeOperation to check
* @return [true,false]
*/
- bool containsOperation(NodeOperation* operation);
+ bool containsOperation(NodeOperation *operation);
/**
* @brief add an operation to this ExecutionGroup
@@ -266,7 +266,7 @@ public:
* @param system
* @param operation
*/
- void addOperation(ExecutionSystem* system, NodeOperation *operation);
+ void addOperation(ExecutionSystem *system, NodeOperation *operation);
/**
* @brief is this ExecutionGroup an output ExecutionGroup
@@ -312,15 +312,15 @@ public:
/**
* @brief get the output operation of this ExecutionGroup
- * @return NodeOperation* output operation
+ * @return NodeOperation *output operation
*/
- NodeOperation* getOutputNodeOperation() const;
+ NodeOperation *getOutputNodeOperation() const;
/**
* @brief compose multiple chunks into a single chunk
- * @return Memorybuffer* consolidated chunk
+ * @return Memorybuffer *consolidated chunk
*/
- MemoryBuffer* constructConsolidatedMemoryBuffer(MemoryProxy *memoryProxy, rcti *output);
+ MemoryBuffer *constructConsolidatedMemoryBuffer(MemoryProxy *memoryProxy, rcti *output);
/**
* @brief initExecution is called just before the execution of the whole graph will be done.
@@ -342,7 +342,7 @@ public:
* @param rect the rect of that chunk
* @see determineChunkRect
*/
- MemoryBuffer* allocateOutputBuffer(int chunkNumber, rcti *rect);
+ MemoryBuffer *allocateOutputBuffer(int chunkNumber, rcti *rect);
/**
* @brief after a chunk is executed the needed resources can be freed or unlocked.
@@ -372,7 +372,7 @@ public:
* @see ViewerOperation
* @param system
*/
- void execute(ExecutionSystem* system);
+ void execute(ExecutionSystem *system);
/**
* @brief this method determines the MemoryProxy's where this execution group depends on.
@@ -387,7 +387,7 @@ public:
* @note Only gives usefull results ater the determination of the chunksize
* @see determineChunkSize()
*/
- void determineChunkRect(rcti* rect, const unsigned int chunkNumber) const;
+ void determineChunkRect(rcti *rect, const unsigned int chunkNumber) const;
bool operator ==(const ExecutionGroup &executionGroup) const;
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index b66a6a036b5..84b5bb8f5fc 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -40,7 +40,8 @@
#include "BKE_global.h"
-ExecutionSystem::ExecutionSystem(bNodeTree* editingtree, bool rendering) {
+ExecutionSystem::ExecutionSystem(bNodeTree *editingtree, bool rendering)
+{
this->context.setbNodeTree(editingtree);
/* initialize the CompositorContext */
@@ -53,7 +54,7 @@ ExecutionSystem::ExecutionSystem(bNodeTree* editingtree, bool rendering) {
context.setRendering(rendering);
context.setHasActiveOpenCLDevices(WorkScheduler::hasGPUDevices() && (editingtree->flag & NTREE_COM_OPENCL));
- Node* mainOutputNode=NULL;
+ Node *mainOutputNode=NULL;
mainOutputNode = ExecutionSystemHelper::addbNodeTree(*this, 0, editingtree);
@@ -68,7 +69,7 @@ ExecutionSystem::ExecutionSystem(bNodeTree* editingtree, bool rendering) {
for (index = 0 ; index < executionGroups.size(); index ++) {
resolution[0]=0;
resolution[1]=0;
- ExecutionGroup* executionGroup = executionGroups[index];
+ ExecutionGroup *executionGroup = executionGroups[index];
executionGroup->determineResolution(resolution);
}
}
@@ -76,34 +77,36 @@ ExecutionSystem::ExecutionSystem(bNodeTree* editingtree, bool rendering) {
if (G.f & G_DEBUG) ExecutionSystemHelper::debugDump(this);
}
-ExecutionSystem::~ExecutionSystem() {
+ExecutionSystem::~ExecutionSystem()
+{
unsigned int index;
for (index = 0; index < this->connections.size(); index++) {
- SocketConnection* connection = this->connections[index];
+ SocketConnection *connection = this->connections[index];
delete connection;
}
this->connections.clear();
for (index = 0; index < this->nodes.size(); index++) {
- Node* node = this->nodes[index];
+ Node *node = this->nodes[index];
delete node;
}
this->nodes.clear();
for (index = 0; index < this->operations.size(); index++) {
- NodeOperation* operation = this->operations[index];
+ NodeOperation *operation = this->operations[index];
delete operation;
}
this->operations.clear();
for (index = 0; index < this->groups.size(); index++) {
- ExecutionGroup* group = this->groups[index];
+ ExecutionGroup *group = this->groups[index];
delete group;
}
this->groups.clear();
}
-void ExecutionSystem::execute() {
+void ExecutionSystem::execute()
+{
unsigned int order = 0;
for ( vector<NodeOperation*>::iterator iter = this->operations.begin(); iter != operations.end(); ++iter ) {
- NodeBase* node = *iter;
+ NodeBase *node = *iter;
NodeOperation *operation = (NodeOperation*) node;
if (operation->isReadBufferOperation()) {
ReadBufferOperation * readOperation = (ReadBufferOperation*)operation;
@@ -134,8 +137,8 @@ void ExecutionSystem::execute() {
/* start execution of the ExecutionGroups based on priority of their output node */
for (int priority = 9 ; priority>=0 ; priority--) {
for (index = 0 ; index < executionGroups.size(); index ++) {
- ExecutionGroup* group = executionGroups[index];
- NodeOperation* output = group->getOutputNodeOperation();
+ ExecutionGroup *group = executionGroups[index];
+ NodeOperation *output = group->getOutputNodeOperation();
if (output->getRenderPriority() == priority) {
group->execute(this);
}
@@ -156,19 +159,21 @@ void ExecutionSystem::execute() {
MemoryManager::clear();
}
-void ExecutionSystem::addOperation(NodeOperation *operation) {
+void ExecutionSystem::addOperation(NodeOperation *operation)
+{
ExecutionSystemHelper::addOperation(this->operations, operation);
}
-void ExecutionSystem::addReadWriteBufferOperations(NodeOperation *operation) {
+void ExecutionSystem::addReadWriteBufferOperations(NodeOperation *operation)
+{
// for every input add write and read operation if input is not a read operation
// only add read operation to other links when they are attached to buffered operations.
unsigned int index;
for (index = 0 ; index < operation->getNumberOfInputSockets();index++) {
- InputSocket* inputsocket = operation->getInputSocket(index);
+ InputSocket *inputsocket = operation->getInputSocket(index);
if (inputsocket->isConnected()) {
SocketConnection *connection = inputsocket->getConnection();
- NodeOperation* otherEnd = (NodeOperation*)connection->getFromNode();
+ NodeOperation *otherEnd = (NodeOperation*)connection->getFromNode();
if (!otherEnd->isReadBufferOperation()) {
// check of other end already has write operation
OutputSocket *fromsocket = connection->getFromSocket();
@@ -201,7 +206,7 @@ void ExecutionSystem::addReadWriteBufferOperations(NodeOperation *operation) {
this->addOperation(writeOperation);
for (index = 0 ; index < outputsocket->getNumberOfConnections();index ++) {
SocketConnection * connection = outputsocket->getConnection(index);
- ReadBufferOperation* readoperation = new ReadBufferOperation();
+ ReadBufferOperation *readoperation = new ReadBufferOperation();
readoperation->setMemoryProxy(writeOperation->getMemoryProxy());
connection->setFromSocket(readoperation->getOutputSocket());
readoperation->getOutputSocket()->addConnection(connection);
@@ -211,12 +216,13 @@ void ExecutionSystem::addReadWriteBufferOperations(NodeOperation *operation) {
}
}
-void ExecutionSystem::convertToOperations() {
+void ExecutionSystem::convertToOperations()
+{
unsigned int index;
// first determine data types of the nodes, this can be used by the node to convert to a different operation system
this->determineActualSocketDataTypes((vector<NodeBase*>&)this->nodes);
for (index = 0; index < this->nodes.size(); index++) {
- Node* node = (Node*)this->nodes[index];
+ Node *node = (Node*)this->nodes[index];
node->convertToOperations(this, &this->context);
}
@@ -233,7 +239,7 @@ void ExecutionSystem::convertToOperations() {
// determine all resolutions of the operations (Width/Height)
for (index = 0 ; index < this->operations.size(); index ++) {
- NodeOperation* operation= this->operations[index];
+ NodeOperation *operation = this->operations[index];
if (operation->isOutputOperation(context.isRendering())) {
unsigned int resolution[2] = {0,0};
unsigned int preferredResolution[2] = {0,0};
@@ -254,7 +260,8 @@ void ExecutionSystem::convertToOperations() {
}
-void ExecutionSystem::groupOperations() {
+void ExecutionSystem::groupOperations()
+{
vector<NodeOperation*> outputOperations;
NodeOperation * operation;
unsigned int index;
@@ -281,11 +288,12 @@ void ExecutionSystem::addSocketConnection(SocketConnection *connection)
}
-void ExecutionSystem::determineActualSocketDataTypes(vector<NodeBase*> &nodes) {
+void ExecutionSystem::determineActualSocketDataTypes(vector<NodeBase*> &nodes)
+{
unsigned int index;
/* first do all input nodes */
for (index = 0; index < nodes.size(); index++) {
- NodeBase* node = nodes[index];
+ NodeBase *node = nodes[index];
if (node->isInputNode()) {
node->determineActualSocketDataTypes();
}
@@ -293,17 +301,18 @@ void ExecutionSystem::determineActualSocketDataTypes(vector<NodeBase*> &nodes) {
/* then all other nodes */
for (index = 0; index < nodes.size(); index++) {
- NodeBase* node = nodes[index];
+ NodeBase *node = nodes[index];
if (!node->isInputNode()) {
node->determineActualSocketDataTypes();
}
}
}
-void ExecutionSystem::findOutputExecutionGroup(vector<ExecutionGroup*> *result) const {
+void ExecutionSystem::findOutputExecutionGroup(vector<ExecutionGroup*> *result) const
+{
unsigned int index;
for (index = 0 ; index < this->groups.size() ; index ++) {
- ExecutionGroup* group = this->groups[index];
+ ExecutionGroup *group = this->groups[index];
if (group->isOutputExecutionGroup()) {
result->push_back(group);
}
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 7d0830491f3..85fec8b6145 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -135,7 +135,7 @@ private: //methods
* @brief add ReadBufferOperation and WriteBufferOperation around an operation
* @param operation the operation to add the bufferoperations around.
*/
- void addReadWriteBufferOperations(NodeOperation* operation);
+ void addReadWriteBufferOperations(NodeOperation *operation);
/**
@@ -151,7 +151,7 @@ public:
* @param editingtree [bNodeTree*]
* @param rendering [true false]
*/
- ExecutionSystem(bNodeTree* editingtree, bool rendering);
+ ExecutionSystem(bNodeTree *editingtree, bool rendering);
/**
* Destructor
@@ -172,14 +172,14 @@ public:
*
* @param operation the operation to add
*/
- void addOperation(NodeOperation* operation);
+ void addOperation(NodeOperation *operation);
/**
* Add an editor link to the system. convert it to an socketconnection (CPP-representative)
* this converted socket is returned.
*/
- SocketConnection* addNodeLink(bNodeLink* bNodeLink);
- void addSocketConnection(SocketConnection* connection);
+ SocketConnection *addNodeLink(bNodeLink *bNodeLink);
+ void addSocketConnection(SocketConnection *connection);
/**
* @brief Convert all nodes to operations
diff --git a/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp b/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp
index 4a739ba6a9d..94376f73de9 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp
@@ -37,14 +37,15 @@
#include "COM_WriteBufferOperation.h"
#include "COM_ReadBufferOperation.h"
-Node* ExecutionSystemHelper::addbNodeTree(ExecutionSystem &system, int nodes_start, bNodeTree *tree) {
+Node *ExecutionSystemHelper::addbNodeTree(ExecutionSystem &system, int nodes_start, bNodeTree *tree)
+{
vector<Node*>& nodes = system.getNodes();
vector<SocketConnection*>& links = system.getConnections();
- Node* mainnode = NULL;
+ Node *mainnode = NULL;
/* add all nodes of the tree to the node list */
- bNode* node = (bNode*)tree->nodes.first;
+ bNode *node = (bNode*)tree->nodes.first;
while (node != NULL) {
- Node* execnode = addNode(nodes, node);
+ Node *execnode = addNode(nodes, node);
if (node->type == CMP_NODE_COMPOSITE) {
mainnode = execnode;
}
@@ -54,7 +55,7 @@ Node* ExecutionSystemHelper::addbNodeTree(ExecutionSystem &system, int nodes_sta
NodeRange node_range(nodes.begin()+nodes_start, nodes.end());
/* add all nodelinks of the tree to the link list */
- bNodeLink* nodelink = (bNodeLink*)tree->links.first;
+ bNodeLink *nodelink = (bNodeLink*)tree->links.first;
while (nodelink != NULL) {
addNodeLink(node_range, links, nodelink);
nodelink = (bNodeLink*)nodelink->next;
@@ -72,11 +73,13 @@ Node* ExecutionSystemHelper::addbNodeTree(ExecutionSystem &system, int nodes_sta
return mainnode;
}
-void ExecutionSystemHelper::addNode(vector<Node*>& nodes, Node *node) {
+void ExecutionSystemHelper::addNode(vector<Node*>& nodes, Node *node)
+{
nodes.push_back(node);
}
-Node* ExecutionSystemHelper::addNode(vector<Node*>& nodes, bNode *bNode) {
+Node *ExecutionSystemHelper::addNode(vector<Node*>& nodes, bNode *bNode)
+{
Converter converter;
Node * node;
node = converter.convert(bNode);
@@ -86,36 +89,40 @@ Node* ExecutionSystemHelper::addNode(vector<Node*>& nodes, bNode *bNode) {
}
return NULL;
}
-void ExecutionSystemHelper::addOperation(vector<NodeOperation*>& operations, NodeOperation *operation) {
+void ExecutionSystemHelper::addOperation(vector<NodeOperation*>& operations, NodeOperation *operation)
+{
operations.push_back(operation);
}
-void ExecutionSystemHelper::addExecutionGroup(vector<ExecutionGroup*>& executionGroups, ExecutionGroup *executionGroup) {
+void ExecutionSystemHelper::addExecutionGroup(vector<ExecutionGroup*>& executionGroups, ExecutionGroup *executionGroup)
+{
executionGroups.push_back(executionGroup);
}
-void ExecutionSystemHelper::findOutputNodeOperations(vector<NodeOperation*>* result, vector<NodeOperation*>& operations, bool rendering) {
+void ExecutionSystemHelper::findOutputNodeOperations(vector<NodeOperation*>* result, vector<NodeOperation*>& operations, bool rendering)
+{
unsigned int index;
for (index = 0 ; index < operations.size() ; index ++) {
- NodeOperation* operation = operations[index];
+ NodeOperation *operation = operations[index];
if (operation->isOutputOperation(rendering)) {
result->push_back(operation);
- }
+ }
}
}
-static InputSocket* find_input(NodeRange &node_range, bNode *bnode, bNodeSocket* bsocket) {
+static InputSocket *find_input(NodeRange &node_range, bNode *bnode, bNodeSocket *bsocket)
+{
if (bnode != NULL) {
for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
- Node* node = *it;
+ Node *node = *it;
if (node->getbNode() == bnode)
return node->findInputSocketBybNodeSocket(bsocket);
}
}
else {
for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
- Node* node = *it;
+ Node *node = *it;
if (node->isProxyNode()) {
InputSocket *proxySocket = node->getInputSocket(0);
if (proxySocket->getbNodeSocket()==bsocket)
@@ -125,17 +132,18 @@ static InputSocket* find_input(NodeRange &node_range, bNode *bnode, bNodeSocket*
}
return NULL;
}
-static OutputSocket* find_output(NodeRange &node_range, bNode *bnode, bNodeSocket* bsocket) {
+static OutputSocket *find_output(NodeRange &node_range, bNode *bnode, bNodeSocket *bsocket)
+{
if (bnode != NULL) {
for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
- Node* node = *it;
+ Node *node = *it;
if (node->getbNode() == bnode)
return node->findOutputSocketBybNodeSocket(bsocket);
}
}
else {
for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
- Node* node = *it;
+ Node *node = *it;
if (node->isProxyNode()) {
OutputSocket *proxySocket = node->getOutputSocket(0);
if (proxySocket->getbNodeSocket()==bsocket)
@@ -145,7 +153,8 @@ static OutputSocket* find_output(NodeRange &node_range, bNode *bnode, bNodeSocke
}
return NULL;
}
-SocketConnection* ExecutionSystemHelper::addNodeLink(NodeRange &node_range, vector<SocketConnection*>& links, bNodeLink *bNodeLink) {
+SocketConnection *ExecutionSystemHelper::addNodeLink(NodeRange &node_range, vector<SocketConnection*>& links, bNodeLink *bNodeLink)
+{
/// @note: cyclic lines will be ignored. This has been copied from node.c
if (bNodeLink->tonode != 0 && bNodeLink->fromnode != 0) {
if (!(bNodeLink->fromnode->level >= bNodeLink->tonode->level && bNodeLink->tonode->level!=0xFFF)) { // only add non cyclic lines! so execution will procede
@@ -161,11 +170,12 @@ SocketConnection* ExecutionSystemHelper::addNodeLink(NodeRange &node_range, vect
if (inputSocket->isConnected()) {
return NULL;
}
- SocketConnection* connection = addLink(links, outputSocket, inputSocket);
+ SocketConnection *connection = addLink(links, outputSocket, inputSocket);
return connection;
}
-SocketConnection* ExecutionSystemHelper::addLink(vector<SocketConnection*>& links, OutputSocket* fromSocket, InputSocket* toSocket) {
+SocketConnection *ExecutionSystemHelper::addLink(vector<SocketConnection*>& links, OutputSocket *fromSocket, InputSocket *toSocket)
+{
SocketConnection * newconnection = new SocketConnection();
newconnection->setFromSocket(fromSocket);
newconnection->setToSocket(toSocket);
@@ -175,11 +185,12 @@ SocketConnection* ExecutionSystemHelper::addLink(vector<SocketConnection*>& link
return newconnection;
}
-void ExecutionSystemHelper::debugDump(ExecutionSystem* system) {
- Node* node;
- NodeOperation* operation;
- ExecutionGroup* group;
- SocketConnection* connection;
+void ExecutionSystemHelper::debugDump(ExecutionSystem *system)
+{
+ Node *node;
+ NodeOperation *operation;
+ ExecutionGroup *group;
+ SocketConnection *connection;
int tot, tot2;
printf("-- BEGIN COMPOSITOR DUMP --\r\n");
printf("digraph compositorexecution {\r\n");
@@ -283,7 +294,7 @@ void ExecutionSystemHelper::debugDump(ExecutionSystem* system) {
operation = system->getOperations()[i];
if (operation->isReadBufferOperation()) {
ReadBufferOperation * read = (ReadBufferOperation*)operation;
- WriteBufferOperation * write= read->getMemoryProxy()->getWriteBufferOperation();
+ WriteBufferOperation * write = read->getMemoryProxy()->getWriteBufferOperation();
printf("\t\"O_%p\" -> \"O_%p\" [style=dotted]\r\n", write, read);
}
}
diff --git a/source/blender/compositor/intern/COM_ExecutionSystemHelper.h b/source/blender/compositor/intern/COM_ExecutionSystemHelper.h
index e6b11c4043f..a72e269115e 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystemHelper.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystemHelper.h
@@ -48,7 +48,7 @@ public:
* @param tree bNodeTree to add
* @return Node representing the "Compositor node" of the maintree. or NULL when a subtree is added
*/
- static Node* addbNodeTree(ExecutionSystem &system, int nodes_start, bNodeTree * tree);
+ static Node *addbNodeTree(ExecutionSystem &system, int nodes_start, bNodeTree * tree);
/**
* @brief add an editor node to the system.
@@ -58,7 +58,7 @@ public:
* @param bNode node to add
* @return Node that represents the bNode or null when not able to convert.
*/
- static Node* addNode(vector<Node*>& nodes, bNode* bNode);
+ static Node *addNode(vector<Node*>& nodes, bNode *bNode);
/**
* @brief Add a Node to a list
@@ -66,7 +66,7 @@ public:
* @param nodes the list where the node needs to be added to
* @param node the node to be added
*/
- static void addNode(vector<Node*>& nodes, Node* node);
+ static void addNode(vector<Node*>& nodes, Node *node);
/**
* @brief Add an operation to the operation list
@@ -76,7 +76,7 @@ public:
* @param operations the list where the operation need to be added to
* @param operation the operation to add
*/
- static void addOperation(vector<NodeOperation*> &operations, NodeOperation* operation);
+ static void addOperation(vector<NodeOperation*> &operations, NodeOperation *operation);
/**
* @brief Add an ExecutionGroup to a list
@@ -107,7 +107,7 @@ public:
* @param bNodeLink the link to be added
* @return the created SocketConnection or NULL
*/
- static SocketConnection* addNodeLink(NodeRange &node_range, vector<SocketConnection*>& links, bNodeLink *bNodeLink);
+ static SocketConnection *addNodeLink(NodeRange &node_range, vector<SocketConnection*>& links, bNodeLink *bNodeLink);
/**
* @brief create a new SocketConnection and add to a vector of links
@@ -116,12 +116,12 @@ public:
* @param toSocket the endpoint of the connection
* @return the new created SocketConnection
*/
- static SocketConnection* addLink(vector<SocketConnection*>& links, OutputSocket* fromSocket, InputSocket* toSocket);
+ static SocketConnection *addLink(vector<SocketConnection*>& links, OutputSocket *fromSocket, InputSocket *toSocket);
/**
* @brief dumps the content of the execution system to standard out
* @param system the execution system to dump
*/
- static void debugDump(ExecutionSystem* system);
+ static void debugDump(ExecutionSystem *system);
};
#endif
diff --git a/source/blender/compositor/intern/COM_InputSocket.cpp b/source/blender/compositor/intern/COM_InputSocket.cpp
index 8428544cbc2..881aa58ec6b 100644
--- a/source/blender/compositor/intern/COM_InputSocket.cpp
+++ b/source/blender/compositor/intern/COM_InputSocket.cpp
@@ -25,16 +25,19 @@
#include "COM_SocketConnection.h"
#include "COM_ExecutionSystem.h"
-InputSocket::InputSocket(DataType datatype) :Socket(datatype) {
+InputSocket::InputSocket(DataType datatype) :Socket(datatype)
+{
this->connection = NULL;
this->resizeMode = COM_SC_CENTER;
}
-InputSocket::InputSocket(DataType datatype, InputSocketResizeMode resizeMode) :Socket(datatype) {
+InputSocket::InputSocket(DataType datatype, InputSocketResizeMode resizeMode) :Socket(datatype)
+{
this->connection = NULL;
this->resizeMode = resizeMode;
}
-InputSocket::InputSocket(InputSocket* from) :Socket(from->getDataType()) {
+InputSocket::InputSocket(InputSocket *from) :Socket(from->getDataType())
+{
this->connection = NULL;
this->resizeMode = from->getResizeMode();
}
@@ -42,12 +45,17 @@ InputSocket::InputSocket(InputSocket* from) :Socket(from->getDataType()) {
int InputSocket::isInputSocket() const { return true; }
const int InputSocket::isConnected() const { return this->connection != NULL; }
-void InputSocket::setConnection(SocketConnection *connection) {
+void InputSocket::setConnection(SocketConnection *connection)
+{
this->connection = connection;
}
-SocketConnection* InputSocket::getConnection() {return this->connection;}
+SocketConnection *InputSocket::getConnection()
+{
+ return this->connection;
+}
-void InputSocket::determineResolution(unsigned int resolution[],unsigned int preferredResolution[]) {
+void InputSocket::determineResolution(unsigned int resolution[],unsigned int preferredResolution[])
+{
if (this->isConnected()) {
this->connection->getFromSocket()->determineResolution(resolution, preferredResolution);
}
@@ -56,7 +64,8 @@ void InputSocket::determineResolution(unsigned int resolution[],unsigned int pre
}
}
-DataType InputSocket::convertToSupportedDataType(DataType datatype) {
+DataType InputSocket::convertToSupportedDataType(DataType datatype)
+{
int supportedDataTypes = getDataType();
if (supportedDataTypes&datatype) {
return datatype;
@@ -92,7 +101,8 @@ DataType InputSocket::convertToSupportedDataType(DataType datatype) {
return this->getDataType();
}
-void InputSocket::determineActualDataType() {
+void InputSocket::determineActualDataType()
+{
/// @note: this method is only called for inputsocket that are not connected.
/// @note: passes COM_DT_COLOR, the convertToSupportedDataType converts this to a capable DataType
this->setActualDataType(this->convertToSupportedDataType(COM_DT_COLOR));
@@ -105,26 +115,30 @@ void InputSocket::determineActualDataType() {
#endif
}
-void InputSocket::notifyActualInputType(DataType datatype) {
+void InputSocket::notifyActualInputType(DataType datatype)
+{
DataType supportedDataType = convertToSupportedDataType(datatype);
this->setActualDataType(supportedDataType);
this->fireActualDataTypeSet();
}
-void InputSocket::fireActualDataTypeSet() {
+void InputSocket::fireActualDataTypeSet()
+{
this->getNode()->notifyActualDataTypeSet(this, this->getActualDataType());
}
-void InputSocket::relinkConnections(InputSocket *relinkToSocket) {
+void InputSocket::relinkConnections(InputSocket *relinkToSocket)
+{
this->relinkConnections(relinkToSocket, false, -1, NULL);
}
-void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, bool duplicate, ExecutionSystem* graph) {
+void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, bool duplicate, ExecutionSystem *graph)
+{
if (!duplicate) {
this->relinkConnections(relinkToSocket, autoconnect, editorNodeInputSocketIndex, graph);
}
else {
if (!this->isConnected() && autoconnect) {
- Node* node = (Node*)this->getNode();
+ Node *node = (Node*)this->getNode();
switch (this->getActualDataType()) {
case COM_DT_UNKNOWN:
case COM_DT_COLOR:
@@ -149,10 +163,11 @@ void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnec
}
}
-void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, ExecutionSystem* graph) {
+void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, ExecutionSystem *graph)
+{
if (!isConnected()) {
if (autoconnect) {
- Node* node = (Node*)this->getNode();
+ Node *node = (Node*)this->getNode();
switch (this->getActualDataType()) {
case COM_DT_UNKNOWN:
case COM_DT_COLOR:
@@ -174,7 +189,8 @@ void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnec
this->setConnection(NULL);
}
-const ChannelInfo* InputSocket::getChannelInfo(const int channelnumber) {
+const ChannelInfo *InputSocket::getChannelInfo(const int channelnumber)
+{
if (this->isConnected() && this->connection->getFromSocket()) {
return this->connection->getFromSocket()->getChannelInfo(channelnumber);
}
@@ -183,20 +199,23 @@ const ChannelInfo* InputSocket::getChannelInfo(const int channelnumber) {
}
}
-bool InputSocket::isStatic() {
+bool InputSocket::isStatic()
+{
if (isConnected()) {
- NodeBase* node = this->getConnection()->getFromNode();
+ NodeBase *node = this->getConnection()->getFromNode();
if (node) {
return node->isStatic();
}
}
return true;
}
-SocketReader* InputSocket::getReader() {
+SocketReader *InputSocket::getReader()
+{
return this->getOperation();
}
-NodeOperation* InputSocket::getOperation() const {
+NodeOperation *InputSocket::getOperation() const
+{
if (isConnected()) {
return (NodeOperation*)this->connection->getFromSocket()->getNode();
}
@@ -205,7 +224,8 @@ NodeOperation* InputSocket::getOperation() const {
}
}
-float* InputSocket::getStaticValues() {
+float *InputSocket::getStaticValues()
+{
/* XXX only works for socket types with actual float input values.
* currently all compositor socket types (value, rgba, vector) support this.
*/
diff --git a/source/blender/compositor/intern/COM_InputSocket.h b/source/blender/compositor/intern/COM_InputSocket.h
index 340cfa98ef6..e01793317a5 100644
--- a/source/blender/compositor/intern/COM_InputSocket.h
+++ b/source/blender/compositor/intern/COM_InputSocket.h
@@ -65,7 +65,7 @@ private:
* @brief connection connected to this InputSocket.
* An input socket can only have a single connection
*/
- SocketConnection* connection;
+ SocketConnection *connection;
/**
* @brief resize mode of this socket
@@ -89,10 +89,10 @@ private:
public:
InputSocket(DataType datatype);
InputSocket(DataType datatype, InputSocketResizeMode resizeMode);
- InputSocket(InputSocket* from);
+ InputSocket(InputSocket *from);
- void setConnection(SocketConnection* connection);
- SocketConnection* getConnection();
+ void setConnection(SocketConnection *connection);
+ SocketConnection *getConnection();
const int isConnected() const;
int isInputSocket() const;
@@ -126,7 +126,7 @@ public:
* @param editorNodeInputSocketIndex index of the socket number of the bNode (used to retrieve the value for autoconnection)
* @param system ExecutionSystem to update to
*/
- void relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, ExecutionSystem* system);
+ void relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, ExecutionSystem *system);
/**
* @brief move all connections of this input socket to another socket
@@ -136,7 +136,7 @@ public:
* @param duplicate instead of move do a copy of the connection.
* @param system ExecutionSystem to update to
*/
- void relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, bool duplicate, ExecutionSystem* system);
+ void relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, bool duplicate, ExecutionSystem *system);
/**
* @brief set the resize mode
@@ -150,13 +150,13 @@ public:
*/
InputSocketResizeMode getResizeMode() const {return this->resizeMode;}
- const ChannelInfo* getChannelInfo(const int channelnumber);
+ const ChannelInfo *getChannelInfo(const int channelnumber);
bool isStatic();
- float* getStaticValues();
- SocketReader* getReader();
- NodeOperation* getOperation() const;
+ float *getStaticValues();
+ SocketReader *getReader();
+ NodeOperation *getOperation() const;
};
#endif
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cpp b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
index bfa20656277..19c2c96a8f2 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.cpp
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
@@ -25,18 +25,22 @@
#include "BLI_math.h"
#include "BKE_global.h"
-unsigned int MemoryBuffer::determineBufferSize() {
+unsigned int MemoryBuffer::determineBufferSize()
+{
return getWidth() * getHeight();
}
-int MemoryBuffer::getWidth() const {
+int MemoryBuffer::getWidth() const
+{
return this->rect.xmax-this->rect.xmin;
}
-int MemoryBuffer::getHeight() const {
+int MemoryBuffer::getHeight() const
+{
return this->rect.ymax-this->rect.ymin;
}
-MemoryBuffer::MemoryBuffer(MemoryProxy * memoryProxy, unsigned int chunkNumber, rcti* rect) {
+MemoryBuffer::MemoryBuffer(MemoryProxy * memoryProxy, unsigned int chunkNumber, rcti *rect)
+{
BLI_init_rcti(&this->rect, rect->xmin, rect->xmax, rect->ymin, rect->ymax);
this->memoryProxy = memoryProxy;
this->chunkNumber = chunkNumber;
@@ -46,7 +50,8 @@ MemoryBuffer::MemoryBuffer(MemoryProxy * memoryProxy, unsigned int chunkNumber,
this->chunkWidth = this->rect.xmax - this->rect.xmin;
}
-MemoryBuffer::MemoryBuffer(MemoryProxy * memoryProxy, rcti* rect) {
+MemoryBuffer::MemoryBuffer(MemoryProxy * memoryProxy, rcti *rect)
+{
BLI_init_rcti(&this->rect, rect->xmin, rect->xmax, rect->ymin, rect->ymax);
this->memoryProxy = memoryProxy;
this->chunkNumber = -1;
@@ -55,20 +60,23 @@ MemoryBuffer::MemoryBuffer(MemoryProxy * memoryProxy, rcti* rect) {
this->datatype = COM_DT_COLOR;
this->chunkWidth = this->rect.xmax - this->rect.xmin;
}
-MemoryBuffer* MemoryBuffer::duplicate() {
+MemoryBuffer *MemoryBuffer::duplicate()
+{
MemoryBuffer *result = new MemoryBuffer(this->memoryProxy, &this->rect);
memcpy(result->buffer, this->buffer, this->determineBufferSize()*4*sizeof(float));
return result;
}
-void MemoryBuffer::clear() {
+void MemoryBuffer::clear()
+{
memset(this->buffer, 0, this->determineBufferSize()*4*sizeof(float));
}
-float* MemoryBuffer::convertToValueBuffer() {
+float *MemoryBuffer::convertToValueBuffer()
+{
int size = this->determineBufferSize();
int i;
int offset4;
- float* result = new float[size];
+ float *result = new float[size];
for (i = 0, offset4 = 0 ; i < size ; i ++, offset4 +=4) {
result[i] = this->buffer[offset4];
}
@@ -76,14 +84,16 @@ float* MemoryBuffer::convertToValueBuffer() {
return result;
}
-MemoryBuffer::~MemoryBuffer() {
+MemoryBuffer::~MemoryBuffer()
+{
if (this->buffer) {
MEM_freeN(this->buffer);
this->buffer = NULL;
}
}
-void MemoryBuffer::copyContentFrom(MemoryBuffer *otherBuffer) {
+void MemoryBuffer::copyContentFrom(MemoryBuffer *otherBuffer)
+{
if (!otherBuffer) {
return;
}
@@ -103,7 +113,8 @@ void MemoryBuffer::copyContentFrom(MemoryBuffer *otherBuffer) {
}
}
-void MemoryBuffer::read(float* result, int x, int y) {
+void MemoryBuffer::read(float *result, int x, int y)
+{
if (x>=this->rect.xmin && x < this->rect.xmax &&
y>=this->rect.ymin && y < this->rect.ymax) {
int dx = x-this->rect.xmin;
@@ -121,7 +132,8 @@ void MemoryBuffer::read(float* result, int x, int y) {
result[3] = 0.0f;
}
}
-void MemoryBuffer::writePixel(int x, int y, float color[4]) {
+void MemoryBuffer::writePixel(int x, int y, float color[4])
+{
if (x>=this->rect.xmin && x < this->rect.xmax &&
y>=this->rect.ymin && y < this->rect.ymax) {
int offset = (this->chunkWidth*y+x)*4;
@@ -132,7 +144,8 @@ void MemoryBuffer::writePixel(int x, int y, float color[4]) {
}
}
-void MemoryBuffer::readCubic(float* result, float x, float y) {
+void MemoryBuffer::readCubic(float *result, float x, float y)
+{
int x1 = floor(x);
int x2 = x1 + 1;
int y1 = floor(y);
@@ -208,7 +221,7 @@ static float EWA_WTS[EWA_MAXIDX + 1] =
0.00754159f, 0.00625989f, 0.00498819f, 0.00372644f, 0.00247454f, 0.00123242f, 0.f
};
-static void radangle2imp(float a2, float b2, float th, float* A, float* B, float* C, float* F)
+static void radangle2imp(float a2, float b2, float th, float *A, float *B, float *C, float *F)
{
float ct2 = cosf(th);
const float st2 = 1.f - ct2*ct2; // <- sin(th)^2
@@ -220,7 +233,7 @@ static void radangle2imp(float a2, float b2, float th, float* A, float* B, float
}
// all tests here are done to make sure possible overflows are hopefully minimized
-static void imp2radangle(float A, float B, float C, float F, float* a, float* b, float* th, float* ecc)
+static void imp2radangle(float A, float B, float C, float F, float *a, float *b, float *th, float *ecc)
{
if (F <= 1e-5f) { // use arbitrary major radius, zero minor, infinite eccentricity
*a = sqrtf(A > C ? A : C);
@@ -247,12 +260,14 @@ static void imp2radangle(float A, float B, float C, float F, float* a, float* b,
}
}
-float clipuv(float x, float limit) {
+float clipuv(float x, float limit)
+{
x = (x < 0) ? 0 : ((x >= limit) ? (limit - 1) : x);
return x;
}
-void MemoryBuffer::readEWA(float* result, float fx, float fy, float dx, float dy) {
+void MemoryBuffer::readEWA(float *result, float fx, float fy, float dx, float dy)
+{
int width = this->getWidth(), height = this->getHeight();
// scaling dxt/dyt by full resolution can cause overflow because of huge A/B/C and esp. F values,
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index 78fb16a7b12..bfc18424570 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -88,18 +88,18 @@ private:
/**
* @brief the actual float buffer/data
*/
- float* buffer;
+ float *buffer;
public:
/**
* @brief construct new MemoryBuffer for a chunk
*/
- MemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber, rcti* rect);
+ MemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber, rcti *rect);
/**
* @brief construct new temporarily MemoryBuffer for an area
*/
- MemoryBuffer(MemoryProxy *memoryProxy, rcti* rect);
+ MemoryBuffer(MemoryProxy *memoryProxy, rcti *rect);
/**
* @brief destructor
@@ -115,7 +115,7 @@ public:
* @brief get the data of this MemoryBuffer
* @note buffer should already be available in memory
*/
- float* getBuffer() {return this->buffer;}
+ float *getBuffer() {return this->buffer;}
/**
* @brief after execution the state will be set to available by calling this method
@@ -124,9 +124,9 @@ public:
this->state = COM_MB_AVAILABLE;
}
- void read(float* result, int x, int y);
+ void read(float *result, int x, int y);
void writePixel(int x, int y, float color[4]);
- void readCubic(float* result, float x, float y);
+ void readCubic(float *result, float x, float y);
void readEWA(float *result, float fx, float fy, float dx, float dy);
/**
@@ -138,12 +138,12 @@ public:
* @brief add the content from otherBuffer to this MemoryBuffer
* @param otherBuffer source buffer
*/
- void copyContentFrom(MemoryBuffer* otherBuffer);
+ void copyContentFrom(MemoryBuffer *otherBuffer);
/**
* @brief get the rect of this MemoryBuffer
*/
- rcti* getRect() {return &this->rect;}
+ rcti *getRect() {return &this->rect;}
/**
* @brief get the width of this MemoryBuffer
@@ -160,9 +160,9 @@ public:
*/
void clear();
- MemoryBuffer* duplicate();
+ MemoryBuffer *duplicate();
- float* convertToValueBuffer();
+ float *convertToValueBuffer();
private:
unsigned int determineBufferSize();
};
diff --git a/source/blender/compositor/intern/COM_MemoryManager.cpp b/source/blender/compositor/intern/COM_MemoryManager.cpp
index 661afb20d53..4f97b0b1e80 100644
--- a/source/blender/compositor/intern/COM_MemoryManager.cpp
+++ b/source/blender/compositor/intern/COM_MemoryManager.cpp
@@ -29,7 +29,8 @@ vector<MemoryBuffer*> buffers;
ThreadMutex mutex;
-MemoryBuffer* MemoryManager::allocateMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber, rcti *rect) {
+MemoryBuffer *MemoryManager::allocateMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber, rcti *rect)
+{
MemoryBuffer *result = new MemoryBuffer(id, chunkNumber, rect);
MemoryManagerState * state = MemoryManager::getState(id);
state->addMemoryBuffer(result);
@@ -39,30 +40,35 @@ MemoryBuffer* MemoryManager::allocateMemoryBuffer(MemoryProxy *id, unsigned int
return result;
}
-void MemoryManager::addMemoryProxy(MemoryProxy *memoryProxy) {
+void MemoryManager::addMemoryProxy(MemoryProxy *memoryProxy)
+{
MemoryManagerState * state = MemoryManager::getState(memoryProxy);
if (!state) {
state = new MemoryManagerState(memoryProxy);
memoryProxy->setState(state);
}
}
-MemoryBuffer* MemoryManager::getMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber) {
+MemoryBuffer *MemoryManager::getMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber)
+{
MemoryManagerState * state = MemoryManager::getState(id);
if (!state) {
return NULL;
}
- MemoryBuffer* buffer = state->getMemoryBuffer(chunkNumber);
+ MemoryBuffer *buffer = state->getMemoryBuffer(chunkNumber);
if (!buffer) return NULL;
return buffer;
}
-MemoryManagerState* MemoryManager::getState(MemoryProxy* memoryProxy) {
+MemoryManagerState *MemoryManager::getState(MemoryProxy *memoryProxy)
+{
return memoryProxy->getState();
}
-void MemoryManager::initialize() {
+void MemoryManager::initialize()
+{
BLI_mutex_init(&mutex);
}
-void MemoryManager::clear() {
+void MemoryManager::clear()
+{
buffers.clear();
BLI_mutex_end(&mutex);
}
diff --git a/source/blender/compositor/intern/COM_MemoryManager.h b/source/blender/compositor/intern/COM_MemoryManager.h
index 506bf2a8c24..6194d40d9a5 100644
--- a/source/blender/compositor/intern/COM_MemoryManager.h
+++ b/source/blender/compositor/intern/COM_MemoryManager.h
@@ -109,7 +109,7 @@ private:
* @brief retrieve the state of a certain MemoryProxy;
* @param memoryProxy the MemoryProxy to retrieve the state from
*/
- static MemoryManagerState* getState(MemoryProxy* memoryProxy);
+ static MemoryManagerState *getState(MemoryProxy *memoryProxy);
public:
/**
* @brief allocate a memory buffer
@@ -117,7 +117,7 @@ public:
* @param chunkNumber number of the chunk to receive
* @param rect size + position of the chunk
*/
- static MemoryBuffer* allocateMemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber, rcti* rect);
+ static MemoryBuffer *allocateMemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber, rcti *rect);
/**
* @brief get a memory buffer
@@ -125,7 +125,7 @@ public:
* @param chunkNumber number of the chunk to receive
* @param addUser must we add a user to the chunk.
*/
- static MemoryBuffer* getMemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber);
+ static MemoryBuffer *getMemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber);
/**
* @brief add a MemoryProxy to the scope of the memory manager
diff --git a/source/blender/compositor/intern/COM_MemoryManagerState.cpp b/source/blender/compositor/intern/COM_MemoryManagerState.cpp
index 620092b2825..b40ae146f9e 100644
--- a/source/blender/compositor/intern/COM_MemoryManagerState.cpp
+++ b/source/blender/compositor/intern/COM_MemoryManagerState.cpp
@@ -22,22 +22,25 @@
#include "COM_MemoryManagerState.h"
-MemoryManagerState::MemoryManagerState(MemoryProxy *memoryProxy) {
+MemoryManagerState::MemoryManagerState(MemoryProxy *memoryProxy)
+{
this->memoryProxy = memoryProxy;
this->currentSize = 0;
this->chunkBuffers = NULL;
BLI_mutex_init(&this->mutex);
}
-MemoryProxy * MemoryManagerState::getMemoryProxy() {
+MemoryProxy * MemoryManagerState::getMemoryProxy()
+{
return this->memoryProxy;
}
-MemoryManagerState::~MemoryManagerState() {
+MemoryManagerState::~MemoryManagerState()
+{
this->memoryProxy = NULL;
unsigned int index;
for (index = 0 ; index < this->currentSize; index ++) {
- MemoryBuffer* buffer = this->chunkBuffers[index];
+ MemoryBuffer *buffer = this->chunkBuffers[index];
if (buffer) {
delete buffer;
}
@@ -46,7 +49,8 @@ MemoryManagerState::~MemoryManagerState() {
BLI_mutex_end(&this->mutex);
}
-void MemoryManagerState::addMemoryBuffer(MemoryBuffer *buffer) {
+void MemoryManagerState::addMemoryBuffer(MemoryBuffer *buffer)
+{
BLI_mutex_lock(&this->mutex);
unsigned int chunkNumber = buffer->getChunkNumber();
unsigned int index;
@@ -76,8 +80,9 @@ void MemoryManagerState::addMemoryBuffer(MemoryBuffer *buffer) {
BLI_mutex_unlock(&this->mutex);
}
-MemoryBuffer* MemoryManagerState::getMemoryBuffer(unsigned int chunkNumber) {
- MemoryBuffer* result = NULL;
+MemoryBuffer *MemoryManagerState::getMemoryBuffer(unsigned int chunkNumber)
+{
+ MemoryBuffer *result = NULL;
if (chunkNumber< this->currentSize) {
result = this->chunkBuffers[chunkNumber];
if (result) {
diff --git a/source/blender/compositor/intern/COM_MemoryManagerState.h b/source/blender/compositor/intern/COM_MemoryManagerState.h
index 4b4f0a112a8..8e8cb484d1a 100644
--- a/source/blender/compositor/intern/COM_MemoryManagerState.h
+++ b/source/blender/compositor/intern/COM_MemoryManagerState.h
@@ -75,13 +75,13 @@ public:
/**
* @brief add a new memorybuffer to the state
*/
- void addMemoryBuffer(MemoryBuffer* buffer);
+ void addMemoryBuffer(MemoryBuffer *buffer);
/**
* @brief get the MemoryBuffer assiciated to a chunk.
* @param chunkNumber the chunknumber
*/
- MemoryBuffer* getMemoryBuffer(unsigned int chunkNumber);
+ MemoryBuffer *getMemoryBuffer(unsigned int chunkNumber);
};
#endif
diff --git a/source/blender/compositor/intern/COM_MemoryProxy.cpp b/source/blender/compositor/intern/COM_MemoryProxy.cpp
index 0880af9833c..7ff4f4949f0 100644
--- a/source/blender/compositor/intern/COM_MemoryProxy.cpp
+++ b/source/blender/compositor/intern/COM_MemoryProxy.cpp
@@ -23,13 +23,15 @@
#include "COM_MemoryProxy.h"
-MemoryProxy::MemoryProxy() {
+MemoryProxy::MemoryProxy()
+{
this->state = NULL;
this->writeBufferOperation = NULL;
this->executor = NULL;
}
-MemoryProxy::~MemoryProxy() {
+MemoryProxy::~MemoryProxy()
+{
if (this->state) {
delete this->state;
this->state = NULL;
diff --git a/source/blender/compositor/intern/COM_MemoryProxy.h b/source/blender/compositor/intern/COM_MemoryProxy.h
index 9424ea9a3e5..276ebeed1e2 100644
--- a/source/blender/compositor/intern/COM_MemoryProxy.h
+++ b/source/blender/compositor/intern/COM_MemoryProxy.h
@@ -76,19 +76,19 @@ public:
/**
* @brief get the ExecutionGroup that can be scheduled to calculate a certain chunk.
*/
- ExecutionGroup* getExecutor() {return this->executor;}
+ ExecutionGroup *getExecutor() {return this->executor;}
/**
* @brief set the WriteBufferOperation that is responsible for writing to this MemoryProxy
* @param operation
*/
- void setWriteBufferOperation(WriteBufferOperation* operation) {this->writeBufferOperation = operation;}
+ void setWriteBufferOperation(WriteBufferOperation *operation) {this->writeBufferOperation = operation;}
/**
* @brief get the WriteBufferOperation that is responsible for writing to this MemoryProxy
* @return WriteBufferOperation
*/
- WriteBufferOperation* getWriteBufferOperation() {return this->writeBufferOperation;}
+ WriteBufferOperation *getWriteBufferOperation() {return this->writeBufferOperation;}
/**
* @brief set the memorymanager state of this MemoryProxy, this is set from the MemoryManager
@@ -100,7 +100,7 @@ public:
* @brief get the state of this MemoryProxy
* @return MemoryManagerState reference to the state of this MemoryProxy.
*/
- MemoryManagerState* getState() {return this->state;}
+ MemoryManagerState *getState() {return this->state;}
};
#endif
diff --git a/source/blender/compositor/intern/COM_Node.cpp b/source/blender/compositor/intern/COM_Node.cpp
index 4e127c61d4e..f06672ac80b 100644
--- a/source/blender/compositor/intern/COM_Node.cpp
+++ b/source/blender/compositor/intern/COM_Node.cpp
@@ -38,7 +38,8 @@
//#include "stdio.h"
#include "COM_defines.h"
-Node::Node(bNode* editorNode, bool create_sockets) {
+Node::Node(bNode *editorNode, bool create_sockets)
+{
this->editorNode = editorNode;
if (create_sockets) {
@@ -62,13 +63,18 @@ Node::Node(bNode* editorNode, bool create_sockets) {
}
}
}
-Node::Node() {
+Node::Node()
+{
this->editorNode = NULL;
}
-bNode* Node::getbNode() {return this->editorNode;}
+bNode *Node::getbNode()
+{
+ return this->editorNode;
+}
-void Node::addSetValueOperation(ExecutionSystem *graph, InputSocket* inputsocket, int editorNodeInputSocketIndex) {
+void Node::addSetValueOperation(ExecutionSystem *graph, InputSocket *inputsocket, int editorNodeInputSocketIndex)
+{
bNodeSocket *bSock = (bNodeSocket*)this->getEditorInputSocket(editorNodeInputSocketIndex);
SetValueOperation *operation = new SetValueOperation();
bNodeSocketValueFloat *val = (bNodeSocketValueFloat*)bSock->default_value;
@@ -77,7 +83,8 @@ void Node::addSetValueOperation(ExecutionSystem *graph, InputSocket* inputsocket
graph->addOperation(operation);
}
-void Node::addPreviewOperation(ExecutionSystem *system, OutputSocket *outputSocket, int priority) {
+void Node::addPreviewOperation(ExecutionSystem *system, OutputSocket *outputSocket, int priority)
+{
#ifdef COM_PREVIEW_ENABLED
PreviewOperation *operation = new PreviewOperation();
system->addOperation(operation);
@@ -88,14 +95,16 @@ void Node::addPreviewOperation(ExecutionSystem *system, OutputSocket *outputSock
#endif
}
-void Node::addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket, int priority) {
+void Node::addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket, int priority)
+{
if (inputSocket->isConnected()) {
OutputSocket *outputsocket = inputSocket->getConnection()->getFromSocket();
this->addPreviewOperation(system, outputsocket, priority);
}
}
-SocketConnection* Node::addLink(ExecutionSystem *graph, OutputSocket* outputSocket, InputSocket* inputsocket) {
+SocketConnection *Node::addLink(ExecutionSystem *graph, OutputSocket *outputSocket, InputSocket *inputsocket)
+{
if (inputsocket->isConnected()) {
return NULL;
}
@@ -108,7 +117,8 @@ SocketConnection* Node::addLink(ExecutionSystem *graph, OutputSocket* outputSock
return connection;
}
-void Node::addSetColorOperation(ExecutionSystem *graph, InputSocket* inputsocket, int editorNodeInputSocketIndex) {
+void Node::addSetColorOperation(ExecutionSystem *graph, InputSocket *inputsocket, int editorNodeInputSocketIndex)
+{
bNodeSocket *bSock = (bNodeSocket*)this->getEditorInputSocket(editorNodeInputSocketIndex);
SetColorOperation *operation = new SetColorOperation();
bNodeSocketValueRGBA *val = (bNodeSocketValueRGBA*)bSock->default_value;
@@ -120,7 +130,8 @@ void Node::addSetColorOperation(ExecutionSystem *graph, InputSocket* inputsocket
graph->addOperation(operation);
}
-void Node::addSetVectorOperation(ExecutionSystem *graph, InputSocket* inputsocket, int editorNodeInputSocketIndex) {
+void Node::addSetVectorOperation(ExecutionSystem *graph, InputSocket *inputsocket, int editorNodeInputSocketIndex)
+{
bNodeSocket *bSock = (bNodeSocket*)this->getEditorInputSocket(editorNodeInputSocketIndex);
bNodeSocketValueVector *val = (bNodeSocketValueVector*)bSock->default_value;
SetVectorOperation *operation = new SetVectorOperation();
@@ -132,7 +143,8 @@ void Node::addSetVectorOperation(ExecutionSystem *graph, InputSocket* inputsocke
graph->addOperation(operation);
}
-bNodeSocket* Node::getEditorInputSocket(int editorNodeInputSocketIndex) {
+bNodeSocket *Node::getEditorInputSocket(int editorNodeInputSocketIndex)
+{
bNodeSocket *bSock = (bNodeSocket*)this->getbNode()->inputs.first;
int index = 0;
while (bSock != NULL) {
@@ -144,7 +156,8 @@ bNodeSocket* Node::getEditorInputSocket(int editorNodeInputSocketIndex) {
}
return NULL;
}
-bNodeSocket* Node::getEditorOutputSocket(int editorNodeInputSocketIndex) {
+bNodeSocket *Node::getEditorOutputSocket(int editorNodeInputSocketIndex)
+{
bNodeSocket *bSock = (bNodeSocket*)this->getbNode()->outputs.first;
int index = 0;
while (bSock != NULL) {
@@ -157,11 +170,12 @@ bNodeSocket* Node::getEditorOutputSocket(int editorNodeInputSocketIndex) {
return NULL;
}
-InputSocket* Node::findInputSocketBybNodeSocket(bNodeSocket* socket) {
+InputSocket *Node::findInputSocketBybNodeSocket(bNodeSocket *socket)
+{
vector<InputSocket*> &inputsockets = this->getInputSockets();
unsigned int index;
for (index = 0 ; index < inputsockets.size(); index ++) {
- InputSocket* input = inputsockets[index];
+ InputSocket *input = inputsockets[index];
if (input->getbNodeSocket() == socket) {
return input;
}
@@ -169,11 +183,12 @@ InputSocket* Node::findInputSocketBybNodeSocket(bNodeSocket* socket) {
return NULL;
}
-OutputSocket* Node::findOutputSocketBybNodeSocket(bNodeSocket* socket) {
+OutputSocket *Node::findOutputSocketBybNodeSocket(bNodeSocket *socket)
+{
vector<OutputSocket*> &outputsockets = this->getOutputSockets();
unsigned int index;
for (index = 0 ; index < outputsockets.size(); index ++) {
- OutputSocket* output = outputsockets[index];
+ OutputSocket *output = outputsockets[index];
if (output->getbNodeSocket() == socket) {
return output;
}
diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h
index 3706592a585..2666d0a6980 100644
--- a/source/blender/compositor/intern/COM_Node.h
+++ b/source/blender/compositor/intern/COM_Node.h
@@ -50,15 +50,15 @@ private:
/**
* @brief stores the reference to the SDNA bNode struct
*/
- bNode* editorNode;
+ bNode *editorNode;
public:
- Node(bNode* editorNode, bool create_sockets=true);
+ Node(bNode *editorNode, bool create_sockets=true);
/**
* @brief get the reference to the SDNA bNode struct
*/
- bNode* getbNode();
+ bNode *getbNode();
/**
* @brief convert node to operation
@@ -68,31 +68,31 @@ public:
* @param system the ExecutionSystem where the operations need to be added
* @param context reference to the CompositorContext
*/
- virtual void convertToOperations(ExecutionSystem* system, CompositorContext * context) =0;
+ virtual void convertToOperations(ExecutionSystem *system, CompositorContext * context) =0;
/**
* this method adds a SetValueOperation as input of the input socket.
* This can only be used from the convertToOperation method. all other usages are not allowed
*/
- void addSetValueOperation(ExecutionSystem *graph, InputSocket* inputsocket, int editorNodeInputSocketIndex);
+ void addSetValueOperation(ExecutionSystem *graph, InputSocket *inputsocket, int editorNodeInputSocketIndex);
/**
* this method adds a SetColorOperation as input of the input socket.
* This can only be used from the convertToOperation method. all other usages are not allowed
*/
- void addSetColorOperation(ExecutionSystem *graph, InputSocket* inputsocket, int editorNodeInputSocketIndex);
+ void addSetColorOperation(ExecutionSystem *graph, InputSocket *inputsocket, int editorNodeInputSocketIndex);
/**
* this method adds a SetVectorOperation as input of the input socket.
* This can only be used from the convertToOperation method. all other usages are not allowed
*/
- void addSetVectorOperation(ExecutionSystem *graph, InputSocket* inputsocket, int editorNodeInputSocketIndex);
+ void addSetVectorOperation(ExecutionSystem *graph, InputSocket *inputsocket, int editorNodeInputSocketIndex);
/**
* Creates a new link between an outputSocket and inputSocket and registrates the link to the graph
* @return the new created link
*/
- SocketConnection* addLink(ExecutionSystem *graph, OutputSocket* outputSocket, InputSocket* inputsocket);
+ SocketConnection *addLink(ExecutionSystem *graph, OutputSocket *outputSocket, InputSocket *inputsocket);
/**
* is this node a group node.
@@ -108,23 +108,23 @@ public:
*
* @param socket
*/
- InputSocket* findInputSocketBybNodeSocket(bNodeSocket* socket);
+ InputSocket *findInputSocketBybNodeSocket(bNodeSocket *socket);
/**
* @brief find the OutputSocket by bNodeSocket
*
* @param socket
*/
- OutputSocket* findOutputSocketBybNodeSocket(bNodeSocket* socket);
+ OutputSocket *findOutputSocketBybNodeSocket(bNodeSocket *socket);
protected:
Node();
- void addPreviewOperation(ExecutionSystem *system, InputSocket* inputSocket, int priority);
- void addPreviewOperation(ExecutionSystem *system, OutputSocket* inputSocket, int priority);
+ void addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket, int priority);
+ void addPreviewOperation(ExecutionSystem *system, OutputSocket *inputSocket, int priority);
- bNodeSocket* getEditorInputSocket(int editorNodeInputSocketIndex);
- bNodeSocket* getEditorOutputSocket(int editorNodeOutputSocketIndex);
+ bNodeSocket *getEditorInputSocket(int editorNodeInputSocketIndex);
+ bNodeSocket *getEditorOutputSocket(int editorNodeOutputSocketIndex);
private:
};
diff --git a/source/blender/compositor/intern/COM_NodeBase.cpp b/source/blender/compositor/intern/COM_NodeBase.cpp
index b6990ec0d79..17a623c9c81 100644
--- a/source/blender/compositor/intern/COM_NodeBase.cpp
+++ b/source/blender/compositor/intern/COM_NodeBase.cpp
@@ -29,11 +29,13 @@
#include "COM_SocketConnection.h"
#include "COM_ExecutionSystem.h"
-NodeBase::NodeBase() {
+NodeBase::NodeBase()
+{
}
-NodeBase::~NodeBase() {
+NodeBase::~NodeBase()
+{
while (!this->outputsockets.empty()) {
delete (this->outputsockets.back());
this->outputsockets.pop_back();
@@ -44,60 +46,70 @@ NodeBase::~NodeBase() {
}
}
-void NodeBase::addInputSocket(DataType datatype) {
+void NodeBase::addInputSocket(DataType datatype)
+{
this->addInputSocket(datatype, COM_SC_CENTER, NULL);
}
-void NodeBase::addInputSocket(DataType datatype, InputSocketResizeMode resizeMode) {
+void NodeBase::addInputSocket(DataType datatype, InputSocketResizeMode resizeMode)
+{
this->addInputSocket(datatype, resizeMode, NULL);
}
-void NodeBase::addInputSocket(DataType datatype, InputSocketResizeMode resizeMode, bNodeSocket* bSocket) {
+void NodeBase::addInputSocket(DataType datatype, InputSocketResizeMode resizeMode, bNodeSocket *bSocket)
+{
InputSocket *socket = new InputSocket(datatype, resizeMode);
socket->setEditorSocket(bSocket);
socket->setNode(this);
this->inputsockets.push_back(socket);
}
-void NodeBase::addOutputSocket(DataType datatype) {
+void NodeBase::addOutputSocket(DataType datatype)
+{
this->addOutputSocket(datatype, NULL);
}
-void NodeBase::addOutputSocket(DataType datatype, bNodeSocket* bSocket) {
+void NodeBase::addOutputSocket(DataType datatype, bNodeSocket *bSocket)
+{
OutputSocket *socket = new OutputSocket(datatype);
socket->setEditorSocket(bSocket);
socket->setNode(this);
this->outputsockets.push_back(socket);
}
-const bool NodeBase::isInputNode() const {
+const bool NodeBase::isInputNode() const
+{
return this->inputsockets.size() == 0;
}
-OutputSocket* NodeBase::getOutputSocket(int index) {
+OutputSocket *NodeBase::getOutputSocket(int index)
+{
return this->outputsockets[index];
}
-InputSocket* NodeBase::getInputSocket(int index) {
+InputSocket *NodeBase::getInputSocket(int index)
+{
return this->inputsockets[index];
}
-void NodeBase::determineActualSocketDataTypes() {
+void NodeBase::determineActualSocketDataTypes()
+{
unsigned int index;
for (index = 0 ; index < this->outputsockets.size() ; index ++) {
- OutputSocket* socket = this->outputsockets[index];
+ OutputSocket *socket = this->outputsockets[index];
if (socket->getActualDataType() ==COM_DT_UNKNOWN && socket->isConnected()) {
socket->determineActualDataType();
}
}
for (index = 0 ; index < this->inputsockets.size() ; index ++) {
- InputSocket* socket = this->inputsockets[index];
+ InputSocket *socket = this->inputsockets[index];
if (socket->getActualDataType() ==COM_DT_UNKNOWN) {
socket->determineActualDataType();
}
}
}
-DataType NodeBase::determineActualDataType(OutputSocket *outputsocket) {
+DataType NodeBase::determineActualDataType(OutputSocket *outputsocket)
+{
const int inputIndex = outputsocket->getInputSocketDataTypeDeterminatorIndex();
if (inputIndex != -1) {
return this->getInputSocket(inputIndex)->getActualDataType();
@@ -107,7 +119,8 @@ DataType NodeBase::determineActualDataType(OutputSocket *outputsocket) {
}
}
-void NodeBase::notifyActualDataTypeSet(InputSocket *socket, DataType actualType) {
+void NodeBase::notifyActualDataTypeSet(InputSocket *socket, DataType actualType)
+{
unsigned int index;
int socketIndex = -1;
for (index = 0 ; index < this->inputsockets.size() ; index ++) {
@@ -119,9 +132,10 @@ void NodeBase::notifyActualDataTypeSet(InputSocket *socket, DataType actualType)
if (socketIndex == -1) return;
for (index = 0 ; index < this->outputsockets.size() ; index ++) {
- OutputSocket* socket = this->outputsockets[index];
+ OutputSocket *socket = this->outputsockets[index];
if (socket->isActualDataTypeDeterminedByInputSocket() &&
- socket->getInputSocketDataTypeDeterminatorIndex() == socketIndex) {
+ socket->getInputSocketDataTypeDeterminatorIndex() == socketIndex)
+ {
socket->setActualDataType(actualType);
socket->fireActualDataType();
}
diff --git a/source/blender/compositor/intern/COM_NodeBase.h b/source/blender/compositor/intern/COM_NodeBase.h
index 10028324d91..123797c780a 100644
--- a/source/blender/compositor/intern/COM_NodeBase.h
+++ b/source/blender/compositor/intern/COM_NodeBase.h
@@ -124,32 +124,32 @@ public:
* @param actualType [COM_DT_VALUE, COM_DT_VECTOR, COM_DT_COLOR]
* the actual data type that is coming from the connected output socket
*/
- virtual void notifyActualDataTypeSet(InputSocket* socket, const DataType actualType);
+ virtual void notifyActualDataTypeSet(InputSocket *socket, const DataType actualType);
/**
* get the reference to a certain outputsocket
* @param index
* the index of the needed outputsocket
*/
- OutputSocket* getOutputSocket(const int index);
+ OutputSocket *getOutputSocket(const int index);
/**
* get the reference to the first outputsocket
* @param index
* the index of the needed outputsocket
*/
- inline OutputSocket* getOutputSocket() {return getOutputSocket(0);}
+ inline OutputSocket *getOutputSocket() {return getOutputSocket(0);}
/**
* get the reference to a certain inputsocket
* @param index
* the index of the needed inputsocket
*/
- InputSocket* getInputSocket(const int index);
+ InputSocket *getInputSocket(const int index);
virtual bool isStatic() const {return false;}
- void getStaticValues(float* result) const {}
+ void getStaticValues(float *result) const {}
protected:
NodeBase();
@@ -160,7 +160,7 @@ protected:
*/
void addInputSocket(DataType datatype);
void addInputSocket(DataType datatype, InputSocketResizeMode resizeMode);
- void addInputSocket(DataType datatype, InputSocketResizeMode resizeMode, bNodeSocket* socket);
+ void addInputSocket(DataType datatype, InputSocketResizeMode resizeMode, bNodeSocket *socket);
/**
* @brief add an OutputSocket to the collection of outputsockets
@@ -168,7 +168,7 @@ protected:
* @param socket the OutputSocket to add
*/
void addOutputSocket(DataType datatype);
- void addOutputSocket(DataType datatype, bNodeSocket* socket);
+ void addOutputSocket(DataType datatype, bNodeSocket *socket);
};
#endif
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cpp
index 71aaceb1b48..fae652e39d7 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperation.cpp
@@ -27,7 +27,8 @@
#include "COM_defines.h"
#include "stdio.h"
-NodeOperation::NodeOperation() {
+NodeOperation::NodeOperation()
+{
this->resolutionInputSocketIndex = 0;
this->complex = false;
this->width = 0;
@@ -35,13 +36,14 @@ NodeOperation::NodeOperation() {
this->openCL = false;
}
-void NodeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void NodeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
unsigned int temp[2];
unsigned int temp2[2];
vector<InputSocket*> &inputsockets = this->getInputSockets();
for (unsigned int index = 0 ; index < inputsockets.size();index++) {
- InputSocket* inputSocket = inputsockets[index];
+ InputSocket *inputSocket = inputsockets[index];
if (inputSocket->isConnected()) {
if (index == this->resolutionInputSocketIndex) {
inputSocket->determineResolution(resolution, preferredResolution);
@@ -52,7 +54,7 @@ void NodeOperation::determineResolution(unsigned int resolution[], unsigned int
}
}
for (unsigned int index = 0 ; index < inputsockets.size();index++) {
- InputSocket* inputSocket = inputsockets[index];
+ InputSocket *inputSocket = inputsockets[index];
if (inputSocket->isConnected()) {
if (index != resolutionInputSocketIndex) {
inputSocket->determineResolution(temp, temp2);
@@ -60,28 +62,36 @@ void NodeOperation::determineResolution(unsigned int resolution[], unsigned int
}
}
}
-void NodeOperation::setResolutionInputSocketIndex(unsigned int index) {
+void NodeOperation::setResolutionInputSocketIndex(unsigned int index)
+{
this->resolutionInputSocketIndex = index;
}
-void NodeOperation::initExecution() {
+void NodeOperation::initExecution()
+{
}
-void NodeOperation::initMutex() {
+void NodeOperation::initMutex()
+{
BLI_mutex_init(&mutex);
}
-void NodeOperation::deinitMutex() {
+void NodeOperation::deinitMutex()
+{
BLI_mutex_end(&mutex);
}
-void NodeOperation::deinitExecution() {
+void NodeOperation::deinitExecution()
+{
}
-SocketReader* NodeOperation::getInputSocketReader(unsigned int inputSocketIndex) {
+SocketReader *NodeOperation::getInputSocketReader(unsigned int inputSocketIndex)
+{
return this->getInputSocket(inputSocketIndex)->getReader();
}
-NodeOperation* NodeOperation::getInputOperation(unsigned int inputSocketIndex) {
+NodeOperation *NodeOperation::getInputOperation(unsigned int inputSocketIndex)
+{
return this->getInputSocket(inputSocketIndex)->getOperation();
}
-void NodeOperation::getConnectedInputSockets(vector<InputSocket*> *sockets) {
+void NodeOperation::getConnectedInputSockets(vector<InputSocket*> *sockets)
+{
vector<InputSocket*> &inputsockets = this->getInputSockets();
for (vector<InputSocket*>::iterator iterator = inputsockets.begin() ; iterator!= inputsockets.end() ; iterator++) {
InputSocket *socket = *iterator;
@@ -91,7 +101,8 @@ void NodeOperation::getConnectedInputSockets(vector<InputSocket*> *sockets) {
}
}
-bool NodeOperation::determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti* output) {
+bool NodeOperation::determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti *output)
+{
if (this->isInputNode()) {
BLI_init_rcti(output, input->xmin, input->xmax, input->ymin, input->ymax);
return false;
@@ -101,9 +112,9 @@ bool NodeOperation::determineDependingAreaOfInterest(rcti * input, ReadBufferOpe
vector<InputSocket*> &inputsockets = this->getInputSockets();
for (index = 0 ; index < inputsockets.size() ; index++) {
- InputSocket* inputsocket = inputsockets[index];
+ InputSocket *inputsocket = inputsockets[index];
if (inputsocket->isConnected()) {
- NodeOperation* inputoperation = (NodeOperation*)inputsocket->getConnection()->getFromNode();
+ NodeOperation *inputoperation = (NodeOperation*)inputsocket->getConnection()->getFromNode();
bool result = inputoperation->determineDependingAreaOfInterest(input, readOperation, output);
if (result) {
return true;
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index 5dabc4db840..bba3de2ec98 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -153,7 +153,7 @@ public:
* @param clMemToCleanUp all created cl_mem references must be added to this list. Framework will clean this after execution
* @param clKernelsToCleanUp all created cl_kernel references must be added to this list. Framework will clean this after execution
*/
- virtual void executeOpenCL(cl_context context,cl_program program, cl_command_queue queue, MemoryBuffer* outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer** inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp) {}
+ virtual void executeOpenCL(cl_context context,cl_program program, cl_command_queue queue, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer** inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp) {}
virtual void deinitExecution();
void deinitMutex();
@@ -195,7 +195,7 @@ public:
*/
virtual const bool isActiveViewerOutput() const {return false;}
- virtual bool determineDependingAreaOfInterest(rcti * input, ReadBufferOperation* readOperation, rcti* output);
+ virtual bool determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti *output);
/**
* @brief set the index of the input socket that will determine the resolution of this operation
@@ -222,11 +222,11 @@ protected:
NodeOperation();
void setWidth(unsigned int width) {this->width = width;}
- void setHeight(unsigned int height) {this->height= height;}
- SocketReader* getInputSocketReader(unsigned int inputSocketindex);
- NodeOperation* getInputOperation(unsigned int inputSocketindex);
+ void setHeight(unsigned int height) {this->height = height;}
+ SocketReader *getInputSocketReader(unsigned int inputSocketindex);
+ NodeOperation *getInputOperation(unsigned int inputSocketindex);
- inline ThreadMutex* getMutex() {return &this->mutex;}
+ inline ThreadMutex *getMutex() {return &this->mutex;}
/**
* @brief set whether this operation is complex
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.cpp b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
index b986865ecf3..0945b426a4e 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.cpp
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
@@ -24,26 +24,30 @@
#include "COM_WorkScheduler.h"
-OpenCLDevice::OpenCLDevice(cl_context context, cl_device_id device, cl_program program) {
+OpenCLDevice::OpenCLDevice(cl_context context, cl_device_id device, cl_program program)
+{
this->device = device;
this->context = context;
this->program = program;
this->queue = NULL;
}
-bool OpenCLDevice::initialize() {
+bool OpenCLDevice::initialize()
+{
cl_int error;
queue = clCreateCommandQueue(context, device, 0, &error);
return false;
}
-void OpenCLDevice::deinitialize() {
+void OpenCLDevice::deinitialize()
+{
if (queue) {
clReleaseCommandQueue(queue);
}
}
-void OpenCLDevice::execute(WorkPackage *work) {
+void OpenCLDevice::execute(WorkPackage *work)
+{
const unsigned int chunkNumber = work->getChunkNumber();
ExecutionGroup * executionGroup = work->getExecutionGroup();
rcti rect;
diff --git a/source/blender/compositor/intern/COM_OutputSocket.cpp b/source/blender/compositor/intern/COM_OutputSocket.cpp
index 5380a7ec492..00d3518cd15 100644
--- a/source/blender/compositor/intern/COM_OutputSocket.cpp
+++ b/source/blender/compositor/intern/COM_OutputSocket.cpp
@@ -25,30 +25,35 @@
#include "COM_SocketConnection.h"
#include "COM_NodeOperation.h"
-OutputSocket::OutputSocket(DataType datatype) :Socket(datatype) {
+OutputSocket::OutputSocket(DataType datatype) :Socket(datatype)
+{
this->inputSocketDataTypeDeterminatorIndex = -1;
}
-OutputSocket::OutputSocket(DataType datatype, int inputSocketDataTypeDeterminatorIndex) :Socket(datatype) {
+OutputSocket::OutputSocket(DataType datatype, int inputSocketDataTypeDeterminatorIndex) :Socket(datatype)
+{
this->inputSocketDataTypeDeterminatorIndex = inputSocketDataTypeDeterminatorIndex;
}
-OutputSocket::OutputSocket(OutputSocket *from): Socket(from->getDataType()) {
+OutputSocket::OutputSocket(OutputSocket *from): Socket(from->getDataType())
+{
this->inputSocketDataTypeDeterminatorIndex = from->getInputSocketDataTypeDeterminatorIndex();
}
int OutputSocket::isOutputSocket() const { return true; }
const int OutputSocket::isConnected() const { return this->connections.size()!=0; }
-void OutputSocket::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
- NodeBase* node = this->getNode();
+void OutputSocket::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
+ NodeBase *node = this->getNode();
if (node->isOperation()) {
- NodeOperation* operation = (NodeOperation*)node;
+ NodeOperation *operation = (NodeOperation*)node;
operation->determineResolution(resolution, preferredResolution);
operation->setResolution(resolution);
}
}
-void OutputSocket::determineActualDataType() {
+void OutputSocket::determineActualDataType()
+{
DataType actualDatatype = this->getNode()->determineActualDataType(this);
/** @todo: set the channel info needs to be moved after integration with OCIO */
@@ -79,18 +84,21 @@ void OutputSocket::determineActualDataType() {
this->fireActualDataType();
}
-void OutputSocket::addConnection(SocketConnection *connection) {
+void OutputSocket::addConnection(SocketConnection *connection)
+{
this->connections.push_back(connection);
}
-void OutputSocket::fireActualDataType() {
+void OutputSocket::fireActualDataType()
+{
unsigned int index;
for (index = 0 ; index < this->connections.size();index ++) {
SocketConnection *connection = this->connections[index];
connection->getToSocket()->notifyActualInputType(this->getActualDataType());
}
}
-void OutputSocket::relinkConnections(OutputSocket *relinkToSocket, bool single) {
+void OutputSocket::relinkConnections(OutputSocket *relinkToSocket, bool single)
+{
if (isConnected()) {
if (single) {
SocketConnection *connection = this->connections[0];
@@ -111,28 +119,31 @@ void OutputSocket::relinkConnections(OutputSocket *relinkToSocket, bool single)
}
}
}
-void OutputSocket::removeFirstConnection() {
+void OutputSocket::removeFirstConnection()
+{
SocketConnection *connection = this->connections[0];
- InputSocket* inputSocket = connection->getToSocket();
+ InputSocket *inputSocket = connection->getToSocket();
if (inputSocket != NULL) {
inputSocket->setConnection(NULL);
}
this->connections.erase(this->connections.begin());
}
-void OutputSocket::clearConnections() {
+void OutputSocket::clearConnections()
+{
while (this->isConnected()) {
removeFirstConnection();
}
}
-WriteBufferOperation* OutputSocket::findAttachedWriteBufferOperation() const {
+WriteBufferOperation *OutputSocket::findAttachedWriteBufferOperation() const
+{
unsigned int index;
for (index = 0 ; index < this->connections.size();index++) {
- SocketConnection* connection = this->connections[index];
- NodeBase* node = connection->getToNode();
+ SocketConnection *connection = this->connections[index];
+ NodeBase *node = connection->getToNode();
if (node->isOperation()) {
- NodeOperation* operation = (NodeOperation*)node;
+ NodeOperation *operation = (NodeOperation*)node;
if (operation->isWriteBufferOperation()) {
return (WriteBufferOperation*)operation;
}
@@ -141,7 +152,8 @@ WriteBufferOperation* OutputSocket::findAttachedWriteBufferOperation() const {
return NULL;
}
-ChannelInfo* OutputSocket::getChannelInfo(const int channelnumber) {
+ChannelInfo *OutputSocket::getChannelInfo(const int channelnumber)
+{
return &this->channelinfo[channelnumber];
}
diff --git a/source/blender/compositor/intern/COM_OutputSocket.h b/source/blender/compositor/intern/COM_OutputSocket.h
index 8815f0bb3a8..640588417b4 100644
--- a/source/blender/compositor/intern/COM_OutputSocket.h
+++ b/source/blender/compositor/intern/COM_OutputSocket.h
@@ -58,7 +58,7 @@ public:
OutputSocket(DataType datatype, int inputSocketDataTypeDeterminatorIndex);
OutputSocket(OutputSocket * from);
void addConnection(SocketConnection *connection);
- SocketConnection* getConnection(unsigned int index) {return this->connections[index];}
+ SocketConnection *getConnection(unsigned int index) {return this->connections[index];}
const int isConnected() const;
int isOutputSocket() const;
@@ -90,8 +90,8 @@ public:
* @brief find a connected write buffer operation to this OutputSocket
* @return WriteBufferOperation or NULL
*/
- WriteBufferOperation* findAttachedWriteBufferOperation() const;
- ChannelInfo* getChannelInfo(const int channelnumber);
+ WriteBufferOperation *findAttachedWriteBufferOperation() const;
+ ChannelInfo *getChannelInfo(const int channelnumber);
/**
* @brief trigger determine actual data type to all connected sockets
diff --git a/source/blender/compositor/intern/COM_Socket.cpp b/source/blender/compositor/intern/COM_Socket.cpp
index cb429c9df4a..a5336ac1202 100644
--- a/source/blender/compositor/intern/COM_Socket.cpp
+++ b/source/blender/compositor/intern/COM_Socket.cpp
@@ -24,14 +24,16 @@
#include "COM_Node.h"
#include "COM_SocketConnection.h"
-Socket::Socket(DataType datatype) {
+Socket::Socket(DataType datatype)
+{
this->datatype = datatype;
this->actualType = COM_DT_UNKNOWN;
this->editorSocket = NULL;
this->node = NULL;
}
-DataType Socket::getDataType() const {
+DataType Socket::getDataType() const
+{
return this->datatype;
}
@@ -39,9 +41,10 @@ int Socket::isInputSocket() const { return false; }
int Socket::isOutputSocket() const { return false; }
const int Socket::isConnected() const {return false;}
void Socket::setNode(NodeBase *node) {this->node = node;}
-NodeBase* Socket::getNode() const {return this->node;}
+NodeBase *Socket::getNode() const {return this->node;}
DataType Socket::getActualDataType() const {return this->actualType;}
-void Socket::setActualDataType(DataType actualType) {
+void Socket::setActualDataType(DataType actualType)
+{
this->actualType = actualType;
}
diff --git a/source/blender/compositor/intern/COM_Socket.h b/source/blender/compositor/intern/COM_Socket.h
index 3243a371cda..8ad7a5c7fde 100644
--- a/source/blender/compositor/intern/COM_Socket.h
+++ b/source/blender/compositor/intern/COM_Socket.h
@@ -49,7 +49,7 @@ private:
/**
* Reference to the node where this Socket belongs to
*/
- NodeBase* node;
+ NodeBase *node;
/**
* the datatype of this socket. Is used for automatically data transformation.
@@ -63,13 +63,13 @@ private:
*/
DataType actualType;
- bNodeSocket* editorSocket;
+ bNodeSocket *editorSocket;
public:
Socket(DataType datatype);
DataType getDataType() const;
- void setNode(NodeBase* node);
- NodeBase* getNode() const;
+ void setNode(NodeBase *node);
+ NodeBase *getNode() const;
/**
* @brief get the actual data type
@@ -91,8 +91,8 @@ public:
virtual void determineResolution(int resolution[], unsigned int preferredResolution[]) {}
virtual void determineActualDataType() {}
- void setEditorSocket(bNodeSocket* editorSocket) {this->editorSocket = editorSocket;}
- bNodeSocket* getbNodeSocket() const {return this->editorSocket;}
+ void setEditorSocket(bNodeSocket *editorSocket) {this->editorSocket = editorSocket;}
+ bNodeSocket *getbNodeSocket() const {return this->editorSocket;}
};
diff --git a/source/blender/compositor/intern/COM_SocketConnection.cpp b/source/blender/compositor/intern/COM_SocketConnection.cpp
index e3e52005add..9f0c736392a 100644
--- a/source/blender/compositor/intern/COM_SocketConnection.cpp
+++ b/source/blender/compositor/intern/COM_SocketConnection.cpp
@@ -23,30 +23,34 @@
#include "COM_SocketConnection.h"
#include "COM_NodeOperation.h"
-SocketConnection::SocketConnection() {
+SocketConnection::SocketConnection()
+{
this->fromSocket = NULL;
this->toSocket = NULL;
this->setIgnoreResizeCheck(false);
}
-void SocketConnection::setFromSocket(OutputSocket* fromsocket) {
+void SocketConnection::setFromSocket(OutputSocket *fromsocket)
+{
if (fromsocket == NULL) {
throw "ERROR";
}
this->fromSocket = fromsocket;
}
-OutputSocket* SocketConnection::getFromSocket() const {return this->fromSocket;}
-void SocketConnection::setToSocket(InputSocket* tosocket) {
+OutputSocket *SocketConnection::getFromSocket() const {return this->fromSocket;}
+void SocketConnection::setToSocket(InputSocket *tosocket)
+{
if (tosocket == NULL) {
throw "ERROR";
}
this->toSocket = tosocket;
}
-InputSocket* SocketConnection::getToSocket() const {return this->toSocket;}
+InputSocket *SocketConnection::getToSocket() const {return this->toSocket;}
-NodeBase* SocketConnection::getFromNode() const {
+NodeBase *SocketConnection::getFromNode() const
+{
if (this->getFromSocket() == NULL) {
return NULL;
}
@@ -54,7 +58,8 @@ NodeBase* SocketConnection::getFromNode() const {
return this->getFromSocket()->getNode();
}
}
-NodeBase* SocketConnection::getToNode() const {
+NodeBase *SocketConnection::getToNode() const
+{
if (this->getToSocket() == NULL) {
return NULL;
}
@@ -62,7 +67,8 @@ NodeBase* SocketConnection::getToNode() const {
return this->getToSocket()->getNode();
}
}
-bool SocketConnection::isValid() const {
+bool SocketConnection::isValid() const
+{
if ((this->getToSocket() != NULL && this->getFromSocket() != NULL)) {
if (this->getFromNode()->isOperation() && this->getToNode()->isOperation()) {
return true;
@@ -71,10 +77,11 @@ bool SocketConnection::isValid() const {
return false;
}
-bool SocketConnection::needsResolutionConversion() const {
+bool SocketConnection::needsResolutionConversion() const
+{
if (this->ignoreResizeCheck) {return false;}
- NodeOperation* fromOperation = (NodeOperation*)this->getFromNode();
- NodeOperation* toOperation = (NodeOperation*)this->getToNode();
+ NodeOperation *fromOperation = (NodeOperation*)this->getFromNode();
+ NodeOperation *toOperation = (NodeOperation*)this->getToNode();
if (this->toSocket->getResizeMode() == COM_SC_NO_RESIZE) {return false;}
const unsigned int fromWidth = fromOperation->getWidth();
const unsigned int fromHeight = fromOperation->getHeight();
diff --git a/source/blender/compositor/intern/COM_SocketConnection.h b/source/blender/compositor/intern/COM_SocketConnection.h
index 55811cc6ebe..1c4dcebfe07 100644
--- a/source/blender/compositor/intern/COM_SocketConnection.h
+++ b/source/blender/compositor/intern/COM_SocketConnection.h
@@ -66,25 +66,25 @@ public:
* @brief set the startpoint of the connection
* @param fromsocket
*/
- void setFromSocket(OutputSocket* fromsocket);
+ void setFromSocket(OutputSocket *fromsocket);
/**
* @brief get the startpoint of the connection
* @return from OutputSocket
*/
- OutputSocket* getFromSocket() const;
+ OutputSocket *getFromSocket() const;
/**
* @brief set the endpoint of the connection
* @param tosocket
*/
- void setToSocket(InputSocket* tosocket);
+ void setToSocket(InputSocket *tosocket);
/**
* @brief get the endpoint of the connection
* @return to InputSocket
*/
- InputSocket* getToSocket() const;
+ InputSocket *getToSocket() const;
/**
* @brief check if this connection is valid
diff --git a/source/blender/compositor/intern/COM_SocketReader.h b/source/blender/compositor/intern/COM_SocketReader.h
index fd07726a939..24322847517 100644
--- a/source/blender/compositor/intern/COM_SocketReader.h
+++ b/source/blender/compositor/intern/COM_SocketReader.h
@@ -59,7 +59,7 @@ protected:
* @param y the y-coordinate of the pixel to calculate in image space
* @param inputBuffers chunks that can be read by their ReadBufferOperation.
*/
- virtual void executePixel(float* result, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {}
+ virtual void executePixel(float *result, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {}
/**
* @brief calculate a single pixel
@@ -70,7 +70,7 @@ protected:
* @param inputBuffers chunks that can be read by their ReadBufferOperation.
* @param chunkData chunk specific data a during execution time.
*/
- virtual void executePixel(float* result, int x, int y, MemoryBuffer *inputBuffers[], void* chunkData) {
+ virtual void executePixel(float *result, int x, int y, MemoryBuffer *inputBuffers[], void *chunkData) {
executePixel(result, x, y, COM_PS_NEAREST, inputBuffers);
}
@@ -84,26 +84,26 @@ protected:
* @param dy
* @param inputBuffers chunks that can be read by their ReadBufferOperation.
*/
- virtual void executePixel(float* result, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[]) {}
+ virtual void executePixel(float *result, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[]) {}
public:
- inline void read(float* result, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ inline void read(float *result, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
executePixel(result, x, y, sampler, inputBuffers);
}
- inline void read(float* result, int x, int y, MemoryBuffer *inputBuffers[], void* chunkData) {
+ inline void read(float *result, int x, int y, MemoryBuffer *inputBuffers[], void *chunkData) {
executePixel(result, x, y, inputBuffers, chunkData);
}
- inline void read(float* result, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[]) {
+ inline void read(float *result, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[]) {
executePixel(result, x, y, dx, dy, inputBuffers);
}
- virtual void* initializeTileData(rcti *rect, MemoryBuffer** memoryBuffers) {
+ virtual void *initializeTileData(rcti *rect, MemoryBuffer** memoryBuffers) {
return 0;
}
- virtual void deinitializeTileData(rcti *rect, MemoryBuffer** memoryBuffers, void* data) {
+ virtual void deinitializeTileData(rcti *rect, MemoryBuffer** memoryBuffers, void *data) {
}
- virtual MemoryBuffer* getInputMemoryBuffer(MemoryBuffer** memoryBuffers) {return 0;}
+ virtual MemoryBuffer *getInputMemoryBuffer(MemoryBuffer** memoryBuffers) {return 0;}
inline const unsigned int getWidth() const {return this->width;}
diff --git a/source/blender/compositor/intern/COM_WorkPackage.cpp b/source/blender/compositor/intern/COM_WorkPackage.cpp
index d606e845b00..07974b9aafc 100644
--- a/source/blender/compositor/intern/COM_WorkPackage.cpp
+++ b/source/blender/compositor/intern/COM_WorkPackage.cpp
@@ -22,7 +22,8 @@
#include "COM_WorkPackage.h"
-WorkPackage::WorkPackage(ExecutionGroup *group, unsigned int chunkNumber) {
+WorkPackage::WorkPackage(ExecutionGroup *group, unsigned int chunkNumber)
+{
this->executionGroup = group;
this->chunkNumber = chunkNumber;
}
diff --git a/source/blender/compositor/intern/COM_WorkPackage.h b/source/blender/compositor/intern/COM_WorkPackage.h
index 3169a9dcc30..8bdf21499cf 100644
--- a/source/blender/compositor/intern/COM_WorkPackage.h
+++ b/source/blender/compositor/intern/COM_WorkPackage.h
@@ -36,7 +36,7 @@ private:
/**
* @brief executionGroup with the operations-setup to be evaluated
*/
- ExecutionGroup* executionGroup;
+ ExecutionGroup *executionGroup;
/**
* @brief number of the chunk to be executed
@@ -48,12 +48,12 @@ public:
* @param group the ExecutionGroup
* @param chunkNumber the number of the chunk
*/
- WorkPackage(ExecutionGroup* group, unsigned int chunkNumber);
+ WorkPackage(ExecutionGroup *group, unsigned int chunkNumber);
/**
* @brief get the ExecutionGroup
*/
- ExecutionGroup* getExecutionGroup() const {return this->executionGroup;}
+ ExecutionGroup *getExecutionGroup() const {return this->executionGroup;}
/**
* @brief get the number of the chunk
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cpp b/source/blender/compositor/intern/COM_WorkScheduler.cpp
index 5130525853b..c82a01a1e0a 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cpp
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cpp
@@ -65,14 +65,15 @@ static bool openclActive = false;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
-void* WorkScheduler::thread_execute_cpu(void* data) {
+void *WorkScheduler::thread_execute_cpu(void *data)
+{
bool continueLoop = true;
- Device* device = (Device*)data;
+ Device *device = (Device*)data;
while (continueLoop) {
- WorkPackage* work = (WorkPackage*)BLI_thread_queue_pop(cpuqueue);
+ WorkPackage *work = (WorkPackage*)BLI_thread_queue_pop(cpuqueue);
if (work) {
- device->execute(work);
- delete work;
+ device->execute(work);
+ delete work;
}
PIL_sleep_ms(10);
@@ -83,11 +84,12 @@ void* WorkScheduler::thread_execute_cpu(void* data) {
return NULL;
}
-void* WorkScheduler::thread_execute_gpu(void* data) {
+void *WorkScheduler::thread_execute_gpu(void *data)
+{
bool continueLoop = true;
- Device* device = (Device*)data;
+ Device *device = (Device*)data;
while (continueLoop) {
- WorkPackage* work = (WorkPackage*)BLI_thread_queue_pop(gpuqueue);
+ WorkPackage *work = (WorkPackage*)BLI_thread_queue_pop(gpuqueue);
if (work) {
device->execute(work);
delete work;
@@ -106,8 +108,9 @@ bool WorkScheduler::isStopping() {return state == COM_WSS_STOPPING;}
-void WorkScheduler::schedule(ExecutionGroup *group, int chunkNumber) {
- WorkPackage* package = new WorkPackage(group, chunkNumber);
+void WorkScheduler::schedule(ExecutionGroup *group, int chunkNumber)
+{
+ WorkPackage *package = new WorkPackage(group, chunkNumber);
#if COM_CURRENT_THREADING_MODEL == COM_TM_NOTHREAD
CPUDevice device;
device.execute(package);
@@ -126,14 +129,15 @@ void WorkScheduler::schedule(ExecutionGroup *group, int chunkNumber) {
#endif
}
-void WorkScheduler::start(CompositorContext &context) {
+void WorkScheduler::start(CompositorContext &context)
+{
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
unsigned int index;
cpuqueue = BLI_thread_queue_init();
BLI_thread_queue_nowait(cpuqueue);
BLI_init_threads(&cputhreads, thread_execute_cpu, cpudevices.size());
for (index = 0 ; index < cpudevices.size() ; index ++) {
- Device* device = cpudevices[index];
+ Device *device = cpudevices[index];
BLI_insert_thread(&cputhreads, device);
}
#ifdef COM_OPENCL_ENABLED
@@ -142,7 +146,7 @@ void WorkScheduler::start(CompositorContext &context) {
BLI_thread_queue_nowait(gpuqueue);
BLI_init_threads(&gputhreads, thread_execute_gpu, gpudevices.size());
for (index = 0 ; index < gpudevices.size() ; index ++) {
- Device* device = gpudevices[index];
+ Device *device = gpudevices[index];
BLI_insert_thread(&gputhreads, device);
}
openclActive = true;
@@ -154,7 +158,8 @@ void WorkScheduler::start(CompositorContext &context) {
#endif
state = COM_WSS_STARTED;
}
-void WorkScheduler::finish() {
+void WorkScheduler::finish()
+{
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
#ifdef COM_OPENCL_ENABLED
if (openclActive) {
@@ -174,7 +179,8 @@ void WorkScheduler::finish() {
#endif
#endif
}
-void WorkScheduler::stop() {
+void WorkScheduler::stop()
+{
state = COM_WSS_STOPPING;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
BLI_end_threads(&cputhreads);
@@ -191,7 +197,8 @@ void WorkScheduler::stop() {
state = COM_WSS_STOPPED;
}
-bool WorkScheduler::hasGPUDevices() {
+bool WorkScheduler::hasGPUDevices()
+{
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
#ifdef COM_OPENCL_ENABLED
return gpudevices.size()>0;
@@ -203,11 +210,13 @@ bool WorkScheduler::hasGPUDevices() {
#endif
}
-extern void clContextError(const char *errinfo, const void *private_info, size_t cb, void *user_data) {
+extern void clContextError(const char *errinfo, const void *private_info, size_t cb, void *user_data)
+{
printf("OPENCL error: %s\n", errinfo);
}
-void WorkScheduler::initialize() {
+void WorkScheduler::initialize()
+{
state = COM_WSS_UNKNOWN;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
@@ -257,7 +266,7 @@ void WorkScheduler::initialize() {
printf("CLERROR[%d]: %s\n", error, clewErrorString(error));
error2 = clGetProgramBuildInfo(program, cldevices[0], CL_PROGRAM_BUILD_LOG, 0, NULL, &ret_val_size);
if (error2 != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
- char* build_log = new char[ret_val_size+1];
+ char *build_log = new char[ret_val_size+1];
error2 = clGetProgramBuildInfo(program, cldevices[0], CL_PROGRAM_BUILD_LOG, ret_val_size, build_log, NULL);
if (error2 != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
build_log[ret_val_size] = '\0';
@@ -268,7 +277,7 @@ void WorkScheduler::initialize() {
unsigned int indexDevices;
for (indexDevices = 0 ; indexDevices < totalNumberOfDevices ; indexDevices ++) {
cl_device_id device = cldevices[indexDevices];
- OpenCLDevice* clDevice = new OpenCLDevice(context, device, program);
+ OpenCLDevice *clDevice = new OpenCLDevice(context, device, program);
clDevice->initialize(),
gpudevices.push_back(clDevice);
char resultString[32];
@@ -286,9 +295,10 @@ void WorkScheduler::initialize() {
state = COM_WSS_INITIALIZED;
}
-void WorkScheduler::deinitialize() {
+void WorkScheduler::deinitialize()
+{
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
- Device* device;
+ Device *device;
while (cpudevices.size()>0) {
device = cpudevices.back();
cpudevices.pop_back();
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.h b/source/blender/compositor/intern/COM_WorkScheduler.h
index 0befa209e47..0de1763749e 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.h
+++ b/source/blender/compositor/intern/COM_WorkScheduler.h
@@ -59,13 +59,13 @@ class WorkScheduler {
* @brief main thread loop for cpudevices
* inside this loop new work is queried and being executed
*/
- static void* thread_execute_cpu(void* data);
+ static void *thread_execute_cpu(void *data);
/**
* @brief main thread loop for gpudevices
* inside this loop new work is queried and being executed
*/
- static void* thread_execute_gpu(void* data);
+ static void *thread_execute_gpu(void *data);
#endif
public:
/**
@@ -77,7 +77,7 @@ public:
* @param group the execution group
* @param chunkNumber the number of the chunk in the group to be executed
*/
- static void schedule(ExecutionGroup* group, int chunkNumber);
+ static void schedule(ExecutionGroup *group, int chunkNumber);
/**
* @brief initialize the WorkScheduler
diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cpp
index 5707fc2c2fe..bd967190987 100644
--- a/source/blender/compositor/intern/COM_compositor.cpp
+++ b/source/blender/compositor/intern/COM_compositor.cpp
@@ -31,7 +31,8 @@ extern "C" {
#include "COM_WorkScheduler.h"
static ThreadMutex *compositorMutex;
-void COM_execute(bNodeTree *editingtree, int rendering) {
+void COM_execute(bNodeTree *editingtree, int rendering)
+{
if (compositorMutex == NULL) { /// TODO: move to blender startup phase
compositorMutex = new ThreadMutex();
BLI_mutex_init(compositorMutex);
@@ -51,7 +52,7 @@ void COM_execute(bNodeTree *editingtree, int rendering) {
editingtree->stats_draw(editingtree->sdh, (char*)"Compositing");
/* initialize execution system */
- ExecutionSystem* system = new ExecutionSystem(editingtree, rendering);
+ ExecutionSystem *system = new ExecutionSystem(editingtree, rendering);
system->execute();
delete system;
diff --git a/source/blender/compositor/nodes/COM_AlphaOverNode.cpp b/source/blender/compositor/nodes/COM_AlphaOverNode.cpp
index 23acaee7b93..0037480d2e9 100644
--- a/source/blender/compositor/nodes/COM_AlphaOverNode.cpp
+++ b/source/blender/compositor/nodes/COM_AlphaOverNode.cpp
@@ -31,15 +31,16 @@
#include "COM_SetValueOperation.h"
#include "DNA_material_types.h" // the ramp types
-void AlphaOverNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void AlphaOverNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *valueSocket = this->getInputSocket(0);
InputSocket *color1Socket = this->getInputSocket(1);
InputSocket *color2Socket = this->getInputSocket(2);
OutputSocket *outputSocket = this->getOutputSocket(0);
- bNode* editorNode = this->getbNode();
+ bNode *editorNode = this->getbNode();
MixBaseOperation *convertProg;
- NodeTwoFloats *ntf= (NodeTwoFloats*)editorNode->storage;
+ NodeTwoFloats *ntf = (NodeTwoFloats*)editorNode->storage;
if (ntf->x!= 0.0f) {
AlphaOverMixedOperation *mixOperation = new AlphaOverMixedOperation();
mixOperation->setX(ntf->x);
diff --git a/source/blender/compositor/nodes/COM_AlphaOverNode.h b/source/blender/compositor/nodes/COM_AlphaOverNode.h
index b9840f89d3a..64f78e76837 100644
--- a/source/blender/compositor/nodes/COM_AlphaOverNode.h
+++ b/source/blender/compositor/nodes/COM_AlphaOverNode.h
@@ -31,7 +31,7 @@
*/
class AlphaOverNode: public Node {
public:
- AlphaOverNode(bNode* editorNode) :Node(editorNode) {}
+ AlphaOverNode(bNode *editorNode) :Node(editorNode) {}
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_BilateralBlurNode.cpp b/source/blender/compositor/nodes/COM_BilateralBlurNode.cpp
index 5302fb01f1c..436d92df7f8 100644
--- a/source/blender/compositor/nodes/COM_BilateralBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BilateralBlurNode.cpp
@@ -26,10 +26,12 @@
#include "COM_ExecutionSystem.h"
#include "COM_BilateralBlurOperation.h"
-BilateralBlurNode::BilateralBlurNode(bNode *editorNode): Node(editorNode) {
+BilateralBlurNode::BilateralBlurNode(bNode *editorNode): Node(editorNode)
+{
}
-void BilateralBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void BilateralBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
NodeBilateralBlurData *data = (NodeBilateralBlurData*)this->getbNode()->storage;
BilateralBlurOperation *operation = new BilateralBlurOperation();
operation->setQuality(context->getQuality());
diff --git a/source/blender/compositor/nodes/COM_BilateralBlurNode.h b/source/blender/compositor/nodes/COM_BilateralBlurNode.h
index d5d9b7367a4..a92de0eaa62 100644
--- a/source/blender/compositor/nodes/COM_BilateralBlurNode.h
+++ b/source/blender/compositor/nodes/COM_BilateralBlurNode.h
@@ -32,7 +32,7 @@
class BilateralBlurNode: public Node {
public:
BilateralBlurNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_BlurNode.cpp b/source/blender/compositor/nodes/COM_BlurNode.cpp
index 5e29650a5ca..789a6a6eee2 100644
--- a/source/blender/compositor/nodes/COM_BlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BlurNode.cpp
@@ -29,11 +29,13 @@
#include "COM_GaussianBokehBlurOperation.h"
#include "COM_FastGaussianBlurOperation.h"
-BlurNode::BlurNode(bNode *editorNode): Node(editorNode) {
+BlurNode::BlurNode(bNode *editorNode): Node(editorNode)
+{
}
-void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- bNode* editorNode = this->getbNode();
+void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ bNode *editorNode = this->getbNode();
NodeBlurData * data = (NodeBlurData*)editorNode->storage;
#if 0
const bNodeSocket *sock = this->getInputSocket(1)->getbNodeSocket();
diff --git a/source/blender/compositor/nodes/COM_BlurNode.h b/source/blender/compositor/nodes/COM_BlurNode.h
index 087e2be208f..04a680c32cf 100644
--- a/source/blender/compositor/nodes/COM_BlurNode.h
+++ b/source/blender/compositor/nodes/COM_BlurNode.h
@@ -33,7 +33,7 @@
class BlurNode: public Node {
public:
BlurNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
index 68e9b067f07..9e80d024bd2 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
@@ -30,11 +30,13 @@
#include "COM_VariableSizeBokehBlurOperation.h"
#include "COM_ConvertDepthToRadiusOperation.h"
-BokehBlurNode::BokehBlurNode(bNode *editorNode): Node(editorNode) {
+BokehBlurNode::BokehBlurNode(bNode *editorNode): Node(editorNode)
+{
}
-void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- Object* camob = context->getScene()->camera;
+void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ Object *camob = context->getScene()->camera;
if (this->getInputSocket(2)->isConnected()) {
VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.h b/source/blender/compositor/nodes/COM_BokehBlurNode.h
index cb9d117c8ae..eb9fada5112 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.h
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.h
@@ -33,7 +33,7 @@
class BokehBlurNode: public Node {
public:
BokehBlurNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_BokehImageNode.cpp b/source/blender/compositor/nodes/COM_BokehImageNode.cpp
index 511727636b5..35511d213f5 100644
--- a/source/blender/compositor/nodes/COM_BokehImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehImageNode.cpp
@@ -25,10 +25,12 @@
#include "COM_BokehImageOperation.h"
#include "COM_ExecutionSystem.h"
-BokehImageNode::BokehImageNode(bNode *editorNode): Node(editorNode) {
+BokehImageNode::BokehImageNode(bNode *editorNode): Node(editorNode)
+{
}
-void BokehImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void BokehImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
BokehImageOperation *operation = new BokehImageOperation();
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
diff --git a/source/blender/compositor/nodes/COM_BokehImageNode.h b/source/blender/compositor/nodes/COM_BokehImageNode.h
index f3322077c47..d4fabf0e516 100644
--- a/source/blender/compositor/nodes/COM_BokehImageNode.h
+++ b/source/blender/compositor/nodes/COM_BokehImageNode.h
@@ -32,7 +32,7 @@
class BokehImageNode: public Node {
public:
BokehImageNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_BoxMaskNode.cpp b/source/blender/compositor/nodes/COM_BoxMaskNode.cpp
index 7f904f1acc0..322b5893096 100644
--- a/source/blender/compositor/nodes/COM_BoxMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_BoxMaskNode.cpp
@@ -25,10 +25,12 @@
#include "COM_BoxMaskOperation.h"
#include "COM_ExecutionSystem.h"
-BoxMaskNode::BoxMaskNode(bNode *editorNode): Node(editorNode) {
+BoxMaskNode::BoxMaskNode(bNode *editorNode): Node(editorNode)
+{
}
-void BoxMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void BoxMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
BoxMaskOperation *operation;
operation = new BoxMaskOperation();
operation->setData((NodeBoxMask*)this->getbNode()->storage);
diff --git a/source/blender/compositor/nodes/COM_BoxMaskNode.h b/source/blender/compositor/nodes/COM_BoxMaskNode.h
index c91730fdbb8..c71c6a18388 100644
--- a/source/blender/compositor/nodes/COM_BoxMaskNode.h
+++ b/source/blender/compositor/nodes/COM_BoxMaskNode.h
@@ -32,7 +32,7 @@
class BoxMaskNode: public Node {
public:
BoxMaskNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_BrightnessNode.cpp b/source/blender/compositor/nodes/COM_BrightnessNode.cpp
index 3ff5538f13e..2bcf7250173 100644
--- a/source/blender/compositor/nodes/COM_BrightnessNode.cpp
+++ b/source/blender/compositor/nodes/COM_BrightnessNode.cpp
@@ -25,10 +25,12 @@
#include "COM_BrightnessOperation.h"
#include "COM_ExecutionSystem.h"
-BrightnessNode::BrightnessNode(bNode *editorNode): Node(editorNode) {
+BrightnessNode::BrightnessNode(bNode *editorNode): Node(editorNode)
+{
}
/// @todo: add anti alias when not FSA
-void BrightnessNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void BrightnessNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
BrightnessOperation *operation = new BrightnessOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0));
diff --git a/source/blender/compositor/nodes/COM_BrightnessNode.h b/source/blender/compositor/nodes/COM_BrightnessNode.h
index 8f1c9ccda86..4c3b6421322 100644
--- a/source/blender/compositor/nodes/COM_BrightnessNode.h
+++ b/source/blender/compositor/nodes/COM_BrightnessNode.h
@@ -32,7 +32,7 @@
class BrightnessNode: public Node {
public:
BrightnessNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp b/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
index 9ab6c6250db..08980de8d98 100644
--- a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
@@ -30,13 +30,14 @@
ChannelMatteNode::ChannelMatteNode(bNode *editorNode): Node(editorNode)
{}
-void ChannelMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void ChannelMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
InputSocket *inputSocketImage = this->getInputSocket(0);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
OutputSocket *outputSocketMatte = this->getOutputSocket(1);
NodeOperation *convert=NULL;
- bNode* node = this->getbNode();
+ bNode *node = this->getbNode();
/* colorspace */
switch (node->custom1) {
diff --git a/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp b/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp
index 36d315c3a4b..45176cb007c 100644
--- a/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp
@@ -28,7 +28,8 @@
ChromaMatteNode::ChromaMatteNode(bNode *editorNode): Node(editorNode)
{}
-void ChromaMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void ChromaMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
InputSocket *inputSocketImage = this->getInputSocket(0);
InputSocket *inputSocketKey = this->getInputSocket(1);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
@@ -40,7 +41,7 @@ void ChromaMatteNode::convertToOperations(ExecutionSystem *graph, CompositorCont
operationRGBToYCC_Key->setMode(0); /* BLI_YCC_ITU_BT601 */
ChromaMatteOperation *operation = new ChromaMatteOperation();
- bNode* editorsnode = getbNode();
+ bNode *editorsnode = getbNode();
operation->setSettings((NodeChroma*)editorsnode->storage);
inputSocketImage->relinkConnections(operationRGBToYCC_Image->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp b/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp
index 8d5e8a2788e..32c9e50874e 100644
--- a/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp
@@ -27,19 +27,20 @@
#include "BKE_node.h"
#include "COM_MixBlendOperation.h"
-ColorBalanceNode::ColorBalanceNode(bNode* editorNode): Node(editorNode)
+ColorBalanceNode::ColorBalanceNode(bNode *editorNode): Node(editorNode)
{
}
-void ColorBalanceNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ColorBalanceNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
InputSocket *inputImageSocket = this->getInputSocket(1);
OutputSocket *outputSocket = this->getOutputSocket(0);
- bNode* node = this->getbNode();
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
+ bNode *node = this->getbNode();
+ NodeColorBalance *n = (NodeColorBalance *)node->storage;
NodeOperation*operation;
if (node->custom1 == 0) {
- ColorBalanceLGGOperation* operationLGG = new ColorBalanceLGGOperation();
+ ColorBalanceLGGOperation *operationLGG = new ColorBalanceLGGOperation();
{
int c;
diff --git a/source/blender/compositor/nodes/COM_ColorBalanceNode.h b/source/blender/compositor/nodes/COM_ColorBalanceNode.h
index 6de431a764f..61a09d28c01 100644
--- a/source/blender/compositor/nodes/COM_ColorBalanceNode.h
+++ b/source/blender/compositor/nodes/COM_ColorBalanceNode.h
@@ -32,8 +32,8 @@
class ColorBalanceNode : public Node
{
public:
- ColorBalanceNode(bNode* editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ ColorBalanceNode(bNode *editorNode);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
};
#endif // COM_ColorBalanceNODE_H
diff --git a/source/blender/compositor/nodes/COM_ColorCorrectionNode.cpp b/source/blender/compositor/nodes/COM_ColorCorrectionNode.cpp
index ac3e1285e75..995d66fcf23 100644
--- a/source/blender/compositor/nodes/COM_ColorCorrectionNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorCorrectionNode.cpp
@@ -25,12 +25,14 @@
#include "COM_ColorCorrectionOperation.h"
#include "COM_ExecutionSystem.h"
-ColorCorrectionNode::ColorCorrectionNode(bNode *editorNode): Node(editorNode) {
+ColorCorrectionNode::ColorCorrectionNode(bNode *editorNode): Node(editorNode)
+{
}
-void ColorCorrectionNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ColorCorrectionNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
ColorCorrectionOperation *operation = new ColorCorrectionOperation();
- bNode* editorNode = getbNode();
+ bNode *editorNode = getbNode();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0),true, 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1),true, 1, graph);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
diff --git a/source/blender/compositor/nodes/COM_ColorCorrectionNode.h b/source/blender/compositor/nodes/COM_ColorCorrectionNode.h
index e5c35476931..46b7fe5e0bc 100644
--- a/source/blender/compositor/nodes/COM_ColorCorrectionNode.h
+++ b/source/blender/compositor/nodes/COM_ColorCorrectionNode.h
@@ -32,7 +32,7 @@
class ColorCorrectionNode: public Node {
public:
ColorCorrectionNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ColorCurveNode.cpp b/source/blender/compositor/nodes/COM_ColorCurveNode.cpp
index 55837a35b59..a96fdf72b11 100644
--- a/source/blender/compositor/nodes/COM_ColorCurveNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorCurveNode.cpp
@@ -25,10 +25,12 @@
#include "COM_ColorCurveOperation.h"
#include "COM_ExecutionSystem.h"
-ColorCurveNode::ColorCurveNode(bNode *editorNode): Node(editorNode) {
+ColorCurveNode::ColorCurveNode(bNode *editorNode): Node(editorNode)
+{
}
-void ColorCurveNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ColorCurveNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
ColorCurveOperation *operation = new ColorCurveOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_ColorCurveNode.h b/source/blender/compositor/nodes/COM_ColorCurveNode.h
index aade20860c2..264e2691566 100644
--- a/source/blender/compositor/nodes/COM_ColorCurveNode.h
+++ b/source/blender/compositor/nodes/COM_ColorCurveNode.h
@@ -32,7 +32,7 @@
class ColorCurveNode: public Node {
public:
ColorCurveNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ColorMatteNode.cpp b/source/blender/compositor/nodes/COM_ColorMatteNode.cpp
index fa00c95f50b..e5231a48e05 100644
--- a/source/blender/compositor/nodes/COM_ColorMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorMatteNode.cpp
@@ -28,7 +28,8 @@
ColorMatteNode::ColorMatteNode(bNode *editorNode): Node(editorNode)
{}
-void ColorMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void ColorMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
InputSocket *inputSocketImage = this->getInputSocket(0);
InputSocket *inputSocketKey = this->getInputSocket(1);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
@@ -38,7 +39,7 @@ void ColorMatteNode::convertToOperations(ExecutionSystem *graph, CompositorConte
ConvertRGBToHSVOperation *operationRGBToHSV_Key = new ConvertRGBToHSVOperation();
ColorMatteOperation *operation = new ColorMatteOperation();
- bNode* editorsnode = getbNode();
+ bNode *editorsnode = getbNode();
operation->setSettings((NodeChroma*)editorsnode->storage);
inputSocketImage->relinkConnections(operationRGBToHSV_Image->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_ColorNode.cpp b/source/blender/compositor/nodes/COM_ColorNode.cpp
index 0eee305a7e6..f5fcb0177f7 100644
--- a/source/blender/compositor/nodes/COM_ColorNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorNode.cpp
@@ -25,12 +25,14 @@
#include "COM_SetColorOperation.h"
#include "COM_ExecutionSystem.h"
-ColorNode::ColorNode(bNode *editorNode): Node(editorNode) {
+ColorNode::ColorNode(bNode *editorNode): Node(editorNode)
+{
}
-void ColorNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ColorNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
SetColorOperation *operation = new SetColorOperation();
- bNodeSocket* socket = this->getEditorOutputSocket(0);
+ bNodeSocket *socket = this->getEditorOutputSocket(0);
bNodeSocketValueRGBA *dval = (bNodeSocketValueRGBA*)socket->default_value;
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
operation->setChannels(dval->value);
diff --git a/source/blender/compositor/nodes/COM_ColorNode.h b/source/blender/compositor/nodes/COM_ColorNode.h
index 6a9f3062676..937979dd961 100644
--- a/source/blender/compositor/nodes/COM_ColorNode.h
+++ b/source/blender/compositor/nodes/COM_ColorNode.h
@@ -32,7 +32,7 @@
class ColorNode: public Node {
public:
ColorNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ColorRampNode.cpp b/source/blender/compositor/nodes/COM_ColorRampNode.cpp
index bd1b3b5a35e..1873cad5d57 100644
--- a/source/blender/compositor/nodes/COM_ColorRampNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorRampNode.cpp
@@ -27,16 +27,17 @@
#include "COM_SeparateChannelOperation.h"
#include "DNA_texture_types.h"
-ColorRampNode::ColorRampNode(bNode* editorNode): Node(editorNode)
+ColorRampNode::ColorRampNode(bNode *editorNode): Node(editorNode)
{}
-void ColorRampNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ColorRampNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
OutputSocket *outputSocket = this->getOutputSocket(0);
OutputSocket *outputSocketAlpha = this->getOutputSocket(1);
- bNode* editorNode = this->getbNode();
+ bNode *editorNode = this->getbNode();
- ColorRampOperation * operation = new ColorRampOperation();
+ ColorRampOperation *operation = new ColorRampOperation();
outputSocket->relinkConnections(operation->getOutputSocket(0));
if (outputSocketAlpha->isConnected()) {
SeparateChannelOperation *operation2 = new SeparateChannelOperation();
diff --git a/source/blender/compositor/nodes/COM_ColorRampNode.h b/source/blender/compositor/nodes/COM_ColorRampNode.h
index de0f2a5395e..53fff2b0d98 100644
--- a/source/blender/compositor/nodes/COM_ColorRampNode.h
+++ b/source/blender/compositor/nodes/COM_ColorRampNode.h
@@ -32,8 +32,8 @@
class ColorRampNode : public Node
{
public:
- ColorRampNode(bNode* editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ ColorRampNode(bNode *editorNode);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif // COM_ColorRampNODE_H
diff --git a/source/blender/compositor/nodes/COM_ColorSpillNode.cpp b/source/blender/compositor/nodes/COM_ColorSpillNode.cpp
index 5935167d88e..88043653b4f 100644
--- a/source/blender/compositor/nodes/COM_ColorSpillNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorSpillNode.cpp
@@ -27,12 +27,13 @@
ColorSpillNode::ColorSpillNode(bNode *editorNode): Node(editorNode)
{}
-void ColorSpillNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void ColorSpillNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
InputSocket *inputSocketImage = this->getInputSocket(0);
InputSocket *inputSocketFac = this->getInputSocket(1);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
- bNode* editorsnode = getbNode();
+ bNode *editorsnode = getbNode();
ColorSpillOperation *operation;
diff --git a/source/blender/compositor/nodes/COM_ColorToBWNode.cpp b/source/blender/compositor/nodes/COM_ColorToBWNode.cpp
index a58c2e9fd19..7ff7ee1c13e 100644
--- a/source/blender/compositor/nodes/COM_ColorToBWNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorToBWNode.cpp
@@ -25,10 +25,12 @@
#include "COM_ConvertColorToBWOperation.h"
#include "COM_ExecutionSystem.h"
-ColourToBWNode::ColourToBWNode(bNode *editorNode): Node(editorNode) {
+ColourToBWNode::ColourToBWNode(bNode *editorNode): Node(editorNode)
+{
}
-void ColourToBWNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ColourToBWNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *colourSocket = this->getInputSocket(0);
OutputSocket *valueSocket = this->getOutputSocket(0);
diff --git a/source/blender/compositor/nodes/COM_CombineHSVANode.cpp b/source/blender/compositor/nodes/COM_CombineHSVANode.cpp
index bd43f207fc7..a0f46ad6b6c 100644
--- a/source/blender/compositor/nodes/COM_CombineHSVANode.cpp
+++ b/source/blender/compositor/nodes/COM_CombineHSVANode.cpp
@@ -28,10 +28,12 @@
#include "COM_SetValueOperation.h"
#include "COM_ConvertHSVToRGBOperation.h"
-CombineHSVANode::CombineHSVANode(bNode *editorNode): CombineRGBANode(editorNode) {
+CombineHSVANode::CombineHSVANode(bNode *editorNode): CombineRGBANode(editorNode)
+{
}
-void CombineHSVANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void CombineHSVANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
ConvertHSVToRGBOperation *operation = new ConvertHSVToRGBOperation();
OutputSocket *outputSocket = this->getOutputSocket(0);
if (outputSocket->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_CombineRGBANode.cpp b/source/blender/compositor/nodes/COM_CombineRGBANode.cpp
index 6bef0441e5e..d5fef1e756a 100644
--- a/source/blender/compositor/nodes/COM_CombineRGBANode.cpp
+++ b/source/blender/compositor/nodes/COM_CombineRGBANode.cpp
@@ -29,11 +29,13 @@
#include "DNA_material_types.h" // the ramp types
-CombineRGBANode::CombineRGBANode(bNode *editorNode): Node(editorNode) {
+CombineRGBANode::CombineRGBANode(bNode *editorNode): Node(editorNode)
+{
}
-void CombineRGBANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void CombineRGBANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputRSocket = this->getInputSocket(0);
InputSocket *inputGSocket = this->getInputSocket(1);
InputSocket *inputBSocket = this->getInputSocket(2);
diff --git a/source/blender/compositor/nodes/COM_CombineYCCANode.cpp b/source/blender/compositor/nodes/COM_CombineYCCANode.cpp
index bf31daf5852..ad6203ea85a 100644
--- a/source/blender/compositor/nodes/COM_CombineYCCANode.cpp
+++ b/source/blender/compositor/nodes/COM_CombineYCCANode.cpp
@@ -22,10 +22,12 @@
#include "COM_CombineYCCANode.h"
#include "COM_ConvertYCCToRGBOperation.h"
-CombineYCCANode::CombineYCCANode(bNode *editorNode): CombineRGBANode(editorNode) {
+CombineYCCANode::CombineYCCANode(bNode *editorNode): CombineRGBANode(editorNode)
+{
}
-void CombineYCCANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void CombineYCCANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
ConvertYCCToRGBOperation *operation = new ConvertYCCToRGBOperation();
OutputSocket *outputSocket = this->getOutputSocket(0);
diff --git a/source/blender/compositor/nodes/COM_CombineYUVANode.cpp b/source/blender/compositor/nodes/COM_CombineYUVANode.cpp
index 3348eacc86f..ea92a40f803 100644
--- a/source/blender/compositor/nodes/COM_CombineYUVANode.cpp
+++ b/source/blender/compositor/nodes/COM_CombineYUVANode.cpp
@@ -22,10 +22,12 @@
#include "COM_CombineYUVANode.h"
#include "COM_ConvertYUVToRGBOperation.h"
-CombineYUVANode::CombineYUVANode(bNode *editorNode): CombineRGBANode(editorNode) {
+CombineYUVANode::CombineYUVANode(bNode *editorNode): CombineRGBANode(editorNode)
+{
}
-void CombineYUVANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void CombineYUVANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
ConvertYUVToRGBOperation *operation = new ConvertYUVToRGBOperation();
OutputSocket *outputSocket = this->getOutputSocket(0);
if (outputSocket->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_CompositorNode.cpp b/source/blender/compositor/nodes/COM_CompositorNode.cpp
index 95db41b322c..57821e7fe27 100644
--- a/source/blender/compositor/nodes/COM_CompositorNode.cpp
+++ b/source/blender/compositor/nodes/COM_CompositorNode.cpp
@@ -24,10 +24,12 @@
#include "COM_CompositorOperation.h"
#include "COM_ExecutionSystem.h"
-CompositorNode::CompositorNode(bNode *editorNode): Node(editorNode) {
+CompositorNode::CompositorNode(bNode *editorNode): Node(editorNode)
+{
}
-void CompositorNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void CompositorNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *imageSocket = this->getInputSocket(0);
InputSocket *alphaSocket = this->getInputSocket(1);
if (imageSocket->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
index 775fa1ad0fd..94139c132fb 100644
--- a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
+++ b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
@@ -24,9 +24,10 @@
#include "COM_ConvertKeyToPremulOperation.h"
#include "COM_ExecutionSystem.h"
-void ConvertAlphaNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- NodeOperation* operation = NULL;
- bNode* node = this->getbNode();
+void ConvertAlphaNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ NodeOperation *operation = NULL;
+ bNode *node = this->getbNode();
/* value hardcoded in rna_nodetree.c */
if (node->custom1 == 1) {
diff --git a/source/blender/compositor/nodes/COM_ConvertAlphaNode.h b/source/blender/compositor/nodes/COM_ConvertAlphaNode.h
index 04834a45c45..2e3fe743f4e 100644
--- a/source/blender/compositor/nodes/COM_ConvertAlphaNode.h
+++ b/source/blender/compositor/nodes/COM_ConvertAlphaNode.h
@@ -30,7 +30,7 @@
*/
class ConvertAlphaNode: public Node {
public:
- ConvertAlphaNode(bNode* editorNode) :Node(editorNode) {}
+ ConvertAlphaNode(bNode *editorNode) :Node(editorNode) {}
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_CropNode.cpp b/source/blender/compositor/nodes/COM_CropNode.cpp
index 9d48922d0d6..52329be3034 100644
--- a/source/blender/compositor/nodes/COM_CropNode.cpp
+++ b/source/blender/compositor/nodes/COM_CropNode.cpp
@@ -24,11 +24,13 @@
#include "COM_CropOperation.h"
-CropNode::CropNode(bNode *editorNode) : Node(editorNode) {
+CropNode::CropNode(bNode *editorNode) : Node(editorNode)
+{
}
-void CropNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- bNode* node = getbNode();
+void CropNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ bNode *node = getbNode();
NodeTwoXYs *cropSettings = (NodeTwoXYs*)node->storage;
bool relative = (bool)node->custom2;
bool cropImage = (bool)node->custom1;
diff --git a/source/blender/compositor/nodes/COM_CropNode.h b/source/blender/compositor/nodes/COM_CropNode.h
index a39bd47f22a..0bdfffc8fec 100644
--- a/source/blender/compositor/nodes/COM_CropNode.h
+++ b/source/blender/compositor/nodes/COM_CropNode.h
@@ -28,7 +28,7 @@
class CropNode: public Node {
public:
CropNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_DefocusNode.cpp b/source/blender/compositor/nodes/COM_DefocusNode.cpp
index 40adc3793b0..77f7baaef98 100644
--- a/source/blender/compositor/nodes/COM_DefocusNode.cpp
+++ b/source/blender/compositor/nodes/COM_DefocusNode.cpp
@@ -33,16 +33,18 @@
#include "COM_SetValueOperation.h"
#include "COM_GammaCorrectOperation.h"
-DefocusNode::DefocusNode(bNode *editorNode): Node(editorNode) {
+DefocusNode::DefocusNode(bNode *editorNode): Node(editorNode)
+{
}
-void DefocusNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void DefocusNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
bNode *node = this->getbNode();
- Scene *scene= (Scene*)node->id;
- Object* camob = (scene)? scene->camera: NULL;
+ Scene *scene = (Scene*)node->id;
+ Object *camob = (scene)? scene->camera: NULL;
NodeDefocus *data = (NodeDefocus*)node->storage;
- NodeOperation* radiusOperation;
+ NodeOperation *radiusOperation;
if (data->no_zbuf) {
MathMultiplyOperation *multiply = new MathMultiplyOperation();
SetValueOperation *multiplier = new SetValueOperation();
diff --git a/source/blender/compositor/nodes/COM_DefocusNode.h b/source/blender/compositor/nodes/COM_DefocusNode.h
index 3d2ff7eb4de..d52ee3da77b 100644
--- a/source/blender/compositor/nodes/COM_DefocusNode.h
+++ b/source/blender/compositor/nodes/COM_DefocusNode.h
@@ -33,7 +33,7 @@
class DefocusNode: public Node {
public:
DefocusNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp b/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp
index 8327813cf05..ab6917f3a59 100644
--- a/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp
@@ -25,15 +25,16 @@
#include "COM_DifferenceMatteOperation.h"
#include "COM_SetAlphaOperation.h"
-DifferenceMatteNode::DifferenceMatteNode(bNode* editorNode): Node(editorNode)
+DifferenceMatteNode::DifferenceMatteNode(bNode *editorNode): Node(editorNode)
{}
-void DifferenceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void DifferenceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
InputSocket *inputSocket2 = this->getInputSocket(1);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
OutputSocket *outputSocketMatte = this->getOutputSocket(1);
- bNode* editorNode = this->getbNode();
+ bNode *editorNode = this->getbNode();
DifferenceMatteOperation * operationSet = new DifferenceMatteOperation();
operationSet->setSettings((NodeChroma*)editorNode->storage);
diff --git a/source/blender/compositor/nodes/COM_DifferenceMatteNode.h b/source/blender/compositor/nodes/COM_DifferenceMatteNode.h
index 2adce752f49..3b270ebc3b7 100644
--- a/source/blender/compositor/nodes/COM_DifferenceMatteNode.h
+++ b/source/blender/compositor/nodes/COM_DifferenceMatteNode.h
@@ -32,8 +32,8 @@
class DifferenceMatteNode : public Node
{
public:
- DifferenceMatteNode(bNode* editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ DifferenceMatteNode(bNode *editorNode);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif // COM_DifferenceMatteNODE_H
diff --git a/source/blender/compositor/nodes/COM_DilateErodeNode.cpp b/source/blender/compositor/nodes/COM_DilateErodeNode.cpp
index 185eb6475bf..2118f5b8e47 100644
--- a/source/blender/compositor/nodes/COM_DilateErodeNode.cpp
+++ b/source/blender/compositor/nodes/COM_DilateErodeNode.cpp
@@ -27,11 +27,13 @@
#include "COM_AntiAliasOperation.h"
#include "BLI_math.h"
-DilateErodeNode::DilateErodeNode(bNode *editorNode): Node(editorNode) {
+DilateErodeNode::DilateErodeNode(bNode *editorNode): Node(editorNode)
+{
}
-void DilateErodeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- bNode* editorNode = this->getbNode();
+void DilateErodeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ bNode *editorNode = this->getbNode();
DilateErodeOperation *operation = new DilateErodeOperation();
operation->setDistance(editorNode->custom2);
operation->setInset(2.0f);
diff --git a/source/blender/compositor/nodes/COM_DilateErodeNode.h b/source/blender/compositor/nodes/COM_DilateErodeNode.h
index 1ebf7e0b4c8..496bd0203dd 100644
--- a/source/blender/compositor/nodes/COM_DilateErodeNode.h
+++ b/source/blender/compositor/nodes/COM_DilateErodeNode.h
@@ -32,7 +32,7 @@
class DilateErodeNode: public Node {
public:
DilateErodeNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_DirectionalBlurNode.cpp b/source/blender/compositor/nodes/COM_DirectionalBlurNode.cpp
index ef3e4918048..cefeffcfc07 100644
--- a/source/blender/compositor/nodes/COM_DirectionalBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_DirectionalBlurNode.cpp
@@ -26,10 +26,12 @@
#include "COM_ExecutionSystem.h"
#include "COM_DirectionalBlurOperation.h"
-DirectionalBlurNode::DirectionalBlurNode(bNode *editorNode): Node(editorNode) {
+DirectionalBlurNode::DirectionalBlurNode(bNode *editorNode): Node(editorNode)
+{
}
-void DirectionalBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void DirectionalBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
NodeDBlurData *data = (NodeDBlurData*)this->getbNode()->storage;
DirectionalBlurOperation *operation = new DirectionalBlurOperation();
operation->setQuality(context->getQuality());
diff --git a/source/blender/compositor/nodes/COM_DirectionalBlurNode.h b/source/blender/compositor/nodes/COM_DirectionalBlurNode.h
index 842e330d6d0..1cf36fdeae7 100644
--- a/source/blender/compositor/nodes/COM_DirectionalBlurNode.h
+++ b/source/blender/compositor/nodes/COM_DirectionalBlurNode.h
@@ -32,7 +32,7 @@
class DirectionalBlurNode: public Node {
public:
DirectionalBlurNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_DisplaceNode.cpp b/source/blender/compositor/nodes/COM_DisplaceNode.cpp
index ff5dd413468..5fe9591bfd4 100644
--- a/source/blender/compositor/nodes/COM_DisplaceNode.cpp
+++ b/source/blender/compositor/nodes/COM_DisplaceNode.cpp
@@ -24,7 +24,8 @@
#include "COM_DisplaceSimpleOperation.h"
#include "COM_ExecutionSystem.h"
-DisplaceNode::DisplaceNode(bNode *editorNode): Node(editorNode) {
+DisplaceNode::DisplaceNode(bNode *editorNode): Node(editorNode)
+{
}
void DisplaceNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
diff --git a/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp b/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
index c55ce803f97..3fc4a882eaf 100644
--- a/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
@@ -27,14 +27,15 @@
DistanceMatteNode::DistanceMatteNode(bNode *editorNode): Node(editorNode)
{}
-void DistanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void DistanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
InputSocket *inputSocketImage = this->getInputSocket(0);
InputSocket *inputSocketKey = this->getInputSocket(1);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
OutputSocket *outputSocketMatte = this->getOutputSocket(1);
DistanceMatteOperation *operation = new DistanceMatteOperation();
- bNode* editorsnode = getbNode();
+ bNode *editorsnode = getbNode();
operation->setSettings((NodeChroma*)editorsnode->storage);
inputSocketImage->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cpp b/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cpp
index f1ec4ab9b23..1ac273a52cb 100644
--- a/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cpp
@@ -25,12 +25,14 @@
#include "DNA_scene_types.h"
#include "COM_ExecutionSystem.h"
-DoubleEdgeMaskNode::DoubleEdgeMaskNode(bNode *editorNode): Node(editorNode) {
+DoubleEdgeMaskNode::DoubleEdgeMaskNode(bNode *editorNode): Node(editorNode)
+{
}
-void DoubleEdgeMaskNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
+void DoubleEdgeMaskNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)
+{
DoubleEdgeMaskOperation *operation;
- bNode* bnode = this->getbNode();
+ bNode *bnode = this->getbNode();
operation = new DoubleEdgeMaskOperation();
operation->setAdjecentOnly(bnode->custom1);
diff --git a/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.h b/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.h
index 26d553a1422..2c52e988946 100644
--- a/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.h
+++ b/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.h
@@ -32,7 +32,7 @@
class DoubleEdgeMaskNode: public Node {
public:
DoubleEdgeMaskNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_EllipseMaskNode.cpp b/source/blender/compositor/nodes/COM_EllipseMaskNode.cpp
index 89996f0e590..7e327a306b6 100644
--- a/source/blender/compositor/nodes/COM_EllipseMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_EllipseMaskNode.cpp
@@ -25,10 +25,12 @@
#include "COM_EllipseMaskOperation.h"
#include "COM_ExecutionSystem.h"
-EllipseMaskNode::EllipseMaskNode(bNode *editorNode): Node(editorNode) {
+EllipseMaskNode::EllipseMaskNode(bNode *editorNode): Node(editorNode)
+{
}
-void EllipseMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void EllipseMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
EllipseMaskOperation *operation;
operation = new EllipseMaskOperation();
operation->setData((NodeEllipseMask*)this->getbNode()->storage);
diff --git a/source/blender/compositor/nodes/COM_EllipseMaskNode.h b/source/blender/compositor/nodes/COM_EllipseMaskNode.h
index 4fecf6946cc..be6956e30b5 100644
--- a/source/blender/compositor/nodes/COM_EllipseMaskNode.h
+++ b/source/blender/compositor/nodes/COM_EllipseMaskNode.h
@@ -32,7 +32,7 @@
class EllipseMaskNode: public Node {
public:
EllipseMaskNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_FilterNode.cpp b/source/blender/compositor/nodes/COM_FilterNode.cpp
index f10d0391317..a1d405c0dff 100644
--- a/source/blender/compositor/nodes/COM_FilterNode.cpp
+++ b/source/blender/compositor/nodes/COM_FilterNode.cpp
@@ -27,11 +27,12 @@
#include "BKE_node.h"
#include "COM_MixBlendOperation.h"
-FilterNode::FilterNode(bNode* editorNode): Node(editorNode)
+FilterNode::FilterNode(bNode *editorNode): Node(editorNode)
{
}
-void FilterNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void FilterNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
InputSocket *inputImageSocket = this->getInputSocket(1);
OutputSocket *outputSocket = this->getOutputSocket(0);
diff --git a/source/blender/compositor/nodes/COM_FilterNode.h b/source/blender/compositor/nodes/COM_FilterNode.h
index c77846ef2fe..080682dcefe 100644
--- a/source/blender/compositor/nodes/COM_FilterNode.h
+++ b/source/blender/compositor/nodes/COM_FilterNode.h
@@ -32,8 +32,8 @@
class FilterNode : public Node
{
public:
- FilterNode(bNode* editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ FilterNode(bNode *editorNode);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif // COM_FILTERNODE_H
diff --git a/source/blender/compositor/nodes/COM_FlipNode.cpp b/source/blender/compositor/nodes/COM_FlipNode.cpp
index 7fbb21478ec..a4924aaae40 100644
--- a/source/blender/compositor/nodes/COM_FlipNode.cpp
+++ b/source/blender/compositor/nodes/COM_FlipNode.cpp
@@ -25,10 +25,12 @@
#include "COM_FlipOperation.h"
#include "COM_ExecutionSystem.h"
-FlipNode::FlipNode(bNode *editorNode) : Node(editorNode) {
+FlipNode::FlipNode(bNode *editorNode) : Node(editorNode)
+{
}
-void FlipNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void FlipNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
OutputSocket *outputSocket = this->getOutputSocket(0);
FlipOperation *operation = new FlipOperation();
diff --git a/source/blender/compositor/nodes/COM_FlipNode.h b/source/blender/compositor/nodes/COM_FlipNode.h
index 593fed452af..53bcc504f80 100644
--- a/source/blender/compositor/nodes/COM_FlipNode.h
+++ b/source/blender/compositor/nodes/COM_FlipNode.h
@@ -32,7 +32,7 @@
class FlipNode: public Node {
public:
FlipNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_GammaNode.cpp b/source/blender/compositor/nodes/COM_GammaNode.cpp
index e61f9245f40..e5391e54e72 100644
--- a/source/blender/compositor/nodes/COM_GammaNode.cpp
+++ b/source/blender/compositor/nodes/COM_GammaNode.cpp
@@ -25,10 +25,12 @@
#include "COM_GammaOperation.h"
#include "COM_ExecutionSystem.h"
-GammaNode::GammaNode(bNode *editorNode): Node(editorNode) {
+GammaNode::GammaNode(bNode *editorNode): Node(editorNode)
+{
}
-void GammaNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void GammaNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
GammaOperation *operation = new GammaOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_GammaNode.h b/source/blender/compositor/nodes/COM_GammaNode.h
index 56f2374467d..121d99cbd57 100644
--- a/source/blender/compositor/nodes/COM_GammaNode.h
+++ b/source/blender/compositor/nodes/COM_GammaNode.h
@@ -32,7 +32,7 @@
class GammaNode: public Node {
public:
GammaNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_GlareNode.cpp b/source/blender/compositor/nodes/COM_GlareNode.cpp
index c0fcad1a5b3..c65adc862b1 100644
--- a/source/blender/compositor/nodes/COM_GlareNode.cpp
+++ b/source/blender/compositor/nodes/COM_GlareNode.cpp
@@ -30,12 +30,14 @@
#include "COM_SetValueOperation.h"
#include "COM_MixBlendOperation.h"
-GlareNode::GlareNode(bNode *editorNode): Node(editorNode) {
+GlareNode::GlareNode(bNode *editorNode): Node(editorNode)
+{
}
-void GlareNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
- bNode* node = this->getbNode();
- NodeGlare* glare = (NodeGlare*)node->storage;
+void GlareNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)\
+{
+ bNode *node = this->getbNode();
+ NodeGlare *glare = (NodeGlare*)node->storage;
switch (glare->type) {
diff --git a/source/blender/compositor/nodes/COM_GlareNode.h b/source/blender/compositor/nodes/COM_GlareNode.h
index b3e965fa72d..97a75445db7 100644
--- a/source/blender/compositor/nodes/COM_GlareNode.h
+++ b/source/blender/compositor/nodes/COM_GlareNode.h
@@ -32,7 +32,7 @@
class GlareNode: public Node {
public:
GlareNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_GroupNode.cpp b/source/blender/compositor/nodes/COM_GroupNode.cpp
index 14718909de9..67e829a5cf6 100644
--- a/source/blender/compositor/nodes/COM_GroupNode.cpp
+++ b/source/blender/compositor/nodes/COM_GroupNode.cpp
@@ -24,13 +24,16 @@
#include "COM_SocketProxyNode.h"
#include "COM_ExecutionSystemHelper.h"
-GroupNode::GroupNode(bNode *editorNode): Node(editorNode) {
+GroupNode::GroupNode(bNode *editorNode): Node(editorNode)
+{
}
-void GroupNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void GroupNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
}
-void GroupNode::ungroup(ExecutionSystem &system) {
+void GroupNode::ungroup(ExecutionSystem &system)
+{
vector<InputSocket*> &inputsockets = this->getInputSockets();
vector<OutputSocket*> &outputsockets = this->getOutputSockets();
unsigned int index;
@@ -65,6 +68,6 @@ void GroupNode::ungroup(ExecutionSystem &system) {
}
}
- bNodeTree* subtree = (bNodeTree*)this->getbNode()->id;
+ bNodeTree *subtree = (bNodeTree*)this->getbNode()->id;
ExecutionSystemHelper::addbNodeTree(system, nodes_start, subtree);
}
diff --git a/source/blender/compositor/nodes/COM_GroupNode.h b/source/blender/compositor/nodes/COM_GroupNode.h
index a3a46ad2c33..e35c9cbce33 100644
--- a/source/blender/compositor/nodes/COM_GroupNode.h
+++ b/source/blender/compositor/nodes/COM_GroupNode.h
@@ -33,7 +33,7 @@
class GroupNode: public Node {
public:
GroupNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
/**
* @brief check if this node a group node.
diff --git a/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cpp b/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cpp
index 88ba24498bb..80c786ef6d7 100644
--- a/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cpp
+++ b/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cpp
@@ -33,14 +33,16 @@
#include "DNA_node_types.h"
#include "COM_HueSaturationValueCorrectOperation.h"
-HueSaturationValueCorrectNode::HueSaturationValueCorrectNode(bNode *editorNode): Node(editorNode) {
+HueSaturationValueCorrectNode::HueSaturationValueCorrectNode(bNode *editorNode): Node(editorNode)
+{
}
-void HueSaturationValueCorrectNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void HueSaturationValueCorrectNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *valueSocket = this->getInputSocket(0);
InputSocket *colourSocket = this->getInputSocket(1);
OutputSocket *outputSocket = this->getOutputSocket(0);
- bNode* editorsnode = getbNode();
+ bNode *editorsnode = getbNode();
CurveMapping *storage = (CurveMapping*)editorsnode->storage;
if (colourSocket->isConnected() && outputSocket->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp b/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp
index b4b9b55cf8b..d78592884c6 100644
--- a/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp
+++ b/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp
@@ -32,14 +32,16 @@
#include "COM_ChangeHSVOperation.h"
#include "DNA_node_types.h"
-HueSaturationValueNode::HueSaturationValueNode(bNode *editorNode): Node(editorNode) {
+HueSaturationValueNode::HueSaturationValueNode(bNode *editorNode): Node(editorNode)
+{
}
-void HueSaturationValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void HueSaturationValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *valueSocket = this->getInputSocket(0);
InputSocket *colourSocket = this->getInputSocket(1);
OutputSocket *outputSocket = this->getOutputSocket(0);
- bNode* editorsnode = getbNode();
+ bNode *editorsnode = getbNode();
NodeHueSat *storage = (NodeHueSat*)editorsnode->storage;
ConvertRGBToHSVOperation * rgbToHSV = new ConvertRGBToHSVOperation();
diff --git a/source/blender/compositor/nodes/COM_IDMaskNode.cpp b/source/blender/compositor/nodes/COM_IDMaskNode.cpp
index d66657e489c..ea9e279009c 100644
--- a/source/blender/compositor/nodes/COM_IDMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_IDMaskNode.cpp
@@ -26,10 +26,12 @@
#include "COM_ExecutionSystem.h"
#include "COM_AntiAliasOperation.h"
-IDMaskNode::IDMaskNode(bNode *editorNode): Node(editorNode) {
+IDMaskNode::IDMaskNode(bNode *editorNode): Node(editorNode)
+{
}
-void IDMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- bNode* bnode = this->getbNode();
+void IDMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ bNode *bnode = this->getbNode();
IDMaskOperation *operation;
operation = new IDMaskOperation();
operation->setObjectIndex(bnode->custom1);
diff --git a/source/blender/compositor/nodes/COM_IDMaskNode.h b/source/blender/compositor/nodes/COM_IDMaskNode.h
index 5559044df4e..2ccbbc08f9a 100644
--- a/source/blender/compositor/nodes/COM_IDMaskNode.h
+++ b/source/blender/compositor/nodes/COM_IDMaskNode.h
@@ -32,7 +32,7 @@
class IDMaskNode: public Node {
public:
IDMaskNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp
index ea2e99ed686..cc2f5f699a5 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_ImageNode.cpp
@@ -28,9 +28,11 @@
#include "BKE_node.h"
#include "BLI_utildefines.h"
-ImageNode::ImageNode(bNode *editorNode): Node(editorNode) {
+ImageNode::ImageNode(bNode *editorNode): Node(editorNode)
+{
}
-NodeOperation* ImageNode::doMultilayerCheck(ExecutionSystem *system, RenderLayer* rl, Image* image, ImageUser* user, int framenumber, int outputsocketIndex, int pass, DataType datatype) {
+NodeOperation *ImageNode::doMultilayerCheck(ExecutionSystem *system, RenderLayer *rl, Image *image, ImageUser *user, int framenumber, int outputsocketIndex, int pass, DataType datatype)
+{
OutputSocket *outputSocket = this->getOutputSocket(outputsocketIndex);
MultilayerBaseOperation * operation = NULL;
switch (datatype) {
@@ -55,7 +57,8 @@ NodeOperation* ImageNode::doMultilayerCheck(ExecutionSystem *system, RenderLayer
return operation;
}
-void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
/// Image output
OutputSocket *outputImage = this->getOutputSocket(0);
bNode *editorNode = this->getbNode();
@@ -77,7 +80,7 @@ void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
NodeImageLayer *storage = (NodeImageLayer*)bnodeSocket->storage;
int passindex = storage->pass_index;
int layerindex = storage->layer_index;
- RenderLayer *rl= (RenderLayer*)BLI_findlink(&image->rr->layers, layerindex);
+ RenderLayer *rl = (RenderLayer*)BLI_findlink(&image->rr->layers, layerindex);
if (rl) {
RenderPass *rpass = (RenderPass *)BLI_findlink(&rl->passes, passindex);
diff --git a/source/blender/compositor/nodes/COM_ImageNode.h b/source/blender/compositor/nodes/COM_ImageNode.h
index cfbfbd119f9..70c3ab7f4b0 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.h
+++ b/source/blender/compositor/nodes/COM_ImageNode.h
@@ -36,9 +36,9 @@ extern "C" {
class ImageNode : public Node {
private:
- NodeOperation* doMultilayerCheck(ExecutionSystem *system, RenderLayer* rl, Image* image, ImageUser* user, int framenumber, int outputsocketIndex, int pass, DataType datatype);
+ NodeOperation *doMultilayerCheck(ExecutionSystem *system, RenderLayer *rl, Image *image, ImageUser *user, int framenumber, int outputsocketIndex, int pass, DataType datatype);
public:
- ImageNode(bNode* editorNode);
+ ImageNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_InvertNode.cpp b/source/blender/compositor/nodes/COM_InvertNode.cpp
index 2c47b467537..616a63ae948 100644
--- a/source/blender/compositor/nodes/COM_InvertNode.cpp
+++ b/source/blender/compositor/nodes/COM_InvertNode.cpp
@@ -26,12 +26,14 @@
#include "COM_ExecutionSystem.h"
#include "BKE_node.h"
-InvertNode::InvertNode(bNode *editorNode): Node(editorNode) {
+InvertNode::InvertNode(bNode *editorNode): Node(editorNode)
+{
}
-void InvertNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void InvertNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InvertOperation *operation = new InvertOperation();
- bNode* node = this->getbNode();
+ bNode *node = this->getbNode();
operation->setColor(node->custom1 & CMP_CHAN_RGB);
operation->setAlpha(node->custom1 & CMP_CHAN_A);
diff --git a/source/blender/compositor/nodes/COM_InvertNode.h b/source/blender/compositor/nodes/COM_InvertNode.h
index ec70be3ba31..570e86445e6 100644
--- a/source/blender/compositor/nodes/COM_InvertNode.h
+++ b/source/blender/compositor/nodes/COM_InvertNode.h
@@ -32,7 +32,7 @@
class InvertNode: public Node {
public:
InvertNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
index cee2b133eee..5719f31180b 100644
--- a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
+++ b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
@@ -26,11 +26,13 @@
#include "COM_ProjectorLensDistortionOperation.h"
#include "COM_ScreenLensDistortionOperation.h"
-LensDistortionNode::LensDistortionNode(bNode *editorNode): Node(editorNode) {
+LensDistortionNode::LensDistortionNode(bNode *editorNode): Node(editorNode)
+{
}
-void LensDistortionNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- bNode* editorNode = this->getbNode();
+void LensDistortionNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ bNode *editorNode = this->getbNode();
NodeLensDist * data = (NodeLensDist*)editorNode->storage;
if (data->proj) {
ProjectorLensDistortionOperation *operation = new ProjectorLensDistortionOperation();
diff --git a/source/blender/compositor/nodes/COM_LensDistortionNode.h b/source/blender/compositor/nodes/COM_LensDistortionNode.h
index 41b84d4baff..64de740fde8 100644
--- a/source/blender/compositor/nodes/COM_LensDistortionNode.h
+++ b/source/blender/compositor/nodes/COM_LensDistortionNode.h
@@ -32,7 +32,7 @@
class LensDistortionNode: public Node {
public:
LensDistortionNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp b/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp
index 010688b6c2a..8c9ebeed1cf 100644
--- a/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp
@@ -28,14 +28,15 @@
LuminanceMatteNode::LuminanceMatteNode(bNode *editorNode): Node(editorNode)
{}
-void LuminanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void LuminanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
OutputSocket *outputSocketMatte = this->getOutputSocket(1);
ConvertRGBToYUVOperation *rgbToYUV = new ConvertRGBToYUVOperation();
LuminanceMatteOperation *operationSet = new LuminanceMatteOperation();
- bNode* editorsnode = getbNode();
+ bNode *editorsnode = getbNode();
operationSet->setSettings((NodeChroma*)editorsnode->storage);
inputSocket->relinkConnections(rgbToYUV->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_MapUVNode.cpp b/source/blender/compositor/nodes/COM_MapUVNode.cpp
index 14129eb7064..32db5ac13a8 100644
--- a/source/blender/compositor/nodes/COM_MapUVNode.cpp
+++ b/source/blender/compositor/nodes/COM_MapUVNode.cpp
@@ -23,17 +23,19 @@
#include "COM_MapUVOperation.h"
#include "COM_ExecutionSystem.h"
-MapUVNode::MapUVNode(bNode *editorNode): Node(editorNode) {
+MapUVNode::MapUVNode(bNode *editorNode): Node(editorNode)
+{
}
-void MapUVNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void MapUVNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
MapUVOperation *operation = new MapUVOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), true, 1, graph);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
- bNode* node = this->getbNode();
+ bNode *node = this->getbNode();
operation->setAlpha((float)node->custom1);
operation->setResolutionInputSocketIndex(1);
diff --git a/source/blender/compositor/nodes/COM_MapValueNode.cpp b/source/blender/compositor/nodes/COM_MapValueNode.cpp
index 834b74a552d..4ca93113dd5 100644
--- a/source/blender/compositor/nodes/COM_MapValueNode.cpp
+++ b/source/blender/compositor/nodes/COM_MapValueNode.cpp
@@ -25,13 +25,15 @@
#include "COM_MapValueOperation.h"
#include "COM_ExecutionSystem.h"
-MapValueNode::MapValueNode(bNode *editorNode): Node(editorNode) {
+MapValueNode::MapValueNode(bNode *editorNode): Node(editorNode)
+{
}
-void MapValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void MapValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *colourSocket = this->getInputSocket(0);
OutputSocket *valueSocket = this->getOutputSocket(0);
- TexMapping* storage = (TexMapping*)this->getbNode()->storage;
+ TexMapping *storage = (TexMapping*)this->getbNode()->storage;
MapValueOperation *convertProg = new MapValueOperation();
convertProg->setSettings(storage);
colourSocket->relinkConnections(convertProg->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_MathNode.cpp b/source/blender/compositor/nodes/COM_MathNode.cpp
index e90767703a5..a5c4aa01721 100644
--- a/source/blender/compositor/nodes/COM_MathNode.cpp
+++ b/source/blender/compositor/nodes/COM_MathNode.cpp
@@ -24,8 +24,9 @@
#include "COM_MathBaseOperation.h"
#include "COM_ExecutionSystem.h"
-void MathNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- MathBaseOperation* operation=NULL;
+void MathNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ MathBaseOperation *operation=NULL;
switch (this->getbNode()->custom1)
{
diff --git a/source/blender/compositor/nodes/COM_MathNode.h b/source/blender/compositor/nodes/COM_MathNode.h
index f5e6b5daebe..1e2cccda396 100644
--- a/source/blender/compositor/nodes/COM_MathNode.h
+++ b/source/blender/compositor/nodes/COM_MathNode.h
@@ -31,7 +31,7 @@
*/
class MathNode: public Node {
public:
- MathNode(bNode* editorNode) :Node(editorNode) {}
+ MathNode(bNode *editorNode) :Node(editorNode) {}
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_MixNode.cpp b/source/blender/compositor/nodes/COM_MixNode.cpp
index 1477163d1fc..63ab83834f2 100644
--- a/source/blender/compositor/nodes/COM_MixNode.cpp
+++ b/source/blender/compositor/nodes/COM_MixNode.cpp
@@ -46,16 +46,18 @@
#include "DNA_material_types.h" // the ramp types
-MixNode::MixNode(bNode *editorNode): Node(editorNode) {
+MixNode::MixNode(bNode *editorNode): Node(editorNode)
+{
}
-void MixNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void MixNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *valueSocket = this->getInputSocket(0);
InputSocket *color1Socket = this->getInputSocket(1);
InputSocket *color2Socket = this->getInputSocket(2);
OutputSocket *outputSocket = this->getOutputSocket(0);
- bNode* editorNode = this->getbNode();
+ bNode *editorNode = this->getbNode();
MixBaseOperation *convertProg;
diff --git a/source/blender/compositor/nodes/COM_MovieClipNode.cpp b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
index 475a538670d..0bddd328007 100644
--- a/source/blender/compositor/nodes/COM_MovieClipNode.cpp
+++ b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
@@ -32,10 +32,12 @@ extern "C" {
#include "BKE_tracking.h"
}
-MovieClipNode::MovieClipNode(bNode *editorNode): Node(editorNode) {
+MovieClipNode::MovieClipNode(bNode *editorNode): Node(editorNode)
+{
}
-void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
OutputSocket *outputMovieClip = this->getOutputSocket(0);
OutputSocket *offsetXMovieClip = this->getOutputSocket(1);
OutputSocket *offsetYMovieClip = this->getOutputSocket(2);
@@ -46,7 +48,7 @@ void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContex
MovieClip *movieClip = (MovieClip*)editorNode->id;
MovieClipUser *movieClipUser = (MovieClipUser*)editorNode->storage;
- ImBuf * ibuf= NULL;
+ ImBuf * ibuf = NULL;
if (movieClip) {
ibuf = BKE_movieclip_get_ibuf(movieClip, movieClipUser);
}
@@ -79,7 +81,7 @@ void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContex
operation->setFramenumber(context->getFramenumber());
graph->addOperation(operation);
- MovieTrackingStabilization *stab= &movieClip->tracking.stabilization;
+ MovieTrackingStabilization *stab = &movieClip->tracking.stabilization;
float loc[2], scale, angle;
loc[0] = 0.0f;
loc[1] = 0.0f;
diff --git a/source/blender/compositor/nodes/COM_MovieClipNode.h b/source/blender/compositor/nodes/COM_MovieClipNode.h
index 883ebe486f8..8ad2fa8cbb0 100644
--- a/source/blender/compositor/nodes/COM_MovieClipNode.h
+++ b/source/blender/compositor/nodes/COM_MovieClipNode.h
@@ -31,7 +31,7 @@ class MovieClipNode : public Node {
public:
- MovieClipNode(bNode* editorNode);
+ MovieClipNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp b/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp
index 4233f313a87..82949fe10f9 100644
--- a/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp
+++ b/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp
@@ -26,13 +26,15 @@
#include "COM_ExecutionSystem.h"
#include "DNA_movieclip_types.h"
-MovieDistortionNode::MovieDistortionNode(bNode *editorNode) : Node(editorNode) {
+MovieDistortionNode::MovieDistortionNode(bNode *editorNode) : Node(editorNode)
+{
}
-void MovieDistortionNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
+void MovieDistortionNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
OutputSocket *outputSocket = this->getOutputSocket(0);
- bNode* bnode = this->getbNode();
+ bNode *bnode = this->getbNode();
MovieClip * clip = (MovieClip*)bnode->id;
MovieDistortionOperation * operation = new MovieDistortionOperation(bnode->custom1 == 1);
diff --git a/source/blender/compositor/nodes/COM_MovieDistortionNode.h b/source/blender/compositor/nodes/COM_MovieDistortionNode.h
index 28eec5011a2..5ee328c9df3 100644
--- a/source/blender/compositor/nodes/COM_MovieDistortionNode.h
+++ b/source/blender/compositor/nodes/COM_MovieDistortionNode.h
@@ -32,7 +32,7 @@
class MovieDistortionNode: public Node {
public:
MovieDistortionNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_MuteNode.cpp b/source/blender/compositor/nodes/COM_MuteNode.cpp
index cb3d4be8834..72303a4d6ee 100644
--- a/source/blender/compositor/nodes/COM_MuteNode.cpp
+++ b/source/blender/compositor/nodes/COM_MuteNode.cpp
@@ -27,10 +27,12 @@
#include "COM_SetVectorOperation.h"
#include "COM_SetColorOperation.h"
-MuteNode::MuteNode(bNode *editorNode): Node(editorNode) {
+MuteNode::MuteNode(bNode *editorNode): Node(editorNode)
+{
}
-void MuteNode::reconnect(ExecutionSystem * graph, OutputSocket * output) {
+void MuteNode::reconnect(ExecutionSystem * graph, OutputSocket * output)
+{
vector<InputSocket*> &inputsockets = this->getInputSockets();
for (unsigned int index = 0; index < inputsockets.size() ; index ++) {
InputSocket *input = inputsockets[index];
@@ -83,7 +85,8 @@ void MuteNode::reconnect(ExecutionSystem * graph, OutputSocket * output) {
output->clearConnections();
}
-void MuteNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void MuteNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
vector<OutputSocket*> &outputsockets = this->getOutputSockets();
for (unsigned int index = 0 ; index < outputsockets.size() ; index ++) {
diff --git a/source/blender/compositor/nodes/COM_MuteNode.h b/source/blender/compositor/nodes/COM_MuteNode.h
index c2d1f283c62..2dfc786ef2b 100644
--- a/source/blender/compositor/nodes/COM_MuteNode.h
+++ b/source/blender/compositor/nodes/COM_MuteNode.h
@@ -32,9 +32,9 @@
class MuteNode: public Node {
public:
MuteNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
private:
- void reconnect(ExecutionSystem* graph, OutputSocket * output);
+ void reconnect(ExecutionSystem *graph, OutputSocket * output);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_NormalNode.cpp b/source/blender/compositor/nodes/COM_NormalNode.cpp
index b54d8b8aab6..58b6ba1f410 100644
--- a/source/blender/compositor/nodes/COM_NormalNode.cpp
+++ b/source/blender/compositor/nodes/COM_NormalNode.cpp
@@ -26,14 +26,15 @@
#include "COM_DotproductOperation.h"
#include "COM_SetVectorOperation.h"
-NormalNode::NormalNode(bNode* editorNode): Node(editorNode)
+NormalNode::NormalNode(bNode *editorNode): Node(editorNode)
{}
-void NormalNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void NormalNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
OutputSocket *outputSocket = this->getOutputSocket(0);
OutputSocket *outputSocketDotproduct = this->getOutputSocket(1);
- bNode* editorNode = this->getbNode();
+ bNode *editorNode = this->getbNode();
SetVectorOperation * operationSet = new SetVectorOperation();
bNodeSocket * insock = (bNodeSocket*)editorNode->outputs.first;
diff --git a/source/blender/compositor/nodes/COM_NormalNode.h b/source/blender/compositor/nodes/COM_NormalNode.h
index 97a2f4bdd06..1e7c7c584c3 100644
--- a/source/blender/compositor/nodes/COM_NormalNode.h
+++ b/source/blender/compositor/nodes/COM_NormalNode.h
@@ -32,8 +32,8 @@
class NormalNode : public Node
{
public:
- NormalNode(bNode* editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ NormalNode(bNode *editorNode);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif // COM_NormalNODE_H
diff --git a/source/blender/compositor/nodes/COM_NormalizeNode.cpp b/source/blender/compositor/nodes/COM_NormalizeNode.cpp
index dbe8278af0f..f3fe8579a86 100644
--- a/source/blender/compositor/nodes/COM_NormalizeNode.cpp
+++ b/source/blender/compositor/nodes/COM_NormalizeNode.cpp
@@ -23,10 +23,12 @@
#include "COM_NormalizeOperation.h"
#include "COM_ExecutionSystem.h"
-NormalizeNode::NormalizeNode(bNode *editorNode): Node(editorNode) {
+NormalizeNode::NormalizeNode(bNode *editorNode): Node(editorNode)
+{
}
-void NormalizeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void NormalizeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
NormalizeOperation *operation = new NormalizeOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_NormalizeNode.h b/source/blender/compositor/nodes/COM_NormalizeNode.h
index b955b52391e..ce7a6e1f7ab 100644
--- a/source/blender/compositor/nodes/COM_NormalizeNode.h
+++ b/source/blender/compositor/nodes/COM_NormalizeNode.h
@@ -31,7 +31,7 @@
class NormalizeNode: public Node {
public:
NormalizeNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_OutputFileNode.cpp b/source/blender/compositor/nodes/COM_OutputFileNode.cpp
index d844861cdd5..e70e4f296d6 100644
--- a/source/blender/compositor/nodes/COM_OutputFileNode.cpp
+++ b/source/blender/compositor/nodes/COM_OutputFileNode.cpp
@@ -27,11 +27,13 @@
#include "BLI_path_util.h"
#include "BKE_utildefines.h"
-OutputFileNode::OutputFileNode(bNode *editorNode): Node(editorNode) {
+OutputFileNode::OutputFileNode(bNode *editorNode): Node(editorNode)
+{
}
-void OutputFileNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- NodeImageMultiFile* storage = (NodeImageMultiFile*)this->getbNode()->storage;
+void OutputFileNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ NodeImageMultiFile *storage = (NodeImageMultiFile*)this->getbNode()->storage;
if (!context->isRendering()) {
/* XXX TODO as in previous implementation?
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
index e4ce63e9193..4e99db090e1 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
@@ -47,12 +47,14 @@
#include "COM_ScaleOperation.h"
#include "COM_SetValueOperation.h"
-RenderLayersNode::RenderLayersNode(bNode *editorNode): Node(editorNode) {
+RenderLayersNode::RenderLayersNode(bNode *editorNode): Node(editorNode)
+{
}
-void RenderLayersNode::testSocketConnection(ExecutionSystem* system, int outputSocketNumber, RenderLayersBaseProg * operation) {
+void RenderLayersNode::testSocketConnection(ExecutionSystem *system, int outputSocketNumber, RenderLayersBaseProg * operation)
+{
OutputSocket *outputSocket = this->getOutputSocket(outputSocketNumber);
- Scene* scene = (Scene*)this->getbNode()->id;
+ Scene *scene = (Scene*)this->getbNode()->id;
short layerId = this->getbNode()->custom1;
if (outputSocket->isConnected()) {
@@ -77,7 +79,8 @@ void RenderLayersNode::testSocketConnection(ExecutionSystem* system, int outputS
}
}
-void RenderLayersNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void RenderLayersNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
testSocketConnection(graph, 0, new RenderLayersColourProg());
testSocketConnection(graph, 1, new RenderLayersAlphaProg());
testSocketConnection(graph, 2, new RenderLayersDepthProg());
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.h b/source/blender/compositor/nodes/COM_RenderLayersNode.h
index 285b6f6d007..f796a7147d9 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.h
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.h
@@ -30,8 +30,8 @@
*/
class RenderLayersNode : public Node {
public:
- RenderLayersNode(bNode* editorNode);
+ RenderLayersNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
private:
- void testSocketConnection(ExecutionSystem* graph, int outputSocketNumber, RenderLayersBaseProg * operation);
+ void testSocketConnection(ExecutionSystem *graph, int outputSocketNumber, RenderLayersBaseProg * operation);
};
diff --git a/source/blender/compositor/nodes/COM_RotateNode.cpp b/source/blender/compositor/nodes/COM_RotateNode.cpp
index 059a62874bb..f5fdf19398d 100644
--- a/source/blender/compositor/nodes/COM_RotateNode.cpp
+++ b/source/blender/compositor/nodes/COM_RotateNode.cpp
@@ -26,10 +26,12 @@
#include "COM_ExecutionSystem.h"
#include "COM_SetSamplerOperation.h"
-RotateNode::RotateNode(bNode *editorNode) : Node(editorNode) {
+RotateNode::RotateNode(bNode *editorNode) : Node(editorNode)
+{
}
-void RotateNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
+void RotateNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
InputSocket *inputDegreeSocket = this->getInputSocket(1);
OutputSocket *outputSocket = this->getOutputSocket(0);
diff --git a/source/blender/compositor/nodes/COM_RotateNode.h b/source/blender/compositor/nodes/COM_RotateNode.h
index 7e4f7a1a546..9b471742aab 100644
--- a/source/blender/compositor/nodes/COM_RotateNode.h
+++ b/source/blender/compositor/nodes/COM_RotateNode.h
@@ -32,7 +32,7 @@
class RotateNode: public Node {
public:
RotateNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ScaleNode.cpp b/source/blender/compositor/nodes/COM_ScaleNode.cpp
index b281ed64d79..fe5862da018 100644
--- a/source/blender/compositor/nodes/COM_ScaleNode.cpp
+++ b/source/blender/compositor/nodes/COM_ScaleNode.cpp
@@ -27,15 +27,17 @@
#include "BKE_node.h"
#include "COM_SetValueOperation.h"
-ScaleNode::ScaleNode(bNode *editorNode) : Node(editorNode) {
+ScaleNode::ScaleNode(bNode *editorNode) : Node(editorNode)
+{
}
-void ScaleNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ScaleNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
InputSocket *inputXSocket = this->getInputSocket(1);
InputSocket *inputYSocket = this->getInputSocket(2);
OutputSocket *outputSocket = this->getOutputSocket(0);
- bNode* bnode = this->getbNode();
+ bNode *bnode = this->getbNode();
switch (bnode->custom1) {
case CMP_SCALE_RELATIVE: {
ScaleOperation *operation = new ScaleOperation();
@@ -61,7 +63,7 @@ void ScaleNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
break;
case CMP_SCALE_RENDERPERCENT: {
- const RenderData* data = &context->getScene()->r;
+ const RenderData *data = &context->getScene()->r;
ScaleFixedSizeOperation * operation = new ScaleFixedSizeOperation();
operation->setNewWidth(data->xsch*data->size/100.0f);
operation->setNewHeight(data->ysch*data->size/100.0f);
diff --git a/source/blender/compositor/nodes/COM_ScaleNode.h b/source/blender/compositor/nodes/COM_ScaleNode.h
index b6a1a56d8c9..310ae96a65e 100644
--- a/source/blender/compositor/nodes/COM_ScaleNode.h
+++ b/source/blender/compositor/nodes/COM_ScaleNode.h
@@ -32,7 +32,7 @@
class ScaleNode: public Node {
public:
ScaleNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_SeparateHSVANode.cpp b/source/blender/compositor/nodes/COM_SeparateHSVANode.cpp
index 922b9c051d5..cfce56a080a 100644
--- a/source/blender/compositor/nodes/COM_SeparateHSVANode.cpp
+++ b/source/blender/compositor/nodes/COM_SeparateHSVANode.cpp
@@ -27,10 +27,12 @@
#include "COM_SetValueOperation.h"
#include "COM_ConvertRGBToHSVOperation.h"
-SeparateHSVANode::SeparateHSVANode(bNode *editorNode): SeparateRGBANode(editorNode) {
+SeparateHSVANode::SeparateHSVANode(bNode *editorNode): SeparateRGBANode(editorNode)
+{
}
-void SeparateHSVANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void SeparateHSVANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
ConvertRGBToHSVOperation *operation = new ConvertRGBToHSVOperation();
InputSocket *inputSocket = this->getInputSocket(0);
if (inputSocket->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_SeparateRGBANode.cpp b/source/blender/compositor/nodes/COM_SeparateRGBANode.cpp
index 08b3c87cbf9..7079762d465 100644
--- a/source/blender/compositor/nodes/COM_SeparateRGBANode.cpp
+++ b/source/blender/compositor/nodes/COM_SeparateRGBANode.cpp
@@ -28,11 +28,13 @@
#include "DNA_material_types.h" // the ramp types
-SeparateRGBANode::SeparateRGBANode(bNode *editorNode): Node(editorNode) {
+SeparateRGBANode::SeparateRGBANode(bNode *editorNode): Node(editorNode)
+{
}
-void SeparateRGBANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void SeparateRGBANode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *imageSocket = this->getInputSocket(0);
OutputSocket *outputRSocket = this->getOutputSocket(0);
OutputSocket *outputGSocket = this->getOutputSocket(1);
@@ -45,26 +47,26 @@ void SeparateRGBANode::convertToOperations(ExecutionSystem *graph, CompositorCon
imageSocket->relinkConnections(operation->getInputSocket(0), true, 0, true, graph);
outputRSocket->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
- }
+ }
if (outputGSocket->isConnected()) {
SeparateChannelOperation *operation = new SeparateChannelOperation();
operation->setChannel(1);
imageSocket->relinkConnections(operation->getInputSocket(0), true, 0, true, graph);
outputGSocket->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
- }
+ }
if (outputBSocket->isConnected()) {
SeparateChannelOperation *operation = new SeparateChannelOperation();
operation->setChannel(2);
imageSocket->relinkConnections(operation->getInputSocket(0), true, 0, true, graph);
outputBSocket->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
- }
+ }
if (outputASocket->isConnected()) {
SeparateChannelOperation *operation = new SeparateChannelOperation();
operation->setChannel(3);
imageSocket->relinkConnections(operation->getInputSocket(0), true, 0, true, graph);
outputASocket->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
- }
+ }
}
diff --git a/source/blender/compositor/nodes/COM_SeparateYCCANode.cpp b/source/blender/compositor/nodes/COM_SeparateYCCANode.cpp
index 854f74cda4c..68d20235de7 100644
--- a/source/blender/compositor/nodes/COM_SeparateYCCANode.cpp
+++ b/source/blender/compositor/nodes/COM_SeparateYCCANode.cpp
@@ -25,10 +25,12 @@
#include "COM_SetValueOperation.h"
#include "COM_ConvertRGBToYCCOperation.h"
-SeparateYCCANode::SeparateYCCANode(bNode *editorNode): SeparateRGBANode(editorNode) {
+SeparateYCCANode::SeparateYCCANode(bNode *editorNode): SeparateRGBANode(editorNode)
+{
}
-void SeparateYCCANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void SeparateYCCANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
ConvertRGBToYCCOperation *operation = new ConvertRGBToYCCOperation();
InputSocket *inputSocket = this->getInputSocket(0);
diff --git a/source/blender/compositor/nodes/COM_SeparateYUVANode.cpp b/source/blender/compositor/nodes/COM_SeparateYUVANode.cpp
index db8a8bd2697..650e5d1340b 100644
--- a/source/blender/compositor/nodes/COM_SeparateYUVANode.cpp
+++ b/source/blender/compositor/nodes/COM_SeparateYUVANode.cpp
@@ -25,10 +25,12 @@
#include "COM_SetValueOperation.h"
#include "COM_ConvertRGBToYUVOperation.h"
-SeparateYUVANode::SeparateYUVANode(bNode *editorNode): SeparateRGBANode(editorNode) {
+SeparateYUVANode::SeparateYUVANode(bNode *editorNode): SeparateRGBANode(editorNode)
+{
}
-void SeparateYUVANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
+void SeparateYUVANode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
+{
ConvertRGBToYUVOperation *operation = new ConvertRGBToYUVOperation();
InputSocket *inputSocket = this->getInputSocket(0);
if (inputSocket->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_SetAlphaNode.cpp b/source/blender/compositor/nodes/COM_SetAlphaNode.cpp
index 5dd7dea1fa8..90db6682184 100644
--- a/source/blender/compositor/nodes/COM_SetAlphaNode.cpp
+++ b/source/blender/compositor/nodes/COM_SetAlphaNode.cpp
@@ -24,8 +24,9 @@
#include "COM_SetAlphaOperation.h"
#include "COM_ExecutionSystem.h"
-void SetAlphaNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
- SetAlphaOperation* operation = new SetAlphaOperation();
+void SetAlphaNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ SetAlphaOperation *operation = new SetAlphaOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_SetAlphaNode.h b/source/blender/compositor/nodes/COM_SetAlphaNode.h
index c9d819d172e..c6b603049c5 100644
--- a/source/blender/compositor/nodes/COM_SetAlphaNode.h
+++ b/source/blender/compositor/nodes/COM_SetAlphaNode.h
@@ -31,7 +31,7 @@
*/
class SetAlphaNode: public Node {
public:
- SetAlphaNode(bNode* editorNode) :Node(editorNode) {}
+ SetAlphaNode(bNode *editorNode) :Node(editorNode) {}
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
index 6730036baf6..42dd49bd1da 100644
--- a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
+++ b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
@@ -28,7 +28,8 @@
#include "COM_SetVectorOperation.h"
#include "COM_SetColorOperation.h"
-SocketProxyNode::SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput): Node(editorNode, false) {
+SocketProxyNode::SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput): Node(editorNode, false)
+{
DataType dt;
dt = COM_DT_VALUE;
@@ -42,7 +43,8 @@ SocketProxyNode::SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bN
this->addOutputSocket(dt, editorOutput);
}
-void SocketProxyNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void SocketProxyNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
OutputSocket * outputsocket = this->getOutputSocket(0);
if (outputsocket->isConnected()) {
SocketProxyOperation *operation = new SocketProxyOperation();
@@ -52,7 +54,8 @@ void SocketProxyNode::convertToOperations(ExecutionSystem *graph, CompositorCont
}
}
-void OutputSocketProxyNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void OutputSocketProxyNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
OutputSocket * outputsocket = this->getOutputSocket(0);
InputSocket * inputsocket = this->getInputSocket(0);
if (outputsocket->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.h b/source/blender/compositor/nodes/COM_SocketProxyNode.h
index eb14f84c46a..1b5ee699211 100644
--- a/source/blender/compositor/nodes/COM_SocketProxyNode.h
+++ b/source/blender/compositor/nodes/COM_SocketProxyNode.h
@@ -32,7 +32,7 @@
class SocketProxyNode: public Node {
public:
SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
virtual bool isProxyNode() const { return true; }
};
@@ -40,7 +40,7 @@ public:
class OutputSocketProxyNode: public SocketProxyNode {
public:
OutputSocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput): SocketProxyNode(editorNode, editorInput, editorOutput) {}
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
index 12204c65112..d1a2cccf758 100644
--- a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
@@ -26,13 +26,15 @@
#include "COM_SplitViewerOperation.h"
#include "COM_ExecutionSystem.h"
-SplitViewerNode::SplitViewerNode(bNode *editorNode): Node(editorNode) {
+SplitViewerNode::SplitViewerNode(bNode *editorNode): Node(editorNode)
+{
}
-void SplitViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void SplitViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *image1Socket = this->getInputSocket(0);
InputSocket *image2Socket = this->getInputSocket(1);
- Image* image = (Image*)this->getbNode()->id;
+ Image *image = (Image*)this->getbNode()->id;
ImageUser * imageUser = (ImageUser*) this->getbNode()->storage;
if (image1Socket->isConnected() && image2Socket->isConnected()) {
SplitViewerOperation *splitViewerOperation = new SplitViewerOperation();
diff --git a/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp b/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
index 74fde974784..047b4fa4bf6 100644
--- a/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
+++ b/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
@@ -32,12 +32,14 @@ extern "C" {
#include "BKE_tracking.h"
}
-Stabilize2dNode::Stabilize2dNode(bNode *editorNode): Node(editorNode) {
+Stabilize2dNode::Stabilize2dNode(bNode *editorNode): Node(editorNode)
+{
}
-void Stabilize2dNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void Stabilize2dNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *imageInput = this->getInputSocket(0);
- MovieClip *clip= (MovieClip *)getbNode()->id;
+ MovieClip *clip = (MovieClip *)getbNode()->id;
ScaleOperation * scaleOperation = new ScaleOperation();
RotateOperation * rotateOperation = new RotateOperation();
diff --git a/source/blender/compositor/nodes/COM_Stabilize2dNode.h b/source/blender/compositor/nodes/COM_Stabilize2dNode.h
index 613bb97b994..63bf50b4d69 100644
--- a/source/blender/compositor/nodes/COM_Stabilize2dNode.h
+++ b/source/blender/compositor/nodes/COM_Stabilize2dNode.h
@@ -29,6 +29,6 @@
*/
class Stabilize2dNode : public Node {
public:
- Stabilize2dNode(bNode* editorNode);
+ Stabilize2dNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_SwitchNode.cpp b/source/blender/compositor/nodes/COM_SwitchNode.cpp
index 83e0be7d3c0..c65d7fbdc61 100644
--- a/source/blender/compositor/nodes/COM_SwitchNode.cpp
+++ b/source/blender/compositor/nodes/COM_SwitchNode.cpp
@@ -24,11 +24,13 @@
#include "COM_ExecutionSystem.h"
#include "COM_SocketProxyOperation.h"
-SwitchNode::SwitchNode(bNode *editorNode): Node(editorNode) {
+SwitchNode::SwitchNode(bNode *editorNode): Node(editorNode)
+{
}
-void SwitchNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void SwitchNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
SocketProxyOperation * operation = new SocketProxyOperation();
int switchFrame = this->getbNode()->custom1;
diff --git a/source/blender/compositor/nodes/COM_TextureNode.cpp b/source/blender/compositor/nodes/COM_TextureNode.cpp
index ac78c1afd7d..0f9a2ca4c26 100644
--- a/source/blender/compositor/nodes/COM_TextureNode.cpp
+++ b/source/blender/compositor/nodes/COM_TextureNode.cpp
@@ -24,13 +24,15 @@
#include "COM_ExecutionSystem.h"
#include "COM_TextureOperation.h"
-TextureNode::TextureNode(bNode *editorNode): Node(editorNode) {
+TextureNode::TextureNode(bNode *editorNode): Node(editorNode)
+{
}
-void TextureNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
- bNode* editorNode = this->getbNode();
- Tex* texture = (Tex*)editorNode->id;
- TextureOperation* operation = new TextureOperation();
+void TextureNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)
+{
+ bNode *editorNode = this->getbNode();
+ Tex *texture = (Tex*)editorNode->id;
+ TextureOperation *operation = new TextureOperation();
this->getOutputSocket(1)->relinkConnections(operation->getOutputSocket());
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, system);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), true, 1, system);
@@ -39,7 +41,7 @@ void TextureNode::convertToOperations(ExecutionSystem *system, CompositorContext
addPreviewOperation(system, operation->getOutputSocket(), 9);
if (this->getOutputSocket(0)->isConnected()) {
- TextureAlphaOperation* alphaOperation = new TextureAlphaOperation();
+ TextureAlphaOperation *alphaOperation = new TextureAlphaOperation();
this->getOutputSocket(0)->relinkConnections(alphaOperation->getOutputSocket());
addLink(system, operation->getInputSocket(0)->getConnection()->getFromSocket(), alphaOperation->getInputSocket(0));
addLink(system, operation->getInputSocket(1)->getConnection()->getFromSocket(), alphaOperation->getInputSocket(1));
diff --git a/source/blender/compositor/nodes/COM_TextureNode.h b/source/blender/compositor/nodes/COM_TextureNode.h
index 493c94ddb19..15c39db9077 100644
--- a/source/blender/compositor/nodes/COM_TextureNode.h
+++ b/source/blender/compositor/nodes/COM_TextureNode.h
@@ -29,6 +29,6 @@
*/
class TextureNode : public Node {
public:
- TextureNode(bNode* editorNode);
+ TextureNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_TimeNode.cpp b/source/blender/compositor/nodes/COM_TimeNode.cpp
index 481840cbd58..11bc29679b9 100644
--- a/source/blender/compositor/nodes/COM_TimeNode.cpp
+++ b/source/blender/compositor/nodes/COM_TimeNode.cpp
@@ -29,16 +29,18 @@ extern "C" {
}
#include "BLI_utildefines.h"
-TimeNode::TimeNode(bNode *editorNode): Node(editorNode) {
+TimeNode::TimeNode(bNode *editorNode): Node(editorNode)
+{
}
-void TimeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void TimeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
SetValueOperation *operation = new SetValueOperation();
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
- bNode* node = this->getbNode();
+ bNode *node = this->getbNode();
/* stack order output: fac */
- float fac= 0.0f;
+ float fac = 0.0f;
const int framenumber = context->getFramenumber();
if (framenumber < node->custom1) {
@@ -48,10 +50,10 @@ void TimeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
fac = 1.0f;
}
else if (node->custom1 < node->custom2) {
- fac= (context->getFramenumber() - node->custom1)/(float)(node->custom2-node->custom1);
+ fac = (context->getFramenumber() - node->custom1)/(float)(node->custom2-node->custom1);
}
- fac= curvemapping_evaluateF((CurveMapping*)node->storage, 0, fac);
+ fac = curvemapping_evaluateF((CurveMapping*)node->storage, 0, fac);
operation->setValue(CLAMPIS(fac, 0.0f, 1.0f));
graph->addOperation(operation);
}
diff --git a/source/blender/compositor/nodes/COM_TimeNode.h b/source/blender/compositor/nodes/COM_TimeNode.h
index 25134db8528..26751f6f104 100644
--- a/source/blender/compositor/nodes/COM_TimeNode.h
+++ b/source/blender/compositor/nodes/COM_TimeNode.h
@@ -32,7 +32,7 @@
class TimeNode: public Node {
public:
TimeNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_TonemapNode.cpp b/source/blender/compositor/nodes/COM_TonemapNode.cpp
index a610146a495..7e170ea1704 100644
--- a/source/blender/compositor/nodes/COM_TonemapNode.cpp
+++ b/source/blender/compositor/nodes/COM_TonemapNode.cpp
@@ -25,11 +25,13 @@
#include "COM_TonemapOperation.h"
#include "COM_ExecutionSystem.h"
-TonemapNode::TonemapNode(bNode *editorNode): Node(editorNode) {
+TonemapNode::TonemapNode(bNode *editorNode): Node(editorNode)
+{
}
-void TonemapNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
- NodeTonemap* data = (NodeTonemap*)this->getbNode()->storage;
+void TonemapNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)
+{
+ NodeTonemap *data = (NodeTonemap*)this->getbNode()->storage;
TonemapOperation *operation = data->type==1?new PhotoreceptorTonemapOperation():new TonemapOperation();
operation->setData(data);
diff --git a/source/blender/compositor/nodes/COM_TonemapNode.h b/source/blender/compositor/nodes/COM_TonemapNode.h
index 2140d7deb6a..d6dd8474afa 100644
--- a/source/blender/compositor/nodes/COM_TonemapNode.h
+++ b/source/blender/compositor/nodes/COM_TonemapNode.h
@@ -32,7 +32,7 @@
class TonemapNode: public Node {
public:
TonemapNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_TransformNode.cpp b/source/blender/compositor/nodes/COM_TransformNode.cpp
index 9b6d5ec35c5..6762cb0687a 100644
--- a/source/blender/compositor/nodes/COM_TransformNode.cpp
+++ b/source/blender/compositor/nodes/COM_TransformNode.cpp
@@ -28,10 +28,12 @@
#include "COM_SetValueOperation.h"
#include "COM_SetSamplerOperation.h"
-TransformNode::TransformNode(bNode *editorNode): Node(editorNode) {
+TransformNode::TransformNode(bNode *editorNode): Node(editorNode)
+{
}
-void TransformNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void TransformNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *imageInput = this->getInputSocket(0);
InputSocket *xInput = this->getInputSocket(1);
InputSocket *yInput = this->getInputSocket(2);
diff --git a/source/blender/compositor/nodes/COM_TransformNode.h b/source/blender/compositor/nodes/COM_TransformNode.h
index bcb71ba8e5d..237da44afd9 100644
--- a/source/blender/compositor/nodes/COM_TransformNode.h
+++ b/source/blender/compositor/nodes/COM_TransformNode.h
@@ -29,6 +29,6 @@
*/
class TransformNode : public Node {
public:
- TransformNode(bNode* editorNode);
+ TransformNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/nodes/COM_TranslateNode.cpp b/source/blender/compositor/nodes/COM_TranslateNode.cpp
index 4dfa901610c..f594db3c160 100644
--- a/source/blender/compositor/nodes/COM_TranslateNode.cpp
+++ b/source/blender/compositor/nodes/COM_TranslateNode.cpp
@@ -25,10 +25,12 @@
#include "COM_TranslateOperation.h"
#include "COM_ExecutionSystem.h"
-TranslateNode::TranslateNode(bNode *editorNode) : Node(editorNode) {
+TranslateNode::TranslateNode(bNode *editorNode) : Node(editorNode)
+{
}
-void TranslateNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void TranslateNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket *inputSocket = this->getInputSocket(0);
InputSocket *inputXSocket = this->getInputSocket(1);
InputSocket *inputYSocket = this->getInputSocket(2);
diff --git a/source/blender/compositor/nodes/COM_TranslateNode.h b/source/blender/compositor/nodes/COM_TranslateNode.h
index 8f7558ea468..295024d6beb 100644
--- a/source/blender/compositor/nodes/COM_TranslateNode.h
+++ b/source/blender/compositor/nodes/COM_TranslateNode.h
@@ -32,7 +32,7 @@
class TranslateNode: public Node {
public:
TranslateNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ValueNode.cpp b/source/blender/compositor/nodes/COM_ValueNode.cpp
index 0b40872bed4..39245e75a2f 100644
--- a/source/blender/compositor/nodes/COM_ValueNode.cpp
+++ b/source/blender/compositor/nodes/COM_ValueNode.cpp
@@ -25,12 +25,14 @@
#include "COM_SetValueOperation.h"
#include "COM_ExecutionSystem.h"
-ValueNode::ValueNode(bNode *editorNode): Node(editorNode) {
+ValueNode::ValueNode(bNode *editorNode): Node(editorNode)
+{
}
-void ValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
SetValueOperation *operation = new SetValueOperation();
- bNodeSocket* socket = this->getEditorOutputSocket(0);
+ bNodeSocket *socket = this->getEditorOutputSocket(0);
bNodeSocketValueFloat *dval = (bNodeSocketValueFloat*)socket->default_value;
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
operation->setValue(dval->value);
diff --git a/source/blender/compositor/nodes/COM_ValueNode.h b/source/blender/compositor/nodes/COM_ValueNode.h
index f0322a9704c..4faf193fc8e 100644
--- a/source/blender/compositor/nodes/COM_ValueNode.h
+++ b/source/blender/compositor/nodes/COM_ValueNode.h
@@ -32,7 +32,7 @@
class ValueNode: public Node {
public:
ValueNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_VectorBlurNode.cpp b/source/blender/compositor/nodes/COM_VectorBlurNode.cpp
index 2063f21c785..4baa2315799 100644
--- a/source/blender/compositor/nodes/COM_VectorBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_VectorBlurNode.cpp
@@ -28,12 +28,14 @@
#include "COM_SetValueOperation.h"
#include "COM_MixBlendOperation.h"
-VectorBlurNode::VectorBlurNode(bNode *editorNode): Node(editorNode) {
+VectorBlurNode::VectorBlurNode(bNode *editorNode): Node(editorNode)
+{
}
-void VectorBlurNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) {
- bNode* node = this->getbNode();
- NodeBlurData* vectorBlurSettings = (NodeBlurData*)node->storage;
+void VectorBlurNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)
+{
+ bNode *node = this->getbNode();
+ NodeBlurData *vectorBlurSettings = (NodeBlurData*)node->storage;
VectorBlurOperation *operation = new VectorBlurOperation();
operation->setVectorBlurSettings(vectorBlurSettings);
operation->setQuality(context->getQuality());
diff --git a/source/blender/compositor/nodes/COM_VectorBlurNode.h b/source/blender/compositor/nodes/COM_VectorBlurNode.h
index 54449bde1d3..1df945731ce 100644
--- a/source/blender/compositor/nodes/COM_VectorBlurNode.h
+++ b/source/blender/compositor/nodes/COM_VectorBlurNode.h
@@ -32,7 +32,7 @@
class VectorBlurNode: public Node {
public:
VectorBlurNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_VectorCurveNode.cpp b/source/blender/compositor/nodes/COM_VectorCurveNode.cpp
index c62906a82a6..2f216b5d5bd 100644
--- a/source/blender/compositor/nodes/COM_VectorCurveNode.cpp
+++ b/source/blender/compositor/nodes/COM_VectorCurveNode.cpp
@@ -25,10 +25,12 @@
#include "COM_VectorCurveOperation.h"
#include "COM_ExecutionSystem.h"
-VectorCurveNode::VectorCurveNode(bNode *editorNode): Node(editorNode) {
+VectorCurveNode::VectorCurveNode(bNode *editorNode): Node(editorNode)
+{
}
-void VectorCurveNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void VectorCurveNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
VectorCurveOperation *operation = new VectorCurveOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_VectorCurveNode.h b/source/blender/compositor/nodes/COM_VectorCurveNode.h
index e18dac54c2c..9fbcfd50156 100644
--- a/source/blender/compositor/nodes/COM_VectorCurveNode.h
+++ b/source/blender/compositor/nodes/COM_VectorCurveNode.h
@@ -32,7 +32,7 @@
class VectorCurveNode: public Node {
public:
VectorCurveNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp b/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp
index 42d019c4e93..9aa922faa5d 100644
--- a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp
+++ b/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp
@@ -26,13 +26,15 @@
#include "COM_CalculateMeanOperation.h"
#include "COM_CalculateStandardDeviationOperation.h"
-ViewLevelsNode::ViewLevelsNode(bNode *editorNode): Node(editorNode) {
+ViewLevelsNode::ViewLevelsNode(bNode *editorNode): Node(editorNode)
+{
}
-void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
InputSocket * input = this->getInputSocket(0);
bool firstOperationConnected = false;
if (input->isConnected()) {
- OutputSocket* inputSocket= input->getConnection()->getFromSocket();
+ OutputSocket *inputSocket = input->getConnection()->getFromSocket();
// add preview to inputSocket;
OutputSocket * socket = this->getOutputSocket(0);
diff --git a/source/blender/compositor/nodes/COM_ViewLevelsNode.h b/source/blender/compositor/nodes/COM_ViewLevelsNode.h
index 9d6b764a2a9..11be6216cba 100644
--- a/source/blender/compositor/nodes/COM_ViewLevelsNode.h
+++ b/source/blender/compositor/nodes/COM_ViewLevelsNode.h
@@ -32,7 +32,7 @@
class ViewLevelsNode: public Node {
public:
ViewLevelsNode(bNode *editorNode);
- void convertToOperations(ExecutionSystem* graph, CompositorContext * context);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
#endif
diff --git a/source/blender/compositor/nodes/COM_ViewerNode.cpp b/source/blender/compositor/nodes/COM_ViewerNode.cpp
index 0148fac47f9..d518976143d 100644
--- a/source/blender/compositor/nodes/COM_ViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_ViewerNode.cpp
@@ -26,16 +26,18 @@
#include "COM_ViewerOperation.h"
#include "COM_ExecutionSystem.h"
-ViewerNode::ViewerNode(bNode *editorNode): Node(editorNode) {
+ViewerNode::ViewerNode(bNode *editorNode): Node(editorNode)
+{
}
-void ViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
+void ViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)\
+{
InputSocket *imageSocket = this->getInputSocket(0);
InputSocket *alphaSocket = this->getInputSocket(1);
- Image* image = (Image*)this->getbNode()->id;
+ Image *image = (Image*)this->getbNode()->id;
ImageUser * imageUser = (ImageUser*) this->getbNode()->storage;
if (imageSocket->isConnected()) {
- bNode* editorNode = this->getbNode();
+ bNode *editorNode = this->getbNode();
ViewerOperation *viewerOperation = new ViewerOperation();
viewerOperation->setColorManagement( context->getScene()->r.color_mgt_flag & R_COLOR_MANAGEMENT);
viewerOperation->setColorPredivide( context->getScene()->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE);
diff --git a/source/blender/compositor/nodes/COM_ZCombineNode.cpp b/source/blender/compositor/nodes/COM_ZCombineNode.cpp
index 8f512769d63..25d9a6e97d2 100644
--- a/source/blender/compositor/nodes/COM_ZCombineNode.cpp
+++ b/source/blender/compositor/nodes/COM_ZCombineNode.cpp
@@ -30,7 +30,8 @@
#include "DNA_material_types.h" // the ramp types
-void ZCombineNode::convertToOperations(ExecutionSystem* system, CompositorContext * context) {
+void ZCombineNode::convertToOperations(ExecutionSystem *system, CompositorContext * context)
+{
if (this->getOutputSocket(0)->isConnected()) {
ZCombineOperation * operation = NULL;
if (this->getbNode()->custom1) {
diff --git a/source/blender/compositor/nodes/COM_ZCombineNode.h b/source/blender/compositor/nodes/COM_ZCombineNode.h
index 0faf7df8725..e9ce2f27469 100644
--- a/source/blender/compositor/nodes/COM_ZCombineNode.h
+++ b/source/blender/compositor/nodes/COM_ZCombineNode.h
@@ -31,7 +31,7 @@
*/
class ZCombineNode: public Node {
public:
- ZCombineNode(bNode* editorNode) :Node(editorNode) {}
+ ZCombineNode(bNode *editorNode) :Node(editorNode) {}
void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
};
diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
index 3e80de78223..c891142b808 100644
--- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_AlphaOverKeyOperation.h"
-AlphaOverKeyOperation::AlphaOverKeyOperation(): MixBaseOperation() {
+AlphaOverKeyOperation::AlphaOverKeyOperation(): MixBaseOperation()
+{
}
-void AlphaOverKeyOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void AlphaOverKeyOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputOverColor[4];
float value[4];
@@ -34,25 +36,25 @@ void AlphaOverKeyOperation::executePixel(float* outputValue, float x, float y, P
inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
- if (inputOverColor[3]<=0.0f) {
+ if (inputOverColor[3] <= 0.0f) {
outputValue[0] = inputColor1[0];
outputValue[1] = inputColor1[1];
outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
- else if (value[0]==1.0f && inputOverColor[3]>=1.0f) {
+ else if (value[0] == 1.0f && inputOverColor[3] >= 1.0f) {
outputValue[0] = inputOverColor[0];
outputValue[1] = inputOverColor[1];
outputValue[2] = inputOverColor[2];
outputValue[3] = inputOverColor[3];
}
else {
- float premul= value[0]*inputOverColor[3];
- float mul= 1.0f - premul;
+ float premul = value[0]*inputOverColor[3];
+ float mul = 1.0f - premul;
- outputValue[0]= (mul*inputColor1[0]) + premul*inputOverColor[0];
- outputValue[1]= (mul*inputColor1[1]) + premul*inputOverColor[1];
- outputValue[2]= (mul*inputColor1[2]) + premul*inputOverColor[2];
- outputValue[3]= (mul*inputColor1[3]) + value[0]*inputOverColor[3];
+ outputValue[0] = (mul*inputColor1[0]) + premul*inputOverColor[0];
+ outputValue[1] = (mul*inputColor1[1]) + premul*inputOverColor[1];
+ outputValue[2] = (mul*inputColor1[2]) + premul*inputOverColor[2];
+ outputValue[3] = (mul*inputColor1[3]) + value[0]*inputOverColor[3];
}
}
diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h
index 5ed99d0dbc6..d3077a05706 100644
--- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h
+++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h
@@ -39,6 +39,6 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
index 48762e6370e..aedf6ec5e9e 100644
--- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
@@ -22,11 +22,13 @@
#include "COM_AlphaOverMixedOperation.h"
-AlphaOverMixedOperation::AlphaOverMixedOperation(): MixBaseOperation() {
+AlphaOverMixedOperation::AlphaOverMixedOperation(): MixBaseOperation()
+{
this->x = 0.0f;
}
-void AlphaOverMixedOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void AlphaOverMixedOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputOverColor[4];
float value[4];
@@ -35,27 +37,27 @@ void AlphaOverMixedOperation::executePixel(float* outputValue, float x, float y,
inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
- if (inputOverColor[3]<=0.0f) {
+ if (inputOverColor[3] <= 0.0f) {
outputValue[0] = inputColor1[0];
outputValue[1] = inputColor1[1];
outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
- else if (value[0]==1.0f && inputOverColor[3]>=1.0f) {
+ else if (value[0] == 1.0f && inputOverColor[3] >= 1.0f) {
outputValue[0] = inputOverColor[0];
outputValue[1] = inputOverColor[1];
outputValue[2] = inputOverColor[2];
outputValue[3] = inputOverColor[3];
}
else {
- float addfac= 1.0f - this->x + inputOverColor[3]*this->x;
- float premul= value[0]*addfac;
- float mul= 1.0f - value[0]*inputOverColor[3];
+ float addfac = 1.0f - this->x + inputOverColor[3]*this->x;
+ float premul = value[0]*addfac;
+ float mul = 1.0f - value[0]*inputOverColor[3];
- outputValue[0]= (mul*inputColor1[0]) + premul*inputOverColor[0];
- outputValue[1]= (mul*inputColor1[1]) + premul*inputOverColor[1];
- outputValue[2]= (mul*inputColor1[2]) + premul*inputOverColor[2];
- outputValue[3]= (mul*inputColor1[3]) + value[0]*inputOverColor[3];
+ outputValue[0] = (mul*inputColor1[0]) + premul*inputOverColor[0];
+ outputValue[1] = (mul*inputColor1[1]) + premul*inputOverColor[1];
+ outputValue[2] = (mul*inputColor1[2]) + premul*inputOverColor[2];
+ outputValue[3] = (mul*inputColor1[3]) + value[0]*inputOverColor[3];
}
}
diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
index 3ee5f243303..92936a20b79 100644
--- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
+++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
@@ -41,7 +41,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void setX(float x) {this->x = x;}
};
diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
index c46f3a04113..6cc33387917 100644
--- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_AlphaOverPremultiplyOperation.h"
-AlphaOverPremultiplyOperation::AlphaOverPremultiplyOperation(): MixBaseOperation() {
+AlphaOverPremultiplyOperation::AlphaOverPremultiplyOperation(): MixBaseOperation()
+{
}
-void AlphaOverPremultiplyOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void AlphaOverPremultiplyOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputOverColor[4];
float value[4];
@@ -41,19 +43,19 @@ void AlphaOverPremultiplyOperation::executePixel(float* outputValue, float x, fl
outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
- else if (value[0]==1.0f && inputOverColor[3]>=1.0f) {
+ else if (value[0] == 1.0f && inputOverColor[3] >= 1.0f) {
outputValue[0] = inputOverColor[0];
outputValue[1] = inputOverColor[1];
outputValue[2] = inputOverColor[2];
outputValue[3] = inputOverColor[3];
}
else {
- float mul= 1.0f - value[0]*inputOverColor[3];
+ float mul = 1.0f - value[0]*inputOverColor[3];
- outputValue[0]= (mul*inputColor1[0]) + value[0]*inputOverColor[0];
- outputValue[1]= (mul*inputColor1[1]) + value[0]*inputOverColor[1];
- outputValue[2]= (mul*inputColor1[2]) + value[0]*inputOverColor[2];
- outputValue[3]= (mul*inputColor1[3]) + value[0]*inputOverColor[3];
+ outputValue[0] = (mul*inputColor1[0]) + value[0]*inputOverColor[0];
+ outputValue[1] = (mul*inputColor1[1]) + value[0]*inputOverColor[1];
+ outputValue[2] = (mul*inputColor1[2]) + value[0]*inputOverColor[2];
+ outputValue[3] = (mul*inputColor1[3]) + value[0]*inputOverColor[3];
}
}
diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h
index 4fc3b482942..2fe4422d03e 100644
--- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h
+++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
index 3d8cd13229f..62639eeb24a 100644
--- a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
+++ b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
@@ -28,19 +28,22 @@ extern "C" {
}
-AntiAliasOperation::AntiAliasOperation(): NodeOperation() {
+AntiAliasOperation::AntiAliasOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
this->valueReader = NULL;
this->buffer = NULL;
this->setComplex(true);
}
-void AntiAliasOperation::initExecution() {
+void AntiAliasOperation::initExecution()
+{
this->valueReader = this->getInputSocketReader(0);
NodeOperation::initMutex();
}
-void AntiAliasOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+void AntiAliasOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data)
+{
if (y < 0 || y >= this->height || x < 0 || x >= this->width) {
color[0] = 0.0f;
}
@@ -51,7 +54,8 @@ void AntiAliasOperation::executePixel(float* color, int x, int y, MemoryBuffer *
}
-void AntiAliasOperation::deinitExecution() {
+void AntiAliasOperation::deinitExecution()
+{
this->valueReader = NULL;
if (this->buffer) {
delete buffer;
@@ -59,13 +63,14 @@ void AntiAliasOperation::deinitExecution() {
NodeOperation::deinitMutex();
}
-bool AntiAliasOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool AntiAliasOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti imageInput;
if (this->buffer) {
return false;
}
else {
- NodeOperation* operation = getInputOperation(0);
+ NodeOperation *operation = getInputOperation(0);
imageInput.xmax = operation->getWidth();
imageInput.xmin = 0;
imageInput.ymax = operation->getHeight();
@@ -77,16 +82,17 @@ bool AntiAliasOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
return false;
}
-void* AntiAliasOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *AntiAliasOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
if (this->buffer) {return buffer;}
BLI_mutex_lock(getMutex());
if (this->buffer == NULL) {
- MemoryBuffer* tile = (MemoryBuffer*)valueReader->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *tile = (MemoryBuffer*)valueReader->initializeTileData(rect, memoryBuffers);
int size = tile->getHeight()*tile->getWidth();
float * input = tile->getBuffer();
- char* valuebuffer = new char[size];
+ char *valuebuffer = new char[size];
for (int i = 0 ; i < size ; i ++) {
- float in = input[i* COM_NUMBER_OF_CHANNELS];
+ float in = input[i * COM_NUMBER_OF_CHANNELS];
if (in < 0.0f) { in = 0.0f;}
if (in > 1.0f) {in = 1.0f;}
valuebuffer[i] = in * 255;
diff --git a/source/blender/compositor/operations/COM_AntiAliasOperation.h b/source/blender/compositor/operations/COM_AntiAliasOperation.h
index 1b8b4c42ff9..fe160763828 100644
--- a/source/blender/compositor/operations/COM_AntiAliasOperation.h
+++ b/source/blender/compositor/operations/COM_AntiAliasOperation.h
@@ -43,14 +43,14 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
/**
* Initialize the execution
*/
void initExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
/**
* Deinitialize the execution
diff --git a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
index 8d507a754d5..88fe17f633e 100644
--- a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
@@ -27,7 +27,8 @@ extern "C" {
#include "RE_pipeline.h"
}
-BilateralBlurOperation::BilateralBlurOperation() : NodeOperation() {
+BilateralBlurOperation::BilateralBlurOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
@@ -37,14 +38,16 @@ BilateralBlurOperation::BilateralBlurOperation() : NodeOperation() {
this->inputDeterminatorProgram = NULL;
}
-void BilateralBlurOperation::initExecution() {
+void BilateralBlurOperation::initExecution()
+{
this->inputColorProgram = getInputSocketReader(0);
this->inputDeterminatorProgram = getInputSocketReader(1);
this->space = this->data->sigma_space + this->data->iter;
QualityStepHelper::initExecution(COM_QH_INCREASE);
}
-void BilateralBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void BilateralBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
// read the determinator color at x, y, this will be used as the reference color for the determinator
float determinatorReferenceColor[4];
float determinator[4];
@@ -98,12 +101,14 @@ void BilateralBlurOperation::executePixel(float* color, int x, int y, MemoryBuff
}
}
-void BilateralBlurOperation::deinitExecution() {
+void BilateralBlurOperation::deinitExecution()
+{
this->inputColorProgram = NULL;
this->inputDeterminatorProgram = NULL;
}
-bool BilateralBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool BilateralBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
int add = ceil(this->space)+1;
diff --git a/source/blender/compositor/operations/COM_BilateralBlurOperation.h b/source/blender/compositor/operations/COM_BilateralBlurOperation.h
index 295797fb0b8..8ec1ba8df99 100644
--- a/source/blender/compositor/operations/COM_BilateralBlurOperation.h
+++ b/source/blender/compositor/operations/COM_BilateralBlurOperation.h
@@ -27,9 +27,9 @@
class BilateralBlurOperation : public NodeOperation, public QualityStepHelper {
private:
- SocketReader* inputColorProgram;
- SocketReader* inputDeterminatorProgram;
- NodeBilateralBlurData* data;
+ SocketReader *inputColorProgram;
+ SocketReader *inputDeterminatorProgram;
+ NodeBilateralBlurData *data;
float space;
public:
@@ -38,7 +38,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
index 60954503949..6e1a7e2a908 100644
--- a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
@@ -27,7 +27,8 @@ extern "C" {
#include "RE_pipeline.h"
}
-BlurBaseOperation::BlurBaseOperation(): NodeOperation() {
+BlurBaseOperation::BlurBaseOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
@@ -37,24 +38,25 @@ BlurBaseOperation::BlurBaseOperation(): NodeOperation() {
this->size = 1.0f;
this->deleteData = false;
}
-void BlurBaseOperation::initExecution() {
+void BlurBaseOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
this->inputSize = this->getInputSocketReader(1);
- this->data->image_in_width= this->getWidth();
- this->data->image_in_height= this->getHeight();
+ this->data->image_in_width = this->getWidth();
+ this->data->image_in_height = this->getHeight();
if (this->data->relative) {
switch (this->data->aspect) {
case CMP_NODE_BLUR_ASPECT_NONE:
- this->data->sizex= (int)(this->data->percentx*0.01f*this->data->image_in_width);
- this->data->sizey= (int)(this->data->percenty*0.01f*this->data->image_in_height);
+ this->data->sizex = (int)(this->data->percentx*0.01f*this->data->image_in_width);
+ this->data->sizey = (int)(this->data->percenty*0.01f*this->data->image_in_height);
break;
case CMP_NODE_BLUR_ASPECT_Y:
- this->data->sizex= (int)(this->data->percentx*0.01f*this->data->image_in_width);
- this->data->sizey= (int)(this->data->percenty*0.01f*this->data->image_in_width);
+ this->data->sizex = (int)(this->data->percentx*0.01f*this->data->image_in_width);
+ this->data->sizey = (int)(this->data->percenty*0.01f*this->data->image_in_width);
break;
case CMP_NODE_BLUR_ASPECT_X:
- this->data->sizex= (int)(this->data->percentx*0.01f*this->data->image_in_height);
- this->data->sizey= (int)(this->data->percenty*0.01f*this->data->image_in_height);
+ this->data->sizex = (int)(this->data->percentx*0.01f*this->data->image_in_height);
+ this->data->sizey = (int)(this->data->percenty*0.01f*this->data->image_in_height);
break;
}
}
@@ -63,7 +65,7 @@ void BlurBaseOperation::initExecution() {
}
-float* BlurBaseOperation::make_gausstab(int rad)
+float *BlurBaseOperation::make_gausstab(int rad)
{
float *gausstab, sum, val;
int i, n;
@@ -74,19 +76,20 @@ float* BlurBaseOperation::make_gausstab(int rad)
sum = 0.0f;
for (i = -rad; i <= rad; i++) {
- val= RE_filter_value(this->data->filtertype, (float)i/(float)rad);
+ val = RE_filter_value(this->data->filtertype, (float)i/(float)rad);
sum += val;
gausstab[i+rad] = val;
}
- sum= 1.0f/sum;
+ sum = 1.0f/sum;
for (i=0; i<n; i++)
gausstab[i]*= sum;
return gausstab;
}
-void BlurBaseOperation::deinitExecution() {
+void BlurBaseOperation::deinitExecution()
+{
this->inputProgram = NULL;
this->inputSize = NULL;
if (this->deleteData) {
@@ -95,7 +98,8 @@ void BlurBaseOperation::deinitExecution() {
this->data = NULL;
}
-void BlurBaseOperation::updateSize(MemoryBuffer **memoryBuffers) {
+void BlurBaseOperation::updateSize(MemoryBuffer **memoryBuffers)
+{
float result[4];
this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST, memoryBuffers);
this->size = result[0];
diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.h b/source/blender/compositor/operations/COM_BlurBaseOperation.h
index 3eb36f29865..13e7eb52b77 100644
--- a/source/blender/compositor/operations/COM_BlurBaseOperation.h
+++ b/source/blender/compositor/operations/COM_BlurBaseOperation.h
@@ -32,11 +32,11 @@ protected:
/**
* Cached reference to the inputProgram
*/
- SocketReader* inputProgram;
- SocketReader* inputSize;
+ SocketReader *inputProgram;
+ SocketReader *inputSize;
NodeBlurData * data;
BlurBaseOperation();
- float* make_gausstab(int rad);
+ float *make_gausstab(int rad);
float size;
bool deleteData;
void updateSize(MemoryBuffer **memoryBuffers);
@@ -51,7 +51,7 @@ public:
*/
void deinitExecution();
- void setData(NodeBlurData* data) {this->data= data;}
+ void setData(NodeBlurData *data) {this->data = data;}
void deleteDataWhenFinished() {this->deleteData = true;}
};
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
index 1d5f4852340..1050fc57194 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
@@ -27,7 +27,8 @@ extern "C" {
#include "RE_pipeline.h"
}
-BokehBlurOperation::BokehBlurOperation() : NodeOperation() {
+BokehBlurOperation::BokehBlurOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->addInputSocket(COM_DT_VALUE);
@@ -41,12 +42,14 @@ BokehBlurOperation::BokehBlurOperation() : NodeOperation() {
this->inputBoundingBoxReader = NULL;
}
-void* BokehBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
- void* buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
+void *BokehBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
+ void *buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
return buffer;
}
-void BokehBlurOperation::initExecution() {
+void BokehBlurOperation::initExecution()
+{
this->inputProgram = getInputSocketReader(0);
this->inputBokehProgram = getInputSocketReader(1);
this->inputBoundingBoxReader = getInputSocketReader(2);
@@ -67,7 +70,8 @@ void BokehBlurOperation::initExecution() {
QualityStepHelper::initExecution(COM_QH_INCREASE);
}
-void BokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float tempColor[4];
float tempBoundingBox[4];
float bokeh[4];
@@ -81,8 +85,8 @@ void BokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *
float overallmultiplyerr = 0;
float overallmultiplyerg = 0;
float overallmultiplyerb = 0;
- MemoryBuffer* inputBuffer = (MemoryBuffer*)data;
- float* buffer = inputBuffer->getBuffer();
+ MemoryBuffer *inputBuffer = (MemoryBuffer*)data;
+ float *buffer = inputBuffer->getBuffer();
int bufferwidth = inputBuffer->getWidth();
int bufferstartx = inputBuffer->getRect()->xmin;
int bufferstarty = inputBuffer->getRect()->ymin;
@@ -126,13 +130,15 @@ void BokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *
}
}
-void BokehBlurOperation::deinitExecution() {
+void BokehBlurOperation::deinitExecution()
+{
this->inputProgram = NULL;
this->inputBokehProgram = NULL;
this->inputBoundingBoxReader = NULL;
}
-bool BokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool BokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
rcti bokehInput;
@@ -141,7 +147,7 @@ bool BokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
newInput.ymax = input->ymax + (size*this->getWidth());
newInput.ymin = input->ymin - (size*this->getWidth());
- NodeOperation* operation = getInputOperation(1);
+ NodeOperation *operation = getInputOperation(1);
bokehInput.xmax = operation->getWidth();
bokehInput.xmin = 0;
bokehInput.ymax = operation->getHeight();
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.h b/source/blender/compositor/operations/COM_BokehBlurOperation.h
index c782c421966..ce14faa8596 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.h
@@ -27,9 +27,9 @@
class BokehBlurOperation : public NodeOperation, public QualityStepHelper {
private:
- SocketReader* inputProgram;
- SocketReader* inputBokehProgram;
- SocketReader* inputBoundingBoxReader;
+ SocketReader *inputProgram;
+ SocketReader *inputBokehProgram;
+ SocketReader *inputBoundingBoxReader;
float size;
float bokehMidX;
float bokehMidY;
@@ -37,11 +37,11 @@ private:
public:
BokehBlurOperation();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.cpp b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
index 22b73417778..4bc738052f6 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
@@ -23,11 +23,13 @@
#include "COM_BokehImageOperation.h"
#include "BLI_math.h"
-BokehImageOperation::BokehImageOperation(): NodeOperation() {
+BokehImageOperation::BokehImageOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
this->deleteData = false;
}
-void BokehImageOperation::initExecution() {
+void BokehImageOperation::initExecution()
+{
this->centerX = getWidth() / 2;
this->centerY = getHeight() / 2;
this->center[0] = this->centerX;
@@ -40,11 +42,13 @@ void BokehImageOperation::initExecution() {
this->flapRadAdd-=M_PI*2;
}
}
-void BokehImageOperation::detemineStartPointOfFlap(float r[2], int flapNumber, float distance) {
+void BokehImageOperation::detemineStartPointOfFlap(float r[2], int flapNumber, float distance)
+{
r[0] = sin(flapRad*flapNumber + flapRadAdd)*distance+centerX;
r[1] = cos(flapRad*flapNumber + flapRadAdd)*distance+centerY;
}
-float BokehImageOperation::isInsideBokeh(float distance, float x, float y) {
+float BokehImageOperation::isInsideBokeh(float distance, float x, float y)
+{
float insideBokeh = 0.0;
const float deltaX = x - centerX;
const float deltaY = y - centerY;
@@ -80,7 +84,8 @@ float BokehImageOperation::isInsideBokeh(float distance, float x, float y) {
}
return insideBokeh;
}
-void BokehImageOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void BokehImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float shift = this->data->lensshift;
float shift2 = shift/2.0f;
float distance = this->circularDistance;
@@ -100,7 +105,8 @@ void BokehImageOperation::executePixel(float* color, float x, float y, PixelSamp
color[3] = 1.0f;
}
-void BokehImageOperation::deinitExecution() {
+void BokehImageOperation::deinitExecution()
+{
if (deleteData) {
if (data) {
delete data;
@@ -109,7 +115,8 @@ void BokehImageOperation::deinitExecution() {
}
}
-void BokehImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void BokehImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
resolution[0] = 512;
resolution[1] = 512;
}
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.h b/source/blender/compositor/operations/COM_BokehImageOperation.h
index 3089ca6f12e..516cc1da4f0 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.h
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.h
@@ -47,7 +47,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
index 5b769fef3ef..0244be4cad3 100644
--- a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
@@ -24,7 +24,8 @@
#include "BLI_math.h"
#include "DNA_node_types.h"
-BoxMaskOperation::BoxMaskOperation(): NodeOperation() {
+BoxMaskOperation::BoxMaskOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
@@ -33,7 +34,8 @@ BoxMaskOperation::BoxMaskOperation(): NodeOperation() {
this->cosine = 0.0f;
this->sine = 0.0f;
}
-void BoxMaskOperation::initExecution() {
+void BoxMaskOperation::initExecution()
+{
this->inputMask = this->getInputSocketReader(0);
this->inputValue = this->getInputSocketReader(1);
const double rad = DEG2RAD(this->data->rotation);
@@ -42,7 +44,8 @@ void BoxMaskOperation::initExecution() {
this->aspectRatio = ((float)this->getWidth())/this->getHeight();
}
-void BoxMaskOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void BoxMaskOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputMask[4];
float inputValue[4];
@@ -108,7 +111,8 @@ void BoxMaskOperation::executePixel(float* color, float x, float y, PixelSampler
}
-void BoxMaskOperation::deinitExecution() {
+void BoxMaskOperation::deinitExecution()
+{
this->inputMask = NULL;
this->inputValue = NULL;
}
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.h b/source/blender/compositor/operations/COM_BoxMaskOperation.h
index 3436eec8b4c..c3af95578d4 100644
--- a/source/blender/compositor/operations/COM_BoxMaskOperation.h
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
index a62470e5b1d..a4396a43cf7 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.cpp
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
@@ -22,20 +22,23 @@
#include "COM_BrightnessOperation.h"
-BrightnessOperation::BrightnessOperation(): NodeOperation() {
+BrightnessOperation::BrightnessOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
}
-void BrightnessOperation::initExecution() {
+void BrightnessOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
this->inputBrightnessProgram = this->getInputSocketReader(1);
this->inputContrastProgram = this->getInputSocketReader(2);
}
-void BrightnessOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void BrightnessOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
float a, b;
float inputBrightness[4];
@@ -68,7 +71,8 @@ void BrightnessOperation::executePixel(float* color, float x, float y, PixelSamp
color[3] = inputValue[3];
}
-void BrightnessOperation::deinitExecution() {
+void BrightnessOperation::deinitExecution()
+{
this->inputProgram = NULL;
this->inputBrightnessProgram = NULL;
this->inputContrastProgram = NULL;
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.h b/source/blender/compositor/operations/COM_BrightnessOperation.h
index 60666098bc1..0c718a8b131 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.h
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.h
@@ -30,9 +30,9 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader * inputProgram;
- SocketReader * inputBrightnessProgram;
- SocketReader* inputContrastProgram;
+ SocketReader *inputProgram;
+ SocketReader *inputBrightnessProgram;
+ SocketReader *inputContrastProgram;
public:
BrightnessOperation();
@@ -40,7 +40,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
index 7a1fc5e511c..a3438cea27b 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
@@ -26,7 +26,8 @@
-CalculateMeanOperation::CalculateMeanOperation(): NodeOperation() {
+CalculateMeanOperation::CalculateMeanOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->addOutputSocket(COM_DT_VALUE);
this->imageReader = NULL;
@@ -34,27 +35,31 @@ CalculateMeanOperation::CalculateMeanOperation(): NodeOperation() {
this->setting = 1;
this->setComplex(true);
}
-void CalculateMeanOperation::initExecution() {
+void CalculateMeanOperation::initExecution()
+{
this->imageReader = this->getInputSocketReader(0);
this->iscalculated = false;
NodeOperation::initMutex();
}
-void CalculateMeanOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+void CalculateMeanOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data)
+{
color[0] = this->result;
}
-void CalculateMeanOperation::deinitExecution() {
+void CalculateMeanOperation::deinitExecution()
+{
this->imageReader = NULL;
NodeOperation::deinitMutex();
}
-bool CalculateMeanOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool CalculateMeanOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti imageInput;
if (iscalculated) {
return false;
}
- NodeOperation* operation = getInputOperation(0);
+ NodeOperation *operation = getInputOperation(0);
imageInput.xmax = operation->getWidth();
imageInput.xmin = 0;
imageInput.ymax = operation->getHeight();
@@ -65,10 +70,11 @@ bool CalculateMeanOperation::determineDependingAreaOfInterest(rcti *input, ReadB
return false;
}
-void* CalculateMeanOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *CalculateMeanOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
BLI_mutex_lock(getMutex());
if (!this->iscalculated) {
- MemoryBuffer* tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
calculateMean(tile);
this->iscalculated = true;
}
@@ -76,9 +82,10 @@ void* CalculateMeanOperation::initializeTileData(rcti *rect, MemoryBuffer **memo
return NULL;
}
-void CalculateMeanOperation::calculateMean(MemoryBuffer * tile) {
+void CalculateMeanOperation::calculateMean(MemoryBuffer * tile)
+{
this->result = 0.0f;
- float* buffer = tile->getBuffer();
+ float *buffer = tile->getBuffer();
int size = tile->getWidth()*tile->getHeight();
int pixels = 0;
float sum;
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.h b/source/blender/compositor/operations/COM_CalculateMeanOperation.h
index e77b864c5c8..b21743aa8bc 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.h
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.h
@@ -46,14 +46,14 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
/**
* Initialize the execution
*/
void initExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
/**
* Deinitialize the execution
@@ -64,6 +64,6 @@ public:
void setSetting(int setting) {this->setting = setting;}
protected:
- void calculateMean(MemoryBuffer* tile);
+ void calculateMean(MemoryBuffer *tile);
};
#endif
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
index 9d9dc46eb6c..651c6674fdb 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
@@ -26,20 +26,23 @@
-CalculateStandardDeviationOperation::CalculateStandardDeviationOperation(): CalculateMeanOperation() {
+CalculateStandardDeviationOperation::CalculateStandardDeviationOperation(): CalculateMeanOperation()
+{
}
-void CalculateStandardDeviationOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+void CalculateStandardDeviationOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data)
+{
color[0] = this->standardDeviation;
}
-void* CalculateStandardDeviationOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *CalculateStandardDeviationOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
BLI_mutex_lock(getMutex());
if (!this->iscalculated) {
- MemoryBuffer* tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
CalculateMeanOperation::calculateMean(tile);
this->standardDeviation = 0.0f;
- float* buffer = tile->getBuffer();
+ float *buffer = tile->getBuffer();
int size = tile->getWidth()*tile->getHeight();
int pixels = 0;
float sum;
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
index 9da8823acd1..05c94401c86 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
@@ -39,9 +39,9 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
};
#endif
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
index da59524586c..9b7f87e38bc 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
@@ -22,21 +22,25 @@
#include "COM_ChangeHSVOperation.h"
-ChangeHSVOperation::ChangeHSVOperation(): NodeOperation() {
+ChangeHSVOperation::ChangeHSVOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ChangeHSVOperation::initExecution() {
+void ChangeHSVOperation::initExecution()
+{
this->inputOperation = getInputSocketReader(0);
}
-void ChangeHSVOperation::deinitExecution() {
+void ChangeHSVOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
-void ChangeHSVOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ChangeHSVOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
inputOperation->read(inputColor1, x, y, sampler, inputBuffers);
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.h b/source/blender/compositor/operations/COM_ChangeHSVOperation.h
index 8adae8e8ce7..a89487f9d7b 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.h
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.h
@@ -49,7 +49,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void setHue(float hue) {this->hue = hue;}
void setSaturation(float saturation) {this->saturation = saturation;}
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
index 10ff140f8be..70bfc8f8cfa 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
@@ -22,14 +22,16 @@
#include "COM_ChannelMatteOperation.h"
#include "BLI_math.h"
-ChannelMatteOperation::ChannelMatteOperation(): NodeOperation() {
+ChannelMatteOperation::ChannelMatteOperation(): NodeOperation()
+{
addInputSocket(COM_DT_COLOR);
addOutputSocket(COM_DT_VALUE);
inputImageProgram = NULL;
}
-void ChannelMatteOperation::initExecution() {
+void ChannelMatteOperation::initExecution()
+{
this->inputImageProgram = this->getInputSocketReader(0);
this->limit_range = this->limit_max - this->limit_min;
@@ -76,11 +78,13 @@ void ChannelMatteOperation::initExecution() {
}
}
-void ChannelMatteOperation::deinitExecution() {
- this->inputImageProgram= NULL;
+void ChannelMatteOperation::deinitExecution()
+{
+ this->inputImageProgram = NULL;
}
-void ChannelMatteOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ChannelMatteOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inColor[4];
float alpha;
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.h b/source/blender/compositor/operations/COM_ChannelMatteOperation.h
index 33e502fe565..a4b5f454f92 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.h
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.h
@@ -59,12 +59,12 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
- void setSettings(NodeChroma* nodeChroma, const int custom2)
+ void setSettings(NodeChroma *nodeChroma, const int custom2)
{
this->limit_max = nodeChroma->t1;
this->limit_min = nodeChroma->t2;
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
index 9556b673c0f..e082ffed2b6 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_ChromaMatteOperation.h"
#include "BLI_math.h"
-ChromaMatteOperation::ChromaMatteOperation(): NodeOperation() {
+ChromaMatteOperation::ChromaMatteOperation(): NodeOperation()
+{
addInputSocket(COM_DT_COLOR);
addInputSocket(COM_DT_COLOR);
addOutputSocket(COM_DT_VALUE);
@@ -31,17 +32,20 @@ ChromaMatteOperation::ChromaMatteOperation(): NodeOperation() {
inputKeyProgram = NULL;
}
-void ChromaMatteOperation::initExecution() {
+void ChromaMatteOperation::initExecution()
+{
this->inputImageProgram = this->getInputSocketReader(0);
this->inputKeyProgram = this->getInputSocketReader(1);
}
-void ChromaMatteOperation::deinitExecution() {
- this->inputImageProgram= NULL;
- this->inputKeyProgram= NULL;
+void ChromaMatteOperation::deinitExecution()
+{
+ this->inputImageProgram = NULL;
+ this->inputKeyProgram = NULL;
}
-void ChromaMatteOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ChromaMatteOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inKey[4];
float inImage[4];
@@ -70,7 +74,7 @@ void ChromaMatteOperation::executePixel(float* outputValue, float x, float y, Pi
/*if within the acceptance angle */
/* if kfg is <0 then the pixel is outside of the key color */
- kfg= x_angle-(fabsf(z_angle)/tanf(acceptance/2.f));
+ kfg = x_angle-(fabsf(z_angle)/tanf(acceptance/2.f));
if (kfg>0.f) { /* found a pixel that is within key color */
alpha=(1.f-kfg)*(gain);
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.h b/source/blender/compositor/operations/COM_ChromaMatteOperation.h
index 21f0f4b4fe6..9c5a5ff997b 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.h
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.h
@@ -42,11 +42,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
- void setSettings(NodeChroma* nodeChroma) {this->settings= nodeChroma;}
+ void setSettings(NodeChroma *nodeChroma) {this->settings = nodeChroma;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
index 317d84b0299..cc535cd95df 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
@@ -33,7 +33,8 @@ inline float colorbalance_cdl(float in, float offset, float power, float slope)
return powf(x, power);
}
-ColorBalanceASCCDLOperation::ColorBalanceASCCDLOperation(): NodeOperation() {
+ColorBalanceASCCDLOperation::ColorBalanceASCCDLOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
@@ -42,12 +43,14 @@ ColorBalanceASCCDLOperation::ColorBalanceASCCDLOperation(): NodeOperation() {
this->setResolutionInputSocketIndex(1);
}
-void ColorBalanceASCCDLOperation::initExecution() {
+void ColorBalanceASCCDLOperation::initExecution()
+{
this->inputValueOperation = this->getInputSocketReader(0);
this->inputColorOperation = this->getInputSocketReader(1);
}
-void ColorBalanceASCCDLOperation::executePixel(float* outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ColorBalanceASCCDLOperation::executePixel(float *outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
float value[4];
@@ -56,7 +59,7 @@ void ColorBalanceASCCDLOperation::executePixel(float* outputColor, float x, floa
float fac = value[0];
fac = min(1.0f, fac);
- const float mfac= 1.0f - fac;
+ const float mfac = 1.0f - fac;
outputColor[0] = mfac*inputColor[0] + fac * colorbalance_cdl(inputColor[0], this->lift[0], this->gamma[0], this->gain[0]);
outputColor[1] = mfac*inputColor[1] + fac * colorbalance_cdl(inputColor[1], this->lift[1], this->gamma[1], this->gain[1]);
@@ -65,7 +68,8 @@ void ColorBalanceASCCDLOperation::executePixel(float* outputColor, float x, floa
}
-void ColorBalanceASCCDLOperation::deinitExecution() {
+void ColorBalanceASCCDLOperation::deinitExecution()
+{
this->inputValueOperation = NULL;
this->inputColorOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
index a7e9680c98d..fb973e75c15 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
@@ -50,7 +50,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
index b853c28136f..82958a7086e 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
@@ -30,7 +30,7 @@ inline float colorbalance_lgg(float in, float lift_lgg, float gamma_inv, float g
* but best keep it this way, sice testing for durian shows a similar calculation
* without lin/srgb conversions gives bad results (over-saturated shadows) with colors
* slightly below 1.0. some correction can be done but it ends up looking bad for shadows or lighter tones - campbell */
- float x= (((linearrgb_to_srgb(in) - 1.0f) * lift_lgg) + 1.0f) * gain;
+ float x = (((linearrgb_to_srgb(in) - 1.0f) * lift_lgg) + 1.0f) * gain;
/* prevent NaN */
if (x < 0.f) x = 0.f;
@@ -38,7 +38,8 @@ inline float colorbalance_lgg(float in, float lift_lgg, float gamma_inv, float g
return powf(srgb_to_linearrgb(x), gamma_inv);
}
-ColorBalanceLGGOperation::ColorBalanceLGGOperation(): NodeOperation() {
+ColorBalanceLGGOperation::ColorBalanceLGGOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
@@ -47,12 +48,14 @@ ColorBalanceLGGOperation::ColorBalanceLGGOperation(): NodeOperation() {
this->setResolutionInputSocketIndex(1);
}
-void ColorBalanceLGGOperation::initExecution() {
+void ColorBalanceLGGOperation::initExecution()
+{
this->inputValueOperation = this->getInputSocketReader(0);
this->inputColorOperation = this->getInputSocketReader(1);
}
-void ColorBalanceLGGOperation::executePixel(float* outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ColorBalanceLGGOperation::executePixel(float *outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
float value[4];
@@ -61,7 +64,7 @@ void ColorBalanceLGGOperation::executePixel(float* outputColor, float x, float y
float fac = value[0];
fac = min(1.0f, fac);
- const float mfac= 1.0f - fac;
+ const float mfac = 1.0f - fac;
outputColor[0] = mfac*inputColor[0] + fac * colorbalance_lgg(inputColor[0], this->lift[0], this->gamma_inv[0], this->gain[0]);
outputColor[1] = mfac*inputColor[1] + fac * colorbalance_lgg(inputColor[1], this->lift[1], this->gamma_inv[1], this->gain[1]);
@@ -70,7 +73,8 @@ void ColorBalanceLGGOperation::executePixel(float* outputColor, float x, float y
}
-void ColorBalanceLGGOperation::deinitExecution() {
+void ColorBalanceLGGOperation::deinitExecution()
+{
this->inputValueOperation = NULL;
this->inputColorOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
index ebaabfeb736..e0df76cf2c5 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
+++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
@@ -50,7 +50,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
index fb617549b1c..0a257b22ab8 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
@@ -23,7 +23,8 @@
#include "COM_ColorCorrectionOperation.h"
#include "BLI_math.h"
-ColorCorrectionOperation::ColorCorrectionOperation(): NodeOperation() {
+ColorCorrectionOperation::ColorCorrectionOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
@@ -33,19 +34,21 @@ ColorCorrectionOperation::ColorCorrectionOperation(): NodeOperation() {
this->greenChannelEnabled = true;
this->blueChannelEnabled = true;
}
-void ColorCorrectionOperation::initExecution() {
+void ColorCorrectionOperation::initExecution()
+{
this->inputImage = this->getInputSocketReader(0);
this->inputMask = this->getInputSocketReader(1);
}
-void ColorCorrectionOperation::executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ColorCorrectionOperation::executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputImageColor[4];
float inputMask[4];
this->inputImage->read(inputImageColor, x, y, sampler, inputBuffers);
this->inputMask->read(inputMask, x, y, sampler, inputBuffers);
float level = (inputImageColor[0] + inputImageColor[1] + inputImageColor[2])/3.0f;
- float contrast= this->data->master.contrast;
+ float contrast = this->data->master.contrast;
float saturation = this->data->master.saturation;
float gamma = this->data->master.gamma;
float gain = this->data->master.gain;
@@ -54,7 +57,7 @@ void ColorCorrectionOperation::executePixel(float* output, float x, float y, Pix
float value = inputMask[0];
value = min(1.0f, value);
- const float mvalue= 1.0f - value;
+ const float mvalue = 1.0f - value;
float levelShadows = 0.0;
float levelMidtones = 0.0;
@@ -66,14 +69,14 @@ void ColorCorrectionOperation::executePixel(float* output, float x, float y, Pix
}
else if (level < this->data->startmidtones+MARGIN) {
levelMidtones = ((level-this->data->startmidtones)*MARGIN_DIV)+0.5;
- levelShadows = 1.0- levelMidtones;
+ levelShadows = 1.0 - levelMidtones;
}
else if (level < this->data->endmidtones-MARGIN) {
levelMidtones = 1.0f;
}
else if (level < this->data->endmidtones+MARGIN) {
levelHighlights = ((level-this->data->endmidtones)*MARGIN_DIV)+0.5;
- levelMidtones = 1.0- levelHighlights;
+ levelMidtones = 1.0 - levelHighlights;
}
else {
levelHighlights = 1.0f;
@@ -134,7 +137,8 @@ void ColorCorrectionOperation::executePixel(float* output, float x, float y, Pix
output[3] = inputImageColor[3];
}
-void ColorCorrectionOperation::deinitExecution() {
+void ColorCorrectionOperation::deinitExecution()
+{
this->inputImage = NULL;
this->inputMask = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.h b/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
index 9a3eefe30c6..89107150ebd 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
@@ -30,8 +30,8 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader * inputImage;
- SocketReader* inputMask;
+ SocketReader *inputImage;
+ SocketReader *inputMask;
NodeColorCorrection *data;
bool redChannelEnabled;
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
index 375d7269124..8aee54013b1 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
@@ -30,7 +30,8 @@ extern "C" {
}
#endif
-ColorCurveOperation::ColorCurveOperation(): CurveBaseOperation() {
+ColorCurveOperation::ColorCurveOperation(): CurveBaseOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR);
@@ -44,7 +45,8 @@ ColorCurveOperation::ColorCurveOperation(): CurveBaseOperation() {
this->setResolutionInputSocketIndex(1);
}
-void ColorCurveOperation::initExecution() {
+void ColorCurveOperation::initExecution()
+{
CurveBaseOperation::initExecution();
this->inputFacProgram = this->getInputSocketReader(0);
this->inputImageProgram = this->getInputSocketReader(1);
@@ -55,7 +57,8 @@ void ColorCurveOperation::initExecution() {
}
-void ColorCurveOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ColorCurveOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float black[4];
float white[4];
float fac[4];
@@ -69,24 +72,25 @@ void ColorCurveOperation::executePixel(float* color, float x, float y, PixelSamp
this->inputFacProgram->read(fac, x, y, sampler, inputBuffers);
this->inputImageProgram->read(image, x, y, sampler, inputBuffers);
- if (fac[0]>=1.0)
+ if (fac[0] >= 1.0)
curvemapping_evaluate_premulRGBF(this->curveMapping, color, image);
else if (*fac<=0.0) {
- color[0]= image[0];
- color[1]= image[1];
- color[2]= image[2];
+ color[0] = image[0];
+ color[1] = image[1];
+ color[2] = image[2];
}
else {
- float col[4], mfac= 1.0f-*fac;
+ float col[4], mfac = 1.0f-*fac;
curvemapping_evaluate_premulRGBF(this->curveMapping, col, image);
- color[0]= mfac*image[0] + *fac*col[0];
- color[1]= mfac*image[1] + *fac*col[1];
- color[2]= mfac*image[2] + *fac*col[2];
+ color[0] = mfac*image[0] + *fac*col[0];
+ color[1] = mfac*image[1] + *fac*col[1];
+ color[2] = mfac*image[2] + *fac*col[2];
}
- color[3]= image[3];
+ color[3] = image[3];
}
-void ColorCurveOperation::deinitExecution() {
+void ColorCurveOperation::deinitExecution()
+{
this->inputFacProgram = NULL;
this->inputImageProgram = NULL;
this->inputBlackProgram = NULL;
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.h b/source/blender/compositor/operations/COM_ColorCurveOperation.h
index 986f6fcfcc2..15f9fd25e81 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.h
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.h
@@ -41,7 +41,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
index 6e9c1b0d48a..7706559be00 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_ColorMatteOperation.h"
#include "BLI_math.h"
-ColorMatteOperation::ColorMatteOperation(): NodeOperation() {
+ColorMatteOperation::ColorMatteOperation(): NodeOperation()
+{
addInputSocket(COM_DT_COLOR);
addInputSocket(COM_DT_COLOR);
addOutputSocket(COM_DT_VALUE);
@@ -31,23 +32,26 @@ ColorMatteOperation::ColorMatteOperation(): NodeOperation() {
inputKeyProgram = NULL;
}
-void ColorMatteOperation::initExecution() {
+void ColorMatteOperation::initExecution()
+{
this->inputImageProgram = this->getInputSocketReader(0);
this->inputKeyProgram = this->getInputSocketReader(1);
}
-void ColorMatteOperation::deinitExecution() {
- this->inputImageProgram= NULL;
- this->inputKeyProgram= NULL;
+void ColorMatteOperation::deinitExecution()
+{
+ this->inputImageProgram = NULL;
+ this->inputKeyProgram = NULL;
}
-void ColorMatteOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ColorMatteOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inColor[4];
float inKey[4];
- const float hue=this->settings->t1;
- const float sat=this->settings->t2;
- const float val=this->settings->t3;
+ const float hue = this->settings->t1;
+ const float sat = this->settings->t2;
+ const float val = this->settings->t3;
float h_wrap;
@@ -62,19 +66,19 @@ void ColorMatteOperation::executePixel(float* outputValue, float x, float y, Pix
if (
/* do hue last because it needs to wrap, and does some more checks */
- /* sat */ (fabsf(inColor[1]-inKey[1]) < sat) &&
- /* val */ (fabsf(inColor[2]-inKey[2]) < val) &&
+ /* sat */ (fabsf(inColor[1] - inKey[1]) < sat) &&
+ /* val */ (fabsf(inColor[2] - inKey[2]) < val) &&
/* multiply by 2 because it wraps on both sides of the hue,
* otherwise 0.5 would key all hue's */
- /* hue */ ((h_wrap= 2.f * fabsf(inColor[0]-inKey[0])) < hue || (2.f - h_wrap) < hue)
+ /* hue */ ((h_wrap = 2.f * fabsf(inColor[0]-inKey[0])) < hue || (2.f - h_wrap) < hue)
) {
- outputValue[0]=0.f; /*make transparent*/
+ outputValue[0] = 0.0f; /*make transparent*/
}
else { /*pixel is outside key color */
- outputValue[0]=inColor[3]; /* make pixel just as transparent as it was before */
+ outputValue[0] = inColor[3]; /* make pixel just as transparent as it was before */
}
}
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.h b/source/blender/compositor/operations/COM_ColorMatteOperation.h
index 954a5bbb3e8..904a51128c8 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.h
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.h
@@ -42,11 +42,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
- void setSettings(NodeChroma* nodeChroma) {this->settings= nodeChroma;}
+ void setSettings(NodeChroma *nodeChroma) {this->settings = nodeChroma;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.cpp b/source/blender/compositor/operations/COM_ColorRampOperation.cpp
index a7cfb30b439..992bf3b9d1d 100644
--- a/source/blender/compositor/operations/COM_ColorRampOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorRampOperation.cpp
@@ -30,24 +30,28 @@ extern "C" {
}
#endif
-ColorRampOperation::ColorRampOperation(): NodeOperation() {
+ColorRampOperation::ColorRampOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
this->colorBand = NULL;
}
-void ColorRampOperation::initExecution() {
+void ColorRampOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
}
-void ColorRampOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ColorRampOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float values[4];
this->inputProgram->read(values, x, y, sampler, inputBuffers);
do_colorband(this->colorBand, values[0], color);
}
-void ColorRampOperation::deinitExecution() {
+void ColorRampOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.h b/source/blender/compositor/operations/COM_ColorRampOperation.h
index 08a6c26a8bf..8b8635cc5cd 100644
--- a/source/blender/compositor/operations/COM_ColorRampOperation.h
+++ b/source/blender/compositor/operations/COM_ColorRampOperation.h
@@ -31,14 +31,14 @@ private:
* Cached reference to the inputProgram
*/
SocketReader * inputProgram;
- ColorBand* colorBand;
+ ColorBand *colorBand;
public:
ColorRampOperation();
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
@@ -50,7 +50,7 @@ public:
*/
void deinitExecution();
- void setColorBand(ColorBand* colorBand) {this->colorBand = colorBand;}
+ void setColorBand(ColorBand *colorBand) {this->colorBand = colorBand;}
};
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
index 56f45c0fdeb..56141efe681 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
@@ -24,7 +24,8 @@
#include "BLI_math.h"
#define avg(a,b) ((a+b)/2)
-ColorSpillOperation::ColorSpillOperation(): NodeOperation() {
+ColorSpillOperation::ColorSpillOperation(): NodeOperation()
+{
addInputSocket(COM_DT_COLOR);
addInputSocket(COM_DT_VALUE);
addOutputSocket(COM_DT_COLOR);
@@ -34,7 +35,8 @@ ColorSpillOperation::ColorSpillOperation(): NodeOperation() {
this->spillChannel = 1; // GREEN
}
-void ColorSpillOperation::initExecution() {
+void ColorSpillOperation::initExecution()
+{
this->inputImageReader = this->getInputSocketReader(0);
this->inputFacReader = this->getInputSocketReader(1);
if (spillChannel == 0) {
@@ -76,12 +78,14 @@ void ColorSpillOperation::initExecution() {
}
}
-void ColorSpillOperation::deinitExecution() {
- this->inputImageReader= NULL;
+void ColorSpillOperation::deinitExecution()
+{
+ this->inputImageReader = NULL;
this->inputFacReader = NULL;
}
-void ColorSpillOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ColorSpillOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float fac[4];
float input[4];
float map;
@@ -102,11 +106,13 @@ void ColorSpillOperation::executePixel(float* outputValue, float x, float y, Pix
outputValue[3]=input[3];
}
}
-float ColorSpillOperation::calculateMapValue(float fac, float *input) {
+float ColorSpillOperation::calculateMapValue(float fac, float *input)
+{
return fac * (input[this->spillChannel]-(this->settings->limscale*input[settings->limchan]));
}
-float ColorSpillAverageOperation::calculateMapValue(float fac, float *input) {
+float ColorSpillAverageOperation::calculateMapValue(float fac, float *input)
+{
return fac * (input[this->spillChannel]-(this->settings->limscale*avg(input[this->channel2], input[this->channel3])));
}
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.h b/source/blender/compositor/operations/COM_ColorSpillOperation.h
index 963eaae3076..69f51882496 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.h
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.h
@@ -46,12 +46,12 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
- void setSettings(NodeColorspill* nodeColorSpill) {this->settings= nodeColorSpill;}
+ void setSettings(NodeColorspill *nodeColorSpill) {this->settings = nodeColorSpill;}
void setSpillChannel(int channel) {this->spillChannel = channel;}
float calculateMapValue(float fac, float *input);
diff --git a/source/blender/compositor/operations/COM_CombineChannelsOperation.cpp b/source/blender/compositor/operations/COM_CombineChannelsOperation.cpp
index efeac9db410..6b64934f0b8 100644
--- a/source/blender/compositor/operations/COM_CombineChannelsOperation.cpp
+++ b/source/blender/compositor/operations/COM_CombineChannelsOperation.cpp
@@ -23,7 +23,8 @@
#include "COM_CombineChannelsOperation.h"
#include <stdio.h>
-CombineChannelsOperation::CombineChannelsOperation() : NodeOperation() {
+CombineChannelsOperation::CombineChannelsOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
@@ -35,14 +36,16 @@ CombineChannelsOperation::CombineChannelsOperation() : NodeOperation() {
this->inputChannel3Operation = NULL;
this->inputChannel4Operation = NULL;
}
-void CombineChannelsOperation::initExecution() {
+void CombineChannelsOperation::initExecution()
+{
this->inputChannel1Operation = this->getInputSocketReader(0);
this->inputChannel2Operation = this->getInputSocketReader(1);
this->inputChannel3Operation = this->getInputSocketReader(2);
this->inputChannel4Operation = this->getInputSocketReader(3);
}
-void CombineChannelsOperation::deinitExecution() {
+void CombineChannelsOperation::deinitExecution()
+{
this->inputChannel1Operation = NULL;
this->inputChannel2Operation = NULL;
this->inputChannel3Operation = NULL;
@@ -50,7 +53,8 @@ void CombineChannelsOperation::deinitExecution() {
}
-void CombineChannelsOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void CombineChannelsOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float input[4];
/// @todo: remove if statements
if (this->inputChannel1Operation) {
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index 6391fa2537d..ce9484d0d9f 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -36,7 +36,8 @@ extern "C" {
#include "PIL_time.h"
-CompositorOperation::CompositorOperation() : NodeOperation() {
+CompositorOperation::CompositorOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
@@ -46,7 +47,8 @@ CompositorOperation::CompositorOperation() : NodeOperation() {
this->alphaInput = NULL;
}
-void CompositorOperation::initExecution() {
+void CompositorOperation::initExecution()
+{
// When initializing the tree during initial load the width and height can be zero.
this->imageInput = getInputSocketReader(0);
this->alphaInput = getInputSocketReader(1);
@@ -54,13 +56,13 @@ void CompositorOperation::initExecution() {
this->outputBuffer=(float*) MEM_callocN(this->getWidth()*this->getHeight()*4*sizeof(float), "CompositorOperation");
}
const Scene * scene = this->scene;
- Render* re= RE_GetRender(scene->id.name);
- RenderResult *rr= RE_AcquireResultWrite(re);
+ Render *re = RE_GetRender(scene->id.name);
+ RenderResult *rr = RE_AcquireResultWrite(re);
if (rr) {
if (rr->rectf != NULL) {
MEM_freeN(rr->rectf);
}
- rr->rectf= outputBuffer;
+ rr->rectf = outputBuffer;
}
if (re) {
RE_ReleaseResult(re);
@@ -69,16 +71,18 @@ void CompositorOperation::initExecution() {
}
-void CompositorOperation::deinitExecution() {
+void CompositorOperation::deinitExecution()
+{
this->outputBuffer = NULL;
this->imageInput = NULL;
this->alphaInput = NULL;
}
-void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) {
+void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers)
+{
float color[8]; // 7 is enough
- float* buffer = this->outputBuffer;
+ float *buffer = this->outputBuffer;
if (!buffer) return;
int x1 = rect->xmin;
@@ -109,9 +113,10 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber, Mem
}
}
-void CompositorOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void CompositorOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
int width = this->scene->r.xsch*this->scene->r.size/100;
- int height= this->scene->r.ysch*this->scene->r.size/100;
+ int height = this->scene->r.ysch*this->scene->r.size/100;
preferredResolution[0] = width;
preferredResolution[1] = height;
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h
index 6f71fdff7b4..39c81b8292a 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.h
+++ b/source/blender/compositor/operations/COM_CompositorOperation.h
@@ -34,12 +34,12 @@ private:
/**
* @brief local reference to the scene
*/
- const Scene* scene;
+ const Scene *scene;
/**
* @brief local reference to the node tree
*/
- const bNodeTree* tree;
+ const bNodeTree *tree;
/**
* @brief reference to the output float buffer
@@ -49,17 +49,17 @@ private:
/**
* @brief local reference to the input image operation
*/
- SocketReader* imageInput;
+ SocketReader *imageInput;
/**
* @brief local reference to the input alpha operation
*/
- SocketReader* alphaInput;
+ SocketReader *alphaInput;
public:
CompositorOperation();
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers);
- void setScene(const Scene* scene) {this->scene = scene;}
- void setbNodeTree(const bNodeTree* tree) {this->tree= tree;}
+ void setScene(const Scene *scene) {this->scene = scene;}
+ void setbNodeTree(const bNodeTree *tree) {this->tree = tree;}
bool isOutputOperation(bool rendering) const {return rendering;}
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
index 3267994feea..df12a7d6b49 100644
--- a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
@@ -25,23 +25,27 @@
extern "C" {
#include "IMB_imbuf.h"
}
-ConvertColorProfileOperation::ConvertColorProfileOperation(): NodeOperation() {
+ConvertColorProfileOperation::ConvertColorProfileOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
this->predivided = false;
}
-void ConvertColorProfileOperation::initExecution() {
+void ConvertColorProfileOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertColorProfileOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertColorProfileOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float color[4];
inputOperation->read(color, x, y, sampler, inputBuffers);
IMB_buffer_float_from_float(outputValue, color, 4, this->toProfile, this->fromProfile, this->predivided, 1, 1, 0, 0);
}
-void ConvertColorProfileOperation::deinitExecution() {
+void ConvertColorProfileOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
index 9781795b952..1868de6d815 100644
--- a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
@@ -59,7 +59,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp b/source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp
index 8c48c5c0d14..4421dec319a 100644
--- a/source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp
@@ -22,22 +22,26 @@
#include "COM_ConvertColorToBWOperation.h"
-ConvertColorToBWOperation::ConvertColorToBWOperation(): NodeOperation() {
+ConvertColorToBWOperation::ConvertColorToBWOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_VALUE);
this->inputOperation = NULL;
}
-void ConvertColorToBWOperation::initExecution() {
+void ConvertColorToBWOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertColorToBWOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertColorToBWOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
inputOperation->read(&inputColor[0], x, y, sampler, inputBuffers);
outputValue[0] = (inputColor[0]*0.35f + inputColor[1]*0.45f + inputColor[2]*0.2f)*inputColor[3];
}
-void ConvertColorToBWOperation::deinitExecution() {
+void ConvertColorToBWOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertColorToBWOperation.h b/source/blender/compositor/operations/COM_ConvertColorToBWOperation.h
index 82d71453e1e..616cf0f2d01 100644
--- a/source/blender/compositor/operations/COM_ConvertColorToBWOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertColorToBWOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.cpp b/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.cpp
index af86f3ea5e8..ce45266ace0 100644
--- a/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.cpp
@@ -22,20 +22,24 @@
#include "COM_ConvertColorToVectorOperation.h"
-ConvertColorToVectorOperation::ConvertColorToVectorOperation(): NodeOperation() {
+ConvertColorToVectorOperation::ConvertColorToVectorOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_VECTOR);
this->inputOperation = NULL;
}
-void ConvertColorToVectorOperation::initExecution() {
+void ConvertColorToVectorOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertColorToVectorOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertColorToVectorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
inputOperation->read(outputValue, x, y, sampler, inputBuffers);
}
-void ConvertColorToVectorOperation::deinitExecution() {
+void ConvertColorToVectorOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.h b/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.h
index de7315da02f..11a1bf30a07 100644
--- a/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertColorToVectorOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertColourToValueProg.cpp b/source/blender/compositor/operations/COM_ConvertColourToValueProg.cpp
index caf41419668..84a33f652cd 100644
--- a/source/blender/compositor/operations/COM_ConvertColourToValueProg.cpp
+++ b/source/blender/compositor/operations/COM_ConvertColourToValueProg.cpp
@@ -22,22 +22,26 @@
#include "COM_ConvertColourToValueProg.h"
-ConvertColourToValueProg::ConvertColourToValueProg(): NodeOperation() {
+ConvertColourToValueProg::ConvertColourToValueProg(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_VALUE);
this->inputOperation = NULL;
}
-void ConvertColourToValueProg::initExecution() {
+void ConvertColourToValueProg::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertColourToValueProg::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertColourToValueProg::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
inputOperation->read(&inputColor[0], x, y, sampler, inputBuffers);
outputValue[0] = ((inputColor[0] + inputColor[1] + inputColor[2])/3.0f)*inputColor[3];
}
-void ConvertColourToValueProg::deinitExecution() {
+void ConvertColourToValueProg::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertColourToValueProg.h b/source/blender/compositor/operations/COM_ConvertColourToValueProg.h
index 73e71b5665a..7aa07dd46f2 100644
--- a/source/blender/compositor/operations/COM_ConvertColourToValueProg.h
+++ b/source/blender/compositor/operations/COM_ConvertColourToValueProg.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
index e262533b2f7..f64f0c054b1 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
@@ -24,7 +24,8 @@
#include "BLI_math.h"
#include "DNA_camera_types.h"
-ConvertDepthToRadiusOperation::ConvertDepthToRadiusOperation(): NodeOperation() {
+ConvertDepthToRadiusOperation::ConvertDepthToRadiusOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
this->inputOperation = NULL;
@@ -33,13 +34,14 @@ ConvertDepthToRadiusOperation::ConvertDepthToRadiusOperation(): NodeOperation()
this->maxRadius = 32.0f;
}
-float ConvertDepthToRadiusOperation::determineFocalDistance() {
+float ConvertDepthToRadiusOperation::determineFocalDistance()
+{
if (cameraObject == NULL || cameraObject->type != OB_CAMERA) {
return 10.0f;
}
else {
- Camera *camera= (Camera*)this->cameraObject->data;
+ Camera *camera = (Camera*)this->cameraObject->data;
cam_lens = camera->lens;
if (camera->dof_ob) {
/* too simple, better to return the distance on the view axis only
@@ -56,10 +58,11 @@ float ConvertDepthToRadiusOperation::determineFocalDistance() {
}
}
-void ConvertDepthToRadiusOperation::initExecution() {
+void ConvertDepthToRadiusOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
float focalDistance = determineFocalDistance();
- if (focalDistance==0.0f) focalDistance = 1e10f; /* if the dof is 0.0 then set it be be far away */
+ if (focalDistance == 0.0f) focalDistance = 1e10f; /* if the dof is 0.0 then set it be be far away */
inverseFocalDistance = 1.f/focalDistance;
this->aspect = (this->getWidth() > this->getHeight()) ? (this->getHeight() / (float)this->getWidth()) : (this->getWidth() / (float)this->getHeight());
this->aperture = 0.5f*(this->cam_lens / (this->aspect*32.f)) / this->fStop;
@@ -67,7 +70,8 @@ void ConvertDepthToRadiusOperation::initExecution() {
this->dof_sp = (float)minsz / (16.f / cam_lens); // <- == aspect * MIN2(img->x, img->y) / tan(0.5f * fov);
}
-void ConvertDepthToRadiusOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertDepthToRadiusOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
float z;
float radius;
@@ -93,6 +97,7 @@ void ConvertDepthToRadiusOperation::executePixel(float* outputValue, float x, fl
else outputValue[0] = 0.0f;
}
-void ConvertDepthToRadiusOperation::deinitExecution() {
+void ConvertDepthToRadiusOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
index 80a56122565..c199ea87fe3 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
@@ -52,7 +52,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
@@ -66,7 +66,7 @@ public:
void setfStop(float fStop) {this->fStop = fStop;}
void setMaxRadius(float maxRadius) {this->maxRadius = maxRadius;}
- void setCameraObject(Object* camera) {this->cameraObject = camera;}
+ void setCameraObject(Object *camera) {this->cameraObject = camera;}
float determineFocalDistance();
};
#endif
diff --git a/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.cpp b/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.cpp
index 8de98fef28b..97dd7e69092 100644
--- a/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.cpp
@@ -23,24 +23,28 @@
#include "COM_ConvertHSVToRGBOperation.h"
#include "BLI_math_color.h"
-ConvertHSVToRGBOperation::ConvertHSVToRGBOperation(): NodeOperation() {
+ConvertHSVToRGBOperation::ConvertHSVToRGBOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ConvertHSVToRGBOperation::initExecution() {
+void ConvertHSVToRGBOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertHSVToRGBOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertHSVToRGBOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
inputOperation->read(inputColor, x, y, sampler, inputBuffers);
hsv_to_rgb(inputColor[0], inputColor[1], inputColor[2], &outputValue[0], &outputValue[1], &outputValue[2]);
outputValue[3] = inputColor[3];
}
-void ConvertHSVToRGBOperation::deinitExecution() {
+void ConvertHSVToRGBOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.h b/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.h
index f2f61250aad..327b4089934 100644
--- a/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertHSVToRGBOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp b/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp
index 509093f4d5f..547915f58c9 100644
--- a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp
@@ -22,18 +22,21 @@
#include "COM_ConvertKeyToPremulOperation.h"
#include "BLI_math.h"
-ConvertKeyToPremulOperation::ConvertKeyToPremulOperation(): NodeOperation() {
+ConvertKeyToPremulOperation::ConvertKeyToPremulOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputColor = NULL;
}
-void ConvertKeyToPremulOperation::initExecution() {
+void ConvertKeyToPremulOperation::initExecution()
+{
this->inputColor = getInputSocketReader(0);
}
-void ConvertKeyToPremulOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertKeyToPremulOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
float alpha;
@@ -48,6 +51,7 @@ void ConvertKeyToPremulOperation::executePixel(float* outputValue, float x, floa
outputValue[3] = alpha;
}
-void ConvertKeyToPremulOperation::deinitExecution() {
+void ConvertKeyToPremulOperation::deinitExecution()
+{
this->inputColor = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h b/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h
index 15195b37f49..1d5a1c1c4a6 100644
--- a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h
@@ -40,7 +40,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
index c800587ab0c..16636ee2afc 100644
--- a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
@@ -22,18 +22,21 @@
#include "COM_ConvertPremulToKeyOperation.h"
#include "BLI_math.h"
-ConvertPremulToKeyOperation::ConvertPremulToKeyOperation(): NodeOperation() {
+ConvertPremulToKeyOperation::ConvertPremulToKeyOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputColor = NULL;
}
-void ConvertPremulToKeyOperation::initExecution() {
+void ConvertPremulToKeyOperation::initExecution()
+{
this->inputColor = getInputSocketReader(0);
}
-void ConvertPremulToKeyOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertPremulToKeyOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
float alpha;
@@ -41,9 +44,9 @@ void ConvertPremulToKeyOperation::executePixel(float* outputValue, float x, floa
alpha = inputValue[3];
if (fabsf(alpha) < 1e-5f) {
- outputValue[0]= 0.f;
- outputValue[1]= 0.f;
- outputValue[2]= 0.f;
+ outputValue[0] = 0.f;
+ outputValue[1] = 0.f;
+ outputValue[2] = 0.f;
}
else {
outputValue[0] = inputValue[0] / alpha;
@@ -55,6 +58,7 @@ void ConvertPremulToKeyOperation::executePixel(float* outputValue, float x, floa
outputValue[3] = alpha;
}
-void ConvertPremulToKeyOperation::deinitExecution() {
+void ConvertPremulToKeyOperation::deinitExecution()
+{
this->inputColor = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h
index 431dcfe5742..17597fa8f15 100644
--- a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h
@@ -40,7 +40,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.cpp b/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.cpp
index b8208a864ff..99054efc267 100644
--- a/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.cpp
@@ -23,23 +23,27 @@
#include "COM_ConvertRGBToHSVOperation.h"
#include "BLI_math_color.h"
-ConvertRGBToHSVOperation::ConvertRGBToHSVOperation(): NodeOperation() {
+ConvertRGBToHSVOperation::ConvertRGBToHSVOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ConvertRGBToHSVOperation::initExecution() {
+void ConvertRGBToHSVOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertRGBToHSVOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertRGBToHSVOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
inputOperation->read(inputColor, x, y, sampler, inputBuffers);
rgb_to_hsv(inputColor[0], inputColor[1], inputColor[2], &outputValue[0], &outputValue[1], &outputValue[2]);
outputValue[3] = inputColor[3];
}
-void ConvertRGBToHSVOperation::deinitExecution() {
+void ConvertRGBToHSVOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.h b/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.h
index a36092640e8..5064bd06993 100644
--- a/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertRGBToHSVOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp
index e1aa91e35da..c626dc03000 100644
--- a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp
@@ -22,17 +22,20 @@
#include "COM_ConvertRGBToYCCOperation.h"
#include "BLI_math_color.h"
-ConvertRGBToYCCOperation::ConvertRGBToYCCOperation(): NodeOperation() {
+ConvertRGBToYCCOperation::ConvertRGBToYCCOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ConvertRGBToYCCOperation::initExecution() {
+void ConvertRGBToYCCOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertRGBToYCCOperation::setMode(int mode) {
+void ConvertRGBToYCCOperation::setMode(int mode)
+{
switch (mode)
{
case 1:
@@ -48,7 +51,8 @@ void ConvertRGBToYCCOperation::setMode(int mode) {
}
}
-void ConvertRGBToYCCOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertRGBToYCCOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
float color[3];
@@ -62,6 +66,7 @@ void ConvertRGBToYCCOperation::executePixel(float* outputValue, float x, float y
outputValue[3] = inputColor[3];
}
-void ConvertRGBToYCCOperation::deinitExecution() {
+void ConvertRGBToYCCOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.h b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.h
index 76825061c19..a952627893b 100644
--- a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.h
@@ -48,7 +48,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.cpp b/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.cpp
index c8ab3dd5a4b..c4b870d6ad5 100644
--- a/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.cpp
@@ -22,23 +22,27 @@
#include "COM_ConvertRGBToYUVOperation.h"
#include "BLI_math_color.h"
-ConvertRGBToYUVOperation::ConvertRGBToYUVOperation(): NodeOperation() {
+ConvertRGBToYUVOperation::ConvertRGBToYUVOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ConvertRGBToYUVOperation::initExecution() {
+void ConvertRGBToYUVOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertRGBToYUVOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertRGBToYUVOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
inputOperation->read(inputColor, x, y, sampler, inputBuffers);
rgb_to_yuv(inputColor[0], inputColor[1], inputColor[2], &outputValue[0], &outputValue[1], &outputValue[2]);
outputValue[3] = inputColor[3];
}
-void ConvertRGBToYUVOperation::deinitExecution() {
+void ConvertRGBToYUVOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.h b/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.h
index aba759b6b97..5bc763dde00 100644
--- a/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertRGBToYUVOperation.h
@@ -43,7 +43,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertValueToColourProg.cpp b/source/blender/compositor/operations/COM_ConvertValueToColourProg.cpp
index 622163739d6..dce554efbac 100644
--- a/source/blender/compositor/operations/COM_ConvertValueToColourProg.cpp
+++ b/source/blender/compositor/operations/COM_ConvertValueToColourProg.cpp
@@ -22,16 +22,19 @@
#include "COM_ConvertValueToColourProg.h"
-ConvertValueToColourProg::ConvertValueToColourProg(): NodeOperation() {
+ConvertValueToColourProg::ConvertValueToColourProg(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
}
-void ConvertValueToColourProg::initExecution() {
+void ConvertValueToColourProg::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
}
-void ConvertValueToColourProg::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertValueToColourProg::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
this->inputProgram->read(inputValue, x, y, sampler, inputBuffers);
color[0] = inputValue[0];
@@ -40,6 +43,7 @@ void ConvertValueToColourProg::executePixel(float* color, float x, float y, Pixe
color[3] = 1.0f;
}
-void ConvertValueToColourProg::deinitExecution() {
+void ConvertValueToColourProg::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertValueToColourProg.h b/source/blender/compositor/operations/COM_ConvertValueToColourProg.h
index 25643a74f35..4956f7196f5 100644
--- a/source/blender/compositor/operations/COM_ConvertValueToColourProg.h
+++ b/source/blender/compositor/operations/COM_ConvertValueToColourProg.h
@@ -30,14 +30,14 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader* inputProgram;
+ SocketReader *inputProgram;
public:
ConvertValueToColourProg();
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp b/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp
index c675ea16fdb..ba7913d24ee 100644
--- a/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp
@@ -22,17 +22,20 @@
#include "COM_ConvertValueToVectorOperation.h"
-ConvertValueToVectorOperation::ConvertValueToVectorOperation(): NodeOperation() {
+ConvertValueToVectorOperation::ConvertValueToVectorOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VECTOR);
this->inputOperation = NULL;
}
-void ConvertValueToVectorOperation::initExecution() {
+void ConvertValueToVectorOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertValueToVectorOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertValueToVectorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float input[4];
inputOperation->read(input, x, y, sampler, inputBuffers);
outputValue[0] = input[0];
@@ -41,6 +44,7 @@ void ConvertValueToVectorOperation::executePixel(float* outputValue, float x, fl
outputValue[3] = 0.0f;
}
-void ConvertValueToVectorOperation::deinitExecution() {
+void ConvertValueToVectorOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.h b/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.h
index 0824bb0e4fe..1e6a7d4b3e7 100644
--- a/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.cpp b/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.cpp
index 517fc56e93e..5a4cc4d3549 100644
--- a/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.cpp
@@ -22,21 +22,25 @@
#include "COM_ConvertVectorToColorOperation.h"
-ConvertVectorToColorOperation::ConvertVectorToColorOperation(): NodeOperation() {
+ConvertVectorToColorOperation::ConvertVectorToColorOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VECTOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ConvertVectorToColorOperation::initExecution() {
+void ConvertVectorToColorOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertVectorToColorOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertVectorToColorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
inputOperation->read(outputValue, x, y, sampler, inputBuffers);
outputValue[3] = 1.0f;
}
-void ConvertVectorToColorOperation::deinitExecution() {
+void ConvertVectorToColorOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.h b/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.h
index 4ebaf5b9230..45ffd0675bd 100644
--- a/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertVectorToColorOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.cpp b/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.cpp
index a57cd229e1f..67cc42ac8fc 100644
--- a/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.cpp
@@ -22,22 +22,26 @@
#include "COM_ConvertVectorToValueOperation.h"
-ConvertVectorToValueOperation::ConvertVectorToValueOperation(): NodeOperation() {
+ConvertVectorToValueOperation::ConvertVectorToValueOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VECTOR);
this->addOutputSocket(COM_DT_VALUE);
this->inputOperation = NULL;
}
-void ConvertVectorToValueOperation::initExecution() {
+void ConvertVectorToValueOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertVectorToValueOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertVectorToValueOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float input[4];
inputOperation->read(input, x, y, sampler, inputBuffers);
outputValue[0] = (input[0]+input[1]+input[2])/3.0f;
}
-void ConvertVectorToValueOperation::deinitExecution() {
+void ConvertVectorToValueOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.h b/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.h
index ede7853f57e..59bae18ed26 100644
--- a/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertVectorToValueOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp
index 6f9c5244c29..d3048c131e4 100644
--- a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp
@@ -22,17 +22,20 @@
#include "COM_ConvertYCCToRGBOperation.h"
#include "BLI_math_color.h"
-ConvertYCCToRGBOperation::ConvertYCCToRGBOperation(): NodeOperation() {
+ConvertYCCToRGBOperation::ConvertYCCToRGBOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ConvertYCCToRGBOperation::initExecution() {
+void ConvertYCCToRGBOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertYCCToRGBOperation::setMode(int mode) {
+void ConvertYCCToRGBOperation::setMode(int mode)
+{
switch (mode)
{
case 1:
@@ -48,7 +51,8 @@ void ConvertYCCToRGBOperation::setMode(int mode) {
}
}
-void ConvertYCCToRGBOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertYCCToRGBOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
inputOperation->read(inputColor, x, y, sampler, inputBuffers);
@@ -61,7 +65,8 @@ void ConvertYCCToRGBOperation::executePixel(float* outputValue, float x, float y
outputValue[3] = inputColor[3];
}
-void ConvertYCCToRGBOperation::deinitExecution() {
+void ConvertYCCToRGBOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.h b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.h
index c3702de3b48..a13c2826a79 100644
--- a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.h
@@ -48,7 +48,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.cpp b/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.cpp
index a807030cb8a..d7037a2c2d1 100644
--- a/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.cpp
@@ -22,24 +22,28 @@
#include "COM_ConvertYUVToRGBOperation.h"
#include "BLI_math_color.h"
-ConvertYUVToRGBOperation::ConvertYUVToRGBOperation(): NodeOperation() {
+ConvertYUVToRGBOperation::ConvertYUVToRGBOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void ConvertYUVToRGBOperation::initExecution() {
+void ConvertYUVToRGBOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void ConvertYUVToRGBOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ConvertYUVToRGBOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
inputOperation->read(inputColor, x, y, sampler, inputBuffers);
yuv_to_rgb(inputColor[0], inputColor[1], inputColor[2], &outputValue[0], &outputValue[1], &outputValue[2]);
outputValue[3] = inputColor[3];
}
-void ConvertYUVToRGBOperation::deinitExecution() {
+void ConvertYUVToRGBOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.h b/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.h
index 6d82d36fe5c..380510d0100 100644
--- a/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertYUVToRGBOperation.h
@@ -43,7 +43,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp
index 6505e1be83e..0daa2b9c08a 100644
--- a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp
@@ -23,15 +23,18 @@
#include "COM_ConvolutionEdgeFilterOperation.h"
#include "BLI_math.h"
-ConvolutionEdgeFilterOperation::ConvolutionEdgeFilterOperation() : ConvolutionFilterOperation() {
+ConvolutionEdgeFilterOperation::ConvolutionEdgeFilterOperation() : ConvolutionFilterOperation()
+{
}
-inline void addFilter(float* result, float*input, float value) {
+inline void addFilter(float *result, float*input, float value)
+{
result[0] += input[0] * value;
result[1] += input[1] * value;
result[2] += input[2] * value;
}
-void ConvolutionEdgeFilterOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void ConvolutionEdgeFilterOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float in1[4],in2[4], res1[4], res2[4];
float value[4];
diff --git a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.h b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.h
index 64a52d1a925..a0f9c1b3452 100644
--- a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.h
+++ b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.h
@@ -28,7 +28,7 @@
class ConvolutionEdgeFilterOperation: public ConvolutionFilterOperation {
public:
ConvolutionEdgeFilterOperation();
- void executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data);
};
#endif
diff --git a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp
index 1bf53260e23..05cd570feaa 100644
--- a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_ConvolutionFilterOperation.h"
-ConvolutionFilterOperation::ConvolutionFilterOperation() : NodeOperation() {
+ConvolutionFilterOperation::ConvolutionFilterOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
@@ -31,12 +32,14 @@ ConvolutionFilterOperation::ConvolutionFilterOperation() : NodeOperation() {
this->filter = NULL;
this->setComplex(true);
}
-void ConvolutionFilterOperation::initExecution() {
+void ConvolutionFilterOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
this->inputValueOperation = this->getInputSocketReader(1);
}
-void ConvolutionFilterOperation::set3x3Filter(float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9) {
+void ConvolutionFilterOperation::set3x3Filter(float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9)
+{
this->filter = new float[9];
this->filter[0] = f1;
this->filter[1] = f2;
@@ -51,7 +54,8 @@ void ConvolutionFilterOperation::set3x3Filter(float f1, float f2, float f3, floa
this->filterWidth = 3;
}
-void ConvolutionFilterOperation::deinitExecution() {
+void ConvolutionFilterOperation::deinitExecution()
+{
this->inputOperation = NULL;
this->inputValueOperation = NULL;
if (this->filter) {
@@ -61,7 +65,8 @@ void ConvolutionFilterOperation::deinitExecution() {
}
-void ConvolutionFilterOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void ConvolutionFilterOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
color[0] = 0.0;
color[1] = 0.0;
color[2] = 0.0;
@@ -123,7 +128,8 @@ void ConvolutionFilterOperation::executePixel(float *color,int x, int y, MemoryB
color[2] = color[2]*value[0] + in2[2] * mval;
}
-bool ConvolutionFilterOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool ConvolutionFilterOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
int addx = (this->filterWidth-1)/2+1;
int addy = (this->filterHeight-1)/2+1;
diff --git a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.h b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.h
index 732b3d3699e..3276038726b 100644
--- a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.h
+++ b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.h
@@ -33,13 +33,13 @@ private:
protected:
SocketReader *inputOperation;
SocketReader *inputValueOperation;
- float* filter;
+ float *filter;
public:
ConvolutionFilterOperation();
void set3x3Filter(float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9);
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_CropOperation.cpp b/source/blender/compositor/operations/COM_CropOperation.cpp
index 3c4e3428ec2..192ad8d0bda 100644
--- a/source/blender/compositor/operations/COM_CropOperation.cpp
+++ b/source/blender/compositor/operations/COM_CropOperation.cpp
@@ -23,22 +23,24 @@
#include "COM_CropOperation.h"
#include "BLI_math.h"
-CropBaseOperation::CropBaseOperation() :NodeOperation() {
+CropBaseOperation::CropBaseOperation() :NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
this->settings = NULL;
}
-void CropBaseOperation::updateArea() {
+void CropBaseOperation::updateArea()
+{
SocketReader * inputReference = this->getInputSocketReader(0);
float width = inputReference->getWidth();
float height = inputReference->getHeight();
if (this->relative) {
- settings->x1= width * settings->fac_x1;
- settings->x2= width * settings->fac_x2;
- settings->y1= height * settings->fac_y1;
- settings->y2= height * settings->fac_y2;
+ settings->x1 = width * settings->fac_x1;
+ settings->x2 = width * settings->fac_x2;
+ settings->y1 = height * settings->fac_y1;
+ settings->y2 = height * settings->fac_y2;
}
if (width <= settings->x1 + 1)
settings->x1 = width - 1;
@@ -55,19 +57,23 @@ void CropBaseOperation::updateArea() {
this->ymin = MIN2(settings->y1, settings->y2);
}
-void CropBaseOperation::initExecution() {
+void CropBaseOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
updateArea();
}
-void CropBaseOperation::deinitExecution() {
+void CropBaseOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
-CropOperation::CropOperation() :CropBaseOperation() {
+CropOperation::CropOperation() :CropBaseOperation()
+{
}
-void CropOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void CropOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
if ((x < this->xmax && x >= xmin) && (y < ymax && y >= ymin)) {
inputOperation->read(color, x, y, sampler, inputBuffers);
}
@@ -79,10 +85,12 @@ void CropOperation::executePixel(float *color, float x, float y, PixelSampler sa
}
}
-CropImageOperation::CropImageOperation() :CropBaseOperation() {
+CropImageOperation::CropImageOperation() :CropBaseOperation()
+{
}
-bool CropImageOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool CropImageOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmax = input->xmax + this->xmin;
@@ -93,13 +101,15 @@ bool CropImageOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
-void CropImageOperation::determineResolution(unsigned int resolution[], unsigned int preferedResolution[]) {
+void CropImageOperation::determineResolution(unsigned int resolution[], unsigned int preferedResolution[])
+{
NodeOperation::determineResolution(resolution, preferedResolution);
updateArea();
resolution[0] = this->xmax - this->xmin;
resolution[1] = this->ymax - this->ymin;
}
-void CropImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void CropImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
this->inputOperation->read(color, (x + this->xmin), (y + this->ymin), sampler, inputBuffers);
}
diff --git a/source/blender/compositor/operations/COM_CropOperation.h b/source/blender/compositor/operations/COM_CropOperation.h
index a728212d221..e8edabf08ed 100644
--- a/source/blender/compositor/operations/COM_CropOperation.h
+++ b/source/blender/compositor/operations/COM_CropOperation.h
@@ -41,7 +41,7 @@ public:
void initExecution();
void deinitExecution();
void setCropSettings(NodeTwoXYs *settings) {this->settings = settings;}
- void setRelative(bool rel) {this->relative =rel;}
+ void setRelative(bool rel) {this->relative = rel;}
};
class CropOperation: public CropBaseOperation {
diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
index ddccff01772..fda5b00e2a0 100644
--- a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
@@ -30,9 +30,11 @@ extern "C" {
}
#endif
-CurveBaseOperation::CurveBaseOperation(): NodeOperation() {
+CurveBaseOperation::CurveBaseOperation(): NodeOperation()
+{
this->curveMapping = NULL;
}
-void CurveBaseOperation::initExecution() {
+void CurveBaseOperation::initExecution()
+{
curvemapping_initialize(this->curveMapping);
}
diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.h b/source/blender/compositor/operations/COM_CurveBaseOperation.h
index bd4ee2ef2ed..366af5b07cb 100644
--- a/source/blender/compositor/operations/COM_CurveBaseOperation.h
+++ b/source/blender/compositor/operations/COM_CurveBaseOperation.h
@@ -39,6 +39,6 @@ public:
*/
void initExecution();
- void setCurveMapping(CurveMapping* mapping) {this->curveMapping = mapping;}
+ void setCurveMapping(CurveMapping *mapping) {this->curveMapping = mapping;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
index c64f2593318..628daa7c775 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
@@ -23,7 +23,8 @@
#include "COM_DifferenceMatteOperation.h"
#include "BLI_math.h"
-DifferenceMatteOperation::DifferenceMatteOperation(): NodeOperation() {
+DifferenceMatteOperation::DifferenceMatteOperation(): NodeOperation()
+{
addInputSocket(COM_DT_COLOR);
addInputSocket(COM_DT_COLOR);
addOutputSocket(COM_DT_VALUE);
@@ -32,16 +33,19 @@ DifferenceMatteOperation::DifferenceMatteOperation(): NodeOperation() {
inputImage2Program = NULL;
}
-void DifferenceMatteOperation::initExecution() {
+void DifferenceMatteOperation::initExecution()
+{
this->inputImage1Program = this->getInputSocketReader(0);
this->inputImage2Program = this->getInputSocketReader(1);
}
-void DifferenceMatteOperation::deinitExecution() {
- this->inputImage1Program= NULL;
- this->inputImage2Program= NULL;
+void DifferenceMatteOperation::deinitExecution()
+{
+ this->inputImage1Program = NULL;
+ this->inputImage2Program = NULL;
}
-void DifferenceMatteOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void DifferenceMatteOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inColor1[4];
float inColor2[4];
@@ -53,9 +57,9 @@ void DifferenceMatteOperation::executePixel(float* outputValue, float x, float y
this->inputImage1Program->read(inColor1, x, y, sampler, inputBuffers);
this->inputImage2Program->read(inColor2, x, y, sampler, inputBuffers);
- difference= fabs(inColor2[0]-inColor1[0])+
- fabs(inColor2[1]-inColor1[1])+
- fabs(inColor2[2]-inColor1[2]);
+ difference = (fabs(inColor2[0] - inColor1[0]) +
+ fabs(inColor2[1] - inColor1[1]) +
+ fabs(inColor2[2] - inColor1[2]));
/*average together the distances*/
difference=difference/3.0;
@@ -78,7 +82,7 @@ void DifferenceMatteOperation::executePixel(float* outputValue, float x, float y
}
else {
/*foreground object*/
- outputValue[0]= inColor1[3];
+ outputValue[0] = inColor1[3];
}
}
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.h b/source/blender/compositor/operations/COM_DifferenceMatteOperation.h
index 2b63bfd7a15..95ebed6f63d 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.h
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.h
@@ -31,9 +31,9 @@
*/
class DifferenceMatteOperation : public NodeOperation {
private:
- NodeChroma* settings;
+ NodeChroma *settings;
SocketReader * inputImage1Program;
- SocketReader* inputImage2Program;
+ SocketReader *inputImage2Program;
public:
/**
* Default constructor
@@ -43,11 +43,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
- void setSettings(NodeChroma* nodeChroma) {this->settings= nodeChroma;}
+ void setSettings(NodeChroma *nodeChroma) {this->settings = nodeChroma;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp b/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
index c34d8976719..d9c0350eb09 100644
--- a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
+++ b/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
@@ -23,7 +23,8 @@
#include "COM_DilateErodeOperation.h"
#include "BLI_math.h"
-DilateErodeOperation::DilateErodeOperation(): NodeOperation() {
+DilateErodeOperation::DilateErodeOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
this->setComplex(true);
@@ -32,7 +33,8 @@ DilateErodeOperation::DilateErodeOperation(): NodeOperation() {
this->_switch = 0.5f;
this->distance = 0.0f;
}
-void DilateErodeOperation::initExecution() {
+void DilateErodeOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
if (this->distance < 0.0f) {
this->scope = - this->distance + this->inset;
@@ -50,12 +52,14 @@ void DilateErodeOperation::initExecution() {
}
}
-void* DilateErodeOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
- void* buffer = inputProgram->initializeTileData(NULL, memoryBuffers);
+void *DilateErodeOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
+ void *buffer = inputProgram->initializeTileData(NULL, memoryBuffers);
return buffer;
}
-void DilateErodeOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void DilateErodeOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float inputValue[4];
const float sw = this->_switch;
const float distance = this->distance;
@@ -64,9 +68,9 @@ void DilateErodeOperation::executePixel(float* color, int x, int y, MemoryBuffer
const float inset = this->inset;
float mindist = rd*2;
- MemoryBuffer* inputBuffer = (MemoryBuffer*)data;
- float* buffer = inputBuffer->getBuffer();
- rcti* rect = inputBuffer->getRect();
+ MemoryBuffer *inputBuffer = (MemoryBuffer*)data;
+ float *buffer = inputBuffer->getBuffer();
+ rcti *rect = inputBuffer->getRect();
const int minx = max(x - scope, rect->xmin);
const int miny = max(y - scope, rect->ymin);
const int maxx = min(x + scope, rect->xmax);
@@ -137,11 +141,13 @@ void DilateErodeOperation::executePixel(float* color, int x, int y, MemoryBuffer
}
}
-void DilateErodeOperation::deinitExecution() {
+void DilateErodeOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
-bool DilateErodeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool DilateErodeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmax = input->xmax + scope;
diff --git a/source/blender/compositor/operations/COM_DilateErodeOperation.h b/source/blender/compositor/operations/COM_DilateErodeOperation.h
index af554fa0d16..102d1165bc8 100644
--- a/source/blender/compositor/operations/COM_DilateErodeOperation.h
+++ b/source/blender/compositor/operations/COM_DilateErodeOperation.h
@@ -47,14 +47,14 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
*/
void initExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
/**
* Deinitialize the execution
*/
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
index 4b4e9ce851a..30a09a45ade 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
@@ -27,7 +27,8 @@ extern "C" {
#include "RE_pipeline.h"
}
-DirectionalBlurOperation::DirectionalBlurOperation() : NodeOperation() {
+DirectionalBlurOperation::DirectionalBlurOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setComplex(true);
@@ -35,7 +36,8 @@ DirectionalBlurOperation::DirectionalBlurOperation() : NodeOperation() {
this->inputProgram = NULL;
}
-void DirectionalBlurOperation::initExecution() {
+void DirectionalBlurOperation::initExecution()
+{
this->inputProgram = getInputSocketReader(0);
QualityStepHelper::initExecution(COM_QH_INCREASE);
const float angle = this->data->angle;
@@ -48,37 +50,38 @@ void DirectionalBlurOperation::initExecution() {
const float width = getWidth();
const float height = getHeight();
- const float a= angle;
- const float itsc= 1.f / pow(2.f, (float)iterations);
+ const float a = angle;
+ const float itsc = 1.f / pow(2.f, (float)iterations);
float D;
- D= distance * sqrtf(width*width + height*height);
- center_x_pix= center_x * width;
- center_y_pix= center_y * height;
+ D = distance * sqrtf(width*width + height*height);
+ center_x_pix = center_x * width;
+ center_y_pix = center_y * height;
tx= itsc * D * cos(a);
ty= -itsc * D * sin(a);
sc= itsc * zoom;
- rot= itsc * spin;
+ rot = itsc * spin;
}
-void DirectionalBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void DirectionalBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
const int iterations = pow(2.f, this->data->iter);
- float col[4]= {0,0,0,0};
- float col2[4]= {0,0,0,0};
+ float col[4] = {0,0,0,0};
+ float col2[4] = {0,0,0,0};
this->inputProgram->read(col2, x, y, COM_PS_NEAREST, inputBuffers);
float ltx = tx;
float lty = ty;
float lsc = sc;
float lrot = rot;
/* blur the image */
- for (int i= 0; i < iterations; ++i) {
- const float cs= cos(lrot), ss= sin(lrot);
- const float isc= 1.f / (1.f + lsc);
+ for (int i = 0; i < iterations; ++i) {
+ const float cs = cos(lrot), ss = sin(lrot);
+ const float isc = 1.f / (1.f + lsc);
- const float v= isc * (y - center_y_pix) + lty;
- const float u= isc * (x - center_x_pix) + ltx;
+ const float v = isc * (y - center_y_pix) + lty;
+ const float u = isc * (x - center_x_pix) + ltx;
this->inputProgram->read(col, cs * u + ss * v + center_x_pix, cs * v - ss * u + center_y_pix, COM_PS_NEAREST, inputBuffers);
@@ -99,11 +102,13 @@ void DirectionalBlurOperation::executePixel(float* color, int x, int y, MemoryBu
color[3] = col2[3]/iterations;
}
-void DirectionalBlurOperation::deinitExecution() {
+void DirectionalBlurOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
-bool DirectionalBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool DirectionalBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmax = this->getWidth();
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.h b/source/blender/compositor/operations/COM_DirectionalBlurOperation.h
index e82b451c102..280e9247c1b 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.h
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.h
@@ -27,8 +27,8 @@
class DirectionalBlurOperation : public NodeOperation, public QualityStepHelper {
private:
- SocketReader* inputProgram;
- NodeDBlurData* data;
+ SocketReader *inputProgram;
+ NodeDBlurData *data;
float center_x_pix, center_y_pix;
float tx, ty;
@@ -40,7 +40,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_DisplaceOperation.cpp b/source/blender/compositor/operations/COM_DisplaceOperation.cpp
index b30ce5ac5b5..2add367f39e 100644
--- a/source/blender/compositor/operations/COM_DisplaceOperation.cpp
+++ b/source/blender/compositor/operations/COM_DisplaceOperation.cpp
@@ -23,7 +23,8 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
-DisplaceOperation::DisplaceOperation(): NodeOperation() {
+DisplaceOperation::DisplaceOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VECTOR);
this->addInputSocket(COM_DT_VALUE);
@@ -37,7 +38,8 @@ DisplaceOperation::DisplaceOperation(): NodeOperation() {
this->inputScaleYProgram = NULL;
}
-void DisplaceOperation::initExecution() {
+void DisplaceOperation::initExecution()
+{
this->inputColorProgram = this->getInputSocketReader(0);
this->inputVectorProgram = this->getInputSocketReader(1);
this->inputScaleXProgram = this->getInputSocketReader(2);
@@ -52,7 +54,7 @@ void DisplaceOperation::initExecution() {
* in order to take effect */
#define DISPLACE_EPSILON 0.01f
-void DisplaceOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data)
+void DisplaceOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
float inVector[4];
float inScale[4];
@@ -97,14 +99,16 @@ void DisplaceOperation::executePixel(float* color, int x, int y, MemoryBuffer *i
this->inputColorProgram->read(color, u, v, dxt, dyt, inputBuffers);
}
-void DisplaceOperation::deinitExecution() {
+void DisplaceOperation::deinitExecution()
+{
this->inputColorProgram = NULL;
this->inputVectorProgram = NULL;
this->inputScaleXProgram = NULL;
this->inputScaleYProgram = NULL;
}
-bool DisplaceOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool DisplaceOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti colorInput;
rcti vectorInput;
NodeOperation *operation=NULL;
diff --git a/source/blender/compositor/operations/COM_DisplaceOperation.h b/source/blender/compositor/operations/COM_DisplaceOperation.h
index 17f65eea20f..9c59c928854 100644
--- a/source/blender/compositor/operations/COM_DisplaceOperation.h
+++ b/source/blender/compositor/operations/COM_DisplaceOperation.h
@@ -29,10 +29,10 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader* inputColorProgram;
- SocketReader* inputVectorProgram;
- SocketReader* inputScaleXProgram;
- SocketReader* inputScaleYProgram;
+ SocketReader *inputColorProgram;
+ SocketReader *inputVectorProgram;
+ SocketReader *inputScaleXProgram;
+ SocketReader *inputScaleYProgram;
float width_x4;
float height_x4;
@@ -48,7 +48,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
index 99d1eb1cd14..8675caca1e2 100644
--- a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
+++ b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
@@ -23,7 +23,8 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
-DisplaceSimpleOperation::DisplaceSimpleOperation(): NodeOperation() {
+DisplaceSimpleOperation::DisplaceSimpleOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VECTOR);
this->addInputSocket(COM_DT_VALUE);
@@ -36,7 +37,8 @@ DisplaceSimpleOperation::DisplaceSimpleOperation(): NodeOperation() {
this->inputScaleYProgram = NULL;
}
-void DisplaceSimpleOperation::initExecution() {
+void DisplaceSimpleOperation::initExecution()
+{
this->inputColorProgram = this->getInputSocketReader(0);
this->inputVectorProgram = this->getInputSocketReader(1);
this->inputScaleXProgram = this->getInputSocketReader(2);
@@ -51,7 +53,7 @@ void DisplaceSimpleOperation::initExecution() {
* in order to take effect */
#define DISPLACE_EPSILON 0.01f
-void DisplaceSimpleOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+void DisplaceSimpleOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
{
float inVector[4];
float inScale[4];
@@ -83,14 +85,16 @@ void DisplaceSimpleOperation::executePixel(float* color, float x, float y, Pixel
this->inputColorProgram->read(color, u, v, sampler, inputBuffers);
}
-void DisplaceSimpleOperation::deinitExecution() {
+void DisplaceSimpleOperation::deinitExecution()
+{
this->inputColorProgram = NULL;
this->inputVectorProgram = NULL;
this->inputScaleXProgram = NULL;
this->inputScaleYProgram = NULL;
}
-bool DisplaceSimpleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool DisplaceSimpleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti colorInput;
NodeOperation *operation=NULL;
diff --git a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
index 88569954305..0e3bcc1b1f0 100644
--- a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
+++ b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
@@ -29,10 +29,10 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader* inputColorProgram;
- SocketReader* inputVectorProgram;
- SocketReader* inputScaleXProgram;
- SocketReader* inputScaleYProgram;
+ SocketReader *inputColorProgram;
+ SocketReader *inputVectorProgram;
+ SocketReader *inputScaleXProgram;
+ SocketReader *inputScaleYProgram;
float width_x4;
float height_x4;
@@ -48,7 +48,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp
index ab4df7bf1ac..304f7fa5066 100644
--- a/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_DistanceMatteOperation.h"
#include "BLI_math.h"
-DistanceMatteOperation::DistanceMatteOperation(): NodeOperation() {
+DistanceMatteOperation::DistanceMatteOperation(): NodeOperation()
+{
addInputSocket(COM_DT_COLOR);
addInputSocket(COM_DT_COLOR);
addOutputSocket(COM_DT_VALUE);
@@ -31,17 +32,20 @@ DistanceMatteOperation::DistanceMatteOperation(): NodeOperation() {
inputKeyProgram = NULL;
}
-void DistanceMatteOperation::initExecution() {
+void DistanceMatteOperation::initExecution()
+{
this->inputImageProgram = this->getInputSocketReader(0);
this->inputKeyProgram = this->getInputSocketReader(1);
}
-void DistanceMatteOperation::deinitExecution() {
- this->inputImageProgram= NULL;
- this->inputKeyProgram= NULL;
+void DistanceMatteOperation::deinitExecution()
+{
+ this->inputImageProgram = NULL;
+ this->inputKeyProgram = NULL;
}
-void DistanceMatteOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void DistanceMatteOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inKey[4];
float inImage[4];
diff --git a/source/blender/compositor/operations/COM_DistanceMatteOperation.h b/source/blender/compositor/operations/COM_DistanceMatteOperation.h
index efa735445fa..2a668f31f8f 100644
--- a/source/blender/compositor/operations/COM_DistanceMatteOperation.h
+++ b/source/blender/compositor/operations/COM_DistanceMatteOperation.h
@@ -42,11 +42,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
- void setSettings(NodeChroma* nodeChroma) {this->settings= nodeChroma;}
+ void setSettings(NodeChroma *nodeChroma) {this->settings = nodeChroma;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_DotproductOperation.cpp b/source/blender/compositor/operations/COM_DotproductOperation.cpp
index 284fb0ddca4..b03b176f08a 100644
--- a/source/blender/compositor/operations/COM_DotproductOperation.cpp
+++ b/source/blender/compositor/operations/COM_DotproductOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_DotproductOperation.h"
-DotproductOperation::DotproductOperation() : NodeOperation() {
+DotproductOperation::DotproductOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_VECTOR);
this->addInputSocket(COM_DT_VECTOR);
this->addOutputSocket(COM_DT_VALUE);
@@ -30,19 +31,22 @@ DotproductOperation::DotproductOperation() : NodeOperation() {
this->input1Operation = NULL;
this->input2Operation = NULL;
}
-void DotproductOperation::initExecution() {
+void DotproductOperation::initExecution()
+{
this->input1Operation = this->getInputSocketReader(0);
this->input2Operation = this->getInputSocketReader(1);
}
-void DotproductOperation::deinitExecution() {
+void DotproductOperation::deinitExecution()
+{
this->input1Operation = NULL;
this->input2Operation = NULL;
}
/** @todo: current implementation is the inverse of a dotproduct. not 'logically' correct
*/
-void DotproductOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void DotproductOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float input1[4];
float input2[4];
this->input1Operation->read(input1, x, y, sampler, inputBuffers);
diff --git a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
index b42e676893a..9e911e7ba40 100644
--- a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
@@ -26,7 +26,8 @@
// this part has been copied from the double edge mask
// Contributor(s): Peter Larabell.
-static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
+static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -106,7 +107,7 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
}
/* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
+ for (x = t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel to the right, or to the left, are empty in the inner mask,
@@ -126,7 +127,7 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
+ for (x = rw-2; x; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel to the right, or to the left, are empty in the inner mask,
@@ -145,7 +146,7 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x = t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
@@ -165,7 +166,7 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
+ for (x = t-rw; x>rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
@@ -189,7 +190,8 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
rsize[2]=gsz;
}
-static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
+static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -292,7 +294,7 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
}
}
/* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
+ for (x = t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel to the left, or to the right, are empty in the inner mask,
@@ -318,7 +320,7 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
+ for (x = rw-2; x; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel to the left, or to the right, are empty in the inner mask,
@@ -343,7 +345,7 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x = t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
@@ -369,7 +371,7 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
+ for (x = t-rw; x>rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
@@ -399,7 +401,8 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
rsize[2]=gsz;
}
-static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
+static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -475,7 +478,7 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
}
/* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
+ for (x = t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty to the left or to the right
@@ -494,7 +497,7 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
+ for (x = rw-2; x; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty to the left or to the right
@@ -512,7 +515,7 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x = t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty underneath or above
@@ -531,7 +534,7 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
+ for (x = t-rw; x>rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty underneath or above
@@ -554,7 +557,8 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
rsize[2]=gsz;
}
-static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
+static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -653,7 +657,7 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
}
}
/* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
+ for (x = t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty to the left or to the right
@@ -678,7 +682,7 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
+ for (x = rw-2; x; x--) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty to the left or to the right
@@ -702,7 +706,7 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x = t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty underneath or above
@@ -727,7 +731,7 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
+ for (x = t-rw; x>rw; x-=rw) {
// test if inner mask is filled
if (limask[x]) {
// test if inner mask is empty underneath or above
@@ -756,7 +760,8 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
rsize[2]=gsz;
}
-static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz) {
+static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz)
+{
int x; // x = pixel loop counter
int a; // a = pixel loop counter
int dx; // dx = delta x
@@ -765,7 +770,7 @@ static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *l
int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
/* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
+ for (x = (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
a=x-2;
pix_prevRow=a+rw;
pix_nextRow=a-rw;
@@ -781,9 +786,9 @@ static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *l
then the current pixel is counted as being a true outer edge pixel.
*/
if ((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
- (!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
- (!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
- (!lomask[pix_prevRow] && !limask[pix_prevRow]))
+ (!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
+ (!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
+ (!lomask[pix_prevRow] && !limask[pix_prevRow]))
{
in_osz++; // increment the outer boundary pixel count
lres[a]=3; // flag pixel as part of outer edge
@@ -817,7 +822,8 @@ static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *l
rsize[2]=in_gsz;
}
-static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz) {
+static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz)
+{
int x; // x = pixel loop counter
int a; // a = pixel loop counter
int dx; // dx = delta x
@@ -826,7 +832,7 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
/* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
+ for (x = (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
a=x-2;
pix_prevRow=a+rw;
pix_nextRow=a-rw;
@@ -842,9 +848,9 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
then the current pixel is counted as being a true outer edge pixel.
*/
if ((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
- (!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
- (!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
- (!lomask[pix_prevRow] && !limask[pix_prevRow]))
+ (!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
+ (!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
+ (!lomask[pix_prevRow] && !limask[pix_prevRow]))
{
in_osz++; // increment the outer boundary pixel count
lres[a]=3; // flag pixel as part of outer edge
@@ -858,9 +864,9 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
}
else {
if ((!limask[pix_nextCol] && lomask[pix_nextCol]) ||
- (!limask[pix_prevCol] && lomask[pix_prevCol]) ||
- (!limask[pix_nextRow] && lomask[pix_nextRow]) ||
- (!limask[pix_prevRow] && lomask[pix_prevRow]))
+ (!limask[pix_prevCol] && lomask[pix_prevCol]) ||
+ (!limask[pix_nextRow] && lomask[pix_nextRow]) ||
+ (!limask[pix_prevRow] && lomask[pix_prevRow]))
{
in_isz++; // increment the inner boundary pixel count
lres[a]=4; // flag pixel as part of inner edge
@@ -882,7 +888,8 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
rsize[2]=in_gsz;
}
-static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz) {
+static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz)
+{
int x; // x = pixel loop counter
int a; // a = temporary pixel index buffer loop counter
unsigned int ud; // ud = unscaled edge distance
@@ -904,7 +911,7 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
This does make the assumption that x and y can fit in 16 unsigned bits
so if Blender starts doing renders greater than 65536 in either direction
- this will need to allocate gbuf[] as unsigned int* and allocate 8 bytes
+ this will need to allocate gbuf[] as unsigned int *and allocate 8 bytes
per flagged pixel.
In general, the buffer on-screen:
@@ -992,7 +999,8 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
}
-static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset) {
+static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset)
+{
int x; // x = pixel loop counter
int a; // a = temporary pixel index buffer loop counter
int fsz; // size of the frame
@@ -1068,7 +1076,7 @@ static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *g
Loop through all gradient pixels.
*/
- for (x= gsz-1; x>=0; x--) {
+ for (x = gsz-1; x>=0; x--) {
gradientFillOffset=x<<1;
t=gbuf[gradientFillOffset]; // calculate column of pixel indexed by gbuf[x]
fsz=gbuf[gradientFillOffset+1]; // calculate row of pixel indexed by gbuf[x]
@@ -1089,7 +1097,7 @@ static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *g
odist=*(float*)&rsl; // reciprocal square root
odist=odist*(rsopf-(rsf*odist*odist)); // -- ** this line can be iterated for more accuracy ** --
dmin=0xffffffff; // reset min distance to edge pixel
- for (a= innerEdgeOffset+isz-1; a>=innerEdgeOffset; a--) { // loop through all inside edge pixels
+ for (a = innerEdgeOffset+isz-1; a>=innerEdgeOffset; a--) { // loop through all inside edge pixels
ud=a<<1;
dy=t-gbuf[ud]; // compute delta in Y from gradient pixel to inside edge pixel
dx=fsz-gbuf[ud+1]; // compute delta in X from gradient pixel to inside edge pixel
@@ -1121,8 +1129,8 @@ static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *g
// end of copy
-void DoubleEdgeMaskOperation::doDoubleEdgeMask(float* imask, float *omask, float *res) {
-
+void DoubleEdgeMaskOperation::doDoubleEdgeMask(float *imask, float *omask, float *res)
+{
unsigned int *lres; // lres = unsigned int pointer to output pixel buffer (for bit operations)
unsigned int *limask; // limask = unsigned int pointer to inner mask (for bit operations)
unsigned int *lomask; // lomask = unsigned int pointer to outer mask (for bit operations)
@@ -1144,10 +1152,10 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float* imask, float *omask, float
t=(this->getWidth()*this->getHeight())-1; // determine size of the frame
- lres= (unsigned int*)res; // unsigned int pointer to output buffer (for bit level ops)
+ lres = (unsigned int*)res; // unsigned int pointer to output buffer (for bit level ops)
limask=(unsigned int*)imask; // unsigned int pointer to input mask (for bit level ops)
lomask=(unsigned int*)omask; // unsigned int pointer to output mask (for bit level ops)
- rw= this->getWidth(); // width of a row of pixels
+ rw = this->getWidth(); // width of a row of pixels
/*
@@ -1207,7 +1215,7 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float* imask, float *omask, float
gsz=rsize[2]; // by the do_*EdgeDetection() function.
fsz=gsz+isz+osz; // calculate size of pixel index buffer needed
- gbuf= new unsigned short[fsz*2]; // allocate edge/gradient pixel index buffer
+ gbuf = new unsigned short[fsz*2]; // allocate edge/gradient pixel index buffer
do_createEdgeLocationBuffer(t,rw,lres,res,gbuf,&innerEdgeOffset,&outerEdgeOffset,isz,gsz);
do_fillGradientBuffer(rw,res,gbuf,isz,osz,gsz,innerEdgeOffset,outerEdgeOffset);
@@ -1216,7 +1224,8 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float* imask, float *omask, float
}
}
-DoubleEdgeMaskOperation::DoubleEdgeMaskOperation(): NodeOperation() {
+DoubleEdgeMaskOperation::DoubleEdgeMaskOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
@@ -1227,7 +1236,8 @@ DoubleEdgeMaskOperation::DoubleEdgeMaskOperation(): NodeOperation() {
this->setComplex(true);
}
-bool DoubleEdgeMaskOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool DoubleEdgeMaskOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
if (this->cachedInstance == NULL) {
rcti newInput;
newInput.xmax = this->getWidth();
@@ -1241,23 +1251,25 @@ bool DoubleEdgeMaskOperation::determineDependingAreaOfInterest(rcti *input, Read
}
}
-void DoubleEdgeMaskOperation::initExecution() {
+void DoubleEdgeMaskOperation::initExecution()
+{
this->inputInnerMask = this->getInputSocketReader(0);
this->inputOuterMask = this->getInputSocketReader(1);
initMutex();
this->cachedInstance = NULL;
}
-void* DoubleEdgeMaskOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *DoubleEdgeMaskOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
if (this->cachedInstance) return this->cachedInstance;
BLI_mutex_lock(getMutex());
if (this->cachedInstance == NULL) {
- MemoryBuffer* innerMask = (MemoryBuffer*)inputInnerMask->initializeTileData(rect, memoryBuffers);
- MemoryBuffer* outerMask= (MemoryBuffer*)inputOuterMask->initializeTileData(rect, memoryBuffers);
- float* data = new float[this->getWidth()*this->getHeight()];
- float* imask = innerMask->convertToValueBuffer();
- float* omask = outerMask->convertToValueBuffer();
+ MemoryBuffer *innerMask = (MemoryBuffer*)inputInnerMask->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *outerMask = (MemoryBuffer*)inputOuterMask->initializeTileData(rect, memoryBuffers);
+ float *data = new float[this->getWidth()*this->getHeight()];
+ float *imask = innerMask->convertToValueBuffer();
+ float *omask = outerMask->convertToValueBuffer();
doDoubleEdgeMask(imask, omask, data);
delete imask;
delete omask;
@@ -1266,8 +1278,9 @@ void* DoubleEdgeMaskOperation::initializeTileData(rcti *rect, MemoryBuffer **mem
BLI_mutex_unlock(getMutex());
return this->cachedInstance;
}
-void DoubleEdgeMaskOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
- float* buffer = (float*) data;
+void DoubleEdgeMaskOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
+ float *buffer = (float*) data;
int index = (y*this->getWidth() + x);
color[0] = buffer[index];
color[1] = buffer[index+1];
@@ -1275,7 +1288,8 @@ void DoubleEdgeMaskOperation::executePixel(float* color, int x, int y, MemoryBuf
color[3] = buffer[index+3];
}
-void DoubleEdgeMaskOperation::deinitExecution() {
+void DoubleEdgeMaskOperation::deinitExecution()
+{
this->inputInnerMask = NULL;
this->inputOuterMask = NULL;
deinitMutex();
diff --git a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
index f233570800a..85c4fd9e5b7 100644
--- a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
+++ b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
@@ -34,15 +34,15 @@ private:
SocketReader * inputInnerMask;
bool adjecentOnly;
bool keepInside;
- float* cachedInstance;
+ float *cachedInstance;
public:
DoubleEdgeMaskOperation();
- void doDoubleEdgeMask(float* inner, float *outer, float *res);
+ void doDoubleEdgeMask(float *inner, float *outer, float *res);
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
@@ -54,7 +54,7 @@ public:
*/
void deinitExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
index bc15523c149..85a629f7365 100644
--- a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
@@ -24,7 +24,8 @@
#include "BLI_math.h"
#include "DNA_node_types.h"
-EllipseMaskOperation::EllipseMaskOperation(): NodeOperation() {
+EllipseMaskOperation::EllipseMaskOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
@@ -33,7 +34,8 @@ EllipseMaskOperation::EllipseMaskOperation(): NodeOperation() {
this->cosine = 0.0f;
this->sine = 0.0f;
}
-void EllipseMaskOperation::initExecution() {
+void EllipseMaskOperation::initExecution()
+{
this->inputMask = this->getInputSocketReader(0);
this->inputValue = this->getInputSocketReader(1);
const double rad = DEG2RAD(this->data->rotation);
@@ -42,7 +44,8 @@ void EllipseMaskOperation::initExecution() {
this->aspectRatio = ((float)this->getWidth())/this->getHeight();
}
-void EllipseMaskOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void EllipseMaskOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputMask[4];
float inputValue[4];
@@ -112,7 +115,8 @@ void EllipseMaskOperation::executePixel(float* color, float x, float y, PixelSam
}
-void EllipseMaskOperation::deinitExecution() {
+void EllipseMaskOperation::deinitExecution()
+{
this->inputMask = NULL;
this->inputValue = NULL;
}
diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.h b/source/blender/compositor/operations/COM_EllipseMaskOperation.h
index 969013782e6..bff94941190 100644
--- a/source/blender/compositor/operations/COM_EllipseMaskOperation.h
+++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
index 6194e1d6699..ad8f3b12387 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
@@ -24,17 +24,20 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
-FastGaussianBlurOperation::FastGaussianBlurOperation(): BlurBaseOperation() {
+FastGaussianBlurOperation::FastGaussianBlurOperation(): BlurBaseOperation()
+{
this->iirgaus = false;
}
-void FastGaussianBlurOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data) {
+void FastGaussianBlurOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
MemoryBuffer *newData = (MemoryBuffer*)data;
newData->read(color, x, y);
}
-bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
rcti sizeInput;
sizeInput.xmin = 0;
@@ -63,7 +66,8 @@ bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, Re
}
}
-void* FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
MemoryBuffer *newBuf = (MemoryBuffer*)this->inputProgram->initializeTileData(rect, memoryBuffers);
MemoryBuffer *copy = newBuf->duplicate();
updateSize(memoryBuffers);
@@ -90,12 +94,14 @@ void* FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **m
return copy;
}
-void FastGaussianBlurOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
+void FastGaussianBlurOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data)
+{
MemoryBuffer *newData = (MemoryBuffer*)data;
delete newData;
}
-void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, float sigma, int chan, int xy) {
+void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, float sigma, int chan, int xy)
+{
double q, q2, sc, cf[4], tsM[9], tsu[3], tsv[3];
double *X, *Y, *W;
int i, x, y, sz;
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
index 3e1d5416ca7..cf36e7f6ebe 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
@@ -37,7 +37,7 @@ public:
void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
void IIR_gauss(MemoryBuffer *src, float sigma, int channel, int xy);
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data);
};
diff --git a/source/blender/compositor/operations/COM_FlipOperation.cpp b/source/blender/compositor/operations/COM_FlipOperation.cpp
index 98acb4cfb5d..38018ffc3f7 100644
--- a/source/blender/compositor/operations/COM_FlipOperation.cpp
+++ b/source/blender/compositor/operations/COM_FlipOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_FlipOperation.h"
-FlipOperation::FlipOperation() : NodeOperation() {
+FlipOperation::FlipOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setResolutionInputSocketIndex(0);
@@ -30,23 +31,27 @@ FlipOperation::FlipOperation() : NodeOperation() {
this->flipX = true;
this->flipY = false;
}
-void FlipOperation::initExecution() {
+void FlipOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void FlipOperation::deinitExecution() {
+void FlipOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
-void FlipOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void FlipOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float nx = this->flipX?this->getWidth()-1-x:x;
float ny = this->flipY?this->getHeight()-1-y:y;
this->inputOperation->read(color, nx, ny, sampler, inputBuffers);
}
-bool FlipOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool FlipOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
if (this->flipX) {
diff --git a/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp b/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp
index a81597322a0..600bfde64d9 100644
--- a/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp
@@ -23,10 +23,12 @@
#include "COM_FogGlowImageOperation.h"
#include "BLI_math.h"
-FogGlowImageOperation::FogGlowImageOperation(): NodeOperation() {
+FogGlowImageOperation::FogGlowImageOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
}
-void FogGlowImageOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void FogGlowImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
const float cs_r = 1.f, cs_g = 1.f, cs_b = 1.f;
float u, v, w, d, r;
@@ -42,7 +44,8 @@ void FogGlowImageOperation::executePixel(float* color, float x, float y, PixelSa
color[3] = 1.0f;
}
-void FogGlowImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void FogGlowImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
resolution[0] = 512;
resolution[1] = 512;
}
diff --git a/source/blender/compositor/operations/COM_FogGlowImageOperation.h b/source/blender/compositor/operations/COM_FogGlowImageOperation.h
index f68346eeb8d..d0fc107638e 100644
--- a/source/blender/compositor/operations/COM_FogGlowImageOperation.h
+++ b/source/blender/compositor/operations/COM_FogGlowImageOperation.h
@@ -32,7 +32,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
};
diff --git a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
index c83c5d0ecb6..a4fb20402a4 100644
--- a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
@@ -23,16 +23,19 @@
#include "COM_GammaCorrectOperation.h"
#include "BLI_math.h"
-GammaCorrectOperation::GammaCorrectOperation(): NodeOperation() {
+GammaCorrectOperation::GammaCorrectOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
}
-void GammaCorrectOperation::initExecution() {
+void GammaCorrectOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
}
-void GammaCorrectOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void GammaCorrectOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
this->inputProgram->read(inputColor, x, y, sampler, inputBuffers);
if (inputColor[3] > 0.0f) {
@@ -56,20 +59,24 @@ void GammaCorrectOperation::executePixel(float* color, float x, float y, PixelSa
color[3] = inputColor[3];
}
-void GammaCorrectOperation::deinitExecution() {
+void GammaCorrectOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
-GammaUncorrectOperation::GammaUncorrectOperation(): NodeOperation() {
+GammaUncorrectOperation::GammaUncorrectOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
}
-void GammaUncorrectOperation::initExecution() {
+void GammaUncorrectOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
}
-void GammaUncorrectOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void GammaUncorrectOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor[4];
this->inputProgram->read(inputColor, x, y, sampler, inputBuffers);
@@ -93,6 +100,7 @@ void GammaUncorrectOperation::executePixel(float* color, float x, float y, Pixel
color[3] = inputColor[3];
}
-void GammaUncorrectOperation::deinitExecution() {
+void GammaUncorrectOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_GammaCorrectOperation.h b/source/blender/compositor/operations/COM_GammaCorrectOperation.h
index bcf78f4508a..6132f04edba 100644
--- a/source/blender/compositor/operations/COM_GammaCorrectOperation.h
+++ b/source/blender/compositor/operations/COM_GammaCorrectOperation.h
@@ -38,7 +38,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
@@ -64,7 +64,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_GammaOperation.cpp b/source/blender/compositor/operations/COM_GammaOperation.cpp
index eaa56c2f31a..f0887d4adee 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.cpp
+++ b/source/blender/compositor/operations/COM_GammaOperation.cpp
@@ -23,19 +23,22 @@
#include "COM_GammaOperation.h"
#include "BLI_math.h"
-GammaOperation::GammaOperation(): NodeOperation() {
+GammaOperation::GammaOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
this->inputGammaProgram = NULL;
}
-void GammaOperation::initExecution() {
+void GammaOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
this->inputGammaProgram = this->getInputSocketReader(1);
}
-void GammaOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void GammaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
float inputGamma[4];
@@ -50,7 +53,8 @@ void GammaOperation::executePixel(float* color, float x, float y, PixelSampler s
color[3] = inputValue[3];
}
-void GammaOperation::deinitExecution() {
+void GammaOperation::deinitExecution()
+{
this->inputProgram = NULL;
this->inputGammaProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_GammaOperation.h b/source/blender/compositor/operations/COM_GammaOperation.h
index 0fbbf58bad6..2f3d8cdf9f7 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.h
+++ b/source/blender/compositor/operations/COM_GammaOperation.h
@@ -31,7 +31,7 @@ private:
* Cached reference to the inputProgram
*/
SocketReader * inputProgram;
- SocketReader* inputGammaProgram;
+ SocketReader *inputGammaProgram;
public:
GammaOperation();
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
index faadad27a55..af10791590b 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
@@ -27,23 +27,26 @@ extern "C" {
#include "RE_pipeline.h"
}
-GaussianBokehBlurOperation::GaussianBokehBlurOperation(): BlurBaseOperation() {
+GaussianBokehBlurOperation::GaussianBokehBlurOperation(): BlurBaseOperation()
+{
this->gausstab = NULL;
}
-void* GaussianBokehBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *GaussianBokehBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
updateGauss(memoryBuffers);
- void* buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
+ void *buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
return buffer;
}
-void GaussianBokehBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
+void GaussianBokehBlurOperation::updateGauss(MemoryBuffer **memoryBuffers)
+{
if (this->gausstab == NULL) {
float radxf;
float radyf;
int n;
- float* dgauss;
- float* ddgauss;
+ float *dgauss;
+ float *ddgauss;
float val;
int j, i;
const float width = this->getWidth();
@@ -52,56 +55,57 @@ void GaussianBokehBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
radxf = size*(float)this->data->sizex;
if (radxf>width/2.0f)
- radxf= width/2.0f;
+ radxf = width/2.0f;
else if (radxf<1.0f)
- radxf= 1.0f;
+ radxf = 1.0f;
/* vertical */
radyf = size*(float)this->data->sizey;
if (radyf>height/2.0f)
- radyf= height/2.0f;
+ radyf = height/2.0f;
else if (radyf<1.0f)
- radyf= 1.0f;
+ radyf = 1.0f;
- radx= ceil(radxf);
- rady= ceil(radyf);
+ radx = ceil(radxf);
+ rady = ceil(radyf);
n = (2*radx+1)*(2*rady+1);
/* create a full filter image */
- ddgauss= new float[n];
- dgauss= ddgauss;
- val= 0.0f;
+ ddgauss = new float[n];
+ dgauss = ddgauss;
+ val = 0.0f;
for (j=-rady; j<=rady; j++) {
for (i=-radx; i<=radx; i++, dgauss++) {
- float fj= (float)j/radyf;
- float fi= (float)i/radxf;
- float dist= sqrt(fj*fj + fi*fi);
- *dgauss= RE_filter_value(this->data->filtertype, dist);
+ float fj = (float)j / radyf;
+ float fi = (float)i / radxf;
+ float dist = sqrt(fj * fj + fi * fi);
+ *dgauss = RE_filter_value(this->data->filtertype, dist);
val+= *dgauss;
}
}
if (val!=0.0f) {
- val= 1.0f/val;
- for (j= n -1; j>=0; j--)
+ val = 1.0f/val;
+ for (j = n - 1; j>=0; j--)
ddgauss[j]*= val;
}
- else ddgauss[4]= 1.0f;
+ else ddgauss[4] = 1.0f;
gausstab = ddgauss;
}
}
-void GaussianBokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void GaussianBokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float tempColor[4];
tempColor[0] = 0;
tempColor[1] = 0;
tempColor[2] = 0;
tempColor[3] = 0;
float overallmultiplyer = 0;
- MemoryBuffer* inputBuffer = (MemoryBuffer*)data;
- float* buffer = inputBuffer->getBuffer();
+ MemoryBuffer *inputBuffer = (MemoryBuffer*)data;
+ float *buffer = inputBuffer->getBuffer();
int bufferwidth = inputBuffer->getWidth();
int bufferstartx = inputBuffer->getRect()->xmin;
int bufferstarty = inputBuffer->getRect()->ymin;
@@ -138,13 +142,15 @@ void GaussianBokehBlurOperation::executePixel(float* color, int x, int y, Memory
color[3] = tempColor[3]*divider;
}
-void GaussianBokehBlurOperation::deinitExecution() {
+void GaussianBokehBlurOperation::deinitExecution()
+{
BlurBaseOperation::deinitExecution();
delete this->gausstab;
this->gausstab = NULL;
}
-bool GaussianBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool GaussianBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
rcti sizeInput;
sizeInput.xmin = 0;
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
index 806f77fd375..a7a0ee74364 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
@@ -28,18 +28,18 @@
class GaussianBokehBlurOperation : public BlurBaseOperation {
private:
- float* gausstab;
+ float *gausstab;
int radx, rady;
void updateGauss(MemoryBuffer **memoryBuffers);
public:
GaussianBokehBlurOperation();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Deinitialize the execution
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
index 7ac8fcb2d64..276efd90740 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
@@ -27,40 +27,43 @@ extern "C" {
#include "RE_pipeline.h"
}
-GaussianXBlurOperation::GaussianXBlurOperation(): BlurBaseOperation() {
+GaussianXBlurOperation::GaussianXBlurOperation(): BlurBaseOperation()
+{
this->gausstab = NULL;
this->rad = 0;
}
-void* GaussianXBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *GaussianXBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
updateGauss(memoryBuffers);
- void* buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
+ void *buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
return buffer;
}
-void GaussianXBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
+void GaussianXBlurOperation::updateGauss(MemoryBuffer **memoryBuffers)
+{
if (this->gausstab == NULL) {
updateSize(memoryBuffers);
float rad = size*this->data->sizex;
if (rad<1)
- rad= 1;
+ rad = 1;
this->rad = rad;
this->gausstab = BlurBaseOperation::make_gausstab(rad);
}
}
-void GaussianXBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void *data) {
-
+void GaussianXBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float tempColor[4];
tempColor[0] = 0;
tempColor[1] = 0;
tempColor[2] = 0;
tempColor[3] = 0;
float overallmultiplyer = 0;
- MemoryBuffer* inputBuffer = (MemoryBuffer*)data;
- float* buffer = inputBuffer->getBuffer();
+ MemoryBuffer *inputBuffer = (MemoryBuffer*)data;
+ float *buffer = inputBuffer->getBuffer();
int bufferwidth = inputBuffer->getWidth();
int bufferstartx = inputBuffer->getRect()->xmin;
int bufferstarty = inputBuffer->getRect()->ymin;
@@ -94,13 +97,15 @@ void GaussianXBlurOperation::executePixel(float* color, int x, int y, MemoryBuff
color[3] = tempColor[3]*divider;
}
-void GaussianXBlurOperation::deinitExecution() {
+void GaussianXBlurOperation::deinitExecution()
+{
BlurBaseOperation::deinitExecution();
delete this->gausstab;
this->gausstab = NULL;
}
-bool GaussianXBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool GaussianXBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
rcti sizeInput;
sizeInput.xmin = 0;
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.h b/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
index 6b6eb4d80f9..704d063d28f 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
@@ -27,7 +27,7 @@
class GaussianXBlurOperation : public BlurBaseOperation {
private:
- float* gausstab;
+ float *gausstab;
int rad;
void updateGauss(MemoryBuffer **memoryBuffers);
public:
@@ -36,14 +36,14 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Deinitialize the execution
*/
void deinitExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
};
#endif
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
index 2218334bec8..faef152dc31 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
@@ -27,39 +27,42 @@ extern "C" {
#include "RE_pipeline.h"
}
-GaussianYBlurOperation::GaussianYBlurOperation(): BlurBaseOperation() {
+GaussianYBlurOperation::GaussianYBlurOperation(): BlurBaseOperation()
+{
this->gausstab = NULL;
this->rad = 0;
}
-void* GaussianYBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *GaussianYBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
updateGauss(memoryBuffers);
- void* buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
+ void *buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
return buffer;
}
-void GaussianYBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
+void GaussianYBlurOperation::updateGauss(MemoryBuffer **memoryBuffers)
+{
if (this->gausstab == NULL) {
updateSize(memoryBuffers);
float rad = size*this->data->sizey;
if (rad<1)
- rad= 1;
+ rad = 1;
this->rad = rad;
this->gausstab = BlurBaseOperation::make_gausstab(rad);
}
}
-void GaussianYBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void *data) {
-
+void GaussianYBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float tempColor[4];
tempColor[0] = 0;
tempColor[1] = 0;
tempColor[2] = 0;
tempColor[3] = 0;
float overallmultiplyer = 0;
- MemoryBuffer* inputBuffer = (MemoryBuffer*)data;
- float* buffer = inputBuffer->getBuffer();
+ MemoryBuffer *inputBuffer = (MemoryBuffer*)data;
+ float *buffer = inputBuffer->getBuffer();
int bufferwidth = inputBuffer->getWidth();
int bufferstartx = inputBuffer->getRect()->xmin;
int bufferstarty = inputBuffer->getRect()->ymin;
@@ -91,13 +94,15 @@ void GaussianYBlurOperation::executePixel(float* color, int x, int y, MemoryBuff
color[3] = tempColor[3]*divider;
}
-void GaussianYBlurOperation::deinitExecution() {
+void GaussianYBlurOperation::deinitExecution()
+{
BlurBaseOperation::deinitExecution();
delete this->gausstab;
this->gausstab = NULL;
}
-bool GaussianYBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool GaussianYBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
rcti sizeInput;
sizeInput.xmin = 0;
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.h b/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
index 5c116e80a71..c9baf27b1d6 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
@@ -27,7 +27,7 @@
class GaussianYBlurOperation : public BlurBaseOperation {
private:
- float* gausstab;
+ float *gausstab;
int rad;
void updateGauss(MemoryBuffer **memoryBuffers);
public:
@@ -36,14 +36,14 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Deinitialize the execution
*/
void deinitExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
};
#endif
diff --git a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp b/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
index b86c61ea9da..6715d50bb95 100644
--- a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
@@ -23,21 +23,24 @@
#include "COM_GlareBaseOperation.h"
#include "BLI_math.h"
-GlareBaseOperation::GlareBaseOperation(): NodeOperation() {
+GlareBaseOperation::GlareBaseOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->settings = NULL;
this->cachedInstance = NULL;
setComplex(true);
}
-void GlareBaseOperation::initExecution() {
+void GlareBaseOperation::initExecution()
+{
initMutex();
this->inputProgram = getInputSocketReader(0);
this->cachedInstance = NULL;
}
-void GlareBaseOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
- float* buffer = (float*) data;
+void GlareBaseOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)\
+{
+ float *buffer = (float*) data;
int index = (y*this->getWidth() + x) * COM_NUMBER_OF_CHANNELS;
color[0] = buffer[index];
color[1] = buffer[index+1];
@@ -45,7 +48,8 @@ void GlareBaseOperation::executePixel(float* color, int x, int y, MemoryBuffer *
color[3] = buffer[index+3];
}
-void GlareBaseOperation::deinitExecution() {
+void GlareBaseOperation::deinitExecution()
+{
deinitMutex();
this->inputProgram = NULL;
if (this->cachedInstance) {
@@ -53,11 +57,12 @@ void GlareBaseOperation::deinitExecution() {
this->cachedInstance = NULL;
}
}
-void* GlareBaseOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *GlareBaseOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
BLI_mutex_lock(getMutex());
if (this->cachedInstance == NULL) {
- MemoryBuffer* tile = (MemoryBuffer*)inputProgram->initializeTileData(rect, memoryBuffers);
- float* data = new float[this->getWidth()*this->getHeight()*COM_NUMBER_OF_CHANNELS];
+ MemoryBuffer *tile = (MemoryBuffer*)inputProgram->initializeTileData(rect, memoryBuffers);
+ float *data = new float[this->getWidth()*this->getHeight()*COM_NUMBER_OF_CHANNELS];
this->generateGlare(data, tile, this->settings);
this->cachedInstance = data;
}
@@ -65,7 +70,8 @@ void* GlareBaseOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBu
return this->cachedInstance;
}
-bool GlareBaseOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool GlareBaseOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmax = this->getWidth();
newInput.xmin = 0;
diff --git a/source/blender/compositor/operations/COM_GlareBaseOperation.h b/source/blender/compositor/operations/COM_GlareBaseOperation.h
index 4233e6150a2..e06244d3cdd 100644
--- a/source/blender/compositor/operations/COM_GlareBaseOperation.h
+++ b/source/blender/compositor/operations/COM_GlareBaseOperation.h
@@ -37,14 +37,14 @@ private:
*/
NodeGlare * settings;
- float* cachedInstance;
+ float *cachedInstance;
public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
@@ -56,14 +56,14 @@ public:
*/
void deinitExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
void setGlareSettings(NodeGlare * settings) {this->settings = settings;}
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
protected:
GlareBaseOperation();
- virtual void generateGlare(float* data, MemoryBuffer* inputTile, NodeGlare* settings) = 0;
+ virtual void generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings) = 0;
};
diff --git a/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp b/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp
index ce3fd82acf0..602e18521ee 100644
--- a/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp
@@ -22,14 +22,15 @@
#include "COM_GlareSimpleStarOperation.h"
-void GlareSimpleStarOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings) {
+void GlareSimpleStarOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings)
+{
int i, x, y, ym, yp, xm, xp;
float c[4] = {0,0,0,0}, tc[4] = {0,0,0,0};
const float f1 = 1.f - settings->fade, f2 = (1.f - f1)*0.5f;
- MemoryBuffer* tbuf1 = inputTile->duplicate();
- MemoryBuffer* tbuf2 = inputTile->duplicate();
+ MemoryBuffer *tbuf1 = inputTile->duplicate();
+ MemoryBuffer *tbuf2 = inputTile->duplicate();
for (i=0; i<settings->iter; i++) {
// // (x || x-1, y-1) to (x || x+1, y+1)
diff --git a/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp b/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
index 177bb6e0730..42b6a2b5e50 100644
--- a/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
@@ -23,7 +23,8 @@
#include "COM_GlareStreaksOperation.h"
#include "BLI_math.h"
-void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings) {
+void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings)
+{
int x, y, n;
unsigned int nump=0;
float c1[4], c2[4], c3[4], c4[4];
@@ -33,8 +34,8 @@ void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile,
int size4 = size*4;
- MemoryBuffer* tsrc = inputTile->duplicate();
- MemoryBuffer* tdst = new MemoryBuffer(NULL, inputTile->getRect());
+ MemoryBuffer *tsrc = inputTile->duplicate();
+ MemoryBuffer *tdst = new MemoryBuffer(NULL, inputTile->getRect());
tdst->clear();
memset(data, 0, size4*sizeof(float));
@@ -46,7 +47,7 @@ void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile,
const float vxp = vx*p4, vyp = vy*p4;
const float wt = pow((double)settings->fade, (double)p4);
const float cmo = 1.f - (float)pow((double)settings->colmod, (double)n+1); // colormodulation amount relative to current pass
- float* tdstcol = tdst->getBuffer();
+ float *tdstcol = tdst->getBuffer();
for (y=0; y<tsrc->getHeight(); ++y) {
for (x=0; x<tsrc->getWidth(); ++x, tdstcol+=4) {
// first pass no offset, always same for every pass, exact copy,
@@ -75,7 +76,7 @@ void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile,
}
// addImage(sbuf, tsrc, 1.f/(float)(6 - ndg->iter)); // add result to data @todo
- float* sourcebuffer = tsrc->getBuffer();
+ float *sourcebuffer = tsrc->getBuffer();
float factor = 1.f/(float)(6 - settings->iter);
for (int i = 0 ; i < size4; i ++) {
data[i] += sourcebuffer[i] * factor;
diff --git a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
index cc8bda2730e..e8def72b7da 100644
--- a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
@@ -23,16 +23,19 @@
#include "COM_GlareThresholdOperation.h"
#include "BLI_math.h"
-GlareThresholdOperation::GlareThresholdOperation(): NodeOperation() {
+GlareThresholdOperation::GlareThresholdOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
}
-void GlareThresholdOperation::initExecution() {
+void GlareThresholdOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
}
-void GlareThresholdOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void GlareThresholdOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
this->inputProgram->read(color, x, y, sampler, inputBuffers);
if ((0.212671f*color[0] + 0.71516f*color[1] + 0.072169f*color[2]) >= threshold) {
color[0] -= threshold, color[1] -= threshold, color[2] -= threshold;
@@ -43,6 +46,7 @@ void GlareThresholdOperation::executePixel(float* color, float x, float y, Pixel
else color[0] = color[1] = color[2] = 0.f;
}
-void GlareThresholdOperation::deinitExecution() {
+void GlareThresholdOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_GlareThresholdOperation.h b/source/blender/compositor/operations/COM_GlareThresholdOperation.h
index 3d68181ae47..3dfa2f44339 100644
--- a/source/blender/compositor/operations/COM_GlareThresholdOperation.h
+++ b/source/blender/compositor/operations/COM_GlareThresholdOperation.h
@@ -40,7 +40,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
index d5d577e91a9..2970c396493 100644
--- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
@@ -32,18 +32,21 @@ extern "C" {
}
#endif
-HueSaturationValueCorrectOperation::HueSaturationValueCorrectOperation(): CurveBaseOperation() {
+HueSaturationValueCorrectOperation::HueSaturationValueCorrectOperation(): CurveBaseOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
}
-void HueSaturationValueCorrectOperation::initExecution() {
+void HueSaturationValueCorrectOperation::initExecution()
+{
CurveBaseOperation::initExecution();
this->inputProgram = this->getInputSocketReader(0);
}
-void HueSaturationValueCorrectOperation::executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void HueSaturationValueCorrectOperation::executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float hsv[4], f;
this->inputProgram->read(hsv, x, y, sampler, inputBuffers);
@@ -63,12 +66,13 @@ void HueSaturationValueCorrectOperation::executePixel(float* output, float x, fl
hsv[0] = hsv[0] - floor(hsv[0]); /* mod 1.0 */
CLAMP(hsv[1], 0.f, 1.f);
- output[0]= hsv[0];
- output[1]= hsv[1];
- output[2]= hsv[2];
- output[3]= hsv[3];
+ output[0] = hsv[0];
+ output[1] = hsv[1];
+ output[2] = hsv[2];
+ output[3] = hsv[3];
}
-void HueSaturationValueCorrectOperation::deinitExecution() {
+void HueSaturationValueCorrectOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
index 472a85f5531..860bb71a0f1 100644
--- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
+++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
@@ -37,7 +37,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* Vector, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *Vector, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.cpp b/source/blender/compositor/operations/COM_IDMaskOperation.cpp
index 198248e35a3..834ca4fc5ed 100644
--- a/source/blender/compositor/operations/COM_IDMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_IDMaskOperation.cpp
@@ -22,16 +22,19 @@
#include "COM_IDMaskOperation.h"
-IDMaskOperation::IDMaskOperation(): NodeOperation() {
+IDMaskOperation::IDMaskOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
this->inputProgram = NULL;
}
-void IDMaskOperation::initExecution() {
+void IDMaskOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
}
-void IDMaskOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void IDMaskOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
this->inputProgram->read(inputValue, x, y, sampler, inputBuffers);
@@ -39,7 +42,8 @@ void IDMaskOperation::executePixel(float* color, float x, float y, PixelSampler
color[0] = a;
}
-void IDMaskOperation::deinitExecution() {
+void IDMaskOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.h b/source/blender/compositor/operations/COM_IDMaskOperation.h
index 3b22be16d8a..9f897c53d18 100644
--- a/source/blender/compositor/operations/COM_IDMaskOperation.h
+++ b/source/blender/compositor/operations/COM_IDMaskOperation.h
@@ -30,7 +30,7 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader* inputProgram;
+ SocketReader *inputProgram;
float objectIndex;
public:
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
index f4cea24cb20..be3d9e80337 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -36,7 +36,8 @@ extern "C" {
#include "IMB_imbuf_types.h"
}
-BaseImageOperation::BaseImageOperation(): NodeOperation() {
+BaseImageOperation::BaseImageOperation(): NodeOperation()
+{
this->image = NULL;
this->buffer = NULL;
this->imageBuffer = NULL;
@@ -47,20 +48,24 @@ BaseImageOperation::BaseImageOperation(): NodeOperation() {
this->depthBuffer = NULL;
this->numberOfChannels = 0;
}
-ImageOperation::ImageOperation(): BaseImageOperation() {
+ImageOperation::ImageOperation(): BaseImageOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
}
-ImageAlphaOperation::ImageAlphaOperation(): BaseImageOperation() {
+ImageAlphaOperation::ImageAlphaOperation(): BaseImageOperation()
+{
this->addOutputSocket(COM_DT_VALUE);
}
-ImageDepthOperation::ImageDepthOperation(): BaseImageOperation() {
+ImageDepthOperation::ImageDepthOperation(): BaseImageOperation()
+{
this->addOutputSocket(COM_DT_VALUE);
}
-ImBuf* BaseImageOperation::getImBuf() {
+ImBuf *BaseImageOperation::getImBuf()
+{
ImBuf *ibuf;
- ibuf= BKE_image_get_ibuf(this->image, this->imageUser);
+ ibuf = BKE_image_get_ibuf(this->image, this->imageUser);
if (ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) {
return NULL;
}
@@ -72,8 +77,9 @@ ImBuf* BaseImageOperation::getImBuf() {
}
-void BaseImageOperation::initExecution() {
- ImBuf *stackbuf= getImBuf();
+void BaseImageOperation::initExecution()
+{
+ ImBuf *stackbuf = getImBuf();
this->buffer = stackbuf;
if (stackbuf) {
this->imageBuffer = stackbuf->rect_float;
@@ -84,19 +90,22 @@ void BaseImageOperation::initExecution() {
}
}
-void BaseImageOperation::deinitExecution() {
- this->imageBuffer= NULL;
+void BaseImageOperation::deinitExecution()
+{
+ this->imageBuffer = NULL;
}
-void BaseImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
- ImBuf *stackbuf= getImBuf();
+void BaseImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
+ ImBuf *stackbuf = getImBuf();
if (stackbuf) {
resolution[0] = stackbuf->x;
resolution[1] = stackbuf->y;
}
}
-void ImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])\
+{
if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
color[0] = 0.0f;
color[1] = 0.0f;
@@ -118,7 +127,8 @@ void ImageOperation::executePixel(float *color, float x, float y, PixelSampler s
}
}
-void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float tempcolor[4];
if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
@@ -141,7 +151,8 @@ void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSamp
}
}
-void ImageDepthOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ImageDepthOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
if (this->depthBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
color[0] = 0.0f;
}
diff --git a/source/blender/compositor/operations/COM_ImageOperation.h b/source/blender/compositor/operations/COM_ImageOperation.h
index a5e2c753b59..0bd112304a8 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.h
+++ b/source/blender/compositor/operations/COM_ImageOperation.h
@@ -40,9 +40,9 @@ extern "C" {
*/
class BaseImageOperation : public NodeOperation {
protected:
- ImBuf* buffer;
- Image* image;
- ImageUser* imageUser;
+ ImBuf *buffer;
+ Image *image;
+ ImageUser *imageUser;
float *imageBuffer;
float *depthBuffer;
int imageheight;
@@ -56,14 +56,14 @@ protected:
*/
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
- virtual ImBuf* getImBuf();
+ virtual ImBuf *getImBuf();
public:
void initExecution();
void deinitExecution();
- void setImage(Image* image) {this->image = image;}
- void setImageUser(ImageUser* imageuser) {this->imageUser = imageuser;}
+ void setImage(Image *image) {this->image = image;}
+ void setImageUser(ImageUser *imageuser) {this->imageUser = imageuser;}
void setFramenumber(int framenumber) {this->framenumber = framenumber;}
};
diff --git a/source/blender/compositor/operations/COM_InvertOperation.cpp b/source/blender/compositor/operations/COM_InvertOperation.cpp
index baf8699603c..982fe1a5450 100644
--- a/source/blender/compositor/operations/COM_InvertOperation.cpp
+++ b/source/blender/compositor/operations/COM_InvertOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_InvertOperation.h"
-InvertOperation::InvertOperation(): NodeOperation() {
+InvertOperation::InvertOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
@@ -32,12 +33,14 @@ InvertOperation::InvertOperation(): NodeOperation() {
this->alpha = false;
setResolutionInputSocketIndex(1);
}
-void InvertOperation::initExecution() {
+void InvertOperation::initExecution()
+{
this->inputValueProgram = this->getInputSocketReader(0);
this->inputColorProgram = this->getInputSocketReader(1);
}
-void InvertOperation::executePixel(float* out, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void InvertOperation::executePixel(float *out, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue[4];
float inputColor[4];
this->inputValueProgram->read(inputValue, x, y, sampler, inputBuffers);
@@ -64,7 +67,8 @@ void InvertOperation::executePixel(float* out, float x, float y, PixelSampler sa
}
-void InvertOperation::deinitExecution() {
+void InvertOperation::deinitExecution()
+{
this->inputValueProgram = NULL;
this->inputColorProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_InvertOperation.h b/source/blender/compositor/operations/COM_InvertOperation.h
index 6baa10a3d62..27a995238c7 100644
--- a/source/blender/compositor/operations/COM_InvertOperation.h
+++ b/source/blender/compositor/operations/COM_InvertOperation.h
@@ -42,7 +42,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_LensGhostOperation.cpp b/source/blender/compositor/operations/COM_LensGhostOperation.cpp
index 89387675090..e99bbb536f7 100644
--- a/source/blender/compositor/operations/COM_LensGhostOperation.cpp
+++ b/source/blender/compositor/operations/COM_LensGhostOperation.cpp
@@ -33,7 +33,7 @@ public:
double wavelength;
float intensity;
bool valid;
- void copyFrom(Ray* other) {
+ void copyFrom(Ray *other) {
copy_v3_v3(position, other->position);
copy_v3_v3(direction, other->direction);
copy_v2_v2(uv, other->uv);
@@ -62,7 +62,7 @@ public:
double refraction3;
float thicknessCoathing;
virtual bool isFlat() = 0;
- virtual void intersect(Intersection* result, Ray* ray) = 0;
+ virtual void intersect(Intersection *result, Ray *ray) = 0;
};
class FlatInterface: public LensInterface {
@@ -80,7 +80,7 @@ public:
this->thicknessCoathing = 0.0f;
}
- void intersect(Intersection* result, Ray* ray) {
+ void intersect(Intersection *result, Ray *ray) {
const float dz = this->position[2]-ray->position[2];
result->position[0] = ray->position[0] + ray->direction[0]*(dz)/ray->direction[2];
result->position[1] = ray->position[1] + ray->direction[1]*(dz)/ray->direction[2];
@@ -110,7 +110,7 @@ public:
this->thicknessCoathing = coatingPhase/4/this->refraction2;
}
bool isFlat() {return false;}
- void intersect(Intersection* result, Ray* ray) {
+ void intersect(Intersection *result, Ray *ray) {
float delta[3] ={ray->position[0] - this->position[0],
ray->position[1] - this->position[1],
ray->position[2] - this->position[2]};
@@ -200,7 +200,7 @@ public:
}
- RayResult* getRayResult(int x, int y) {
+ RayResult *getRayResult(int x, int y) {
return &(raster[x+y*rasterLength]);
}
};
@@ -222,7 +222,7 @@ public:
for (int j = i+1; j < interfaces.size()-1 ; j ++) {
if (!interfaces[j]->isFlat()) {
int length = interfaces.size()+2*(j-i);
- Bounce* bounce = new Bounce(interfaces[j], interfaces[i], length, step);
+ Bounce *bounce = new Bounce(interfaces[j], interfaces[i], length, step);
bounces.push_back(bounce);
}
}
@@ -231,7 +231,7 @@ public:
}
- void addInterface(LensInterface* pinterface) {
+ void addInterface(LensInterface *pinterface) {
this->interfaces.push_back(pinterface);
this->lensIndex = this->interfaces.size()-1;
}
@@ -245,23 +245,23 @@ public:
// VECCOPY(refract, view);
-// dot= view[0]*n[0] + view[1]*n[1] + view[2]*n[2];
+// dot = view[0]*n[0] + view[1]*n[1] + view[2]*n[2];
// if (dot>0.0f) {
// index = 1.0f/index;
-// fac= 1.0f - (1.0f - dot*dot)*index*index;
+// fac = 1.0f - (1.0f - dot*dot)*index*index;
// if (fac<= 0.0f) return 0;
// fac= -dot*index + sqrt(fac);
// }
// else {
-// fac= 1.0f - (1.0f - dot*dot)*index*index;
+// fac = 1.0f - (1.0f - dot*dot)*index*index;
// if (fac<= 0.0f) return 0;
// fac= -dot*index - sqrt(fac);
// }
-// refract[0]= index*view[0] + fac*n[0];
-// refract[1]= index*view[1] + fac*n[1];
-// refract[2]= index*view[2] + fac*n[2];
+// refract[0] = index*view[0] + fac*n[0];
+// refract[1] = index*view[1] + fac*n[1];
+// refract[2] = index*view[2] + fac*n[2];
// normalize_v3(refract);
// return 1;
@@ -301,9 +301,9 @@ public:
f1= -2.0f*dot_v3v3(n, view);
- ref[0]= (view[0]+f1*n[0]);
- ref[1]= (view[1]+f1*n[1]);
- ref[2]= (view[2]+f1*n[2]);
+ ref[0] = (view[0]+f1*n[0]);
+ ref[1] = (view[1]+f1*n[1]);
+ ref[2] = (view[2]+f1*n[2]);
normalize_v3(ref);
}
@@ -334,15 +334,15 @@ public:
return ( out_s2+out_p2 ) / 2 ;
}
- void detectHit(Ray* result, Ray* inputRay, Bounce *bounce) {
+ void detectHit(Ray *result, Ray *inputRay, Bounce *bounce) {
int phase = 0;
int delta = 1;
int t = 1;
int k;
result->copyFrom(inputRay);
result->valid = false;
- LensInterface* next = bounce->interface1;
- LensInterface* f = NULL;
+ LensInterface *next = bounce->interface1;
+ LensInterface *f = NULL;
Intersection intersection;
for (k = 0 ; k < bounce->length-1;k++, t+=delta) {
f = this->interfaces[t];
@@ -425,12 +425,13 @@ public:
};
typedef struct LensFace {
- RayResult* v1;
- RayResult* v2;
- RayResult* v3;
+ RayResult *v1;
+ RayResult *v2;
+ RayResult *v3;
} LensFace;
-LensGhostProjectionOperation::LensGhostProjectionOperation(): NodeOperation() {
+LensGhostProjectionOperation::LensGhostProjectionOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->addOutputSocket(COM_DT_COLOR);
@@ -441,12 +442,14 @@ LensGhostProjectionOperation::LensGhostProjectionOperation(): NodeOperation() {
this->setComplex(false);
}
-LensGhostOperation::LensGhostOperation(): LensGhostProjectionOperation() {
+LensGhostOperation::LensGhostOperation(): LensGhostProjectionOperation()
+{
this->setComplex(true);
}
-void LensGhostProjectionOperation::initExecution() {
+void LensGhostProjectionOperation::initExecution()
+{
if (this->cameraObject != NULL && this->lampObject != NULL) {
if (lampObject == NULL || cameraObject == NULL) {
visualLampPosition[0] = 0;
@@ -491,7 +494,7 @@ void LensGhostProjectionOperation::initExecution() {
system->addInterface(new SphereInterface(0.0f,0.0f, 6 CM, 3 CM, 2 CM, AIR, GLASS, 0.0f));
system->addInterface(new SphereInterface(0.0f,0.0f, 5.5 CM, 3 CM, 2 CM, GLASS, AIR, 0.f));
system->addInterface(new FlatInterface(0.0f,0.0f,0 CM, 30 MM)); // SENSOR
- system->bokehIndex =3;
+ system->bokehIndex = 3;
// determine interfaces
// LensSystem *system = new LensSystem();
@@ -510,7 +513,8 @@ void LensGhostProjectionOperation::initExecution() {
this->system = system;
}
-void LensGhostOperation::initExecution() {
+void LensGhostOperation::initExecution()
+{
LensGhostProjectionOperation::initExecution();
LensSystem *system = (LensSystem*)this->system;
LensInterface *interface1 = system->interfaces[0];
@@ -521,7 +525,7 @@ void LensGhostOperation::initExecution() {
float wavelength = HERZ[iw];
// for every bounce
for (int ib = 0 ; ib < system->bounces.size() ; ib++) {
- Bounce* bounce = system->bounces[ib];
+ Bounce *bounce = system->bounces[ib];
// based on quality setting the number of iteration will be different (128^2, 64^2, 32^2)
for (int xi = 0 ; xi < step ; xi ++) {
float x = -interface1->radius+xi*(interface1->radius*2/step);
@@ -572,11 +576,11 @@ void LensGhostOperation::initExecution() {
// LensSystem *system = (LensSystem*)this->system;
LensInterface * lens = system->interfaces[system->lensIndex];
for (int i = 0 ; i < system->bounces.size() ; i ++) {
- Bounce* bounce = system->bounces[i];
+ Bounce *bounce = system->bounces[i];
for (int r = 0 ; r < bounce->rasterLength*bounce->rasterLength ; r ++) {
RayResult *result = &bounce->raster[r];
// if (result->valid) {
- float ru= result->x/lens->nominalRadius*width2+width2;
+ float ru = result->x/lens->nominalRadius*width2+width2;
float rv = result->y/lens->nominalRadius*height2+height2;
result->screenX = ru;
result->screenY = rv;
@@ -586,7 +590,8 @@ void LensGhostOperation::initExecution() {
}
}
-void* LensGhostOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *LensGhostOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
vector<LensFace*>* result = new vector<LensFace*>();
LensSystem *system = (LensSystem*)this->system;
const float minx = rect->xmin;
@@ -594,22 +599,22 @@ void* LensGhostOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBu
const float maxx = rect->xmax;
const float maxy = rect->ymax;
for (int i = 0 ; i < system->bounces.size() ; i ++) {
- Bounce* bounce = system->bounces[i];
+ Bounce *bounce = system->bounces[i];
int faceX, faceY;
for (faceX = 0 ; faceX < bounce->rasterLength-1 ; faceX++) {
for (faceY = 0 ; faceY < bounce->rasterLength-1 ; faceY++) {
- RayResult* vertex1 = bounce->getRayResult(faceX, faceY);
- RayResult* vertex2 = bounce->getRayResult(faceX+1, faceY);
- RayResult* vertex3 = bounce->getRayResult(faceX+1, faceY+1);
- RayResult* vertex4 = bounce->getRayResult(faceX, faceY+1);
+ RayResult *vertex1 = bounce->getRayResult(faceX, faceY);
+ RayResult *vertex2 = bounce->getRayResult(faceX+1, faceY);
+ RayResult *vertex3 = bounce->getRayResult(faceX+1, faceY+1);
+ RayResult *vertex4 = bounce->getRayResult(faceX, faceY+1);
// early hit test
if (!((vertex1->screenX < minx && vertex2->screenX < minx && vertex3->screenX < minx && vertex4->screenX < minx) ||
(vertex1->screenX > maxx && vertex2->screenX > maxx && vertex3->screenX > maxx && vertex4->screenX > maxx) ||
(vertex1->screenY < miny && vertex2->screenY < miny && vertex3->screenY < miny && vertex4->screenY < miny) ||
(vertex1->screenY > maxy && vertex2->screenY > maxy && vertex3->screenY > maxy && vertex4->screenY > maxy))) {
- int number = vertex1->hasIntensity +vertex2->hasIntensity +vertex3->hasIntensity +vertex4->hasIntensity;
+ int number = vertex1->hasIntensity + vertex2->hasIntensity + vertex3->hasIntensity + vertex4->hasIntensity;
if (number == 4) {
- LensFace* face = new LensFace();
+ LensFace *face = new LensFace();
face->v1 = vertex1;
face->v2 = vertex2;
face->v3 = vertex3;
@@ -652,7 +657,8 @@ void* LensGhostOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBu
return result;
}
-void LensGhostOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
+void LensGhostOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data)
+{
if (data) {
vector<LensFace*>* faces = (vector<LensFace*>*)data;
while (faces->size() != 0) {
@@ -665,7 +671,8 @@ void LensGhostOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryB
}
-void LensGhostProjectionOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void LensGhostProjectionOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float bokeh[4];
LensSystem *system = (LensSystem*)this->system;
LensInterface *interface1 = system->interfaces[0];
@@ -696,7 +703,7 @@ void LensGhostProjectionOperation::executePixel(float* color, float x, float y,
// for every bounce
for (int ib = 0 ; ib < system->bounces.size() ; ib++) {
- Bounce* bounce = system->bounces[ib];
+ Bounce *bounce = system->bounces[ib];
// based on quality setting the number of iteration will be different (128^2, 64^2, 32^2)
Ray r;
@@ -732,7 +739,8 @@ void LensGhostProjectionOperation::executePixel(float* color, float x, float y,
-void LensGhostOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void LensGhostOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
vector<LensFace*>* faces = (vector<LensFace*>*)data;
#if 0 /* UNUSED */
const float bokehWidth = bokehReader->getWidth();
@@ -747,9 +755,9 @@ void LensGhostOperation::executePixel(float* color, int x, int y, MemoryBuffer *
unsigned int index;
for (index = 0 ; index < faces->size() ; index ++) {
LensFace * face = faces->operator [](index);
- RayResult* vertex1 = face->v1;
- RayResult* vertex2 = face->v2;
- RayResult* vertex3 = face->v3;
+ RayResult *vertex1 = face->v1;
+ RayResult *vertex2 = face->v2;
+ RayResult *vertex3 = face->v3;
if (!((vertex1->screenX < x && vertex2->screenX < x && vertex3->screenX < x) ||
(vertex1->screenX > x && vertex2->screenX > x && vertex3->screenX > x) ||
(vertex1->screenY < y && vertex2->screenY < y && vertex3->screenY < y) ||
@@ -783,13 +791,15 @@ void LensGhostOperation::executePixel(float* color, int x, int y, MemoryBuffer *
}
-void LensGhostProjectionOperation::deinitExecution() {
+void LensGhostProjectionOperation::deinitExecution()
+{
if (this->system) delete (LensSystem*)this->system;
this->system = NULL;
this->bokehReader = NULL;
}
-bool LensGhostProjectionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool LensGhostProjectionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti bokehInput;
NodeOperation *operation = this->getInputOperation(1);
diff --git a/source/blender/compositor/operations/COM_LensGhostOperation.h b/source/blender/compositor/operations/COM_LensGhostOperation.h
index 396f681e797..5546ce96fd1 100644
--- a/source/blender/compositor/operations/COM_LensGhostOperation.h
+++ b/source/blender/compositor/operations/COM_LensGhostOperation.h
@@ -29,11 +29,11 @@
class LensGhostProjectionOperation : public NodeOperation {
protected:
- Object* lampObject;
- Lamp* lamp;
- Object* cameraObject;
+ Object *lampObject;
+ Lamp *lamp;
+ Object *cameraObject;
- void* system;
+ void *system;
float visualLampPosition[3];
CompositorQuality quality;
int step;
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
@@ -58,8 +58,8 @@ public:
void deinitExecution();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void setLampObject(Object* lampObject) {this->lampObject = lampObject;}
- void setCameraObject(Object* cameraObject) {this->cameraObject = cameraObject;}
+ void setLampObject(Object *lampObject) {this->lampObject = lampObject;}
+ void setCameraObject(Object *cameraObject) {this->cameraObject = cameraObject;}
void setQuality(CompositorQuality quality) {this->quality = quality;}
};
@@ -68,12 +68,12 @@ class LensGhostOperation : public LensGhostProjectionOperation {
public:
LensGhostOperation();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data);
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
/**
* Initialize the execution
*/
diff --git a/source/blender/compositor/operations/COM_LensGlowImageOperation.cpp b/source/blender/compositor/operations/COM_LensGlowImageOperation.cpp
index 935844a84f1..ee0a02e5fae 100644
--- a/source/blender/compositor/operations/COM_LensGlowImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_LensGlowImageOperation.cpp
@@ -23,13 +23,16 @@
#include "COM_LensGlowImageOperation.h"
#include "BLI_math.h"
-LensGlowImageOperation::LensGlowImageOperation(): NodeOperation() {
+LensGlowImageOperation::LensGlowImageOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
}
-void LensGlowImageOperation::initExecution() {
+void LensGlowImageOperation::initExecution()
+{
this->scale = 1/20000.0f;
}
-void LensGlowImageOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void LensGlowImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
const float cs_r = 1.f, cs_g = 1.f, cs_b = 1.f;
const float v = 2.f*(y / (float)512.0f) - 1.f;
const float u = 2.f*(x / (float)512.0f) - 1.f;
@@ -42,10 +45,12 @@ void LensGlowImageOperation::executePixel(float* color, float x, float y, PixelS
color[3] = 1.0f;
}
-void LensGlowImageOperation::deinitExecution() {
+void LensGlowImageOperation::deinitExecution()
+{
}
-void LensGlowImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void LensGlowImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
resolution[0] = 512;
resolution[1] = 512;
}
diff --git a/source/blender/compositor/operations/COM_LensGlowImageOperation.h b/source/blender/compositor/operations/COM_LensGlowImageOperation.h
index 2943f8957a6..424b4d4fc3d 100644
--- a/source/blender/compositor/operations/COM_LensGlowImageOperation.h
+++ b/source/blender/compositor/operations/COM_LensGlowImageOperation.h
@@ -35,7 +35,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_LensGlowOperation.cpp b/source/blender/compositor/operations/COM_LensGlowOperation.cpp
index ecaef52d8e1..492dc715f10 100644
--- a/source/blender/compositor/operations/COM_LensGlowOperation.cpp
+++ b/source/blender/compositor/operations/COM_LensGlowOperation.cpp
@@ -23,17 +23,20 @@
#include "COM_LensGlowOperation.h"
#include "BLI_math.h"
-LensGlowOperation::LensGlowOperation(): NodeOperation() {
+LensGlowOperation::LensGlowOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->inputProgram = NULL;
this->lamp = NULL;
}
-void LensGlowOperation::initExecution() {
+void LensGlowOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
}
-void LensGlowOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void LensGlowOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
// const float emit100 = this->lamp->energy*100;
// const float emit200 = emit100*2;
// const float deltaX = 160-x;
@@ -49,6 +52,7 @@ void LensGlowOperation::executePixel(float* color, float x, float y, PixelSample
// color[3] = 1.0f;
}
-void LensGlowOperation::deinitExecution() {
+void LensGlowOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_LensGlowOperation.h b/source/blender/compositor/operations/COM_LensGlowOperation.h
index 9a18f605cda..77e13e88418 100644
--- a/source/blender/compositor/operations/COM_LensGlowOperation.h
+++ b/source/blender/compositor/operations/COM_LensGlowOperation.h
@@ -31,7 +31,7 @@ private:
* Cached reference to the inputProgram
*/
SocketReader * inputProgram;
- Lamp* lamp;
+ Lamp *lamp;
public:
LensGlowOperation();
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
@@ -51,6 +51,6 @@ public:
*/
void deinitExecution();
- void setLamp(Lamp* lamp) {this->lamp = lamp;}
+ void setLamp(Lamp *lamp) {this->lamp = lamp;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
index 3e8a5ed3344..f206bf4df8e 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
@@ -22,22 +22,26 @@
#include "COM_LuminanceMatteOperation.h"
#include "BLI_math.h"
-LuminanceMatteOperation::LuminanceMatteOperation(): NodeOperation() {
+LuminanceMatteOperation::LuminanceMatteOperation(): NodeOperation()
+{
addInputSocket(COM_DT_COLOR);
addOutputSocket(COM_DT_VALUE);
inputImageProgram = NULL;
}
-void LuminanceMatteOperation::initExecution() {
+void LuminanceMatteOperation::initExecution()
+{
this->inputImageProgram = this->getInputSocketReader(0);
}
-void LuminanceMatteOperation::deinitExecution() {
- this->inputImageProgram= NULL;
+void LuminanceMatteOperation::deinitExecution()
+{
+ this->inputImageProgram = NULL;
}
-void LuminanceMatteOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void LuminanceMatteOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inColor[4];
const float high=this->settings->t1;
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.h b/source/blender/compositor/operations/COM_LuminanceMatteOperation.h
index 3c33cee71e9..1c2cd2dca51 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.h
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.h
@@ -41,11 +41,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
- void setSettings(NodeChroma* nodeChroma) {this->settings= nodeChroma;}
+ void setSettings(NodeChroma *nodeChroma) {this->settings = nodeChroma;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cpp
index 08790955d03..7b393cc04a8 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_MapUVOperation.h"
#include "BLI_math.h"
-MapUVOperation::MapUVOperation(): NodeOperation() {
+MapUVOperation::MapUVOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VECTOR);
this->addOutputSocket(COM_DT_COLOR);
@@ -33,12 +34,14 @@ MapUVOperation::MapUVOperation(): NodeOperation() {
this->inputColorProgram = NULL;
}
-void MapUVOperation::initExecution() {
+void MapUVOperation::initExecution()
+{
this->inputColorProgram = this->getInputSocketReader(0);
this->inputUVProgram = this->getInputSocketReader(1);
}
-void MapUVOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MapUVOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputUV[4];
float uv_a[4], uv_b[4];
float u,v;
@@ -58,36 +61,36 @@ void MapUVOperation::executePixel(float* color, float x, float y, PixelSampler s
/* adaptive sampling, red (U) channel */
this->inputUVProgram->read(uv_a, x-1, y, COM_PS_NEAREST, inputBuffers);
this->inputUVProgram->read(uv_b, x+1, y, COM_PS_NEAREST, inputBuffers);
- uv_l= uv_a[2]!=0.f? fabs(inputUV[0] - uv_a[0]) : 0.f;
- uv_r= uv_b[2]!=0.f? fabs(inputUV[0] - uv_b[0]) : 0.f;
+ uv_l = uv_a[2]!=0.f? fabs(inputUV[0] - uv_a[0]) : 0.f;
+ uv_r = uv_b[2]!=0.f? fabs(inputUV[0] - uv_b[0]) : 0.f;
- dx= 0.5f * (uv_l + uv_r);
+ dx = 0.5f * (uv_l + uv_r);
/* adaptive sampling, green (V) channel */
this->inputUVProgram->read(uv_a, x, y-1, COM_PS_NEAREST, inputBuffers);
this->inputUVProgram->read(uv_b, x, y+1, COM_PS_NEAREST, inputBuffers);
- uv_u= uv_a[2]!=0.f? fabs(inputUV[1] - uv_a[1]) : 0.f;
- uv_d= uv_b[2]!=0.f? fabs(inputUV[1] - uv_b[1]) : 0.f;
+ uv_u = uv_a[2]!=0.f? fabs(inputUV[1] - uv_a[1]) : 0.f;
+ uv_d = uv_b[2]!=0.f? fabs(inputUV[1] - uv_b[1]) : 0.f;
- dy= 0.5f * (uv_u + uv_d);
+ dy = 0.5f * (uv_u + uv_d);
/* more adaptive sampling, red and green (UV) channels */
this->inputUVProgram->read(uv_a, x-1, y-1, COM_PS_NEAREST, inputBuffers);
this->inputUVProgram->read(uv_b, x-1, y+1, COM_PS_NEAREST, inputBuffers);
- uv_l= uv_a[2]!=0.f? fabsf(inputUV[0] - uv_a[0]) : 0.f;
- uv_r= uv_b[2]!=0.f? fabsf(inputUV[0] - uv_b[0]) : 0.f;
- uv_u= uv_a[2]!=0.f? fabsf(inputUV[1] - uv_a[1]) : 0.f;
- uv_d= uv_b[2]!=0.f? fabsf(inputUV[1] - uv_b[1]) : 0.f;
+ uv_l = uv_a[2]!=0.f? fabsf(inputUV[0] - uv_a[0]) : 0.f;
+ uv_r = uv_b[2]!=0.f? fabsf(inputUV[0] - uv_b[0]) : 0.f;
+ uv_u = uv_a[2]!=0.f? fabsf(inputUV[1] - uv_a[1]) : 0.f;
+ uv_d = uv_b[2]!=0.f? fabsf(inputUV[1] - uv_b[1]) : 0.f;
dx+= 0.25f * (uv_l + uv_r);
dy+= 0.25f * (uv_u + uv_d);
this->inputUVProgram->read(uv_a, x+1, y-1, COM_PS_NEAREST, inputBuffers);
this->inputUVProgram->read(uv_b, x+1, y+1, COM_PS_NEAREST, inputBuffers);
- uv_l= uv_a[2]!=0.f? fabsf(inputUV[0] - uv_a[0]) : 0.f;
- uv_r= uv_b[2]!=0.f? fabsf(inputUV[0] - uv_b[0]) : 0.f;
- uv_u= uv_a[2]!=0.f? fabsf(inputUV[1] - uv_a[1]) : 0.f;
- uv_d= uv_b[2]!=0.f? fabsf(inputUV[1] - uv_b[1]) : 0.f;
+ uv_l = uv_a[2]!=0.f? fabsf(inputUV[0] - uv_a[0]) : 0.f;
+ uv_r = uv_b[2]!=0.f? fabsf(inputUV[0] - uv_b[0]) : 0.f;
+ uv_u = uv_a[2]!=0.f? fabsf(inputUV[1] - uv_a[1]) : 0.f;
+ uv_d = uv_b[2]!=0.f? fabsf(inputUV[1] - uv_b[1]) : 0.f;
dx+= 0.25f * (uv_l + uv_r);
dy+= 0.25f * (uv_u + uv_d);
@@ -95,12 +98,12 @@ void MapUVOperation::executePixel(float* color, float x, float y, PixelSampler s
/* UV to alpha threshold */
const float threshold = this->alpha * 0.05f;
float alpha = 1.0f - threshold * (dx + dy);
- if (alpha < 0.f) alpha= 0.f;
+ if (alpha < 0.f) alpha = 0.f;
else alpha *= inputUV[2];
/* should use mipmap */
- dx= min(dx, 0.2f);
- dy= min(dy, 0.2f);
+ dx = min(dx, 0.2f);
+ dy = min(dy, 0.2f);
/* EWA filtering */
@@ -118,12 +121,14 @@ void MapUVOperation::executePixel(float* color, float x, float y, PixelSampler s
}
}
-void MapUVOperation::deinitExecution() {
+void MapUVOperation::deinitExecution()
+{
this->inputUVProgram = NULL;
this->inputColorProgram = NULL;
}
-bool MapUVOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool MapUVOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti colorInput;
rcti uvInput;
NodeOperation *operation=NULL;
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.h b/source/blender/compositor/operations/COM_MapUVOperation.h
index 58c962eb17c..069f454895d 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.h
+++ b/source/blender/compositor/operations/COM_MapUVOperation.h
@@ -29,8 +29,8 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader* inputUVProgram;
- SocketReader* inputColorProgram;
+ SocketReader *inputUVProgram;
+ SocketReader *inputColorProgram;
float alpha;
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_MapValueOperation.cpp b/source/blender/compositor/operations/COM_MapValueOperation.cpp
index 5a7005af382..bf6d29c0456 100644
--- a/source/blender/compositor/operations/COM_MapValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapValueOperation.cpp
@@ -22,31 +22,35 @@
#include "COM_MapValueOperation.h"
-MapValueOperation::MapValueOperation(): NodeOperation() {
+MapValueOperation::MapValueOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
this->inputOperation = NULL;
}
-void MapValueOperation::initExecution() {
+void MapValueOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void MapValueOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MapValueOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float src[4];
inputOperation->read(src, x, y, sampler, inputBuffers);
- TexMapping *texmap= this->settings;
+ TexMapping *texmap = this->settings;
float value = (src[0] + texmap->loc[0])*texmap->size[0];
if (texmap->flag & TEXMAP_CLIP_MIN)
if (value<texmap->min[0])
- value= texmap->min[0];
+ value = texmap->min[0];
if (texmap->flag & TEXMAP_CLIP_MAX)
if (value>texmap->max[0])
- value= texmap->max[0];
+ value = texmap->max[0];
outputValue[0] = value;
}
-void MapValueOperation::deinitExecution() {
+void MapValueOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
diff --git a/source/blender/compositor/operations/COM_MapValueOperation.h b/source/blender/compositor/operations/COM_MapValueOperation.h
index 93274a12493..ac320256fe4 100644
--- a/source/blender/compositor/operations/COM_MapValueOperation.h
+++ b/source/blender/compositor/operations/COM_MapValueOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
@@ -60,7 +60,7 @@ public:
/**
* @brief set the TexMapping settings
*/
- void setSettings(TexMapping* settings) {this->settings = settings;}
+ void setSettings(TexMapping *settings) {this->settings = settings;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
index d612361a7fe..2f315855652 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
@@ -25,7 +25,8 @@ extern "C" {
#include "BLI_math.h"
}
-MathBaseOperation::MathBaseOperation(): NodeOperation() {
+MathBaseOperation::MathBaseOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
@@ -33,18 +34,21 @@ MathBaseOperation::MathBaseOperation(): NodeOperation() {
this->inputValue2Operation = NULL;
}
-void MathBaseOperation::initExecution() {
+void MathBaseOperation::initExecution()
+{
this->inputValue1Operation = this->getInputSocketReader(0);
this->inputValue2Operation = this->getInputSocketReader(1);
}
-void MathBaseOperation::deinitExecution() {
+void MathBaseOperation::deinitExecution()
+{
this->inputValue1Operation = NULL;
this->inputValue2Operation = NULL;
}
-void MathAddOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathAddOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -54,7 +58,8 @@ void MathAddOperation::executePixel(float* outputValue, float x, float y, PixelS
outputValue[0] = inputValue1[0] + inputValue2[0];
}
-void MathSubtractOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathSubtractOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -64,7 +69,8 @@ void MathSubtractOperation::executePixel(float* outputValue, float x, float y, P
outputValue[0] = inputValue1[0] - inputValue2[0];
}
-void MathMultiplyOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathMultiplyOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -74,7 +80,8 @@ void MathMultiplyOperation::executePixel(float* outputValue, float x, float y, P
outputValue[0] = inputValue1[0] * inputValue2[0];
}
-void MathDivideOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathDivideOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -82,12 +89,13 @@ void MathDivideOperation::executePixel(float* outputValue, float x, float y, Pix
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
if (inputValue2[0]==0) /* We don't want to divide by zero. */
- outputValue[0]= 0.0;
+ outputValue[0] = 0.0;
else
- outputValue[0]= inputValue1[0] / inputValue2[0];
+ outputValue[0] = inputValue1[0] / inputValue2[0];
}
-void MathSineOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathSineOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -97,7 +105,8 @@ void MathSineOperation::executePixel(float* outputValue, float x, float y, Pixel
outputValue[0] = sin(inputValue1[0]);
}
-void MathCosineOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathCosineOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -107,7 +116,8 @@ void MathCosineOperation::executePixel(float* outputValue, float x, float y, Pix
outputValue[0] = cos(inputValue1[0]);
}
-void MathTangentOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathTangentOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -117,7 +127,8 @@ void MathTangentOperation::executePixel(float* outputValue, float x, float y, Pi
outputValue[0] = tan(inputValue1[0]);
}
-void MathArcSineOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathArcSineOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -125,12 +136,13 @@ void MathArcSineOperation::executePixel(float* outputValue, float x, float y, Pi
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
if (inputValue1[0] <= 1 && inputValue1[0] >= -1 )
- outputValue[0]= asin(inputValue1[0]);
+ outputValue[0] = asin(inputValue1[0]);
else
- outputValue[0]= 0.0;
+ outputValue[0] = 0.0;
}
-void MathArcCosineOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathArcCosineOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -138,12 +150,13 @@ void MathArcCosineOperation::executePixel(float* outputValue, float x, float y,
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
if (inputValue1[0] <= 1 && inputValue1[0] >= -1 )
- outputValue[0]= acos(inputValue1[0]);
+ outputValue[0] = acos(inputValue1[0]);
else
- outputValue[0]= 0.0;
+ outputValue[0] = 0.0;
}
-void MathArcTangentOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathArcTangentOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -153,7 +166,8 @@ void MathArcTangentOperation::executePixel(float* outputValue, float x, float y,
outputValue[0] = atan(inputValue1[0]);
}
-void MathPowerOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathPowerOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -161,13 +175,13 @@ void MathPowerOperation::executePixel(float* outputValue, float x, float y, Pixe
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
if ( inputValue1[0] >= 0 ) {
- outputValue[0]= pow(inputValue1[0], inputValue2[0]);
+ outputValue[0] = pow(inputValue1[0], inputValue2[0]);
}
else {
float y_mod_1 = fmod(inputValue2[0], 1);
/* if input value is not nearly an integer, fall back to zero, nicer than straight rounding */
if (y_mod_1 > 0.999 || y_mod_1 < 0.001) {
- outputValue[0]= pow(inputValue1[0], (float)floor(inputValue2[0] + 0.5));
+ outputValue[0] = pow(inputValue1[0], (float)floor(inputValue2[0] + 0.5));
}
else {
outputValue[0] = 0.0;
@@ -175,7 +189,8 @@ void MathPowerOperation::executePixel(float* outputValue, float x, float y, Pixe
}
}
-void MathLogarithmOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathLogarithmOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -183,12 +198,13 @@ void MathLogarithmOperation::executePixel(float* outputValue, float x, float y,
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
if ( inputValue1[0] > 0 && inputValue2[0] > 0 )
- outputValue[0]= log(inputValue1[0]) / log(inputValue2[0]);
+ outputValue[0] = log(inputValue1[0]) / log(inputValue2[0]);
else
- outputValue[0]= 0.0;
+ outputValue[0] = 0.0;
}
-void MathMinimumOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathMinimumOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -198,7 +214,8 @@ void MathMinimumOperation::executePixel(float* outputValue, float x, float y, Pi
outputValue[0] = min(inputValue1[0], inputValue2[0]);
}
-void MathMaximumOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathMaximumOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -208,7 +225,8 @@ void MathMaximumOperation::executePixel(float* outputValue, float x, float y, Pi
outputValue[0] = max(inputValue1[0], inputValue2[0]);
}
-void MathRoundOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathRoundOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -218,7 +236,8 @@ void MathRoundOperation::executePixel(float* outputValue, float x, float y, Pixe
outputValue[0] = round(inputValue1[0]);
}
-void MathLessThanOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathLessThanOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
@@ -228,7 +247,8 @@ void MathLessThanOperation::executePixel(float* outputValue, float x, float y, P
outputValue[0] = inputValue1[0]<inputValue2[0]?1.0f:0.0f;
}
-void MathGreaterThanOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MathGreaterThanOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputValue1[4];
float inputValue2[4];
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.h b/source/blender/compositor/operations/COM_MathBaseOperation.h
index 728d989e1e9..87f8a304158 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.h
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.h
@@ -46,7 +46,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) = 0;
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) = 0;
/**
* Initialize the execution
@@ -63,88 +63,88 @@ public:
class MathAddOperation: public MathBaseOperation {
public:
MathAddOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathSubtractOperation: public MathBaseOperation {
public:
MathSubtractOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathMultiplyOperation: public MathBaseOperation {
public:
MathMultiplyOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathDivideOperation: public MathBaseOperation {
public:
MathDivideOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathSineOperation: public MathBaseOperation {
public:
MathSineOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathCosineOperation: public MathBaseOperation {
public:
MathCosineOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathTangentOperation: public MathBaseOperation {
public:
MathTangentOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathArcSineOperation: public MathBaseOperation {
public:
MathArcSineOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathArcCosineOperation: public MathBaseOperation {
public:
MathArcCosineOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathArcTangentOperation: public MathBaseOperation {
public:
MathArcTangentOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathPowerOperation: public MathBaseOperation {
public:
MathPowerOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathLogarithmOperation: public MathBaseOperation {
public:
MathLogarithmOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathMinimumOperation: public MathBaseOperation {
public:
MathMinimumOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathMaximumOperation: public MathBaseOperation {
public:
MathMaximumOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathRoundOperation: public MathBaseOperation {
public:
MathRoundOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathLessThanOperation: public MathBaseOperation {
public:
MathLessThanOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class MathGreaterThanOperation: public MathBaseOperation {
public:
MathGreaterThanOperation() : MathBaseOperation() {}
- void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixAddOperation.cpp b/source/blender/compositor/operations/COM_MixAddOperation.cpp
index d428ca52b49..a4f601ae9e6 100644
--- a/source/blender/compositor/operations/COM_MixAddOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixAddOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixAddOperation.h"
-MixAddOperation::MixAddOperation(): MixBaseOperation() {
+MixAddOperation::MixAddOperation(): MixBaseOperation()
+{
}
-void MixAddOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixAddOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
diff --git a/source/blender/compositor/operations/COM_MixAddOperation.h b/source/blender/compositor/operations/COM_MixAddOperation.h
index 0a76083be73..99a6af67d7d 100644
--- a/source/blender/compositor/operations/COM_MixAddOperation.h
+++ b/source/blender/compositor/operations/COM_MixAddOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixBaseOperation.cpp b/source/blender/compositor/operations/COM_MixBaseOperation.cpp
index a84ecc6edf8..49ae67a06f7 100644
--- a/source/blender/compositor/operations/COM_MixBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixBaseOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_MixBaseOperation.h"
-MixBaseOperation::MixBaseOperation(): NodeOperation() {
+MixBaseOperation::MixBaseOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR);
@@ -33,13 +34,15 @@ MixBaseOperation::MixBaseOperation(): NodeOperation() {
this->setUseValueAlphaMultiply(false);
}
-void MixBaseOperation::initExecution() {
+void MixBaseOperation::initExecution()
+{
this->inputValueOperation = this->getInputSocketReader(0);
this->inputColor1Operation = this->getInputSocketReader(1);
this->inputColor2Operation = this->getInputSocketReader(2);
}
-void MixBaseOperation::executePixel(float* outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixBaseOperation::executePixel(float *outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -51,21 +54,23 @@ void MixBaseOperation::executePixel(float* outputColor, float x, float y, PixelS
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
outputColor[0] = valuem*(inputColor1[0])+value*(inputColor2[0]);
outputColor[1] = valuem*(inputColor1[1])+value*(inputColor2[1]);
outputColor[2] = valuem*(inputColor1[2])+value*(inputColor2[2]);
outputColor[3] = inputColor1[3];
}
-void MixBaseOperation::deinitExecution() {
+void MixBaseOperation::deinitExecution()
+{
this->inputValueOperation = NULL;
this->inputColor1Operation = NULL;
this->inputColor2Operation = NULL;
}
-void MixBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
- InputSocket* socket;
+void MixBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
+ InputSocket *socket;
unsigned int tempPreferredResolution[] = {0,0};
unsigned int tempResolution[2];
diff --git a/source/blender/compositor/operations/COM_MixBaseOperation.h b/source/blender/compositor/operations/COM_MixBaseOperation.h
index 171cde080eb..b9bb94d58d8 100644
--- a/source/blender/compositor/operations/COM_MixBaseOperation.h
+++ b/source/blender/compositor/operations/COM_MixBaseOperation.h
@@ -34,9 +34,9 @@ protected:
/**
* Prefetched reference to the inputProgram
*/
- SocketReader * inputValueOperation;
- SocketReader* inputColor1Operation;
- SocketReader* inputColor2Operation;
+ SocketReader *inputValueOperation;
+ SocketReader *inputColor1Operation;
+ SocketReader *inputColor2Operation;
bool valueAlphaMultiply;
public:
/**
@@ -47,7 +47,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_MixBlendOperation.cpp b/source/blender/compositor/operations/COM_MixBlendOperation.cpp
index 7b12393bb20..579f15bcc27 100644
--- a/source/blender/compositor/operations/COM_MixBlendOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixBlendOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixBlendOperation.h"
-MixBlendOperation::MixBlendOperation(): MixBaseOperation() {
+MixBlendOperation::MixBlendOperation(): MixBaseOperation()
+{
}
-void MixBlendOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixBlendOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
@@ -39,7 +41,7 @@ void MixBlendOperation::executePixel(float* outputValue, float x, float y, Pixel
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
outputValue[0] = valuem*(inputColor1[0])+value*(inputColor2[0]);
outputValue[1] = valuem*(inputColor1[1])+value*(inputColor2[1]);
outputValue[2] = valuem*(inputColor1[2])+value*(inputColor2[2]);
diff --git a/source/blender/compositor/operations/COM_MixBlendOperation.h b/source/blender/compositor/operations/COM_MixBlendOperation.h
index 5cf31ee9151..da3342c0e4a 100644
--- a/source/blender/compositor/operations/COM_MixBlendOperation.h
+++ b/source/blender/compositor/operations/COM_MixBlendOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixBurnOperation.cpp b/source/blender/compositor/operations/COM_MixBurnOperation.cpp
index 28b86be5e1e..7cad107c5e9 100644
--- a/source/blender/compositor/operations/COM_MixBurnOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixBurnOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixBurnOperation.h"
-MixBurnOperation::MixBurnOperation(): MixBaseOperation() {
+MixBurnOperation::MixBurnOperation(): MixBaseOperation()
+{
}
-void MixBurnOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixBurnOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -38,7 +40,7 @@ void MixBurnOperation::executePixel(float* outputValue, float x, float y, PixelS
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
tmp = valuem + value*inputColor2[0];
if (tmp <= 0.0f)
diff --git a/source/blender/compositor/operations/COM_MixBurnOperation.h b/source/blender/compositor/operations/COM_MixBurnOperation.h
index 132db3d25e7..ff7de119605 100644
--- a/source/blender/compositor/operations/COM_MixBurnOperation.h
+++ b/source/blender/compositor/operations/COM_MixBurnOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixColorOperation.cpp b/source/blender/compositor/operations/COM_MixColorOperation.cpp
index d5ec55daf07..e14b10b305e 100644
--- a/source/blender/compositor/operations/COM_MixColorOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixColorOperation.cpp
@@ -26,10 +26,12 @@ extern "C" {
#include "BLI_math.h"
}
-MixColorOperation::MixColorOperation(): MixBaseOperation() {
+MixColorOperation::MixColorOperation(): MixBaseOperation()
+{
}
-void MixColorOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixColorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -41,7 +43,7 @@ void MixColorOperation::executePixel(float* outputValue, float x, float y, Pixel
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
float colH,colS,colV;
rgb_to_hsv(inputColor2[0], inputColor2[1], inputColor2[2], &colH, &colS, &colV);
diff --git a/source/blender/compositor/operations/COM_MixColorOperation.h b/source/blender/compositor/operations/COM_MixColorOperation.h
index dfbdcfc0368..1a98e847ccd 100644
--- a/source/blender/compositor/operations/COM_MixColorOperation.h
+++ b/source/blender/compositor/operations/COM_MixColorOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixDarkenOperation.cpp b/source/blender/compositor/operations/COM_MixDarkenOperation.cpp
index 7e8271a9c96..666db9d8f32 100644
--- a/source/blender/compositor/operations/COM_MixDarkenOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixDarkenOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixDarkenOperation.h"
-MixDarkenOperation::MixDarkenOperation(): MixBaseOperation() {
+MixDarkenOperation::MixDarkenOperation(): MixBaseOperation()
+{
}
-void MixDarkenOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixDarkenOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -37,16 +39,16 @@ void MixDarkenOperation::executePixel(float* outputValue, float x, float y, Pixe
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem = 1.0f-value;
+ float valuem = 1.0f - value;
float tmp;
tmp=inputColor2[0]+((1.0f-inputColor2[0])*valuem);
- if (tmp < inputColor1[0]) outputValue[0]= tmp;
+ if (tmp < inputColor1[0]) outputValue[0] = tmp;
else outputValue[0] = inputColor1[0];
tmp=inputColor2[1]+((1.0f-inputColor2[1])*valuem);
- if (tmp < inputColor1[1]) outputValue[1]= tmp;
+ if (tmp < inputColor1[1]) outputValue[1] = tmp;
else outputValue[1] = inputColor1[1];
tmp=inputColor2[2]+((1.0f-inputColor2[2])*valuem);
- if (tmp < inputColor1[2]) outputValue[2]= tmp;
+ if (tmp < inputColor1[2]) outputValue[2] = tmp;
else outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
diff --git a/source/blender/compositor/operations/COM_MixDarkenOperation.h b/source/blender/compositor/operations/COM_MixDarkenOperation.h
index 7ead435212d..b1792d4930e 100644
--- a/source/blender/compositor/operations/COM_MixDarkenOperation.h
+++ b/source/blender/compositor/operations/COM_MixDarkenOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixDifferenceOperation.cpp b/source/blender/compositor/operations/COM_MixDifferenceOperation.cpp
index 4ea1428b387..497bb9c2bb5 100644
--- a/source/blender/compositor/operations/COM_MixDifferenceOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixDifferenceOperation.cpp
@@ -23,10 +23,12 @@
#include "COM_MixDifferenceOperation.h"
#include "BLI_math.h"
-MixDifferenceOperation::MixDifferenceOperation(): MixBaseOperation() {
+MixDifferenceOperation::MixDifferenceOperation(): MixBaseOperation()
+{
}
-void MixDifferenceOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixDifferenceOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -38,7 +40,7 @@ void MixDifferenceOperation::executePixel(float* outputValue, float x, float y,
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
outputValue[0] = valuem*inputColor1[0] + value*fabsf(inputColor1[0]-inputColor2[0]);
outputValue[1] = valuem*inputColor1[1] + value*fabsf(inputColor1[1]-inputColor2[1]);
outputValue[2] = valuem*inputColor1[2] + value*fabsf(inputColor1[2]-inputColor2[2]);
diff --git a/source/blender/compositor/operations/COM_MixDifferenceOperation.h b/source/blender/compositor/operations/COM_MixDifferenceOperation.h
index 9b95d5a91ad..554d7b2f1fe 100644
--- a/source/blender/compositor/operations/COM_MixDifferenceOperation.h
+++ b/source/blender/compositor/operations/COM_MixDifferenceOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixDivideOperation.cpp b/source/blender/compositor/operations/COM_MixDivideOperation.cpp
index 6bab381c706..c522fcf225a 100644
--- a/source/blender/compositor/operations/COM_MixDivideOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixDivideOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixDivideOperation.h"
-MixDivideOperation::MixDivideOperation(): MixBaseOperation() {
+MixDivideOperation::MixDivideOperation(): MixBaseOperation()
+{
}
-void MixDivideOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixDivideOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -37,17 +39,17 @@ void MixDivideOperation::executePixel(float* outputValue, float x, float y, Pixe
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
- if (inputColor2[0]!=0.0f)
+ if (inputColor2[0] != 0.0f)
outputValue[0] = valuem*(inputColor1[0]) + value*(inputColor1[0])/inputColor2[0];
else
outputValue[0] = 0.0f;
- if (inputColor2[1]!=0.0f)
+ if (inputColor2[1] != 0.0f)
outputValue[1] = valuem*(inputColor1[1]) + value*(inputColor1[1])/inputColor2[1];
else
outputValue[1] = 0.0f;
- if (inputColor2[2]!=0.0f)
+ if (inputColor2[2] != 0.0f)
outputValue[2] = valuem*(inputColor1[2]) + value*(inputColor1[2])/inputColor2[2];
else
outputValue[2] = 0.0f;
diff --git a/source/blender/compositor/operations/COM_MixDivideOperation.h b/source/blender/compositor/operations/COM_MixDivideOperation.h
index d43ddb49c91..e9c4cf81cd3 100644
--- a/source/blender/compositor/operations/COM_MixDivideOperation.h
+++ b/source/blender/compositor/operations/COM_MixDivideOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixDodgeOperation.cpp b/source/blender/compositor/operations/COM_MixDodgeOperation.cpp
index 7e6ddeee5e6..10c04ba376b 100644
--- a/source/blender/compositor/operations/COM_MixDodgeOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixDodgeOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixDodgeOperation.h"
-MixDodgeOperation::MixDodgeOperation(): MixBaseOperation() {
+MixDodgeOperation::MixDodgeOperation(): MixBaseOperation()
+{
}
-void MixDodgeOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixDodgeOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
diff --git a/source/blender/compositor/operations/COM_MixDodgeOperation.h b/source/blender/compositor/operations/COM_MixDodgeOperation.h
index 0a910c167ba..6baa73e8f6f 100644
--- a/source/blender/compositor/operations/COM_MixDodgeOperation.h
+++ b/source/blender/compositor/operations/COM_MixDodgeOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixHueOperation.cpp b/source/blender/compositor/operations/COM_MixHueOperation.cpp
index 8454c694f65..de376f3500c 100644
--- a/source/blender/compositor/operations/COM_MixHueOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixHueOperation.cpp
@@ -26,10 +26,12 @@ extern "C" {
#include "BLI_math.h"
}
-MixHueOperation::MixHueOperation(): MixBaseOperation() {
+MixHueOperation::MixHueOperation(): MixBaseOperation()
+{
}
-void MixHueOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixHueOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -41,7 +43,7 @@ void MixHueOperation::executePixel(float* outputValue, float x, float y, PixelSa
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
float colH,colS,colV;
rgb_to_hsv(inputColor2[0], inputColor2[1], inputColor2[2], &colH, &colS, &colV);
diff --git a/source/blender/compositor/operations/COM_MixHueOperation.h b/source/blender/compositor/operations/COM_MixHueOperation.h
index 5e46b625385..d3d1717f448 100644
--- a/source/blender/compositor/operations/COM_MixHueOperation.h
+++ b/source/blender/compositor/operations/COM_MixHueOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixLightenOperation.cpp b/source/blender/compositor/operations/COM_MixLightenOperation.cpp
index 6a06d5ab6e1..bc3e5090bd8 100644
--- a/source/blender/compositor/operations/COM_MixLightenOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixLightenOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixLightenOperation.h"
-MixLightenOperation::MixLightenOperation(): MixBaseOperation() {
+MixLightenOperation::MixLightenOperation(): MixBaseOperation()
+{
}
-void MixLightenOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixLightenOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -39,13 +41,13 @@ void MixLightenOperation::executePixel(float* outputValue, float x, float y, Pix
}
float tmp;
tmp=value * inputColor2[0];
- if (tmp > inputColor1[0]) outputValue[0]= tmp;
+ if (tmp > inputColor1[0]) outputValue[0] = tmp;
else outputValue[0] = inputColor1[0];
tmp=value * inputColor2[1];
- if (tmp > inputColor1[1]) outputValue[1]= tmp;
+ if (tmp > inputColor1[1]) outputValue[1] = tmp;
else outputValue[1] = inputColor1[1];
tmp=value * inputColor2[2];
- if (tmp > inputColor1[2]) outputValue[2]= tmp;
+ if (tmp > inputColor1[2]) outputValue[2] = tmp;
else outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
diff --git a/source/blender/compositor/operations/COM_MixLightenOperation.h b/source/blender/compositor/operations/COM_MixLightenOperation.h
index 64b1bf9bbc9..73ac3e6e165 100644
--- a/source/blender/compositor/operations/COM_MixLightenOperation.h
+++ b/source/blender/compositor/operations/COM_MixLightenOperation.h
@@ -39,6 +39,6 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixLinearLightOperation.cpp b/source/blender/compositor/operations/COM_MixLinearLightOperation.cpp
index 413b09d7242..b68064f0e47 100644
--- a/source/blender/compositor/operations/COM_MixLinearLightOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixLinearLightOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixLinearLightOperation.h"
-MixLinearLightOperation::MixLinearLightOperation(): MixBaseOperation() {
+MixLinearLightOperation::MixLinearLightOperation(): MixBaseOperation()
+{
}
-void MixLinearLightOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixLinearLightOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
diff --git a/source/blender/compositor/operations/COM_MixLinearLightOperation.h b/source/blender/compositor/operations/COM_MixLinearLightOperation.h
index 9fb2a433104..7e26b25e5c0 100644
--- a/source/blender/compositor/operations/COM_MixLinearLightOperation.h
+++ b/source/blender/compositor/operations/COM_MixLinearLightOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixMultiplyOperation.cpp b/source/blender/compositor/operations/COM_MixMultiplyOperation.cpp
index 82c6c2e9c1f..fdf8c1ca51b 100644
--- a/source/blender/compositor/operations/COM_MixMultiplyOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixMultiplyOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixMultiplyOperation.h"
-MixMultiplyOperation::MixMultiplyOperation(): MixBaseOperation() {
+MixMultiplyOperation::MixMultiplyOperation(): MixBaseOperation()
+{
}
-void MixMultiplyOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixMultiplyOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
@@ -38,7 +40,7 @@ void MixMultiplyOperation::executePixel(float* outputValue, float x, float y, Pi
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
outputValue[0] = inputColor1[0] *(valuem+value*inputColor2[0]);
outputValue[1] = inputColor1[1] *(valuem+value*inputColor2[1]);
outputValue[2] = inputColor1[2] *(valuem+value*inputColor2[2]);
diff --git a/source/blender/compositor/operations/COM_MixMultiplyOperation.h b/source/blender/compositor/operations/COM_MixMultiplyOperation.h
index c35e4bbf64b..5d4468e7271 100644
--- a/source/blender/compositor/operations/COM_MixMultiplyOperation.h
+++ b/source/blender/compositor/operations/COM_MixMultiplyOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixOverlayOperation.cpp b/source/blender/compositor/operations/COM_MixOverlayOperation.cpp
index 7a3030b9262..0025daeb3f5 100644
--- a/source/blender/compositor/operations/COM_MixOverlayOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixOverlayOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixOverlayOperation.h"
-MixOverlayOperation::MixOverlayOperation(): MixBaseOperation() {
+MixOverlayOperation::MixOverlayOperation(): MixBaseOperation()
+{
}
-void MixOverlayOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixOverlayOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -38,7 +40,7 @@ void MixOverlayOperation::executePixel(float* outputValue, float x, float y, Pix
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
if (inputColor1[0] < 0.5f) {
outputValue[0] = inputColor1[0] * (valuem + 2.0f*value*inputColor2[0]);
diff --git a/source/blender/compositor/operations/COM_MixOverlayOperation.h b/source/blender/compositor/operations/COM_MixOverlayOperation.h
index 1a0e865b0e8..dd1d16a53d3 100644
--- a/source/blender/compositor/operations/COM_MixOverlayOperation.h
+++ b/source/blender/compositor/operations/COM_MixOverlayOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixSaturationOperation.cpp b/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
index a8fe647828b..f6f6ec73c6e 100644
--- a/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
@@ -26,10 +26,12 @@ extern "C" {
#include "BLI_math.h"
}
-MixSaturationOperation::MixSaturationOperation(): MixBaseOperation() {
+MixSaturationOperation::MixSaturationOperation(): MixBaseOperation()
+{
}
-void MixSaturationOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixSaturationOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -41,7 +43,7 @@ void MixSaturationOperation::executePixel(float* outputValue, float x, float y,
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
float rH,rS,rV;
rgb_to_hsv(inputColor1[0], inputColor1[1], inputColor1[2], &rH, &rS, &rV);
diff --git a/source/blender/compositor/operations/COM_MixSaturationOperation.h b/source/blender/compositor/operations/COM_MixSaturationOperation.h
index cea2c886a06..7e746c02e09 100644
--- a/source/blender/compositor/operations/COM_MixSaturationOperation.h
+++ b/source/blender/compositor/operations/COM_MixSaturationOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixScreenOperation.cpp b/source/blender/compositor/operations/COM_MixScreenOperation.cpp
index 25004ca7257..a1a98bd82a2 100644
--- a/source/blender/compositor/operations/COM_MixScreenOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixScreenOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixScreenOperation.h"
-MixScreenOperation::MixScreenOperation(): MixBaseOperation() {
+MixScreenOperation::MixScreenOperation(): MixBaseOperation()
+{
}
-void MixScreenOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixScreenOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float valuev[4];
@@ -38,7 +40,7 @@ void MixScreenOperation::executePixel(float* outputValue, float x, float y, Pixe
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
outputValue[0] = 1.0f - (valuem + value*(1.0f-inputColor2[0])) *(1.0f-inputColor1[0]);
outputValue[1] = 1.0f - (valuem + value*(1.0f-inputColor2[1])) *(1.0f-inputColor1[1]);
diff --git a/source/blender/compositor/operations/COM_MixScreenOperation.h b/source/blender/compositor/operations/COM_MixScreenOperation.h
index 5fb99c7582f..6522907f295 100644
--- a/source/blender/compositor/operations/COM_MixScreenOperation.h
+++ b/source/blender/compositor/operations/COM_MixScreenOperation.h
@@ -39,6 +39,6 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixSoftLightOperation.cpp b/source/blender/compositor/operations/COM_MixSoftLightOperation.cpp
index 3195b3440ec..ea6a3ddd498 100644
--- a/source/blender/compositor/operations/COM_MixSoftLightOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixSoftLightOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixSoftLightOperation.h"
-MixSoftLightOperation::MixSoftLightOperation(): MixBaseOperation() {
+MixSoftLightOperation::MixSoftLightOperation(): MixBaseOperation()
+{
}
-void MixSoftLightOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixSoftLightOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])\
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -37,7 +39,7 @@ void MixSoftLightOperation::executePixel(float* outputValue, float x, float y, P
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem = 1.0f-value;
+ float valuem = 1.0f - value;
float scr, scg, scb;
/* first calculate non-fac based Screen mix */
diff --git a/source/blender/compositor/operations/COM_MixSoftLightOperation.h b/source/blender/compositor/operations/COM_MixSoftLightOperation.h
index 1f5e9a24f07..fcbd8dab8b8 100644
--- a/source/blender/compositor/operations/COM_MixSoftLightOperation.h
+++ b/source/blender/compositor/operations/COM_MixSoftLightOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixSubtractOperation.cpp b/source/blender/compositor/operations/COM_MixSubtractOperation.cpp
index 49792c99c27..57320dcd611 100644
--- a/source/blender/compositor/operations/COM_MixSubtractOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixSubtractOperation.cpp
@@ -22,10 +22,12 @@
#include "COM_MixSubtractOperation.h"
-MixSubtractOperation::MixSubtractOperation(): MixBaseOperation() {
+MixSubtractOperation::MixSubtractOperation(): MixBaseOperation()
+{
}
-void MixSubtractOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixSubtractOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
diff --git a/source/blender/compositor/operations/COM_MixSubtractOperation.h b/source/blender/compositor/operations/COM_MixSubtractOperation.h
index 119d614081f..441857a8aca 100644
--- a/source/blender/compositor/operations/COM_MixSubtractOperation.h
+++ b/source/blender/compositor/operations/COM_MixSubtractOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixValueOperation.cpp b/source/blender/compositor/operations/COM_MixValueOperation.cpp
index 93bb7b59b5f..8c43bb6af8c 100644
--- a/source/blender/compositor/operations/COM_MixValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixValueOperation.cpp
@@ -26,10 +26,12 @@ extern "C" {
#include "BLI_math.h"
}
-MixValueOperation::MixValueOperation(): MixBaseOperation() {
+MixValueOperation::MixValueOperation(): MixBaseOperation()
+{
}
-void MixValueOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MixValueOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float inputColor1[4];
float inputColor2[4];
float value;
@@ -41,7 +43,7 @@ void MixValueOperation::executePixel(float* outputValue, float x, float y, Pixel
if (this->useValueAlphaMultiply()) {
value *= inputColor2[3];
}
- float valuem= 1.0f-value;
+ float valuem = 1.0f - value;
float rH,rS,rV;
float colH,colS,colV;
diff --git a/source/blender/compositor/operations/COM_MixValueOperation.h b/source/blender/compositor/operations/COM_MixValueOperation.h
index ce358ebb506..89461b3ba40 100644
--- a/source/blender/compositor/operations/COM_MixValueOperation.h
+++ b/source/blender/compositor/operations/COM_MixValueOperation.h
@@ -39,6 +39,6 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
index 5d0e7e4a4fe..a81288be3f7 100644
--- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
@@ -24,14 +24,16 @@
extern "C" {
#include "BKE_tracking.h"
}
-MovieClipAttributeOperation::MovieClipAttributeOperation(): NodeOperation() {
+MovieClipAttributeOperation::MovieClipAttributeOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_VALUE);
this->valueSet = false;
this->framenumber = 0;
this->attribute = MCA_X;
}
-void MovieClipAttributeOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MovieClipAttributeOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
if (!valueSet) {
float loc[2], scale, angle;
loc[0] = 0.0f;
@@ -60,7 +62,8 @@ void MovieClipAttributeOperation::executePixel(float* outputValue, float x, floa
outputValue[0] = this->value;
}
-void MovieClipAttributeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void MovieClipAttributeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
resolution[0] = preferredResolution[0];
resolution[1] = preferredResolution[1];
}
diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
index 960d837dd7e..aca2ec2eff7 100644
--- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
+++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
@@ -51,10 +51,10 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
- void setMovieClip(MovieClip* clip) {this->clip = clip;}
+ void setMovieClip(MovieClip *clip) {this->clip = clip;}
void setFramenumber(int framenumber) {this->framenumber = framenumber;}
void setAttribute(MovieClipAttribute attribute) {this->attribute = attribute;}
};
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.cpp b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
index 7597497acc7..14687133194 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
@@ -31,7 +31,8 @@ extern "C" {
}
#include "BKE_image.h"
-MovieClipOperation::MovieClipOperation(): NodeOperation() {
+MovieClipOperation::MovieClipOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
this->movieClip = NULL;
this->movieClipBuffer = NULL;
@@ -42,11 +43,12 @@ MovieClipOperation::MovieClipOperation(): NodeOperation() {
}
-void MovieClipOperation::initExecution() {
+void MovieClipOperation::initExecution()
+{
if (this->movieClip) {
BKE_movieclip_user_set_frame(this->movieClipUser, this->framenumber);
ImBuf *ibuf;
- ibuf= BKE_movieclip_get_ibuf(this->movieClip, this->movieClipUser);
+ ibuf = BKE_movieclip_get_ibuf(this->movieClip, this->movieClipUser);
if (ibuf) {
this->movieClipBuffer = ibuf;
if (ibuf->rect_float == NULL || ibuf->userflags&IB_RECT_INVALID) {
@@ -57,14 +59,16 @@ void MovieClipOperation::initExecution() {
}
}
-void MovieClipOperation::deinitExecution() {
+void MovieClipOperation::deinitExecution()
+{
this->movieClipBuffer = NULL;
}
-void MovieClipOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void MovieClipOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
ImBuf *ibuf;
if (this->movieClip) {
- ibuf= BKE_movieclip_get_ibuf(this->movieClip, this->movieClipUser);
+ ibuf = BKE_movieclip_get_ibuf(this->movieClip, this->movieClipUser);
if (ibuf) {
resolution[0] = ibuf->x;
resolution[1] = ibuf->y;
@@ -72,7 +76,8 @@ void MovieClipOperation::determineResolution(unsigned int resolution[], unsigned
}
}
-void MovieClipOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MovieClipOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
if (this->movieClipBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
color[0] = 0.0f;
color[1] = 0.0f;
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.h b/source/blender/compositor/operations/COM_MovieClipOperation.h
index c861115dee8..f52a9973fc5 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.h
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.h
@@ -37,8 +37,8 @@
*/
class MovieClipOperation : public NodeOperation {
protected:
- MovieClip* movieClip;
- MovieClipUser* movieClipUser;
+ MovieClip *movieClip;
+ MovieClipUser *movieClipUser;
ImBuf *movieClipBuffer;
int movieClipheight;
int movieClipwidth;
@@ -54,8 +54,8 @@ public:
void initExecution();
void deinitExecution();
- void setMovieClip(MovieClip* image) {this->movieClip = image;}
- void setMovieClipUser(MovieClipUser* imageuser) {this->movieClipUser = imageuser;}
+ void setMovieClip(MovieClip *image) {this->movieClip = image;}
+ void setMovieClipUser(MovieClipUser *imageuser) {this->movieClipUser = imageuser;}
void setFramenumber(int framenumber) {this->framenumber = framenumber;}
void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
index b848192d40b..1699707ab3a 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
@@ -32,7 +32,8 @@ extern "C" {
vector<DistortionCache*> s_cache;
-MovieDistortionOperation::MovieDistortionOperation(bool distortion) : NodeOperation() {
+MovieDistortionOperation::MovieDistortionOperation(bool distortion) : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setResolutionInputSocketIndex(0);
@@ -41,17 +42,18 @@ MovieDistortionOperation::MovieDistortionOperation(bool distortion) : NodeOperat
this->cache = NULL;
this->distortion = distortion;
}
-void MovieDistortionOperation::initExecution() {
+void MovieDistortionOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
if (this->movieClip) {
for (int i = 0 ; i < s_cache.size() ; i ++) {
- DistortionCache* c = (DistortionCache*)s_cache[i];
+ DistortionCache *c = (DistortionCache*)s_cache[i];
if (c->isCacheFor(this->movieClip, this->width, this->height, this->distortion)) {
this->cache = c;
return;
}
}
- DistortionCache* newC = new DistortionCache(this->movieClip, this->width, this->height, this->distortion);
+ DistortionCache *newC = new DistortionCache(this->movieClip, this->width, this->height, this->distortion);
s_cache.push_back(newC);
this->cache = newC;
}
@@ -60,13 +62,15 @@ void MovieDistortionOperation::initExecution() {
}
}
-void MovieDistortionOperation::deinitExecution() {
+void MovieDistortionOperation::deinitExecution()
+{
this->inputOperation = NULL;
this->movieClip = NULL;
}
-void MovieDistortionOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MovieDistortionOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
if (this->cache != NULL) {
float u, v;
@@ -78,7 +82,8 @@ void MovieDistortionOperation::executePixel(float *color,float x, float y, Pixel
}
}
-bool MovieDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool MovieDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmax = input->xmax + 100;
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.h b/source/blender/compositor/operations/COM_MovieDistortionOperation.h
index 21aa955075d..fcdf7090566 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.h
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.h
@@ -40,7 +40,7 @@ private:
float *buffer;
int *bufferCalculated;
public:
- DistortionCache(MovieClip* movieclip, int width, int height, bool inverted) {
+ DistortionCache(MovieClip *movieclip, int width, int height, bool inverted) {
this->k1 = movieclip->tracking.camera.k1;
this->k2 = movieclip->tracking.camera.k2;
this->k3 = movieclip->tracking.camera.k3;
@@ -53,7 +53,7 @@ public:
this->bufferCalculated[i] = 0;
}
}
- bool isCacheFor(MovieClip* movieclip, int width, int height, bool inverted) {
+ bool isCacheFor(MovieClip *movieclip, int width, int height, bool inverted) {
return this->k1 == movieclip->tracking.camera.k1 &&
this->k2 == movieclip->tracking.camera.k2 &&
this->k3 == movieclip->tracking.camera.k3 &&
@@ -62,7 +62,7 @@ public:
this->height == height;
}
- void getUV(MovieTracking* trackingData, int x, int y, float *u, float*v) {
+ void getUV(MovieTracking *trackingData, int x, int y, float *u, float*v) {
if (x<0 || x >= this->width || y <0 || y >= this->height) {
*u = x;
*v = y;
@@ -106,7 +106,7 @@ public:
void initExecution();
void deinitExecution();
- void setMovieClip(MovieClip* clip) {this->movieClip = clip;}
+ void setMovieClip(MovieClip *clip) {this->movieClip = clip;}
};
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
index df2b762b563..f95dd12a81a 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
@@ -27,21 +27,24 @@ extern "C" {
#include "IMB_imbuf_types.h"
}
-MultilayerBaseOperation::MultilayerBaseOperation(int pass): BaseImageOperation() {
+MultilayerBaseOperation::MultilayerBaseOperation(int pass): BaseImageOperation()
+{
this->passId = pass;
}
-ImBuf* MultilayerBaseOperation::getImBuf() {
+ImBuf *MultilayerBaseOperation::getImBuf()
+{
RenderPass *rpass;
rpass = (RenderPass *)BLI_findlink(&this->renderlayer->passes, this->passId);
if (rpass) {
- this->imageUser->pass= this->passId;
+ this->imageUser->pass = this->passId;
BKE_image_multilayer_index(image->rr, this->imageUser);
return BaseImageOperation::getImBuf();
}
return NULL;
}
-void MultilayerColorOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MultilayerColorOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
int yi = y;
int xi = x;
if (this->imageBuffer == NULL || xi < 0 || yi < 0 || xi >= this->getWidth() || yi >= this->getHeight() ) {
@@ -73,7 +76,8 @@ void MultilayerColorOperation::executePixel(float *color, float x, float y, Pixe
}
}
-void MultilayerValueOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MultilayerValueOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
int yi = y;
int xi = x;
if (this->imageBuffer == NULL || xi < 0 || yi < 0 || xi >= this->getWidth() || yi >= this->getHeight() ) {
@@ -85,7 +89,8 @@ void MultilayerValueOperation::executePixel(float *color, float x, float y, Pixe
}
}
-void MultilayerVectorOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void MultilayerVectorOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
int yi = y;
int xi = x;
if (this->imageBuffer == NULL || xi < 0 || yi < 0 || xi >= this->getWidth() || yi >= this->getHeight() ) {
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.h b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
index 37e8020d56c..809253e532a 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.h
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
@@ -30,9 +30,9 @@
class MultilayerBaseOperation: public BaseImageOperation {
private:
int passId;
- RenderLayer* renderlayer;
+ RenderLayer *renderlayer;
protected:
- ImBuf* getImBuf();
+ ImBuf *getImBuf();
public:
/**
* Constructor
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.cpp b/source/blender/compositor/operations/COM_NormalizeOperation.cpp
index ade2fde8d07..d144739f845 100644
--- a/source/blender/compositor/operations/COM_NormalizeOperation.cpp
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.cpp
@@ -21,19 +21,22 @@
#include "COM_NormalizeOperation.h"
-NormalizeOperation::NormalizeOperation(): NodeOperation() {
+NormalizeOperation::NormalizeOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_VALUE);
this->imageReader = NULL;
this->cachedInstance = NULL;
this->setComplex(true);
}
-void NormalizeOperation::initExecution() {
+void NormalizeOperation::initExecution()
+{
this->imageReader = this->getInputSocketReader(0);
NodeOperation::initMutex();
}
-void NormalizeOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+void NormalizeOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data)
+{
/* using generic two floats struct to store x: min y: mult */
NodeTwoFloats *minmult = (NodeTwoFloats *)data;
@@ -43,7 +46,8 @@ void NormalizeOperation::executePixel(float* color, int x, int y, MemoryBuffer *
color[0] = (output[0] - minmult->x) * minmult->y;
}
-void NormalizeOperation::deinitExecution() {
+void NormalizeOperation::deinitExecution()
+{
this->imageReader = NULL;
if (this->cachedInstance) {
delete cachedInstance;
@@ -51,10 +55,11 @@ void NormalizeOperation::deinitExecution() {
NodeOperation::deinitMutex();
}
-bool NormalizeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool NormalizeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti imageInput;
- NodeOperation* operation = getInputOperation(0);
+ NodeOperation *operation = getInputOperation(0);
imageInput.xmax = operation->getWidth();
imageInput.xmin = 0;
imageInput.ymax = operation->getHeight();
@@ -69,12 +74,12 @@ bool NormalizeOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
/* The code below assumes all data is inside range +- this, and that input buffer is single channel */
#define BLENDER_ZMAX 10000.0f
-void* NormalizeOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
-
+void *NormalizeOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
BLI_mutex_lock(getMutex());
if (this->cachedInstance == NULL) {
- MemoryBuffer* tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
/* using generic two floats struct to store x: min y: mult */
NodeTwoFloats *minmult = new NodeTwoFloats();
@@ -104,5 +109,6 @@ void* NormalizeOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBu
return this->cachedInstance;
}
-void NormalizeOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
+void NormalizeOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data)
+{
}
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.h b/source/blender/compositor/operations/COM_NormalizeOperation.h
index 9475cd3852a..765b8847384 100644
--- a/source/blender/compositor/operations/COM_NormalizeOperation.h
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.h
@@ -47,14 +47,14 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
/**
* Initialize the execution
*/
void initExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data);
/**
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp b/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
index adaba8e3330..66db4a1c86b 100644
--- a/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
@@ -1,7 +1,7 @@
/// @todo: this source needs to be generated from COM_OpenCLKernels.cl.
/// not implemented yet. new data to h
-const char* sourcecode = "/// This file contains all opencl kernels for node-operation implementations \n" \
+const char *sourcecode = "/// This file contains all opencl kernels for node-operation implementations \n" \
"\n" \
"__kernel void testKernel(__global __write_only image2d_t output) {\n" \
" int x = get_global_id(0);\n" \
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
index e410dd966c8..8d39e987bd4 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
@@ -48,7 +48,8 @@ static int get_datatype_size(DataType datatype)
}
}
-static float *init_buffer(unsigned int width, unsigned int height, DataType datatype) {
+static float *init_buffer(unsigned int width, unsigned int height, DataType datatype)
+{
// When initializing the tree during initial load the width and height can be zero.
if (width != 0 && height != 0) {
int size = get_datatype_size(datatype);
@@ -59,7 +60,7 @@ static float *init_buffer(unsigned int width, unsigned int height, DataType data
}
static void write_buffer_rect(rcti *rect, MemoryBuffer** memoryBuffers, const bNodeTree *tree,
- SocketReader *reader, float* buffer, unsigned int width, DataType datatype)
+ SocketReader *reader, float *buffer, unsigned int width, DataType datatype)
{
float color[4];
int i, size = get_datatype_size(datatype);
@@ -106,12 +107,14 @@ OutputSingleLayerOperation::OutputSingleLayerOperation(
BLI_strncpy(this->path, path, sizeof(this->path));
}
-void OutputSingleLayerOperation::initExecution() {
+void OutputSingleLayerOperation::initExecution()
+{
this->imageInput = getInputSocketReader(0);
this->outputBuffer = init_buffer(this->getWidth(), this->getHeight(), this->datatype);
}
-void OutputSingleLayerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) {
+void OutputSingleLayerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers)
+{
write_buffer_rect(rect, memoryBuffers, this->tree, imageInput, this->outputBuffer, this->getWidth(), this->datatype);
}
@@ -120,14 +123,14 @@ void OutputSingleLayerOperation::deinitExecution()
if (this->getWidth() * this->getHeight() != 0) {
int size = get_datatype_size(this->datatype);
- ImBuf *ibuf= IMB_allocImBuf(this->getWidth(), this->getHeight(), size*8, 0);
- Main *bmain= G.main; /* TODO, have this passed along */
+ ImBuf *ibuf = IMB_allocImBuf(this->getWidth(), this->getHeight(), size*8, 0);
+ Main *bmain = G.main; /* TODO, have this passed along */
char filename[FILE_MAX];
ibuf->channels = size;
- ibuf->rect_float= this->outputBuffer;
+ ibuf->rect_float = this->outputBuffer;
ibuf->mall |= IB_rectfloat;
- ibuf->dither= scene->r.dither_intensity;
+ ibuf->dither = scene->r.dither_intensity;
if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
ibuf->profile = IB_PROFILE_LINEAR_RGB;
@@ -192,9 +195,9 @@ void OutputOpenExrMultiLayerOperation::deinitExecution()
unsigned int width = this->getWidth();
unsigned int height = this->getHeight();
if (width != 0 && height != 0) {
- Main *bmain= G.main; /* TODO, have this passed along */
+ Main *bmain = G.main; /* TODO, have this passed along */
char filename[FILE_MAX];
- void *exrhandle= IMB_exr_get_handle();
+ void *exrhandle = IMB_exr_get_handle();
BKE_makepicstring(filename, this->path, bmain->name, this->scene->r.cfra, R_IMF_IMTYPE_MULTILAYER,
(this->scene->r.scemode & R_EXTENSION), true);
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.h b/source/blender/compositor/operations/COM_OutputFileOperation.h
index 0fbe874e9e0..0e37432ca5b 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.h
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.h
@@ -33,14 +33,14 @@
class OutputSingleLayerOperation : public NodeOperation {
private:
const Scene *scene;
- const bNodeTree* tree;
+ const bNodeTree *tree;
ImageFormatData *format;
char path[FILE_MAX];
float *outputBuffer;
DataType datatype;
- SocketReader* imageInput;
+ SocketReader *imageInput;
public:
OutputSingleLayerOperation(const Scene *scene, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path);
@@ -59,7 +59,7 @@ struct OutputOpenExrLayer {
char name[EXR_TOT_MAXNAME-2];
float *outputBuffer;
DataType datatype;
- SocketReader* imageInput;
+ SocketReader *imageInput;
};
/* Writes inputs into OpenEXR multilayer channels. */
@@ -68,7 +68,7 @@ private:
typedef std::vector<OutputOpenExrLayer> LayerList;
const Scene *scene;
- const bNodeTree* tree;
+ const bNodeTree *tree;
char path[FILE_MAX];
char exr_codec;
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp
index 4a9d08380ea..2b02546a8f9 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.cpp
+++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp
@@ -39,7 +39,8 @@ extern "C" {
}
-PreviewOperation::PreviewOperation() : NodeOperation() {
+PreviewOperation::PreviewOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->outputBuffer = NULL;
this->input = NULL;
@@ -48,7 +49,8 @@ PreviewOperation::PreviewOperation() : NodeOperation() {
this->priority = 0;
}
-void PreviewOperation::initExecution() {
+void PreviewOperation::initExecution()
+{
this->input = getInputSocketReader(0);
if (!this->node->preview) {
this->node->preview = (bNodePreview*)MEM_callocN(sizeof(bNodePreview), "node preview");
@@ -64,18 +66,20 @@ void PreviewOperation::initExecution() {
if (this->node->preview->rect) {
MEM_freeN(this->node->preview->rect);
}
- this->node->preview->xsize= getWidth();
- this->node->preview->ysize= getHeight();
- this->node->preview->rect= outputBuffer;
+ this->node->preview->xsize = getWidth();
+ this->node->preview->ysize = getHeight();
+ this->node->preview->rect = outputBuffer;
}
}
-void PreviewOperation::deinitExecution() {
+void PreviewOperation::deinitExecution()
+{
this->outputBuffer = NULL;
this->input = NULL;
}
-void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers) {
+void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
+{
int offset;
float color[4];
for (int y = rect->ymin ; y < rect->ymax ; y++) {
@@ -96,7 +100,8 @@ void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber, Memory
}
}
}
-bool PreviewOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool PreviewOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmin = input->xmin/divider;
@@ -106,7 +111,8 @@ bool PreviewOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferO
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
-void PreviewOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void PreviewOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
NodeOperation::determineResolution(resolution, preferredResolution);
int width = resolution[0];
int height = resolution[1];
@@ -124,6 +130,7 @@ void PreviewOperation::determineResolution(unsigned int resolution[], unsigned i
resolution[1] = height;
}
-const int PreviewOperation::getRenderPriority() const {
+const int PreviewOperation::getRenderPriority() const
+{
return this->priority;
}
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.h b/source/blender/compositor/operations/COM_PreviewOperation.h
index c36c85ad746..8450b7fc556 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.h
+++ b/source/blender/compositor/operations/COM_PreviewOperation.h
@@ -33,9 +33,9 @@ protected:
/**
* @brief holds reference to the SDNA bNode, where this nodes will render the preview image for
*/
- bNode* node;
- const bNodeTree* tree;
- SocketReader* input;
+ bNode *node;
+ const bNodeTree *tree;
+ SocketReader *input;
float divider;
int priority;
@@ -48,8 +48,8 @@ public:
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
- void setbNode(bNode* node) { this->node = node;}
- void setbNodeTree(const bNodeTree* tree) { this->tree = tree;}
+ void setbNode(bNode *node) { this->node = node;}
+ void setbNodeTree(const bNodeTree *tree) { this->tree = tree;}
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void setPriority(int priority) { this->priority = priority; }
};
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
index adb72f9abb3..7695e0f63c2 100644
--- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
@@ -24,24 +24,28 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
-ProjectorLensDistortionOperation::ProjectorLensDistortionOperation(): NodeOperation() {
+ProjectorLensDistortionOperation::ProjectorLensDistortionOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setComplex(true);
this->inputProgram = NULL;
}
-void ProjectorLensDistortionOperation::initExecution() {
+void ProjectorLensDistortionOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
kr = 0.25f*MAX2(MIN2(this->dispersion, 1.f), 0.f);
kr2 = kr * 20;
}
-void* ProjectorLensDistortionOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
- void* buffer = inputProgram->initializeTileData(NULL, memoryBuffers);
+void *ProjectorLensDistortionOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
+ void *buffer = inputProgram->initializeTileData(NULL, memoryBuffers);
return buffer;
}
-void ProjectorLensDistortionOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void ProjectorLensDistortionOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float inputValue[4];
const float height = this->getHeight();
const float width = this->getWidth();
@@ -57,11 +61,13 @@ void ProjectorLensDistortionOperation::executePixel(float* color, int x, int y,
color[3] = 1.0f;
}
-void ProjectorLensDistortionOperation::deinitExecution() {
+void ProjectorLensDistortionOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
-bool ProjectorLensDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool ProjectorLensDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.ymax = input->ymax;
newInput.ymin = input->ymin;
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h
index 6b05dbfcd41..c8788e100c8 100644
--- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h
@@ -42,20 +42,20 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
*/
void initExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
/**
* Deinitialize the execution
*/
void deinitExecution();
- void setData(NodeLensDist* data) {this->data = data;}
+ void setData(NodeLensDist *data) {this->data = data;}
void setDispertion(float dispersion) {this->dispersion = dispersion;}
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
diff --git a/source/blender/compositor/operations/COM_QualityStepHelper.cpp b/source/blender/compositor/operations/COM_QualityStepHelper.cpp
index c21163e03ac..f2d700292a4 100644
--- a/source/blender/compositor/operations/COM_QualityStepHelper.cpp
+++ b/source/blender/compositor/operations/COM_QualityStepHelper.cpp
@@ -22,13 +22,15 @@
#include "COM_QualityStepHelper.h"
-QualityStepHelper::QualityStepHelper() {
+QualityStepHelper::QualityStepHelper()
+{
this->quality = COM_QUALITY_HIGH;
this->step = 1;
this->offsetadd = 4;
}
-void QualityStepHelper::initExecution(QualityHelper helper) {
+void QualityStepHelper::initExecution(QualityHelper helper)
+{
switch (helper) {
case COM_QH_INCREASE:
switch (this->quality) {
diff --git a/source/blender/compositor/operations/COM_QualityStepHelper.h b/source/blender/compositor/operations/COM_QualityStepHelper.h
index ff4870f03bd..80b25684c5e 100644
--- a/source/blender/compositor/operations/COM_QualityStepHelper.h
+++ b/source/blender/compositor/operations/COM_QualityStepHelper.h
@@ -37,12 +37,12 @@ private:
protected:
/**
- * Initialize the execution
- */
- void initExecution(QualityHelper helper);
+ * Initialize the execution
+ */
+ void initExecution(QualityHelper helper);
- inline int getStep() const {return this->step;}
- inline int getOffsetAdd() const {return this->offsetadd;}
+ inline int getStep() const {return this->step;}
+ inline int getOffsetAdd() const {return this->offsetadd;}
public:
QualityStepHelper();
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
index 69405ef6d23..d7f95c10cfb 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
@@ -24,16 +24,19 @@
#include "COM_WriteBufferOperation.h"
#include "COM_defines.h"
-ReadBufferOperation::ReadBufferOperation():NodeOperation() {
+ReadBufferOperation::ReadBufferOperation():NodeOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
this->offset = 0;
}
-void* ReadBufferOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *ReadBufferOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
return getInputMemoryBuffer(memoryBuffers);
}
-void ReadBufferOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void ReadBufferOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
if (this->memoryProxy != NULL) {
WriteBufferOperation * operation = memoryProxy->getWriteBufferOperation();
operation->determineResolution(resolution, preferredResolution);
@@ -43,7 +46,8 @@ void ReadBufferOperation::determineResolution(unsigned int resolution[], unsigne
if (memoryProxy->getExecutor()) memoryProxy->getExecutor()->setResolution(resolution);
}
}
-void ReadBufferOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ReadBufferOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
MemoryBuffer *inputBuffer = inputBuffers[this->offset];
if (inputBuffer) {
if (sampler == COM_PS_NEAREST) {
@@ -55,14 +59,16 @@ void ReadBufferOperation::executePixel(float* color, float x, float y, PixelSamp
}
}
-void ReadBufferOperation::executePixel(float *color, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[]) {
+void ReadBufferOperation::executePixel(float *color, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[])
+{
MemoryBuffer *inputBuffer = inputBuffers[this->offset];
if (inputBuffer) {
inputBuffer->readEWA(color, x, y, dx, dy);
}
}
-bool ReadBufferOperation::determineDependingAreaOfInterest(rcti * input, ReadBufferOperation* readOperation, rcti* output) {
+bool ReadBufferOperation::determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti *output)
+{
if (this==readOperation) {
BLI_init_rcti(output, input->xmin, input->xmax, input->ymin, input->ymax);
return true;
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.h b/source/blender/compositor/operations/COM_ReadBufferOperation.h
index 807f615f2e1..d58d131264b 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.h
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.h
@@ -33,18 +33,18 @@ private:
public:
ReadBufferOperation();
int isBufferOperation() {return true;}
- void setMemoryProxy(MemoryProxy* memoryProxy) {this->memoryProxy = memoryProxy;}
- MemoryProxy* getMemoryProxy() {return this->memoryProxy;}
+ void setMemoryProxy(MemoryProxy *memoryProxy) {this->memoryProxy = memoryProxy;}
+ MemoryProxy *getMemoryProxy() {return this->memoryProxy;}
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void executePixel(float *color, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[]);
const bool isReadBufferOperation() const {return true;}
void setOffset(unsigned int offset) {this->offset = offset;}
unsigned int getOffset() {return this->offset;}
- bool determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti* output);
- MemoryBuffer* getInputMemoryBuffer(MemoryBuffer** memoryBuffers) {return memoryBuffers[offset];}
+ bool determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti *output);
+ MemoryBuffer *getInputMemoryBuffer(MemoryBuffer** memoryBuffers) {return memoryBuffers[offset];}
};
diff --git a/source/blender/compositor/operations/COM_RenderLayersAOOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersAOOperation.cpp
index a73f29c3615..dad082cf0ca 100644
--- a/source/blender/compositor/operations/COM_RenderLayersAOOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersAOOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_RenderLayersAOOperation.h"
-RenderLayersAOOperation::RenderLayersAOOperation() :RenderLayersBaseProg(SCE_PASS_AO, 3) {
+RenderLayersAOOperation::RenderLayersAOOperation() :RenderLayersBaseProg(SCE_PASS_AO, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp b/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp
index d18915c593b..ccb7dd91c04 100644
--- a/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp
@@ -22,11 +22,13 @@
#include "COM_RenderLayersAlphaProg.h"
-RenderLayersAlphaProg::RenderLayersAlphaProg() :RenderLayersBaseProg(SCE_PASS_COMBINED, 4) {
+RenderLayersAlphaProg::RenderLayersAlphaProg() :RenderLayersBaseProg(SCE_PASS_COMBINED, 4)
+{
this->addOutputSocket(COM_DT_VALUE);
}
-void RenderLayersAlphaProg::executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void RenderLayersAlphaProg::executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
int ix = x;
int iy = y;
float * inputBuffer = this->getInputBuffer();
diff --git a/source/blender/compositor/operations/COM_RenderLayersAlphaProg.h b/source/blender/compositor/operations/COM_RenderLayersAlphaProg.h
index 6386915230c..da808f49fdf 100644
--- a/source/blender/compositor/operations/COM_RenderLayersAlphaProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersAlphaProg.h
@@ -28,7 +28,7 @@
class RenderLayersAlphaProg : public RenderLayersBaseProg {
public:
RenderLayersAlphaProg();
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
diff --git a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp
index 94ba8973314..35c8753ded6 100644
--- a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp
@@ -31,7 +31,8 @@ extern "C" {
#include "RE_render_ext.h"
}
-RenderLayersBaseProg::RenderLayersBaseProg(int renderpass, int elementsize): NodeOperation() {
+RenderLayersBaseProg::RenderLayersBaseProg(int renderpass, int elementsize): NodeOperation()
+{
this->renderpass = renderpass;
this->setScene(NULL);
this->inputBuffer = NULL;
@@ -39,27 +40,28 @@ RenderLayersBaseProg::RenderLayersBaseProg(int renderpass, int elementsize): Nod
}
-void RenderLayersBaseProg::initExecution() {
+void RenderLayersBaseProg::initExecution()
+{
Scene * scene = this->getScene();
- Render *re= (scene)? RE_GetRender(scene->id.name): NULL;
- RenderResult *rr= NULL;
+ Render *re = (scene)? RE_GetRender(scene->id.name): NULL;
+ RenderResult *rr = NULL;
if (re)
- rr= RE_AcquireResultRead(re);
+ rr = RE_AcquireResultRead(re);
if (rr) {
- SceneRenderLayer *srl= (SceneRenderLayer*)BLI_findlink(&scene->r.layers, getLayerId());
+ SceneRenderLayer *srl = (SceneRenderLayer*)BLI_findlink(&scene->r.layers, getLayerId());
if (srl) {
-
- RenderLayer *rl= RE_GetRenderLayer(rr, srl->name);
- if (rl && rl->rectf) {
- this->inputBuffer = RE_RenderLayerGetPass(rl, renderpass);
-
- if (this->inputBuffer == NULL || renderpass == SCE_PASS_COMBINED) {
- this->inputBuffer = rl->rectf;
- }
- }
- }
+
+ RenderLayer *rl = RE_GetRenderLayer(rr, srl->name);
+ if (rl && rl->rectf) {
+ this->inputBuffer = RE_RenderLayerGetPass(rl, renderpass);
+
+ if (this->inputBuffer == NULL || renderpass == SCE_PASS_COMBINED) {
+ this->inputBuffer = rl->rectf;
+ }
+ }
+ }
}
if (re) {
RE_ReleaseResult(re);
@@ -67,7 +69,8 @@ void RenderLayersBaseProg::initExecution() {
}
}
-void RenderLayersBaseProg::executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void RenderLayersBaseProg::executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
int ix = x;
int iy = y;
@@ -100,34 +103,36 @@ void RenderLayersBaseProg::executePixel(float* output, float x, float y, PixelSa
}
}
-void RenderLayersBaseProg::deinitExecution() {
+void RenderLayersBaseProg::deinitExecution()
+{
this->inputBuffer = NULL;
}
-void RenderLayersBaseProg::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
- Scene *sce= this->getScene();
- Render *re= (sce)? RE_GetRender(sce->id.name): NULL;
- RenderResult *rr= NULL;
+void RenderLayersBaseProg::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
+ Scene *sce = this->getScene();
+ Render *re = (sce) ? RE_GetRender(sce->id.name) : NULL;
+ RenderResult *rr = NULL;
resolution[0] = 0;
resolution[1] = 0;
if (re)
- rr= RE_AcquireResultRead(re);
+ rr = RE_AcquireResultRead(re);
if (rr) {
- SceneRenderLayer *srl= (SceneRenderLayer*)BLI_findlink(&sce->r.layers, getLayerId());
+ SceneRenderLayer *srl = (SceneRenderLayer*)BLI_findlink(&sce->r.layers, getLayerId());
if (srl) {
- RenderLayer *rl= RE_GetRenderLayer(rr, srl->name);
- if (rl && rl->rectf) {
- resolution[0]=rl->rectx;
- resolution[1]=rl->recty;
- }
+ RenderLayer *rl = RE_GetRenderLayer(rr, srl->name);
+ if (rl && rl->rectf) {
+ resolution[0]=rl->rectx;
+ resolution[1]=rl->recty;
+ }
}
}
if (re)
- RE_ReleaseResult(re);
+ RE_ReleaseResult(re);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersBaseProg.h b/source/blender/compositor/operations/COM_RenderLayersBaseProg.h
index a1802d1db65..64e2496621f 100644
--- a/source/blender/compositor/operations/COM_RenderLayersBaseProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersBaseProg.h
@@ -45,7 +45,7 @@ private:
/**
* Reference to the scene object.
*/
- Scene* scene;
+ Scene *scene;
/**
* layerId of the layer where this operation needs to get its data from
@@ -55,7 +55,7 @@ private:
/**
* cached instance to the float buffer inside the layer
*/
- float* inputBuffer;
+ float *inputBuffer;
/**
* renderpass where this operation needs to get its data from
@@ -78,7 +78,7 @@ protected:
/**
* retrieve the reference to the float buffer of the renderer.
*/
- inline float* getInputBuffer() {return this->inputBuffer;}
+ inline float *getInputBuffer() {return this->inputBuffer;}
public:
/**
@@ -86,13 +86,13 @@ public:
* @see RenderLayerNode to set the actual scene where
* the data will be retrieved from.
*/
- void setScene(Scene* scene) {this->scene = scene;}
- Scene* getScene() {return this->scene;}
+ void setScene(Scene *scene) {this->scene = scene;}
+ Scene *getScene() {return this->scene;}
void setLayerId(short layerId) {this->layerId = layerId;}
short getLayerId() {return this->layerId;}
void initExecution();
void deinitExecution();
- void executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
diff --git a/source/blender/compositor/operations/COM_RenderLayersColorOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersColorOperation.cpp
index 71461ac0e3f..aee68afe55d 100644
--- a/source/blender/compositor/operations/COM_RenderLayersColorOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersColorOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersColorOperation.h"
-RenderLayersColorOperation::RenderLayersColorOperation() :RenderLayersBaseProg(SCE_PASS_RGBA, 4) {
+RenderLayersColorOperation::RenderLayersColorOperation() :RenderLayersBaseProg(SCE_PASS_RGBA, 4)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersCyclesOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersCyclesOperation.cpp
index 17e2c6683d9..fc1df884181 100644
--- a/source/blender/compositor/operations/COM_RenderLayersCyclesOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersCyclesOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersCyclesOperation.h"
-RenderLayersCyclesOperation::RenderLayersCyclesOperation(int pass) :RenderLayersBaseProg(pass, 3) {
+RenderLayersCyclesOperation::RenderLayersCyclesOperation(int pass) :RenderLayersBaseProg(pass, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersDepthProg.cpp b/source/blender/compositor/operations/COM_RenderLayersDepthProg.cpp
index badb9189206..985b1c1bee8 100644
--- a/source/blender/compositor/operations/COM_RenderLayersDepthProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersDepthProg.cpp
@@ -22,7 +22,8 @@
#include "COM_RenderLayersDepthProg.h"
-RenderLayersDepthProg::RenderLayersDepthProg() :RenderLayersBaseProg(SCE_PASS_Z, 1) {
+RenderLayersDepthProg::RenderLayersDepthProg() :RenderLayersBaseProg(SCE_PASS_Z, 1)
+{
this->addOutputSocket(COM_DT_VALUE);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersDiffuseOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersDiffuseOperation.cpp
index 6c3359ed063..ad73490b92d 100644
--- a/source/blender/compositor/operations/COM_RenderLayersDiffuseOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersDiffuseOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersDiffuseOperation.h"
-RenderLayersDiffuseOperation::RenderLayersDiffuseOperation() :RenderLayersBaseProg(SCE_PASS_DIFFUSE, 3) {
+RenderLayersDiffuseOperation::RenderLayersDiffuseOperation() :RenderLayersBaseProg(SCE_PASS_DIFFUSE, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersEmitOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersEmitOperation.cpp
index 936b1f0c59a..7537e2d10fc 100644
--- a/source/blender/compositor/operations/COM_RenderLayersEmitOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersEmitOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersEmitOperation.h"
-RenderLayersEmitOperation::RenderLayersEmitOperation() :RenderLayersBaseProg(SCE_PASS_EMIT, 3) {
+RenderLayersEmitOperation::RenderLayersEmitOperation() :RenderLayersBaseProg(SCE_PASS_EMIT, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersEnvironmentOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersEnvironmentOperation.cpp
index 642f07d7e16..0ace9a7c58f 100644
--- a/source/blender/compositor/operations/COM_RenderLayersEnvironmentOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersEnvironmentOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersEnvironmentOperation.h"
-RenderLayersEnvironmentOperation::RenderLayersEnvironmentOperation() :RenderLayersBaseProg(SCE_PASS_ENVIRONMENT, 3) {
+RenderLayersEnvironmentOperation::RenderLayersEnvironmentOperation() :RenderLayersBaseProg(SCE_PASS_ENVIRONMENT, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersImageProg.cpp b/source/blender/compositor/operations/COM_RenderLayersImageProg.cpp
index a58f16b10a1..264e2f0fd79 100644
--- a/source/blender/compositor/operations/COM_RenderLayersImageProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersImageProg.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersImageProg.h"
-RenderLayersColourProg::RenderLayersColourProg() :RenderLayersBaseProg(SCE_PASS_COMBINED, 4) {
+RenderLayersColourProg::RenderLayersColourProg() :RenderLayersBaseProg(SCE_PASS_COMBINED, 4)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersIndirectOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersIndirectOperation.cpp
index db61c237c61..645f9768eb2 100644
--- a/source/blender/compositor/operations/COM_RenderLayersIndirectOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersIndirectOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersIndirectOperation.h"
-RenderLayersIndirectOperation::RenderLayersIndirectOperation() :RenderLayersBaseProg(SCE_PASS_INDIRECT, 3) {
+RenderLayersIndirectOperation::RenderLayersIndirectOperation() :RenderLayersBaseProg(SCE_PASS_INDIRECT, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersMaterialIndexOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersMaterialIndexOperation.cpp
index 96bab2569dd..e5cef7753f2 100644
--- a/source/blender/compositor/operations/COM_RenderLayersMaterialIndexOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersMaterialIndexOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersMaterialIndexOperation.h"
-RenderLayersMaterialIndexOperation::RenderLayersMaterialIndexOperation() :RenderLayersBaseProg(SCE_PASS_INDEXMA, 1) {
+RenderLayersMaterialIndexOperation::RenderLayersMaterialIndexOperation() :RenderLayersBaseProg(SCE_PASS_INDEXMA, 1)
+{
this->addOutputSocket(COM_DT_VALUE);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersMistOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersMistOperation.cpp
index d3be993b3f9..fae6c73f747 100644
--- a/source/blender/compositor/operations/COM_RenderLayersMistOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersMistOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersMistOperation.h"
-RenderLayersMistOperation::RenderLayersMistOperation() :RenderLayersBaseProg(SCE_PASS_MIST, 1) {
+RenderLayersMistOperation::RenderLayersMistOperation() :RenderLayersBaseProg(SCE_PASS_MIST, 1)
+{
this->addOutputSocket(COM_DT_VALUE);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersNormalOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersNormalOperation.cpp
index dba40e3cc7a..67ea4d68204 100644
--- a/source/blender/compositor/operations/COM_RenderLayersNormalOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersNormalOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersNormalOperation.h"
-RenderLayersNormalOperation::RenderLayersNormalOperation() :RenderLayersBaseProg(SCE_PASS_NORMAL, 3) {
+RenderLayersNormalOperation::RenderLayersNormalOperation() :RenderLayersBaseProg(SCE_PASS_NORMAL, 3)
+{
this->addOutputSocket(COM_DT_VECTOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersObjectIndexOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersObjectIndexOperation.cpp
index d4d14de6d98..821ff447112 100644
--- a/source/blender/compositor/operations/COM_RenderLayersObjectIndexOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersObjectIndexOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersObjectIndexOperation.h"
-RenderLayersObjectIndexOperation::RenderLayersObjectIndexOperation() :RenderLayersBaseProg(SCE_PASS_INDEXOB, 1) {
+RenderLayersObjectIndexOperation::RenderLayersObjectIndexOperation() :RenderLayersBaseProg(SCE_PASS_INDEXOB, 1)
+{
this->addOutputSocket(COM_DT_VALUE);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersReflectionOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersReflectionOperation.cpp
index 0417a6fade2..e53144d3501 100644
--- a/source/blender/compositor/operations/COM_RenderLayersReflectionOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersReflectionOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersReflectionOperation.h"
-RenderLayersReflectionOperation::RenderLayersReflectionOperation() :RenderLayersBaseProg(SCE_PASS_REFLECT, 3) {
+RenderLayersReflectionOperation::RenderLayersReflectionOperation() :RenderLayersBaseProg(SCE_PASS_REFLECT, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersRefractionOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersRefractionOperation.cpp
index 74042f46f78..6e333175220 100644
--- a/source/blender/compositor/operations/COM_RenderLayersRefractionOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersRefractionOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersRefractionOperation.h"
-RenderLayersRefractionOperation::RenderLayersRefractionOperation() :RenderLayersBaseProg(SCE_PASS_REFRACT, 3) {
+RenderLayersRefractionOperation::RenderLayersRefractionOperation() :RenderLayersBaseProg(SCE_PASS_REFRACT, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersShadowOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersShadowOperation.cpp
index 87155607d82..ce492d54a79 100644
--- a/source/blender/compositor/operations/COM_RenderLayersShadowOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersShadowOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersShadowOperation.h"
-RenderLayersShadowOperation::RenderLayersShadowOperation() :RenderLayersBaseProg(SCE_PASS_SHADOW, 3) {
+RenderLayersShadowOperation::RenderLayersShadowOperation() :RenderLayersBaseProg(SCE_PASS_SHADOW, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersSpecularOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersSpecularOperation.cpp
index ed6a0853436..7b7d223680c 100644
--- a/source/blender/compositor/operations/COM_RenderLayersSpecularOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersSpecularOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersSpecularOperation.h"
-RenderLayersSpecularOperation::RenderLayersSpecularOperation() :RenderLayersBaseProg(SCE_PASS_SPEC, 3) {
+RenderLayersSpecularOperation::RenderLayersSpecularOperation() :RenderLayersBaseProg(SCE_PASS_SPEC, 3)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersSpeedOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersSpeedOperation.cpp
index 0a76d04959e..213d044a9bd 100644
--- a/source/blender/compositor/operations/COM_RenderLayersSpeedOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersSpeedOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersSpeedOperation.h"
-RenderLayersSpeedOperation::RenderLayersSpeedOperation() :RenderLayersBaseProg(SCE_PASS_VECTOR, 4) {
+RenderLayersSpeedOperation::RenderLayersSpeedOperation() :RenderLayersBaseProg(SCE_PASS_VECTOR, 4)
+{
this->addOutputSocket(COM_DT_COLOR);
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersUVOperation.cpp b/source/blender/compositor/operations/COM_RenderLayersUVOperation.cpp
index b15bbb0f3dd..e3917d7796b 100644
--- a/source/blender/compositor/operations/COM_RenderLayersUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersUVOperation.cpp
@@ -22,6 +22,7 @@
#include "COM_RenderLayersUVOperation.h"
-RenderLayersUVOperation::RenderLayersUVOperation() :RenderLayersBaseProg(SCE_PASS_UV, 3) {
+RenderLayersUVOperation::RenderLayersUVOperation() :RenderLayersBaseProg(SCE_PASS_UV, 3)
+{
this->addOutputSocket(COM_DT_VECTOR);
}
diff --git a/source/blender/compositor/operations/COM_RotateOperation.cpp b/source/blender/compositor/operations/COM_RotateOperation.cpp
index ac2e8c5e8a9..313e49d8609 100644
--- a/source/blender/compositor/operations/COM_RotateOperation.cpp
+++ b/source/blender/compositor/operations/COM_RotateOperation.cpp
@@ -23,7 +23,8 @@
#include "COM_RotateOperation.h"
#include "BLI_math.h"
-RotateOperation::RotateOperation() : NodeOperation() {
+RotateOperation::RotateOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
@@ -32,7 +33,8 @@ RotateOperation::RotateOperation() : NodeOperation() {
this->degreeSocket = NULL;
this->doDegree2RadConversion = false;
}
-void RotateOperation::initExecution() {
+void RotateOperation::initExecution()
+{
this->imageSocket = this->getInputSocketReader(0);
this->degreeSocket = this->getInputSocketReader(1);
this->centerX = this->getWidth()/2.0;
@@ -50,13 +52,15 @@ void RotateOperation::initExecution() {
this->sine = sin(rad);
}
-void RotateOperation::deinitExecution() {
+void RotateOperation::deinitExecution()
+{
this->imageSocket = NULL;
this->degreeSocket = NULL;
}
-void RotateOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void RotateOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
const float dy = y - this->centerY;
const float dx = x - this->centerX;
const float nx = this->centerX+(this->cosine*dx + this->sine*dy);
@@ -64,7 +68,8 @@ void RotateOperation::executePixel(float *color,float x, float y, PixelSampler s
this->imageSocket->read(color, nx, ny, sampler, inputBuffers);
}
-bool RotateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool RotateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
const float dxmin = input->xmin - this->centerX;
diff --git a/source/blender/compositor/operations/COM_ScaleOperation.cpp b/source/blender/compositor/operations/COM_ScaleOperation.cpp
index ef3d8250bab..ca2095c3170 100644
--- a/source/blender/compositor/operations/COM_ScaleOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScaleOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_ScaleOperation.h"
-ScaleOperation::ScaleOperation() : NodeOperation() {
+ScaleOperation::ScaleOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
@@ -32,7 +33,8 @@ ScaleOperation::ScaleOperation() : NodeOperation() {
this->inputXOperation = NULL;
this->inputYOperation = NULL;
}
-void ScaleOperation::initExecution() {
+void ScaleOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
this->inputXOperation = this->getInputSocketReader(1);
this->inputYOperation = this->getInputSocketReader(2);
@@ -40,14 +42,16 @@ void ScaleOperation::initExecution() {
this->centerY = this->getHeight()/2.0;
}
-void ScaleOperation::deinitExecution() {
+void ScaleOperation::deinitExecution()
+{
this->inputOperation = NULL;
this->inputXOperation = NULL;
this->inputYOperation = NULL;
}
-void ScaleOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ScaleOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float scaleX[4];
float scaleY[4];
@@ -62,7 +66,8 @@ void ScaleOperation::executePixel(float *color,float x, float y, PixelSampler sa
this->inputOperation->read(color, nx, ny, sampler, inputBuffers);
}
-bool ScaleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool ScaleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
float scaleX[4];
float scaleY[4];
@@ -83,17 +88,19 @@ bool ScaleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOpe
// SCALE ABSOLUTE
-ScaleAbsoluteOperation::ScaleAbsoluteOperation() : NodeOperation() {
+ScaleAbsoluteOperation::ScaleAbsoluteOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
this->setResolutionInputSocketIndex(0);
this->inputOperation = NULL;
- this->inputXOperation= NULL;
+ this->inputXOperation = NULL;
this->inputYOperation = NULL;
}
-void ScaleAbsoluteOperation::initExecution() {
+void ScaleAbsoluteOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
this->inputXOperation = this->getInputSocketReader(1);
this->inputYOperation = this->getInputSocketReader(2);
@@ -101,14 +108,16 @@ void ScaleAbsoluteOperation::initExecution() {
this->centerY = this->getHeight()/2.0;
}
-void ScaleAbsoluteOperation::deinitExecution() {
+void ScaleAbsoluteOperation::deinitExecution()
+{
this->inputOperation = NULL;
this->inputXOperation = NULL;
this->inputYOperation = NULL;
}
-void ScaleAbsoluteOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ScaleAbsoluteOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float scaleX[4];
float scaleY[4];
@@ -128,7 +137,8 @@ void ScaleAbsoluteOperation::executePixel(float *color,float x, float y, PixelSa
this->inputOperation->read(color, nx, ny, sampler, inputBuffers);
}
-bool ScaleAbsoluteOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool ScaleAbsoluteOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
float scaleX[4];
float scaleY[4];
@@ -154,28 +164,33 @@ bool ScaleAbsoluteOperation::determineDependingAreaOfInterest(rcti *input, ReadB
// Absolute fixed siez
-ScaleFixedSizeOperation::ScaleFixedSizeOperation() : NodeOperation() {
+ScaleFixedSizeOperation::ScaleFixedSizeOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setResolutionInputSocketIndex(0);
this->inputOperation = NULL;
}
-void ScaleFixedSizeOperation::initExecution() {
+void ScaleFixedSizeOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
this->relX = inputOperation->getWidth() / (float)this->newWidth;
this->relY = inputOperation->getHeight() / (float)this->newHeight;
}
-void ScaleFixedSizeOperation::deinitExecution() {
+void ScaleFixedSizeOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
-void ScaleFixedSizeOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ScaleFixedSizeOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
this->inputOperation->read(color, x*relX, y*relY, sampler, inputBuffers);
}
-bool ScaleFixedSizeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool ScaleFixedSizeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmax = input->xmax *relX;
@@ -186,7 +201,8 @@ bool ScaleFixedSizeOperation::determineDependingAreaOfInterest(rcti *input, Read
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
-void ScaleFixedSizeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void ScaleFixedSizeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
unsigned int nr[2];
nr[0] = newWidth;
nr[1] = newHeight;
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index 474874d4bb4..4442fd9075e 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -27,13 +27,15 @@ extern "C" {
#include "BLI_rand.h"
}
-ScreenLensDistortionOperation::ScreenLensDistortionOperation(): NodeOperation() {
+ScreenLensDistortionOperation::ScreenLensDistortionOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setComplex(true);
this->inputProgram = NULL;
}
-void ScreenLensDistortionOperation::initExecution() {
+void ScreenLensDistortionOperation::initExecution()
+{
this->inputProgram = this->getInputSocketReader(0);
kg = MAX2(MIN2(this->distortion, 1.f), -0.999f);
// smaller dispersion range for somewhat more control
@@ -53,15 +55,17 @@ void ScreenLensDistortionOperation::initExecution() {
}
-void* ScreenLensDistortionOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
- void* buffer = inputProgram->initializeTileData(NULL, memoryBuffers);
+void *ScreenLensDistortionOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
+ void *buffer = inputProgram->initializeTileData(NULL, memoryBuffers);
return buffer;
}
-void ScreenLensDistortionOperation::executePixel(float* outputColor, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void ScreenLensDistortionOperation::executePixel(float *outputColor, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
const float height = this->getHeight();
const float width = this->getWidth();
- MemoryBuffer* buffer = (MemoryBuffer*)data;
+ MemoryBuffer *buffer = (MemoryBuffer*)data;
int dr = 0, dg = 0, db = 0;
float d, t, ln[6] = {0, 0, 0, 0, 0, 0};
@@ -132,21 +136,23 @@ void ScreenLensDistortionOperation::executePixel(float* outputColor, int x, int
if (db) outputColor[2] = 2.f*tc[2] / (float)db;
/* set alpha */
- outputColor[3]= 1.0f;
+ outputColor[3] = 1.0f;
}
else {
- outputColor[0]= 0.0f;
- outputColor[1]= 0.0f;
- outputColor[2]= 0.0f;
- outputColor[3]= 0.0f;
+ outputColor[0] = 0.0f;
+ outputColor[1] = 0.0f;
+ outputColor[2] = 0.0f;
+ outputColor[3] = 0.0f;
}
}
-void ScreenLensDistortionOperation::deinitExecution() {
+void ScreenLensDistortionOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
-void ScreenLensDistortionOperation::determineUV(float result[2], float x, float y) const {
+void ScreenLensDistortionOperation::determineUV(float result[2], float x, float y) const
+{
const float v = sc*((y + 0.5f) - cy)/cy;
const float u = sc*((x + 0.5f) - cx)/cx;
const float t = ABS(MIN3(kr, kg, kb)*4);
@@ -155,7 +161,8 @@ void ScreenLensDistortionOperation::determineUV(float result[2], float x, float
result[1] = (v*d + 0.5f)*getHeight() - 0.5f;
}
-bool ScreenLensDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool ScreenLensDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmin = 0;
newInput.ymin = 0;
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
index 65262cfd3dd..d2db55ea214 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
@@ -30,7 +30,7 @@ private:
/**
* Cached reference to the inputProgram
*/
- SocketReader* inputProgram;
+ SocketReader *inputProgram;
NodeLensDist * data;
@@ -48,27 +48,27 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
*/
void initExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
/**
* Deinitialize the execution
*/
void deinitExecution();
- void setData(NodeLensDist* data) {this->data = data;}
+ void setData(NodeLensDist *data) {this->data = data;}
void setDispertion(float dispersion) {this->dispersion = dispersion;}
void setDistortion(float distortion) {this->distortion = distortion;}
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
private:
- void determineUV(float* result, float x, float y) const;
+ void determineUV(float *result, float x, float y) const;
};
#endif
diff --git a/source/blender/compositor/operations/COM_SeparateChannelOperation.cpp b/source/blender/compositor/operations/COM_SeparateChannelOperation.cpp
index 4e0ad1580cd..680e1648ebd 100644
--- a/source/blender/compositor/operations/COM_SeparateChannelOperation.cpp
+++ b/source/blender/compositor/operations/COM_SeparateChannelOperation.cpp
@@ -22,21 +22,25 @@
#include "COM_SeparateChannelOperation.h"
-SeparateChannelOperation::SeparateChannelOperation() : NodeOperation() {
+SeparateChannelOperation::SeparateChannelOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_VALUE);
this->inputOperation = NULL;
}
-void SeparateChannelOperation::initExecution() {
+void SeparateChannelOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void SeparateChannelOperation::deinitExecution() {
+void SeparateChannelOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
-void SeparateChannelOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void SeparateChannelOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float input[4];
this->inputOperation->read(input, x, y, sampler, inputBuffers);
color[0] = input[this->channel];
diff --git a/source/blender/compositor/operations/COM_SetAlphaOperation.cpp b/source/blender/compositor/operations/COM_SetAlphaOperation.cpp
index b6545912a80..0aefb075b64 100644
--- a/source/blender/compositor/operations/COM_SetAlphaOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetAlphaOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_SetAlphaOperation.h"
-SetAlphaOperation::SetAlphaOperation(): NodeOperation() {
+SetAlphaOperation::SetAlphaOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
@@ -31,12 +32,14 @@ SetAlphaOperation::SetAlphaOperation(): NodeOperation() {
this->inputAlpha = NULL;
}
-void SetAlphaOperation::initExecution() {
+void SetAlphaOperation::initExecution()
+{
this->inputColor = getInputSocketReader(0);
this->inputAlpha = getInputSocketReader(1);
}
-void SetAlphaOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void SetAlphaOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float alphaInput[4];
this->inputColor->read(outputValue, x, y, sampler, inputBuffers);
@@ -45,7 +48,8 @@ void SetAlphaOperation::executePixel(float* outputValue, float x, float y, Pixel
outputValue[3] = alphaInput[0];
}
-void SetAlphaOperation::deinitExecution() {
+void SetAlphaOperation::deinitExecution()
+{
this->inputColor = NULL;
this->inputAlpha = NULL;
}
diff --git a/source/blender/compositor/operations/COM_SetAlphaOperation.h b/source/blender/compositor/operations/COM_SetAlphaOperation.h
index 2cb42bf8cf3..3d9caabf880 100644
--- a/source/blender/compositor/operations/COM_SetAlphaOperation.h
+++ b/source/blender/compositor/operations/COM_SetAlphaOperation.h
@@ -43,7 +43,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_SetColorOperation.cpp b/source/blender/compositor/operations/COM_SetColorOperation.cpp
index 729a8073d7a..50ff2a87a72 100644
--- a/source/blender/compositor/operations/COM_SetColorOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetColorOperation.cpp
@@ -22,18 +22,21 @@
#include "COM_SetColorOperation.h"
-SetColorOperation::SetColorOperation(): NodeOperation() {
+SetColorOperation::SetColorOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
}
-void SetColorOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void SetColorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
outputValue[0] = this->channel1;
outputValue[1] = this->channel2;
outputValue[2] = this->channel3;
outputValue[3] = this->channel4;
}
-void SetColorOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void SetColorOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
resolution[0] = preferredResolution[0];
resolution[1] = preferredResolution[1];
}
diff --git a/source/blender/compositor/operations/COM_SetColorOperation.h b/source/blender/compositor/operations/COM_SetColorOperation.h
index 13d4bc21392..dad3cfd7fc9 100644
--- a/source/blender/compositor/operations/COM_SetColorOperation.h
+++ b/source/blender/compositor/operations/COM_SetColorOperation.h
@@ -55,7 +55,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
const bool isSetOperation() const {return true;}
diff --git a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp b/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
index d5fda4a8827..8974554e700 100644
--- a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
@@ -22,18 +22,22 @@
#include "COM_SetSamplerOperation.h"
-SetSamplerOperation::SetSamplerOperation(): NodeOperation() {
+SetSamplerOperation::SetSamplerOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
}
-void SetSamplerOperation::initExecution() {
+void SetSamplerOperation::initExecution()
+{
this->reader = this->getInputSocketReader(0);
}
-void SetSamplerOperation::deinitExecution() {
+void SetSamplerOperation::deinitExecution()
+{
this->reader = NULL;
}
-void SetSamplerOperation::executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void SetSamplerOperation::executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
reader->read(output, x, y, this->sampler, inputBuffers);
}
diff --git a/source/blender/compositor/operations/COM_SetSamplerOperation.h b/source/blender/compositor/operations/COM_SetSamplerOperation.h
index f7b850fcfe9..49bbae7e4ff 100644
--- a/source/blender/compositor/operations/COM_SetSamplerOperation.h
+++ b/source/blender/compositor/operations/COM_SetSamplerOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
};
diff --git a/source/blender/compositor/operations/COM_SetValueOperation.cpp b/source/blender/compositor/operations/COM_SetValueOperation.cpp
index a8a681a6659..abd4acafea6 100644
--- a/source/blender/compositor/operations/COM_SetValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetValueOperation.cpp
@@ -22,15 +22,18 @@
#include "COM_SetValueOperation.h"
-SetValueOperation::SetValueOperation(): NodeOperation() {
+SetValueOperation::SetValueOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_VALUE);
}
-void SetValueOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void SetValueOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
outputValue[0] = this->value;
}
-void SetValueOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void SetValueOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
resolution[0] = preferredResolution[0];
resolution[1] = preferredResolution[1];
}
diff --git a/source/blender/compositor/operations/COM_SetValueOperation.h b/source/blender/compositor/operations/COM_SetValueOperation.h
index 30a8de16dc4..25810cd7ee5 100644
--- a/source/blender/compositor/operations/COM_SetValueOperation.h
+++ b/source/blender/compositor/operations/COM_SetValueOperation.h
@@ -46,7 +46,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
const bool isSetOperation() const {return true;}
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.cpp b/source/blender/compositor/operations/COM_SetVectorOperation.cpp
index 3e9b68ac971..70477de0514 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.cpp
@@ -23,18 +23,21 @@
#include "COM_SetVectorOperation.h"
#include "COM_defines.h"
-SetVectorOperation::SetVectorOperation(): NodeOperation() {
+SetVectorOperation::SetVectorOperation(): NodeOperation()
+{
this->addOutputSocket(COM_DT_VECTOR);
}
-void SetVectorOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void SetVectorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
outputValue[0] = this->x;
outputValue[1] = this->y;
outputValue[2] = this->z;
outputValue[3] = this->w;
}
-void SetVectorOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void SetVectorOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
if (preferredResolution[0] == 0 ||preferredResolution[1]==0) {
resolution[0] = COM_DEFAULT_RESOLUTION_WIDTH;
resolution[1] = COM_DEFAULT_RESOLUTION_HEIGHT;
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.h b/source/blender/compositor/operations/COM_SetVectorOperation.h
index c1f3c679b5b..9b5dd3ce674 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.h
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.h
@@ -54,7 +54,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
const bool isSetOperation() const {return true;}
diff --git a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp b/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
index 161bdb3e295..6ed877523d1 100644
--- a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
+++ b/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
@@ -22,20 +22,24 @@
#include "COM_SocketProxyOperation.h"
-SocketProxyOperation::SocketProxyOperation() : NodeOperation() {
+SocketProxyOperation::SocketProxyOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR/*|COM_DT_VECTOR|COM_DT_VALUE*/);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
}
-void SocketProxyOperation::initExecution() {
+void SocketProxyOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
}
-void SocketProxyOperation::deinitExecution() {
+void SocketProxyOperation::deinitExecution()
+{
this->inputOperation = NULL;
}
-void SocketProxyOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void SocketProxyOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
this->inputOperation->read(color, x, y, sampler, inputBuffers);
}
diff --git a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
index f2d5e491001..4601bebb49f 100644
--- a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
@@ -36,30 +36,34 @@ extern "C" {
}
-SplitViewerOperation::SplitViewerOperation() : ViewerBaseOperation() {
+SplitViewerOperation::SplitViewerOperation() : ViewerBaseOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR);
this->image1Input = NULL;
this->image2Input = NULL;
}
-void SplitViewerOperation::initExecution() {
+void SplitViewerOperation::initExecution()
+{
// When initializing the tree during initial load the width and height can be zero.
this->image1Input = getInputSocketReader(0);
this->image2Input = getInputSocketReader(1);
ViewerBaseOperation::initExecution();
}
-void SplitViewerOperation::deinitExecution() {
+void SplitViewerOperation::deinitExecution()
+{
this->image1Input = NULL;
this->image2Input = NULL;
ViewerBaseOperation::deinitExecution();
}
-void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) {
- float* buffer = this->outputBuffer;
- unsigned char* bufferDisplay = this->outputBufferDisplay;
+void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers)
+{
+ float *buffer = this->outputBuffer;
+ unsigned char *bufferDisplay = this->outputBufferDisplay;
if (!buffer) return;
int x1 = rect->xmin;
diff --git a/source/blender/compositor/operations/COM_SplitViewerOperation.h b/source/blender/compositor/operations/COM_SplitViewerOperation.h
index 61e4b027cec..2c3163f0b0a 100644
--- a/source/blender/compositor/operations/COM_SplitViewerOperation.h
+++ b/source/blender/compositor/operations/COM_SplitViewerOperation.h
@@ -28,8 +28,8 @@
class SplitViewerOperation : public ViewerBaseOperation {
private:
- SocketReader* image1Input;
- SocketReader* image2Input;
+ SocketReader *image1Input;
+ SocketReader *image2Input;
float splitPercentage;
bool xSplit;
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index 3eb08140914..f7edd922376 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -25,30 +25,36 @@
#include "BLI_listbase.h"
#include "DNA_scene_types.h"
-TextureBaseOperation::TextureBaseOperation(): NodeOperation() {
+TextureBaseOperation::TextureBaseOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_VECTOR);//offset
this->addInputSocket(COM_DT_VECTOR);//size
this->texture = NULL;
this->inputSize = NULL;
this->inputOffset = NULL;
}
-TextureOperation::TextureOperation() : TextureBaseOperation() {
+TextureOperation::TextureOperation() : TextureBaseOperation()
+{
this->addOutputSocket(COM_DT_COLOR);
}
-TextureAlphaOperation::TextureAlphaOperation() : TextureBaseOperation() {
+TextureAlphaOperation::TextureAlphaOperation() : TextureBaseOperation()
+{
this->addOutputSocket(COM_DT_VALUE);
}
-void TextureBaseOperation::initExecution() {
+void TextureBaseOperation::initExecution()
+{
this->inputOffset = getInputSocketReader(0);
this->inputSize = getInputSocketReader(1);
}
-void TextureBaseOperation::deinitExecution() {
+void TextureBaseOperation::deinitExecution()
+{
this->inputSize = NULL;
this->inputOffset = NULL;
}
-void TextureBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+void TextureBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
if (preferredResolution[0] == 0 || preferredResolution[1] == 0) {
resolution[0] = COM_DEFAULT_RESOLUTION_WIDTH;
resolution[1] = COM_DEFAULT_RESOLUTION_HEIGHT;
@@ -59,7 +65,8 @@ void TextureBaseOperation::determineResolution(unsigned int resolution[], unsign
}
}
-void TextureAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void TextureAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
TextureBaseOperation::executePixel(color, x, y, sampler, inputBuffers);
color[0] = color[3];
color[1] = 0.0f;
@@ -67,7 +74,8 @@ void TextureAlphaOperation::executePixel(float *color, float x, float y, PixelSa
color[3] = 0.0f;
}
-void TextureBaseOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void TextureBaseOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
float textureSize[4];
float textureOffset[4];
@@ -81,21 +89,21 @@ void TextureBaseOperation::executePixel(float *color, float x, float y, PixelSam
this->inputSize->read(textureSize, x, y, sampler, inputBuffers);
this->inputOffset->read(textureOffset, x, y, sampler, inputBuffers);
- vec[0]= textureSize[0]*(u + textureOffset[0]);
- vec[1]= textureSize[1]*(v + textureOffset[1]);
- vec[2]= textureSize[2]*textureOffset[2];
+ vec[0] = textureSize[0]*(u + textureOffset[0]);
+ vec[1] = textureSize[1]*(v + textureOffset[1]);
+ vec[2] = textureSize[2]*textureOffset[2];
- retval= multitex_ext(this->texture, vec, NULL, NULL, 0, &texres);
+ retval = multitex_ext(this->texture, vec, NULL, NULL, 0, &texres);
if (texres.talpha)
- color[3]= texres.ta;
+ color[3] = texres.ta;
else
- color[3]= texres.tin;
+ color[3] = texres.tin;
if ((retval & TEX_RGB)) {
- color[0]= texres.tr;
- color[1]= texres.tg;
- color[2]= texres.tb;
+ color[0] = texres.tr;
+ color[1] = texres.tg;
+ color[2] = texres.tb;
}
- else color[0]= color[1]= color[2]= color[3];
+ else color[0] = color[1] = color[2] = color[3];
}
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h
index a545a5eea97..ee067df2c64 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.h
+++ b/source/blender/compositor/operations/COM_TextureOperation.h
@@ -42,7 +42,7 @@ extern "C" {
*/
class TextureBaseOperation : public NodeOperation {
private:
- Tex* texture;
+ Tex *texture;
SocketReader *inputSize;
SocketReader *inputOffset;
@@ -61,7 +61,7 @@ protected:
public:
void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
- void setTexture(Tex* texture) {this->texture = texture;}
+ void setTexture(Tex *texture) {this->texture = texture;}
void initExecution();
void deinitExecution();
};
diff --git a/source/blender/compositor/operations/COM_TonemapOperation.cpp b/source/blender/compositor/operations/COM_TonemapOperation.cpp
index 84e893d0b2e..56830f4970d 100644
--- a/source/blender/compositor/operations/COM_TonemapOperation.cpp
+++ b/source/blender/compositor/operations/COM_TonemapOperation.cpp
@@ -26,7 +26,8 @@
-TonemapOperation::TonemapOperation(): NodeOperation() {
+TonemapOperation::TonemapOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->addOutputSocket(COM_DT_COLOR);
this->imageReader = NULL;
@@ -34,12 +35,14 @@ TonemapOperation::TonemapOperation(): NodeOperation() {
this->cachedInstance = NULL;
this->setComplex(true);
}
-void TonemapOperation::initExecution() {
+void TonemapOperation::initExecution()
+{
this->imageReader = this->getInputSocketReader(0);
NodeOperation::initMutex();
}
-void TonemapOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+void TonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data)
+{
AvgLogLum * avg = (AvgLogLum*)data;
float output[4];
@@ -65,7 +68,8 @@ void TonemapOperation::executePixel(float* color, int x, int y, MemoryBuffer *in
color[2] = output[2];
color[3] = output[3];
}
-void PhotoreceptorTonemapOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+void PhotoreceptorTonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data)
+{
AvgLogLum * avg = (AvgLogLum*)data;
NodeTonemap *ntm = this->data;
@@ -96,7 +100,8 @@ void PhotoreceptorTonemapOperation::executePixel(float* color, int x, int y, Mem
color[3] = output[3];
}
-void TonemapOperation::deinitExecution() {
+void TonemapOperation::deinitExecution()
+{
this->imageReader = NULL;
if (this->cachedInstance) {
delete cachedInstance;
@@ -104,10 +109,11 @@ void TonemapOperation::deinitExecution() {
NodeOperation::deinitMutex();
}
-bool TonemapOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool TonemapOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti imageInput;
- NodeOperation* operation = getInputOperation(0);
+ NodeOperation *operation = getInputOperation(0);
imageInput.xmax = operation->getWidth();
imageInput.xmin = 0;
imageInput.ymax = operation->getHeight();
@@ -118,17 +124,18 @@ bool TonemapOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferO
return false;
}
-void* TonemapOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *TonemapOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
BLI_mutex_lock(getMutex());
if (this->cachedInstance == NULL) {
- MemoryBuffer* tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
AvgLogLum *data = new AvgLogLum();
float * buffer = tile->getBuffer();
float lsum = 0;
int p = tile->getWidth() * tile->getHeight();
- float* bc = buffer;
+ float *bc = buffer;
float avl, maxl = -1e10f, minl = 1e10f;
const float sc = 1.f/(p);
float Lav = 0.f;
@@ -159,5 +166,6 @@ void* TonemapOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuff
return this->cachedInstance;
}
-void TonemapOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
+void TonemapOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data)
+{
}
diff --git a/source/blender/compositor/operations/COM_TonemapOperation.h b/source/blender/compositor/operations/COM_TonemapOperation.h
index c895fdcba77..e7ea4f039f2 100644
--- a/source/blender/compositor/operations/COM_TonemapOperation.h
+++ b/source/blender/compositor/operations/COM_TonemapOperation.h
@@ -64,14 +64,14 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
/**
* Initialize the execution
*/
void initExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data);
/**
@@ -79,7 +79,7 @@ public:
*/
void deinitExecution();
- void setData(NodeTonemap* data) {this->data = data;}
+ void setData(NodeTonemap *data) {this->data = data;}
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
@@ -97,7 +97,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data);
};
#endif
diff --git a/source/blender/compositor/operations/COM_TranslateOperation.cpp b/source/blender/compositor/operations/COM_TranslateOperation.cpp
index 48774833e14..6d2fdfc11d0 100644
--- a/source/blender/compositor/operations/COM_TranslateOperation.cpp
+++ b/source/blender/compositor/operations/COM_TranslateOperation.cpp
@@ -22,7 +22,8 @@
#include "COM_TranslateOperation.h"
-TranslateOperation::TranslateOperation() : NodeOperation() {
+TranslateOperation::TranslateOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_VALUE);
@@ -32,7 +33,8 @@ TranslateOperation::TranslateOperation() : NodeOperation() {
this->inputXOperation = NULL;
this->inputYOperation = NULL;
}
-void TranslateOperation::initExecution() {
+void TranslateOperation::initExecution()
+{
this->inputOperation = this->getInputSocketReader(0);
this->inputXOperation = this->getInputSocketReader(1);
this->inputYOperation = this->getInputSocketReader(2);
@@ -44,18 +46,21 @@ void TranslateOperation::initExecution() {
this->deltaY = tempDelta[0];
}
-void TranslateOperation::deinitExecution() {
+void TranslateOperation::deinitExecution()
+{
this->inputOperation = NULL;
this->inputXOperation = NULL;
this->inputYOperation = NULL;
}
-void TranslateOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void TranslateOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
this->inputOperation->read(color, x-this->getDeltaX(), y-this->getDeltaY(), sampler, inputBuffers);
}
-bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
newInput.xmax = input->xmax - this->getDeltaX();
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index 83b9f55b431..f14de097dfd 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -27,7 +27,8 @@ extern "C" {
#include "RE_pipeline.h"
}
-VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation() {
+VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); // do not resize the bokeh image.
this->addInputSocket(COM_DT_VALUE);
@@ -42,14 +43,16 @@ VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation
}
-void VariableSizeBokehBlurOperation::initExecution() {
+void VariableSizeBokehBlurOperation::initExecution()
+{
this->inputProgram = getInputSocketReader(0);
this->inputBokehProgram = getInputSocketReader(1);
this->inputSizeProgram = getInputSocketReader(2);
QualityStepHelper::initExecution(COM_QH_INCREASE);
}
-void VariableSizeBokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
float tempColor[4];
float readColor[4];
float bokeh[4];
@@ -87,8 +90,8 @@ void VariableSizeBokehBlurOperation::executePixel(float* color, int x, int y, Me
/* pass */
}
else if (size>= fabs(dx) && size >= fabs(dy)) {
- float u = 256+ dx*256/size;
- float v = 256+ dy*256/size;
+ float u = 256 + dx*256/size;
+ float v = 256 + dy*256/size;
inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
inputProgram->read(readColor, nx, ny, COM_PS_NEAREST, inputBuffers);
tempColor[0] += bokeh[0] * readColor[0];
@@ -109,13 +112,15 @@ void VariableSizeBokehBlurOperation::executePixel(float* color, int x, int y, Me
}
-void VariableSizeBokehBlurOperation::deinitExecution() {
+void VariableSizeBokehBlurOperation::deinitExecution()
+{
this->inputProgram = NULL;
this->inputBokehProgram = NULL;
this->inputSizeProgram = NULL;
}
-bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
rcti newInput;
rcti bokehInput;
@@ -128,7 +133,7 @@ bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest(rcti *inpu
bokehInput.ymax = 512;
bokehInput.ymin = 0;
- NodeOperation* operation = getInputOperation(2);
+ NodeOperation *operation = getInputOperation(2);
if (operation->determineDependingAreaOfInterest(&newInput, readOperation, output) ) {
return true;
}
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
index 6c3159a8092..9c2c4b4bf68 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
@@ -29,9 +29,9 @@ class VariableSizeBokehBlurOperation : public NodeOperation, public QualityStepH
private:
int maxBlur;
float threshold;
- SocketReader* inputProgram;
- SocketReader* inputBokehProgram;
- SocketReader* inputSizeProgram;
+ SocketReader *inputProgram;
+ SocketReader *inputBokehProgram;
+ SocketReader *inputSizeProgram;
public:
VariableSizeBokehBlurOperation();
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
index 7b6ebe9728f..e6305dc26a2 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
@@ -28,7 +28,8 @@ extern "C" {
#include "RE_pipeline.h"
}
-VectorBlurOperation::VectorBlurOperation(): NodeOperation() {
+VectorBlurOperation::VectorBlurOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE); // ZBUF
this->addInputSocket(COM_DT_COLOR); //SPEED
@@ -40,7 +41,8 @@ VectorBlurOperation::VectorBlurOperation(): NodeOperation() {
this->inputZProgram = NULL;
setComplex(true);
}
-void VectorBlurOperation::initExecution() {
+void VectorBlurOperation::initExecution()
+{
initMutex();
this->inputImageProgram = getInputSocketReader(0);
this->inputZProgram = getInputSocketReader(1);
@@ -50,8 +52,9 @@ void VectorBlurOperation::initExecution() {
}
-void VectorBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
- float* buffer = (float*) data;
+void VectorBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
+ float *buffer = (float*) data;
int index = (y*this->getWidth() + x) * COM_NUMBER_OF_CHANNELS;
color[0] = buffer[index];
color[1] = buffer[index+1];
@@ -59,7 +62,8 @@ void VectorBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer
color[3] = buffer[index+3];
}
-void VectorBlurOperation::deinitExecution() {
+void VectorBlurOperation::deinitExecution()
+{
deinitMutex();
this->inputImageProgram = NULL;
this->inputSpeedProgram = NULL;
@@ -69,15 +73,16 @@ void VectorBlurOperation::deinitExecution() {
this->cachedInstance = NULL;
}
}
-void* VectorBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+void *VectorBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
if (this->cachedInstance) return this->cachedInstance;
BLI_mutex_lock(getMutex());
if (this->cachedInstance == NULL) {
- MemoryBuffer* tile = (MemoryBuffer*)inputImageProgram->initializeTileData(rect, memoryBuffers);
- MemoryBuffer* speed= (MemoryBuffer*)inputSpeedProgram->initializeTileData(rect, memoryBuffers);
- MemoryBuffer* z = (MemoryBuffer*)inputZProgram->initializeTileData(rect, memoryBuffers);
- float* data = new float[this->getWidth()*this->getHeight()*COM_NUMBER_OF_CHANNELS];
+ MemoryBuffer *tile = (MemoryBuffer*)inputImageProgram->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *speed = (MemoryBuffer*)inputSpeedProgram->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *z = (MemoryBuffer*)inputZProgram->initializeTileData(rect, memoryBuffers);
+ float *data = new float[this->getWidth()*this->getHeight()*COM_NUMBER_OF_CHANNELS];
memcpy(data, tile->getBuffer(),this->getWidth()*this->getHeight()*COM_NUMBER_OF_CHANNELS*sizeof(float));
this->generateVectorBlur(data, tile, speed, z);
this->cachedInstance = data;
@@ -86,7 +91,8 @@ void* VectorBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryB
return this->cachedInstance;
}
-bool VectorBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+bool VectorBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
if (this->cachedInstance == NULL) {
rcti newInput;
newInput.xmax = this->getWidth();
@@ -100,7 +106,8 @@ bool VectorBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBuff
}
}
-void VectorBlurOperation::generateVectorBlur(float* data, MemoryBuffer* inputImage, MemoryBuffer* inputSpeed, MemoryBuffer* inputZ) {
+void VectorBlurOperation::generateVectorBlur(float *data, MemoryBuffer *inputImage, MemoryBuffer *inputSpeed, MemoryBuffer *inputZ)
+{
float *zbuf = inputZ->convertToValueBuffer();
NodeBlurData blurdata;
blurdata.samples = this->settings->samples/QualityStepHelper::getStep();
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.h b/source/blender/compositor/operations/COM_VectorBlurOperation.h
index e3275f1bc15..2c45628726d 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.h
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.h
@@ -40,7 +40,7 @@ private:
*/
NodeBlurData * settings;
- float* cachedInstance;
+ float *cachedInstance;
public:
VectorBlurOperation();
@@ -48,7 +48,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
/**
* Initialize the execution
@@ -60,13 +60,13 @@ public:
*/
void deinitExecution();
- void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
void setVectorBlurSettings(NodeBlurData * settings) {this->settings = settings;}
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
protected:
- void generateVectorBlur(float* data, MemoryBuffer* inputImage, MemoryBuffer* inputSpeed, MemoryBuffer* inputZ);
+ void generateVectorBlur(float *data, MemoryBuffer *inputImage, MemoryBuffer *inputSpeed, MemoryBuffer *inputZ);
};
diff --git a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
index 697d082c33e..e9045b126e2 100644
--- a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
@@ -30,27 +30,31 @@ extern "C" {
}
#endif
-VectorCurveOperation::VectorCurveOperation(): CurveBaseOperation() {
+VectorCurveOperation::VectorCurveOperation(): CurveBaseOperation()
+{
this->addInputSocket(COM_DT_VECTOR);
this->addOutputSocket(COM_DT_VECTOR);
this->inputProgram = NULL;
}
-void VectorCurveOperation::initExecution() {
+void VectorCurveOperation::initExecution()
+{
CurveBaseOperation::initExecution();
this->inputProgram = this->getInputSocketReader(0);
}
-void VectorCurveOperation::executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void VectorCurveOperation::executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float input[4];
this->inputProgram->read(input, x, y, sampler, inputBuffers);
curvemapping_evaluate_premulRGBF(this->curveMapping, output, input);
- output[3]= input[3];
+ output[3] = input[3];
}
-void VectorCurveOperation::deinitExecution() {
+void VectorCurveOperation::deinitExecution()
+{
this->inputProgram = NULL;
}
diff --git a/source/blender/compositor/operations/COM_VectorCurveOperation.h b/source/blender/compositor/operations/COM_VectorCurveOperation.h
index d3097345ae5..759e265220f 100644
--- a/source/blender/compositor/operations/COM_VectorCurveOperation.h
+++ b/source/blender/compositor/operations/COM_VectorCurveOperation.h
@@ -37,7 +37,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* Vector, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *Vector, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
index 85b5cc4c3a8..44b4c26fb64 100644
--- a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
@@ -38,7 +38,8 @@ extern "C" {
}
-ViewerBaseOperation::ViewerBaseOperation() : NodeOperation() {
+ViewerBaseOperation::ViewerBaseOperation() : NodeOperation()
+{
this->setImage(NULL);
this->setImageUser(NULL);
this->outputBuffer = NULL;
@@ -47,25 +48,27 @@ ViewerBaseOperation::ViewerBaseOperation() : NodeOperation() {
this->doColorManagement = true;
}
-void ViewerBaseOperation::initExecution() {
+void ViewerBaseOperation::initExecution()
+{
// When initializing the tree during initial load the width and height can be zero.
initImage();
}
-void ViewerBaseOperation::initImage() {
- Image* anImage = this->image;
- ImBuf *ibuf= BKE_image_acquire_ibuf(anImage, this->imageUser, &this->lock);
+void ViewerBaseOperation::initImage()
+{
+ Image *anImage = this->image;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(anImage, this->imageUser, &this->lock);
if (!ibuf) return;
if (ibuf->x != (int)getWidth() || ibuf->y != (int)getHeight()) {
imb_freerectImBuf(ibuf);
imb_freerectfloatImBuf(ibuf);
IMB_freezbuffloatImBuf(ibuf);
- ibuf->x= getWidth();
- ibuf->y= getHeight();
+ ibuf->x = getWidth();
+ ibuf->y = getHeight();
imb_addrectImBuf(ibuf);
imb_addrectfloatImBuf(ibuf);
- anImage->ok= IMA_OK_LOADED;
+ anImage->ok = IMA_OK_LOADED;
}
/* now we combine the input with ibuf */
@@ -74,16 +77,19 @@ void ViewerBaseOperation::initImage() {
BKE_image_release_ibuf(this->image, this->lock);
}
-void ViewerBaseOperation:: updateImage(rcti *rect) {
+void ViewerBaseOperation:: updateImage(rcti *rect)
+{
/// @todo: introduce new event to update smaller area
WM_main_add_notifier(NC_WINDOW|ND_DRAW, NULL);
}
-void ViewerBaseOperation::deinitExecution() {
+void ViewerBaseOperation::deinitExecution()
+{
this->outputBuffer = NULL;
}
-const int ViewerBaseOperation::getRenderPriority() const {
+const int ViewerBaseOperation::getRenderPriority() const
+{
if (this->isActiveViewerOutput()) {
return 8;
}
diff --git a/source/blender/compositor/operations/COM_ViewerBaseOperation.h b/source/blender/compositor/operations/COM_ViewerBaseOperation.h
index e94d2644e36..58101911550 100644
--- a/source/blender/compositor/operations/COM_ViewerBaseOperation.h
+++ b/source/blender/compositor/operations/COM_ViewerBaseOperation.h
@@ -34,7 +34,7 @@ protected:
ImageUser * imageUser;
void *lock;
bool active;
- const bNodeTree* tree;
+ const bNodeTree *tree;
float centerX;
float centerY;
OrderOfChunks chunkOrder;
@@ -45,11 +45,11 @@ public:
bool isOutputOperation(bool rendering) const {return true;}
void initExecution();
void deinitExecution();
- void setImage(Image* image) {this->image = image;}
- void setImageUser(ImageUser* imageUser) {this->imageUser = imageUser;}
+ void setImage(Image *image) {this->image = image;}
+ void setImageUser(ImageUser *imageUser) {this->imageUser = imageUser;}
const bool isActiveViewerOutput() const {return active;}
void setActive(bool active) {this->active = active;}
- void setbNodeTree(const bNodeTree* tree) {this->tree = tree;}
+ void setbNodeTree(const bNodeTree *tree) {this->tree = tree;}
void setCenterX(float centerX) {this->centerX = centerX;}
void setCenterY(float centerY) {this->centerY = centerY;}
void setChunkOrder(OrderOfChunks tileOrder) {this->chunkOrder = tileOrder;}
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp
index 8fa63329e1f..22e6511fbe7 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp
@@ -39,7 +39,8 @@ extern "C" {
}
-ViewerOperation::ViewerOperation() : ViewerBaseOperation() {
+ViewerOperation::ViewerOperation() : ViewerBaseOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
@@ -47,23 +48,26 @@ ViewerOperation::ViewerOperation() : ViewerBaseOperation() {
this->alphaInput = NULL;
}
-void ViewerOperation::initExecution() {
+void ViewerOperation::initExecution()
+{
// When initializing the tree during initial load the width and height can be zero.
this->imageInput = getInputSocketReader(0);
this->alphaInput = getInputSocketReader(1);
ViewerBaseOperation::initExecution();
}
-void ViewerOperation::deinitExecution() {
+void ViewerOperation::deinitExecution()
+{
this->imageInput = NULL;
this->alphaInput = NULL;
ViewerBaseOperation::deinitExecution();
}
-void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) {
- float* buffer = this->outputBuffer;
- unsigned char* bufferDisplay = this->outputBufferDisplay;
+void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers)
+{
+ float *buffer = this->outputBuffer;
+ unsigned char *bufferDisplay = this->outputBufferDisplay;
if (!buffer) return;
const int x1 = rect->xmin;
const int y1 = rect->ymin;
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.h b/source/blender/compositor/operations/COM_ViewerOperation.h
index 951e9ff6fc3..4ffae31c131 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.h
+++ b/source/blender/compositor/operations/COM_ViewerOperation.h
@@ -29,8 +29,8 @@
class ViewerOperation : public ViewerBaseOperation {
private:
- SocketReader* imageInput;
- SocketReader* alphaInput;
+ SocketReader *imageInput;
+ SocketReader *alphaInput;
public:
ViewerOperation();
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
index 6bb38c007ef..3af914f8d0e 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
@@ -26,37 +26,43 @@
#include <stdio.h>
/// @TODO: writebuffers don't have an actual data type set.
-WriteBufferOperation::WriteBufferOperation() :NodeOperation() {
+WriteBufferOperation::WriteBufferOperation() :NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->memoryProxy = new MemoryProxy();
this->memoryProxy->setWriteBufferOperation(this);
this->memoryProxy->setExecutor(NULL);
this->tree = NULL;
}
-WriteBufferOperation::~WriteBufferOperation() {
+WriteBufferOperation::~WriteBufferOperation()
+{
if (this->memoryProxy) {
delete this->memoryProxy;
this->memoryProxy = NULL;
}
}
-void WriteBufferOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void WriteBufferOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
input->read(color, x, y, sampler, inputBuffers);
}
-void WriteBufferOperation::initExecution() {
+void WriteBufferOperation::initExecution()
+{
this->input = this->getInputOperation(0);
MemoryManager::addMemoryProxy(this->memoryProxy);
}
-void WriteBufferOperation::deinitExecution() {
+void WriteBufferOperation::deinitExecution()
+{
this->input = NULL;
}
-void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) {
- MemoryBuffer* memoryBuffer = MemoryManager::getMemoryBuffer(this->getMemoryProxy(), tileNumber);
- float* buffer = memoryBuffer->getBuffer();
+void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers)
+{
+ MemoryBuffer *memoryBuffer = MemoryManager::getMemoryBuffer(this->getMemoryProxy(), tileNumber);
+ float *buffer = memoryBuffer->getBuffer();
if (this->input->isComplex()) {
- void* data = this->input->initializeTileData(rect, memoryBuffers);
+ void *data = this->input->initializeTileData(rect, memoryBuffers);
int x1 = rect->xmin;
int y1 = rect->ymin;
int x2 = rect->xmax;
@@ -103,18 +109,19 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
memoryBuffer->setCreatedState();
}
-void WriteBufferOperation::executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** inputMemoryBuffers) {
- MemoryBuffer* outputMemoryBuffer = MemoryManager::getMemoryBuffer(this->getMemoryProxy(), chunkNumber);
- float* outputFloatBuffer = outputMemoryBuffer->getBuffer();
+void WriteBufferOperation::executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** inputMemoryBuffers)
+{
+ MemoryBuffer *outputMemoryBuffer = MemoryManager::getMemoryBuffer(this->getMemoryProxy(), chunkNumber);
+ float *outputFloatBuffer = outputMemoryBuffer->getBuffer();
cl_int error;
/*
- 1. create cl_mem from outputbuffer
- 2. call NodeOperation (input) executeOpenCLChunk(.....)
- 3. schedule readback from opencl to main device (outputbuffer)
- 4. schedule native callback
-
- note: list of cl_mem will be filled by 2, and needs to be cleaned up by 4
- */
+ * 1. create cl_mem from outputbuffer
+ * 2. call NodeOperation (input) executeOpenCLChunk(.....)
+ * 3. schedule readback from opencl to main device (outputbuffer)
+ * 4. schedule native callback
+ *
+ * note: list of cl_mem will be filled by 2, and needs to be cleaned up by 4
+ */
// STEP 1
const unsigned int outputBufferWidth = outputMemoryBuffer->getWidth();
const unsigned int outputBufferHeight = outputMemoryBuffer->getHeight();
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.h b/source/blender/compositor/operations/COM_WriteBufferOperation.h
index 3b28ffd4f63..b17122d68f0 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.h
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.h
@@ -38,14 +38,14 @@ public:
WriteBufferOperation();
~WriteBufferOperation();
int isBufferOperation() {return true;}
- MemoryProxy* getMemoryProxy() {return this->memoryProxy;}
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ MemoryProxy *getMemoryProxy() {return this->memoryProxy;}
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
const bool isWriteBufferOperation() const {return true;}
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers);
void initExecution();
void deinitExecution();
- void setbNodeTree(const bNodeTree* tree) {this->tree = tree;}
+ void setbNodeTree(const bNodeTree *tree) {this->tree = tree;}
void executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** memoryBuffers);
};
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.cpp b/source/blender/compositor/operations/COM_ZCombineOperation.cpp
index e45d66dd597..7f32bac2e64 100644
--- a/source/blender/compositor/operations/COM_ZCombineOperation.cpp
+++ b/source/blender/compositor/operations/COM_ZCombineOperation.cpp
@@ -23,7 +23,8 @@
#include "COM_ZCombineOperation.h"
#include "BLI_utildefines.h"
-ZCombineOperation::ZCombineOperation(): NodeOperation() {
+ZCombineOperation::ZCombineOperation(): NodeOperation()
+{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
this->addInputSocket(COM_DT_COLOR);
@@ -37,14 +38,16 @@ ZCombineOperation::ZCombineOperation(): NodeOperation() {
}
-void ZCombineOperation::initExecution() {
+void ZCombineOperation::initExecution()
+{
this->image1Reader = this->getInputSocketReader(0);
this->depth1Reader = this->getInputSocketReader(1);
this->image2Reader = this->getInputSocketReader(2);
this->depth2Reader = this->getInputSocketReader(3);
}
-void ZCombineOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ZCombineOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float depth1[4];
float depth2[4];
@@ -57,7 +60,8 @@ void ZCombineOperation::executePixel(float* color, float x, float y, PixelSample
this->image2Reader->read(color, x, y, sampler, inputBuffers);
}
}
-void ZCombineAlphaOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+void ZCombineAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
float depth1[4];
float depth2[4];
float color1[4];
@@ -81,7 +85,8 @@ void ZCombineAlphaOperation::executePixel(float* color, float x, float y, PixelS
color[3] = MAX2(color1[3], color2[3]);
}
-void ZCombineOperation::deinitExecution() {
+void ZCombineOperation::deinitExecution()
+{
this->image1Reader = NULL;
this->depth1Reader = NULL;
this->image2Reader = NULL;
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.h b/source/blender/compositor/operations/COM_ZCombineOperation.h
index d5a3f02fea2..f9de916fce0 100644
--- a/source/blender/compositor/operations/COM_ZCombineOperation.h
+++ b/source/blender/compositor/operations/COM_ZCombineOperation.h
@@ -31,10 +31,10 @@
*/
class ZCombineOperation : public NodeOperation {
protected:
- SocketReader* image1Reader;
- SocketReader* depth1Reader;
- SocketReader* image2Reader;
- SocketReader* depth2Reader;
+ SocketReader *image1Reader;
+ SocketReader *depth1Reader;
+ SocketReader *image2Reader;
+ SocketReader *depth2Reader;
public:
/**
* Default constructor
@@ -47,11 +47,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
class ZCombineAlphaOperation: public ZCombineOperation {
- void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};
#endif
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index 87bc89f810c..cd8b9164862 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -90,7 +90,7 @@ static int is_effected(PartialVisArea area,
if (area == PARTIALVIS_ALL)
return 1;
else if (area == PARTIALVIS_MASKED) {
- return mask > 0.5;
+ return mask > 0.5f;
}
else {
int inside = planes_contain_v3(planes, 4, co);