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authorCampbell Barton <ideasman42@gmail.com>2009-12-04 05:32:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-04 05:32:34 +0300
commita9b9993414e0b2b6154fae78c7bbce4f5fdb20f8 (patch)
tree86c2a324108d5669dbc528135ff7a6999c11a31a
parent30d752502b0c6c19a7045e771da5431436a0b259 (diff)
rna function
editbone.align(vector), to align the bones z axis to a localspace direction. finished leg rig pose mode data
-rw-r--r--release/scripts/modules/rigify/__init__.py53
-rw-r--r--release/scripts/modules/rigify/leg.py114
-rw-r--r--source/blender/editors/armature/editarmature.c24
-rw-r--r--source/blender/makesrna/intern/makesrna.c2
-rw-r--r--source/blender/makesrna/intern/rna_armature.c2
-rw-r--r--source/blender/makesrna/intern/rna_armature_api.c66
-rw-r--r--source/blender/makesrna/intern/rna_internal.h1
7 files changed, 225 insertions, 37 deletions
diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py
index 107823f3720..e960d06a1b2 100644
--- a/release/scripts/modules/rigify/__init__.py
+++ b/release/scripts/modules/rigify/__init__.py
@@ -55,8 +55,22 @@ def _bone_class_instance_update(self):
setattr(self, member + "_e", ebones.get(name, None))
+def _bone_class_instance_rename(self, attr, new_name):
+ ''' Rename bones, editmode only
+ '''
+
+ if self.obj.mode != 'EDIT':
+ raise Exception("Only rename in editmode supported")
+
+ ebone = getattr(self, attr + "_e")
+ ebone.name = new_name
+
+ # we may not get what is asked for so get the name from the editbone
+ setattr(self, attr, ebone.name)
+
+
def _bone_class_instance_copy(self, from_prefix="", to_prefix=""):
- orig_name_ls = []
+ from_name_ls = []
new_name_ls = []
new_slot_ls = []
@@ -66,16 +80,23 @@ def _bone_class_instance_copy(self, from_prefix="", to_prefix=""):
# orig_names[attr] = bone_name_orig
# insert prefix
- bone_name = from_prefix + bone_name_orig
- ebone.name = to_prefix + bone_name
- bone_name = ebone.name # cant be sure we get what we ask for
+ if from_prefix:
+ bone_name = from_prefix + bone_name_orig
+ ebone.name = bone_name
+ bone_name = ebone.name # cant be sure we get what we ask for
+ else:
+ bone_name = bone_name_orig
+
setattr(self, attr, bone_name)
new_slot_ls.append(attr)
- orig_name_ls.append(bone_name)
- new_name_ls.append(bone_name_orig)
-
- new_bones = copy_bone_simple_list(self.obj.data, orig_name_ls, new_name_ls, True)
+ from_name_ls.append(bone_name)
+ new_name_ls.append(to_prefix + bone_name_orig)
+ print("RUN!")
+ print("from_name_ls", from_name_ls)
+ print("new_name_ls", new_name_ls)
+
+ new_bones = copy_bone_simple_list(self.obj.data, from_name_ls, new_name_ls, True)
new_bc = bone_class_instance(self.obj, new_slot_ls)
for i, attr in enumerate(new_slot_ls):
@@ -95,7 +116,7 @@ def _bone_class_instance_blend(self, from_bc, to_bc, target_bone=None, target_pr
XXX - toggles editmode, need to re-validate all editbones :(
'''
- if self.attr_names != to_bc.attr_names:
+ if self.attr_names != from_bc.attr_names or self.attr_names != to_bc.attr_names:
raise Exception("can only blend between matching chains")
obj = self.obj
@@ -127,6 +148,18 @@ def _bone_class_instance_blend(self, from_bc, to_bc, target_bone=None, target_pr
new_pbone = getattr(self, attr + "_p")
from_bone_name = getattr(from_bc, attr)
to_bone_name = getattr(to_bc, attr)
+
+ a = getattr(from_bc, attr+"_p")
+ b = getattr(to_bc, attr+"_p")
+
+ if a.name != from_bone_name:
+ raise Exception("a")
+ if b.name != to_bone_name:
+ raise Exception("b")
+ if from_bone_name == to_bone_name:
+ print(from_bc, to_bc)
+ raise Exception("Matching from/to bone names:" + from_bone_name)
+
if use_loc:
con = new_pbone.constraints.new('COPY_LOCATION')
con.target = obj
@@ -144,6 +177,7 @@ def _bone_class_instance_blend(self, from_bc, to_bc, target_bone=None, target_pr
blend_target(driver)
if use_rot:
+ print(from_bone_name, to_bone_name)
con = new_pbone.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = from_bone_name
@@ -173,6 +207,7 @@ def bone_class_instance(obj, slots, name="BoneContainer"):
"obj":obj, \
"attr_names":attr_names, \
"update":_bone_class_instance_update, \
+ "rename":_bone_class_instance_rename, \
"copy":_bone_class_instance_copy, \
"blend":_bone_class_instance_blend, \
}
diff --git a/release/scripts/modules/rigify/leg.py b/release/scripts/modules/rigify/leg.py
index 535ed1061f7..54dc76dafcf 100644
--- a/release/scripts/modules/rigify/leg.py
+++ b/release/scripts/modules/rigify/leg.py
@@ -103,7 +103,7 @@ def main(obj, orig_bone_name):
mt_chain = bone_class_instance(obj, ["thigh", "shin", "foot", "toe"])
mt = bone_class_instance(obj, ["hips", "heel"])
#ex = bone_class_instance(obj, [""])
- ex = bone_class_instance(obj, ["thigh_socket", "foot_roll_1", "foot_roll_2", "foot_roll_3"])
+ ex = bone_class_instance(obj, ["thigh_socket", "thigh_hinge", "foot_roll_1", "foot_roll_2", "foot_roll_3"])
# children of ik_foot
ik = bone_class_instance(obj, ["foot", "foot_roll", "foot_roll_01", "foot_roll_02", "knee_target"])
@@ -132,22 +132,29 @@ def main(obj, orig_bone_name):
ex.thigh_socket = ex.thigh_socket_e.name
ex.thigh_socket_e.tail = ex.thigh_socket_e.head + Vector(0.0, 0.0, ex.thigh_socket_e.length / 4.0)
+ ex.thigh_hinge_e = copy_bone_simple(arm, mt_chain.thigh, "MCH-%s_hinge" % mt_chain.thigh, parent=True)
+ ex.thigh_hinge = ex.thigh_hinge_e.name
+ ex.thigh_hinge_e.tail = ex.thigh_hinge_e.head + Vector(0.0, 0.0, mt_chain.thigh_e.head.length)
+ ex.thigh_hinge_e.translate(Vector(-(mt.hips_e.head.x - mt_chain.thigh_e.head.x), 0.0, 0.0))
+ ex.thigh_hinge_e.length = mt.hips_e.length
+
+
+
# Make a new chain, ORG are the original bones renamed.
fk_chain = mt_chain.copy(from_prefix="ORG-") # fk has no prefix!
ik_chain = fk_chain.copy(to_prefix="MCH-")
+
+ fk_chain.thigh_e.connected = False
+ fk_chain.thigh_e.parent = ex.thigh_hinge_e
# fk_chain.thigh_socket_e.parent = MCH-leg_hinge
-
+
# simple rename
- fk_chain.thigh_e.name = fk_chain.thigh_e.name + "_ik"
- fk_chain.thigh = ik_chain.thigh_e.name
-
- fk_chain.shin_e.name = fk_chain.shin_e.name + "_ik"
- fk_chain.shin = ik_chain.shin_e.name
-
-
+ ik_chain.rename("thigh", ik_chain.thigh + "_ik")
+ ik_chain.rename("shin", ik_chain.shin + "_ik")
+
# ik foot, no parents
- base_foot_name = ik_chain.foot # whatever the foot is called, use that!
+ base_foot_name = fk_chain.foot # whatever the foot is called, use that!
ik.foot_e = copy_bone_simple(arm, fk_chain.foot, "%s_ik" % base_foot_name)
ik.foot = ik.foot_e.name
ik.foot_e.tail.z = ik.foot_e.head.z
@@ -175,20 +182,17 @@ def main(obj, orig_bone_name):
del base_foot_name
# rename 'MCH-toe' --> to 'toe_ik' and make the child of ik.foot_roll_01
- fk_chain.toe_e.name = ik_chain.toe + "_ik"
- fk_chain.toe = fk_chain.toe_e.name
- fk_chain.toe_e.connected = True
- fk_chain.toe_e.parent = ik.foot_roll_01_e
+ # ------------------ FK or IK?
+ ik_chain.rename("toe", fk_chain.toe + "_ik") # only fk for the basename
+ ik_chain.toe_e.connected = False
+ ik_chain.toe_e.parent = ik.foot_roll_01_e
# re-parent ik_chain.foot to the
- fk_chain.foot_e.connected = False
- fk_chain.foot_e.parent = ik.foot_roll_02_e
-
+ ik_chain.foot_e.connected = False
+ ik_chain.foot_e.parent = ik.foot_roll_02_e
- # add remaining ik helper bones.
# knee target is the heel moved up and forward on its local axis
-
ik.knee_target_e = copy_bone_simple(arm, mt.heel, "knee_target")
ik.knee_target = ik.knee_target_e.name
offset = ik.knee_target_e.tail - ik.knee_target_e.head
@@ -199,6 +203,10 @@ def main(obj, orig_bone_name):
ik.knee_target_e.length *= 0.5
ik.knee_target_e.parent = ik.foot_e
+ # roll the bone to point up... could also point in the same direction as ik.foot_roll
+ # ik.foot_roll_02_e.matrix * Vector(0.0, 0.0, 1.0) # ACK!, no rest matrix in editmode
+ ik.foot_roll_01_e.align((0.0, 0.0, -1.0))
+
bpy.ops.object.mode_set(mode='OBJECT')
ik.update()
@@ -210,7 +218,75 @@ def main(obj, orig_bone_name):
con = fk_chain.thigh_p.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = ex.thigh_socket
+
+ # hinge
+ prop = rna_idprop_ui_prop_get(fk_chain.thigh_p, "hinge", create=True)
+ fk_chain.thigh_p["hinge"] = 0.5
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+
+ con = ex.thigh_hinge_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = mt.hips
+
+ # add driver
+ hinge_driver_path = fk_chain.thigh_p.path_to_id() + '["hinge"]'
+
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ tar = driver.targets.new()
+ driver.type = 'AVERAGE'
+ tar.name = "var"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = hinge_driver_path
+
+ mod = fcurve.modifiers[0]
+ mod.poly_order = 1
+ mod.coefficients[0] = 1.0
+ mod.coefficients[1] = -1.0
# adds constraints to the original bones.
mt_chain.blend(fk_chain, ik_chain, target_bone=ik.foot, target_prop="ik", use_loc=False)
+
+
+ # IK
+ con = ik_chain.shin_p.constraints.new('IK')
+ con.chain_length = 2
+ con.iterations = 500
+ con.pole_angle = -90.0 # XXX - in deg!
+ con.use_tail = True
+ con.use_stretch = True
+ con.use_target = True
+ con.use_rotation = False
+ con.weight = 1.0
+
+ con.target = obj
+ con.subtarget = ik.foot
+
+ con.pole_target = obj
+ con.pole_subtarget = ik.knee_target
+
+ # foot roll
+ cons = [ \
+ (ik.foot_roll_01_p.constraints.new('COPY_ROTATION'), ik.foot_roll_01_p.constraints.new('LIMIT_ROTATION')), \
+ (ik.foot_roll_02_p.constraints.new('COPY_ROTATION'), ik.foot_roll_02_p.constraints.new('LIMIT_ROTATION'))
+ ]
+
+ for con, con_l in cons:
+ con.target = obj
+ con.subtarget = ik.foot_roll
+ con.use_x, con.use_y, con.use_z = True, False, False
+ con.target_space = con.owner_space = 'LOCAL'
+
+ con = con_l
+ con.use_limit_x, con.use_limit_y, con.use_limit_z = True, False, False
+ con.owner_space = 'LOCAL'
+
+ if con_l is cons[-1][-1]:
+ con.minimum_x = 0.0
+ con.maximum_x = 180.0 # XXX -deg
+ else:
+ con.minimum_x = -180.0 # XXX -deg
+ con.maximum_x = 0.0
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index a9efe4be9cb..4564ec49477 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -2026,7 +2026,7 @@ float ED_rollBoneToVector(EditBone *bone, float new_up_axis[3])
/* Set roll value for given bone -> Z-Axis Point up (original method) */
-void auto_align_ebone_zaxisup(Scene *scene, View3D *v3d, EditBone *ebone)
+static void auto_align_ebone_zaxisup(Scene *scene, View3D *v3d, EditBone *ebone)
{
float delta[3], curmat[3][3];
float xaxis[3]={1.0f, 0.0f, 0.0f}, yaxis[3], zaxis[3]={0.0f, 0.0f, 1.0f};
@@ -2054,16 +2054,13 @@ void auto_align_ebone_zaxisup(Scene *scene, View3D *v3d, EditBone *ebone)
mat3_to_vec_roll(diffmat, delta, &ebone->roll);
}
-/* Set roll value for given bone -> Z-Axis point towards cursor */
-void auto_align_ebone_tocursor(Scene *scene, View3D *v3d, EditBone *ebone)
+void auto_align_ebone_topoint(EditBone *ebone, float *cursor)
{
- Object *obedit= scene->obedit; // XXX get from context
- float *cursor= give_cursor(scene, v3d);
float delta[3], curmat[3][3];
float mat[4][4], tmat[4][4], imat[4][4];
float rmat[4][4], rot[3];
float vec[3];
-
+
/* find the current bone matrix as a 4x4 matrix (in Armature Space) */
sub_v3_v3v3(delta, ebone->tail, ebone->head);
vec_roll_to_mat3(delta, ebone->roll, curmat);
@@ -2071,8 +2068,7 @@ void auto_align_ebone_tocursor(Scene *scene, View3D *v3d, EditBone *ebone)
VECCOPY(mat[3], ebone->head);
/* multiply bone-matrix by object matrix (so that bone-matrix is in WorldSpace) */
- mul_m4_m4m4(tmat, mat, obedit->obmat);
- invert_m4_m4(imat, tmat);
+ invert_m4_m4(imat, mat);
/* find position of cursor relative to bone */
mul_v3_m4v3(vec, imat, cursor);
@@ -2093,6 +2089,18 @@ void auto_align_ebone_tocursor(Scene *scene, View3D *v3d, EditBone *ebone)
}
}
+static void auto_align_ebone_tocursor(Scene *scene, View3D *v3d, EditBone *ebone)
+{
+ float cursor_local[3];
+ float *cursor= give_cursor(scene, v3d);
+ float imat[3][3];
+
+ copy_m3_m4(imat, scene->obedit->obmat);
+ invert_m3(imat);
+ copy_v3_v3(cursor_local, cursor);
+ mul_m3_v3(imat, cursor_local);
+ auto_align_ebone_topoint(ebone, cursor_local);
+}
static EnumPropertyItem prop_calc_roll_types[] = {
{0, "GLOBALUP", 0, "Z-Axis Up", ""},
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 543e1f3ecc0..037b866edba 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -1984,7 +1984,7 @@ RNAProcessItem PROCESS_ITEMS[]= {
{"rna_action.c", "rna_action_api.c", RNA_def_action},
{"rna_animation.c", "rna_animation_api.c", RNA_def_animation},
{"rna_actuator.c", NULL, RNA_def_actuator},
- {"rna_armature.c", NULL, RNA_def_armature},
+ {"rna_armature.c", "rna_armature_api.c", RNA_def_armature},
{"rna_boid.c", NULL, RNA_def_boid},
{"rna_brush.c", NULL, RNA_def_brush},
{"rna_camera.c", NULL, RNA_def_camera},
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index 0a5445d2642..371f14be753 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -618,6 +618,8 @@ static void rna_def_edit_bone(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Tail Selected", "");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
+ RNA_api_armature_edit_bone(srna);
+
RNA_define_verify_sdna(1);
}
diff --git a/source/blender/makesrna/intern/rna_armature_api.c b/source/blender/makesrna/intern/rna_armature_api.c
new file mode 100644
index 00000000000..31bd7275487
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_armature_api.c
@@ -0,0 +1,66 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#ifdef RNA_RUNTIME
+
+#include <stddef.h>
+
+#include "BLI_blenlib.h"
+
+#include "ED_armature.h"
+
+void rna_EditBone_align(EditBone *ebo, float *no)
+{
+ if(!is_zero_v3(no)) {
+ float normal[3];
+ copy_v3_v3(normal, no);
+ normalize_v3(normal);
+ ebo->roll= ED_rollBoneToVector(ebo, normal);
+ }
+}
+
+#else
+
+void RNA_api_armature_edit_bone(StructRNA *srna)
+{
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ func= RNA_def_function(srna, "align", "rna_EditBone_align");
+ RNA_def_function_ui_description(func, "Align the bone to a localspace vector.");
+ parm= RNA_def_float_vector(func, "vector", 3, NULL, -FLT_MAX, FLT_MAX, "Vector", "", -FLT_MAX, FLT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
+#endif
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 64af7e07fd5..52945b67275 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -204,6 +204,7 @@ char *rna_TextureSlot_path(struct PointerRNA *ptr);
/* API functions */
void RNA_api_action(StructRNA *srna);
+void RNA_api_armature_edit_bone(StructRNA *srna);
void RNA_api_drivers(StructRNA *srna);
void RNA_api_image(struct StructRNA *srna);
void RNA_api_keyconfig(struct StructRNA *srna);