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authorHoward Trickey <howard.trickey@gmail.com>2020-08-02 16:35:20 +0300
committerHoward Trickey <howard.trickey@gmail.com>2020-08-02 16:35:20 +0300
commitb9845566b4b70222ea8e738cccb43cb5b7578759 (patch)
tree285ef05797ea77aeb652252578bd34be371146a3
parent771da552bb4d56f551f576546ec2d1cbc1b863f7 (diff)
parent4f27e94146fdde945f5b09c9e4efe38ca760635f (diff)
Merge branch 'master' into newboolean.
Also, make it possible to build when WITH_GMP is disabled.
-rw-r--r--CMakeLists.txt2
-rw-r--r--build_files/build_environment/CMakeLists.txt1
-rw-r--r--build_files/build_environment/cmake/gmp.cmake6
-rw-r--r--build_files/build_environment/cmake/harvest.cmake2
-rw-r--r--build_files/build_environment/cmake/versions.cmake7
-rw-r--r--build_files/cmake/Modules/FindGMP.cmake49
-rw-r--r--build_files/cmake/config/blender_full.cmake1
-rw-r--r--build_files/cmake/config/blender_lite.cmake1
-rw-r--r--build_files/cmake/config/blender_release.cmake1
-rw-r--r--build_files/cmake/platform/platform_apple.cmake8
-rw-r--r--build_files/cmake/platform/platform_unix.cmake8
-rw-r--r--intern/cycles/blender/blender_shader.cpp4
-rw-r--r--intern/cycles/blender/blender_util.h6
-rw-r--r--intern/ghost/intern/GHOST_ContextEGL.cpp2
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp2
-rw-r--r--intern/guardedalloc/MEM_guardedalloc.h2
-rw-r--r--intern/guardedalloc/intern/leak_detector.cc2
-rw-r--r--intern/mantaflow/extern/manta_fluid_API.h17
-rw-r--r--intern/mantaflow/intern/MANTA_main.cpp528
-rw-r--r--intern/mantaflow/intern/MANTA_main.h168
-rw-r--r--intern/mantaflow/intern/manta_fluid_API.cpp93
-rw-r--r--intern/opencolorio/ocio_impl_glsl.cc2
-rw-r--r--intern/sky/include/sky_model.h8
m---------release/datafiles/locale0
m---------release/scripts/addons0
-rw-r--r--source/blender/blenkernel/BKE_armature.h22
-rw-r--r--source/blender/blenkernel/BKE_colortools.h2
-rw-r--r--source/blender/blenkernel/BKE_curve.h6
-rw-r--r--source/blender/blenkernel/BKE_curveprofile.h2
-rw-r--r--source/blender/blenkernel/BKE_gpencil_geom.h2
-rw-r--r--source/blender/blenkernel/BKE_lattice.h4
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
-rw-r--r--source/blender/blenkernel/BKE_object.h28
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c2
-rw-r--r--source/blender/blenkernel/intern/armature.c44
-rw-r--r--source/blender/blenkernel/intern/armature_update.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c12
-rw-r--r--source/blender/blenkernel/intern/colortools.c2
-rw-r--r--source/blender/blenkernel/intern/curve.c11
-rw-r--r--source/blender/blenkernel/intern/curveprofile.c10
-rw-r--r--source/blender/blenkernel/intern/fluid.c34
-rw-r--r--source/blender/blenkernel/intern/gpencil_geom.c2
-rw-r--r--source/blender/blenkernel/intern/image.c14
-rw-r--r--source/blender/blenkernel/intern/lattice.c4
-rw-r--r--source/blender/blenkernel/intern/layer.c2
-rw-r--r--source/blender/blenkernel/intern/light.c2
-rw-r--r--source/blender/blenkernel/intern/mball_tessellate.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c2
-rw-r--r--source/blender/blenkernel/intern/multires.c4
-rw-r--r--source/blender/blenkernel/intern/object.c104
-rw-r--r--source/blender/blenkernel/intern/particle.c6
-rw-r--r--source/blender/blenkernel/intern/particle_system.c10
-rw-r--r--source/blender/blenkernel/intern/scene.c6
-rw-r--r--source/blender/blenkernel/intern/seqmodifier.c4
-rw-r--r--source/blender/blenkernel/intern/tracking_stabilize.c40
-rw-r--r--source/blender/blenlib/BLI_boolean.hh9
-rw-r--r--source/blender/blenlib/BLI_delaunay_2d.h6
-rw-r--r--source/blender/blenlib/BLI_dial_2d.h4
-rw-r--r--source/blender/blenlib/BLI_math_mpq.hh5
-rw-r--r--source/blender/blenlib/BLI_mesh_intersect.hh26
-rw-r--r--source/blender/blenlib/BLI_mpq2.hh7
-rw-r--r--source/blender/blenlib/BLI_mpq3.hh11
-rw-r--r--source/blender/blenlib/BLI_uvproject.h2
-rw-r--r--source/blender/blenlib/intern/BLI_dial_2d.c2
-rw-r--r--source/blender/blenlib/intern/boolean.cc44
-rw-r--r--source/blender/blenlib/intern/delaunay_2d.cc14
-rw-r--r--source/blender/blenlib/intern/math_vec.cc2
-rw-r--r--source/blender/blenlib/intern/mesh_intersect.cc157
-rw-r--r--source/blender/blenlib/intern/session_uuid.c2
-rw-r--r--source/blender/blenlib/intern/uvproject.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c12
-rw-r--r--source/blender/blenloader/intern/versioning_250.c8
-rw-r--r--source/blender/blenloader/intern/versioning_260.c2
-rw-r--r--source/blender/blenloader/intern/versioning_270.c2
-rw-r--r--source/blender/blenloader/intern/versioning_280.c14
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c6
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_boolean.cc45
-rw-r--r--source/blender/compositor/nodes/COM_TimeNode.cpp2
-rw-r--r--source/blender/compositor/operations/COM_CurveBaseOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_SunBeamsOperation.cpp2
-rw-r--r--source/blender/draw/CMakeLists.txt7
-rw-r--r--source/blender/draw/engines/eevee/eevee_render.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c2
-rw-r--r--source/blender/editors/animation/anim_filter.c2
-rw-r--r--source/blender/editors/armature/armature_utils.c14
-rw-r--r--source/blender/editors/armature/pose_slide.c12
-rw-r--r--source/blender/editors/curve/editcurve.c6
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c2
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c10
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c18
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c8
-rw-r--r--source/blender/editors/gpencil/gpencil_sculpt_paint.c20
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_vertex_paint.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_weight_paint.c16
-rw-r--r--source/blender/editors/include/ED_armature.h8
-rw-r--r--source/blender/editors/include/ED_screen.h6
-rw-r--r--source/blender/editors/include/ED_view3d.h28
-rw-r--r--source/blender/editors/include/ED_view3d_offscreen.h8
-rw-r--r--source/blender/editors/interface/interface_region_hud.c2
-rw-r--r--source/blender/editors/interface/interface_region_popup.c2
-rw-r--r--source/blender/editors/interface/interface_region_search.c2
-rw-r--r--source/blender/editors/interface/interface_region_tooltip.c2
-rw-r--r--source/blender/editors/interface/view2d.c6
-rw-r--r--source/blender/editors/interface/view2d_ops.c2
-rw-r--r--source/blender/editors/mesh/CMakeLists.txt4
-rw-r--r--source/blender/editors/mesh/editmesh_intersect.c12
-rw-r--r--source/blender/editors/object/object_add.c14
-rw-r--r--source/blender/editors/object/object_bake_api.c4
-rw-r--r--source/blender/editors/physics/particle_edit.c2
-rw-r--r--source/blender/editors/render/render_opengl.c6
-rw-r--r--source/blender/editors/screen/area.c52
-rw-r--r--source/blender/editors/screen/screen_edit.c4
-rw-r--r--source/blender/editors/screen/screen_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c10
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_paint_color.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c2
-rw-r--r--source/blender/editors/space_clip/space_clip.c22
-rw-r--r--source/blender/editors/space_file/space_file.c4
-rw-r--r--source/blender/editors/space_graph/graph_edit.c2
-rw-r--r--source/blender/editors/space_image/image_ops.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c4
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c14
-rw-r--r--source/blender/editors/space_userpref/space_userpref.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_camera_control.c64
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c28
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c17
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c31
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c18
-rw-r--r--source/blender/editors/transform/transform_convert_gpencil.c2
-rw-r--r--source/blender/editors/transform/transform_convert_mesh.c21
-rw-r--r--source/blender/editors/uvedit/uvedit_select.c83
-rw-r--r--source/blender/freestyle/FRS_freestyle.h2
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_Freestyle.cpp2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c2
-rw-r--r--source/blender/gpu/CMakeLists.txt4
-rw-r--r--source/blender/gpu/GPU_init_exit.h2
-rw-r--r--source/blender/gpu/intern/gpu_init_exit.c2
-rw-r--r--source/blender/gpu/intern/gpu_matrix.cc (renamed from source/blender/gpu/intern/gpu_matrix.c)41
-rw-r--r--source/blender/gpu/intern/gpu_shader_interface.cc (renamed from source/blender/gpu/intern/gpu_shader_interface.c)119
-rw-r--r--source/blender/ikplugin/BIK_api.h2
-rw-r--r--source/blender/ikplugin/intern/ikplugin_api.c2
-rw-r--r--source/blender/imbuf/intern/colormanagement.c2
-rw-r--r--source/blender/imbuf/intern/jp2.c4
-rw-r--r--source/blender/imbuf/intern/stereoimbuf.c12
-rw-r--r--source/blender/makesdna/DNA_view2d_types.h2
-rw-r--r--source/blender/makesdna/DNA_windowmanager_types.h4
-rw-r--r--source/blender/makesdna/intern/makesdna.c2
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt4
-rw-r--r--source/blender/makesrna/intern/makesrna.c2
-rw-r--r--source/blender/makesrna/intern/rna_color.c2
-rw-r--r--source/blender/makesrna/intern/rna_curve_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_curveprofile.c2
-rw-r--r--source/blender/makesrna/intern/rna_fluid.c9
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c2
-rw-r--r--source/blender/makesrna/intern/rna_screen.c2
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c8
-rw-r--r--source/blender/modifiers/intern/MOD_hook.c2
-rw-r--r--source/blender/modifiers/intern/MOD_warp.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c2
-rw-r--r--source/blender/nodes/intern/node_util.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_curves.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_curves.c2
-rw-r--r--source/blender/python/bmesh/CMakeLists.txt4
-rw-r--r--source/blender/python/gpu/gpu_py_api.c4
-rw-r--r--source/blender/python/gpu/gpu_py_api.h6
-rw-r--r--source/blender/python/intern/bpy_interface.c3
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h4
-rw-r--r--source/blender/render/intern/source/initrender.c12
-rw-r--r--source/blender/render/intern/source/pipeline.c25
-rw-r--r--source/blender/render/intern/source/pointdensity.c2
-rw-r--r--source/blender/simulation/intern/simulation_collect_influences.cc68
-rw-r--r--source/blender/simulation/intern/simulation_solver.cc192
-rw-r--r--source/blender/simulation/intern/simulation_solver_influences.cc4
-rw-r--r--source/blender/simulation/intern/simulation_solver_influences.hh43
-rw-r--r--source/blender/windowmanager/intern/wm.c12
-rw-r--r--source/blender/windowmanager/intern/wm_files.c2
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c4
-rw-r--r--source/blender/windowmanager/intern/wm_window.c2
-rw-r--r--source/creator/CMakeLists.txt10
-rw-r--r--source/creator/creator.c63
-rw-r--r--tests/gtests/blenlib/BLI_boolean_test.cc2
-rw-r--r--tests/gtests/blenlib/BLI_delaunay_2d_test.cc298
-rw-r--r--tests/gtests/blenlib/CMakeLists.txt8
-rw-r--r--tests/gtests/blenloader/blendfile_loading_base_test.h2
-rw-r--r--tests/gtests/testing/testing_main.cc2
208 files changed, 1999 insertions, 1408 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index a68f6401082..a24f6c2336a 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -215,6 +215,8 @@ if(WITH_GHOST_X11)
option(WITH_GHOST_XDND "Enable drag'n'drop support on X11 using XDND protocol" ON)
endif()
+option(WITH_GMP "Use the gmp library for more accurate booleans" OFF)
+
# Misc...
option(WITH_HEADLESS "Build without graphical support (renderfarm, server mode only)" OFF)
mark_as_advanced(WITH_HEADLESS)
diff --git a/build_files/build_environment/CMakeLists.txt b/build_files/build_environment/CMakeLists.txt
index aa73f165e11..e693ee0ce1e 100644
--- a/build_files/build_environment/CMakeLists.txt
+++ b/build_files/build_environment/CMakeLists.txt
@@ -117,6 +117,7 @@ if(WIN32)
endif()
if(NOT WIN32 OR ENABLE_MINGW64)
+ include(cmake/gmp.cmake)
include(cmake/openjpeg.cmake)
include(cmake/gmp.cmake)
if(NOT WIN32 OR BUILD_MODE STREQUAL Release)
diff --git a/build_files/build_environment/cmake/gmp.cmake b/build_files/build_environment/cmake/gmp.cmake
index 228416ae822..40d8e04b3a7 100644
--- a/build_files/build_environment/cmake/gmp.cmake
+++ b/build_files/build_environment/cmake/gmp.cmake
@@ -60,9 +60,9 @@ ExternalProject_Add_Step(external_gmp after_install
endif()
if(WIN32)
- # gmpxx is somewhat special, it builds on the C style gmp library but exposes C++ bindings
- # given the C++ ABI between msvc and mingw is not compatible, we need to build the bindings
- # with MSVC, while GMP builds with mingw.
+ # gmpxx is somewhat special, it builds on top of the C style gmp library but exposes C++ bindings
+ # given the C++ ABI between MSVC and mingw is not compatible, we need to build the bindings
+ # with MSVC, while GMP can only be build with mingw.
ExternalProject_Add(external_gmpxx
URL ${GMP_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
diff --git a/build_files/build_environment/cmake/harvest.cmake b/build_files/build_environment/cmake/harvest.cmake
index 3f5d2044dbc..dbb3a33e705 100644
--- a/build_files/build_environment/cmake/harvest.cmake
+++ b/build_files/build_environment/cmake/harvest.cmake
@@ -89,6 +89,8 @@ harvest(freetype/include freetype/include "*.h")
harvest(freetype/lib/libfreetype2ST.a freetype/lib/libfreetype.a)
harvest(glew/include glew/include "*.h")
harvest(glew/lib glew/lib "*.a")
+harvest(gmp/include gmp/include "*.h")
+harvest(gmp/lib gmp/lib "*.a")
harvest(jemalloc/include jemalloc/include "*.h")
harvest(jemalloc/lib jemalloc/lib "*.a")
harvest(jpg/include jpeg/include "*.h")
diff --git a/build_files/build_environment/cmake/versions.cmake b/build_files/build_environment/cmake/versions.cmake
index 309d74e9861..e5a24e4fe13 100644
--- a/build_files/build_environment/cmake/versions.cmake
+++ b/build_files/build_environment/cmake/versions.cmake
@@ -312,12 +312,9 @@ set(NASM_HASH f4fd1329b1713e1ccd34b2fc121c4bcd278c9f91cc4cb205ae8fcd2e4728dd14)
set(XR_OPENXR_SDK_VERSION 1.0.8)
set(XR_OPENXR_SDK_URI https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(XR_OPENXR_SDK_HASH c6de63d2e0f9029aa58dfa97cad8ce07)
+set(ISPC_URI https://github.com/ispc/ispc/archive/${ISPC_VERSION}.tar.gz)
+set(ISPC_HASH 4bf5e8d0020c4b9980faa702c1a6f25f)
set(GMP_VERSION 6.2.0)
set(GMP_URI https://gmplib.org/download/gmp/gmp-${GMP_VERSION}.tar.xz)
set(GMP_HASH a325e3f09e6d91e62101e59f9bda3ec1)
-
-set(ISPC_VERSION v1.13.0)
-set(ISPC_URI https://github.com/ispc/ispc/archive/${ISPC_VERSION}.tar.gz)
-set(ISPC_HASH 4bf5e8d0020c4b9980faa702c1a6f25f)
-
diff --git a/build_files/cmake/Modules/FindGMP.cmake b/build_files/cmake/Modules/FindGMP.cmake
index 0064ff8e2d3..4469f32c785 100644
--- a/build_files/cmake/Modules/FindGMP.cmake
+++ b/build_files/cmake/Modules/FindGMP.cmake
@@ -1,18 +1,18 @@
# - Find GMP library
# Find the native GMP includes and library
# This module defines
-# GMP_INCLUDE_DIRS, where to find gmp.h and gmpxx.h, Set when
-# GMP is found.
+# GMP_INCLUDE_DIRS, where to find gmp.h, Set when
+# GMP_INCLUDE_DIR is found.
# GMP_LIBRARIES, libraries to link against to use GMP.
# GMP_ROOT_DIR, The base directory to search for GMP.
-# This can also be an environment variable.
+# This can also be an environment variable.
# GMP_FOUND, If false, do not try to use GMP.
#
# also defined, but not for general use are
# GMP_LIBRARY, where to find the GMP library.
#=============================================================================
-# Copyright 2020 Blender Foundation.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
@@ -28,8 +28,8 @@ IF(NOT GMP_ROOT_DIR AND NOT $ENV{GMP_ROOT_DIR} STREQUAL "")
ENDIF()
SET(_gmp_SEARCH_DIRS
- ${LIBDIR}
${GMP_ROOT_DIR}
+ /opt/lib/gmp
)
FIND_PATH(GMP_INCLUDE_DIR
@@ -38,7 +38,16 @@ FIND_PATH(GMP_INCLUDE_DIR
HINTS
${_gmp_SEARCH_DIRS}
PATH_SUFFIXES
- include
+ include/gmp
+)
+
+FIND_PATH(GMPXX_INCLUDE_DIR
+ NAMES
+ gmpxx.h
+ HINTS
+ ${_gmp_SEARCH_DIRS}
+ PATH_SUFFIXES
+ include/gmp
)
FIND_LIBRARY(GMP_LIBRARY
@@ -47,7 +56,7 @@ FIND_LIBRARY(GMP_LIBRARY
HINTS
${_gmp_SEARCH_DIRS}
PATH_SUFFIXES
- lib
+ lib64 lib
)
FIND_LIBRARY(GMPXX_LIBRARY
@@ -56,28 +65,32 @@ FIND_LIBRARY(GMPXX_LIBRARY
HINTS
${_gmp_SEARCH_DIRS}
PATH_SUFFIXES
- lib
+ lib64 lib
)
-# HWT: I can't make the above work, so do this for now:
-SET(GMP_LIBRARY "${LIBDIR}/gmp/lib/libgmp.a")
-SET(GMPXX_LIBRARY "${LIBDIR}/gmp/lib/libgmpxx.a")
-SET(GMP_INCLUDE_DIR "${LIBDIR}/gmp/include")
+if(GMP_INCLUDE_DIR)
+ SET(_version_regex "^#define[ \t]+__GNU_MP_VERSION[ \t]+\"([^\"]+)\".*")
+ file(STRINGS "${GMP_INCLUDE_DIR}/gmp.h"
+ GMP_VERSION REGEX "${_version_regex}")
+ string(REGEX REPLACE "${_version_regex}" "\\1"
+ GMP_VERSION "${GMP_VERSION}")
+ unset(_version_regex)
+endif()
# handle the QUIETLY and REQUIRED arguments and set GMP_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GMP DEFAULT_MSG
- GMP_LIBRARY GMPXX_LIBRARY GMP_INCLUDE_DIR)
+ GMP_LIBRARY GMPXX_LIBRARY GMP_INCLUDE_DIR GMPXX_INCLUDE_DIR)
IF(GMP_FOUND)
- SET(GMP_LIBRARIES ${GMPXX_LIBRARY} ${GMP_LIBRARY})
- SET(GMP_INCLUDE_DIRS ${GMP_INCLUDE_DIR})
-ENDIF()
+ SET(GMP_LIBRARIES ${GMP_LIBRARY} ${GMPXX_LIBRARY})
+ SET(GMP_INCLUDE_DIRS ${GMP_INCLUDE_DIR} ${GMPXX_INCLUDE_DIR})
+ENDIF(GMP_FOUND)
MARK_AS_ADVANCED(
GMP_INCLUDE_DIR
GMP_LIBRARY
+ GMPXX_INCLUDE_DIR
+ GMPXX_LIBRARY
)
-
-UNSET(_gmp_SEARCH_DIRS)
diff --git a/build_files/cmake/config/blender_full.cmake b/build_files/cmake/config/blender_full.cmake
index afbb5a251e7..e546cd8f457 100644
--- a/build_files/cmake/config/blender_full.cmake
+++ b/build_files/cmake/config/blender_full.cmake
@@ -15,6 +15,7 @@ set(WITH_CYCLES_EMBREE ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_OSL ON CACHE BOOL "" FORCE)
set(WITH_DRACO ON CACHE BOOL "" FORCE)
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
+set(WITH_GMP OFF CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/blender_lite.cmake b/build_files/cmake/config/blender_lite.cmake
index 839d289dc31..7a664bbc008 100644
--- a/build_files/cmake/config/blender_lite.cmake
+++ b/build_files/cmake/config/blender_lite.cmake
@@ -20,6 +20,7 @@ set(WITH_CYCLES_OSL OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_DEVICE_OPTIX OFF CACHE BOOL "" FORCE)
set(WITH_DRACO OFF CACHE BOOL "" FORCE)
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
+set(WITH_GMP OFF CACHE BOOL "" FORCE)
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
set(WITH_LLVM OFF CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/blender_release.cmake b/build_files/cmake/config/blender_release.cmake
index 8d330f17b70..76294a2e046 100644
--- a/build_files/cmake/config/blender_release.cmake
+++ b/build_files/cmake/config/blender_release.cmake
@@ -16,6 +16,7 @@ set(WITH_CYCLES_EMBREE ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_OSL ON CACHE BOOL "" FORCE)
set(WITH_DRACO ON CACHE BOOL "" FORCE)
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
+set(WITH_GMP OFF CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake
index 070b9e70cb8..d94552fbf4a 100644
--- a/build_files/cmake/platform/platform_apple.cmake
+++ b/build_files/cmake/platform/platform_apple.cmake
@@ -446,6 +446,14 @@ if(WITH_XR_OPENXR)
endif()
endif()
+if(WITH_GMP)
+ find_package(GMP)
+ if(NOT GMP_FOUND)
+ message(WARNING "GMP not found, disabling WITH_GMP")
+ set(WITH_GMP OFF)
+ endif()
+endif()
+
set(EXETYPE MACOSX_BUNDLE)
set(CMAKE_C_FLAGS_DEBUG "-fno-strict-aliasing -g")
diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake
index 526201967ae..a75bd4eec95 100644
--- a/build_files/cmake/platform/platform_unix.cmake
+++ b/build_files/cmake/platform/platform_unix.cmake
@@ -444,6 +444,14 @@ if(WITH_XR_OPENXR)
endif()
endif()
+if(WITH_GMP)
+ find_package_wrapper(GMP)
+ if(NOT GMP_FOUND)
+ message(WARNING "GMP not found, disabling WITH_GMP")
+ set(WITH_GMP OFF)
+ endif()
+endif()
+
if(EXISTS ${LIBDIR})
without_system_libs_end()
endif()
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 33e73b5a4b9..ae681432a43 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -678,7 +678,7 @@ static ShaderNode *add_node(Scene *scene,
* builtin names for packed images and movies
*/
int scene_frame = b_scene.frame_current();
- int image_frame = image_user_frame_number(b_image_user, scene_frame);
+ int image_frame = image_user_frame_number(b_image_user, b_image, scene_frame);
image->handle = scene->image_manager->add_image(
new BlenderImageLoader(b_image, image_frame), image->image_params());
}
@@ -713,7 +713,7 @@ static ShaderNode *add_node(Scene *scene,
if (is_builtin) {
int scene_frame = b_scene.frame_current();
- int image_frame = image_user_frame_number(b_image_user, scene_frame);
+ int image_frame = image_user_frame_number(b_image_user, b_image, scene_frame);
env->handle = scene->image_manager->add_image(new BlenderImageLoader(b_image, image_frame),
env->image_params());
}
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index ad90a5f8d52..1ea34b41aa2 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -238,7 +238,7 @@ static inline string image_user_file_path(BL::ImageUser &iuser,
{
char filepath[1024];
iuser.tile(0);
- BKE_image_user_frame_calc(NULL, iuser.ptr.data, cfra);
+ BKE_image_user_frame_calc(ima.ptr.data, iuser.ptr.data, cfra);
BKE_image_user_file_path(iuser.ptr.data, ima.ptr.data, filepath);
string filepath_str = string(filepath);
@@ -248,9 +248,9 @@ static inline string image_user_file_path(BL::ImageUser &iuser,
return filepath_str;
}
-static inline int image_user_frame_number(BL::ImageUser &iuser, int cfra)
+static inline int image_user_frame_number(BL::ImageUser &iuser, BL::Image &ima, int cfra)
{
- BKE_image_user_frame_calc(NULL, iuser.ptr.data, cfra);
+ BKE_image_user_frame_calc(ima.ptr.data, iuser.ptr.data, cfra);
return iuser.frame_current();
}
diff --git a/intern/ghost/intern/GHOST_ContextEGL.cpp b/intern/ghost/intern/GHOST_ContextEGL.cpp
index 02daad2111a..bac7057d953 100644
--- a/intern/ghost/intern/GHOST_ContextEGL.cpp
+++ b/intern/ghost/intern/GHOST_ContextEGL.cpp
@@ -118,7 +118,7 @@ static const char *get_egl_error_message_string(EGLint error)
case EGL_CONTEXT_LOST:
return (
"A power management event has occurred. "
- "The application must destroy all contexts and reinitialise OpenGL ES state "
+ "The application must destroy all contexts and reinitialize OpenGL ES state "
"and objects to continue rendering.");
default:
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index 96073c21e79..74bdff3812e 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -1951,7 +1951,7 @@ void GHOST_SystemX11::getClipboard_xcout(const XEvent *evt,
switch (*context) {
/* There is no context, do an XConvertSelection() */
case XCLIB_XCOUT_NONE:
- /* Initialise return length to 0 */
+ /* Initialize return length to 0. */
if (*len > 0) {
free(*txt);
*len = 0;
diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h
index 604330bd1d3..9c62b2396f6 100644
--- a/intern/guardedalloc/MEM_guardedalloc.h
+++ b/intern/guardedalloc/MEM_guardedalloc.h
@@ -213,7 +213,7 @@ extern const char *(*MEM_name_ptr)(void *vmemh);
/** This should be called as early as possible in the program. When it has been called, information
* about memory leaks will be printed on exit. */
-void MEM_initialize_memleak_detection(void);
+void MEM_init_memleak_detection(void);
/* Switch allocator to slower but fully guarded mode. */
void MEM_use_guarded_allocator(void);
diff --git a/intern/guardedalloc/intern/leak_detector.cc b/intern/guardedalloc/intern/leak_detector.cc
index 4b2689ee28c..d7b6f749742 100644
--- a/intern/guardedalloc/intern/leak_detector.cc
+++ b/intern/guardedalloc/intern/leak_detector.cc
@@ -46,7 +46,7 @@ class MemLeakPrinter {
};
} // namespace
-void MEM_initialize_memleak_detection(void)
+void MEM_init_memleak_detection(void)
{
/**
* This variable is constructed when this function is first called. This should happen as soon as
diff --git a/intern/mantaflow/extern/manta_fluid_API.h b/intern/mantaflow/extern/manta_fluid_API.h
index 3da1d8f53f0..dd5eab34ee0 100644
--- a/intern/mantaflow/extern/manta_fluid_API.h
+++ b/intern/mantaflow/extern/manta_fluid_API.h
@@ -33,10 +33,10 @@ struct MANTA;
/* Fluid functions */
struct MANTA *manta_init(int *res, struct FluidModifierData *fmd);
void manta_free(struct MANTA *fluid);
-void manta_ensure_obstacle(struct MANTA *fluid, struct FluidModifierData *fmd);
-void manta_ensure_guiding(struct MANTA *fluid, struct FluidModifierData *fmd);
-void manta_ensure_invelocity(struct MANTA *fluid, struct FluidModifierData *fmd);
-void manta_ensure_outflow(struct MANTA *fluid, struct FluidModifierData *fmd);
+int manta_ensure_obstacle(struct MANTA *fluid, struct FluidModifierData *fmd);
+int manta_ensure_guiding(struct MANTA *fluid, struct FluidModifierData *fmd);
+int manta_ensure_invelocity(struct MANTA *fluid, struct FluidModifierData *fmd);
+int manta_ensure_outflow(struct MANTA *fluid, struct FluidModifierData *fmd);
int manta_write_config(struct MANTA *fluid, struct FluidModifierData *fmd, int framenr);
int manta_write_data(struct MANTA *fluid, struct FluidModifierData *fmd, int framenr);
int manta_write_noise(struct MANTA *fluid, struct FluidModifierData *fmd, int framenr);
@@ -77,6 +77,7 @@ int manta_get_frame(struct MANTA *fluid);
float manta_get_timestep(struct MANTA *fluid);
void manta_adapt_timestep(struct MANTA *fluid);
bool manta_needs_realloc(struct MANTA *fluid, struct FluidModifierData *fmd);
+void manta_update_pointers(struct MANTA *fluid, struct FluidModifierData *fmd);
/* Fluid accessors */
size_t manta_get_index(int x, int max_x, int y, int max_y, int z /*, int max_z */);
@@ -121,9 +122,9 @@ void manta_noise_get_rgba_fixed_color(struct MANTA *smoke,
float color[3],
float *data,
int sequential);
-void manta_smoke_ensure_heat(struct MANTA *smoke, struct FluidModifierData *fmd);
-void manta_smoke_ensure_fire(struct MANTA *smoke, struct FluidModifierData *fmd);
-void manta_smoke_ensure_colors(struct MANTA *smoke, struct FluidModifierData *fmd);
+int manta_smoke_ensure_heat(struct MANTA *smoke, struct FluidModifierData *fmd);
+int manta_smoke_ensure_fire(struct MANTA *smoke, struct FluidModifierData *fmd);
+int manta_smoke_ensure_colors(struct MANTA *smoke, struct FluidModifierData *fmd);
/* Smoke accessors */
float *manta_smoke_get_density(struct MANTA *smoke);
@@ -167,7 +168,7 @@ int manta_noise_get_cells(struct MANTA *smoke);
/* Liquid functions */
void manta_liquid_export_script(struct MANTA *smoke, struct FluidModifierData *fmd);
-void manta_liquid_ensure_sndparts(struct MANTA *fluid, struct FluidModifierData *fmd);
+int manta_liquid_ensure_sndparts(struct MANTA *fluid, struct FluidModifierData *fmd);
/* Liquid accessors */
int manta_liquid_get_particle_res_x(struct MANTA *liquid);
diff --git a/intern/mantaflow/intern/MANTA_main.cpp b/intern/mantaflow/intern/MANTA_main.cpp
index 5b2cbb09979..7de1aca6e87 100644
--- a/intern/mantaflow/intern/MANTA_main.cpp
+++ b/intern/mantaflow/intern/MANTA_main.cpp
@@ -27,10 +27,6 @@
#include <sstream>
#include <zlib.h>
-#if OPENVDB == 1
-# include "openvdb/openvdb.h"
-#endif
-
#include "MANTA_main.h"
#include "Python.h"
#include "fluid_script.h"
@@ -60,13 +56,6 @@ using std::to_string;
atomic<int> MANTA::solverID(0);
int MANTA::with_debug(0);
-/* Number of particles that the cache reads at once (with zlib). */
-#define PARTICLE_CHUNK 20000
-/* Number of mesh nodes that the cache reads at once (with zlib). */
-#define NODE_CHUNK 20000
-/* Number of mesh triangles that the cache reads at once (with zlib). */
-#define TRIANGLE_CHUNK 20000
-
MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
{
if (with_debug)
@@ -96,8 +85,7 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mUsingInvel = (fds->active_fields & FLUID_DOMAIN_ACTIVE_INVEL);
mUsingOutflow = (fds->active_fields & FLUID_DOMAIN_ACTIVE_OUTFLOW);
- // Simulation constants
- mTempAmb = 0; // TODO: Maybe use this later for buoyancy calculation
+ /* Simulation constants. */
mResX = res[0];
mResY = res[1];
mResZ = res[2];
@@ -105,7 +93,7 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mTotalCells = mResX * mResY * mResZ;
mResGuiding = fds->res;
- // Smoke low res grids
+ /* Smoke low res grids. */
mDensity = nullptr;
mShadow = nullptr;
mHeat = nullptr;
@@ -131,7 +119,7 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mReactIn = nullptr;
mEmissionIn = nullptr;
- // Smoke high res grids
+ /* Smoke high res grids. */
mDensityHigh = nullptr;
mFlameHigh = nullptr;
mFuelHigh = nullptr;
@@ -146,19 +134,19 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mTextureV2 = nullptr;
mTextureW2 = nullptr;
- // Fluid low res grids
+ /* Fluid low res grids. */
mPhiIn = nullptr;
mPhiStaticIn = nullptr;
mPhiOutIn = nullptr;
mPhiOutStaticIn = nullptr;
mPhi = nullptr;
- // Mesh
+ /* Mesh. */
mMeshNodes = nullptr;
mMeshTriangles = nullptr;
mMeshVelocities = nullptr;
- // Fluid obstacle
+ /* Fluid obstacle. */
mPhiObsIn = nullptr;
mPhiObsStaticIn = nullptr;
mNumObstacle = nullptr;
@@ -166,47 +154,48 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mObVelocityY = nullptr;
mObVelocityZ = nullptr;
- // Fluid guiding
+ /* Fluid guiding. */
mPhiGuideIn = nullptr;
mNumGuide = nullptr;
mGuideVelocityX = nullptr;
mGuideVelocityY = nullptr;
mGuideVelocityZ = nullptr;
- // Fluid initial velocity
+ /* Fluid initial velocity. */
mInVelocityX = nullptr;
mInVelocityY = nullptr;
mInVelocityZ = nullptr;
- // Secondary particles
+ /* Secondary particles. */
mFlipParticleData = nullptr;
mFlipParticleVelocity = nullptr;
- mSndParticleData = nullptr;
- mSndParticleVelocity = nullptr;
- mSndParticleLife = nullptr;
+ mParticleData = nullptr;
+ mParticleVelocity = nullptr;
+ mParticleLife = nullptr;
- // Cache read success indicators
+ /* Cache read success indicators. */
mFlipFromFile = false;
mMeshFromFile = false;
mParticlesFromFile = false;
- // Setup Mantaflow in Python
+ /* Setup Mantaflow in Python. */
initializeMantaflow();
- // Initializa RNA map with values that Python will need
+ /* Initializa RNA map with values that Python will need. */
initializeRNAMap(fmd);
- // Initialize Mantaflow variables in Python
- // Liquid
+ bool initSuccess = true;
+ /* Initialize Mantaflow variables in Python. */
+ /* Liquid. */
if (mUsingLiquid) {
- initDomain();
- initLiquid();
+ initSuccess &= initDomain();
+ initSuccess &= initLiquid();
if (mUsingObstacle)
- initObstacle();
+ initSuccess &= initObstacle();
if (mUsingInvel)
- initInVelocity();
+ initSuccess &= initInVelocity();
if (mUsingOutflow)
- initOutflow();
+ initSuccess &= initOutflow();
if (mUsingDrops || mUsingBubbles || mUsingFloats || mUsingTracers) {
mUpresParticle = fds->particle_scale;
@@ -215,8 +204,8 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mResZParticle = mUpresParticle * mResZ;
mTotalCellsParticles = mResXParticle * mResYParticle * mResZParticle;
- initSndParts();
- initLiquidSndParts();
+ initSuccess &= initSndParts();
+ initSuccess &= initLiquidSndParts();
}
if (mUsingMesh) {
@@ -226,44 +215,44 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mResZMesh = mUpresMesh * mResZ;
mTotalCellsMesh = mResXMesh * mResYMesh * mResZMesh;
- // Initialize Mantaflow variables in Python
- initMesh();
- initLiquidMesh();
+ /* Initialize Mantaflow variables in Python. */
+ initSuccess &= initMesh();
+ initSuccess &= initLiquidMesh();
}
if (mUsingDiffusion) {
- initCurvature();
+ initSuccess &= initCurvature();
}
if (mUsingGuiding) {
mResGuiding = (fds->guide_parent) ? fds->guide_res : fds->res;
- initGuiding();
+ initSuccess &= initGuiding();
}
if (mUsingFractions) {
- initFractions();
+ initSuccess &= initFractions();
}
}
- // Smoke
+ /* Smoke. */
if (mUsingSmoke) {
- initDomain();
- initSmoke();
+ initSuccess &= initDomain();
+ initSuccess &= initSmoke();
if (mUsingHeat)
- initHeat();
+ initSuccess &= initHeat();
if (mUsingFire)
- initFire();
+ initSuccess &= initFire();
if (mUsingColors)
- initColors();
+ initSuccess &= initColors();
if (mUsingObstacle)
- initObstacle();
+ initSuccess &= initObstacle();
if (mUsingInvel)
- initInVelocity();
+ initSuccess &= initInVelocity();
if (mUsingOutflow)
- initOutflow();
+ initSuccess &= initOutflow();
if (mUsingGuiding) {
mResGuiding = (fds->guide_parent) ? fds->guide_res : fds->res;
- initGuiding();
+ initSuccess &= initGuiding();
}
if (mUsingNoise) {
@@ -273,31 +262,33 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID)
mResZNoise = amplify * mResZ;
mTotalCellsHigh = mResXNoise * mResYNoise * mResZNoise;
- // Initialize Mantaflow variables in Python
- initNoise();
- initSmokeNoise();
+ /* Initialize Mantaflow variables in Python. */
+ initSuccess &= initNoise();
+ initSuccess &= initSmokeNoise();
if (mUsingFire)
- initFireHigh();
+ initSuccess &= initFireHigh();
if (mUsingColors)
- initColorsHigh();
+ initSuccess &= initColorsHigh();
}
}
- updatePointers();
+ /* All requested initializations must not fail in constructor. */
+ BLI_assert(initSuccess);
+ updatePointers(fmd);
}
-void MANTA::initDomain(FluidModifierData *fmd)
+bool MANTA::initDomain(FluidModifierData *fmd)
{
- // Vector will hold all python commands that are to be executed
+ /* Vector will hold all python commands that are to be executed. */
vector<string> pythonCommands;
- // Set manta debug level first
+ /* Set manta debug level first. */
pythonCommands.push_back(manta_import + manta_debuglevel);
ostringstream ss;
ss << "set_manta_debuglevel(" << with_debug << ")";
pythonCommands.push_back(ss.str());
- // Now init basic fluid domain
+ /* Now init basic fluid domain. */
string tmpString = fluid_variables + fluid_solver + fluid_alloc + fluid_cache_helper +
fluid_bake_multiprocessing + fluid_bake_data + fluid_bake_noise +
fluid_bake_mesh + fluid_bake_particles + fluid_bake_guiding +
@@ -305,20 +296,20 @@ void MANTA::initDomain(FluidModifierData *fmd)
fluid_adapt_time_step + fluid_time_stepping;
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
+ return runPythonString(pythonCommands);
}
-void MANTA::initNoise(FluidModifierData *fmd)
+bool MANTA::initNoise(FluidModifierData *fmd)
{
vector<string> pythonCommands;
string tmpString = fluid_variables_noise + fluid_solver_noise;
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
+ return runPythonString(pythonCommands);
}
-void MANTA::initSmoke(FluidModifierData *fmd)
+bool MANTA::initSmoke(FluidModifierData *fmd)
{
vector<string> pythonCommands;
string tmpString = smoke_variables + smoke_alloc + smoke_adaptive_step + smoke_save_data +
@@ -326,10 +317,10 @@ void MANTA::initSmoke(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
+ return runPythonString(pythonCommands);
}
-void MANTA::initSmokeNoise(FluidModifierData *fmd)
+bool MANTA::initSmokeNoise(FluidModifierData *fmd)
{
vector<string> pythonCommands;
string tmpString = smoke_variables_noise + smoke_alloc_noise + smoke_wavelet_noise +
@@ -337,11 +328,11 @@ void MANTA::initSmokeNoise(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingNoise = true;
+ return runPythonString(pythonCommands);
}
-void MANTA::initHeat(FluidModifierData *fmd)
+bool MANTA::initHeat(FluidModifierData *fmd)
{
if (!mHeat) {
vector<string> pythonCommands;
@@ -349,12 +340,13 @@ void MANTA::initHeat(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingHeat = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initFire(FluidModifierData *fmd)
+bool MANTA::initFire(FluidModifierData *fmd)
{
if (!mFuel) {
vector<string> pythonCommands;
@@ -362,12 +354,13 @@ void MANTA::initFire(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingFire = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initFireHigh(FluidModifierData *fmd)
+bool MANTA::initFireHigh(FluidModifierData *fmd)
{
if (!mFuelHigh) {
vector<string> pythonCommands;
@@ -375,12 +368,13 @@ void MANTA::initFireHigh(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingFire = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initColors(FluidModifierData *fmd)
+bool MANTA::initColors(FluidModifierData *fmd)
{
if (!mColorR) {
vector<string> pythonCommands;
@@ -388,12 +382,13 @@ void MANTA::initColors(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingColors = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initColorsHigh(FluidModifierData *fmd)
+bool MANTA::initColorsHigh(FluidModifierData *fmd)
{
if (!mColorRHigh) {
vector<string> pythonCommands;
@@ -401,12 +396,13 @@ void MANTA::initColorsHigh(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingColors = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initLiquid(FluidModifierData *fmd)
+bool MANTA::initLiquid(FluidModifierData *fmd)
{
if (!mPhiIn) {
vector<string> pythonCommands;
@@ -415,44 +411,45 @@ void MANTA::initLiquid(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingLiquid = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initMesh(FluidModifierData *fmd)
+bool MANTA::initMesh(FluidModifierData *fmd)
{
vector<string> pythonCommands;
string tmpString = fluid_variables_mesh + fluid_solver_mesh + liquid_load_mesh;
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingMesh = true;
+ return runPythonString(pythonCommands);
}
-void MANTA::initLiquidMesh(FluidModifierData *fmd)
+bool MANTA::initLiquidMesh(FluidModifierData *fmd)
{
vector<string> pythonCommands;
string tmpString = liquid_alloc_mesh + liquid_step_mesh + liquid_save_mesh;
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingMesh = true;
+ return runPythonString(pythonCommands);
}
-void MANTA::initCurvature(FluidModifierData *fmd)
+bool MANTA::initCurvature(FluidModifierData *fmd)
{
std::vector<std::string> pythonCommands;
std::string finalString = parseScript(liquid_alloc_curvature, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingDiffusion = true;
+ return runPythonString(pythonCommands);
}
-void MANTA::initObstacle(FluidModifierData *fmd)
+bool MANTA::initObstacle(FluidModifierData *fmd)
{
if (!mPhiObsIn) {
vector<string> pythonCommands;
@@ -460,12 +457,13 @@ void MANTA::initObstacle(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingObstacle = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initGuiding(FluidModifierData *fmd)
+bool MANTA::initGuiding(FluidModifierData *fmd)
{
if (!mPhiGuideIn) {
vector<string> pythonCommands;
@@ -474,23 +472,24 @@ void MANTA::initGuiding(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingGuiding = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initFractions(FluidModifierData *fmd)
+bool MANTA::initFractions(FluidModifierData *fmd)
{
vector<string> pythonCommands;
string tmpString = fluid_alloc_fractions + fluid_with_fractions;
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingFractions = true;
+ return runPythonString(pythonCommands);
}
-void MANTA::initInVelocity(FluidModifierData *fmd)
+bool MANTA::initInVelocity(FluidModifierData *fmd)
{
if (!mInVelocityX) {
vector<string> pythonCommands;
@@ -498,12 +497,13 @@ void MANTA::initInVelocity(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingInvel = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initOutflow(FluidModifierData *fmd)
+bool MANTA::initOutflow(FluidModifierData *fmd)
{
if (!mPhiOutIn) {
vector<string> pythonCommands;
@@ -511,24 +511,25 @@ void MANTA::initOutflow(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
mUsingOutflow = true;
+ return runPythonString(pythonCommands);
}
+ return false;
}
-void MANTA::initSndParts(FluidModifierData *fmd)
+bool MANTA::initSndParts(FluidModifierData *fmd)
{
vector<string> pythonCommands;
string tmpString = fluid_variables_particles + fluid_solver_particles;
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
+ return runPythonString(pythonCommands);
}
-void MANTA::initLiquidSndParts(FluidModifierData *fmd)
+bool MANTA::initLiquidSndParts(FluidModifierData *fmd)
{
- if (!mSndParticleData) {
+ if (!mParticleData) {
vector<string> pythonCommands;
string tmpString = liquid_alloc_particles + liquid_variables_particles +
liquid_step_particles + fluid_with_sndparts + liquid_load_particles +
@@ -536,8 +537,9 @@ void MANTA::initLiquidSndParts(FluidModifierData *fmd)
string finalString = parseScript(tmpString, fmd);
pythonCommands.push_back(finalString);
- runPythonString(pythonCommands);
+ return runPythonString(pythonCommands);
}
+ return false;
}
MANTA::~MANTA()
@@ -546,7 +548,7 @@ MANTA::~MANTA()
cout << "~FLUID: " << mCurrentID << " with res(" << mResX << ", " << mResY << ", " << mResZ
<< ")" << endl;
- // Destruction string for Python
+ /* Destruction string for Python. */
string tmpString = "";
vector<string> pythonCommands;
bool result = false;
@@ -554,10 +556,10 @@ MANTA::~MANTA()
tmpString += manta_import;
tmpString += fluid_delete_all;
- // Initializa RNA map with values that Python will need
+ /* Initializa RNA map with values that Python will need. */
initializeRNAMap();
- // Leave out fmd argument in parseScript since only looking up IDs
+ /* Leave out fmd argument in parseScript since only looking up IDs. */
string finalString = parseScript(tmpString);
pythonCommands.push_back(finalString);
result = runPythonString(pythonCommands);
@@ -619,10 +621,10 @@ void MANTA::initializeMantaflow()
string filename = "manta_scene_" + to_string(mCurrentID) + ".py";
vector<string> fill = vector<string>();
- // Initialize extension classes and wrappers
+ /* Initialize extension classes and wrappers. */
srand(0);
PyGILState_STATE gilstate = PyGILState_Ensure();
- Pb::setup(filename, fill); // Namespace from Mantaflow (registry)
+ Pb::setup(filename, fill); /* Namespace from Mantaflow (registry). */
PyGILState_Release(gilstate);
}
@@ -632,7 +634,7 @@ void MANTA::terminateMantaflow()
cout << "Fluid: Releasing Mantaflow framework" << endl;
PyGILState_STATE gilstate = PyGILState_Ensure();
- Pb::finalize(); // Namespace from Mantaflow (registry)
+ Pb::finalize(); /* Namespace from Mantaflow (registry). */
PyGILState_Release(gilstate);
}
@@ -1073,7 +1075,7 @@ string MANTA::parseScript(const string &setup_string, FluidModifierData *fmd)
ostringstream res;
string line = "";
- // Update RNA map if modifier data is handed over
+ /* Update RNA map if modifier data is handed over. */
if (fmd) {
initializeRNAMap(fmd);
}
@@ -1111,7 +1113,8 @@ bool MANTA::writeConfiguration(FluidModifierData *fmd, int framenr)
/* Create 'config' subdir if it does not exist already. */
BLI_dir_create_recursive(directory.c_str());
- gzFile gzf = (gzFile)BLI_gzopen(file.c_str(), "wb1"); // do some compression
+ /* Open new file with some compression. */
+ gzFile gzf = (gzFile)BLI_gzopen(file.c_str(), "wb1");
if (!gzf) {
cerr << "Fluid Error -- Cannot open file " << file << endl;
return false;
@@ -1615,10 +1618,10 @@ void MANTA::exportSmokeScript(FluidModifierData *fmd)
string manta_script;
- // Libraries
+ /* Libraries. */
manta_script += header_libraries + manta_import;
- // Variables
+ /* Variables. */
manta_script += header_variables + fluid_variables + smoke_variables;
if (noise) {
manta_script += fluid_variables_noise + smoke_variables_noise;
@@ -1626,14 +1629,14 @@ void MANTA::exportSmokeScript(FluidModifierData *fmd)
if (guiding)
manta_script += fluid_variables_guiding;
- // Solvers
+ /* Solvers. */
manta_script += header_solvers + fluid_solver;
if (noise)
manta_script += fluid_solver_noise;
if (guiding)
manta_script += fluid_solver_guiding;
- // Grids
+ /* Grids. */
manta_script += header_grids + fluid_alloc + smoke_alloc;
if (noise) {
manta_script += smoke_alloc_noise;
@@ -1657,36 +1660,36 @@ void MANTA::exportSmokeScript(FluidModifierData *fmd)
if (outflow)
manta_script += fluid_alloc_outflow;
- // Noise field
+ /* Noise field. */
if (noise)
manta_script += smoke_wavelet_noise;
- // Time
+ /* Time. */
manta_script += header_time + fluid_time_stepping + fluid_adapt_time_step;
- // Import
+ /* Import. */
manta_script += header_import + fluid_file_import + fluid_cache_helper + smoke_load_data;
if (noise)
manta_script += smoke_load_noise;
if (guiding)
manta_script += fluid_load_guiding;
- // Pre/Post Steps
+ /* Pre/Post Steps. */
manta_script += header_prepost + fluid_pre_step + fluid_post_step;
- // Steps
+ /* Steps. */
manta_script += header_steps + smoke_adaptive_step + smoke_step;
if (noise) {
manta_script += smoke_step_noise;
}
- // Main
+ /* Main. */
manta_script += header_main + smoke_standalone + fluid_standalone;
- // Fill in missing variables in script
+ /* Fill in missing variables in script. */
string final_script = MANTA::parseScript(manta_script, fmd);
- // Write script
+ /* Write script. */
ofstream myfile;
myfile.open(cacheDirScript);
myfile << final_script;
@@ -1725,10 +1728,10 @@ void MANTA::exportLiquidScript(FluidModifierData *fmd)
string manta_script;
- // Libraries
+ /* Libraries. */
manta_script += header_libraries + manta_import;
- // Variables
+ /* Variables. */
manta_script += header_variables + fluid_variables + liquid_variables;
if (mesh)
manta_script += fluid_variables_mesh;
@@ -1737,7 +1740,7 @@ void MANTA::exportLiquidScript(FluidModifierData *fmd)
if (guiding)
manta_script += fluid_variables_guiding;
- // Solvers
+ /* Solvers. */
manta_script += header_solvers + fluid_solver;
if (mesh)
manta_script += fluid_solver_mesh;
@@ -1746,7 +1749,7 @@ void MANTA::exportLiquidScript(FluidModifierData *fmd)
if (guiding)
manta_script += fluid_solver_guiding;
- // Grids
+ /* Grids. */
manta_script += header_grids + fluid_alloc + liquid_alloc;
if (mesh)
manta_script += liquid_alloc_mesh;
@@ -1763,13 +1766,13 @@ void MANTA::exportLiquidScript(FluidModifierData *fmd)
if (outflow)
manta_script += fluid_alloc_outflow;
- // Domain init
+ /* Domain init. */
manta_script += header_gridinit + liquid_init_phi;
- // Time
+ /* Time. */
manta_script += header_time + fluid_time_stepping + fluid_adapt_time_step;
- // Import
+ /* Import. */
manta_script += header_import + fluid_file_import + fluid_cache_helper + liquid_load_data;
if (mesh)
manta_script += liquid_load_mesh;
@@ -1778,23 +1781,23 @@ void MANTA::exportLiquidScript(FluidModifierData *fmd)
if (guiding)
manta_script += fluid_load_guiding;
- // Pre/Post Steps
+ /* Pre/Post Steps. */
manta_script += header_prepost + fluid_pre_step + fluid_post_step;
- // Steps
+ /* Steps. */
manta_script += header_steps + liquid_adaptive_step + liquid_step;
if (mesh)
manta_script += liquid_step_mesh;
if (drops || bubble || floater || tracer)
manta_script += liquid_step_particles;
- // Main
+ /* Main. */
manta_script += header_main + liquid_standalone + fluid_standalone;
- // Fill in missing variables in script
+ /* Fill in missing variables in script. */
string final_script = MANTA::parseScript(manta_script, fmd);
- // Write script
+ /* Write script. */
ofstream myfile;
myfile.open(cacheDirScript);
myfile << final_script;
@@ -1823,12 +1826,18 @@ static PyObject *callPythonFunction(string varName, string functionName, bool is
/* Be sure to initialize Python before using it. */
Py_Initialize();
- // Get pyobject that holds result value
+ /* Get pyobject that holds result value. */
if (!manta_main_module) {
PyGILState_Release(gilstate);
return nullptr;
}
+ /* Ensure that requested variable is present in module - avoid attribute errors later on. */
+ if (!PyObject_HasAttrString(manta_main_module, varName.c_str())) {
+ PyGILState_Release(gilstate);
+ return nullptr;
+ }
+
var = PyObject_GetAttrString(manta_main_module, varName.c_str());
if (!var) {
PyGILState_Release(gilstate);
@@ -1911,6 +1920,11 @@ static long pyObjectToLong(PyObject *inputObject)
return result;
}
+template<class T> static T *getPointer(string pyObjectName, string pyFunctionName)
+{
+ return static_cast<T *>(pyObjectToPointer(callPythonFunction(pyObjectName, pyFunctionName)));
+}
+
int MANTA::getFrame()
{
if (with_debug)
@@ -1955,137 +1969,137 @@ void MANTA::adaptTimestep()
runPythonString(pythonCommands);
}
-void MANTA::updatePointers()
+void MANTA::updatePointers(FluidModifierData *fmd)
{
if (with_debug)
cout << "MANTA::updatePointers()" << endl;
+ FluidDomainSettings *fds = fmd->domain;
+
+ bool liquid = (fds->type == FLUID_DOMAIN_TYPE_LIQUID);
+ bool smoke = (fds->type == FLUID_DOMAIN_TYPE_GAS);
+ bool noise = smoke && fds->flags & FLUID_DOMAIN_USE_NOISE;
+ bool heat = smoke && fds->active_fields & FLUID_DOMAIN_ACTIVE_HEAT;
+ bool colors = smoke && fds->active_fields & FLUID_DOMAIN_ACTIVE_COLORS;
+ bool fire = smoke && fds->active_fields & FLUID_DOMAIN_ACTIVE_FIRE;
+ bool obstacle = fds->active_fields & FLUID_DOMAIN_ACTIVE_OBSTACLE;
+ bool guiding = fds->active_fields & FLUID_DOMAIN_ACTIVE_GUIDE;
+ bool invel = fds->active_fields & FLUID_DOMAIN_ACTIVE_INVEL;
+ bool outflow = fds->active_fields & FLUID_DOMAIN_ACTIVE_OUTFLOW;
+ bool drops = liquid && fds->particle_type & FLUID_DOMAIN_PARTICLE_SPRAY;
+ bool bubble = liquid && fds->particle_type & FLUID_DOMAIN_PARTICLE_BUBBLE;
+ bool floater = liquid && fds->particle_type & FLUID_DOMAIN_PARTICLE_FOAM;
+ bool tracer = liquid && fds->particle_type & FLUID_DOMAIN_PARTICLE_TRACER;
+ bool parts = liquid && (drops | bubble | floater | tracer);
+ bool mesh = liquid && fds->flags & FLUID_DOMAIN_USE_MESH;
+ bool meshvel = liquid && mesh && fds->flags & FLUID_DOMAIN_USE_SPEED_VECTORS;
+
string func = "getDataPointer";
string funcNodes = "getNodesDataPointer";
string funcTris = "getTrisDataPointer";
string id = to_string(mCurrentID);
- string solver = "s" + id;
- string parts = "pp" + id;
- string snd = "sp" + id;
- string mesh = "sm" + id;
- string mesh2 = "mesh" + id;
- string noise = "sn" + id;
- string solver_ext = "_" + solver;
- string parts_ext = "_" + parts;
- string snd_ext = "_" + snd;
- string mesh_ext = "_" + mesh;
- string mesh_ext2 = "_" + mesh2;
- string noise_ext = "_" + noise;
-
- mFlags = (int *)pyObjectToPointer(callPythonFunction("flags" + solver_ext, func));
- mPhiIn = (float *)pyObjectToPointer(callPythonFunction("phiIn" + solver_ext, func));
- mPhiStaticIn = (float *)pyObjectToPointer(callPythonFunction("phiSIn" + solver_ext, func));
- mVelocityX = (float *)pyObjectToPointer(callPythonFunction("x_vel" + solver_ext, func));
- mVelocityY = (float *)pyObjectToPointer(callPythonFunction("y_vel" + solver_ext, func));
- mVelocityZ = (float *)pyObjectToPointer(callPythonFunction("z_vel" + solver_ext, func));
- mForceX = (float *)pyObjectToPointer(callPythonFunction("x_force" + solver_ext, func));
- mForceY = (float *)pyObjectToPointer(callPythonFunction("y_force" + solver_ext, func));
- mForceZ = (float *)pyObjectToPointer(callPythonFunction("z_force" + solver_ext, func));
-
- if (mUsingOutflow) {
- mPhiOutIn = (float *)pyObjectToPointer(callPythonFunction("phiOutIn" + solver_ext, func));
- mPhiOutStaticIn = (float *)pyObjectToPointer(
- callPythonFunction("phiOutSIn" + solver_ext, func));
- }
- if (mUsingObstacle) {
- mPhiObsIn = (float *)pyObjectToPointer(callPythonFunction("phiObsIn" + solver_ext, func));
- mPhiObsStaticIn = (float *)pyObjectToPointer(
- callPythonFunction("phiObsSIn" + solver_ext, func));
- mObVelocityX = (float *)pyObjectToPointer(callPythonFunction("x_obvel" + solver_ext, func));
- mObVelocityY = (float *)pyObjectToPointer(callPythonFunction("y_obvel" + solver_ext, func));
- mObVelocityZ = (float *)pyObjectToPointer(callPythonFunction("z_obvel" + solver_ext, func));
- mNumObstacle = (float *)pyObjectToPointer(callPythonFunction("numObs" + solver_ext, func));
- }
- if (mUsingGuiding) {
- mPhiGuideIn = (float *)pyObjectToPointer(callPythonFunction("phiGuideIn" + solver_ext, func));
- mGuideVelocityX = (float *)pyObjectToPointer(
- callPythonFunction("x_guidevel" + solver_ext, func));
- mGuideVelocityY = (float *)pyObjectToPointer(
- callPythonFunction("y_guidevel" + solver_ext, func));
- mGuideVelocityZ = (float *)pyObjectToPointer(
- callPythonFunction("z_guidevel" + solver_ext, func));
- mNumGuide = (float *)pyObjectToPointer(callPythonFunction("numGuides" + solver_ext, func));
- }
- if (mUsingInvel) {
- mInVelocityX = (float *)pyObjectToPointer(callPythonFunction("x_invel" + solver_ext, func));
- mInVelocityY = (float *)pyObjectToPointer(callPythonFunction("y_invel" + solver_ext, func));
- mInVelocityZ = (float *)pyObjectToPointer(callPythonFunction("z_invel" + solver_ext, func));
- }
- if (mUsingSmoke) {
- mDensity = (float *)pyObjectToPointer(callPythonFunction("density" + solver_ext, func));
- mDensityIn = (float *)pyObjectToPointer(callPythonFunction("densityIn" + solver_ext, func));
- mShadow = (float *)pyObjectToPointer(callPythonFunction("shadow" + solver_ext, func));
- mEmissionIn = (float *)pyObjectToPointer(callPythonFunction("emissionIn" + solver_ext, func));
- }
- if (mUsingSmoke && mUsingHeat) {
- mHeat = (float *)pyObjectToPointer(callPythonFunction("heat" + solver_ext, func));
- mHeatIn = (float *)pyObjectToPointer(callPythonFunction("heatIn" + solver_ext, func));
- }
- if (mUsingSmoke && mUsingFire) {
- mFlame = (float *)pyObjectToPointer(callPythonFunction("flame" + solver_ext, func));
- mFuel = (float *)pyObjectToPointer(callPythonFunction("fuel" + solver_ext, func));
- mReact = (float *)pyObjectToPointer(callPythonFunction("react" + solver_ext, func));
- mFuelIn = (float *)pyObjectToPointer(callPythonFunction("fuelIn" + solver_ext, func));
- mReactIn = (float *)pyObjectToPointer(callPythonFunction("reactIn" + solver_ext, func));
- }
- if (mUsingSmoke && mUsingColors) {
- mColorR = (float *)pyObjectToPointer(callPythonFunction("color_r" + solver_ext, func));
- mColorG = (float *)pyObjectToPointer(callPythonFunction("color_g" + solver_ext, func));
- mColorB = (float *)pyObjectToPointer(callPythonFunction("color_b" + solver_ext, func));
- mColorRIn = (float *)pyObjectToPointer(callPythonFunction("color_r_in" + solver_ext, func));
- mColorGIn = (float *)pyObjectToPointer(callPythonFunction("color_g_in" + solver_ext, func));
- mColorBIn = (float *)pyObjectToPointer(callPythonFunction("color_b_in" + solver_ext, func));
- }
- if (mUsingSmoke && mUsingNoise) {
- mDensityHigh = (float *)pyObjectToPointer(callPythonFunction("density" + noise_ext, func));
- mTextureU = (float *)pyObjectToPointer(callPythonFunction("texture_u" + solver_ext, func));
- mTextureV = (float *)pyObjectToPointer(callPythonFunction("texture_v" + solver_ext, func));
- mTextureW = (float *)pyObjectToPointer(callPythonFunction("texture_w" + solver_ext, func));
- mTextureU2 = (float *)pyObjectToPointer(callPythonFunction("texture_u2" + solver_ext, func));
- mTextureV2 = (float *)pyObjectToPointer(callPythonFunction("texture_v2" + solver_ext, func));
- mTextureW2 = (float *)pyObjectToPointer(callPythonFunction("texture_w2" + solver_ext, func));
- }
- if (mUsingSmoke && mUsingNoise && mUsingFire) {
- mFlameHigh = (float *)pyObjectToPointer(callPythonFunction("flame" + noise_ext, func));
- mFuelHigh = (float *)pyObjectToPointer(callPythonFunction("fuel" + noise_ext, func));
- mReactHigh = (float *)pyObjectToPointer(callPythonFunction("react" + noise_ext, func));
- }
- if (mUsingSmoke && mUsingNoise && mUsingColors) {
- mColorRHigh = (float *)pyObjectToPointer(callPythonFunction("color_r" + noise_ext, func));
- mColorGHigh = (float *)pyObjectToPointer(callPythonFunction("color_g" + noise_ext, func));
- mColorBHigh = (float *)pyObjectToPointer(callPythonFunction("color_b" + noise_ext, func));
- }
- if (mUsingLiquid) {
- mPhi = (float *)pyObjectToPointer(callPythonFunction("phi" + solver_ext, func));
- mFlipParticleData = (vector<pData> *)pyObjectToPointer(
- callPythonFunction("pp" + solver_ext, func));
- mFlipParticleVelocity = (vector<pVel> *)pyObjectToPointer(
- callPythonFunction("pVel" + parts_ext, func));
- }
- if (mUsingLiquid && mUsingMesh) {
- mMeshNodes = (vector<Node> *)pyObjectToPointer(
- callPythonFunction("mesh" + mesh_ext, funcNodes));
- mMeshTriangles = (vector<Triangle> *)pyObjectToPointer(
- callPythonFunction("mesh" + mesh_ext, funcTris));
- }
- if (mUsingLiquid && mUsingMVel) {
- mMeshVelocities = (vector<pVel> *)pyObjectToPointer(
- callPythonFunction("mVel" + mesh_ext2, func));
- }
- if (mUsingLiquid && (mUsingDrops | mUsingBubbles | mUsingFloats | mUsingTracers)) {
- mSndParticleData = (vector<pData> *)pyObjectToPointer(
- callPythonFunction("ppSnd" + snd_ext, func));
- mSndParticleVelocity = (vector<pVel> *)pyObjectToPointer(
- callPythonFunction("pVelSnd" + parts_ext, func));
- mSndParticleLife = (vector<float> *)pyObjectToPointer(
- callPythonFunction("pLifeSnd" + parts_ext, func));
- }
+ string s_ext = "_s" + id;
+ string pp_ext = "_pp" + id;
+ string snd_ext = "_sp" + id;
+ string sm_ext = "_sm" + id;
+ string mesh_ext = "_mesh" + id;
+ string sn_ext = "_sn" + id;
+
+ mFlags = getPointer<int>("flags" + s_ext, func);
+ mPhiIn = getPointer<float>("phiIn" + s_ext, func);
+ mPhiStaticIn = getPointer<float>("phiSIn" + s_ext, func);
+ mVelocityX = getPointer<float>("x_vel" + s_ext, func);
+ mVelocityY = getPointer<float>("y_vel" + s_ext, func);
+ mVelocityZ = getPointer<float>("z_vel" + s_ext, func);
+ mForceX = getPointer<float>("x_force" + s_ext, func);
+ mForceY = getPointer<float>("y_force" + s_ext, func);
+ mForceZ = getPointer<float>("z_force" + s_ext, func);
+
+ /* Outflow. */
+ mPhiOutIn = (outflow) ? getPointer<float>("phiOutIn" + s_ext, func) : nullptr;
+ mPhiOutStaticIn = (outflow) ? getPointer<float>("phiOutSIn" + s_ext, func) : nullptr;
+
+ /* Obstacles. */
+ mPhiObsIn = (obstacle) ? getPointer<float>("phiObsIn" + s_ext, func) : nullptr;
+ mPhiObsStaticIn = (obstacle) ? getPointer<float>("phiObsSIn" + s_ext, func) : nullptr;
+ mObVelocityX = (obstacle) ? getPointer<float>("x_obvel" + s_ext, func) : nullptr;
+ mObVelocityY = (obstacle) ? getPointer<float>("y_obvel" + s_ext, func) : nullptr;
+ mObVelocityZ = (obstacle) ? getPointer<float>("z_obvel" + s_ext, func) : nullptr;
+ mNumObstacle = (obstacle) ? getPointer<float>("numObs" + s_ext, func) : nullptr;
+
+ /* Guiding. */
+ mPhiGuideIn = (guiding) ? getPointer<float>("phiGuideIn" + s_ext, func) : nullptr;
+ mGuideVelocityX = (guiding) ? getPointer<float>("x_guidevel" + s_ext, func) : nullptr;
+ mGuideVelocityY = (guiding) ? getPointer<float>("y_guidevel" + s_ext, func) : nullptr;
+ mGuideVelocityZ = (guiding) ? getPointer<float>("z_guidevel" + s_ext, func) : nullptr;
+ mNumGuide = (guiding) ? getPointer<float>("numGuides" + s_ext, func) : nullptr;
+
+ /* Initial velocities. */
+ mInVelocityX = (invel) ? getPointer<float>("x_invel" + s_ext, func) : nullptr;
+ mInVelocityY = (invel) ? getPointer<float>("y_invel" + s_ext, func) : nullptr;
+ mInVelocityZ = (invel) ? getPointer<float>("z_invel" + s_ext, func) : nullptr;
+
+ /* Smoke. */
+ mDensity = (smoke) ? getPointer<float>("density" + s_ext, func) : nullptr;
+ mDensityIn = (smoke) ? getPointer<float>("densityIn" + s_ext, func) : nullptr;
+ mShadow = (smoke) ? getPointer<float>("shadow" + s_ext, func) : nullptr;
+ mEmissionIn = (smoke) ? getPointer<float>("emissionIn" + s_ext, func) : nullptr;
+
+ /* Heat. */
+ mHeat = (heat) ? getPointer<float>("heat" + s_ext, func) : nullptr;
+ mHeatIn = (heat) ? getPointer<float>("heatIn" + s_ext, func) : nullptr;
+
+ /* Fire. */
+ mFlame = (fire) ? getPointer<float>("flame" + s_ext, func) : nullptr;
+ mFuel = (fire) ? getPointer<float>("fuel" + s_ext, func) : nullptr;
+ mReact = (fire) ? getPointer<float>("react" + s_ext, func) : nullptr;
+ mFuelIn = (fire) ? getPointer<float>("fuelIn" + s_ext, func) : nullptr;
+ mReactIn = (fire) ? getPointer<float>("reactIn" + s_ext, func) : nullptr;
+
+ /* Colors. */
+ mColorR = (colors) ? getPointer<float>("color_r" + s_ext, func) : nullptr;
+ mColorG = (colors) ? getPointer<float>("color_g" + s_ext, func) : nullptr;
+ mColorB = (colors) ? getPointer<float>("color_b" + s_ext, func) : nullptr;
+ mColorRIn = (colors) ? getPointer<float>("color_r_in" + s_ext, func) : nullptr;
+ mColorGIn = (colors) ? getPointer<float>("color_g_in" + s_ext, func) : nullptr;
+ mColorBIn = (colors) ? getPointer<float>("color_b_in" + s_ext, func) : nullptr;
+
+ /* Noise. */
+ mDensityHigh = (noise) ? getPointer<float>("density" + sn_ext, func) : nullptr;
+ mTextureU = (noise) ? getPointer<float>("texture_u" + s_ext, func) : nullptr;
+ mTextureV = (noise) ? getPointer<float>("texture_v" + s_ext, func) : nullptr;
+ mTextureW = (noise) ? getPointer<float>("texture_w" + s_ext, func) : nullptr;
+ mTextureU2 = (noise) ? getPointer<float>("texture_u2" + s_ext, func) : nullptr;
+ mTextureV2 = (noise) ? getPointer<float>("texture_v2" + s_ext, func) : nullptr;
+ mTextureW2 = (noise) ? getPointer<float>("texture_w2" + s_ext, func) : nullptr;
+
+ /* Fire with noise. */
+ mFlameHigh = (noise && fire) ? getPointer<float>("flame" + sn_ext, func) : nullptr;
+ mFuelHigh = (noise && fire) ? getPointer<float>("fuel" + sn_ext, func) : nullptr;
+ mReactHigh = (noise && fire) ? getPointer<float>("react" + sn_ext, func) : nullptr;
+
+ /* Colors with noise. */
+ mColorRHigh = (noise && colors) ? getPointer<float>("color_r" + sn_ext, func) : nullptr;
+ mColorGHigh = (noise && colors) ? getPointer<float>("color_g" + sn_ext, func) : nullptr;
+ mColorBHigh = (noise && colors) ? getPointer<float>("color_b" + sn_ext, func) : nullptr;
+
+ /* Liquid. */
+ mPhi = (liquid) ? getPointer<float>("phi" + s_ext, func) : nullptr;
+ mFlipParticleData = (liquid) ? getPointer<vector<pData>>("pp" + s_ext, func) : nullptr;
+ mFlipParticleVelocity = (liquid) ? getPointer<vector<pVel>>("pVel" + pp_ext, func) : nullptr;
+
+ /* Mesh. */
+ mMeshNodes = (mesh) ? getPointer<vector<Node>>("mesh" + sm_ext, funcNodes) : nullptr;
+ mMeshTriangles = (mesh) ? getPointer<vector<Triangle>>("mesh" + sm_ext, funcTris) : nullptr;
+
+ /* Mesh velocities. */
+ mMeshVelocities = (meshvel) ? getPointer<vector<pVel>>("mVel" + mesh_ext, func) : nullptr;
+
+ /* Secondary particles. */
+ mParticleData = (parts) ? getPointer<vector<pData>>("ppSnd" + snd_ext, func) : nullptr;
+ mParticleVelocity = (parts) ? getPointer<vector<pVel>>("pVelSnd" + pp_ext, func) : nullptr;
+ mParticleLife = (parts) ? getPointer<vector<float>>("pLifeSnd" + pp_ext, func) : nullptr;
mFlipFromFile = false;
mMeshFromFile = false;
diff --git a/intern/mantaflow/intern/MANTA_main.h b/intern/mantaflow/intern/MANTA_main.h
index dae2aea4e08..2de484db59d 100644
--- a/intern/mantaflow/intern/MANTA_main.h
+++ b/intern/mantaflow/intern/MANTA_main.h
@@ -41,7 +41,7 @@ struct MANTA {
MANTA(){};
virtual ~MANTA();
- // Mirroring Mantaflow structures for particle data (pVel also used for mesh vert vels)
+ /* Mirroring Mantaflow structures for particle data (pVel also used for mesh vert vels). */
typedef struct PData {
float pos[3];
int flag;
@@ -50,7 +50,7 @@ struct MANTA {
float pos[3];
} pVel;
- // Mirroring Mantaflow structures for meshes
+ /* Mirroring Mantaflow structures for meshes. */
typedef struct Node {
int flags;
float pos[3], normal[3];
@@ -60,36 +60,33 @@ struct MANTA {
int flags;
} Triangle;
- // Manta step, handling everything
- void step(struct FluidModifierData *fmd, int startFrame);
-
- // Grid initialization functions
- void initHeat(struct FluidModifierData *fmd = NULL);
- void initFire(struct FluidModifierData *fmd = NULL);
- void initColors(struct FluidModifierData *fmd = NULL);
- void initFireHigh(struct FluidModifierData *fmd = NULL);
- void initColorsHigh(struct FluidModifierData *fmd = NULL);
- void initLiquid(FluidModifierData *fmd = NULL);
- void initLiquidMesh(FluidModifierData *fmd = NULL);
- void initObstacle(FluidModifierData *fmd = NULL);
- void initCurvature(FluidModifierData *fmd = NULL);
- void initGuiding(FluidModifierData *fmd = NULL);
- void initFractions(FluidModifierData *fmd = NULL);
- void initInVelocity(FluidModifierData *fmd = NULL);
- void initOutflow(FluidModifierData *fmd = NULL);
- void initSndParts(FluidModifierData *fmd = NULL);
- void initLiquidSndParts(FluidModifierData *fmd = NULL);
-
- // Pointer transfer: Mantaflow -> Blender
- void updatePointers();
-
- // Write cache
+ /* Grid initialization functions. */
+ bool initHeat(struct FluidModifierData *fmd = nullptr);
+ bool initFire(struct FluidModifierData *fmd = nullptr);
+ bool initColors(struct FluidModifierData *fmd = nullptr);
+ bool initFireHigh(struct FluidModifierData *fmd = nullptr);
+ bool initColorsHigh(struct FluidModifierData *fmd = nullptr);
+ bool initLiquid(FluidModifierData *fmd = nullptr);
+ bool initLiquidMesh(FluidModifierData *fmd = nullptr);
+ bool initObstacle(FluidModifierData *fmd = nullptr);
+ bool initCurvature(FluidModifierData *fmd = nullptr);
+ bool initGuiding(FluidModifierData *fmd = nullptr);
+ bool initFractions(FluidModifierData *fmd = nullptr);
+ bool initInVelocity(FluidModifierData *fmd = nullptr);
+ bool initOutflow(FluidModifierData *fmd = nullptr);
+ bool initSndParts(FluidModifierData *fmd = nullptr);
+ bool initLiquidSndParts(FluidModifierData *fmd = nullptr);
+
+ /* Pointer transfer: Mantaflow -> Blender. */
+ void updatePointers(FluidModifierData *fmd);
+
+ /* Write cache. */
bool writeConfiguration(FluidModifierData *fmd, int framenr);
bool writeData(FluidModifierData *fmd, int framenr);
bool writeNoise(FluidModifierData *fmd, int framenr);
// write calls for mesh and particles were left in bake calls for now
- // Read cache (via Manta save/load)
+ /* Read cache (via Python). */
bool readConfiguration(FluidModifierData *fmd, int framenr);
bool readData(FluidModifierData *fmd, int framenr, bool resumable);
bool readNoise(FluidModifierData *fmd, int framenr, bool resumable);
@@ -97,26 +94,21 @@ struct MANTA {
bool readParticles(FluidModifierData *fmd, int framenr, bool resumable);
bool readGuiding(FluidModifierData *fmd, int framenr, bool sourceDomain);
- // Read cache (via file read functions in MANTA - e.g. read .bobj.gz meshes, .uni particles)
- bool updateMeshStructures(FluidModifierData *fmd, int framenr);
- bool updateFlipStructures(FluidModifierData *fmd, int framenr);
- bool updateParticleStructures(FluidModifierData *fmd, int framenr);
- bool updateSmokeStructures(FluidModifierData *fmd, int framenr);
- bool updateNoiseStructures(FluidModifierData *fmd, int framenr);
+ /* Propagate variable changes from RNA to Python. */
bool updateVariables(FluidModifierData *fmd);
- // Bake cache
+ /* Bake cache. */
bool bakeData(FluidModifierData *fmd, int framenr);
bool bakeNoise(FluidModifierData *fmd, int framenr);
bool bakeMesh(FluidModifierData *fmd, int framenr);
bool bakeParticles(FluidModifierData *fmd, int framenr);
bool bakeGuiding(FluidModifierData *fmd, int framenr);
- // IO for Mantaflow scene script
+ /* IO for Mantaflow scene script. */
void exportSmokeScript(struct FluidModifierData *fmd);
void exportLiquidScript(struct FluidModifierData *fmd);
- // Check cache status by frame
+ /* Check cache status by frame. */
bool hasConfig(FluidModifierData *fmd, int framenr);
bool hasData(FluidModifierData *fmd, int framenr);
bool hasNoise(FluidModifierData *fmd, int framenr);
@@ -193,7 +185,7 @@ struct MANTA {
return mUpresParticle;
}
- // Smoke getters
+ /* Smoke getters. */
inline float *getDensity()
{
return mDensity;
@@ -422,9 +414,9 @@ struct MANTA {
}
static atomic<int> solverID;
- static int with_debug; // on or off (1 or 0), also sets manta debug level
+ static int with_debug; /* On or off (1 or 0), also sets manta debug level. */
- // Mesh getters
+ /* Mesh getters. */
inline int getNumVertices()
{
return (mMeshNodes && !mMeshNodes->empty()) ? mMeshNodes->size() : 0;
@@ -563,9 +555,9 @@ struct MANTA {
inline int getSndParticleFlagAt(int i)
{
assert(i >= 0);
- if (mSndParticleData && !mSndParticleData->empty()) {
- assert(i < mSndParticleData->size());
- return (*mSndParticleData)[i].flag;
+ if (mParticleData && !mParticleData->empty()) {
+ assert(i < mParticleData->size());
+ return (*mParticleData)[i].flag;
}
return 0;
}
@@ -601,27 +593,27 @@ struct MANTA {
inline float getSndParticlePositionXAt(int i)
{
assert(i >= 0);
- if (mSndParticleData && !mSndParticleData->empty()) {
- assert(i < mSndParticleData->size());
- return (*mSndParticleData)[i].pos[0];
+ if (mParticleData && !mParticleData->empty()) {
+ assert(i < mParticleData->size());
+ return (*mParticleData)[i].pos[0];
}
return 0.0f;
}
inline float getSndParticlePositionYAt(int i)
{
assert(i >= 0);
- if (mSndParticleData && !mSndParticleData->empty()) {
- assert(i < mSndParticleData->size());
- return (*mSndParticleData)[i].pos[1];
+ if (mParticleData && !mParticleData->empty()) {
+ assert(i < mParticleData->size());
+ return (*mParticleData)[i].pos[1];
}
return 0.0f;
}
inline float getSndParticlePositionZAt(int i)
{
assert(i >= 0);
- if (mSndParticleData && !mSndParticleData->empty()) {
- assert(i < mSndParticleData->size());
- return (*mSndParticleData)[i].pos[2];
+ if (mParticleData && !mParticleData->empty()) {
+ assert(i < mParticleData->size());
+ return (*mParticleData)[i].pos[2];
}
return 0.0f;
}
@@ -657,27 +649,27 @@ struct MANTA {
inline float getSndParticleVelocityXAt(int i)
{
assert(i >= 0);
- if (mSndParticleVelocity && !mSndParticleVelocity->empty()) {
- assert(i < mSndParticleVelocity->size());
- return (*mSndParticleVelocity)[i].pos[0];
+ if (mParticleVelocity && !mParticleVelocity->empty()) {
+ assert(i < mParticleVelocity->size());
+ return (*mParticleVelocity)[i].pos[0];
}
return 0.0f;
}
inline float getSndParticleVelocityYAt(int i)
{
assert(i >= 0);
- if (mSndParticleVelocity && !mSndParticleVelocity->empty()) {
- assert(i < mSndParticleVelocity->size());
- return (*mSndParticleVelocity)[i].pos[1];
+ if (mParticleVelocity && !mParticleVelocity->empty()) {
+ assert(i < mParticleVelocity->size());
+ return (*mParticleVelocity)[i].pos[1];
}
return 0.0f;
}
inline float getSndParticleVelocityZAt(int i)
{
assert(i >= 0);
- if (mSndParticleVelocity && !mSndParticleVelocity->empty()) {
- assert(i < mSndParticleVelocity->size());
- return (*mSndParticleVelocity)[i].pos[2];
+ if (mParticleVelocity && !mParticleVelocity->empty()) {
+ assert(i < mParticleVelocity->size());
+ return (*mParticleVelocity)[i].pos[2];
}
return 0.0f;
}
@@ -686,30 +678,28 @@ struct MANTA {
{
return (mFlipParticleData && !mFlipParticleData->empty()) ?
(float *)&mFlipParticleData->front() :
- NULL;
+ nullptr;
}
inline float *getSndParticleData()
{
- return (mSndParticleData && !mSndParticleData->empty()) ? (float *)&mSndParticleData->front() :
- NULL;
+ return (mParticleData && !mParticleData->empty()) ? (float *)&mParticleData->front() : nullptr;
}
inline float *getFlipParticleVelocity()
{
return (mFlipParticleVelocity && !mFlipParticleVelocity->empty()) ?
(float *)&mFlipParticleVelocity->front() :
- NULL;
+ nullptr;
}
inline float *getSndParticleVelocity()
{
- return (mSndParticleVelocity && !mSndParticleVelocity->empty()) ?
- (float *)&mSndParticleVelocity->front() :
- NULL;
+ return (mParticleVelocity && !mParticleVelocity->empty()) ?
+ (float *)&mParticleVelocity->front() :
+ nullptr;
}
inline float *getSndParticleLife()
{
- return (mSndParticleLife && !mSndParticleLife->empty()) ? (float *)&mSndParticleLife->front() :
- NULL;
+ return (mParticleLife && !mParticleLife->empty()) ? (float *)&mParticleLife->front() : nullptr;
}
inline int getNumFlipParticles()
@@ -718,7 +708,7 @@ struct MANTA {
}
inline int getNumSndParticles()
{
- return (mSndParticleData && !mSndParticleData->empty()) ? mSndParticleData->size() : 0;
+ return (mParticleData && !mParticleData->empty()) ? mParticleData->size() : 0;
}
inline bool usingFlipFromFile()
@@ -734,7 +724,7 @@ struct MANTA {
return mParticlesFromFile;
}
- // Direct access to solver time attributes
+ /* Direct access to solver time attributes. */
int getFrame();
float getTimestep();
void adaptTimestep();
@@ -742,7 +732,7 @@ struct MANTA {
bool needsRealloc(FluidModifierData *fmd);
private:
- // simulation constants
+ /* Simulation constants. */
size_t mTotalCells;
size_t mTotalCellsHigh;
size_t mTotalCellsMesh;
@@ -750,6 +740,7 @@ struct MANTA {
unordered_map<string, string> mRNAMap;
+ /* The ID of the solver objects will be incremented for every new object. */
int mCurrentID;
bool mUsingHeat;
@@ -796,10 +787,7 @@ struct MANTA {
int mUpresMesh;
int mUpresParticle;
- float mTempAmb; /* ambient temperature */
- float mConstantScaling;
-
- // Fluid grids
+ /* Fluid grids. */
float *mVelocityX;
float *mVelocityY;
float *mVelocityZ;
@@ -819,7 +807,7 @@ struct MANTA {
float *mNumObstacle;
float *mNumGuide;
- // Smoke grids
+ /* Smoke grids. */
float *mDensity;
float *mHeat;
float *mFlame;
@@ -851,7 +839,7 @@ struct MANTA {
float *mTextureV2;
float *mTextureW2;
- // Liquid grids
+ /* Liquid grids. */
float *mPhiIn;
float *mPhiStaticIn;
float *mPhiObsIn;
@@ -861,31 +849,31 @@ struct MANTA {
float *mPhiOutStaticIn;
float *mPhi;
- // Mesh fields
+ /* Mesh fields. */
vector<Node> *mMeshNodes;
vector<Triangle> *mMeshTriangles;
vector<pVel> *mMeshVelocities;
- // Particle fields
+ /* Particle fields. */
vector<pData> *mFlipParticleData;
vector<pVel> *mFlipParticleVelocity;
- vector<pData> *mSndParticleData;
- vector<pVel> *mSndParticleVelocity;
- vector<float> *mSndParticleLife;
+ vector<pData> *mParticleData;
+ vector<pVel> *mParticleVelocity;
+ vector<float> *mParticleLife;
- void initializeRNAMap(struct FluidModifierData *fmd = NULL);
- void initDomain(struct FluidModifierData *fmd = NULL);
- void initNoise(struct FluidModifierData *fmd = NULL);
- void initMesh(struct FluidModifierData *fmd = NULL);
- void initSmoke(struct FluidModifierData *fmd = NULL);
- void initSmokeNoise(struct FluidModifierData *fmd = NULL);
+ void initializeRNAMap(struct FluidModifierData *doRnaRefresh = nullptr);
+ bool initDomain(struct FluidModifierData *doRnaRefresh = nullptr);
+ bool initNoise(struct FluidModifierData *doRnaRefresh = nullptr);
+ bool initMesh(struct FluidModifierData *doRnaRefresh = nullptr);
+ bool initSmoke(struct FluidModifierData *doRnaRefresh = nullptr);
+ bool initSmokeNoise(struct FluidModifierData *doRnaRefresh = nullptr);
void initializeMantaflow();
void terminateMantaflow();
bool runPythonString(vector<string> commands);
string getRealValue(const string &varName);
string parseLine(const string &line);
- string parseScript(const string &setup_string, FluidModifierData *fmd = NULL);
+ string parseScript(const string &setup_string, FluidModifierData *fmd = nullptr);
string getDirectory(struct FluidModifierData *fmd, string subdirectory);
string getFile(struct FluidModifierData *fmd,
string subdirectory,
diff --git a/intern/mantaflow/intern/manta_fluid_API.cpp b/intern/mantaflow/intern/manta_fluid_API.cpp
index 60546bc1183..f58ac186ff1 100644
--- a/intern/mantaflow/intern/manta_fluid_API.cpp
+++ b/intern/mantaflow/intern/manta_fluid_API.cpp
@@ -37,33 +37,29 @@ void manta_free(MANTA *fluid)
fluid = nullptr;
}
-void manta_ensure_obstacle(MANTA *fluid, struct FluidModifierData *fmd)
+int manta_ensure_obstacle(MANTA *fluid, struct FluidModifierData *fmd)
{
- if (!fluid)
- return;
- fluid->initObstacle(fmd);
- fluid->updatePointers();
+ if (!fluid || !fmd)
+ return 0;
+ return fluid->initObstacle(fmd);
}
-void manta_ensure_guiding(MANTA *fluid, struct FluidModifierData *fmd)
+int manta_ensure_guiding(MANTA *fluid, struct FluidModifierData *fmd)
{
- if (!fluid)
- return;
- fluid->initGuiding(fmd);
- fluid->updatePointers();
+ if (!fluid || !fmd)
+ return 0;
+ return fluid->initGuiding(fmd);
}
-void manta_ensure_invelocity(MANTA *fluid, struct FluidModifierData *fmd)
+int manta_ensure_invelocity(MANTA *fluid, struct FluidModifierData *fmd)
{
- if (!fluid)
- return;
- fluid->initInVelocity(fmd);
- fluid->updatePointers();
+ if (!fluid || !fmd)
+ return 0;
+ return fluid->initInVelocity(fmd);
}
-void manta_ensure_outflow(MANTA *fluid, struct FluidModifierData *fmd)
+int manta_ensure_outflow(MANTA *fluid, struct FluidModifierData *fmd)
{
- if (!fluid)
- return;
- fluid->initOutflow(fmd);
- fluid->updatePointers();
+ if (!fluid || !fmd)
+ return 0;
+ return fluid->initOutflow(fmd);
}
int manta_write_config(MANTA *fluid, FluidModifierData *fmd, int framenr)
@@ -229,11 +225,18 @@ void manta_adapt_timestep(MANTA *fluid)
bool manta_needs_realloc(MANTA *fluid, FluidModifierData *fmd)
{
- if (!fluid)
+ if (!fluid || !fmd)
return false;
return fluid->needsRealloc(fmd);
}
+void manta_update_pointers(struct MANTA *fluid, struct FluidModifierData *fmd)
+{
+ if (!fluid || !fmd)
+ return;
+ fluid->updatePointers(fmd);
+}
+
/* Fluid accessors */
size_t manta_get_index(int x, int max_x, int y, int max_y, int z /*, int max_z */)
{
@@ -441,34 +444,35 @@ void manta_noise_get_rgba_fixed_color(MANTA *smoke, float color[3], float *data,
get_rgba_fixed_color(color, smoke->getTotalCellsHigh(), data, sequential);
}
-void manta_smoke_ensure_heat(MANTA *smoke, struct FluidModifierData *fmd)
+int manta_smoke_ensure_heat(MANTA *smoke, struct FluidModifierData *fmd)
{
- if (smoke) {
- smoke->initHeat(fmd);
- smoke->updatePointers();
- }
+ if (!smoke || !fmd)
+ return 0;
+ return smoke->initHeat(fmd);
}
-void manta_smoke_ensure_fire(MANTA *smoke, struct FluidModifierData *fmd)
+int manta_smoke_ensure_fire(MANTA *smoke, struct FluidModifierData *fmd)
{
- if (smoke) {
- smoke->initFire(fmd);
- if (smoke->usingNoise()) {
- smoke->initFireHigh(fmd);
- }
- smoke->updatePointers();
+ if (!smoke || !fmd)
+ return 0;
+
+ int result = smoke->initFire(fmd);
+ if (smoke->usingNoise()) {
+ result &= smoke->initFireHigh(fmd);
}
+ return result;
}
-void manta_smoke_ensure_colors(MANTA *smoke, struct FluidModifierData *fmd)
+int manta_smoke_ensure_colors(MANTA *smoke, struct FluidModifierData *fmd)
{
- if (smoke) {
- smoke->initColors(fmd);
- if (smoke->usingNoise()) {
- smoke->initColorsHigh(fmd);
- }
- smoke->updatePointers();
+ if (!smoke || !fmd)
+ return 0;
+
+ int result = smoke->initColors(fmd);
+ if (smoke->usingNoise()) {
+ result &= smoke->initColorsHigh(fmd);
}
+ return result;
}
/* Smoke accessors */
@@ -645,12 +649,11 @@ void manta_liquid_export_script(MANTA *liquid, FluidModifierData *fmd)
liquid->exportLiquidScript(fmd);
}
-void manta_liquid_ensure_sndparts(MANTA *liquid, struct FluidModifierData *fmd)
+int manta_liquid_ensure_sndparts(MANTA *liquid, struct FluidModifierData *fmd)
{
- if (liquid) {
- liquid->initLiquidSndParts(fmd);
- liquid->updatePointers();
- }
+ if (!liquid || !fmd)
+ return 0;
+ return liquid->initLiquidSndParts(fmd);
}
/* Liquid accessors */
diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc
index ab81227ff1a..f766f57732a 100644
--- a/intern/opencolorio/ocio_impl_glsl.cc
+++ b/intern/opencolorio/ocio_impl_glsl.cc
@@ -45,10 +45,8 @@
# pragma warning(pop)
#endif
-extern "C" {
#include "GPU_immediate.h"
#include "GPU_shader.h"
-}
using namespace OCIO_NAMESPACE;
diff --git a/intern/sky/include/sky_model.h b/intern/sky/include/sky_model.h
index 021086e1e02..983b90fed35 100644
--- a/intern/sky/include/sky_model.h
+++ b/intern/sky/include/sky_model.h
@@ -112,7 +112,7 @@ bands, you would need something like
ArHosekSkyModelState * skymodel_state[num_channels];
-You then have to allocate and initialise these states. In the following code
+You then have to allocate and initialize these states. In the following code
snippet, we assume that 'albedo' is defined as
double albedo[num_channels];
@@ -228,7 +228,7 @@ actually not altered at all in this release. All we did was to add some support
functionality for doing this more easily with the existing data and functions,
and to add some explanations.
-Just use 'arhosekskymodelstate_alienworld_alloc_init()' to initialise the sky
+Just use 'arhosekskymodelstate_alienworld_alloc_init()' to initialize the sky
model states (you will have to provide values for star temperature and solar
intensity compared to the terrestrial sun), and do everything else as you
did before.
@@ -351,7 +351,7 @@ typedef struct SKY_ArHosekSkyModelState {
arhosekskymodelstate_alloc_init() function
------------------------------------------
- Initialises an ArHosekSkyModelState struct for a terrestrial setting.
+ Initializes an #ArHosekSkyModelState struct for a terrestrial setting.
---------------------------------------------------------------------------- */
@@ -364,7 +364,7 @@ SKY_ArHosekSkyModelState *SKY_arhosekskymodelstate_alloc_init(const double solar
arhosekskymodelstate_alienworld_alloc_init() function
-----------------------------------------------------
- Initialises an ArHosekSkyModelState struct for an "alien world" setting
+ Initializes an ArHosekSkyModelState struct for an "alien world" setting
with a sun of a surface temperature given in 'kelvin'. The parameter
'solar_intensity' controls the overall brightness of the sky, relative
to the solar irradiance on Earth. A value of 1.0 yields a sky dome that
diff --git a/release/datafiles/locale b/release/datafiles/locale
-Subproject 4af22e0492f401c609a0203cad1a9bc7fa00b86
+Subproject 4b5779bc192b2cc59d77abc188f9e8d7e4a50cd
diff --git a/release/scripts/addons b/release/scripts/addons
-Subproject 25b00a0a52c81408b9dc15ea320a79ee956b3c0
+Subproject 9970c2403400831b0c8af6f9b2244aa4eee1cf8
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 6fb6675a05a..301aa4538a7 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -123,22 +123,24 @@ void get_objectspace_bone_matrix(struct Bone *bone,
float M_accumulatedMatrix[4][4],
int root,
int posed);
-void vec_roll_to_mat3(const float vec[3], const float roll, float mat[3][3]);
-void vec_roll_to_mat3_normalized(const float nor[3], const float roll, float mat[3][3]);
+void vec_roll_to_mat3(const float vec[3], const float roll, float r_mat[3][3]);
+void vec_roll_to_mat3_normalized(const float nor[3], const float roll, float r_mat[3][3]);
void mat3_to_vec_roll(const float mat[3][3], float r_vec[3], float *r_roll);
void mat3_vec_to_roll(const float mat[3][3], const float vec[3], float *r_roll);
/* Common Conversions Between Co-ordinate Spaces */
-void BKE_armature_mat_world_to_pose(struct Object *ob, float inmat[4][4], float outmat[4][4]);
+void BKE_armature_mat_world_to_pose(struct Object *ob,
+ const float inmat[4][4],
+ float outmat[4][4]);
void BKE_armature_loc_world_to_pose(struct Object *ob, const float inloc[3], float outloc[3]);
void BKE_armature_mat_pose_to_bone(struct bPoseChannel *pchan,
- float inmat[4][4],
+ const float inmat[4][4],
float outmat[4][4]);
void BKE_armature_loc_pose_to_bone(struct bPoseChannel *pchan,
const float inloc[3],
float outloc[3]);
void BKE_armature_mat_bone_to_pose(struct bPoseChannel *pchan,
- float inmat[4][4],
+ const float inmat[4][4],
float outmat[4][4]);
void BKE_armature_mat_pose_to_delta(float delta_mat[4][4],
float pose_mat[4][4],
@@ -147,13 +149,13 @@ void BKE_armature_mat_pose_to_delta(float delta_mat[4][4],
void BKE_armature_mat_pose_to_bone_ex(struct Depsgraph *depsgraph,
struct Object *ob,
struct bPoseChannel *pchan,
- float inmat[4][4],
+ const float inmat[4][4],
float outmat[4][4]);
-void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[3][3], bool use_compat);
-void BKE_pchan_rot_to_mat3(const struct bPoseChannel *pchan, float mat[3][3]);
-void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, float mat[4][4], bool use_comat);
-void BKE_pchan_to_mat4(const struct bPoseChannel *pchan, float chan_mat[4][4]);
+void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, const float mat[3][3], bool use_compat);
+void BKE_pchan_rot_to_mat3(const struct bPoseChannel *pchan, float r_mat[3][3]);
+void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, const float mat[4][4], bool use_comat);
+void BKE_pchan_to_mat4(const struct bPoseChannel *pchan, float r_mat[4][4]);
void BKE_pchan_calc_mat(struct bPoseChannel *pchan);
/* Simple helper, computes the offset bone matrix. */
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index 0623e0e5395..936d01d1ea4 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -70,7 +70,7 @@ void BKE_curvemapping_changed(struct CurveMapping *cumap, const bool rem_doubles
void BKE_curvemapping_changed_all(struct CurveMapping *cumap);
/* call before _all_ evaluation functions */
-void BKE_curvemapping_initialize(struct CurveMapping *cumap);
+void BKE_curvemapping_init(struct CurveMapping *cumap);
/* keep these (const CurveMap) - to help with thread safety */
/* single curve, no table check */
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index ca41e51984b..3f7b978287d 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -98,15 +98,15 @@ bool BKE_curve_minmax(struct Curve *cu, bool use_radius, float min[3], float max
bool BKE_curve_center_median(struct Curve *cu, float cent[3]);
bool BKE_curve_center_bounds(struct Curve *cu, float cent[3]);
void BKE_curve_transform_ex(struct Curve *cu,
- float mat[4][4],
+ const float mat[4][4],
const bool do_keys,
const bool do_props,
const float unit_scale);
void BKE_curve_transform(struct Curve *cu,
- float mat[4][4],
+ const float mat[4][4],
const bool do_keys,
const bool do_props);
-void BKE_curve_translate(struct Curve *cu, float offset[3], const bool do_keys);
+void BKE_curve_translate(struct Curve *cu, const float offset[3], const bool do_keys);
void BKE_curve_material_index_remove(struct Curve *cu, int index);
bool BKE_curve_material_index_used(struct Curve *cu, int index);
void BKE_curve_material_index_clear(struct Curve *cu);
diff --git a/source/blender/blenkernel/BKE_curveprofile.h b/source/blender/blenkernel/BKE_curveprofile.h
index 877ab887138..d7880e9ec43 100644
--- a/source/blender/blenkernel/BKE_curveprofile.h
+++ b/source/blender/blenkernel/BKE_curveprofile.h
@@ -72,7 +72,7 @@ void BKE_curveprofile_create_samples(struct CurveProfile *profile,
bool sample_straight_edges,
struct CurveProfilePoint *r_samples);
-void BKE_curveprofile_initialize(struct CurveProfile *profile, short segments_len);
+void BKE_curveprofile_init(struct CurveProfile *profile, short segments_len);
/* Called for a complete update of the widget after modifications */
enum {
diff --git a/source/blender/blenkernel/BKE_gpencil_geom.h b/source/blender/blenkernel/BKE_gpencil_geom.h
index 964764d99e7..c97461fb0c8 100644
--- a/source/blender/blenkernel/BKE_gpencil_geom.h
+++ b/source/blender/blenkernel/BKE_gpencil_geom.h
@@ -76,7 +76,7 @@ void BKE_gpencil_stroke_fill_triangulate(struct bGPDstroke *gps);
void BKE_gpencil_stroke_geometry_update(struct bGPDstroke *gps);
void BKE_gpencil_stroke_uv_update(struct bGPDstroke *gps);
-void BKE_gpencil_transform(struct bGPdata *gpd, float mat[4][4]);
+void BKE_gpencil_transform(struct bGPdata *gpd, const float mat[4][4]);
typedef struct GPencilPointCoordinates {
/* This is used when doing "move only origin" in object_data_transform.c.
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index bb23ad63020..fdcea95704f 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -67,8 +67,8 @@ void BKE_lattice_minmax_dl(struct Object *ob, struct Lattice *lt, float min[3],
void BKE_lattice_minmax(struct Lattice *lt, float min[3], float max[3]);
void BKE_lattice_center_median(struct Lattice *lt, float cent[3]);
void BKE_lattice_center_bounds(struct Lattice *lt, float cent[3]);
-void BKE_lattice_translate(struct Lattice *lt, float offset[3], bool do_keys);
-void BKE_lattice_transform(struct Lattice *lt, float mat[4][4], bool do_keys);
+void BKE_lattice_translate(struct Lattice *lt, const float offset[3], bool do_keys);
+void BKE_lattice_transform(struct Lattice *lt, const float mat[4][4], bool do_keys);
bool BKE_lattice_is_any_selected(const struct Lattice *lt);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index b2510be656e..e0bedd20617 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -231,7 +231,7 @@ void BKE_mesh_nomain_to_meshkey(struct Mesh *mesh_src, struct Mesh *mesh_dst, st
/* vertex level transformations & checks (no derived mesh) */
bool BKE_mesh_minmax(const struct Mesh *me, float r_min[3], float r_max[3]);
-void BKE_mesh_transform(struct Mesh *me, float mat[4][4], bool do_keys);
+void BKE_mesh_transform(struct Mesh *me, const float mat[4][4], bool do_keys);
void BKE_mesh_translate(struct Mesh *me, const float offset[3], const bool do_keys);
void BKE_mesh_ensure_navmesh(struct Mesh *me);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index f2a022c84a3..7f2bdccf3a4 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -144,21 +144,21 @@ struct Object *BKE_object_duplicate(struct Main *bmain,
void BKE_object_obdata_size_init(struct Object *ob, const float scale);
-void BKE_object_scale_to_mat3(struct Object *ob, float mat[3][3]);
-void BKE_object_rot_to_mat3(const struct Object *ob, float mat[3][3], bool use_drot);
-void BKE_object_mat3_to_rot(struct Object *ob, float mat[3][3], bool use_compat);
-void BKE_object_to_mat3(struct Object *ob, float mat[3][3]);
-void BKE_object_to_mat4(struct Object *ob, float mat[4][4]);
+void BKE_object_scale_to_mat3(struct Object *ob, float r_mat[3][3]);
+void BKE_object_rot_to_mat3(const struct Object *ob, float r_mat[3][3], bool use_drot);
+void BKE_object_mat3_to_rot(struct Object *ob, float r_mat[3][3], bool use_compat);
+void BKE_object_to_mat3(struct Object *ob, float r_mat[3][3]);
+void BKE_object_to_mat4(struct Object *ob, float r_mat[4][4]);
void BKE_object_apply_mat4(struct Object *ob,
- float mat[4][4],
+ const float mat[4][4],
const bool use_compat,
const bool use_parent);
void BKE_object_apply_mat4_ex(struct Object *ob,
- float mat[4][4],
+ const float mat[4][4],
struct Object *parent,
- float parentinv[4][4],
+ const float parentinv[4][4],
const bool use_compat);
-void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]);
+void BKE_object_matrix_local_get(struct Object *ob, float r_mat[4][4]);
bool BKE_object_pose_context_check(const struct Object *ob);
struct Object *BKE_object_pose_armature_get(struct Object *ob);
@@ -188,7 +188,7 @@ struct Base **BKE_object_pose_base_array_get(struct ViewLayer *view_layer,
struct View3D *v3d,
unsigned int *r_bases_len);
-void BKE_object_get_parent_matrix(struct Object *ob, struct Object *par, float parentmat[4][4]);
+void BKE_object_get_parent_matrix(struct Object *ob, struct Object *par, float r_parentmat[4][4]);
void BKE_object_where_is_calc(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
void BKE_object_where_is_calc_ex(struct Depsgraph *depsgraph,
struct Scene *scene,
@@ -199,7 +199,7 @@ void BKE_object_where_is_calc_time(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
float ctime);
-void BKE_object_where_is_calc_mat4(struct Object *ob, float obmat[4][4]);
+void BKE_object_where_is_calc_mat4(struct Object *ob, float r_obmat[4][4]);
/* possibly belong in own moduke? */
struct BoundBox *BKE_boundbox_alloc_unit(void);
@@ -207,12 +207,12 @@ void BKE_boundbox_init_from_minmax(struct BoundBox *bb, const float min[3], cons
void BKE_boundbox_calc_center_aabb(const struct BoundBox *bb, float r_cent[3]);
void BKE_boundbox_calc_size_aabb(const struct BoundBox *bb, float r_size[3]);
void BKE_boundbox_minmax(const struct BoundBox *bb,
- float obmat[4][4],
+ const float obmat[4][4],
float r_min[3],
float r_max[3]);
struct BoundBox *BKE_object_boundbox_get(struct Object *ob);
-void BKE_object_dimensions_get(struct Object *ob, float vec[3]);
+void BKE_object_dimensions_get(struct Object *ob, float r_vec[3]);
void BKE_object_dimensions_set_ex(struct Object *ob,
const float value[3],
int axis_mask,
@@ -233,7 +233,7 @@ bool BKE_object_minmax_dupli(struct Depsgraph *depsgraph,
/* sometimes min-max isn't enough, we need to loop over each point */
void BKE_object_foreach_display_point(struct Object *ob,
- float obmat[4][4],
+ const float obmat[4][4],
void (*func_cb)(const float[3], void *),
void *user_data);
void BKE_scene_foreach_display_point(struct Depsgraph *depsgraph,
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 7de588450d6..3c0ec8147fe 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -580,7 +580,7 @@ void psys_particle_on_dm(struct Mesh *mesh_final,
/* particle_system.c */
void distribute_particles(struct ParticleSimulationData *sim, int from);
-void initialize_particle(struct ParticleSimulationData *sim, struct ParticleData *pa);
+void init_particle(struct ParticleSimulationData *sim, struct ParticleData *pa);
void psys_calc_dmcache(struct Object *ob,
struct Mesh *mesh_final,
struct Mesh *mesh_original,
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index ea5a4bd99d1..5b5e32f1d81 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1150,7 +1150,7 @@ static int nlaevalchan_validate_index(NlaEvalChannel *nec, int index)
return 0;
}
-/* Initialise default values for NlaEvalChannel from the property data. */
+/* Initialize default values for NlaEvalChannel from the property data. */
static void nlaevalchan_get_default_values(NlaEvalChannel *nec, float *r_values)
{
PointerRNA *ptr = &nec->key.ptr;
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index bf04603aa46..c977ebe4ae2 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1382,7 +1382,7 @@ void get_objectspace_bone_matrix(struct Bone *bone,
}
/* Convert World-Space Matrix to Pose-Space Matrix */
-void BKE_armature_mat_world_to_pose(Object *ob, float inmat[4][4], float outmat[4][4])
+void BKE_armature_mat_world_to_pose(Object *ob, const float inmat[4][4], float outmat[4][4])
{
float obmat[4][4];
@@ -1674,7 +1674,9 @@ void BKE_bone_parent_transform_apply(const struct BoneParentTransform *bpt,
/* Convert Pose-Space Matrix to Bone-Space Matrix.
* NOTE: this cannot be used to convert to pose-space transforms of the supplied
* pose-channel into its local space (i.e. 'visual'-keyframing) */
-void BKE_armature_mat_pose_to_bone(bPoseChannel *pchan, float inmat[4][4], float outmat[4][4])
+void BKE_armature_mat_pose_to_bone(bPoseChannel *pchan,
+ const float inmat[4][4],
+ float outmat[4][4])
{
BoneParentTransform bpt;
@@ -1684,7 +1686,9 @@ void BKE_armature_mat_pose_to_bone(bPoseChannel *pchan, float inmat[4][4], float
}
/* Convert Bone-Space Matrix to Pose-Space Matrix. */
-void BKE_armature_mat_bone_to_pose(bPoseChannel *pchan, float inmat[4][4], float outmat[4][4])
+void BKE_armature_mat_bone_to_pose(bPoseChannel *pchan,
+ const float inmat[4][4],
+ float outmat[4][4])
{
BoneParentTransform bpt;
@@ -1720,7 +1724,7 @@ void BKE_armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], fl
void BKE_armature_mat_pose_to_bone_ex(struct Depsgraph *depsgraph,
Object *ob,
bPoseChannel *pchan,
- float inmat[4][4],
+ const float inmat[4][4],
float outmat[4][4])
{
bPoseChannel work_pchan = *pchan;
@@ -1741,7 +1745,7 @@ void BKE_armature_mat_pose_to_bone_ex(struct Depsgraph *depsgraph,
/**
* Same as #BKE_object_mat3_to_rot().
*/
-void BKE_pchan_mat3_to_rot(bPoseChannel *pchan, float mat[3][3], bool use_compat)
+void BKE_pchan_mat3_to_rot(bPoseChannel *pchan, const float mat[3][3], bool use_compat)
{
BLI_ASSERT_UNIT_M3(mat);
@@ -1766,17 +1770,17 @@ void BKE_pchan_mat3_to_rot(bPoseChannel *pchan, float mat[3][3], bool use_compat
/**
* Same as #BKE_object_rot_to_mat3().
*/
-void BKE_pchan_rot_to_mat3(const bPoseChannel *pchan, float mat[3][3])
+void BKE_pchan_rot_to_mat3(const bPoseChannel *pchan, float r_mat[3][3])
{
/* rotations may either be quats, eulers (with various rotation orders), or axis-angle */
if (pchan->rotmode > 0) {
/* euler rotations (will cause gimble lock,
* but this can be alleviated a bit with rotation orders) */
- eulO_to_mat3(mat, pchan->eul, pchan->rotmode);
+ eulO_to_mat3(r_mat, pchan->eul, pchan->rotmode);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
/* axis-angle - not really that great for 3D-changing orientations */
- axis_angle_to_mat3(mat, pchan->rotAxis, pchan->rotAngle);
+ axis_angle_to_mat3(r_mat, pchan->rotAxis, pchan->rotAngle);
}
else {
/* quats are normalized before use to eliminate scaling issues */
@@ -1786,7 +1790,7 @@ void BKE_pchan_rot_to_mat3(const bPoseChannel *pchan, float mat[3][3])
* since this was kindof evil in some cases but if this proves to be too problematic,
* switch back to the old system of operating directly on the stored copy. */
normalize_qt_qt(quat, pchan->quat);
- quat_to_mat3(mat, quat);
+ quat_to_mat3(r_mat, quat);
}
}
@@ -1794,7 +1798,7 @@ void BKE_pchan_rot_to_mat3(const bPoseChannel *pchan, float mat[3][3])
* Apply a 4x4 matrix to the pose bone,
* similar to #BKE_object_apply_mat4().
*/
-void BKE_pchan_apply_mat4(bPoseChannel *pchan, float mat[4][4], bool use_compat)
+void BKE_pchan_apply_mat4(bPoseChannel *pchan, const float mat[4][4], bool use_compat)
{
float rot[3][3];
mat4_to_loc_rot_size(pchan->loc, rot, pchan->size, mat);
@@ -1998,7 +2002,7 @@ void mat3_vec_to_roll(const float mat[3][3], const float vec[3], float *r_roll)
* └ -2 * x * z, x^2 - z^2 ┘
* </pre>
*/
-void vec_roll_to_mat3_normalized(const float nor[3], const float roll, float mat[3][3])
+void vec_roll_to_mat3_normalized(const float nor[3], const float roll, float r_mat[3][3])
{
#define THETA_THRESHOLD_NEGY 1.0e-9f
#define THETA_THRESHOLD_NEGY_CLOSE 1.0e-5f
@@ -2052,18 +2056,18 @@ void vec_roll_to_mat3_normalized(const float nor[3], const float roll, float mat
axis_angle_normalized_to_mat3(rMatrix, nor, roll);
/* Combine and output result */
- mul_m3_m3m3(mat, rMatrix, bMatrix);
+ mul_m3_m3m3(r_mat, rMatrix, bMatrix);
#undef THETA_THRESHOLD_NEGY
#undef THETA_THRESHOLD_NEGY_CLOSE
}
-void vec_roll_to_mat3(const float vec[3], const float roll, float mat[3][3])
+void vec_roll_to_mat3(const float vec[3], const float roll, float r_mat[3][3])
{
float nor[3];
normalize_v3_v3(nor, vec);
- vec_roll_to_mat3_normalized(nor, roll, mat);
+ vec_roll_to_mat3_normalized(nor, roll, r_mat);
}
/** \} */
@@ -2418,8 +2422,10 @@ void BKE_pose_rebuild(Main *bmain, Object *ob, bArmature *arm, const bool do_id_
/** \name Pose Solver
* \{ */
-/* loc/rot/size to given mat4 */
-void BKE_pchan_to_mat4(const bPoseChannel *pchan, float chan_mat[4][4])
+/**
+ * Convert the loc/rot/size to \a r_chanmat (typically #bPoseChannel.chan_mat).
+ */
+void BKE_pchan_to_mat4(const bPoseChannel *pchan, float r_chanmat[4][4])
{
float smat[3][3];
float rmat[3][3];
@@ -2433,12 +2439,12 @@ void BKE_pchan_to_mat4(const bPoseChannel *pchan, float chan_mat[4][4])
/* calculate matrix of bone (as 3x3 matrix, but then copy the 4x4) */
mul_m3_m3m3(tmat, rmat, smat);
- copy_m4_m3(chan_mat, tmat);
+ copy_m4_m3(r_chanmat, tmat);
/* prevent action channels breaking chains */
/* need to check for bone here, CONSTRAINT_TYPE_ACTION uses this call */
if ((pchan->bone == NULL) || !(pchan->bone->flag & BONE_CONNECTED)) {
- copy_v3_v3(chan_mat[3], pchan->loc);
+ copy_v3_v3(r_chanmat[3], pchan->loc);
}
}
@@ -2576,7 +2582,7 @@ void BKE_pose_where_is(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
}
/* 2a. construct the IK tree (standard IK) */
- BIK_initialize_tree(depsgraph, scene, ob, ctime);
+ BIK_init_tree(depsgraph, scene, ob, ctime);
/* 2b. construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index d66991aed70..97c717572bc 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -658,7 +658,7 @@ void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph, Scene *scene, Object *ob
return;
}
/* construct the IK tree (standard IK) */
- BIK_initialize_tree(depsgraph, scene, object, ctime);
+ BIK_init_tree(depsgraph, scene, object, ctime);
/* construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
* to function in conjunction with standard IK. */
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 355bdfd10fd..8178415a8f6 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -557,7 +557,7 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INK);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INK;
@@ -594,7 +594,7 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INKNOISE);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INKNOISE;
@@ -631,7 +631,7 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_MARKER);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_MARKER;
@@ -667,12 +667,12 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_CHISEL_SENSIVITY);
custom_curve = brush->gpencil_settings->curve_strength;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_CHISEL_STRENGTH);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_CHISEL;
@@ -2274,7 +2274,7 @@ struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool
int half = side / 2;
int i, j;
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
texcache = BKE_brush_gen_texture_cache(br, half, secondary);
im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
im->x = im->y = side;
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 4f4eb8f9f9d..fc326ffb390 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1202,7 +1202,7 @@ int BKE_curvemapping_RGBA_does_something(const CurveMapping *cumap)
return 0;
}
-void BKE_curvemapping_initialize(CurveMapping *cumap)
+void BKE_curvemapping_init(CurveMapping *cumap)
{
int a;
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index acc3c52c08c..e126fb7f632 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -5110,8 +5110,11 @@ bool BKE_curve_center_bounds(Curve *cu, float cent[3])
return false;
}
-void BKE_curve_transform_ex(
- Curve *cu, float mat[4][4], const bool do_keys, const bool do_props, const float unit_scale)
+void BKE_curve_transform_ex(Curve *cu,
+ const float mat[4][4],
+ const bool do_keys,
+ const bool do_props,
+ const float unit_scale)
{
Nurb *nu;
BPoint *bp;
@@ -5174,13 +5177,13 @@ void BKE_curve_transform_ex(
}
}
-void BKE_curve_transform(Curve *cu, float mat[4][4], const bool do_keys, const bool do_props)
+void BKE_curve_transform(Curve *cu, const float mat[4][4], const bool do_keys, const bool do_props)
{
float unit_scale = mat4_to_scale(mat);
BKE_curve_transform_ex(cu, mat, do_keys, do_props, unit_scale);
}
-void BKE_curve_translate(Curve *cu, float offset[3], const bool do_keys)
+void BKE_curve_translate(Curve *cu, const float offset[3], const bool do_keys)
{
ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
Nurb *nu;
diff --git a/source/blender/blenkernel/intern/curveprofile.c b/source/blender/blenkernel/intern/curveprofile.c
index 8577990dc03..0a41529aac1 100644
--- a/source/blender/blenkernel/intern/curveprofile.c
+++ b/source/blender/blenkernel/intern/curveprofile.c
@@ -1040,7 +1040,7 @@ void BKE_curveprofile_update(CurveProfile *profile, const int update_flags)
* Also sets the number of segments used for the display preview of the locations
* of the sampled points.
*/
-void BKE_curveprofile_initialize(CurveProfile *profile, short segments_len)
+void BKE_curveprofile_init(CurveProfile *profile, short segments_len)
{
if (segments_len != profile->segments_len) {
profile->flag |= PROF_DIRTY_PRESET;
@@ -1055,7 +1055,7 @@ void BKE_curveprofile_initialize(CurveProfile *profile, short segments_len)
* Gives the distance to the next point in the widgets sampled table, in other words the length
* of the \a 'i' edge of the table.
*
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
*/
static float curveprofile_distance_to_next_table_point(const CurveProfile *profile, int i)
{
@@ -1067,7 +1067,7 @@ static float curveprofile_distance_to_next_table_point(const CurveProfile *profi
/**
* Calculates the total length of the profile from the curves sampled in the table.
*
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
*/
float BKE_curveprofile_total_length(const CurveProfile *profile)
{
@@ -1082,7 +1082,7 @@ float BKE_curveprofile_total_length(const CurveProfile *profile)
* Samples evenly spaced positions along the curve profile's table (generated from path). Fills
* an entire table at once for a speedup if all of the results are going to be used anyway.
*
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
* \note Working, but would conflict with "Sample Straight Edges" option, so this is unused for
* now.
*/
@@ -1145,7 +1145,7 @@ void BKE_curveprofile_create_samples_even_spacing(CurveProfile *profile,
* Travels down (length_portion * path) length and returns the position at that point.
*
* \param length_portion: The portion (0 to 1) of the path's full length to sample at.
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
*/
void BKE_curveprofile_evaluate_length_portion(const CurveProfile *profile,
float length_portion,
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 079b436a3ea..ad517fe1c23 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1119,6 +1119,7 @@ static void ensure_obstaclefields(FluidDomainSettings *fds)
if (fds->active_fields & FLUID_DOMAIN_ACTIVE_GUIDE) {
manta_ensure_guiding(fds->fluid, fds->fmd);
}
+ manta_update_pointers(fds->fluid, fds->fmd);
}
static void update_obstacleflags(FluidDomainSettings *fds,
@@ -2596,7 +2597,7 @@ static void ensure_flowsfields(FluidDomainSettings *fds)
manta_smoke_ensure_fire(fds->fluid, fds->fmd);
}
if (fds->active_fields & FLUID_DOMAIN_ACTIVE_COLORS) {
- /* initialize all smoke with "active_color" */
+ /* Initialize all smoke with "active_color". */
manta_smoke_ensure_colors(fds->fluid, fds->fmd);
}
if (fds->type == FLUID_DOMAIN_TYPE_LIQUID &&
@@ -2605,6 +2606,7 @@ static void ensure_flowsfields(FluidDomainSettings *fds)
fds->particle_type & FLUID_DOMAIN_PARTICLE_TRACER)) {
manta_liquid_ensure_sndparts(fds->fluid, fds->fmd);
}
+ manta_update_pointers(fds->fluid, fds->fmd);
}
static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int numflowobj)
@@ -2617,7 +2619,7 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
FLUID_DOMAIN_ACTIVE_HEAT | FLUID_DOMAIN_ACTIVE_FIRE);
active_fields &= ~prev_flags;
- /* Monitor active fields based on flow settings */
+ /* Monitor active fields based on flow settings. */
for (flow_index = 0; flow_index < numflowobj; flow_index++) {
Object *flow_ob = flowobjs[flow_index];
FluidModifierData *fmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flow_ob,
@@ -2628,6 +2630,7 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
continue;
}
+ /* Activate specific grids if at least one flow object requires this grid. */
if ((fmd2->type & MOD_FLUID_TYPE_FLOW) && fmd2->flow) {
FluidFlowSettings *ffs = fmd2->flow;
if (!ffs) {
@@ -2648,17 +2651,17 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
continue;
}
- /* activate heat field if flow produces any heat */
- if (ffs->temperature) {
+ /* Activate heat field if a flow object produces any heat. */
+ if (ffs->temperature != 0.0) {
active_fields |= FLUID_DOMAIN_ACTIVE_HEAT;
}
- /* activate fuel field if flow adds any fuel */
- if (ffs->fuel_amount &&
- (ffs->type == FLUID_FLOW_TYPE_FIRE || ffs->type == FLUID_FLOW_TYPE_SMOKEFIRE)) {
+ /* Activate fuel field if a flow object is of fire type. */
+ if (ffs->fuel_amount != 0.0 || ffs->type == FLUID_FLOW_TYPE_FIRE ||
+ ffs->type == FLUID_FLOW_TYPE_SMOKEFIRE) {
active_fields |= FLUID_DOMAIN_ACTIVE_FIRE;
}
- /* activate color field if flows add smoke with varying colors */
- if (ffs->density &&
+ /* Activate color field if flows add smoke with varying colors. */
+ if (ffs->density != 0.0 &&
(ffs->type == FLUID_FLOW_TYPE_SMOKE || ffs->type == FLUID_FLOW_TYPE_SMOKEFIRE)) {
if (!(active_fields & FLUID_DOMAIN_ACTIVE_COLOR_SET)) {
copy_v3_v3(fds->active_color, ffs->color);
@@ -2671,11 +2674,11 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
}
}
}
- /* Monitor active fields based on domain settings */
+ /* Monitor active fields based on domain settings. */
if (fds->type == FLUID_DOMAIN_TYPE_GAS && active_fields & FLUID_DOMAIN_ACTIVE_FIRE) {
- /* heat is always needed for fire */
+ /* Heat is always needed for fire. */
active_fields |= FLUID_DOMAIN_ACTIVE_HEAT;
- /* also activate colors if domain smoke color differs from active color */
+ /* Also activate colors if domain smoke color differs from active color. */
if (!(active_fields & FLUID_DOMAIN_ACTIVE_COLOR_SET)) {
copy_v3_v3(fds->active_color, fds->flame_smoke_color);
active_fields |= FLUID_DOMAIN_ACTIVE_COLOR_SET;
@@ -3617,14 +3620,16 @@ static int manta_step(
fds->time_per_frame = time_per_frame;
fds->time_total = time_total;
}
+
/* Total time must not exceed framecount times framelength. Correct tiny errors here. */
CLAMP(fds->time_total, fds->time_total, time_total_old + fds->frame_length);
+ /* Compute shadow grid for gas simulations. Make sure to skip if bake job was canceled early. */
if (fds->type == FLUID_DOMAIN_TYPE_GAS && result) {
manta_smoke_calc_transparency(fds, DEG_get_evaluated_view_layer(depsgraph));
}
- BLI_mutex_unlock(&object_update_lock);
+ BLI_mutex_unlock(&object_update_lock);
return result;
}
@@ -4073,6 +4078,9 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
}
}
+ /* Ensure that fluid pointers are always up to date at the end of modifier processing. */
+ manta_update_pointers(fds->fluid, fmd);
+
fds->flags &= ~FLUID_DOMAIN_FILE_LOAD;
fmd->time = scene_framenr;
}
diff --git a/source/blender/blenkernel/intern/gpencil_geom.c b/source/blender/blenkernel/intern/gpencil_geom.c
index 53bfd3aa8ff..14eb6bb4f4c 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.c
+++ b/source/blender/blenkernel/intern/gpencil_geom.c
@@ -2427,7 +2427,7 @@ void BKE_gpencil_convert_mesh(Main *bmain,
* \param gpd: Grease pencil data-block
* \param mat: Transformation matrix
*/
-void BKE_gpencil_transform(bGPdata *gpd, float mat[4][4])
+void BKE_gpencil_transform(bGPdata *gpd, const float mat[4][4])
{
if (gpd == NULL) {
return;
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index fa0be9ea441..e331e5ae1dd 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -3942,7 +3942,7 @@ static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
#endif /* WITH_OPENEXR */
/* common stuff to do with images after loading */
-static void image_initialize_after_load(Image *ima, ImageUser *iuser, ImBuf *UNUSED(ibuf))
+static void image_init_after_load(Image *ima, ImageUser *iuser, ImBuf *UNUSED(ibuf))
{
/* Preview is NULL when it has never been used as an icon before.
* Never handle previews/icons outside of main thread. */
@@ -4045,11 +4045,11 @@ static ImBuf *load_sequence_single(
}
}
else {
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
}
#else
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
#endif
}
@@ -4154,7 +4154,7 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int e
BKE_imbuf_stamp_info(ima->rr, ibuf);
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : 0, entry);
}
// else printf("pass not found\n");
@@ -4218,7 +4218,7 @@ static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const i
ibuf = IMB_makeSingleUser(IMB_anim_absolute(ia->anim, fra, IMB_TC_RECORD_RUN, IMB_PROXY_NONE));
if (ibuf) {
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
}
else {
tile->ok = 0;
@@ -4363,7 +4363,7 @@ static ImBuf *load_image_single(Image *ima,
else
#endif
{
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
/* make packed file for autopack */
@@ -4477,7 +4477,7 @@ static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
if (rpass) {
ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0);
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
ibuf->rect_float = rpass->rect;
ibuf->flags |= IB_rectfloat;
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 8820434cbcf..4d523ffa2e0 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -672,7 +672,7 @@ void BKE_lattice_center_bounds(Lattice *lt, float cent[3])
mid_v3_v3v3(cent, min, max);
}
-void BKE_lattice_transform(Lattice *lt, float mat[4][4], bool do_keys)
+void BKE_lattice_transform(Lattice *lt, const float mat[4][4], bool do_keys)
{
BPoint *bp = lt->def;
int i = lt->pntsu * lt->pntsv * lt->pntsw;
@@ -694,7 +694,7 @@ void BKE_lattice_transform(Lattice *lt, float mat[4][4], bool do_keys)
}
}
-void BKE_lattice_translate(Lattice *lt, float offset[3], bool do_keys)
+void BKE_lattice_translate(Lattice *lt, const float offset[3], bool do_keys)
{
int i, numVerts;
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 64649d84320..83071fd5dd3 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -221,7 +221,7 @@ ViewLayer *BKE_view_layer_add(Scene *scene,
view_layer_new = view_layer_add(name);
BLI_addtail(&scene->view_layers, view_layer_new);
- /* Initialise layercollections */
+ /* Initialize layer-collections. */
BKE_layer_collection_sync(scene, view_layer_new);
layer_collection_exclude_all(view_layer_new->layer_collections.first);
diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c
index aa1005c663f..f42df6765c4 100644
--- a/source/blender/blenkernel/intern/light.c
+++ b/source/blender/blenkernel/intern/light.c
@@ -58,7 +58,7 @@ static void light_init_data(ID *id)
MEMCPY_STRUCT_AFTER(la, DNA_struct_default_get(Light), id);
la->curfalloff = BKE_curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
- BKE_curvemapping_initialize(la->curfalloff);
+ BKE_curvemapping_init(la->curfalloff);
}
/**
diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c
index ad178e76ef6..72b99bea0f4 100644
--- a/source/blender/blenkernel/intern/mball_tessellate.c
+++ b/source/blender/blenkernel/intern/mball_tessellate.c
@@ -315,7 +315,7 @@ static float densfunc(const MetaElem *ball, float x, float y, float z)
float dist2;
float dvec[3] = {x, y, z};
- mul_m4_v3((float(*)[4])ball->imat, dvec);
+ mul_m4_v3((const float(*)[4])ball->imat, dvec);
switch (ball->type) {
case MB_BALL:
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 48baedadd73..048af022adb 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1305,7 +1305,7 @@ bool BKE_mesh_minmax(const Mesh *me, float r_min[3], float r_max[3])
return (me->totvert != 0);
}
-void BKE_mesh_transform(Mesh *me, float mat[4][4], bool do_keys)
+void BKE_mesh_transform(Mesh *me, const float mat[4][4], bool do_keys)
{
int i;
MVert *mvert = me->mvert;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 71d49dd1c19..6c10f6de855 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -241,7 +241,7 @@ static void multires_mdisps_subdivide_hidden(MDisps *md, int new_level)
md->hidden = subd;
}
-static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level)
+static MDisps *multires_mdisps_init_hidden(Mesh *me, int level)
{
MDisps *mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
int gridsize = BKE_ccg_gridsize(level);
@@ -868,7 +868,7 @@ static void multires_subdivide_legacy(
mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if (!mdisps) {
- mdisps = multires_mdisps_initialize_hidden(me, totlvl);
+ mdisps = multires_mdisps_init_hidden(me, totlvl);
}
if (mdisps->disps && !updateblock && lvl != 0) {
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index f77c79a2be7..fe559d2a44e 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2344,7 +2344,7 @@ void BKE_object_tfm_copy(Object *object_dst, const Object *object_src)
#undef TFMCPY4D
}
-void BKE_object_to_mat3(Object *ob, float mat[3][3]) /* no parent */
+void BKE_object_to_mat3(Object *ob, float r_mat[3][3]) /* no parent */
{
float smat[3][3];
float rmat[3][3];
@@ -2355,38 +2355,38 @@ void BKE_object_to_mat3(Object *ob, float mat[3][3]) /* no parent */
/* rot */
BKE_object_rot_to_mat3(ob, rmat, true);
- mul_m3_m3m3(mat, rmat, smat);
+ mul_m3_m3m3(r_mat, rmat, smat);
}
-void BKE_object_to_mat4(Object *ob, float mat[4][4])
+void BKE_object_to_mat4(Object *ob, float r_mat[4][4])
{
float tmat[3][3];
BKE_object_to_mat3(ob, tmat);
- copy_m4_m3(mat, tmat);
+ copy_m4_m3(r_mat, tmat);
- add_v3_v3v3(mat[3], ob->loc, ob->dloc);
+ add_v3_v3v3(r_mat[3], ob->loc, ob->dloc);
}
-void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4])
+void BKE_object_matrix_local_get(struct Object *ob, float r_mat[4][4])
{
if (ob->parent) {
float par_imat[4][4];
BKE_object_get_parent_matrix(ob, ob->parent, par_imat);
invert_m4(par_imat);
- mul_m4_m4m4(mat, par_imat, ob->obmat);
+ mul_m4_m4m4(r_mat, par_imat, ob->obmat);
}
else {
- copy_m4_m4(mat, ob->obmat);
+ copy_m4_m4(r_mat, ob->obmat);
}
}
/**
* \return success if \a mat is set.
*/
-static bool ob_parcurve(Object *ob, Object *par, float mat[4][4])
+static bool ob_parcurve(Object *ob, Object *par, float r_mat[4][4])
{
Curve *cu = par->data;
float vec[4], dir[3], quat[4], radius, ctime;
@@ -2420,34 +2420,34 @@ static bool ob_parcurve(Object *ob, Object *par, float mat[4][4])
}
CLAMP(ctime, 0.0f, 1.0f);
- unit_m4(mat);
+ unit_m4(r_mat);
/* vec: 4 items! */
if (where_on_path(par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) {
if (cu->flag & CU_FOLLOW) {
quat_apply_track(quat, ob->trackflag, ob->upflag);
normalize_qt(quat);
- quat_to_mat4(mat, quat);
+ quat_to_mat4(r_mat, quat);
}
if (cu->flag & CU_PATH_RADIUS) {
float tmat[4][4], rmat[4][4];
scale_m4_fl(tmat, radius);
- mul_m4_m4m4(rmat, tmat, mat);
- copy_m4_m4(mat, rmat);
+ mul_m4_m4m4(rmat, tmat, r_mat);
+ copy_m4_m4(r_mat, rmat);
}
- copy_v3_v3(mat[3], vec);
+ copy_v3_v3(r_mat[3], vec);
}
return true;
}
-static void ob_parbone(Object *ob, Object *par, float mat[4][4])
+static void ob_parbone(Object *ob, Object *par, float r_mat[4][4])
{
bPoseChannel *pchan;
float vec[3];
if (par->type != OB_ARMATURE) {
- unit_m4(mat);
+ unit_m4(r_mat);
return;
}
@@ -2456,7 +2456,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[4][4])
if (!pchan || !pchan->bone) {
CLOG_ERROR(
&LOG, "Object %s with Bone parent: bone %s doesn't exist", ob->id.name + 2, ob->parsubstr);
- unit_m4(mat);
+ unit_m4(r_mat);
return;
}
@@ -2464,15 +2464,15 @@ static void ob_parbone(Object *ob, Object *par, float mat[4][4])
if (pchan->bone->flag & BONE_RELATIVE_PARENTING) {
/* the new option uses the root - expected behavior, but differs from old... */
/* XXX check on version patching? */
- copy_m4_m4(mat, pchan->chan_mat);
+ copy_m4_m4(r_mat, pchan->chan_mat);
}
else {
- copy_m4_m4(mat, pchan->pose_mat);
+ copy_m4_m4(r_mat, pchan->pose_mat);
/* but for backwards compatibility, the child has to move to the tail */
- copy_v3_v3(vec, mat[1]);
+ copy_v3_v3(vec, r_mat[1]);
mul_v3_fl(vec, pchan->bone->length);
- add_v3_v3(mat[3], vec);
+ add_v3_v3(r_mat[3], vec);
}
}
@@ -2594,7 +2594,7 @@ static void give_parvert(Object *par, int nr, float vec[3])
}
}
-static void ob_parvert3(Object *ob, Object *par, float mat[4][4])
+static void ob_parvert3(Object *ob, Object *par, float r_mat[4][4])
{
/* in local ob space */
@@ -2607,16 +2607,16 @@ static void ob_parvert3(Object *ob, Object *par, float mat[4][4])
tri_to_quat(q, v1, v2, v3);
quat_to_mat3(cmat, q);
- copy_m4_m3(mat, cmat);
+ copy_m4_m3(r_mat, cmat);
- mid_v3_v3v3v3(mat[3], v1, v2, v3);
+ mid_v3_v3v3v3(r_mat[3], v1, v2, v3);
}
else {
- unit_m4(mat);
+ unit_m4(r_mat);
}
}
-void BKE_object_get_parent_matrix(Object *ob, Object *par, float parentmat[4][4])
+void BKE_object_get_parent_matrix(Object *ob, Object *par, float r_parentmat[4][4])
{
float tmat[4][4];
float vec[3];
@@ -2632,31 +2632,31 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float parentmat[4][4]
}
if (ok) {
- mul_m4_m4m4(parentmat, par->obmat, tmat);
+ mul_m4_m4m4(r_parentmat, par->obmat, tmat);
}
else {
- copy_m4_m4(parentmat, par->obmat);
+ copy_m4_m4(r_parentmat, par->obmat);
}
break;
case PARBONE:
ob_parbone(ob, par, tmat);
- mul_m4_m4m4(parentmat, par->obmat, tmat);
+ mul_m4_m4m4(r_parentmat, par->obmat, tmat);
break;
case PARVERT1:
- unit_m4(parentmat);
+ unit_m4(r_parentmat);
give_parvert(par, ob->par1, vec);
- mul_v3_m4v3(parentmat[3], par->obmat, vec);
+ mul_v3_m4v3(r_parentmat[3], par->obmat, vec);
break;
case PARVERT3:
ob_parvert3(ob, par, tmat);
- mul_m4_m4m4(parentmat, par->obmat, tmat);
+ mul_m4_m4m4(r_parentmat, par->obmat, tmat);
break;
case PARSKEL:
- copy_m4_m4(parentmat, par->obmat);
+ copy_m4_m4(r_parentmat, par->obmat);
break;
}
}
@@ -2672,7 +2672,7 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float parentmat[4][4]
* (without its own matrix applied)
*/
static void solve_parenting(
- Object *ob, Object *par, float obmat[4][4], float r_originmat[3][3], const bool set_origin)
+ Object *ob, Object *par, const bool set_origin, float r_obmat[4][4], float r_originmat[3][3])
{
float totmat[4][4];
float tmat[4][4];
@@ -2684,7 +2684,7 @@ static void solve_parenting(
/* total */
mul_m4_m4m4(tmat, totmat, ob->parentinv);
- mul_m4_m4m4(obmat, tmat, locmat);
+ mul_m4_m4m4(r_obmat, tmat, locmat);
if (r_originmat) {
/* usable originmat */
@@ -2714,7 +2714,7 @@ static void object_where_is_calc_ex(Depsgraph *depsgraph,
Object *par = ob->parent;
/* calculate parent matrix */
- solve_parenting(ob, par, ob->obmat, r_originmat, true);
+ solve_parenting(ob, par, true, ob->obmat, r_originmat);
}
else {
BKE_object_to_mat4(ob, ob->obmat);
@@ -2757,14 +2757,14 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o
* constraints -- assume dependencies are already solved by depsgraph.
* no changes to object and it's parent would be done.
* used for bundles orientation in 3d space relative to parented blender camera */
-void BKE_object_where_is_calc_mat4(Object *ob, float obmat[4][4])
+void BKE_object_where_is_calc_mat4(Object *ob, float r_obmat[4][4])
{
if (ob->parent) {
Object *par = ob->parent;
- solve_parenting(ob, par, obmat, NULL, false);
+ solve_parenting(ob, par, false, r_obmat, NULL);
}
else {
- BKE_object_to_mat4(ob, obmat);
+ BKE_object_to_mat4(ob, r_obmat);
}
}
@@ -2825,8 +2825,11 @@ void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *o
* \param use_compat: true to ensure that rotations are set using the
* min difference between the old and new orientation.
*/
-void BKE_object_apply_mat4_ex(
- Object *ob, float mat[4][4], Object *parent, float parentinv[4][4], const bool use_compat)
+void BKE_object_apply_mat4_ex(Object *ob,
+ const float mat[4][4],
+ Object *parent,
+ const float parentinv[4][4],
+ const bool use_compat)
{
/* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
@@ -2867,7 +2870,7 @@ void BKE_object_apply_mat4_ex(
/* XXX: should be removed after COW operators port to use BKE_object_apply_mat4_ex directly */
void BKE_object_apply_mat4(Object *ob,
- float mat[4][4],
+ const float mat[4][4],
const bool use_compat,
const bool use_parent)
{
@@ -2917,7 +2920,10 @@ void BKE_boundbox_calc_size_aabb(const BoundBox *bb, float r_size[3])
r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]);
}
-void BKE_boundbox_minmax(const BoundBox *bb, float obmat[4][4], float r_min[3], float r_max[3])
+void BKE_boundbox_minmax(const BoundBox *bb,
+ const float obmat[4][4],
+ float r_min[3],
+ float r_max[3])
{
int i;
for (i = 0; i < 8; i++) {
@@ -3009,7 +3015,7 @@ void BKE_object_boundbox_calc_from_mesh(struct Object *ob, struct Mesh *me_eval)
* \warning Setting dimensions is prone to feedback loops in evaluation.
* \{ */
-void BKE_object_dimensions_get(Object *ob, float vec[3])
+void BKE_object_dimensions_get(Object *ob, float r_vec[3])
{
BoundBox *bb = NULL;
@@ -3019,12 +3025,12 @@ void BKE_object_dimensions_get(Object *ob, float vec[3])
mat4_to_size(scale, ob->obmat);
- vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
- vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
- vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]);
+ r_vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
+ r_vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
+ r_vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]);
}
else {
- zero_v3(vec);
+ zero_v3(r_vec);
}
}
@@ -3293,7 +3299,7 @@ bool BKE_object_minmax_dupli(Depsgraph *depsgraph,
}
void BKE_object_foreach_display_point(Object *ob,
- float obmat[4][4],
+ const float obmat[4][4],
void (*func_cb)(const float[3], void *),
void *user_data)
{
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index a003daf1042..1df5cda0ce5 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3871,7 +3871,7 @@ void BKE_particlesettings_clump_curve_init(ParticleSettings *part)
cumap->cm[0].curve[1].x = 1.0f;
cumap->cm[0].curve[1].y = 1.0f;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
part->clumpcurve = cumap;
}
@@ -3885,7 +3885,7 @@ void BKE_particlesettings_rough_curve_init(ParticleSettings *part)
cumap->cm[0].curve[1].x = 1.0f;
cumap->cm[0].curve[1].y = 1.0f;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
part->roughcurve = cumap;
}
@@ -3899,7 +3899,7 @@ void BKE_particlesettings_twist_curve_init(ParticleSettings *part)
cumap->cm[0].curve[1].x = 1.0f;
cumap->cm[0].curve[1].y = 1.0f;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
part->twistcurve = cumap;
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index bec9cbbad79..6bfbb4b9d00 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -570,7 +570,7 @@ void psys_thread_context_free(ParticleThreadContext *ctx)
}
}
-static void initialize_particle_texture(ParticleSimulationData *sim, ParticleData *pa, int p)
+static void init_particle_texture(ParticleSimulationData *sim, ParticleData *pa, int p)
{
ParticleSystem *psys = sim->psys;
ParticleSettings *part = psys->part;
@@ -595,7 +595,7 @@ static void initialize_particle_texture(ParticleSimulationData *sim, ParticleDat
}
/* set particle parameters that don't change during particle's life */
-void initialize_particle(ParticleSimulationData *sim, ParticleData *pa)
+void init_particle(ParticleSimulationData *sim, ParticleData *pa)
{
ParticleSettings *part = sim->psys->part;
float birth_time = (float)(pa - sim->psys->particles) / (float)sim->psys->totpart;
@@ -629,7 +629,7 @@ static void initialize_all_particles(ParticleSimulationData *sim)
LOOP_PARTICLES
{
if (!(emit_from_volume_grid && (pa->flag & PARS_UNEXIST) != 0)) {
- initialize_particle(sim, pa);
+ init_particle(sim, pa);
}
}
}
@@ -1092,7 +1092,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
* We could only do it now because we'll need to know coordinate
* before sampling the texture.
*/
- initialize_particle_texture(sim, pa, p);
+ init_particle_texture(sim, pa, p);
if (part->phystype == PART_PHYS_BOIDS && pa->boid) {
BoidParticle *bpa = pa->boid;
@@ -4584,7 +4584,7 @@ static void system_step(ParticleSimulationData *sim, float cfra, const bool use_
psys->dt_frac = get_base_time_step(part);
}
else if ((int)cfra == startframe) {
- /* Variable time step; initialise to subframes */
+ /* Variable time step; initialize to sub-frames. */
psys->dt_frac = get_base_time_step(part);
}
else if (psys->dt_frac < MIN_TIMESTEP) {
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 5ae2f4b9005..fdec29dd43e 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -127,7 +127,7 @@ static void scene_init_data(ID *id)
mblur_shutter_curve = &scene->r.mblur_shutter_curve;
BKE_curvemapping_set_defaults(mblur_shutter_curve, 1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(mblur_shutter_curve);
+ BKE_curvemapping_init(mblur_shutter_curve);
BKE_curvemap_reset(mblur_shutter_curve->cm,
&mblur_shutter_curve->clipr,
CURVE_PRESET_MAX,
@@ -140,13 +140,13 @@ static void scene_init_data(ID *id)
/* grease pencil multiframe falloff curve */
scene->toolsettings->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_falloff_curve = scene->toolsettings->gp_sculpt.cur_falloff;
- BKE_curvemapping_initialize(gp_falloff_curve);
+ BKE_curvemapping_init(gp_falloff_curve);
BKE_curvemap_reset(
gp_falloff_curve->cm, &gp_falloff_curve->clipr, CURVE_PRESET_GAUSS, CURVEMAP_SLOPE_POSITIVE);
scene->toolsettings->gp_sculpt.cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_primitive_curve = scene->toolsettings->gp_sculpt.cur_primitive;
- BKE_curvemapping_initialize(gp_primitive_curve);
+ BKE_curvemapping_init(gp_primitive_curve);
BKE_curvemap_reset(gp_primitive_curve->cm,
&gp_primitive_curve->clipr,
CURVE_PRESET_BELL,
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c
index a630170d6d5..0bf7fffb833 100644
--- a/source/blender/blenkernel/intern/seqmodifier.c
+++ b/source/blender/blenkernel/intern/seqmodifier.c
@@ -396,7 +396,7 @@ static void curves_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImBuf *m
float black[3] = {0.0f, 0.0f, 0.0f};
float white[3] = {1.0f, 1.0f, 1.0f};
- BKE_curvemapping_initialize(&cmd->curve_mapping);
+ BKE_curvemapping_init(&cmd->curve_mapping);
BKE_curvemapping_premultiply(&cmd->curve_mapping, 0);
BKE_curvemapping_set_black_white(&cmd->curve_mapping, black, white);
@@ -525,7 +525,7 @@ static void hue_correct_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImB
{
HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
- BKE_curvemapping_initialize(&hcmd->curve_mapping);
+ BKE_curvemapping_init(&hcmd->curve_mapping);
modifier_apply_threaded(ibuf, mask, hue_correct_apply_threaded, &hcmd->curve_mapping);
}
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index e09e92588c6..b9c6bb83157 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -215,7 +215,7 @@ static void use_values_from_fcurves(StabContext *ctx, bool toggle)
/* Prepare per call private working area.
* Used for access to possibly animated values: retrieve available F-curves.
*/
-static StabContext *initialize_stabilization_working_context(MovieClip *clip)
+static StabContext *init_stabilization_working_context(MovieClip *clip)
{
StabContext *ctx = MEM_callocN(sizeof(StabContext), "2D stabilization animation runtime data");
ctx->clip = clip;
@@ -841,14 +841,14 @@ static int establish_track_initialization_order(StabContext *ctx, TrackInitOrder
*
* NOTE: when done, this track is marked as initialized
*/
-static void initialize_track_for_stabilization(StabContext *ctx,
- MovieTrackingTrack *track,
- int reference_frame,
- float aspect,
- const float average_translation[2],
- const float pivot[2],
- const float average_angle,
- const float average_scale_step)
+static void init_track_for_stabilization(StabContext *ctx,
+ MovieTrackingTrack *track,
+ int reference_frame,
+ float aspect,
+ const float average_translation[2],
+ const float pivot[2],
+ const float average_angle,
+ const float average_scale_step)
{
float pos[2], angle, len;
TrackStabilizationBase *local_data = access_stabilization_baseline_data(ctx, track);
@@ -876,7 +876,7 @@ static void initialize_track_for_stabilization(StabContext *ctx,
local_data->is_init_for_stabilization = true;
}
-static void initialize_all_tracks(StabContext *ctx, float aspect)
+static void init_all_tracks(StabContext *ctx, float aspect)
{
size_t track_len = 0;
MovieClip *clip = ctx->clip;
@@ -936,14 +936,14 @@ static void initialize_all_tracks(StabContext *ctx, float aspect)
&average_angle,
&average_scale_step);
}
- initialize_track_for_stabilization(ctx,
- track,
- reference_frame,
- aspect,
- average_translation,
- pivot,
- average_angle,
- average_scale_step);
+ init_track_for_stabilization(ctx,
+ track,
+ reference_frame,
+ aspect,
+ average_translation,
+ pivot,
+ average_angle,
+ average_scale_step);
}
cleanup:
@@ -1257,9 +1257,9 @@ static float calculate_autoscale_factor(StabContext *ctx, int size, float aspect
*/
static StabContext *init_stabilizer(MovieClip *clip, int size, float aspect)
{
- StabContext *ctx = initialize_stabilization_working_context(clip);
+ StabContext *ctx = init_stabilization_working_context(clip);
BLI_assert(ctx != NULL);
- initialize_all_tracks(ctx, aspect);
+ init_all_tracks(ctx, aspect);
if (ctx->stab->flag & TRACKING_AUTOSCALE) {
ctx->stab->scale = 1.0;
ctx->stab->scale = calculate_autoscale_factor(ctx, size, aspect);
diff --git a/source/blender/blenlib/BLI_boolean.hh b/source/blender/blenlib/BLI_boolean.hh
index 13fffcee634..2b39f494950 100644
--- a/source/blender/blenlib/BLI_boolean.hh
+++ b/source/blender/blenlib/BLI_boolean.hh
@@ -21,8 +21,11 @@
* \ingroup bli
*/
-#include "BLI_mesh_intersect.hh"
-#include <functional>
+/* The boolean functions in Blenlib use exact arithmetic, so require GMP. */
+#ifdef WITH_GMP
+
+# include "BLI_mesh_intersect.hh"
+# include <functional>
namespace blender::meshintersect {
@@ -70,4 +73,6 @@ Mesh boolean_trimesh(Mesh &tm,
MArena *arena);
} // namespace blender::meshintersect
+
+#endif /* WITH_GMP */
#endif /* __BLI_BOOLEAN_HH__ */
diff --git a/source/blender/blenlib/BLI_delaunay_2d.h b/source/blender/blenlib/BLI_delaunay_2d.h
index edbb7cc692d..d5b5e8f59db 100644
--- a/source/blender/blenlib/BLI_delaunay_2d.h
+++ b/source/blender/blenlib/BLI_delaunay_2d.h
@@ -218,9 +218,13 @@ template<typename Arith_t> struct vec2_impl;
template<> struct vec2_impl<double> {
typedef double2 type;
};
+
+# ifdef WITH_GMP
template<> struct vec2_impl<mpq_class> {
typedef mpq2 type;
};
+# endif
+
template<typename Arith_t> using vec2 = typename vec2_impl<Arith_t>::type;
template<typename Arith_t> class CDT_input {
@@ -255,8 +259,10 @@ template<typename Arith_t> class CDT_result {
CDT_result<double> delaunay_2d_calc(const CDT_input<double> &input, CDT_output_type output_type);
+# ifdef WITH_GMP
CDT_result<mpq_class> delaunay_2d_calc(const CDT_input<mpq_class> &input,
CDT_output_type output_type);
+# endif
} /* namespace blender::meshintersect */
diff --git a/source/blender/blenlib/BLI_dial_2d.h b/source/blender/blenlib/BLI_dial_2d.h
index a39543720e6..83467881eb5 100644
--- a/source/blender/blenlib/BLI_dial_2d.h
+++ b/source/blender/blenlib/BLI_dial_2d.h
@@ -38,7 +38,7 @@
* float angle;
* Dial *dial;
*
- * dial = BLI_dial_initialize(start_position, threshold);
+ * dial = BLI_dial_init(start_position, threshold);
*
* angle = BLI_dial_angle(dial, current_position);
*
@@ -52,7 +52,7 @@ extern "C" {
typedef struct Dial Dial;
-Dial *BLI_dial_initialize(const float start_position[2], float threshold);
+Dial *BLI_dial_init(const float start_position[2], float threshold);
float BLI_dial_angle(Dial *dial, const float current_position[2]);
diff --git a/source/blender/blenlib/BLI_math_mpq.hh b/source/blender/blenlib/BLI_math_mpq.hh
index 06fa0a2e257..cec2a8956f2 100644
--- a/source/blender/blenlib/BLI_math_mpq.hh
+++ b/source/blender/blenlib/BLI_math_mpq.hh
@@ -17,6 +17,8 @@
#ifndef __BLI_MATH_MPQ_HH__
#define __BLI_MATH_MPQ_HH__
+#ifdef WITH_GMP
+
/* This file uses an external file header to define the multiprecision
* rational type, mpq_class.
* This class keeps separate multiprecision integer numerator and
@@ -26,6 +28,7 @@
* See gmplib.org for full documentation. In particular:
* https://gmplib.org/manual/C_002b_002b-Interface-Rationals
*/
-#include "gmpxx.h"
+# include "gmpxx.h"
+#endif /* WITH_GMP */
#endif /* __BLI_MATH_MPQ_HH__ */
diff --git a/source/blender/blenlib/BLI_mesh_intersect.hh b/source/blender/blenlib/BLI_mesh_intersect.hh
index 30a7f43f3b0..061ecdf66ce 100644
--- a/source/blender/blenlib/BLI_mesh_intersect.hh
+++ b/source/blender/blenlib/BLI_mesh_intersect.hh
@@ -20,19 +20,22 @@
/** \file
* \ingroup bli
*
- * Work in progress on mesh intersection library function.
+ * Mesh intersection library functions.
+ * Uses exact arithmetic, so need GMP.
*/
-#include <iostream>
+#ifdef WITH_GMP
-#include "BLI_array.hh"
-#include "BLI_double3.hh"
-#include "BLI_index_range.hh"
-#include "BLI_map.hh"
-#include "BLI_math_mpq.hh"
-#include "BLI_mpq3.hh"
-#include "BLI_span.hh"
-#include "BLI_vector.hh"
+# include <iostream>
+
+# include "BLI_array.hh"
+# include "BLI_double3.hh"
+# include "BLI_index_range.hh"
+# include "BLI_map.hh"
+# include "BLI_math_mpq.hh"
+# include "BLI_mpq3.hh"
+# include "BLI_span.hh"
+# include "BLI_vector.hh"
namespace blender::meshintersect {
@@ -353,4 +356,5 @@ void write_obj_mesh(Mesh &m, const std::string &objname);
} /* namespace blender::meshintersect */
-#endif /* __BLI_MESH_INTERSECT_HH__ */
+#endif /* WITH_GMP */
+#endif /* __BLI_MESH_INTERSECT_HH__ */ \ No newline at end of file
diff --git a/source/blender/blenlib/BLI_mpq2.hh b/source/blender/blenlib/BLI_mpq2.hh
index 771115ca041..a78ffaaa32d 100644
--- a/source/blender/blenlib/BLI_mpq2.hh
+++ b/source/blender/blenlib/BLI_mpq2.hh
@@ -17,8 +17,10 @@
#ifndef __BLI_MPQ2_HH__
#define __BLI_MPQ2_HH__
-#include "BLI_math_mpq.hh"
-#include "BLI_mpq3.hh"
+#ifdef WITH_GMP
+
+# include "BLI_math_mpq.hh"
+# include "BLI_mpq3.hh"
namespace blender {
@@ -174,4 +176,5 @@ struct mpq2 {
} // namespace blender
+#endif /* WITH_GMP */
#endif /* __BLI_MPQ_HH__ */
diff --git a/source/blender/blenlib/BLI_mpq3.hh b/source/blender/blenlib/BLI_mpq3.hh
index cfe75b1d4c5..0c9edb5a440 100644
--- a/source/blender/blenlib/BLI_mpq3.hh
+++ b/source/blender/blenlib/BLI_mpq3.hh
@@ -17,11 +17,13 @@
#ifndef __BLI_MPQ3_HH__
#define __BLI_MPQ3_HH__
-#include <iostream>
+#ifdef WITH_GMP
-#include "BLI_math.h"
-#include "BLI_math_mpq.hh"
-#include "BLI_span.hh"
+# include <iostream>
+
+# include "BLI_math.h"
+# include "BLI_math_mpq.hh"
+# include "BLI_span.hh"
namespace blender {
@@ -270,4 +272,5 @@ uint64_t hash_mpq_class(const mpq_class &value);
} // namespace blender
+#endif /* WITH_GMP */
#endif /* __BLI_MPQ3_HH__ */
diff --git a/source/blender/blenlib/BLI_uvproject.h b/source/blender/blenlib/BLI_uvproject.h
index 8a33ea6961c..4bfa1601b16 100644
--- a/source/blender/blenlib/BLI_uvproject.h
+++ b/source/blender/blenlib/BLI_uvproject.h
@@ -45,7 +45,7 @@ void BLI_uvproject_from_view(float target[2],
float winy);
/* apply ortho uv's */
-void BLI_uvproject_from_view_ortho(float target[2], float source[3], float rotmat[4][4]);
+void BLI_uvproject_from_view_ortho(float target[2], float source[3], const float rotmat[4][4]);
/* so we can adjust scale with keeping the struct private */
void BLI_uvproject_camera_info_scale(struct ProjCameraInfo *uci, float scale_x, float scale_y);
diff --git a/source/blender/blenlib/intern/BLI_dial_2d.c b/source/blender/blenlib/intern/BLI_dial_2d.c
index c6d28e20f35..7363233d573 100644
--- a/source/blender/blenlib/intern/BLI_dial_2d.c
+++ b/source/blender/blenlib/intern/BLI_dial_2d.c
@@ -45,7 +45,7 @@ struct Dial {
bool initialized;
};
-Dial *BLI_dial_initialize(const float start_position[2], float threshold)
+Dial *BLI_dial_init(const float start_position[2], float threshold)
{
Dial *dial = MEM_callocN(sizeof(Dial), "dial");
diff --git a/source/blender/blenlib/intern/boolean.cc b/source/blender/blenlib/intern/boolean.cc
index 6f29320b556..ab4b6ea17b4 100644
--- a/source/blender/blenlib/intern/boolean.cc
+++ b/source/blender/blenlib/intern/boolean.cc
@@ -14,26 +14,28 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#include <algorithm>
-#include <fstream>
-#include <iostream>
-
-#include "BLI_array.hh"
-#include "BLI_assert.h"
-#include "BLI_delaunay_2d.h"
-#include "BLI_hash.hh"
-#include "BLI_map.hh"
-#include "BLI_math.h"
-#include "BLI_math_mpq.hh"
-#include "BLI_mesh_intersect.hh"
-#include "BLI_mpq3.hh"
-#include "BLI_set.hh"
-#include "BLI_span.hh"
-#include "BLI_stack.hh"
-#include "BLI_vector.hh"
-#include "BLI_vector_set.hh"
-
-#include "BLI_boolean.hh"
+#ifdef WITH_GMP
+
+# include <algorithm>
+# include <fstream>
+# include <iostream>
+
+# include "BLI_array.hh"
+# include "BLI_assert.h"
+# include "BLI_delaunay_2d.h"
+# include "BLI_hash.hh"
+# include "BLI_map.hh"
+# include "BLI_math.h"
+# include "BLI_math_mpq.hh"
+# include "BLI_mesh_intersect.hh"
+# include "BLI_mpq3.hh"
+# include "BLI_set.hh"
+# include "BLI_span.hh"
+# include "BLI_stack.hh"
+# include "BLI_vector.hh"
+# include "BLI_vector_set.hh"
+
+# include "BLI_boolean.hh"
namespace blender::meshintersect {
@@ -2785,3 +2787,5 @@ Mesh boolean_mesh(Mesh &pm,
}
} // namespace blender::meshintersect
+
+#endif // WITH_GMP \ No newline at end of file
diff --git a/source/blender/blenlib/intern/delaunay_2d.cc b/source/blender/blenlib/intern/delaunay_2d.cc
index 11be4f99d56..87b7dd8dd01 100644
--- a/source/blender/blenlib/intern/delaunay_2d.cc
+++ b/source/blender/blenlib/intern/delaunay_2d.cc
@@ -39,10 +39,12 @@ template<typename T> T math_abs(const T v)
return (v < 0) ? -v : v;
}
+#ifdef WITH_GMP
template<> mpq_class math_abs<mpq_class>(const mpq_class v)
{
return abs(v);
}
+#endif
template<> double math_abs<double>(const double v)
{
@@ -55,10 +57,12 @@ template<typename T> double math_to_double(const T UNUSED(v))
return 0.0;
}
+#ifdef WITH_GMP
template<> double math_to_double<mpq_class>(const mpq_class v)
{
return v.get_d();
}
+#endif
template<> double math_to_double<double>(const double v)
{
@@ -1404,7 +1408,11 @@ void fill_crossdata_for_intersect(const vec2<T> &curco,
T &lambda = isect.lambda;
switch (isect.kind) {
case vec2<T>::isect_result::LINE_LINE_CROSS: {
+#ifdef WITH_GMP
if (!std::is_same<T, mpq_class>::value) {
+#else
+ if (true) {
+#endif
T len_ab = vec2<T>::distance(va->co, vb->co);
if (lambda * len_ab <= epsilon) {
fill_crossdata_for_through_vert(va, se_vcva, cd, cd_next);
@@ -1441,9 +1449,11 @@ void fill_crossdata_for_intersect(const vec2<T> &curco,
}
} break;
case vec2<T>::isect_result::LINE_LINE_NONE: {
+#ifdef WITH_GMP
if (std::is_same<T, mpq_class>::value) {
BLI_assert(false);
}
+#endif
/* It should be very near one end or other of segment. */
const T middle_lambda = 0.5;
if (lambda <= middle_lambda) {
@@ -1462,7 +1472,7 @@ void fill_crossdata_for_intersect(const vec2<T> &curco,
}
} break;
}
-}
+} // namespace blender::meshintersect
/*
* As part of finding the crossings of a ray to v2, find the next crossing after 'cd', assuming
@@ -2307,11 +2317,13 @@ blender::meshintersect::CDT_result<double> delaunay_2d_calc(const CDT_input<doub
return delaunay_calc(input, output_type);
}
+#ifdef WITH_GMP
blender::meshintersect::CDT_result<mpq_class> delaunay_2d_calc(const CDT_input<mpq_class> &input,
CDT_output_type output_type)
{
return delaunay_calc(input, output_type);
}
+#endif
} /* namespace blender::meshintersect */
diff --git a/source/blender/blenlib/intern/math_vec.cc b/source/blender/blenlib/intern/math_vec.cc
index 1b87c820815..7d81908e298 100644
--- a/source/blender/blenlib/intern/math_vec.cc
+++ b/source/blender/blenlib/intern/math_vec.cc
@@ -91,6 +91,7 @@ double2::isect_result double2::isect_seg_seg(const double2 &v1,
return ans;
}
+#ifdef WITH_GMP
mpq2::isect_result mpq2::isect_seg_seg(const mpq2 &v1,
const mpq2 &v2,
const mpq2 &v3,
@@ -235,6 +236,7 @@ int mpq3::orient3d(const mpq3 &a, const mpq3 &b, const mpq3 &c, const mpq3 &d)
mpq_class det = adz * (bdxcdy - cdxbdy) + bdz * (cdxady - adxcdy) + cdz * (adxbdy - bdxady);
return sgn(det);
}
+#endif /* WITH_GMP */
/* For double versions of orient and incircle functions, use robust predicates
* that give exact answers for double inputs.
diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc
index 203cbd7c1fc..89dceddd95b 100644
--- a/source/blender/blenlib/intern/mesh_intersect.cc
+++ b/source/blender/blenlib/intern/mesh_intersect.cc
@@ -14,40 +14,43 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#include <fstream>
-#include <iostream>
-
-#include "BLI_allocator.hh"
-#include "BLI_array.hh"
-#include "BLI_assert.h"
-#include "BLI_delaunay_2d.h"
-#include "BLI_double3.hh"
-#include "BLI_float3.hh"
-#include "BLI_hash.hh"
-#include "BLI_kdopbvh.h"
-#include "BLI_map.hh"
-#include "BLI_math_mpq.hh"
-#include "BLI_mpq2.hh"
-#include "BLI_mpq3.hh"
-#include "BLI_span.hh"
-#include "BLI_task.h"
-#include "BLI_threads.h"
-#include "BLI_vector.hh"
-#include "BLI_vector_set.hh"
-
-#include "BLI_mesh_intersect.hh"
+/* The blender::meshintersect API needs GMP. */
+#ifdef WITH_GMP
+
+# include <fstream>
+# include <iostream>
+
+# include "BLI_allocator.hh"
+# include "BLI_array.hh"
+# include "BLI_assert.h"
+# include "BLI_delaunay_2d.h"
+# include "BLI_double3.hh"
+# include "BLI_float3.hh"
+# include "BLI_hash.hh"
+# include "BLI_kdopbvh.h"
+# include "BLI_map.hh"
+# include "BLI_math_mpq.hh"
+# include "BLI_mpq2.hh"
+# include "BLI_mpq3.hh"
+# include "BLI_span.hh"
+# include "BLI_task.h"
+# include "BLI_threads.h"
+# include "BLI_vector.hh"
+# include "BLI_vector_set.hh"
+
+# include "BLI_mesh_intersect.hh"
// #define PERFDEBUG
namespace blender::meshintersect {
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
static void perfdata_init(void);
static void incperfcount(int countnum);
static void bumpperfcount(int countnum, int amt);
static void doperfmax(int maxnum, int val);
static void dump_perfdata(void);
-#endif
+# endif
/* For debugging, can disable threading in intersect code with this static constant. */
static constexpr bool intersect_use_threading = true;
@@ -363,21 +366,21 @@ class MArena::MArenaImpl {
int next_face_id_ = 0;
/* Need a lock when multithreading to protect allocation of new elements. */
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
SpinLock lock_;
-#else
+# else
ThreadMutex *mutex_;
-#endif
+# endif
public:
MArenaImpl()
{
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_init(&lock_);
-#else
+# else
mutex_ = BLI_mutex_alloc();
-#endif
+# endif
}
}
MArenaImpl(const MArenaImpl &) = delete;
@@ -385,11 +388,11 @@ class MArena::MArenaImpl {
~MArenaImpl()
{
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_end(&lock_);
-#else
+# else
BLI_mutex_free(mutex_);
-#endif
+# endif
}
}
@@ -426,19 +429,19 @@ class MArena::MArenaImpl {
{
Face *f = new Face(verts, next_face_id_++, orig, edge_origs, is_intersect);
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_lock(&lock_);
-#else
+# else
BLI_mutex_lock(mutex_);
-#endif
+# endif
}
allocated_faces_.append(std::unique_ptr<Face>(f));
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_unlock(&lock_);
-#else
+# else
BLI_mutex_unlock(mutex_);
-#endif
+# endif
}
return f;
}
@@ -462,11 +465,11 @@ class MArena::MArenaImpl {
Vert vtry(co, double3(), NO_INDEX, NO_INDEX);
VSetKey vskey(&vtry);
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_lock(&lock_);
-#else
+# else
BLI_mutex_lock(mutex_);
-#endif
+# endif
}
int i = vset_.index_of_try(vskey);
if (i == -1) {
@@ -476,11 +479,11 @@ class MArena::MArenaImpl {
ans = vset_[i].vert;
}
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_unlock(&lock_);
-#else
+# else
BLI_mutex_unlock(mutex_);
-#endif
+# endif
}
return ans;
}
@@ -510,11 +513,11 @@ class MArena::MArenaImpl {
Vertp ans;
VSetKey vskey(&vtry);
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_lock(&lock_);
-#else
+# else
BLI_mutex_lock(mutex_);
-#endif
+# endif
}
int i = vset_.index_of_try(vskey);
if (i == -1) {
@@ -534,11 +537,11 @@ class MArena::MArenaImpl {
ans = vset_[i].vert;
}
if (intersect_use_threading) {
-#ifdef USE_SPINLOCK
+# ifdef USE_SPINLOCK
BLI_spin_unlock(&lock_);
-#else
+# else
BLI_mutex_unlock(mutex_);
-#endif
+# endif
}
return ans;
};
@@ -1235,7 +1238,7 @@ static bool non_trivially_coplanar_intersects(const Mesh &tm,
/* Keeping this code for a while, but for now, almost all
* trivial intersects are found before calling intersect_tri_tri now.
*/
-#if 0
+# if 0
/* Do tri1 and tri2 intersect at all, and if so, is the intersection
* something other than a common vertex or a common edge?
* The itt value is the result of calling intersect_tri_tri on tri1, tri2.
@@ -1294,7 +1297,7 @@ static bool non_trivial_intersect(const ITT_value &itt, Facep tri1, Facep tri2)
const mpq2 *vb[] = {&tri_2d[1][0], &tri_2d[1][1], &tri_2d[1][2]};
return non_trivially_2d_intersect(va, vb);
}
-#endif
+# endif
/* The sup and index functions are defined in the paper:
* EXACT GEOMETRIC COMPUTATION USING CASCADING, by
@@ -1763,9 +1766,9 @@ static ITT_value itt_canon1(const mpq3 &p1,
static ITT_value intersect_tri_tri(const Mesh &tm, int t1, int t2)
{
constexpr int dbg_level = 0;
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
incperfcount(2); /* Intersect_tri_tri calls. */
-#endif
+# endif
const Face &tri1 = *tm.face(t1);
const Face &tri2 = *tm.face(t2);
Vertp vp1 = tri1[0];
@@ -1808,9 +1811,9 @@ static ITT_value intersect_tri_tri(const Mesh &tm, int t1, int t2)
int sq1 = filter_plane_side(d_q1, d_r2, d_n2, abs_d_q1, abs_d_r2, abs_d_n2);
int sr1 = filter_plane_side(d_r1, d_r2, d_n2, abs_d_r1, abs_d_r2, abs_d_n2);
if ((sp1 > 0 && sq1 > 0 && sr1 > 0) || (sp1 < 0 && sq1 < 0 && sr1 < 0)) {
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
incperfcount(3); /* Tri tri intersects decided by filter plane tests. */
-#endif
+# endif
if (dbg_level > 0) {
std::cout << "no intersection, all t1's verts above or below t2\n";
}
@@ -1826,9 +1829,9 @@ static ITT_value intersect_tri_tri(const Mesh &tm, int t1, int t2)
int sq2 = filter_plane_side(d_q2, d_r1, d_n1, abs_d_q2, abs_d_r1, abs_d_n1);
int sr2 = filter_plane_side(d_r2, d_r1, d_n1, abs_d_r2, abs_d_r1, abs_d_n1);
if ((sp2 > 0 && sq2 > 0 && sr2 > 0) || (sp2 < 0 && sq2 < 0 && sr2 < 0)) {
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
incperfcount(3); /* Tri tri intersects decided by filter plane tests. */
-#endif
+# endif
if (dbg_level > 0) {
std::cout << "no intersection, all t2's verts above or below t1\n";
}
@@ -1862,9 +1865,9 @@ static ITT_value intersect_tri_tri(const Mesh &tm, int t1, int t2)
if (dbg_level > 0) {
std::cout << "no intersection, all t1's verts above or below t2 (exact)\n";
}
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
incperfcount(4); /* Tri tri interects decided by exact plane tests. */
-#endif
+# endif
return ITT_value(INONE);
}
@@ -1888,9 +1891,9 @@ static ITT_value intersect_tri_tri(const Mesh &tm, int t1, int t2)
if (dbg_level > 0) {
std::cout << "no intersection, all t2's verts above or below t1 (exact)\n";
}
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
incperfcount(4); /* Tri tri interects decided by exact plane tests. */
-#endif
+# endif
return ITT_value(INONE);
}
@@ -1956,11 +1959,11 @@ static ITT_value intersect_tri_tri(const Mesh &tm, int t1, int t2)
ans.t_source = t2;
}
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
if (ans.kind != INONE) {
incperfcount(5);
}
-#endif
+# endif
return ans;
}
@@ -2540,9 +2543,9 @@ static void calc_subdivided_tris(Array<Mesh> &r_tri_subdivided,
if (!(len == 1 && overlap[overlap_index].indexB == t)) {
OverlapTriRange range = {t, overlap_index, len};
data.overlap_tri_range.append(range);
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
bumpperfcount(0, len); /* Overlaps. */
-#endif
+# endif
}
}
overlap_index = i + 1;
@@ -2766,12 +2769,12 @@ Mesh trimesh_nary_intersect(
if (dbg_level > 1) {
std::cout << clinfo;
}
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
perfdata_init();
doperfmax(0, static_cast<int>(tm_in.face_size()));
doperfmax(1, static_cast<int>(clinfo.tot_cluster()));
doperfmax(2, static_cast<int>(tri_ov.overlap().size()));
-#endif
+# endif
Array<CDT_data> cluster_subdivided(clinfo.tot_cluster());
for (int c : clinfo.index_range()) {
cluster_subdivided[c] = calc_cluster_subdivided(clinfo, c, tm_in, arena);
@@ -2793,9 +2796,9 @@ Mesh trimesh_nary_intersect(
std::cout << "TRIMESH_NARY_INTERSECT answer:\n";
std::cout << combined;
}
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
dump_perfdata();
-#endif
+# endif
return combined;
}
@@ -2850,11 +2853,11 @@ void write_obj_mesh(Mesh &m, const std::string &objname)
/* Would like to use BKE_tempdir_base() here, but that brings in dependence on kernel library.
* This is just for developer debugging anyway, and should never be called in production Blender.
*/
-#ifdef _WIN_32
+# ifdef _WIN_32
const char *objdir = BLI_getenv("HOME");
-#else
+# else
const char *objdir = "/tmp/";
-#endif
+# endif
if (m.face_size() == 0) {
return;
}
@@ -2890,7 +2893,7 @@ void write_obj_mesh(Mesh &m, const std::string &objname)
f.close();
}
-#ifdef PERFDEBUG
+# ifdef PERFDEBUG
struct PerfCounts {
Vector<int> count;
Vector<const char *> count_name;
@@ -2962,6 +2965,8 @@ static void dump_perfdata(void)
std::cout << perfdata.max_name[i] << " = " << perfdata.max[i] << "\n";
}
}
-#endif
+# endif
}; // namespace blender::meshintersect
+
+#endif // WITH_GMP \ No newline at end of file
diff --git a/source/blender/blenlib/intern/session_uuid.c b/source/blender/blenlib/intern/session_uuid.c
index a5307684059..d3446fae5cb 100644
--- a/source/blender/blenlib/intern/session_uuid.c
+++ b/source/blender/blenlib/intern/session_uuid.c
@@ -43,7 +43,7 @@ SessionUUID BLI_session_uuid_generate(void)
* Just request the UUID once again, hoping that there are no a lot of high-priority threads
* which will overflow the counter once again between the previous call and this one.
*
- * NOTE: It is possible to have collissions after such overflow. */
+ * NOTE: It is possible to have collisions after such overflow. */
result.uuid_ = atomic_add_and_fetch_uint64(&global_session_uuid.uuid_, 1);
}
return result;
diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c
index a34c551767a..00fef29587c 100644
--- a/source/blender/blenlib/intern/uvproject.c
+++ b/source/blender/blenlib/intern/uvproject.c
@@ -183,7 +183,7 @@ ProjCameraInfo *BLI_uvproject_camera_info(Object *ob, float (*rotmat)[4], float
return NULL;
}
-void BLI_uvproject_from_view_ortho(float target[2], float source[3], float rotmat[4][4])
+void BLI_uvproject_from_view_ortho(float target[2], float source[3], const float rotmat[4][4])
{
float pv[3];
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 2845c83a1cb..398598a3fb6 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5516,7 +5516,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
/* initialize the curve. Maybe this could be moved to modififer logic */
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Thick) {
@@ -5525,7 +5525,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_thickness);
if (gpmd->curve_thickness) {
BKE_curvemapping_blend_read(reader, gpmd->curve_thickness);
- BKE_curvemapping_initialize(gpmd->curve_thickness);
+ BKE_curvemapping_init(gpmd->curve_thickness);
}
}
else if (md->type == eGpencilModifierType_Tint) {
@@ -5534,7 +5534,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Smooth) {
@@ -5542,7 +5542,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Color) {
@@ -5550,7 +5550,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Opacity) {
@@ -5558,7 +5558,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
}
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 3ed59a0baa1..1432fbeb4e2 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -280,7 +280,7 @@ static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
region->v2d.keepzoom |= (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_KEEPASPECT);
region->v2d.keeptot = V2D_KEEPTOT_STRICT;
region->v2d.minzoom = region->v2d.maxzoom = 1.0f;
- // region->v2d.flag |= V2D_IS_INITIALISED;
+ // region->v2d.flag |= V2D_IS_INIT;
break;
}
case SPACE_GRAPH: {
@@ -297,7 +297,7 @@ static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
region->v2d.max[0] = MAXFRAMEF;
region->v2d.max[1] = FLT_MAX;
- // region->v2d.flag |= V2D_IS_INITIALISED;
+ // region->v2d.flag |= V2D_IS_INIT;
break;
}
case SPACE_NLA: {
@@ -355,7 +355,7 @@ static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
region->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
region->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_VERTICAL_HANDLES);
region->v2d.align = V2D_ALIGN_NO_NEG_Y;
- region->v2d.flag |= V2D_IS_INITIALISED;
+ region->v2d.flag |= V2D_IS_INIT;
break;
}
case SPACE_NODE: {
@@ -965,7 +965,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
bPoseChannel *pchan;
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- /* just need to initialise rotation axis properly... */
+ /* Just need to initialize rotation axis properly. */
pchan->rotAxis[1] = 1.0f;
}
}
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index 5e91fea3e20..f74ee9cd735 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -1205,7 +1205,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (region->regiontype == RGN_TYPE_PREVIEW) {
if (region->alignment != RGN_ALIGN_NONE) {
region->flag |= RGN_FLAG_HIDDEN;
- region->v2d.flag &= ~V2D_IS_INITIALISED;
+ region->v2d.flag &= ~V2D_IS_INIT;
region->alignment = RGN_ALIGN_NONE;
hide = true;
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 521fc4b9b82..2c4602f546b 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -1108,7 +1108,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
CurveMapping *curve_mapping = &scene->r.mblur_shutter_curve;
BKE_curvemapping_set_defaults(curve_mapping, 1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(curve_mapping);
+ BKE_curvemapping_init(curve_mapping);
BKE_curvemap_reset(
curve_mapping->cm, &curve_mapping->clipr, CURVE_PRESET_MAX, CURVEMAP_SLOPE_POS_NEG);
}
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 111ac728cc3..8f5ab69caf8 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1958,7 +1958,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if ((gset) && (gset->cur_falloff == NULL)) {
gset->cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(gset->cur_falloff);
+ BKE_curvemapping_init(gset->cur_falloff);
BKE_curvemap_reset(gset->cur_falloff->cm,
&gset->cur_falloff->clipr,
CURVE_PRESET_GAUSS,
@@ -3371,7 +3371,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if ((gset) && (gset->cur_primitive == NULL)) {
gset->cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(gset->cur_primitive);
+ BKE_curvemapping_init(gset->cur_primitive);
BKE_curvemap_reset(gset->cur_primitive->cm,
&gset->cur_primitive->clipr,
CURVE_PRESET_BELL,
@@ -4767,7 +4767,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4778,7 +4778,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4788,7 +4788,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4798,7 +4798,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4808,7 +4808,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 7f75c0100b8..ae6d3a58091 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -106,7 +106,7 @@ static void blo_update_defaults_screen(bScreen *screen,
/* Some toolbars have been saved as initialized,
* we don't want them to have odd zoom-level or scrolling set, see: T47047 */
if (ELEM(region->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS, RGN_TYPE_TOOL_PROPS)) {
- region->v2d.flag &= ~V2D_IS_INITIALISED;
+ region->v2d.flag &= ~V2D_IS_INIT;
}
}
@@ -326,7 +326,7 @@ static void blo_update_defaults_scene(Main *bmain, Scene *scene)
if (ts->gp_sculpt.cur_falloff == NULL) {
ts->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_falloff_curve = ts->gp_sculpt.cur_falloff;
- BKE_curvemapping_initialize(gp_falloff_curve);
+ BKE_curvemapping_init(gp_falloff_curve);
BKE_curvemap_reset(gp_falloff_curve->cm,
&gp_falloff_curve->clipr,
CURVE_PRESET_GAUSS,
@@ -335,7 +335,7 @@ static void blo_update_defaults_scene(Main *bmain, Scene *scene)
if (ts->gp_sculpt.cur_primitive == NULL) {
ts->gp_sculpt.cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_primitive_curve = ts->gp_sculpt.cur_primitive;
- BKE_curvemapping_initialize(gp_primitive_curve);
+ BKE_curvemapping_init(gp_primitive_curve);
BKE_curvemap_reset(gp_primitive_curve->cm,
&gp_primitive_curve->clipr,
CURVE_PRESET_BELL,
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 44c7c35e47d..d25e340d4fc 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -2096,7 +2096,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
if (la->curfalloff == NULL) {
la->curfalloff = BKE_curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
- BKE_curvemapping_initialize(la->curfalloff);
+ BKE_curvemapping_init(la->curfalloff);
}
}
}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 39174a49283..cc7aef65bbb 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -7156,7 +7156,7 @@ static void set_profile_spacing(BevelParams *bp, ProfileSpacing *pro_spacing, bo
if (custom) {
/* Make sure the curve profile's sample table is full. */
if (bp->custom_profile->segments_len != seg || !bp->custom_profile->segments) {
- BKE_curveprofile_initialize((CurveProfile *)bp->custom_profile, (short)seg);
+ BKE_curveprofile_init((CurveProfile *)bp->custom_profile, (short)seg);
}
/* Copy segment locations into the profile spacing struct. */
@@ -7185,7 +7185,7 @@ static void set_profile_spacing(BevelParams *bp, ProfileSpacing *pro_spacing, bo
(size_t)(seg_2 + 1) * sizeof(double));
if (custom) {
/* Make sure the curve profile widget's sample table is full of the seg_2 samples. */
- BKE_curveprofile_initialize((CurveProfile *)bp->custom_profile, (short)seg_2);
+ BKE_curveprofile_init((CurveProfile *)bp->custom_profile, (short)seg_2);
/* Copy segment locations into the profile spacing struct. */
for (int i = 0; i < seg_2 + 1; i++) {
diff --git a/source/blender/bmesh/tools/bmesh_boolean.cc b/source/blender/bmesh/tools/bmesh_boolean.cc
index f2b0f1819fa..c6c9dfdce56 100644
--- a/source/blender/bmesh/tools/bmesh_boolean.cc
+++ b/source/blender/bmesh/tools/bmesh_boolean.cc
@@ -33,6 +33,7 @@
namespace blender {
namespace meshintersect {
+#ifdef WITH_GMP
/* Make a blender::meshintersect::Mesh from BMesh bm.
* We are given a triangulation of it from the caller via looptris,
* which are looptris_tot triples of loops that together tessellate
@@ -280,9 +281,9 @@ static bool apply_mesh_output_to_bmesh(BMesh *bm, Mesh &m_out)
BMIter iter;
BMFace *bmf = static_cast<BMFace *>(BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL));
while (bmf != NULL) {
-#ifdef DEBUG
+# ifdef DEBUG
iter.count = BM_iter_mesh_count(BM_FACES_OF_MESH, bm);
-#endif
+# endif
BMFace *bmf_next = static_cast<BMFace *>(BM_iter_step(&iter));
if (BM_elem_flag_test(bmf, KEEP_FLAG)) {
BM_elem_flag_disable(bmf, KEEP_FLAG);
@@ -296,9 +297,9 @@ static bool apply_mesh_output_to_bmesh(BMesh *bm, Mesh &m_out)
}
BMVert *bmv = static_cast<BMVert *>(BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL));
while (bmv != NULL) {
-#ifdef DEBUG
+# ifdef DEBUG
iter.count = BM_iter_mesh_count(BM_VERTS_OF_MESH, bm);
-#endif
+# endif
BMVert *bmv_next = static_cast<BMVert *>(BM_iter_step(&iter));
if (BM_elem_flag_test(bmv, KEEP_FLAG)) {
BM_elem_flag_disable(bmv, KEEP_FLAG);
@@ -362,6 +363,8 @@ static bool bmesh_boolean(BMesh *bm,
return any_change;
}
+#endif // WITH_GMP
+
} // namespace meshintersect
} // namespace blender
@@ -382,6 +385,7 @@ extern "C" {
* (The actual library function called to do the boolean is internally capable of handling
* n-ary operands, so maybe in the future we can expose that functionality to users.)
*/
+#ifdef WITH_GMP
bool BM_mesh_boolean(BMesh *bm,
struct BMLoop *(*looptris)[3],
const int looptris_tot,
@@ -419,5 +423,38 @@ bool BM_mesh_boolean_knife(BMesh *bm,
use_separate_all,
blender::meshintersect::BOOLEAN_NONE);
}
+#else
+bool BM_mesh_boolean(BMesh *UNUSED(bm),
+ struct BMLoop *(*looptris)[3],
+ const int UNUSED(looptris_tot),
+ int (*test_fn)(BMFace *, void *),
+ void *UNUSED(user_data),
+ const bool UNUSED(use_self),
+ const int UNUSED(boolean_mode))
+{
+ UNUSED_VARS(looptris, test_fn);
+ return false;
+}
+
+/*
+ * Perform a Knife Intersection operation on the mesh bm.
+ * There are either one or two operands, the same as described above for BM_mesh_boolean().
+ * If use_separate_all is true, each edge that is created from the intersection should
+ * be used to separate all its incident faces. TODO: implement that.
+ * TODO: need to ensure that "selected/non-selected" flag of original faces gets propagated
+ * to the intersection result faces.
+ */
+bool BM_mesh_boolean_knife(BMesh *UNUSED(bm),
+ struct BMLoop *(*looptris)[3],
+ const int UNUSED(looptris_tot),
+ int (*test_fn)(BMFace *, void *),
+ void *UNUSED(user_data),
+ const bool UNUSED(use_self),
+ const bool UNUSED(use_separate_all))
+{
+ UNUSED_VARS(looptris, test_fn);
+ return false;
+}
+#endif
} /* extern "C" */
diff --git a/source/blender/compositor/nodes/COM_TimeNode.cpp b/source/blender/compositor/nodes/COM_TimeNode.cpp
index 9722ead0716..247e0d11df6 100644
--- a/source/blender/compositor/nodes/COM_TimeNode.cpp
+++ b/source/blender/compositor/nodes/COM_TimeNode.cpp
@@ -49,7 +49,7 @@ void TimeNode::convertToOperations(NodeConverter &converter,
fac = (context.getFramenumber() - node->custom1) / (float)(node->custom2 - node->custom1);
}
- BKE_curvemapping_initialize((CurveMapping *)node->storage);
+ BKE_curvemapping_init((CurveMapping *)node->storage);
fac = BKE_curvemapping_evaluateF((CurveMapping *)node->storage, 0, fac);
operation->setValue(clamp_f(fac, 0.0f, 1.0f));
converter.addOperation(operation);
diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
index b18e77cf0e3..855f728f7bf 100644
--- a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
@@ -35,7 +35,7 @@ CurveBaseOperation::~CurveBaseOperation()
void CurveBaseOperation::initExecution()
{
- BKE_curvemapping_initialize(this->m_curveMapping);
+ BKE_curvemapping_init(this->m_curveMapping);
}
void CurveBaseOperation::deinitExecution()
{
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
index 6f47e0e190b..4a7139537c1 100644
--- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
@@ -172,7 +172,7 @@ template<int fxu, int fxv, int fyu, int fyv> struct BufferLineAccumulator {
return;
}
- /* initialise the iteration variables */
+ /* Initialize the iteration variables. */
float *buffer = init_buffer_iterator(
input, source, co, dist_min, dist_max, x, y, num, v, dv, falloff_factor);
zero_v3(border);
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 8bd4832e446..f85b03dc517 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -404,6 +404,13 @@ data_to_c_simple(engines/overlay/shaders/xray_fade_frag.glsl SRC)
list(APPEND INC
)
+if(WITH_MOD_FLUID)
+ list(APPEND INC
+ ../../../intern/mantaflow/extern
+ )
+ add_definitions(-DWITH_FLUID)
+endif()
+
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 787fc16a7da..e8619701365 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -160,7 +160,7 @@ void EEVEE_render_view_sync(EEVEE_Data *vedata, RenderEngine *engine, struct Dep
struct Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
RE_GetCameraWindow(engine->re, ob_camera_eval, winmat);
- RE_GetCameraWindowWithOverscan(engine->re, winmat, g_data->overscan);
+ RE_GetCameraWindowWithOverscan(engine->re, g_data->overscan, winmat);
RE_GetCameraModelMatrix(engine->re, ob_camera_eval, viewinv);
invert_m4_m4(viewmat, viewinv);
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 7cc10bd14e8..361c66eca6e 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -1274,9 +1274,11 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
FOREACH_MESH_BUFFER_CACHE (cache, mbuffercache) {
GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.edituv_data);
GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.fdots_uv);
+ GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.fdots_edituv_data);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_tris);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_lines);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_points);
+ GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_fdots);
}
/* We only clear the batches as they may already have been
* referenced. */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 50733afe6fb..8280b58c21a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -427,7 +427,7 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
ac->spacetype = (area) ? area->spacetype : 0;
ac->regiontype = (region) ? region->regiontype : 0;
- /* initialise default y-scale factor */
+ /* Initialize default y-scale factor. */
animedit_get_yscale_factor(ac);
/* get data context info */
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index b2e329deee7..04c1ec97841 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -229,7 +229,7 @@ EditBone *ED_armature_ebone_find_shared_parent(EditBone *ebone_child[], const ui
return NULL;
}
-void ED_armature_ebone_to_mat3(EditBone *ebone, float mat[3][3])
+void ED_armature_ebone_to_mat3(EditBone *ebone, float r_mat[3][3])
{
float delta[3], roll;
@@ -246,20 +246,20 @@ void ED_armature_ebone_to_mat3(EditBone *ebone, float mat[3][3])
}
}
- vec_roll_to_mat3_normalized(delta, roll, mat);
+ vec_roll_to_mat3_normalized(delta, roll, r_mat);
}
-void ED_armature_ebone_to_mat4(EditBone *ebone, float mat[4][4])
+void ED_armature_ebone_to_mat4(EditBone *ebone, float r_mat[4][4])
{
float m3[3][3];
ED_armature_ebone_to_mat3(ebone, m3);
- copy_m4_m3(mat, m3);
- copy_v3_v3(mat[3], ebone->head);
+ copy_m4_m3(r_mat, m3);
+ copy_v3_v3(r_mat[3], ebone->head);
}
-void ED_armature_ebone_from_mat3(EditBone *ebone, float mat[3][3])
+void ED_armature_ebone_from_mat3(EditBone *ebone, const float mat[3][3])
{
float vec[3], roll;
const float len = len_v3v3(ebone->head, ebone->tail);
@@ -270,7 +270,7 @@ void ED_armature_ebone_from_mat3(EditBone *ebone, float mat[3][3])
ebone->roll = roll;
}
-void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4])
+void ED_armature_ebone_from_mat4(EditBone *ebone, const float mat[4][4])
{
float mat3[3][3];
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 8df9c99896e..e60270bc3f0 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -251,7 +251,7 @@ static int pose_slide_init(bContext *C, wmOperator *op, ePoseSlide_Modes mode)
*/
BLI_dlrbTree_init(&pso->keys);
- /* initialise numeric input */
+ /* Initialize numeric input. */
initNumInput(&pso->num);
pso->num.idx_max = 0; /* one axis */
pso->num.val_flag[0] |= NUM_NO_NEGATIVE;
@@ -1310,7 +1310,7 @@ static int pose_slide_push_invoke(bContext *C, wmOperator *op, const wmEvent *ev
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1370,7 +1370,7 @@ static int pose_slide_relax_invoke(bContext *C, wmOperator *op, const wmEvent *e
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1429,7 +1429,7 @@ static int pose_slide_push_rest_invoke(bContext *C, wmOperator *op, const wmEven
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1489,7 +1489,7 @@ static int pose_slide_relax_rest_invoke(bContext *C, wmOperator *op, const wmEve
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1549,7 +1549,7 @@ static int pose_slide_breakdown_invoke(bContext *C, wmOperator *op, const wmEven
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 91a8ea0fa3a..72ea52314b9 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -1137,7 +1137,7 @@ int ED_curve_updateAnimPaths(Main *bmain, Curve *cu)
/** \name Edit Mode Conversion (Make & Load)
* \{ */
-static int *initialize_index_map(Object *obedit, int *r_old_totvert)
+static int *init_index_map(Object *obedit, int *r_old_totvert)
{
Curve *curve = (Curve *)obedit->data;
EditNurb *editnurb = curve->editnurb;
@@ -1225,7 +1225,7 @@ static void remap_hooks_and_vertex_parents(Main *bmain, Object *obedit)
if ((object->parent) && (object->parent->data == curve) &&
ELEM(object->partype, PARVERT1, PARVERT3)) {
if (old_to_new_map == NULL) {
- old_to_new_map = initialize_index_map(obedit, &old_totvert);
+ old_to_new_map = init_index_map(obedit, &old_totvert);
}
if (object->par1 < old_totvert) {
@@ -1254,7 +1254,7 @@ static void remap_hooks_and_vertex_parents(Main *bmain, Object *obedit)
int i, j;
if (old_to_new_map == NULL) {
- old_to_new_map = initialize_index_map(obedit, &old_totvert);
+ old_to_new_map = init_index_map(obedit, &old_totvert);
}
for (i = j = 0; i < hmd->totindex; i++) {
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c
index 85f84af5f14..406d66dfd8f 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c
@@ -999,7 +999,7 @@ static int gizmo_cage2d_modal(bContext *C,
if (data->dial == NULL) {
MUL_V2_V3_M4_FINAL(test_co, data->orig_matrix_offset[3]);
- data->dial = BLI_dial_initialize(test_co, FLT_EPSILON);
+ data->dial = BLI_dial_init(test_co, FLT_EPSILON);
MUL_V2_V3_M4_FINAL(test_co, data->orig_mouse);
BLI_dial_angle(data->dial, test_co);
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 3aec1db2587..ab83abb6b37 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -603,7 +603,7 @@ static short annotation_stroke_addpoint(tGPsdata *p,
/* store settings */
copy_v2_v2(&pt->x, mval);
pt->pressure = pressure;
- /* unused for annotations, but initialise for easier conversions to GP Object */
+ /* Unused for annotations, but initialize for easier conversions to GP Object. */
pt->strength = 1.0f;
/* point time */
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 29ae38fdbd8..9658dc04b52 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -1771,7 +1771,7 @@ static int gpencil_blank_frame_add_exec(bContext *C, wmOperator *op)
const bool all_layers = RNA_boolean_get(op->ptr, "all_layers");
- /* Initialise datablock and an active layer if nothing exists yet */
+ /* Initialize data-block and an active layer if nothing exists yet. */
if (ELEM(NULL, gpd, active_gpl)) {
/* Let's just be lazy, and call the "Add New Layer" operator,
* which sets everything up as required. */
@@ -4290,14 +4290,14 @@ static int gpencil_stroke_separate_exec(bContext *C, wmOperator *op)
base_new = ED_object_add_duplicate(bmain, scene, view_layer, base_prev, dupflag);
ob_dst = base_new->object;
ob_dst->mode = OB_MODE_OBJECT;
- /* Duplication will increment bGPdata usercount, but since we create a new greasepencil datablock
- * for ob_dst (which gets its own user automatically), we have to decrement the usercount again.
- */
+ /* Duplication will increment #bGPdata user-count, but since we create a new grease-pencil
+ * data-block for ob_dst (which gets its own user automatically),
+ * we have to decrement the user-count again. */
gpd_dst = BKE_gpencil_data_addnew(bmain, gpd_src->id.name + 2);
id_us_min(ob_dst->data);
ob_dst->data = (bGPdata *)gpd_dst;
- /* loop old datablock and separate parts */
+ /* Loop old data-block and separate parts. */
if ((mode == GP_SEPARATE_POINT) || (mode == GP_SEPARATE_STROKE)) {
CTX_DATA_BEGIN (C, bGPDlayer *, gpl, editable_gpencil_layers) {
gpl_dst = NULL;
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index b61baf3d0b1..d1be99150ae 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1817,15 +1817,15 @@ static void gpencil_init_drawing_brush(bContext *C, tGPsdata *p)
changed = true;
}
/* Be sure curves are initializated. */
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_sensitivity);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_strength);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_jitter);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_pressure);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_strength);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_uv);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_hue);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_saturation);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_value);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_sensitivity);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_strength);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_jitter);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_pressure);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_strength);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_uv);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_hue);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_saturation);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_value);
/* assign to temp tGPsdata */
p->brush = paint->brush;
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index fb0d94f2307..9006482d7bb 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -740,13 +740,13 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
gpencil_session_validatebuffer(tgpi);
gpencil_init_colors(tgpi);
if (gset->flag & GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_primitive);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_primitive);
}
if (brush_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
- BKE_curvemapping_initialize(brush_settings->curve_jitter);
+ BKE_curvemapping_init(brush_settings->curve_jitter);
}
if (brush_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
- BKE_curvemapping_initialize(brush_settings->curve_strength);
+ BKE_curvemapping_init(brush_settings->curve_strength);
}
/* get an array of depths, far depths are blended */
@@ -1085,7 +1085,7 @@ static void gpencil_primitive_update(bContext *C, wmOperator *op, tGPDprimitive
gpencil_primitive_update_strokes(C, tgpi);
}
-/* Initialise mouse points */
+/* Initialize mouse points. */
static void gpencil_primitive_interaction_begin(tGPDprimitive *tgpi, const wmEvent *event)
{
copy_v2fl_v2i(tgpi->mval, event->mval);
diff --git a/source/blender/editors/gpencil/gpencil_sculpt_paint.c b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
index 20eeab65623..43c8b766c52 100644
--- a/source/blender/editors/gpencil/gpencil_sculpt_paint.c
+++ b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
@@ -444,7 +444,9 @@ typedef struct tGPSB_Grab_StrokeData {
int size;
} tGPSB_Grab_StrokeData;
-/* initialise custom data for handling this stroke */
+/**
+ * Initialize custom data for handling this stroke.
+ */
static void gpencil_brush_grab_stroke_init(tGP_BrushEditData *gso, bGPDstroke *gps)
{
tGPSB_Grab_StrokeData *data = NULL;
@@ -910,13 +912,13 @@ typedef struct tGPSB_CloneBrushData {
GHash *new_colors;
} tGPSB_CloneBrushData;
-/* Initialise "clone" brush data */
+/* Initialize "clone" brush data. */
static void gpencil_brush_clone_init(bContext *C, tGP_BrushEditData *gso)
{
tGPSB_CloneBrushData *data;
bGPDstroke *gps;
- /* init custom data */
+ /* Initialize custom-data. */
gso->customdata = data = MEM_callocN(sizeof(tGPSB_CloneBrushData), "CloneBrushData");
/* compute midpoint of strokes on clipboard */
@@ -1188,7 +1190,7 @@ static bool gpencil_sculpt_brush_init(bContext *C, wmOperator *op)
Paint *paint = &ts->gp_sculptpaint->paint;
gso->brush = paint->brush;
- BKE_curvemapping_initialize(gso->brush->curve);
+ BKE_curvemapping_init(gso->brush->curve);
/* save mask */
gso->mask = ts->gpencil_selectmode_sculpt;
@@ -1200,10 +1202,10 @@ static bool gpencil_sculpt_brush_init(bContext *C, wmOperator *op)
/* Init multi-edit falloff curve data before doing anything,
* so we won't have to do it again later. */
if (gso->is_multiframe) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
- /* initialise custom data for brushes */
+ /* Initialize custom data for brushes. */
char tool = gso->brush->gpencil_sculpt_tool;
switch (tool) {
case GPSCULPT_TOOL_CLONE: {
@@ -1229,13 +1231,13 @@ static bool gpencil_sculpt_brush_init(bContext *C, wmOperator *op)
op->customdata = NULL;
return false;
}
- /* initialise customdata */
+ /* Initialize custom-data. */
gpencil_brush_clone_init(C, gso);
break;
}
case GPSCULPT_TOOL_GRAB: {
- /* initialise the cache needed for this brush */
+ /* Initialize the cache needed for this brush. */
gso->stroke_customdata = BLI_ghash_ptr_new("GP Grab Brush - Strokes Hash");
break;
}
@@ -1936,7 +1938,7 @@ static int gpencil_sculpt_brush_invoke(bContext *C, wmOperator *op, const wmEven
gso = op->customdata;
- /* initialise type-specific data (used for the entire session) */
+ /* Initialize type-specific data (used for the entire session). */
char tool = gso->brush->gpencil_sculpt_tool;
switch (tool) {
/* Brushes requiring timer... */
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index d412c13aea2..f2ccbd6d2cf 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -1500,7 +1500,7 @@ void ED_gpencil_add_defaults(bContext *C, Object *ob)
if (ts->gp_sculpt.cur_falloff == NULL) {
ts->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_falloff_curve = ts->gp_sculpt.cur_falloff;
- BKE_curvemapping_initialize(gp_falloff_curve);
+ BKE_curvemapping_init(gp_falloff_curve);
BKE_curvemap_reset(gp_falloff_curve->cm,
&gp_falloff_curve->clipr,
CURVE_PRESET_GAUSS,
diff --git a/source/blender/editors/gpencil/gpencil_vertex_paint.c b/source/blender/editors/gpencil/gpencil_vertex_paint.c
index c36bc4388d7..b0dff6589da 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_paint.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_paint.c
@@ -727,7 +727,7 @@ static bool gpencil_vertexpaint_brush_init(bContext *C, wmOperator *op)
gso->brush = paint->brush;
srgb_to_linearrgb_v3_v3(gso->linear_color, gso->brush->rgb);
- BKE_curvemapping_initialize(gso->brush->curve);
+ BKE_curvemapping_init(gso->brush->curve);
gso->is_painting = false;
gso->first = true;
@@ -759,7 +759,7 @@ static bool gpencil_vertexpaint_brush_init(bContext *C, wmOperator *op)
/* Init multi-edit falloff curve data before doing anything,
* so we won't have to do it again later. */
if (gso->is_multiframe) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
/* Setup space conversions. */
diff --git a/source/blender/editors/gpencil/gpencil_weight_paint.c b/source/blender/editors/gpencil/gpencil_weight_paint.c
index e41146575e4..9d3e9c6ae45 100644
--- a/source/blender/editors/gpencil/gpencil_weight_paint.c
+++ b/source/blender/editors/gpencil/gpencil_weight_paint.c
@@ -295,7 +295,7 @@ static bool gpencil_weightpaint_brush_init(bContext *C, wmOperator *op)
gso->bmain = CTX_data_main(C);
gso->brush = paint->brush;
- BKE_curvemapping_initialize(gso->brush->curve);
+ BKE_curvemapping_init(gso->brush->curve);
gso->is_painting = false;
gso->first = true;
@@ -326,7 +326,7 @@ static bool gpencil_weightpaint_brush_init(bContext *C, wmOperator *op)
/* Init multi-edit falloff curve data before doing anything,
* so we won't have to do it again later. */
if (gso->is_multiframe) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
/* Setup space conversions. */
@@ -453,9 +453,9 @@ static void gpencil_weightpaint_select_stroke(tGP_BrushWeightpaintData *gso,
/* To each point individually... */
pt = &gps->points[i];
- pt_active = (pt->runtime.pt_orig) ? pt->runtime.pt_orig : pt;
- index = (pt->runtime.pt_orig) ? pt->runtime.idx_orig : i;
+ pt_active = pt->runtime.pt_orig;
if (pt_active != NULL) {
+ index = (pt->runtime.pt_orig) ? pt->runtime.idx_orig : i;
gpencil_save_selected_point(gso, gps_active, index, pc1);
}
@@ -469,9 +469,9 @@ static void gpencil_weightpaint_select_stroke(tGP_BrushWeightpaintData *gso,
*/
if (i + 1 == gps->totpoints - 1) {
pt = &gps->points[i + 1];
- pt_active = (pt->runtime.pt_orig) ? pt->runtime.pt_orig : pt;
- index = (pt->runtime.pt_orig) ? pt->runtime.idx_orig : i + 1;
+ pt_active = pt->runtime.pt_orig;
if (pt_active != NULL) {
+ index = (pt->runtime.pt_orig) ? pt->runtime.idx_orig : i + 1;
gpencil_save_selected_point(gso, gps_active, index, pc2);
include_last = false;
}
@@ -487,9 +487,9 @@ static void gpencil_weightpaint_select_stroke(tGP_BrushWeightpaintData *gso,
* (but wasn't added then, to avoid double-ups).
*/
pt = &gps->points[i];
- pt_active = (pt->runtime.pt_orig) ? pt->runtime.pt_orig : pt;
- index = (pt->runtime.pt_orig) ? pt->runtime.idx_orig : i;
+ pt_active = pt->runtime.pt_orig;
if (pt_active != NULL) {
+ index = (pt->runtime.pt_orig) ? pt->runtime.idx_orig : i;
gpencil_save_selected_point(gso, gps_active, index, pc1);
include_last = false;
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index d82c7126cf2..6749adb2ea0 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -225,10 +225,10 @@ void ED_armature_ebone_remove(struct bArmature *arm, EditBone *exBone);
bool ED_armature_ebone_is_child_recursive(EditBone *ebone_parent, EditBone *ebone_child);
EditBone *ED_armature_ebone_find_shared_parent(EditBone *ebone_child[],
const unsigned int ebone_child_tot);
-void ED_armature_ebone_to_mat3(EditBone *ebone, float mat[3][3]);
-void ED_armature_ebone_to_mat4(EditBone *ebone, float mat[4][4]);
-void ED_armature_ebone_from_mat3(EditBone *ebone, float mat[3][3]);
-void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]);
+void ED_armature_ebone_to_mat3(EditBone *ebone, float r_mat[3][3]);
+void ED_armature_ebone_to_mat4(EditBone *ebone, float r_mat[4][4]);
+void ED_armature_ebone_from_mat3(EditBone *ebone, const float mat[3][3]);
+void ED_armature_ebone_from_mat4(EditBone *ebone, const float mat[4][4]);
EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);
EditBone *ED_armature_ebone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
void ED_armature_ebone_transform_mirror_update(struct bArmature *arm,
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 71b7d35908b..ae99edc950a 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -73,7 +73,7 @@ void ED_region_exit(struct bContext *C, struct ARegion *region);
void ED_region_remove(struct bContext *C, struct ScrArea *area, struct ARegion *region);
void ED_region_pixelspace(struct ARegion *region);
void ED_region_update_rect(struct ARegion *region);
-void ED_region_floating_initialize(struct ARegion *region);
+void ED_region_floating_init(struct ARegion *region);
void ED_region_tag_redraw(struct ARegion *region);
void ED_region_tag_redraw_partial(struct ARegion *region, const struct rcti *rct, bool rebuild);
void ED_region_tag_redraw_cursor(struct ARegion *region);
@@ -171,7 +171,7 @@ void ED_spacetypes_keymap(struct wmKeyConfig *keyconf);
int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco);
/* areas */
-void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *area);
+void ED_area_init(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *area);
void ED_area_exit(struct bContext *C, struct ScrArea *area);
int ED_screen_area_active(const struct bContext *C);
void ED_screen_global_areas_refresh(struct wmWindow *win);
@@ -221,7 +221,7 @@ ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area);
vert_name->next)
/* screens */
-void ED_screens_initialize(struct Main *bmain, struct wmWindowManager *wm);
+void ED_screens_init(struct Main *bmain, struct wmWindowManager *wm);
void ED_screen_draw_edges(struct wmWindow *win);
void ED_screen_draw_join_shape(struct ScrArea *sa1, struct ScrArea *sa2);
void ED_screen_draw_split_preview(struct ScrArea *area, const int dir, const float fac);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index f44b099f42e..4060efbda92 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -135,13 +135,13 @@ bool ED_view3d_has_workbench_in_texture_color(const struct Scene *scene,
void ED_view3d_cursor3d_position(struct bContext *C,
const int mval[2],
const bool use_depth,
- float cursor_co[3]);
+ float r_cursor_co[3]);
void ED_view3d_cursor3d_position_rotation(struct bContext *C,
const int mval[2],
const bool use_depth,
enum eV3DCursorOrient orientation,
- float cursor_co[3],
- float cursor_quat[4]);
+ float r_cursor_co[3],
+ float r_cursor_quat[4]);
void ED_view3d_cursor3d_update(struct bContext *C,
const int mval[2],
const bool use_depth,
@@ -403,10 +403,10 @@ bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
const bool do_clip);
void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d,
struct Object *ob,
- float pmat[4][4]);
+ float r_pmat[4][4]);
void ED_view3d_ob_project_mat_get_from_obmat(const struct RegionView3D *rv3d,
- float obmat[4][4],
- float pmat[4][4]);
+ const float obmat[4][4],
+ float r_pmat[4][4]);
void ED_view3d_project(const struct ARegion *region, const float world[3], float r_region_co[3]);
bool ED_view3d_unproject(
@@ -460,7 +460,7 @@ void ED_view3d_clipping_calc(struct BoundBox *bb,
const struct ARegion *region,
const struct Object *ob,
const struct rcti *rect);
-void ED_view3d_clipping_local(struct RegionView3D *rv3d, float mat[4][4]);
+void ED_view3d_clipping_local(struct RegionView3D *rv3d, const float mat[4][4]);
bool ED_view3d_clipping_test(const struct RegionView3D *rv3d,
const float co[3],
const bool is_local);
@@ -601,8 +601,8 @@ void ED_view3d_draw_setup_view(const struct wmWindowManager *wm,
struct Scene *scene,
struct ARegion *region,
struct View3D *v3d,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
const struct rcti *rect);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
@@ -613,11 +613,11 @@ void ED_view3d_update_viewmat(struct Depsgraph *depsgraph,
const struct Scene *scene,
struct View3D *v3d,
struct ARegion *region,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
const struct rcti *rect,
bool offscreen);
-bool ED_view3d_quat_from_axis_view(const char view, const char view_axis_roll, float quat[4]);
+bool ED_view3d_quat_from_axis_view(const char view, const char view_axis_roll, float r_quat[4]);
bool ED_view3d_quat_to_axis_view(const float viewquat[4],
const float epsilon,
char *r_view,
@@ -676,7 +676,9 @@ void ED_view3d_lock_clear(struct View3D *v3d);
#define VIEW3D_MARGIN 1.4f
#define VIEW3D_DIST_FALLBACK 1.0f
-float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float dist_fallback);
+float ED_view3d_offset_distance(const float mat[4][4],
+ const float ofs[3],
+ const float dist_fallback);
void ED_view3d_distance_set(struct RegionView3D *rv3d, const float dist);
bool ED_view3d_distance_set_from_location(struct RegionView3D *rv3d,
const float dist_co[3],
diff --git a/source/blender/editors/include/ED_view3d_offscreen.h b/source/blender/editors/include/ED_view3d_offscreen.h
index 11d1aed1e73..846f4d7eabb 100644
--- a/source/blender/editors/include/ED_view3d_offscreen.h
+++ b/source/blender/editors/include/ED_view3d_offscreen.h
@@ -49,8 +49,8 @@ void ED_view3d_draw_offscreen(struct Depsgraph *depsgraph,
struct ARegion *region,
int winx,
int winy,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
bool is_image_render,
bool do_sky,
bool is_persp,
@@ -65,8 +65,8 @@ void ED_view3d_draw_offscreen_simple(struct Depsgraph *depsgraph,
int winx,
int winy,
unsigned int draw_flags,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
float clip_start,
float clip_end,
bool is_image_render,
diff --git a/source/blender/editors/interface/interface_region_hud.c b/source/blender/editors/interface/interface_region_hud.c
index 1f8af7b9e6e..1773a7b3057 100644
--- a/source/blender/editors/interface/interface_region_hud.c
+++ b/source/blender/editors/interface/interface_region_hud.c
@@ -367,7 +367,7 @@ void ED_area_type_hud_ensure(bContext *C, ScrArea *area)
ED_area_update_region_sizes(wm, win, area);
}
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
ED_region_tag_redraw(region);
/* Reset zoom level (not well supported). */
diff --git a/source/blender/editors/interface/interface_region_popup.c b/source/blender/editors/interface/interface_region_popup.c
index 2ad7e517c60..13c85952f52 100644
--- a/source/blender/editors/interface/interface_region_popup.c
+++ b/source/blender/editors/interface/interface_region_popup.c
@@ -759,7 +759,7 @@ uiBlock *ui_popup_block_refresh(bContext *C,
ui_popup_block_scrolltest(block);
/* adds subwindow */
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
/* get winmat now that we actually have the subwindow */
wmGetProjectionMatrix(block->winmat, &region->winrct);
diff --git a/source/blender/editors/interface/interface_region_search.c b/source/blender/editors/interface/interface_region_search.c
index a9e87f4cc07..80155e3e871 100644
--- a/source/blender/editors/interface/interface_region_search.c
+++ b/source/blender/editors/interface/interface_region_search.c
@@ -819,7 +819,7 @@ ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but
}
/* adds subwindow */
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
/* notify change and redraw */
ED_region_tag_redraw(region);
diff --git a/source/blender/editors/interface/interface_region_tooltip.c b/source/blender/editors/interface/interface_region_tooltip.c
index 7c64e4c2709..41b41cb3d75 100644
--- a/source/blender/editors/interface/interface_region_tooltip.c
+++ b/source/blender/editors/interface/interface_region_tooltip.c
@@ -1386,7 +1386,7 @@ static ARegion *ui_tooltip_create_with_data(bContext *C,
}
/* adds subwindow */
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
/* notify change and redraw */
ED_region_tag_redraw(region);
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 0cbf73280a3..3efed43e08c 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -242,7 +242,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
bool tot_changed = false, do_init;
const uiStyle *style = UI_style_get();
- do_init = (v2d->flag & V2D_IS_INITIALISED) == 0;
+ do_init = (v2d->flag & V2D_IS_INIT) == 0;
/* see eView2D_CommonViewTypes in UI_view2d.h for available view presets */
switch (type) {
@@ -374,8 +374,8 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
break;
}
- /* set initialized flag so that View2D doesn't get reinitialised next time again */
- v2d->flag |= V2D_IS_INITIALISED;
+ /* set initialized flag so that View2D doesn't get reinitialized next time again */
+ v2d->flag |= V2D_IS_INIT;
/* store view size */
v2d->winx = winx;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 64cacd44e3d..d62058699d9 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -56,7 +56,7 @@ static bool view2d_poll(bContext *C)
{
ARegion *region = CTX_wm_region(C);
- return (region != NULL) && (region->v2d.flag & V2D_IS_INITIALISED);
+ return (region != NULL) && (region->v2d.flag & V2D_IS_INIT);
}
/** \} */
diff --git a/source/blender/editors/mesh/CMakeLists.txt b/source/blender/editors/mesh/CMakeLists.txt
index e41445aef09..589b51ce942 100644
--- a/source/blender/editors/mesh/CMakeLists.txt
+++ b/source/blender/editors/mesh/CMakeLists.txt
@@ -93,6 +93,10 @@ if(WITH_BULLET)
add_definitions(-DWITH_BULLET)
endif()
+if(WITH_GMP)
+ add_definitions(-DWITH_GMP)
+endif()
+
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_mesh "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/mesh/editmesh_intersect.c b/source/blender/editors/mesh/editmesh_intersect.c
index fad6806ae73..1803ea7fb63 100644
--- a/source/blender/editors/mesh/editmesh_intersect.c
+++ b/source/blender/editors/mesh/editmesh_intersect.c
@@ -143,7 +143,11 @@ static int edbm_intersect_exec(bContext *C, wmOperator *op)
bool use_separate_cut = false;
const int separate_mode = RNA_enum_get(op->ptr, "separate_mode");
const float eps = RNA_float_get(op->ptr, "threshold");
+#ifdef WITH_GMP
const bool exact = RNA_boolean_get(op->ptr, "use_exact");
+#else
+ const bool exact = false;
+#endif
bool use_self;
bool has_isect;
@@ -266,11 +270,13 @@ void MESH_OT_intersect(struct wmOperatorType *ot)
ot->srna, "separate_mode", isect_separate_items, ISECT_SEPARATE_CUT, "Separate Mode", "");
RNA_def_float_distance(
ot->srna, "threshold", 0.000001f, 0.0, 0.01, "Merge threshold", "", 0.0, 0.001);
+#ifdef WITH_GMP
RNA_def_boolean(ot->srna,
"use_exact",
true,
"Exact",
"Use the Exact-arithmetic boolean (slower, handles more cases");
+#endif
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -294,7 +300,11 @@ static int edbm_intersect_boolean_exec(bContext *C, wmOperator *op)
const int boolean_operation = RNA_enum_get(op->ptr, "operation");
bool use_swap = RNA_boolean_get(op->ptr, "use_swap");
bool use_self = RNA_boolean_get(op->ptr, "use_self");
+#ifdef WITH_GMP
bool use_exact = RNA_boolean_get(op->ptr, "use_exact");
+#else
+ bool use_exact = false;
+#endif
const float eps = RNA_float_get(op->ptr, "threshold");
int (*test_fn)(BMFace *, void *);
bool has_isect;
@@ -380,11 +390,13 @@ void MESH_OT_intersect_boolean(struct wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_self", false, "Self", "Do self-union or self-intersection");
RNA_def_float_distance(
ot->srna, "threshold", 0.000001f, 0.0, 0.01, "Merge threshold", "", 0.0, 0.001);
+#ifdef WITH_GMP
RNA_def_boolean(ot->srna,
"use_exact",
true,
"Exact",
"Use the Exact-arithmetic boolean (slower, handles more cases");
+#endif
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index f92dafcc7f9..4270f1cbc72 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -255,13 +255,13 @@ void ED_object_base_init_transform_on_add(Object *object, const float loc[3], co
/* Uses context to figure out transform for primitive.
* Returns standard diameter. */
float ED_object_new_primitive_matrix(
- bContext *C, Object *obedit, const float loc[3], const float rot[3], float primmat[4][4])
+ bContext *C, Object *obedit, const float loc[3], const float rot[3], float r_primmat[4][4])
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
- unit_m4(primmat);
+ unit_m4(r_primmat);
eul_to_mat3(rmat, rot);
invert_m3(rmat);
@@ -270,13 +270,13 @@ float ED_object_new_primitive_matrix(
copy_m3_m4(mat, obedit->obmat);
mul_m3_m3m3(cmat, rmat, mat);
invert_m3_m3(imat, cmat);
- copy_m4_m3(primmat, imat);
+ copy_m4_m3(r_primmat, imat);
/* center */
- copy_v3_v3(primmat[3], loc);
- sub_v3_v3v3(primmat[3], primmat[3], obedit->obmat[3]);
+ copy_v3_v3(r_primmat[3], loc);
+ sub_v3_v3v3(r_primmat[3], r_primmat[3], obedit->obmat[3]);
invert_m3_m3(imat, mat);
- mul_m3_v3(imat, primmat[3]);
+ mul_m3_v3(imat, r_primmat[3]);
{
const float dia = v3d ? ED_view3d_grid_scale(scene, v3d, NULL) :
@@ -1237,7 +1237,7 @@ static int object_gpencil_add_exec(bContext *C, wmOperator *op)
break;
}
- /* if this is a new object, initialise default stuff (colors, etc.) */
+ /* If this is a new object, initialize default stuff (colors, etc.) */
if (newob) {
/* set default viewport color to black */
copy_v3_fl(ob->color, 0.0f);
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 926a47b1ec8..cb92fab3cb0 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -673,7 +673,7 @@ static void build_image_lookup(Main *bmain, Object *ob, BakeImages *bake_images)
/*
* returns the total number of pixels
*/
-static size_t initialize_internal_images(BakeImages *bake_images, ReportList *reports)
+static size_t init_internal_images(BakeImages *bake_images, ReportList *reports)
{
int i;
size_t tot_size = 0;
@@ -828,7 +828,7 @@ static int bake(Render *re,
build_image_lookup(bmain, ob_low, &bake_images);
if (is_save_internal) {
- num_pixels = initialize_internal_images(&bake_images, reports);
+ num_pixels = init_internal_images(&bake_images, reports);
if (num_pixels == 0) {
goto cleanup;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 749c6cd640e..82a1139c860 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4346,7 +4346,7 @@ static int brush_add(const bContext *C, PEData *data, short number)
}
pa->size = 1.0f;
- initialize_particle(&sim, pa);
+ init_particle(&sim, pa);
reset_particle(&sim, pa, 0.0, 1.0);
point->flag |= PEP_EDIT_RECALC;
if (pe_x_mirror(ob)) {
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 3d3936523f9..d279958df8a 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -962,7 +962,7 @@ static void screen_opengl_render_cancel(bContext *C, wmOperator *op)
}
/* share between invoke and exec */
-static bool screen_opengl_render_anim_initialize(bContext *C, wmOperator *op)
+static bool screen_opengl_render_anim_init(bContext *C, wmOperator *op)
{
/* initialize animation */
OGLRender *oglrender;
@@ -1256,7 +1256,7 @@ static int screen_opengl_render_invoke(bContext *C, wmOperator *op, const wmEven
}
if (anim) {
- if (!screen_opengl_render_anim_initialize(C, op)) {
+ if (!screen_opengl_render_anim_init(C, op)) {
return OPERATOR_CANCELLED;
}
}
@@ -1292,7 +1292,7 @@ static int screen_opengl_render_exec(bContext *C, wmOperator *op)
bool ret = true;
- if (!screen_opengl_render_anim_initialize(C, op)) {
+ if (!screen_opengl_render_anim_init(C, op)) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index f87f631c643..a9a5393b24d 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -813,7 +813,7 @@ void ED_workspace_status_text(bContext *C, const char *str)
/* ************************************************************ */
-static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea *area)
+static void area_azone_init(wmWindow *win, const bScreen *screen, ScrArea *area)
{
AZone *az;
@@ -883,7 +883,7 @@ static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea
}
}
-static void fullscreen_azone_initialize(ScrArea *area, ARegion *region)
+static void fullscreen_azone_init(ScrArea *area, ARegion *region)
{
AZone *az;
@@ -1007,10 +1007,10 @@ static bool region_azone_edge_poll(const ARegion *region, const bool is_fullscre
return true;
}
-static void region_azone_edge_initialize(ScrArea *area,
- ARegion *region,
- AZEdge edge,
- const bool is_fullscreen)
+static void region_azone_edge_init(ScrArea *area,
+ ARegion *region,
+ AZEdge edge,
+ const bool is_fullscreen)
{
AZone *az = NULL;
const bool is_hidden = (region->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
@@ -1033,9 +1033,9 @@ static void region_azone_edge_initialize(ScrArea *area,
}
}
-static void region_azone_scrollbar_initialize(ScrArea *area,
- ARegion *region,
- AZScrollDirection direction)
+static void region_azone_scrollbar_init(ScrArea *area,
+ ARegion *region,
+ AZScrollDirection direction)
{
rcti scroller_vert = (direction == AZ_SCROLL_VERT) ? region->v2d.vert : region->v2d.hor;
AZone *az = MEM_callocN(sizeof(*az), __func__);
@@ -1061,16 +1061,16 @@ static void region_azone_scrollbar_initialize(ScrArea *area,
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
-static void region_azones_scrollbars_initialize(ScrArea *area, ARegion *region)
+static void region_azones_scrollbars_init(ScrArea *area, ARegion *region)
{
const View2D *v2d = &region->v2d;
if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) == 0)) {
- region_azone_scrollbar_initialize(area, region, AZ_SCROLL_VERT);
+ region_azone_scrollbar_init(area, region, AZ_SCROLL_VERT);
}
if ((v2d->scroll & V2D_SCROLL_HORIZONTAL) &&
((v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) == 0)) {
- region_azone_scrollbar_initialize(area, region, AZ_SCROLL_HOR);
+ region_azone_scrollbar_init(area, region, AZ_SCROLL_HOR);
}
}
@@ -1083,16 +1083,16 @@ static void region_azones_add_edge(ScrArea *area,
/* edge code (t b l r) is along which area edge azone will be drawn */
if (alignment == RGN_ALIGN_TOP) {
- region_azone_edge_initialize(area, region, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
}
else if (alignment == RGN_ALIGN_BOTTOM) {
- region_azone_edge_initialize(area, region, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
}
else if (alignment == RGN_ALIGN_RIGHT) {
- region_azone_edge_initialize(area, region, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
}
else if (alignment == RGN_ALIGN_LEFT) {
- region_azone_edge_initialize(area, region, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
}
}
@@ -1116,10 +1116,10 @@ static void region_azones_add(const bScreen *screen, ScrArea *area, ARegion *reg
}
if (is_fullscreen) {
- fullscreen_azone_initialize(area, region);
+ fullscreen_azone_init(area, region);
}
- region_azones_scrollbars_initialize(area, region);
+ region_azones_scrollbars_init(area, region);
}
/* dir is direction to check, not the splitting edge direction! */
@@ -1828,7 +1828,7 @@ void ED_area_update_region_sizes(wmWindowManager *wm, wmWindow *win, ScrArea *ar
region_rect_recursive(area, area->regionbase.first, &rect, &overlap_rect, 0);
/* Dynamically sized regions may have changed region sizes, so we have to force azone update. */
- area_azone_initialize(win, screen, area);
+ area_azone_init(win, screen, area);
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
region_subwindow(region);
@@ -1847,7 +1847,7 @@ void ED_area_update_region_sizes(wmWindowManager *wm, wmWindow *win, ScrArea *ar
}
/* called in screen_refresh, or screens_init, also area size changes */
-void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *area)
+void ED_area_init(wmWindowManager *wm, wmWindow *win, ScrArea *area)
{
WorkSpace *workspace = WM_window_get_active_workspace(win);
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
@@ -1890,7 +1890,7 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *area)
}
/* clear all azones, add the area triangle widgets */
- area_azone_initialize(win, screen, area);
+ area_azone_init(win, screen, area);
/* region windows, default and own handlers */
for (region = area->regionbase.first; region; region = region->next) {
@@ -1944,7 +1944,7 @@ void ED_region_update_rect(ARegion *region)
}
/* externally called for floating regions like menus */
-void ED_region_floating_initialize(ARegion *region)
+void ED_region_floating_init(ARegion *region)
{
BLI_assert(region->alignment == RGN_ALIGN_FLOAT);
@@ -1980,7 +1980,7 @@ void ED_region_visibility_change_update(bContext *C, ScrArea *area, ARegion *reg
WM_event_remove_handlers(C, &region->handlers);
}
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), area);
+ ED_area_init(CTX_wm_manager(C), CTX_wm_window(C), area);
ED_area_tag_redraw(area);
}
@@ -2066,8 +2066,8 @@ void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
ED_area_data_copy(tmp, sa1, false);
ED_area_data_copy(sa1, sa2, true);
ED_area_data_copy(sa2, tmp, true);
- ED_area_initialize(CTX_wm_manager(C), win, sa1);
- ED_area_initialize(CTX_wm_manager(C), win, sa2);
+ ED_area_init(CTX_wm_manager(C), win, sa1);
+ ED_area_init(CTX_wm_manager(C), win, sa2);
BKE_screen_area_free(tmp);
MEM_freeN(tmp);
@@ -2204,7 +2204,7 @@ void ED_area_newspace(bContext *C, ScrArea *area, int type, const bool skip_regi
}
}
- ED_area_initialize(CTX_wm_manager(C), win, area);
+ ED_area_init(CTX_wm_manager(C), win, area);
/* tell WM to refresh, cursor types etc */
WM_event_add_mousemove(win);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index b6f210d7f13..ee998e0605a 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -516,7 +516,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
ED_screen_areas_iter (win, screen, area) {
/* set spacetype and region callbacks, calls init() */
/* sets subwindows for regions, adds handlers */
- ED_area_initialize(wm, win, area);
+ ED_area_init(wm, win, area);
}
/* wake up animtimer */
@@ -536,7 +536,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
}
/* file read, set all screens, ... */
-void ED_screens_initialize(Main *bmain, wmWindowManager *wm)
+void ED_screens_init(Main *bmain, wmWindowManager *wm)
{
wmWindow *win;
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index fde1498bc5e..f4d36a15d30 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -5184,7 +5184,7 @@ static void region_blend_end(bContext *C, ARegion *region, const bool is_running
else {
if (rgi->hidden) {
rgi->region->flag |= rgi->hidden;
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), rgi->area);
+ ED_area_init(CTX_wm_manager(C), CTX_wm_window(C), rgi->area);
}
/* area decoration needs redraw in end */
ED_area_tag_redraw(rgi->area);
@@ -5215,7 +5215,7 @@ void ED_region_visibility_change_update_animated(bContext *C, ScrArea *area, ARe
/* blend in, reinitialize regions because it got unhidden */
if (rgi->hidden == 0) {
- ED_area_initialize(wm, win, area);
+ ED_area_init(wm, win, area);
}
else {
WM_event_remove_handlers(C, &region->handlers);
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index da39fbcf0ce..9398e4443f3 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -455,7 +455,7 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
}
buffer = MEM_mallocN(sizeof(GLubyte) * size * size, "load_tex");
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
LoadTexData data = {
.br = br,
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 5991032536b..af2762889e8 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -6173,7 +6173,7 @@ static bool texture_paint_image_from_view_poll(bContext *C)
CTX_wm_operator_poll_msg_set(C, "No 3D viewport found to create image from");
return false;
}
- if (G.background || !GPU_is_initialized()) {
+ if (G.background || !GPU_is_init()) {
return false;
}
return true;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index caecc7b708a..b9361726826 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -920,9 +920,9 @@ PaintStroke *paint_stroke_new(bContext *C,
ups->average_stroke_counter = 0;
/* initialize here to avoid initialization conflict with threaded strokes */
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
if (p->flags & PAINT_USE_CAVITY_MASK) {
- BKE_curvemapping_initialize(p->cavity_curve);
+ BKE_curvemapping_init(p->cavity_curve);
}
BKE_paint_set_overlay_override(br->overlay_flags);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index 6965946d2ce..83d76c166ce 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -811,7 +811,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
VPaint *wp = ts->wpaint;
struct Brush *brush = BKE_paint_brush(&wp->paint);
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
data.brush = brush;
data.weightpaint = BKE_brush_weight_get(scene, brush);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2c110e23ac0..a3396a80444 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -2966,7 +2966,7 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
/* XXX - this shouldn't be necessary, but sculpting crashes in blender2.8 otherwise
* initialize before threads so they can do curve mapping. */
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Threaded loop over nodes. */
SculptThreadedTaskData data = {
@@ -3043,7 +3043,7 @@ static void do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
/* XXX - this shouldn't be necessary, but sculpting crashes in blender2.8 otherwise
* initialize before threads so they can do curve mapping. */
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Threaded loop over nodes. */
SculptThreadedTaskData data = {
@@ -3273,7 +3273,7 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
return;
}
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
SculptThreadedTaskData data = {
.sd = sd,
@@ -6390,7 +6390,7 @@ static void sculpt_update_cache_invariants(
brush = br;
cache->saved_smooth_size = BKE_brush_size_get(scene, brush);
BKE_brush_size_set(scene, brush, size);
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
}
}
}
@@ -6458,7 +6458,7 @@ static void sculpt_update_cache_invariants(
#define PIXEL_INPUT_THRESHHOLD 5
if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) {
- cache->dial = BLI_dial_initialize(cache->initial_mouse, PIXEL_INPUT_THRESHHOLD);
+ cache->dial = BLI_dial_init(cache->initial_mouse, PIXEL_INPUT_THRESHHOLD);
}
#undef PIXEL_INPUT_THRESHHOLD
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index 39cab883100..371f673625e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -477,7 +477,7 @@ static SculptClothSimulation *cloth_brush_simulation_create(SculptSession *ss,
cloth_sim->length_constraint_tweak = MEM_calloc_arrayN(
totverts, sizeof(float), "cloth sim length tweak");
- /* Brush can be NULL for tools that neeed the solver but don't rely on constraint to deformation
+ /* Brush can be NULL for tools that need the solver but don't rely on constraint to deformation
* positions. */
if (brush && SCULPT_is_cloth_deform_brush(brush)) {
cloth_sim->deformation_pos = MEM_calloc_arrayN(
@@ -680,7 +680,7 @@ static void cloth_brush_apply_brush_foces(Sculpt *sd, Object *ob, PBVHNode **nod
.mat = imat,
};
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Init the grab delta. */
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 1940b007cb0..5cc32be331e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -192,7 +192,7 @@ void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Threaded loop over nodes. */
SculptThreadedTaskData data = {
diff --git a/source/blender/editors/sculpt_paint/sculpt_paint_color.c b/source/blender/editors/sculpt_paint/sculpt_paint_color.c
index f01a914fdd3..00a59949130 100644
--- a/source/blender/editors/sculpt_paint/sculpt_paint_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_paint_color.c
@@ -255,7 +255,7 @@ void SCULPT_do_paint_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
return;
}
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
float area_no[3];
float mat[4][4];
@@ -468,7 +468,7 @@ void SCULPT_do_smear_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
}
}
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
SculptThreadedTaskData data = {
.sd = sd,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index a338b5346af..976006b3958 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -1000,7 +1000,7 @@ void SCULPT_pose_brush_init(Sculpt *sd, Object *ob, SculptSession *ss, Brush *br
static void sculpt_pose_do_translate_deform(SculptSession *ss, Brush *brush)
{
SculptPoseIKChain *ik_chain = ss->cache->pose_ik_chain;
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
pose_solve_translate_chain(ik_chain, ss->cache->grab_delta);
}
@@ -1041,7 +1041,7 @@ static void sculpt_pose_do_twist_deform(SculptSession *ss, Brush *brush)
/* Calculate the maximum roll. 0.02 radians per pixel works fine. */
float roll = (ss->cache->initial_mouse[0] - ss->cache->mouse[0]) * ss->cache->bstrength * 0.02f;
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
pose_solve_roll_chain(ik_chain, brush, roll);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 4b3df2dfea2..be509f4aed6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -488,7 +488,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm
op->customdata = data;
- BKE_curvemapping_initialize(ts->uvsculpt->paint.brush->curve);
+ BKE_curvemapping_init(ts->uvsculpt->paint.brush->curve);
if (data) {
int counter = 0, i;
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 37d5f602291..0aea7e4b73c 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -684,7 +684,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (main_visible) {
if (region_main && (region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
@@ -696,7 +696,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_main && !(region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag |= RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_main->handlers);
view_changed = true;
}
@@ -709,7 +709,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (properties_visible) {
if (region_properties && (region_properties->flag & RGN_FLAG_HIDDEN)) {
region_properties->flag &= ~RGN_FLAG_HIDDEN;
- region_properties->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_properties->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_properties && region_properties->alignment != RGN_ALIGN_RIGHT) {
@@ -720,7 +720,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_properties && !(region_properties->flag & RGN_FLAG_HIDDEN)) {
region_properties->flag |= RGN_FLAG_HIDDEN;
- region_properties->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_properties->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_properties->handlers);
view_changed = true;
}
@@ -733,7 +733,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (tools_visible) {
if (region_tools && (region_tools->flag & RGN_FLAG_HIDDEN)) {
region_tools->flag &= ~RGN_FLAG_HIDDEN;
- region_tools->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_tools->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_tools && region_tools->alignment != RGN_ALIGN_LEFT) {
@@ -744,7 +744,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_tools && !(region_tools->flag & RGN_FLAG_HIDDEN)) {
region_tools->flag |= RGN_FLAG_HIDDEN;
- region_tools->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_tools->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_tools->handlers);
view_changed = true;
}
@@ -757,7 +757,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (preview_visible) {
if (region_preview && (region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
view_changed = true;
}
@@ -769,7 +769,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_preview && !(region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag |= RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_preview->handlers);
view_changed = true;
}
@@ -782,7 +782,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (channels_visible) {
if (region_channels && (region_channels->flag & RGN_FLAG_HIDDEN)) {
region_channels->flag &= ~RGN_FLAG_HIDDEN;
- region_channels->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_channels->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_channels && region_channels->alignment != RGN_ALIGN_LEFT) {
@@ -793,7 +793,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_channels && !(region_channels->flag & RGN_FLAG_HIDDEN)) {
region_channels->flag |= RGN_FLAG_HIDDEN;
- region_channels->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_channels->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_channels->handlers);
view_changed = true;
}
@@ -804,7 +804,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
}
if (view_changed) {
- ED_area_initialize(wm, window, area);
+ ED_area_init(wm, window, area);
ED_area_tag_redraw(area);
}
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 43939b9ff54..355597cddf1 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -235,7 +235,7 @@ static void file_ensure_valid_region_state(bContext *C,
ARegion *region_ui = BKE_area_find_region_type(area, RGN_TYPE_UI);
ARegion *region_props = BKE_area_find_region_type(area, RGN_TYPE_TOOL_PROPS);
ARegion *region_execute = BKE_area_find_region_type(area, RGN_TYPE_EXECUTE);
- bool needs_init = false; /* To avoid multiple ED_area_initialize() calls. */
+ bool needs_init = false; /* To avoid multiple ED_area_init() calls. */
/* If there's an file-operation, ensure we have the option and execute region */
if (sfile->op && (region_props == NULL)) {
@@ -261,7 +261,7 @@ static void file_ensure_valid_region_state(bContext *C,
}
if (needs_init) {
- ED_area_initialize(wm, win, area);
+ ED_area_init(wm, win, area);
}
}
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 68fdef54a53..90fe95c6818 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -1487,7 +1487,7 @@ static int graphkeys_decimate_invoke(bContext *C, wmOperator *op, const wmEvent
dgo->area = CTX_wm_area(C);
dgo->region = CTX_wm_region(C);
- /* initialise percentage so that it will have the correct value before the first mouse move. */
+ /* Initialize percentage so that it will have the correct value before the first mouse move. */
decimate_mouse_update_percentage(dgo, op, event);
decimate_draw_status_header(op, dgo);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index d05fe215840..1a98ec0e7c1 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -3714,7 +3714,7 @@ static void draw_fill_tile(PointerRNA *ptr, uiLayout *layout)
uiItemR(col[1], ptr, "float", 0, NULL, ICON_NONE);
}
-static void initialize_fill_tile(PointerRNA *ptr, Image *ima, ImageTile *tile)
+static void tile_fill_init(PointerRNA *ptr, Image *ima, ImageTile *tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
@@ -3827,7 +3827,7 @@ static int tile_add_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(ev
}
ImageTile *tile = BLI_findlink(&ima->tiles, ima->active_tile_index);
- initialize_fill_tile(op->ptr, ima, tile);
+ tile_fill_init(op->ptr, ima, tile);
RNA_int_set(op->ptr, "number", next_number);
RNA_int_set(op->ptr, "count", 1);
@@ -3973,7 +3973,7 @@ static int tile_fill_exec(bContext *C, wmOperator *op)
static int tile_fill_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
- initialize_fill_tile(op->ptr, CTX_data_edit_image(C), NULL);
+ tile_fill_init(op->ptr, CTX_data_edit_image(C), NULL);
return WM_operator_props_dialog_popup(C, op, 15 * UI_UNIT_X);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 2f85eb10e77..4dcf5822bb2 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2924,8 +2924,8 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *UNUSED(op))
}
/* This moves strips from meta to parent, sating within same edit and no new strips are
- * allocated. If the UUID was unique already (as it should) it will stay unique. Nn need to
- * re-generate the UUIDs.*/
+ * allocated. If the UUID was unique already (as it should) it will stay unique.
+ * No need to re-generate the UUIDs. */
BLI_movelisttolist(ed->seqbasep, &last_seq->seqbase);
BLI_listbase_clear(&last_seq->seqbase);
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 926752c6488..fa5e2ea02ff 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -231,12 +231,12 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
case SEQ_VIEW_SEQUENCE:
if (region_main && (region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_preview && !(region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag |= RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_preview->handlers);
view_changed = true;
}
@@ -252,13 +252,13 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
case SEQ_VIEW_PREVIEW:
if (region_main && !(region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag |= RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_main->handlers);
view_changed = true;
}
if (region_preview && (region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
view_changed = true;
}
@@ -281,13 +281,13 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
* 'full window' views before, though... Better than nothing. */
if (region_main->flag & RGN_FLAG_HIDDEN) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
region_preview->sizey = (int)(height - region_main->sizey);
view_changed = true;
}
if (region_preview->flag & RGN_FLAG_HIDDEN) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
region_main->sizey = (int)(height - region_preview->sizey);
view_changed = true;
@@ -312,7 +312,7 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
}
if (view_changed) {
- ED_area_initialize(wm, window, area);
+ ED_area_init(wm, window, area);
ED_area_tag_redraw(area);
}
}
diff --git a/source/blender/editors/space_userpref/space_userpref.c b/source/blender/editors/space_userpref/space_userpref.c
index 9eae722d5c8..92f9c187ce5 100644
--- a/source/blender/editors/space_userpref/space_userpref.c
+++ b/source/blender/editors/space_userpref/space_userpref.c
@@ -115,7 +115,7 @@ static void userpref_main_region_init(wmWindowManager *wm, ARegion *region)
{
/* do not use here, the properties changed in userprefs do a system-wide refresh,
* then scroller jumps back */
- /* region->v2d.flag &= ~V2D_IS_INITIALISED; */
+ /* region->v2d.flag &= ~V2D_IS_INIT; */
region->v2d.scroll = V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HIDE;
diff --git a/source/blender/editors/space_view3d/view3d_camera_control.c b/source/blender/editors/space_view3d/view3d_camera_control.c
index 7e63d650409..1d5b33e7b90 100644
--- a/source/blender/editors/space_view3d/view3d_camera_control.c
+++ b/source/blender/editors/space_view3d/view3d_camera_control.c
@@ -198,6 +198,56 @@ struct View3DCameraControl *ED_view3d_cameracontrol_acquire(Depsgraph *depsgraph
}
/**
+ * A version of #BKE_object_apply_mat4 that respects #Object.protectflag,
+ * applying the locking back to the view to avoid the view.
+ * This is needed so the view doesn't get out of sync with the object,
+ * causing visible jittering when in fly/walk mode for e.g.
+ *
+ * \note This could be exposed as an API option, as we might not want the view
+ * to be constrained by the thing it's controlling.
+ */
+static bool object_apply_mat4_with_protect(Object *ob,
+ const float obmat[4][4],
+ const bool use_parent,
+ /* Only use when applying lock. */
+ RegionView3D *rv3d,
+ const float view_mat[4][4])
+{
+ const bool use_protect = (ob->protectflag != 0);
+ bool view_changed = false;
+
+ ObjectTfmProtectedChannels obtfm;
+ if (use_protect) {
+ BKE_object_tfm_protected_backup(ob, &obtfm);
+ }
+
+ BKE_object_apply_mat4(ob, obmat, true, use_parent);
+
+ if (use_protect) {
+ float obmat_noprotect[4][4], obmat_protect[4][4];
+
+ BKE_object_to_mat4(ob, obmat_noprotect);
+ BKE_object_tfm_protected_restore(ob, &obtfm, ob->protectflag);
+ BKE_object_to_mat4(ob, obmat_protect);
+
+ if (!equals_m4m4(obmat_noprotect, obmat_protect)) {
+ /* Apply the lock protection back to the view, without this the view
+ * keeps moving, ignoring the object locking, causing jittering in some cases. */
+ float diff_mat[4][4];
+ float view_mat_protect[4][4];
+ float obmat_noprotect_inv[4][4];
+ invert_m4_m4(obmat_noprotect_inv, obmat_noprotect);
+ mul_m4_m4m4(diff_mat, obmat_protect, obmat_noprotect_inv);
+
+ mul_m4_m4m4(view_mat_protect, diff_mat, view_mat);
+ ED_view3d_from_m4(view_mat_protect, rv3d->ofs, rv3d->viewquat, &rv3d->dist);
+ view_changed = true;
+ }
+ }
+ return view_changed;
+}
+
+/**
* Updates cameras from the ``rv3d`` values, optionally auto-keyframing.
*/
void ED_view3d_cameracontrol_update(View3DCameraControl *vctrl,
@@ -216,21 +266,25 @@ void ED_view3d_cameracontrol_update(View3DCameraControl *vctrl,
ID *id_key;
+ float view_mat[4][4];
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+
/* transform the parent or the camera? */
if (vctrl->root_parent) {
Object *ob_update;
- float view_mat[4][4];
float prev_view_imat[4][4];
float diff_mat[4][4];
float parent_mat[4][4];
invert_m4_m4(prev_view_imat, vctrl->view_mat_prev);
- ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
mul_m4_m4m4(diff_mat, view_mat, prev_view_imat);
mul_m4_m4m4(parent_mat, diff_mat, vctrl->root_parent->obmat);
- BKE_object_apply_mat4(vctrl->root_parent, parent_mat, true, false);
+ if (object_apply_mat4_with_protect(vctrl->root_parent, parent_mat, false, rv3d, view_mat)) {
+ /* Calculate again since the view locking changes the matrix. */
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+ }
ob_update = v3d->camera->parent;
while (ob_update) {
@@ -243,18 +297,16 @@ void ED_view3d_cameracontrol_update(View3DCameraControl *vctrl,
id_key = &vctrl->root_parent->id;
}
else {
- float view_mat[4][4];
float scale_mat[4][4];
float scale_back[3];
/* even though we handle the scale matrix, this still changes over time */
copy_v3_v3(scale_back, v3d->camera->scale);
- ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
size_to_mat4(scale_mat, v3d->camera->scale);
mul_m4_m4m4(view_mat, view_mat, scale_mat);
- BKE_object_apply_mat4(v3d->camera, view_mat, true, true);
+ object_apply_mat4_with_protect(v3d->camera, view_mat, true, rv3d, view_mat);
DEG_id_tag_update(&v3d->camera->id, ID_RECALC_TRANSFORM);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 411b18717bf..cf132a1a0c0 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -115,8 +115,8 @@ void ED_view3d_update_viewmat(Depsgraph *depsgraph,
const Scene *scene,
View3D *v3d,
ARegion *region,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
const rcti *rect,
bool offscreen)
{
@@ -197,8 +197,8 @@ static void view3d_main_region_setup_view(Depsgraph *depsgraph,
Scene *scene,
View3D *v3d,
ARegion *region,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
const rcti *rect)
{
RegionView3D *rv3d = region->regiondata;
@@ -214,8 +214,8 @@ static void view3d_main_region_setup_offscreen(Depsgraph *depsgraph,
const Scene *scene,
View3D *v3d,
ARegion *region,
- float viewmat[4][4],
- float winmat[4][4])
+ const float viewmat[4][4],
+ const float winmat[4][4])
{
RegionView3D *rv3d = region->regiondata;
ED_view3d_update_viewmat(depsgraph, scene, v3d, region, viewmat, winmat, NULL, true);
@@ -353,8 +353,8 @@ void ED_view3d_draw_setup_view(const wmWindowManager *wm,
Scene *scene,
ARegion *region,
View3D *v3d,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
const rcti *rect)
{
RegionView3D *rv3d = region->regiondata;
@@ -1640,7 +1640,7 @@ static void view3d_stereo3d_setup_offscreen(Depsgraph *depsgraph,
const Scene *scene,
View3D *v3d,
ARegion *region,
- float winmat[4][4],
+ const float winmat[4][4],
const char *viewname)
{
/* update the viewport matrices with the new camera */
@@ -1667,8 +1667,8 @@ void ED_view3d_draw_offscreen(Depsgraph *depsgraph,
ARegion *region,
int winx,
int winy,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
bool is_image_render,
bool do_sky,
bool UNUSED(is_persp),
@@ -1759,8 +1759,8 @@ void ED_view3d_draw_offscreen_simple(Depsgraph *depsgraph,
int winx,
int winy,
uint draw_flags,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
float clip_start,
float clip_end,
bool is_image_render,
@@ -2406,7 +2406,7 @@ struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d)
copy_m4_m4(rv3dmat->viewinv, rv3d->viewinv);
copy_v4_v4(rv3dmat->viewcamtexcofac, rv3d->viewcamtexcofac);
rv3dmat->pixsize = rv3d->pixsize;
- return (void *)rv3dmat;
+ return rv3dmat;
}
void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat_pt)
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index bf02845058e..19aa9cb203b 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4868,7 +4868,9 @@ void VIEW3D_OT_background_image_remove(wmOperatorType *ot)
* Draw border or toggle off.
* \{ */
-static void calc_local_clipping(float clip_local[6][4], BoundBox *clipbb, float mat[4][4])
+static void calc_local_clipping(float clip_local[6][4],
+ const BoundBox *clipbb,
+ const float mat[4][4])
{
BoundBox clipbb_local;
float imat[4][4];
@@ -4883,7 +4885,7 @@ static void calc_local_clipping(float clip_local[6][4], BoundBox *clipbb, float
ED_view3d_clipping_calc_from_boundbox(clip_local, &clipbb_local, is_negative_m4(mat));
}
-void ED_view3d_clipping_local(RegionView3D *rv3d, float mat[4][4])
+void ED_view3d_clipping_local(RegionView3D *rv3d, const float mat[4][4])
{
if (rv3d->rflag & RV3D_CLIPPING) {
calc_local_clipping(rv3d->clip_local, rv3d->clipbb, mat);
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index cc19ecf35a8..556b5d51505 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -16,6 +16,10 @@
/** \file
* \ingroup spview3d
+ *
+ * Interactive fly navigation modal operator (flying around in space).
+ *
+ * \note Similar logic to `view3d_walk.c` changes here may apply there too.
*/
/* defines VIEW3D_OT_fly modal operator */
@@ -998,19 +1002,6 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
interp_v3_v3v3(
dvec, dvec_tmp, fly->dvec_prev, (1.0f / (1.0f + (time_redraw * FLY_SMOOTH_FAC))));
- if (rv3d->persp == RV3D_CAMOB) {
- Object *lock_ob = ED_view3d_cameracontrol_object_get(fly->v3d_camera_control);
- if (lock_ob->protectflag & OB_LOCK_LOCX) {
- dvec[0] = 0.0;
- }
- if (lock_ob->protectflag & OB_LOCK_LOCY) {
- dvec[1] = 0.0;
- }
- if (lock_ob->protectflag & OB_LOCK_LOCZ) {
- dvec[2] = 0.0;
- }
- }
-
add_v3_v3(rv3d->ofs, dvec);
if (rv3d->persp == RV3D_CAMOB) {
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index f4ec9a22520..c10a88af146 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -303,12 +303,12 @@ eV3DProjStatus ED_view3d_project_float_object(const ARegion *region,
float ED_view3d_pixel_size(const RegionView3D *rv3d, const float co[3])
{
- return mul_project_m4_v3_zfac((float(*)[4])rv3d->persmat, co) * rv3d->pixsize * U.pixelsize;
+ return mul_project_m4_v3_zfac(rv3d->persmat, co) * rv3d->pixsize * U.pixelsize;
}
float ED_view3d_pixel_size_no_ui_scale(const RegionView3D *rv3d, const float co[3])
{
- return mul_project_m4_v3_zfac((float(*)[4])rv3d->persmat, co) * rv3d->pixsize;
+ return mul_project_m4_v3_zfac(rv3d->persmat, co) * rv3d->pixsize;
}
/**
@@ -316,7 +316,7 @@ float ED_view3d_pixel_size_no_ui_scale(const RegionView3D *rv3d, const float co[
*/
float ED_view3d_calc_zfac(const RegionView3D *rv3d, const float co[3], bool *r_flip)
{
- float zfac = mul_project_m4_v3_zfac((float(*)[4])rv3d->persmat, co);
+ float zfac = mul_project_m4_v3_zfac(rv3d->persmat, co);
if (r_flip) {
*r_flip = (zfac < 0.0f);
@@ -483,11 +483,11 @@ void ED_view3d_global_to_vector(const RegionView3D *rv3d, const float coord[3],
p1[3] = 1.0f;
copy_v3_v3(p2, p1);
p2[3] = 1.0f;
- mul_m4_v4((float(*)[4])rv3d->viewmat, p2);
+ mul_m4_v4(rv3d->viewmat, p2);
mul_v3_fl(p2, 2.0f);
- mul_m4_v4((float(*)[4])rv3d->viewinv, p2);
+ mul_m4_v4(rv3d->viewinv, p2);
sub_v3_v3v3(vec, p1, p2);
}
@@ -749,25 +749,26 @@ bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
return true;
}
-/* Utility functions for projection
- * ******************************** */
+/* -------------------------------------------------------------------- */
+/** \name Utility functions for projection
+ * \{ */
-void ED_view3d_ob_project_mat_get(const RegionView3D *rv3d, Object *ob, float pmat[4][4])
+void ED_view3d_ob_project_mat_get(const RegionView3D *rv3d, Object *ob, float r_pmat[4][4])
{
float vmat[4][4];
- mul_m4_m4m4(vmat, (float(*)[4])rv3d->viewmat, ob->obmat);
- mul_m4_m4m4(pmat, (float(*)[4])rv3d->winmat, vmat);
+ mul_m4_m4m4(vmat, rv3d->viewmat, ob->obmat);
+ mul_m4_m4m4(r_pmat, rv3d->winmat, vmat);
}
void ED_view3d_ob_project_mat_get_from_obmat(const RegionView3D *rv3d,
- float obmat[4][4],
- float pmat[4][4])
+ const float obmat[4][4],
+ float r_pmat[4][4])
{
float vmat[4][4];
- mul_m4_m4m4(vmat, (float(*)[4])rv3d->viewmat, obmat);
- mul_m4_m4m4(pmat, (float(*)[4])rv3d->winmat, vmat);
+ mul_m4_m4m4(vmat, rv3d->viewmat, obmat);
+ mul_m4_m4m4(r_pmat, rv3d->winmat, vmat);
}
/**
@@ -791,3 +792,5 @@ bool ED_view3d_unproject(
return GPU_matrix_unproject(region_co, rv3d->viewmat, rv3d->winmat, viewport, world);
}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index bd2323f47f4..4e73a2be17e 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -335,7 +335,7 @@ void ED_view3d_clipping_calc(
*
* \{ */
-static bool view3d_boundbox_clip_m4(const BoundBox *bb, float persmatob[4][4])
+static bool view3d_boundbox_clip_m4(const BoundBox *bb, const float persmatob[4][4])
{
int a, flag = -1, fl;
@@ -1243,7 +1243,9 @@ float ED_view3d_radius_to_dist(const View3D *v3d,
* \param fallback_dist: The distance to use if the object is too near or in front of \a ofs.
* \returns A newly calculated distance or the fallback.
*/
-float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float fallback_dist)
+float ED_view3d_offset_distance(const float mat[4][4],
+ const float ofs[3],
+ const float fallback_dist)
{
float pos[4] = {0.0f, 0.0f, 0.0f, 1.0f};
float dir[4] = {0.0f, 0.0f, 1.0f, 0.0f};
@@ -1374,11 +1376,11 @@ static float view3d_quat_axis[6][4][4] = {
};
-bool ED_view3d_quat_from_axis_view(const char view, const char view_axis_roll, float quat[4])
+bool ED_view3d_quat_from_axis_view(const char view, const char view_axis_roll, float r_quat[4])
{
BLI_assert(view_axis_roll <= RV3D_VIEW_AXIS_ROLL_270);
if (RV3D_VIEW_IS_AXIS(view)) {
- copy_qt_qt(quat, view3d_quat_axis[view - RV3D_VIEW_FRONT][view_axis_roll]);
+ copy_qt_qt(r_quat, view3d_quat_axis[view - RV3D_VIEW_FRONT][view_axis_roll]);
return true;
}
return false;
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 751e37f0235..64167b83655 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -16,6 +16,11 @@
/** \file
* \ingroup spview3d
+ *
+ * Interactive walk navigation modal operator
+ * (similar to walking around in a first person game).
+ *
+ * \note Similar logic to `view3d_fly.c` changes here may apply there too.
*/
/* defines VIEW3D_OT_navigate - walk modal operator */
@@ -1295,19 +1300,6 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
sub_v3_v3v3(dvec, cur_loc, new_loc);
}
- if (rv3d->persp == RV3D_CAMOB) {
- Object *lock_ob = ED_view3d_cameracontrol_object_get(walk->v3d_camera_control);
- if (lock_ob->protectflag & OB_LOCK_LOCX) {
- dvec[0] = 0.0f;
- }
- if (lock_ob->protectflag & OB_LOCK_LOCY) {
- dvec[1] = 0.0f;
- }
- if (lock_ob->protectflag & OB_LOCK_LOCZ) {
- dvec[2] = 0.0f;
- }
- }
-
/* scale the movement to the scene size */
mul_v3_v3fl(dvec_tmp, dvec, walk->grid);
add_v3_v3(rv3d->ofs, dvec_tmp);
diff --git a/source/blender/editors/transform/transform_convert_gpencil.c b/source/blender/editors/transform/transform_convert_gpencil.c
index 0eb12aeabed..84885dd8c49 100644
--- a/source/blender/editors/transform/transform_convert_gpencil.c
+++ b/source/blender/editors/transform/transform_convert_gpencil.c
@@ -104,7 +104,7 @@ void createTransGPencil(bContext *C, TransInfo *t)
/* initialize falloff curve */
if (is_multiedit) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
/* First Pass: Count the number of data-points required for the strokes,
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index 2e0f7a3a113..6f447997fb0 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -472,7 +472,7 @@ static void editmesh_mirror_data_calc(BMEditMesh *em,
BMIter iter;
int i, flag, totvert = bm->totvert;
- vert_map = MEM_mallocN(totvert * sizeof(*vert_map), __func__);
+ vert_map = MEM_callocN(totvert * sizeof(*vert_map), __func__);
float select_sum[3] = {0};
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
@@ -498,7 +498,8 @@ static void editmesh_mirror_data_calc(BMEditMesh *em,
uint mirror_elem_len = 0;
int *index[3] = {NULL, NULL, NULL};
- bool test_selected_only = use_select && (mirror_axis[0] + mirror_axis[1] + mirror_axis[2]) == 1;
+ bool is_single_mirror_axis = (mirror_axis[0] + mirror_axis[1] + mirror_axis[2]) == 1;
+ bool test_selected_only = use_select && is_single_mirror_axis;
for (int a = 0; a < 3; a++) {
if (!mirror_axis[a]) {
continue;
@@ -523,13 +524,23 @@ static void editmesh_mirror_data_calc(BMEditMesh *em,
if (!is_in_quadrant_v3(eve->co, quadrant, TRANSFORM_MAXDIST_MIRROR)) {
continue;
}
+ if (vert_map[i_mirr].flag != 0) {
+ /* One mirror per element.
+ * It can happen when vertices occupy the same position. */
+ continue;
+ }
vert_map[i_mirr] = (struct MirrorDataVert){i, flag};
mirror_elem_len++;
}
}
- if (mirror_elem_len) {
+ if (!mirror_elem_len) {
+ MEM_freeN(vert_map);
+ vert_map = NULL;
+ }
+ else if (!is_single_mirror_axis) {
+ /* Adjustment for elements that are mirrors of mirrored elements. */
for (int a = 0; a < 3; a++) {
if (!mirror_axis[a]) {
continue;
@@ -551,10 +562,6 @@ static void editmesh_mirror_data_calc(BMEditMesh *em,
}
}
}
- else {
- MEM_freeN(vert_map);
- vert_map = NULL;
- }
MEM_SAFE_FREE(index[0]);
MEM_SAFE_FREE(index[1]);
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index 4c354ab5940..151c881a466 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -1263,11 +1263,13 @@ static void uv_select_linked_multi(Scene *scene,
Object **objects,
const uint objects_len,
UvNearestHit *hit_final,
- bool extend,
+ const bool extend,
bool deselect,
- bool toggle,
- bool select_faces)
+ const bool toggle,
+ const bool select_faces)
{
+ const bool uv_sync_select = (scene->toolsettings->uv_flag & UV_SYNC_SELECTION);
+
/* loop over objects, or just use hit_final->ob */
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
if (hit_final && ob_index != 0) {
@@ -1278,7 +1280,6 @@ static void uv_select_linked_multi(Scene *scene,
BMFace *efa;
BMLoop *l;
BMIter iter, liter;
- MLoopUV *luv;
UvVertMap *vmap;
UvMapVert *vlist, *iterv, *startv;
int i, stacksize = 0, *stack;
@@ -1296,7 +1297,7 @@ static void uv_select_linked_multi(Scene *scene,
*
* Better solve this by having a delimit option for select-linked operator,
* keeping island-select working as is. */
- vmap = BM_uv_vert_map_create(em->bm, !select_faces, false);
+ vmap = BM_uv_vert_map_create(em->bm, !uv_sync_select, false);
if (vmap == NULL) {
continue;
@@ -1318,14 +1319,42 @@ static void uv_select_linked_multi(Scene *scene,
}
else {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
- stack[stacksize] = a;
- stacksize++;
- flag[a] = 1;
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ bool add_to_stack = true;
+ if (uv_sync_select && !select_faces) {
+ /* Special case, vertex/edge & sync select being enabled.
+ *
+ * Without this, a second linked select will 'grow' each time as each new
+ * selection reaches the boundaries of islands that share vertices but not UV's.
+ *
+ * Rules applied here:
+ * - This loops face isn't selected.
+ * - The only other fully selected face is connected or,
+ * - There are no connected fully selected faces UV-connected to this loop.
+ */
+ if (uvedit_face_select_test(scene, l->f, cd_loop_uv_offset)) {
+ /* pass */
+ }
+ else {
+ BMIter liter_other;
+ BMLoop *l_other;
+ BM_ITER_ELEM (l_other, &liter_other, l->v, BM_LOOPS_OF_VERT) {
+ if ((l != l_other) &&
+ !BM_loop_uv_share_vert_check(l, l_other, cd_loop_uv_offset) &&
+ uvedit_face_select_test(scene, l_other->f, cd_loop_uv_offset)) {
+ add_to_stack = false;
+ break;
+ }
+ }
+ }
+ }
- break;
+ if (add_to_stack) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+ break;
+ }
}
}
}
@@ -1394,10 +1423,9 @@ static void uv_select_linked_multi(Scene *scene,
}
else {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
found_selected = true;
+ break;
}
}
@@ -1414,10 +1442,7 @@ static void uv_select_linked_multi(Scene *scene,
BM_face_select_set(em->bm, efa, value); \
} \
else { \
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { \
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); \
- luv->flag = (value) ? (luv->flag | MLOOPUV_VERTSEL) : (luv->flag & ~MLOOPUV_VERTSEL); \
- } \
+ uvedit_face_select_set(scene, em, efa, value, false, cd_loop_uv_offset); \
} \
(void)0
@@ -1442,6 +1467,17 @@ static void uv_select_linked_multi(Scene *scene,
MEM_freeN(stack);
MEM_freeN(flag);
BM_uv_vert_map_free(vmap);
+
+ if (uv_sync_select) {
+ if (deselect) {
+ EDBM_deselect_flush(em);
+ }
+ else {
+ if (!select_faces) {
+ EDBM_selectmode_flush(em);
+ }
+ }
+ }
}
}
@@ -2263,13 +2299,6 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent
UvNearestHit hit = UV_NEAREST_HIT_INIT;
- if ((ts->uv_flag & UV_SYNC_SELECTION) && !(ts->selectmode & SCE_SELECT_FACE)) {
- BKE_report(op->reports,
- RPT_ERROR,
- "Select linked only works in face select mode when sync selection is enabled");
- return OPERATOR_CANCELLED;
- }
-
if (pick) {
extend = RNA_boolean_get(op->ptr, "extend");
deselect = RNA_boolean_get(op->ptr, "deselect");
@@ -2300,7 +2329,7 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent
}
}
- if (!extend) {
+ if (!extend && !deselect) {
uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
}
diff --git a/source/blender/freestyle/FRS_freestyle.h b/source/blender/freestyle/FRS_freestyle.h
index 876f40b211f..71d7dd03ef3 100644
--- a/source/blender/freestyle/FRS_freestyle.h
+++ b/source/blender/freestyle/FRS_freestyle.h
@@ -43,7 +43,7 @@ struct FreestyleGlobals {
extern struct FreestyleGlobals g_freestyle;
/* Rendering */
-void FRS_initialize(void);
+void FRS_init(void);
void FRS_set_context(struct bContext *C);
int FRS_is_freestyle_enabled(struct ViewLayer *view_layer);
void FRS_init_stroke_renderer(struct Render *re);
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 51ac281e330..2b43e913b3d 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -100,7 +100,7 @@ static bCallbackFuncStore load_post_callback_funcstore = {
// Initialization
//=======================================================
-void FRS_initialize()
+void FRS_init()
{
if (freestyle_is_initialized) {
return;
diff --git a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
index 33078e6ba6a..9796dcda964 100644
--- a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
@@ -264,7 +264,7 @@ static PyObject *Freestyle_evaluateCurveMappingF(PyObject * /*self*/, PyObject *
return NULL;
}
cumap = (CurveMapping *)py_srna->ptr.data;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
/* disable extrapolation if enabled */
if ((cumap->flag & CUMA_EXTEND_EXTRAPOLATE)) {
cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
index 03137a5cf23..21a8962b131 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
@@ -69,7 +69,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
index 4761dc878c0..10f775ee340 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
@@ -94,7 +94,7 @@ static void initData(GpencilModifierData *md)
gpmd->falloff_type = eGPHook_Falloff_Smooth;
gpmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curfalloff) {
- BKE_curvemapping_initialize(gpmd->curfalloff);
+ BKE_curvemapping_init(gpmd->curfalloff);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
index 0d8a5f7914e..67c26bf2584 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
@@ -79,7 +79,7 @@ static void initData(GpencilModifierData *md)
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
BKE_curvemap_reset(curve->cm, &curve->clipr, CURVE_PRESET_BELL, CURVEMAP_SLOPE_POSITIVE);
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
index 34142709c18..efa58cc4ae0 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
@@ -70,7 +70,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
index 175a6d81b1b..a95c4ee63fc 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
@@ -66,7 +66,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
index 4fa47a592ba..68547614776 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
@@ -65,7 +65,7 @@ static void initData(GpencilModifierData *md)
gpmd->material = NULL;
gpmd->curve_thickness = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_thickness) {
- BKE_curvemapping_initialize(gpmd->curve_thickness);
+ BKE_curvemapping_init(gpmd->curve_thickness);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
index da7d33839f1..9d10fcbe49b 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
@@ -96,7 +96,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 98a885f88e1..3ea18f72166 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -68,7 +68,7 @@ set(SRC
intern/gpu_init_exit.c
intern/gpu_material.c
intern/gpu_material_library.c
- intern/gpu_matrix.c
+ intern/gpu_matrix.cc
intern/gpu_node_graph.c
intern/gpu_platform.cc
intern/gpu_primitive.c
@@ -77,7 +77,7 @@ set(SRC
intern/gpu_select_sample_query.c
intern/gpu_shader.cc
intern/gpu_shader_builtin.c
- intern/gpu_shader_interface.c
+ intern/gpu_shader_interface.cc
intern/gpu_state.cc
intern/gpu_texture.cc
intern/gpu_uniformbuffer.cc
diff --git a/source/blender/gpu/GPU_init_exit.h b/source/blender/gpu/GPU_init_exit.h
index 3e30a1ddcf5..58b9505cdb1 100644
--- a/source/blender/gpu/GPU_init_exit.h
+++ b/source/blender/gpu/GPU_init_exit.h
@@ -32,7 +32,7 @@ extern "C" {
void GPU_init(void);
void GPU_exit(void);
-bool GPU_is_initialized(void);
+bool GPU_is_init(void);
#ifdef __cplusplus
}
diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c
index 54ddb9351b9..c5061ec9ba3 100644
--- a/source/blender/gpu/intern/gpu_init_exit.c
+++ b/source/blender/gpu/intern/gpu_init_exit.c
@@ -95,7 +95,7 @@ void GPU_exit(void)
initialized = false;
}
-bool GPU_is_initialized(void)
+bool GPU_is_init(void)
{
return initialized;
}
diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.cc
index 669bf56b726..c15bb1fba19 100644
--- a/source/blender/gpu/intern/gpu_matrix.c
+++ b/source/blender/gpu/intern/gpu_matrix.cc
@@ -37,8 +37,6 @@
#include "MEM_guardedalloc.h"
-#define DEBUG_MATRIX_BIND 0
-
#define MATRIX_STACK_DEPTH 32
typedef float Mat4[4][4];
@@ -79,7 +77,7 @@ GPUMatrixState *GPU_matrix_state_create(void)
} \
}
- GPUMatrixState *state = MEM_mallocN(sizeof(*state), __func__);
+ GPUMatrixState *state = (GPUMatrixState *)MEM_mallocN(sizeof(*state), __func__);
const MatrixStack identity_stack = {{MATRIX_4X4_IDENTITY}, 0};
state->model_view_stack = state->projection_stack = identity_stack;
@@ -662,51 +660,32 @@ void GPU_matrix_bind(const GPUShaderInterface *shaderface)
int32_t MV_inv = GPU_shaderinterface_uniform_builtin(shaderface, GPU_UNIFORM_MODELVIEW_INV);
int32_t P_inv = GPU_shaderinterface_uniform_builtin(shaderface, GPU_UNIFORM_PROJECTION_INV);
+ /* XXX(fclem) this works but this assumes shader is unused inside GPU_shader_uniform_vector. */
+ GPUShader *sh = NULL;
if (MV != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting MV matrix");
-#endif
-
- glUniformMatrix4fv(MV, 1, GL_FALSE, (const float *)GPU_matrix_model_view_get(NULL));
+ GPU_shader_uniform_vector(sh, MV, 16, 1, (const float *)GPU_matrix_model_view_get(NULL));
}
-
if (P != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting P matrix");
-#endif
-
- glUniformMatrix4fv(P, 1, GL_FALSE, (const float *)GPU_matrix_projection_get(NULL));
+ GPU_shader_uniform_vector(sh, P, 16, 1, (const float *)GPU_matrix_projection_get(NULL));
}
-
if (MVP != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting MVP matrix");
-#endif
-
- glUniformMatrix4fv(
- MVP, 1, GL_FALSE, (const float *)GPU_matrix_model_view_projection_get(NULL));
+ GPU_shader_uniform_vector(
+ sh, MVP, 16, 1, (const float *)GPU_matrix_model_view_projection_get(NULL));
}
-
if (N != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting normal matrix");
-#endif
-
- glUniformMatrix3fv(N, 1, GL_FALSE, (const float *)GPU_matrix_normal_get(NULL));
+ GPU_shader_uniform_vector(sh, N, 9, 1, (const float *)GPU_matrix_normal_get(NULL));
}
-
if (MV_inv != -1) {
Mat4 m;
GPU_matrix_model_view_get(m);
invert_m4(m);
- glUniformMatrix4fv(MV_inv, 1, GL_FALSE, (const float *)m);
+ GPU_shader_uniform_vector(sh, MV_inv, 16, 1, (const float *)m);
}
-
if (P_inv != -1) {
Mat4 m;
GPU_matrix_projection_get(m);
invert_m4(m);
- glUniformMatrix4fv(P_inv, 1, GL_FALSE, (const float *)m);
+ GPU_shader_uniform_vector(sh, P_inv, 16, 1, (const float *)m);
}
gpu_matrix_state_active_set_dirty(false);
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.cc
index 9d9f98c6bb0..4586b1ce814 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.c
+++ b/source/blender/gpu/intern/gpu_shader_interface.cc
@@ -47,47 +47,66 @@
static const char *BuiltinUniform_name(GPUUniformBuiltin u)
{
- static const char *names[] = {
- [GPU_UNIFORM_MODEL] = "ModelMatrix",
- [GPU_UNIFORM_VIEW] = "ViewMatrix",
- [GPU_UNIFORM_MODELVIEW] = "ModelViewMatrix",
- [GPU_UNIFORM_PROJECTION] = "ProjectionMatrix",
- [GPU_UNIFORM_VIEWPROJECTION] = "ViewProjectionMatrix",
- [GPU_UNIFORM_MVP] = "ModelViewProjectionMatrix",
-
- [GPU_UNIFORM_MODEL_INV] = "ModelMatrixInverse",
- [GPU_UNIFORM_VIEW_INV] = "ViewMatrixInverse",
- [GPU_UNIFORM_MODELVIEW_INV] = "ModelViewMatrixInverse",
- [GPU_UNIFORM_PROJECTION_INV] = "ProjectionMatrixInverse",
- [GPU_UNIFORM_VIEWPROJECTION_INV] = "ViewProjectionMatrixInverse",
-
- [GPU_UNIFORM_NORMAL] = "NormalMatrix",
- [GPU_UNIFORM_ORCO] = "OrcoTexCoFactors",
- [GPU_UNIFORM_CLIPPLANES] = "WorldClipPlanes",
-
- [GPU_UNIFORM_COLOR] = "color",
- [GPU_UNIFORM_BASE_INSTANCE] = "baseInstance",
- [GPU_UNIFORM_RESOURCE_CHUNK] = "resourceChunk",
- [GPU_UNIFORM_RESOURCE_ID] = "resourceId",
- [GPU_UNIFORM_SRGB_TRANSFORM] = "srgbTarget",
-
- [GPU_NUM_UNIFORMS] = NULL,
- };
-
- return names[u];
+ switch (u) {
+ case GPU_UNIFORM_MODEL:
+ return "ModelMatrix";
+ case GPU_UNIFORM_VIEW:
+ return "ViewMatrix";
+ case GPU_UNIFORM_MODELVIEW:
+ return "ModelViewMatrix";
+ case GPU_UNIFORM_PROJECTION:
+ return "ProjectionMatrix";
+ case GPU_UNIFORM_VIEWPROJECTION:
+ return "ViewProjectionMatrix";
+ case GPU_UNIFORM_MVP:
+ return "ModelViewProjectionMatrix";
+
+ case GPU_UNIFORM_MODEL_INV:
+ return "ModelMatrixInverse";
+ case GPU_UNIFORM_VIEW_INV:
+ return "ViewMatrixInverse";
+ case GPU_UNIFORM_MODELVIEW_INV:
+ return "ModelViewMatrixInverse";
+ case GPU_UNIFORM_PROJECTION_INV:
+ return "ProjectionMatrixInverse";
+ case GPU_UNIFORM_VIEWPROJECTION_INV:
+ return "ViewProjectionMatrixInverse";
+
+ case GPU_UNIFORM_NORMAL:
+ return "NormalMatrix";
+ case GPU_UNIFORM_ORCO:
+ return "OrcoTexCoFactors";
+ case GPU_UNIFORM_CLIPPLANES:
+ return "WorldClipPlanes";
+
+ case GPU_UNIFORM_COLOR:
+ return "color";
+ case GPU_UNIFORM_BASE_INSTANCE:
+ return "baseInstance";
+ case GPU_UNIFORM_RESOURCE_CHUNK:
+ return "resourceChunk";
+ case GPU_UNIFORM_RESOURCE_ID:
+ return "resourceId";
+ case GPU_UNIFORM_SRGB_TRANSFORM:
+ return "srgbTarget";
+
+ default:
+ return NULL;
+ }
}
static const char *BuiltinUniformBlock_name(GPUUniformBlockBuiltin u)
{
- static const char *names[] = {
- [GPU_UNIFORM_BLOCK_VIEW] = "viewBlock",
- [GPU_UNIFORM_BLOCK_MODEL] = "modelBlock",
- [GPU_UNIFORM_BLOCK_INFO] = "infoBlock",
-
- [GPU_NUM_UNIFORM_BLOCKS] = NULL,
- };
-
- return names[u];
+ switch (u) {
+ case GPU_UNIFORM_BLOCK_VIEW:
+ return "viewBlock";
+ case GPU_UNIFORM_BLOCK_MODEL:
+ return "modelBlock";
+ case GPU_UNIFORM_BLOCK_INFO:
+ return "infoBlock";
+ default:
+ return NULL;
+ }
}
GPU_INLINE bool match(const char *a, const char *b)
@@ -273,7 +292,7 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
/* Bit set to true if uniform comes from a uniform block. */
BLI_bitmap *uniforms_from_blocks = BLI_BITMAP_NEW(active_uniform_len, __func__);
/* Set uniforms from block for exclusion. */
- GLint *ubo_uni_ids = MEM_mallocN(sizeof(GLint) * max_ubo_uni_len, __func__);
+ GLint *ubo_uni_ids = (GLint *)MEM_mallocN(sizeof(GLint) * max_ubo_uni_len, __func__);
for (int i = 0; i < ubo_len; i++) {
GLint ubo_uni_len;
glGetActiveUniformBlockiv(program, i, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &ubo_uni_len);
@@ -291,16 +310,18 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
int input_tot_len = attr_len + ubo_len + uniform_len;
size_t interface_size = sizeof(GPUShaderInterface) + sizeof(GPUShaderInput) * input_tot_len;
- GPUShaderInterface *shaderface = MEM_callocN(interface_size, "GPUShaderInterface");
+ GPUShaderInterface *shaderface = (GPUShaderInterface *)MEM_callocN(interface_size,
+ "GPUShaderInterface");
shaderface->attribute_len = attr_len;
shaderface->ubo_len = ubo_len;
shaderface->uniform_len = uniform_len;
- shaderface->name_buffer = MEM_mallocN(name_buffer_len, "name_buffer");
+ shaderface->name_buffer = (char *)MEM_mallocN(name_buffer_len, "name_buffer");
GPUShaderInput *inputs = shaderface->inputs;
/* Temp buffer. */
int input_tmp_len = max_iii(attr_len, ubo_len, uniform_len);
- GPUShaderInput *inputs_tmp = MEM_mallocN(sizeof(GPUShaderInput) * input_tmp_len, "name_buffer");
+ GPUShaderInput *inputs_tmp = (GPUShaderInput *)MEM_mallocN(
+ sizeof(GPUShaderInput) * input_tmp_len, "name_buffer");
/* Attributes */
shaderface->enabled_attr_mask = 0;
@@ -366,27 +387,29 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
sort_input_list(inputs, inputs_tmp, shaderface->uniform_len);
/* Builtin Uniforms */
- for (GPUUniformBuiltin u = 0; u < GPU_NUM_UNIFORMS; u++) {
+ for (int32_t u_int = 0; u_int < GPU_NUM_UNIFORMS; u_int++) {
+ GPUUniformBuiltin u = static_cast<GPUUniformBuiltin>(u_int);
shaderface->builtins[u] = glGetUniformLocation(program, BuiltinUniform_name(u));
}
/* Builtin Uniforms Blocks */
- for (GPUUniformBlockBuiltin u = 0; u < GPU_NUM_UNIFORM_BLOCKS; u++) {
+ for (int32_t u_int = 0; u_int < GPU_NUM_UNIFORM_BLOCKS; u_int++) {
+ GPUUniformBlockBuiltin u = static_cast<GPUUniformBlockBuiltin>(u_int);
const GPUShaderInput *block = GPU_shaderinterface_ubo(shaderface, BuiltinUniformBlock_name(u));
shaderface->builtin_blocks[u] = (block != NULL) ? block->binding : -1;
}
/* Batches ref buffer */
shaderface->batches_len = GPU_SHADERINTERFACE_REF_ALLOC_COUNT;
- shaderface->batches = MEM_callocN(shaderface->batches_len * sizeof(GPUBatch *),
- "GPUShaderInterface batches");
+ shaderface->batches = (GPUBatch **)MEM_callocN(shaderface->batches_len * sizeof(GPUBatch *),
+ "GPUShaderInterface batches");
MEM_freeN(uniforms_from_blocks);
MEM_freeN(inputs_tmp);
/* Resize name buffer to save some memory. */
if (name_buffer_offset < name_buffer_len) {
- shaderface->name_buffer = MEM_reallocN(shaderface->name_buffer, name_buffer_offset);
+ shaderface->name_buffer = (char *)MEM_reallocN(shaderface->name_buffer, name_buffer_offset);
}
#if DEBUG_SHADER_INTERFACE
@@ -501,8 +524,8 @@ void GPU_shaderinterface_add_batch_ref(GPUShaderInterface *shaderface, GPUBatch
/* Not enough place, realloc the array. */
i = shaderface->batches_len;
shaderface->batches_len += GPU_SHADERINTERFACE_REF_ALLOC_COUNT;
- shaderface->batches = MEM_recallocN(shaderface->batches,
- sizeof(GPUBatch *) * shaderface->batches_len);
+ shaderface->batches = (GPUBatch **)MEM_recallocN(shaderface->batches,
+ sizeof(GPUBatch *) * shaderface->batches_len);
}
shaderface->batches[i] = batch;
}
diff --git a/source/blender/ikplugin/BIK_api.h b/source/blender/ikplugin/BIK_api.h
index 2c2053b47a6..99f68983c21 100644
--- a/source/blender/ikplugin/BIK_api.h
+++ b/source/blender/ikplugin/BIK_api.h
@@ -36,7 +36,7 @@ struct bConstraint;
struct bPose;
struct bPoseChannel;
-void BIK_initialize_tree(struct Depsgraph *depsgraph,
+void BIK_init_tree(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
float ctime);
diff --git a/source/blender/ikplugin/intern/ikplugin_api.c b/source/blender/ikplugin/intern/ikplugin_api.c
index 5e683d36408..233150a77aa 100644
--- a/source/blender/ikplugin/intern/ikplugin_api.c
+++ b/source/blender/ikplugin/intern/ikplugin_api.c
@@ -80,7 +80,7 @@ static IKPlugin *get_plugin(bPose *pose)
/*----------------------------------------*/
/* Plugin API */
-void BIK_initialize_tree(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
+void BIK_init_tree(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
{
IKPlugin *plugin = get_plugin(ob->pose);
diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c
index c9b3db39976..136d191c6a0 100644
--- a/source/blender/imbuf/intern/colormanagement.c
+++ b/source/blender/imbuf/intern/colormanagement.c
@@ -3958,7 +3958,7 @@ static void curve_mapping_to_ocio_settings(CurveMapping *curve_mapping,
{
int i;
- BKE_curvemapping_initialize(curve_mapping);
+ BKE_curvemapping_init(curve_mapping);
BKE_curvemapping_premultiply(curve_mapping, false);
BKE_curvemapping_table_RGBA(
curve_mapping, &curve_mapping_settings->lut, &curve_mapping_settings->lut_size);
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 5154f50c7e8..f81c005bf06 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -651,7 +651,7 @@ BLI_INLINE int DOWNSAMPLE_FLOAT_TO_16BIT(const float _val)
#define COMP_24_CS 1041666 /*Maximum size per color component for 2K & 4K @ 24fps*/
#define COMP_48_CS 520833 /*Maximum size per color component for 2K @ 48fps*/
-static int initialise_4K_poc(opj_poc_t *POC, int numres)
+static int init_4K_poc(opj_poc_t *POC, int numres)
{
POC[0].tile = 1;
POC[0].resno0 = 0;
@@ -750,7 +750,7 @@ static void cinema_setup_encoder(opj_cparameters_t *parameters,
else {
parameters->cp_rsiz = DCP_CINEMA2K;
}
- parameters->numpocs = initialise_4K_poc(parameters->POC, parameters->numresolution);
+ parameters->numpocs = init_4K_poc(parameters->POC, parameters->numresolution);
break;
case OPJ_OFF:
/* do nothing */
diff --git a/source/blender/imbuf/intern/stereoimbuf.c b/source/blender/imbuf/intern/stereoimbuf.c
index 5569e119b95..0d532b0e1fb 100644
--- a/source/blender/imbuf/intern/stereoimbuf.c
+++ b/source/blender/imbuf/intern/stereoimbuf.c
@@ -669,7 +669,7 @@ static void imb_stereo3d_squeeze_rect(
/*************************** preparing to call the write functions **************************/
-static void imb_stereo3d_data_initialize(Stereo3DData *s3d_data,
+static void imb_stereo3d_data_init(Stereo3DData *s3d_data,
const bool is_float,
const size_t x,
const size_t y,
@@ -709,7 +709,7 @@ int *IMB_stereo3d_from_rect(ImageFormatData *im_format,
im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
r_rect = MEM_mallocN(channels * sizeof(int) * width * height, __func__);
- imb_stereo3d_data_initialize(
+ imb_stereo3d_data_init(
&s3d_data, is_float, x, y, channels, rect_left, rect_right, r_rect, NULL, NULL, NULL);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
imb_stereo3d_squeeze_rect(r_rect, &im_format->stereo3d_format, x, y, channels);
@@ -733,7 +733,7 @@ float *IMB_stereo3d_from_rectf(ImageFormatData *im_format,
im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
r_rectf = MEM_mallocN(channels * sizeof(float) * width * height, __func__);
- imb_stereo3d_data_initialize(
+ imb_stereo3d_data_init(
&s3d_data, is_float, x, y, channels, NULL, NULL, NULL, rectf_left, rectf_right, r_rectf);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
imb_stereo3d_squeeze_rectf(r_rectf, &im_format->stereo3d_format, x, y, channels);
@@ -759,7 +759,7 @@ ImBuf *IMB_stereo3d_ImBuf(ImageFormatData *im_format, ImBuf *ibuf_left, ImBuf *i
ibuf_stereo->flags = ibuf_left->flags;
- imb_stereo3d_data_initialize(&s3d_data,
+ imb_stereo3d_data_init(&s3d_data,
is_float,
ibuf_left->x,
ibuf_left->y,
@@ -1286,7 +1286,7 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
&height);
imb_stereo3d_unsqueeze_ImBuf(ibuf_stereo3d, s3d, width, height);
- imb_stereo3d_data_initialize(&s3d_data,
+ imb_stereo3d_data_init(&s3d_data,
is_float,
ibuf_left->x,
ibuf_left->y,
@@ -1310,7 +1310,7 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
addzbufImBuf(ibuf_right);
}
- imb_stereo3d_data_initialize(&s3d_data,
+ imb_stereo3d_data_init(&s3d_data,
is_float,
ibuf_left->x,
ibuf_left->y,
diff --git a/source/blender/makesdna/DNA_view2d_types.h b/source/blender/makesdna/DNA_view2d_types.h
index 8734a73c07a..30eafb34ba6 100644
--- a/source/blender/makesdna/DNA_view2d_types.h
+++ b/source/blender/makesdna/DNA_view2d_types.h
@@ -137,7 +137,7 @@ enum {
/* apply pixel offsets on y-axis when setting view matrices */
V2D_PIXELOFS_Y = (1 << 3),
/* view settings need to be set still... */
- V2D_IS_INITIALISED = (1 << 10),
+ V2D_IS_INIT = (1 << 10),
};
/* scroller flags for View2D (v2d->scroll) */
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index a07b8f81d96..668818b17bb 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -198,8 +198,8 @@ typedef struct wmWindowManager {
/* wmWindowManager.initialized */
enum {
- WM_WINDOW_IS_INITIALIZED = (1 << 0),
- WM_KEYCONFIG_IS_INITIALIZED = (1 << 1),
+ WM_WINDOW_IS_INIT = (1 << 0),
+ WM_KEYCONFIG_IS_INIT = (1 << 1),
};
/* wmWindowManager.outliner_sync_select_dirty */
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 826fc53dce4..026274e5b22 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -1548,7 +1548,6 @@ int main(int argc, char **argv)
# pragma GCC poison int8_t
#endif
-#include "DNA_session_uuid_types.h"
#include "DNA_ID.h"
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
@@ -1603,6 +1602,7 @@ int main(int argc, char **argv)
#include "DNA_screen_types.h"
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_session_uuid_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 0b43a5a6653..d430b937031 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -345,6 +345,10 @@ if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
+if(WITH_GMP)
+ add_definitions(-DWITH_GMP)
+endif()
+
# Build makesrna executable
blender_include_dirs(
.
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 045d098bf6a..6169b72a7fa 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -5146,7 +5146,7 @@ int main(int argc, char **argv)
{
int return_status = 0;
- MEM_initialize_memleak_detection();
+ MEM_init_memleak_detection();
MEM_set_error_callback(mem_error_cb);
CLG_init();
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 56ad8e2677b..60b6cc40792 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -702,7 +702,7 @@ static float rna_CurveMapping_evaluateF(struct CurveMapping *cumap,
static void rna_CurveMap_initialize(struct CurveMapping *cumap)
{
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
}
#else
diff --git a/source/blender/makesrna/intern/rna_curve_api.c b/source/blender/makesrna/intern/rna_curve_api.c
index 1207f19b95f..94fdb130026 100644
--- a/source/blender/makesrna/intern/rna_curve_api.c
+++ b/source/blender/makesrna/intern/rna_curve_api.c
@@ -37,7 +37,7 @@
#ifdef RNA_RUNTIME
static void rna_Curve_transform(Curve *cu, float *mat, bool shape_keys)
{
- BKE_curve_transform(cu, (float(*)[4])mat, shape_keys, true);
+ BKE_curve_transform(cu, (const float(*)[4])mat, shape_keys, true);
DEG_id_tag_update(&cu->id, 0);
}
diff --git a/source/blender/makesrna/intern/rna_curveprofile.c b/source/blender/makesrna/intern/rna_curveprofile.c
index ce91fc79085..ee1c659fcd5 100644
--- a/source/blender/makesrna/intern/rna_curveprofile.c
+++ b/source/blender/makesrna/intern/rna_curveprofile.c
@@ -146,7 +146,7 @@ static void rna_CurveProfile_evaluate(struct CurveProfile *profile,
static void rna_CurveProfile_initialize(struct CurveProfile *profile, int segments_len)
{
- BKE_curveprofile_initialize(profile, (short)segments_len);
+ BKE_curveprofile_init(profile, (short)segments_len);
}
static void rna_CurveProfile_update(struct CurveProfile *profile)
diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c
index ab8f97ae3c2..3af783f1bb1 100644
--- a/source/blender/makesrna/intern/rna_fluid.c
+++ b/source/blender/makesrna/intern/rna_fluid.c
@@ -2048,6 +2048,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop,
"Start",
"Frame on which the simulation starts. This is the first frame that will be baked");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
prop = RNA_def_property(srna, "cache_frame_end", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "cache_frame_end");
@@ -2057,6 +2058,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop,
"End",
"Frame on which the simulation stops. This is the last frame that will be baked");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
prop = RNA_def_property(srna, "cache_frame_offset", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "cache_frame_offset");
@@ -2066,6 +2068,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
"Offset",
"Frame offset that is used when loading the simulation from the cache. It is not considered "
"when baking the simulation, only when loading it");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
prop = RNA_def_property(srna, "cache_frame_pause_data", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "cache_frame_pause_data");
@@ -2089,6 +2092,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_mesh_set", "rna_Fluid_cachetype_mesh_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching surface data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_meshcache_reset");
prop = RNA_def_property(srna, "cache_data_format", PROP_ENUM, PROP_NONE);
@@ -2098,6 +2102,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_data_set", "rna_Fluid_cachetype_volume_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching volumetric data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_datacache_reset");
prop = RNA_def_property(srna, "cache_particle_format", PROP_ENUM, PROP_NONE);
@@ -2107,6 +2112,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_particle_set", "rna_Fluid_cachetype_particle_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching particle data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_particlescache_reset");
prop = RNA_def_property(srna, "cache_noise_format", PROP_ENUM, PROP_NONE);
@@ -2116,6 +2122,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_noise_set", "rna_Fluid_cachetype_volume_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching noise data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_noisecache_reset");
prop = RNA_def_property(srna, "cache_type", PROP_ENUM, PROP_NONE);
@@ -2123,6 +2130,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
RNA_def_property_enum_items(prop, cache_types);
RNA_def_property_enum_funcs(prop, NULL, "rna_Fluid_cachetype_set", NULL);
RNA_def_property_ui_text(prop, "Type", "Change the cache type of the simulation");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Fluid_domain_data_reset");
prop = RNA_def_property(srna, "cache_resumable", PROP_BOOLEAN, PROP_NONE);
@@ -2133,6 +2141,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
"Additional data will be saved so that the bake jobs can be resumed after pausing. Because "
"more data will be written to disk it is recommended to avoid enabling this option when "
"baking at high resolutions");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_datacache_reset");
prop = RNA_def_property(srna, "cache_directory", PROP_STRING, PROP_DIRPATH);
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 899e1202aa7..44b85fae3cc 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -1163,7 +1163,7 @@ static void rna_BevelModifier_update_segments(Main *bmain, Scene *scene, Pointer
BevelModifierData *bmd = (BevelModifierData *)ptr->data;
if (RNA_enum_get(ptr, "profile_type") == MOD_BEVEL_PROFILE_CUSTOM) {
short segments = (short)RNA_int_get(ptr, "segments");
- BKE_curveprofile_initialize(bmd->custom_profile, segments);
+ BKE_curveprofile_init(bmd->custom_profile, segments);
}
rna_Modifier_update(bmain, scene, ptr);
}
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index 24c4818694f..fb2a60db0fd 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -231,7 +231,7 @@ static int rna_Area_ui_type_get(PointerRNA *ptr)
* the area type is changing.
* So manually do the lookup in those cases, but do not actually change area->type
* since that prevents a proper exit when the area type is changing.
- * Logic copied from `ED_area_initialize()`.*/
+ * Logic copied from `ED_area_init()`.*/
SpaceType *type = area->type;
if (type == NULL || area_changing) {
type = BKE_spacetype_from_id(area_type);
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 0888470b933..94710436b64 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -75,7 +75,9 @@ static void initData(ModifierData *md)
bmd->double_threshold = 1e-6f;
bmd->operation = eBooleanModifierOp_Difference;
+#ifdef WITH_GMP
bmd->bm_flag = eBooleanModifierBMeshFlag_BMesh_Exact;
+#endif
}
static bool isDisabled(const struct Scene *UNUSED(scene),
@@ -312,7 +314,11 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
0;
}
+#ifdef WITH_GMP
bool use_exact = bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_Exact;
+#else
+ bool use_exact = false;
+#endif
if (use_exact) {
BM_mesh_boolean(bm, looptris, tottri, bm_face_isect_pair, NULL, false, bmd->operation);
@@ -379,7 +385,9 @@ static void panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, &ptr, "object", 0, NULL, ICON_NONE);
uiItemR(layout, &ptr, "double_threshold", 0, NULL, ICON_NONE);
+#ifdef WITH_GMP
uiItemR(layout, &ptr, "use_exact", 0, NULL, ICON_NONE);
+#endif
if (G.debug) {
uiLayout *col = uiLayoutColumn(layout, true);
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index 861d5ea7435..0d3468f4bb8 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -284,7 +284,7 @@ static void deformVerts_do(HookModifierData *hmd,
}
if (hmd->curfalloff) {
- BKE_curvemapping_initialize(hmd->curfalloff);
+ BKE_curvemapping_init(hmd->curfalloff);
}
/* Generic data needed for applying per-vertex calculations (initialize all members) */
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index cbe774e91da..2657e3d894a 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -236,7 +236,7 @@ static void warpModifier_do(WarpModifierData *wmd,
}
if (wmd->curfalloff) {
- BKE_curvemapping_initialize(wmd->curfalloff);
+ BKE_curvemapping_init(wmd->curfalloff);
}
invert_m4_m4(obinv, ob->obmat);
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index 54d3aa46344..8d6a8f25e22 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -83,7 +83,7 @@ void weightvg_do_map(
}
if (cmap && falloff_type == MOD_WVG_MAPPING_CURVE) {
- BKE_curvemapping_initialize(cmap);
+ BKE_curvemapping_init(cmap);
}
/* Map each weight (vertex) to its new value, accordingly to the chosen mode. */
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index 8039856172a..6bb4f3dc1b5 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -72,7 +72,7 @@ static void initData(ModifierData *md)
wmd->default_weight = 0.0f;
wmd->cmap_curve = BKE_curvemapping_add(1, 0.0, 0.0, 1.0, 1.0);
- BKE_curvemapping_initialize(wmd->cmap_curve);
+ BKE_curvemapping_init(wmd->cmap_curve);
wmd->rem_threshold = 0.01f;
wmd->add_threshold = 0.01f;
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index 9efbdc079e6..b2309abe32e 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -73,7 +73,7 @@ void *node_initexec_curves(bNodeExecContext *UNUSED(context),
bNode *node,
bNodeInstanceKey UNUSED(key))
{
- BKE_curvemapping_initialize(node->storage);
+ BKE_curvemapping_init(node->storage);
return NULL; /* unused return */
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c
index 68f252cb092..06aaf9e74cb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_curves.c
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.c
@@ -168,7 +168,7 @@ static int gpu_shader_curve_rgb(GPUMaterial *mat,
CurveMapping *cumap = node->storage;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
BKE_curvemapping_table_RGBA(cumap, &array, &size);
GPUNodeLink *tex = GPU_color_band(mat, size, array, &layer);
diff --git a/source/blender/nodes/texture/nodes/node_texture_curves.c b/source/blender/nodes/texture/nodes/node_texture_curves.c
index d42985ba041..70f7e731720 100644
--- a/source/blender/nodes/texture/nodes/node_texture_curves.c
+++ b/source/blender/nodes/texture/nodes/node_texture_curves.c
@@ -39,7 +39,7 @@ static void time_colorfn(
fac = (p->cfra - node->custom1) / (float)(node->custom2 - node->custom1);
}
- BKE_curvemapping_initialize(node->storage);
+ BKE_curvemapping_init(node->storage);
fac = BKE_curvemapping_evaluateF(node->storage, 0, fac);
out[0] = CLAMPIS(fac, 0.0f, 1.0f);
}
diff --git a/source/blender/python/bmesh/CMakeLists.txt b/source/blender/python/bmesh/CMakeLists.txt
index 818498fe7db..89df127075d 100644
--- a/source/blender/python/bmesh/CMakeLists.txt
+++ b/source/blender/python/bmesh/CMakeLists.txt
@@ -64,4 +64,8 @@ if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
+if(WITH_GMP)
+ add_definitions(-DWITH_GMP)
+endif()
+
blender_add_lib(bf_python_bmesh "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/python/gpu/gpu_py_api.c b/source/blender/python/gpu/gpu_py_api.c
index 1379c0e557a..da7674eb7f9 100644
--- a/source/blender/python/gpu/gpu_py_api.c
+++ b/source/blender/python/gpu/gpu_py_api.c
@@ -43,9 +43,9 @@
/** \name Utils to invalidate functions
* \{ */
-bool bpygpu_is_initialized_or_error(void)
+bool bpygpu_is_init_or_error(void)
{
- if (!GPU_is_initialized()) {
+ if (!GPU_is_init()) {
PyErr_SetString(PyExc_SystemError,
"GPU functions for drawing are not available in background mode");
diff --git a/source/blender/python/gpu/gpu_py_api.h b/source/blender/python/gpu/gpu_py_api.h
index e278bb63a49..916b1ac6e49 100644
--- a/source/blender/python/gpu/gpu_py_api.h
+++ b/source/blender/python/gpu/gpu_py_api.h
@@ -25,14 +25,14 @@ int bpygpu_ParsePrimType(PyObject *o, void *p);
PyObject *BPyInit_gpu(void);
-bool bpygpu_is_initialized_or_error(void);
+bool bpygpu_is_init_or_error(void);
#define BPYGPU_IS_INIT_OR_ERROR_OBJ \
- if (UNLIKELY(!bpygpu_is_initialized_or_error())) { \
+ if (UNLIKELY(!bpygpu_is_init_or_error())) { \
return NULL; \
} \
((void)0)
#define BPYGPU_IS_INIT_OR_ERROR_INT \
- if (UNLIKELY(!bpygpu_is_initialized_or_error())) { \
+ if (UNLIKELY(!bpygpu_is_init_or_error())) { \
return -1; \
} \
((void)0)
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index f91afa414ce..585119a0eae 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -921,8 +921,11 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult *
/* TODO, reloading the module isn't functional at the moment. */
static void bpy_module_free(void *mod);
+
+/* Defined in 'creator.c' when building as a Python module. */
extern int main_python_enter(int argc, const char **argv);
extern void main_python_exit(void);
+
static struct PyModuleDef bpy_proxy_def = {
PyModuleDef_HEAD_INIT,
"bpy", /* m_name */
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index f9d2e915fad..45b5362d40b 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -367,8 +367,8 @@ struct RenderPass *RE_pass_find_by_type(volatile struct RenderLayer *rl,
#define RE_BAKE_AO 2
void RE_GetCameraWindow(struct Render *re, struct Object *camera, float mat[4][4]);
-void RE_GetCameraWindowWithOverscan(struct Render *re, float mat[4][4], float overscan);
-void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_mat[4][4]);
+void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4]);
+void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_modelmat[4][4]);
struct Scene *RE_GetScene(struct Render *re);
void RE_SetScene(struct Render *re, struct Scene *sce);
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index 2e9f30397db..d631dd1a2ff 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -211,14 +211,14 @@ void RE_SetCamera(Render *re, Object *cam_ob)
re_camera_params_get(re, &params);
}
-void RE_GetCameraWindow(struct Render *re, struct Object *camera, float mat[4][4])
+void RE_GetCameraWindow(struct Render *re, struct Object *camera, float r_winmat[4][4])
{
RE_SetCamera(re, camera);
- copy_m4_m4(mat, re->winmat);
+ copy_m4_m4(r_winmat, re->winmat);
}
/* Must be called after RE_GetCameraWindow(), does not change re->winmat. */
-void RE_GetCameraWindowWithOverscan(struct Render *re, float mat[4][4], float overscan)
+void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4])
{
CameraParams params;
params.is_ortho = re->winmat[3][3] != 0.0f;
@@ -233,12 +233,12 @@ void RE_GetCameraWindowWithOverscan(struct Render *re, float mat[4][4], float ov
params.viewplane.ymin -= overscan;
params.viewplane.ymax += overscan;
BKE_camera_params_compute_matrix(&params);
- copy_m4_m4(mat, params.winmat);
+ copy_m4_m4(r_winmat, params.winmat);
}
-void RE_GetCameraModelMatrix(Render *re, struct Object *camera, float r_mat[4][4])
+void RE_GetCameraModelMatrix(Render *re, struct Object *camera, float r_modelmat[4][4])
{
- BKE_camera_multiview_model_matrix(&re->r, camera, re->viewname, r_mat);
+ BKE_camera_multiview_model_matrix(&re->r, camera, re->viewname, r_modelmat);
}
/* ~~~~~~~~~~~~~~~~ part (tile) calculus ~~~~~~~~~~~~~~~~~~~~~~ */
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index ade80898131..fa53ad522a6 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -1879,14 +1879,14 @@ const char *RE_GetActiveRenderView(Render *re)
}
/* evaluating scene options for general Blender render */
-static int render_initialize_from_main(Render *re,
- const RenderData *rd,
- Main *bmain,
- Scene *scene,
- ViewLayer *single_layer,
- Object *camera_override,
- int anim,
- int anim_init)
+static int render_init_from_main(Render *re,
+ const RenderData *rd,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *single_layer,
+ Object *camera_override,
+ int anim,
+ int anim_init)
{
int winx, winy;
rcti disprect;
@@ -2004,8 +2004,7 @@ void RE_RenderFrame(Render *re,
scene->r.cfra = frame;
- if (render_initialize_from_main(
- re, &scene->r, bmain, scene, single_layer, camera_override, 0, 0)) {
+ if (render_init_from_main(re, &scene->r, bmain, scene, single_layer, camera_override, 0, 0)) {
const RenderData rd = scene->r;
MEM_reset_peak_memory();
@@ -2058,7 +2057,7 @@ void RE_RenderFrame(Render *re,
void RE_RenderFreestyleStrokes(Render *re, Main *bmain, Scene *scene, int render)
{
re->result_ok = 0;
- if (render_initialize_from_main(re, &scene->r, bmain, scene, NULL, NULL, 0, 0)) {
+ if (render_init_from_main(re, &scene->r, bmain, scene, NULL, NULL, 0, 0)) {
if (render) {
do_render_3d(re);
}
@@ -2422,7 +2421,7 @@ void RE_RenderAnim(Render *re,
(rd.im_format.views_format == R_IMF_VIEWS_INDIVIDUAL));
/* do not fully call for each frame, it initializes & pops output window */
- if (!render_initialize_from_main(re, &rd, bmain, scene, single_layer, camera_override, 0, 1)) {
+ if (!render_init_from_main(re, &rd, bmain, scene, single_layer, camera_override, 0, 1)) {
return;
}
@@ -2501,7 +2500,7 @@ void RE_RenderAnim(Render *re,
render_update_depsgraph(re);
/* only border now, todo: camera lens. (ton) */
- render_initialize_from_main(re, &rd, bmain, scene, single_layer, camera_override, 1, 0);
+ render_init_from_main(re, &rd, bmain, scene, single_layer, camera_override, 1, 0);
if (nfra != scene->r.cfra) {
/* Skip this frame, but could update for physics and particles system. */
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 8daad33b477..c49cf6203e0 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -557,7 +557,7 @@ static float density_falloff(PointDensityRangeData *pdr, int index, float square
}
if (pdr->density_curve && dist != 0.0f) {
- BKE_curvemapping_initialize(pdr->density_curve);
+ BKE_curvemapping_init(pdr->density_curve);
density = BKE_curvemapping_evaluateF(pdr->density_curve, 0, density / dist) * dist;
}
diff --git a/source/blender/simulation/intern/simulation_collect_influences.cc b/source/blender/simulation/intern/simulation_collect_influences.cc
index c744defb7d5..c309d18c43a 100644
--- a/source/blender/simulation/intern/simulation_collect_influences.cc
+++ b/source/blender/simulation/intern/simulation_collect_influences.cc
@@ -674,12 +674,18 @@ class ParticleConditionAction : public ParticleAction {
}
if (action_true_ != nullptr) {
- ParticleChunkContext chunk_context{true_indices.as_span(), context.particles.attributes};
+ ParticleChunkContext chunk_context{context.particles.state,
+ true_indices.as_span(),
+ context.particles.attributes,
+ context.particles.integration};
ParticleActionContext action_context{context.solve_context, chunk_context};
action_true_->execute(action_context);
}
if (action_false_ != nullptr) {
- ParticleChunkContext chunk_context{false_indices.as_span(), context.particles.attributes};
+ ParticleChunkContext chunk_context{context.particles.state,
+ false_indices.as_span(),
+ context.particles.attributes,
+ context.particles.integration};
ParticleActionContext action_context{context.solve_context, chunk_context};
action_false_->execute(action_context);
}
@@ -753,6 +759,63 @@ static void optimize_function_network(CollectContext &context)
// WM_clipboard_text_set(network.to_dot().c_str(), false);
}
+class AgeReachedEvent : public ParticleEvent {
+ private:
+ std::string attribute_name_;
+
+ public:
+ AgeReachedEvent(std::string attribute_name) : attribute_name_(std::move(attribute_name))
+ {
+ }
+
+ void filter(ParticleEventFilterContext &context) const override
+ {
+ Span<float> birth_times = context.particles.attributes.get<float>("Birth Time");
+ Span<int> has_been_triggered = context.particles.attributes.get<int>(attribute_name_);
+ const float age = 5.0f;
+
+ const float end_time = context.particles.integration->end_time;
+ for (int i : context.particles.index_mask) {
+ if (has_been_triggered[i]) {
+ continue;
+ }
+ const float birth_time = birth_times[i];
+ const float trigger_time = birth_time + age;
+ if (trigger_time > end_time) {
+ continue;
+ }
+
+ const float duration = context.particles.integration->durations[i];
+ TimeInterval interval(end_time - duration, duration);
+ const float time_factor = interval.safe_factor_at_time(trigger_time);
+
+ context.factor_dst[i] = std::max<float>(0.0f, time_factor);
+ }
+ }
+
+ void execute(ParticleActionContext &context) const override
+ {
+ MutableSpan<int> dead_states = context.particles.attributes.get<int>("Dead");
+ MutableSpan<int> has_been_triggered = context.particles.attributes.get<int>(attribute_name_);
+ for (int i : context.particles.index_mask) {
+ dead_states[i] = true;
+ has_been_triggered[i] = 1;
+ }
+ }
+};
+
+static void collect_age_reached_events(CollectContext &context)
+{
+ /* TODO: Actually implement an Age Reached Event node. */
+ std::string attribute_name = "Has Been Triggered";
+ const AgeReachedEvent &event = context.resources.construct<AgeReachedEvent>(AT, attribute_name);
+ for (const DNode *dnode : context.particle_simulation_nodes) {
+ StringRefNull name = get_identifier(context, *dnode);
+ context.influences.particle_events.add_as(name, &event);
+ context.influences.particle_attributes_builder.lookup_as(name)->add<int>(attribute_name, 0);
+ }
+}
+
void collect_simulation_influences(Simulation &simulation,
ResourceCollector &resources,
SimulationInfluences &r_influences,
@@ -774,6 +837,7 @@ void collect_simulation_influences(Simulation &simulation,
collect_emitters(context);
collect_birth_events(context);
collect_time_step_events(context);
+ collect_age_reached_events(context);
optimize_function_network(context);
diff --git a/source/blender/simulation/intern/simulation_solver.cc b/source/blender/simulation/intern/simulation_solver.cc
index 3c159eb1c58..9f2766aa24f 100644
--- a/source/blender/simulation/intern/simulation_solver.cc
+++ b/source/blender/simulation/intern/simulation_solver.cc
@@ -121,6 +121,170 @@ static void ensure_attributes_exist(ParticleSimulationState *state, const Attrib
}
}
+BLI_NOINLINE static void apply_remaining_diffs(ParticleChunkContext &context)
+{
+ BLI_assert(context.integration != nullptr);
+ MutableSpan<float3> positions = context.attributes.get<float3>("Position");
+ MutableSpan<float3> velocities = context.attributes.get<float3>("Velocity");
+
+ for (int i : context.index_mask) {
+ positions[i] += context.integration->position_diffs[i];
+ velocities[i] += context.integration->velocity_diffs[i];
+ }
+}
+
+BLI_NOINLINE static void find_next_event_per_particle(
+ SimulationSolveContext &solve_context,
+ ParticleChunkContext &particles,
+ Span<const ParticleEvent *> events,
+ MutableSpan<int> r_next_event_indices,
+ MutableSpan<float> r_time_factors_to_next_event)
+{
+ r_next_event_indices.fill_indices(particles.index_mask, -1);
+ r_time_factors_to_next_event.fill_indices(particles.index_mask, 1.0f);
+
+ Array<float> time_factors(particles.index_mask.min_array_size(), -1.0f);
+ for (int event_index : events.index_range()) {
+ ParticleEventFilterContext event_context{solve_context, particles, time_factors};
+ const ParticleEvent &event = *events[event_index];
+ event.filter(event_context);
+
+ for (int i : particles.index_mask) {
+ const float time_factor = time_factors[i];
+ const float previously_smallest_time_factor = r_time_factors_to_next_event[i];
+ if (time_factor >= 0.0f && time_factor <= previously_smallest_time_factor) {
+ r_time_factors_to_next_event[i] = time_factor;
+ r_next_event_indices[i] = event_index;
+ }
+ }
+ }
+}
+
+BLI_NOINLINE static void forward_particles_to_next_event_or_end(
+ ParticleChunkContext &particles, Span<float> time_factors_to_next_event)
+{
+ MutableSpan<float3> positions = particles.attributes.get<float3>("Position");
+ MutableSpan<float3> velocities = particles.attributes.get<float3>("Velocity");
+
+ MutableSpan<float3> position_diffs = particles.integration->position_diffs;
+ MutableSpan<float3> velocity_diffs = particles.integration->velocity_diffs;
+ MutableSpan<float> durations = particles.integration->durations;
+
+ for (int i : particles.index_mask) {
+ const float time_factor = time_factors_to_next_event[i];
+ positions[i] += position_diffs[i] * time_factor;
+ velocities[i] += velocity_diffs[i] * time_factor;
+
+ const float remaining_time_factor = 1.0f - time_factor;
+ position_diffs[i] *= remaining_time_factor;
+ velocity_diffs[i] *= remaining_time_factor;
+ durations[i] *= remaining_time_factor;
+ }
+}
+
+BLI_NOINLINE static void group_particles_by_event(
+ IndexMask mask,
+ Span<int> next_event_indices,
+ MutableSpan<Vector<int64_t>> r_particles_per_event)
+{
+ for (int i : mask) {
+ int event_index = next_event_indices[i];
+ if (event_index >= 0) {
+ r_particles_per_event[event_index].append(i);
+ }
+ }
+}
+
+BLI_NOINLINE static void execute_events(SimulationSolveContext &solve_context,
+ ParticleChunkContext &all_particles,
+ Span<const ParticleEvent *> events,
+ Span<Vector<int64_t>> particles_per_event)
+{
+ for (int event_index : events.index_range()) {
+ Span<int64_t> pindices = particles_per_event[event_index];
+ if (pindices.is_empty()) {
+ continue;
+ }
+
+ const ParticleEvent &event = *events[event_index];
+ ParticleChunkContext particles{
+ all_particles.state, pindices, all_particles.attributes, all_particles.integration};
+ ParticleActionContext action_context{solve_context, particles};
+ event.execute(action_context);
+ }
+}
+
+BLI_NOINLINE static void find_unfinished_particles(IndexMask index_mask,
+ Span<float> time_factors_to_next_event,
+ Vector<int64_t> &r_unfinished_pindices)
+{
+ for (int i : index_mask) {
+ float time_factor = time_factors_to_next_event[i];
+ if (time_factor < 1.0f) {
+ r_unfinished_pindices.append(i);
+ }
+ }
+}
+
+BLI_NOINLINE static void simulate_to_next_event(SimulationSolveContext &solve_context,
+ ParticleChunkContext &particles,
+ Span<const ParticleEvent *> events,
+ Vector<int64_t> &r_unfinished_pindices)
+{
+ int array_size = particles.index_mask.min_array_size();
+ Array<int> next_event_indices(array_size);
+ Array<float> time_factors_to_next_event(array_size);
+
+ find_next_event_per_particle(
+ solve_context, particles, events, next_event_indices, time_factors_to_next_event);
+
+ forward_particles_to_next_event_or_end(particles, time_factors_to_next_event);
+
+ Array<Vector<int64_t>> particles_per_event(events.size());
+ group_particles_by_event(particles.index_mask, next_event_indices, particles_per_event);
+
+ execute_events(solve_context, particles, events, particles_per_event);
+ find_unfinished_particles(
+ particles.index_mask, time_factors_to_next_event, r_unfinished_pindices);
+}
+
+BLI_NOINLINE static void simulate_with_max_n_events(SimulationSolveContext &solve_context,
+ ParticleSimulationState &state,
+ ParticleChunkContext &particles,
+ int max_events)
+{
+ Span<const ParticleEvent *> events = solve_context.influences.particle_events.lookup_as(
+ state.head.name);
+ if (events.size() == 0) {
+ apply_remaining_diffs(particles);
+ return;
+ }
+
+ Vector<int64_t> unfininished_pindices = particles.index_mask.indices();
+ for (int iteration : IndexRange(max_events)) {
+ UNUSED_VARS(iteration);
+ if (unfininished_pindices.is_empty()) {
+ break;
+ }
+
+ Vector<int64_t> new_unfinished_pindices;
+ ParticleChunkContext remaining_particles{particles.state,
+ unfininished_pindices.as_span(),
+ particles.attributes,
+ particles.integration};
+ simulate_to_next_event(solve_context, remaining_particles, events, new_unfinished_pindices);
+ unfininished_pindices = std::move(new_unfinished_pindices);
+ }
+
+ if (!unfininished_pindices.is_empty()) {
+ ParticleChunkContext remaining_particles{particles.state,
+ unfininished_pindices.as_span(),
+ particles.attributes,
+ particles.integration};
+ apply_remaining_diffs(remaining_particles);
+ }
+}
+
BLI_NOINLINE static void simulate_particle_chunk(SimulationSolveContext &solve_context,
ParticleSimulationState &state,
MutableAttributesRef attributes,
@@ -132,7 +296,7 @@ BLI_NOINLINE static void simulate_particle_chunk(SimulationSolveContext &solve_c
Span<const ParticleAction *> begin_actions =
solve_context.influences.particle_time_step_begin_actions.lookup_as(state.head.name);
for (const ParticleAction *action : begin_actions) {
- ParticleChunkContext particles{IndexMask(particle_amount), attributes};
+ ParticleChunkContext particles{state, IndexMask(particle_amount), attributes};
ParticleActionContext action_context{solve_context, particles};
action->execute(action_context);
}
@@ -141,30 +305,32 @@ BLI_NOINLINE static void simulate_particle_chunk(SimulationSolveContext &solve_c
Span<const ParticleForce *> forces = solve_context.influences.particle_forces.lookup_as(
state.head.name);
for (const ParticleForce *force : forces) {
- ParticleChunkContext particles{IndexMask(particle_amount), attributes};
+ ParticleChunkContext particles{state, IndexMask(particle_amount), attributes};
ParticleForceContext particle_force_context{solve_context, particles, force_vectors};
force->add_force(particle_force_context);
}
- MutableSpan<float3> positions = attributes.get<float3>("Position");
MutableSpan<float3> velocities = attributes.get<float3>("Velocity");
- MutableSpan<float> birth_times = attributes.get<float>("Birth Time");
- MutableSpan<int> dead_states = attributes.get<int>("Dead");
+ Array<float3> position_diffs(particle_amount);
+ Array<float3> velocity_diffs(particle_amount);
for (int i : IndexRange(particle_amount)) {
const float time_step = remaining_durations[i];
- velocities[i] += force_vectors[i] * time_step;
- positions[i] += velocities[i] * time_step;
-
- if (end_time - birth_times[i] > 2) {
- dead_states[i] = true;
- }
+ velocity_diffs[i] = force_vectors[i] * time_step;
+ position_diffs[i] = (velocities[i] + velocity_diffs[i] / 2.0f) * time_step;
}
+ ParticleChunkIntegrationContext integration_context = {
+ position_diffs, velocity_diffs, remaining_durations, end_time};
+ ParticleChunkContext particle_chunk_context{
+ state, IndexMask(particle_amount), attributes, &integration_context};
+
+ simulate_with_max_n_events(solve_context, state, particle_chunk_context, 10);
+
Span<const ParticleAction *> end_actions =
solve_context.influences.particle_time_step_end_actions.lookup_as(state.head.name);
for (const ParticleAction *action : end_actions) {
- ParticleChunkContext particles{IndexMask(particle_amount), attributes};
+ ParticleChunkContext particles{state, IndexMask(particle_amount), attributes};
ParticleActionContext action_context{solve_context, particles};
action->execute(action_context);
}
@@ -326,7 +492,7 @@ void solve_simulation_time_step(Simulation &simulation,
Span<const ParticleAction *> actions = influences.particle_birth_actions.lookup_as(
state->head.name);
for (const ParticleAction *action : actions) {
- ParticleChunkContext chunk_context{IndexRange(attributes.size()), attributes};
+ ParticleChunkContext chunk_context{*state, IndexRange(attributes.size()), attributes};
ParticleActionContext action_context{solve_context, chunk_context};
action->execute(action_context);
}
diff --git a/source/blender/simulation/intern/simulation_solver_influences.cc b/source/blender/simulation/intern/simulation_solver_influences.cc
index 75c2c820651..3485d7c7bfb 100644
--- a/source/blender/simulation/intern/simulation_solver_influences.cc
+++ b/source/blender/simulation/intern/simulation_solver_influences.cc
@@ -32,6 +32,10 @@ ParticleAction::~ParticleAction()
{
}
+ParticleEvent::~ParticleEvent()
+{
+}
+
DependencyAnimations::~DependencyAnimations()
{
}
diff --git a/source/blender/simulation/intern/simulation_solver_influences.hh b/source/blender/simulation/intern/simulation_solver_influences.hh
index d3c515bb6a0..f7b8affd88d 100644
--- a/source/blender/simulation/intern/simulation_solver_influences.hh
+++ b/source/blender/simulation/intern/simulation_solver_influences.hh
@@ -45,6 +45,7 @@ using fn::MutableAttributesRef;
struct ParticleEmitterContext;
struct ParticleForceContext;
struct ParticleActionContext;
+struct ParticleEventFilterContext;
class ParticleEmitter {
public:
@@ -64,11 +65,19 @@ class ParticleAction {
virtual void execute(ParticleActionContext &context) const = 0;
};
+class ParticleEvent {
+ public:
+ virtual ~ParticleEvent();
+ virtual void filter(ParticleEventFilterContext &context) const = 0;
+ virtual void execute(ParticleActionContext &context) const = 0;
+};
+
struct SimulationInfluences {
MultiValueMap<std::string, const ParticleForce *> particle_forces;
MultiValueMap<std::string, const ParticleAction *> particle_birth_actions;
MultiValueMap<std::string, const ParticleAction *> particle_time_step_begin_actions;
MultiValueMap<std::string, const ParticleAction *> particle_time_step_end_actions;
+ MultiValueMap<std::string, const ParticleEvent *> particle_events;
Map<std::string, AttributesInfoBuilder *> particle_attributes_builder;
Vector<const ParticleEmitter *> particle_emitters;
};
@@ -157,9 +166,37 @@ class ParticleAllocators {
}
};
+struct ParticleChunkIntegrationContext {
+ MutableSpan<float3> position_diffs;
+ MutableSpan<float3> velocity_diffs;
+ MutableSpan<float> durations;
+ float end_time;
+};
+
struct ParticleChunkContext {
+ ParticleSimulationState &state;
IndexMask index_mask;
MutableAttributesRef attributes;
+ ParticleChunkIntegrationContext *integration = nullptr;
+
+ void update_diffs_after_velocity_change()
+ {
+ if (integration == nullptr) {
+ return;
+ }
+
+ Span<float> remaining_durations = integration->durations;
+ MutableSpan<float3> position_diffs = integration->position_diffs;
+ Span<float3> velocities = attributes.get<float3>("Velocity");
+
+ for (int i : index_mask) {
+ const float duration = remaining_durations[i];
+ /* This is certainly not a perfect way to "re-integrate" the velocity, but it should be good
+ * enough for most use cases. Changing the velocity in an instant is not physically correct
+ * anyway. */
+ position_diffs[i] = velocities[i] * duration;
+ }
+ }
};
struct ParticleEmitterContext {
@@ -189,6 +226,12 @@ struct ParticleActionContext {
ParticleChunkContext &particles;
};
+struct ParticleEventFilterContext {
+ SimulationSolveContext &solve_context;
+ ParticleChunkContext &particles;
+ MutableSpan<float> factor_dst;
+};
+
} // namespace blender::sim
#endif /* __SIM_SIMULATION_SOLVER_INFLUENCES_HH__ */
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 2112477e62a..43c08a2b980 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -293,7 +293,7 @@ void WM_keyconfig_init(bContext *C)
/* initialize only after python init is done, for keymaps that
* use python operators */
- if (CTX_py_init_get(C) && (wm->initialized & WM_KEYCONFIG_IS_INITIALIZED) == 0) {
+ if (CTX_py_init_get(C) && (wm->initialized & WM_KEYCONFIG_IS_INIT) == 0) {
/* create default key config, only initialize once,
* it's persistent across sessions */
if (!(wm->defaultconf->flag & KEYCONF_INIT_DEFAULT)) {
@@ -308,7 +308,7 @@ void WM_keyconfig_init(bContext *C)
WM_keyconfig_update_tag(NULL, NULL);
WM_keyconfig_update(wm);
- wm->initialized |= WM_KEYCONFIG_IS_INITIALIZED;
+ wm->initialized |= WM_KEYCONFIG_IS_INIT;
}
}
@@ -334,7 +334,7 @@ void WM_check(bContext *C)
if (!G.background) {
/* case: fileread */
- if ((wm->initialized & WM_WINDOW_IS_INITIALIZED) == 0) {
+ if ((wm->initialized & WM_WINDOW_IS_INIT) == 0) {
WM_keyconfig_init(C);
WM_autosave_init(wm);
}
@@ -345,9 +345,9 @@ void WM_check(bContext *C)
/* case: fileread */
/* note: this runs in bg mode to set the screen context cb */
- if ((wm->initialized & WM_WINDOW_IS_INITIALIZED) == 0) {
- ED_screens_initialize(bmain, wm);
- wm->initialized |= WM_WINDOW_IS_INITIALIZED;
+ if ((wm->initialized & WM_WINDOW_IS_INIT) == 0) {
+ ED_screens_init(bmain, wm);
+ wm->initialized |= WM_WINDOW_IS_INIT;
}
}
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index f431a6f431b..f39fc0aecf2 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -258,7 +258,7 @@ static void wm_window_match_keep_current_wm(const bContext *C,
bScreen *screen = NULL;
/* match oldwm to new dbase, only old files */
- wm->initialized &= ~WM_WINDOW_IS_INITIALIZED;
+ wm->initialized &= ~WM_WINDOW_IS_INIT;
/* when loading without UI, no matching needed */
if (load_ui && (screen = CTX_wm_screen(C))) {
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index d7102a1e8af..f0ad5f1e9c6 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -363,7 +363,7 @@ void WM_keyconfig_set_active(wmWindowManager *wm, const char *idname)
WM_keyconfig_update(wm);
BLI_strncpy(U.keyconfigstr, idname, sizeof(U.keyconfigstr));
- if (wm->initialized & WM_KEYCONFIG_IS_INITIALIZED) {
+ if (wm->initialized & WM_KEYCONFIG_IS_INIT) {
U.runtime.is_dirty = true;
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index d1f65b6271b..1c277b27943 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -2322,7 +2322,7 @@ static void radial_control_paint_curve(uint pos, Brush *br, float radius, int li
GPU_line_width(2.0f);
immUniformColor4f(0.8f, 0.8f, 0.8f, 0.85f);
float step = (radius * 2.0f) / (float)line_segments;
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
immBegin(GPU_PRIM_LINES, line_segments * 2);
for (int i = 0; i < line_segments; i++) {
float h1 = BKE_brush_curve_strength_clamped(br, fabsf((i * step) - radius), radius);
@@ -2968,7 +2968,7 @@ static int radial_control_modal(bContext *C, wmOperator *op, const wmEvent *even
if (rc->subtype == PROP_ANGLE) {
float initial_position[2] = {UNPACK2(rc->initial_mouse)};
float current_position[2] = {UNPACK2(rc->slow_mouse)};
- rc->dial = BLI_dial_initialize(initial_position, 0.0f);
+ rc->dial = BLI_dial_init(initial_position, 0.0f);
/* immediately set the position to get a an initial direction */
BLI_dial_angle(rc->dial, current_position);
}
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index e444c5b2109..fc04323333b 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -1206,7 +1206,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
/* Ghost now can call this function for life resizes,
* but it should return if WM didn't initialize yet.
* Can happen on file read (especially full size window). */
- if ((wm->initialized & WM_WINDOW_IS_INITIALIZED) == 0) {
+ if ((wm->initialized & WM_WINDOW_IS_INIT) == 0) {
return 1;
}
if (!ghostwin) {
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 0c70ab2f64b..3b5df8d0a8f 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -79,10 +79,6 @@ if(WITH_TBB)
link_directories(${LIBDIR}/tbb/lib)
endif()
-if(WITH_GMP)
- blender_include_dirs(${GMP_INCLUDE_DIRS})
- link_directories(${LIBDIR}/gmp/lib)
-endif()
if(WITH_PYTHON)
blender_include_dirs(../blender/python)
@@ -119,6 +115,10 @@ if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
+if(WITH_GMP)
+ add_definitions(-DWITH_GMP)
+endif()
+
# Setup the exe sources and buildinfo
set(SRC
creator.c
@@ -713,7 +713,7 @@ elseif(WIN32)
DESTINATION "."
CONFIGURATIONS Debug
)
- endif()
+ endif()
if(WITH_WINDOWS_PDB)
if(WITH_WINDOWS_STRIPPED_PDB)
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 9268ed15923..3d76d832d9f 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -110,25 +110,10 @@
#include "creator_intern.h" /* own include */
/* Local Function prototypes. */
-#ifdef WITH_PYTHON_MODULE
-int main_python_enter(int argc, const char **argv);
-void main_python_exit(void);
-#endif
-#ifdef WITH_USD
-/**
- * Workaround to make it possible to pass a path at runtime to USD.
- *
- * USD requires some JSON files, and it uses a static constructor to determine the possible
- * file-system paths to find those files. This made it impossible for Blender to pass a path to the
- * USD library at runtime, as the constructor would run before Blender's main() function. We have
- * patched USD (see usd.diff) to avoid that particular static constructor, and have an
- * initialization function instead.
- *
- * This function is implemented in the USD source code, `pxr/base/lib/plug/initConfig.cpp`.
- */
-void usd_initialise_plugin_path(const char *datafiles_usd_path);
-#endif
+/* -------------------------------------------------------------------- */
+/** \name Local Application State
+ * \{ */
/* written to by 'creator_args.c' */
struct ApplicationState app_state = {
@@ -143,6 +128,8 @@ struct ApplicationState app_state = {
},
};
+/** \} */
+
/* -------------------------------------------------------------------- */
/** \name Application Level Callbacks
*
@@ -199,11 +186,19 @@ static void callback_clg_fatal(void *fp)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Main Function
+/** \name Blender as a Stand-Alone Python Module (bpy)
+ *
+ * While not officially supported, this can be useful for Python developers.
+ * See: https://wiki.blender.org/wiki/Building_Blender/Other/BlenderAsPyModule
* \{ */
#ifdef WITH_PYTHON_MODULE
-/* allow python module to call main */
+
+/* Called in `bpy_interface.c` when building as a Python module. */
+int main_python_enter(int argc, const char **argv);
+void main_python_exit(void);
+
+/* Rename the 'main' function, allowing Python initialization to call it. */
# define main main_python_enter
static void *evil_C = NULL;
@@ -211,8 +206,15 @@ static void *evil_C = NULL;
/* Environment is not available in macOS shared libraries. */
# include <crt_externs.h>
char **environ = NULL;
-# endif
-#endif
+# endif /* __APPLE__ */
+
+#endif /* WITH_PYTHON_MODULE */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Main Function
+ * \{ */
/**
* Blender's main function responsibilities are:
@@ -295,7 +297,7 @@ int main(int argc,
break;
}
}
- MEM_initialize_memleak_detection();
+ MEM_init_memleak_detection();
}
#ifdef BUILD_DATE
@@ -441,10 +443,21 @@ int main(int argc,
BKE_materials_init();
#ifdef WITH_USD
+ /* Workaround to make it possible to pass a path at runtime to USD.
+ *
+ * USD requires some JSON files, and it uses a static constructor to determine the possible
+ * file-system paths to find those files. This made it impossible for Blender to pass a path to
+ * the USD library at runtime, as the constructor would run before Blender's main() function.
+ * We have patched USD (see usd.diff) to avoid that particular static constructor, and have an
+ * initialization function instead.
+ *
+ * This function is implemented in the USD source code, `pxr/base/lib/plug/initConfig.cpp`. */
+ extern void usd_initialise_plugin_path(const char *datafiles_usd_path);
+
/* Tell USD which directory to search for its JSON files. If 'datafiles/usd'
* does not exist, the USD library will not be able to read or write any files. */
usd_initialise_plugin_path(BKE_appdir_folder_id(BLENDER_DATAFILES, "usd"));
-#endif
+#endif /* WITH_USD */
if (G.background == 0) {
#ifndef WITH_PYTHON_MODULE
@@ -488,7 +501,7 @@ int main(int argc,
#ifdef WITH_FREESTYLE
/* Initialize Freestyle. */
- FRS_initialize();
+ FRS_init();
FRS_set_context(C);
#endif
diff --git a/tests/gtests/blenlib/BLI_boolean_test.cc b/tests/gtests/blenlib/BLI_boolean_test.cc
index cc0dd3364c3..3527312da20 100644
--- a/tests/gtests/blenlib/BLI_boolean_test.cc
+++ b/tests/gtests/blenlib/BLI_boolean_test.cc
@@ -17,7 +17,7 @@
namespace blender::meshintersect {
-constexpr bool DO_OBJ = true;
+constexpr bool DO_OBJ = false;
/* Build and hold a Mesh from a string spec. Also hold and own resources used by Mesh. */
class MeshBuilder {
diff --git a/tests/gtests/blenlib/BLI_delaunay_2d_test.cc b/tests/gtests/blenlib/BLI_delaunay_2d_test.cc
index d1476cedd2f..00ebd4b0d35 100644
--- a/tests/gtests/blenlib/BLI_delaunay_2d_test.cc
+++ b/tests/gtests/blenlib/BLI_delaunay_2d_test.cc
@@ -80,12 +80,16 @@ template<typename T> CDT_input<T> fill_input_from_string(const char *spec)
ans.vert = verts;
ans.edge = edges;
ans.face = faces;
+#ifdef WITH_GMP
if (std::is_same<mpq_class, T>::value) {
ans.epsilon = T(0);
}
else {
ans.epsilon = T(0.00001);
}
+#else
+ ans.epsilon = T(0.00001);
+#endif
return ans;
}
@@ -116,17 +120,21 @@ template<> double math_to_double<double>(const double v)
return v;
}
+#ifdef WITH_GMP
template<> double math_to_double<mpq_class>(const mpq_class v)
{
return v.get_d();
}
+#endif
template<typename T> static T math_abs(const T v);
+#ifdef WITH_GMP
template<> mpq_class math_abs(const mpq_class v)
{
return abs(v);
}
+#endif
template<> double math_abs(const double v)
{
@@ -369,12 +377,14 @@ constexpr bool DO_DRAW = false;
template<typename T> void expect_coord_near(const vec2<T> &testco, const vec2<T> &refco);
+#ifdef WITH_GMP
template<>
void expect_coord_near<mpq_class>(const vec2<mpq_class> &testco, const vec2<mpq_class> &refco)
{
EXPECT_EQ(testco[0], refco[0]);
EXPECT_EQ(testco[0], refco[0]);
}
+#endif
template<> void expect_coord_near<double>(const vec2<double> &testco, const vec2<double> &refco)
{
@@ -1240,250 +1250,252 @@ TEST(delaunay_d, Empty)
empty_test<double>();
}
-TEST(delaunay_m, Empty)
-{
- empty_test<mpq_class>();
-}
-
TEST(delaunay_d, OnePt)
{
onept_test<double>();
}
-TEST(delaunay_m, OnePt)
+TEST(delaunay_d, TwoPt)
{
- onept_test<mpq_class>();
+ twopt_test<double>();
}
-TEST(delaunay_d, TwoPt)
+TEST(delaunay_d, ThreePt)
{
- twopt_test<double>();
+ threept_test<double>();
}
-TEST(delaunay_m, TwoPt)
+TEST(delaunay_d, MixedPts)
{
- twopt_test<mpq_class>();
+ mixedpts_test<double>();
}
-TEST(delaunay_d, ThreePt)
+TEST(delaunay_d, Quad0)
{
- threept_test<double>();
+ quad0_test<double>();
}
-TEST(delaunay_m, ThreePt)
+TEST(delaunay_d, Quad1)
{
- threept_test<mpq_class>();
+ quad1_test<double>();
}
-TEST(delaunay_d, MixedPts)
+TEST(delaunay_d, Quad2)
{
- mixedpts_test<double>();
+ quad2_test<double>();
}
-TEST(delaunay_m, MixedPts)
+TEST(delaunay_d, Quad3)
{
- mixedpts_test<mpq_class>();
+ quad3_test<double>();
}
-TEST(delaunay_d, Quad0)
+TEST(delaunay_d, Quad4)
{
- quad0_test<double>();
+ quad4_test<double>();
}
-TEST(delaunay_m, Quad0)
+TEST(delaunay_d, LineInSquare)
{
- quad0_test<mpq_class>();
+ lineinsquare_test<double>();
}
-TEST(delaunay_d, Quad1)
+TEST(delaunay_d, CrossSegs)
{
- quad1_test<double>();
+ crosssegs_test<double>();
}
-TEST(delaunay_m, Quad1)
+TEST(delaunay_d, DiamondCross)
{
- quad1_test<mpq_class>();
+ diamondcross_test<double>();
}
-TEST(delaunay_d, Quad2)
+TEST(delaunay_d, TwoDiamondsCross)
{
- quad2_test<double>();
+ twodiamondscross_test<double>();
}
-TEST(delaunay_m, Quad2)
+TEST(delaunay_d, ManyCross)
{
- quad2_test<mpq_class>();
+ manycross_test<double>();
}
-TEST(delaunay_d, Quad3)
+TEST(delaunay_d, TwoFace)
{
- quad3_test<double>();
+ twoface_test<double>();
}
-TEST(delaunay_m, Quad3)
+TEST(delaunay_d, TwoFace2)
{
- quad3_test<mpq_class>();
+ twoface2_test<double>();
}
-TEST(delaunay_d, Quad4)
+TEST(delaunay_d, OverlapFaces)
{
- quad4_test<double>();
+ overlapfaces_test<double>();
}
-TEST(delaunay_m, Quad4)
+TEST(delaunay_d, TwoSquaresOverlap)
{
- quad4_test<mpq_class>();
+ twosquaresoverlap_test<double>();
}
-TEST(delaunay_d, LineInSquare)
+TEST(delaunay_d, TwoFaceEdgeOverlap)
{
- lineinsquare_test<double>();
+ twofaceedgeoverlap_test<double>();
}
-TEST(delaunay_m, LineInSquare)
+TEST(delaunay_d, TriInTri)
{
- lineinsquare_test<mpq_class>();
+ triintri_test<double>();
}
-TEST(delaunay_d, CrossSegs)
+TEST(delaunay_d, DiamondInSquare)
{
- crosssegs_test<double>();
+ diamondinsquare_test<double>();
}
-TEST(delaunay_m, CrossSegs)
+TEST(delaunay_d, DiamondInSquareWire)
{
- crosssegs_test<mpq_class>();
+ diamondinsquarewire_test<double>();
}
-TEST(delaunay_d, DiamondCross)
+TEST(delaunay_d, RepeatEdge)
{
- diamondcross_test<double>();
+ repeatedge_test<double>();
}
-TEST(delaunay_m, DiamondCross)
+TEST(delaunay_d, RepeatTri)
{
- diamondcross_test<mpq_class>();
+ repeattri_test<double>();
}
-TEST(delaunay_d, TwoDiamondsCross)
+# ifdef WITH_GMP
+TEST(delaunay_m, Empty)
{
- twodiamondscross_test<double>();
+ empty_test<mpq_class>();
}
-TEST(delaunay_m, TwoDiamondsCross)
+TEST(delaunay_m, OnePt)
{
- twodiamondscross_test<mpq_class>();
+ onept_test<mpq_class>();
+}
+TEST(delaunay_m, TwoPt)
+{
+ twopt_test<mpq_class>();
}
-TEST(delaunay_d, ManyCross)
+TEST(delaunay_m, ThreePt)
{
- manycross_test<double>();
+ threept_test<mpq_class>();
}
-TEST(delaunay_m, ManyCross)
+TEST(delaunay_m, MixedPts)
{
- manycross_test<mpq_class>();
+ mixedpts_test<mpq_class>();
}
-TEST(delaunay_d, TwoFace)
+TEST(delaunay_m, Quad0)
{
- twoface_test<double>();
+ quad0_test<mpq_class>();
}
-TEST(delaunay_m, TwoFace)
+TEST(delaunay_m, Quad1)
{
- twoface_test<mpq_class>();
+ quad1_test<mpq_class>();
}
-TEST(delaunay_d, TwoFace2)
+TEST(delaunay_m, Quad2)
{
- twoface2_test<double>();
+ quad2_test<mpq_class>();
}
-TEST(delaunay_m, TwoFace2)
+TEST(delaunay_m, Quad3)
{
- twoface2_test<mpq_class>();
+ quad3_test<mpq_class>();
}
-TEST(delaunay_d, OverlapFaces)
+TEST(delaunay_m, Quad4)
{
- overlapfaces_test<double>();
+ quad4_test<mpq_class>();
}
-TEST(delaunay_m, OverlapFaces)
+TEST(delaunay_m, LineInSquare)
{
- overlapfaces_test<mpq_class>();
+ lineinsquare_test<mpq_class>();
}
-TEST(delaunay_d, TwoSquaresOverlap)
+TEST(delaunay_m, CrossSegs)
{
- twosquaresoverlap_test<double>();
+ crosssegs_test<mpq_class>();
}
-TEST(delaunay_m, TwoSquaresOverlap)
+TEST(delaunay_m, DiamondCross)
{
- twosquaresoverlap_test<mpq_class>();
+ diamondcross_test<mpq_class>();
}
-TEST(delaunay_d, TwoFaceEdgeOverlap)
+TEST(delaunay_m, TwoDiamondsCross)
{
- twofaceedgeoverlap_test<double>();
+ twodiamondscross_test<mpq_class>();
}
-TEST(delaunay_m, TwoFaceEdgeOverlap)
+TEST(delaunay_m, ManyCross)
{
- twofaceedgeoverlap_test<mpq_class>();
+ manycross_test<mpq_class>();
}
-TEST(delaunay_d, TriInTri)
+TEST(delaunay_m, TwoFace)
{
- triintri_test<double>();
+ twoface_test<mpq_class>();
}
-TEST(delaunay_m, TriInTri)
+TEST(delaunay_m, TwoFace2)
{
- triintri_test<mpq_class>();
+ twoface2_test<mpq_class>();
}
-TEST(delaunay_d, DiamondInSquare)
+TEST(delaunay_m, OverlapFaces)
{
- diamondinsquare_test<double>();
+ overlapfaces_test<mpq_class>();
}
-TEST(delaunay_m, DiamondInSquare)
+TEST(delaunay_m, TwoSquaresOverlap)
{
- diamondinsquare_test<mpq_class>();
+ twosquaresoverlap_test<mpq_class>();
}
-TEST(delaunay_d, DiamondInSquareWire)
+TEST(delaunay_m, TwoFaceEdgeOverlap)
{
- diamondinsquarewire_test<double>();
+ twofaceedgeoverlap_test<mpq_class>();
}
-TEST(delaunay_m, DiamondInSquareWire)
+TEST(delaunay_m, TriInTri)
{
- diamondinsquarewire_test<mpq_class>();
+ triintri_test<mpq_class>();
}
-TEST(delaunay_d, RepeatEdge)
+TEST(delaunay_m, DiamondInSquare)
{
- repeatedge_test<double>();
+ diamondinsquare_test<mpq_class>();
}
-TEST(delaunay_m, RepeatEdge)
+TEST(delaunay_m, DiamondInSquareWire)
{
- repeatedge_test<mpq_class>();
+ diamondinsquarewire_test<mpq_class>();
}
-TEST(delaunay_d, RepeatTri)
+TEST(delaunay_m, RepeatEdge)
{
- repeattri_test<double>();
+ repeatedge_test<mpq_class>();
}
TEST(delaunay_m, RepeatTri)
{
repeattri_test<mpq_class>();
}
+# endif
+
#endif
#if DO_C_TESTS
@@ -1722,120 +1734,122 @@ TEST(delaunay_d, RandomPts)
rand_delaunay_test<double>(RANDOM_PTS, 0, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_m, RandomPts)
+TEST(delaunay_d, RandomSegs)
{
- rand_delaunay_test<mpq_class>(RANDOM_PTS, 0, 7, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<double>(RANDOM_SEGS, 1, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_d, RandomSegs)
+TEST(delaunay_d, RandomPoly)
{
- rand_delaunay_test<double>(RANDOM_SEGS, 1, 7, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_m, RandomSegs)
+TEST(delaunay_d, RandomPolyConstraints)
{
- rand_delaunay_test<mpq_class>(RANDOM_SEGS, 1, 7, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS);
}
-TEST(delaunay_d, RandomPoly)
+TEST(delaunay_d, RandomPolyValidBmesh)
{
- rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS_VALID_BMESH);
}
-TEST(delaunay_m, RandomPoly)
+TEST(delaunay_d, Grid)
{
- rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<double>(RANDOM_TILTED_GRID, 1, 6, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_d, RandomPolyInside)
+TEST(delaunay_d, TiltedGridA)
{
- rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_INSIDE);
+ rand_delaunay_test<double>(RANDOM_TILTED_GRID, 1, 6, 1, 1.0, CDT_FULL);
}
-TEST(delaunay_m, RandomPolyInside)
+TEST(delaunay_d, TiltedGridB)
{
- rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_INSIDE);
+ rand_delaunay_test<double>(RANDOM_TILTED_GRID, 1, 6, 1, 0.01, CDT_FULL);
}
-TEST(delaunay_d, RandomPolyConstraints)
+TEST(delaunay_d, RandomCircle)
{
- rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS);
+ rand_delaunay_test<double>(RANDOM_CIRCLE, 1, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_m, RandomPolyConstraints)
+TEST(delaunay_d, RandomTrisCircle)
{
- rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS);
+ rand_delaunay_test<double>(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 0.25, CDT_FULL);
}
-TEST(delaunay_d, RandomPolyValidBmesh)
+TEST(delaunay_d, RandomTrisCircleB)
{
- rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS_VALID_BMESH);
+ rand_delaunay_test<double>(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 1e-4, CDT_FULL);
}
-TEST(delaunay_m, RandomPolyValidBmesh)
+# ifdef WITH_GMP
+TEST(delaunay_m, RandomPts)
{
- rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS_VALID_BMESH);
+ rand_delaunay_test<mpq_class>(RANDOM_PTS, 0, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_d, Grid)
+TEST(delaunay_m, RandomSegs)
{
- rand_delaunay_test<double>(RANDOM_TILTED_GRID, 1, 6, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_SEGS, 1, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_m, Grid)
+TEST(delaunay_m, RandomPoly)
{
- rand_delaunay_test<mpq_class>(RANDOM_TILTED_GRID, 1, 6, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_d, TiltedGridA)
+TEST(delaunay_d, RandomPolyInside)
{
- rand_delaunay_test<double>(RANDOM_TILTED_GRID, 1, 6, 1, 1.0, CDT_FULL);
+ rand_delaunay_test<double>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_INSIDE);
}
-TEST(delaunay_m, TiltedGridA)
+TEST(delaunay_m, RandomPolyInside)
{
- rand_delaunay_test<mpq_class>(RANDOM_TILTED_GRID, 1, 6, 1, 1.0, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_INSIDE);
}
-TEST(delaunay_d, TiltedGridB)
+TEST(delaunay_m, RandomPolyConstraints)
{
- rand_delaunay_test<double>(RANDOM_TILTED_GRID, 1, 6, 1, 0.01, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS);
}
-TEST(delaunay_m, TiltedGridB)
+TEST(delaunay_m, RandomPolyValidBmesh)
{
- rand_delaunay_test<mpq_class>(RANDOM_TILTED_GRID, 1, 6, 1, 0.01, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS_VALID_BMESH);
}
-TEST(delaunay_d, RandomCircle)
+TEST(delaunay_m, Grid)
{
- rand_delaunay_test<double>(RANDOM_CIRCLE, 1, 7, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_TILTED_GRID, 1, 6, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_m, RandomCircle)
+TEST(delaunay_m, TiltedGridA)
{
- rand_delaunay_test<mpq_class>(RANDOM_CIRCLE, 1, 7, 1, 0.0, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_TILTED_GRID, 1, 6, 1, 1.0, CDT_FULL);
}
-TEST(delaunay_d, RandomTrisCircle)
+TEST(delaunay_m, TiltedGridB)
{
- rand_delaunay_test<double>(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 0.25, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_TILTED_GRID, 1, 6, 1, 0.01, CDT_FULL);
}
-TEST(delaunay_m, RandomTrisCircle)
+TEST(delaunay_m, RandomCircle)
{
- rand_delaunay_test<mpq_class>(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 0.25, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_CIRCLE, 1, 7, 1, 0.0, CDT_FULL);
}
-TEST(delaunay_d, RandomTrisCircleB)
+TEST(delaunay_m, RandomTrisCircle)
{
- rand_delaunay_test<double>(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 1e-4, CDT_FULL);
+ rand_delaunay_test<mpq_class>(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 0.25, CDT_FULL);
}
-TEST(delaunay_mpq_class, RandomTrisCircleB)
+TEST(delaunay_m, RandomTrisCircleB)
{
rand_delaunay_test<double>(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 1e-4, CDT_FULL);
}
+# endif
#endif
diff --git a/tests/gtests/blenlib/CMakeLists.txt b/tests/gtests/blenlib/CMakeLists.txt
index 94c0fe13b41..072b4b76fe5 100644
--- a/tests/gtests/blenlib/CMakeLists.txt
+++ b/tests/gtests/blenlib/CMakeLists.txt
@@ -29,6 +29,7 @@ set(INC
if(WITH_GMP)
list(APPEND INC ${GMP_INCLUDE_DIRS})
+ add_definitions(-DWITH_GMP)
endif()
setup_libdirs()
@@ -45,7 +46,6 @@ endif()
BLENDER_TEST(BLI_array_store "bf_blenlib")
BLENDER_TEST(BLI_array_utils "bf_blenlib")
-BLENDER_TEST(BLI_boolean "bf_blenlib")
BLENDER_TEST(BLI_delaunay_2d "bf_blenlib")
BLENDER_TEST(BLI_expr_pylike_eval "bf_blenlib")
BLENDER_TEST(BLI_ghash "bf_blenlib")
@@ -62,7 +62,6 @@ BLENDER_TEST(BLI_math_geom "bf_blenlib")
BLENDER_TEST(BLI_math_matrix "bf_blenlib")
BLENDER_TEST(BLI_math_vector "bf_blenlib")
BLENDER_TEST(BLI_memiter "bf_blenlib")
-BLENDER_TEST(BLI_mesh_intersect "bf_blenlib")
BLENDER_TEST(BLI_path_util "${BLI_path_util_extra_libs}")
BLENDER_TEST(BLI_polyfill_2d "bf_blenlib")
BLENDER_TEST(BLI_session_uuid "bf_blenlib")
@@ -72,6 +71,11 @@ BLENDER_TEST(BLI_string_utf8 "bf_blenlib")
BLENDER_TEST(BLI_task "bf_blenlib;bf_intern_numaapi")
BLENDER_TEST(BLI_task_graph "bf_blenlib;bf_intern_numaapi")
+if (WITH_GMP)
+ BLENDER_TEST(BLI_boolean "bf_blenlib")
+ BLENDER_TEST(BLI_mesh_intersect "bf_blenlib")
+endif()
+
BLENDER_TEST_PERFORMANCE(BLI_ghash_performance "bf_blenlib")
BLENDER_TEST_PERFORMANCE(BLI_task_performance "bf_blenlib")
diff --git a/tests/gtests/blenloader/blendfile_loading_base_test.h b/tests/gtests/blenloader/blendfile_loading_base_test.h
index 6ed32168737..a5e75ef6df8 100644
--- a/tests/gtests/blenloader/blendfile_loading_base_test.h
+++ b/tests/gtests/blenloader/blendfile_loading_base_test.h
@@ -47,7 +47,7 @@ class BlendfileLoadingBaseTest : public testing::Test {
* Requires the CLI argument --test-asset-dir to point to ../../lib/tests.
*
* WARNING: only files saved with Blender 2.80+ can be loaded. Since Blender
- * is only partially initialised (most importantly, without window manager),
+ * is only partially initialized (most importantly, without window manager),
* the space types are not registered, so any versioning code that handles
* those will SEGFAULT.
*/
diff --git a/tests/gtests/testing/testing_main.cc b/tests/gtests/testing/testing_main.cc
index 9816e71526b..36d39a1b3b9 100644
--- a/tests/gtests/testing/testing_main.cc
+++ b/tests/gtests/testing/testing_main.cc
@@ -48,7 +48,7 @@ const std::string &flags_test_release_dir()
int main(int argc, char **argv)
{
- MEM_initialize_memleak_detection();
+ MEM_init_memleak_detection();
testing::InitGoogleTest(&argc, argv);
BLENDER_GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true);
google::InitGoogleLogging(argv[0]);