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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-12-21 13:43:28 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-12-21 18:34:08 +0300
commite56aa4ff0c6b2a1746d5c39e297c9f6f56c4b492 (patch)
tree2dfe9e2dd8de893bf3988abe213db1041822e1fe
parentbf168a05cd388c02359e52e4ae674c89f13c96a6 (diff)
Fix T59668: UV unwrap pinning bugs.
With multi object editing it creates the charts twice, which broke some logic in the unwrapper.
-rw-r--r--source/blender/editors/include/ED_uvedit.h9
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c29
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c33
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.h4
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c61
5 files changed, 70 insertions, 66 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 2fc15f72fca..9e7f192fd8e 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -126,14 +126,7 @@ void ED_uvedit_live_unwrap_re_solve(void);
void ED_uvedit_live_unwrap_end(short cancel);
void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit);
-void ED_uvedit_pack_islands(
- struct Scene *scene, struct Object *ob, struct BMesh *bm,
- bool selected, bool correct_aspect, bool do_rotate);
-void ED_uvedit_pack_islands_multi(
- struct Scene *scene, struct Object **objects, const uint objects_len,
- bool selected, bool correct_aspect, bool do_rotate, bool implicit);
-void ED_uvedit_unwrap_cube_project(
- struct BMesh *bm, float cube_size, bool use_select, const float center[3]);
+void ED_uvedit_add_simple_uvs(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* single call up unwrap using scene settings, used for edge tag unwrapping */
void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel, const bool pack);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 5275d899a56..e366246efbc 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5937,33 +5937,8 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op))
Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
Scene *scene = CTX_data_scene(C);
- Mesh *me = ob->data;
- bool synch_selection = (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0;
-
- BMesh *bm = BM_mesh_create(
- &bm_mesh_allocsize_default,
- &((struct BMeshCreateParams){.use_toolflags = false,}));
-
- /* turn synch selection off, since we are not in edit mode we need to ensure only the uv flags are tested */
- scene->toolsettings->uv_flag &= ~UV_SYNC_SELECTION;
-
- ED_mesh_uv_texture_ensure(me, NULL);
-
- BM_mesh_bm_from_me(
- bm, me, (&(struct BMeshFromMeshParams){
- .calc_face_normal = true,
- }));
- /* select all uv loops first - pack parameters needs this to make sure charts are registered */
- ED_uvedit_select_all(bm);
- ED_uvedit_unwrap_cube_project(bm, 1.0, false, NULL);
- /* set the margin really quickly before the packing operation*/
- scene->toolsettings->uvcalc_margin = 0.001f;
- ED_uvedit_pack_islands(scene, ob, bm, false, false, true);
- BM_mesh_bm_to_me(bmain, bm, me, (&(struct BMeshToMeshParams){0}));
- BM_mesh_free(bm);
-
- if (synch_selection)
- scene->toolsettings->uv_flag |= UV_SYNC_SELECTION;
+
+ ED_uvedit_add_simple_uvs(bmain, scene, ob);
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index c2775014519..ded4a4899c7 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -208,7 +208,7 @@ typedef struct PChart {
} PChart;
enum PChartFlag {
- PCHART_NOPACK = 1
+ PCHART_HAS_PINS = 1
};
enum PHandleState {
@@ -996,6 +996,10 @@ static void p_split_vert(PChart *chart, PEdge *e)
PVert *v = e->vert;
PBool copy = P_TRUE;
+ if (e->flag & PEDGE_PIN) {
+ chart->flag |= PCHART_HAS_PINS;
+ }
+
if (e->flag & PEDGE_VERTEX_SPLIT)
return;
@@ -3062,9 +3066,6 @@ static void p_chart_lscm_begin(PChart *chart, PBool live, PBool abf)
chart->u.lscm.pin1 = pin1;
chart->u.lscm.pin2 = pin2;
}
- else {
- chart->flag |= PCHART_NOPACK;
- }
for (v = chart->verts; v; v = v->nextlink)
v->u.id = id++;
@@ -4350,7 +4351,7 @@ void param_lscm_solve(ParamHandle *handle)
if (chart->u.lscm.context) {
result = p_chart_lscm_solve(phandle, chart);
- if (result && !(chart->flag & PCHART_NOPACK))
+ if (result && !(chart->flag & PCHART_HAS_PINS))
p_chart_rotate_minimum_area(chart);
if (!result || (chart->u.lscm.pin1))
@@ -4457,7 +4458,7 @@ void param_smooth_area(ParamHandle *handle)
}
/* don't pack, just rotate (used for better packing) */
-static void param_pack_rotate(ParamHandle *handle)
+static void param_pack_rotate(ParamHandle *handle, bool ignore_pinned)
{
PChart *chart;
int i;
@@ -4470,7 +4471,7 @@ static void param_pack_rotate(ParamHandle *handle)
chart = phandle->charts[i];
- if (chart->flag & PCHART_NOPACK) {
+ if (ignore_pinned && (chart->flag & PCHART_HAS_PINS)) {
continue;
}
@@ -4490,7 +4491,7 @@ static void param_pack_rotate(ParamHandle *handle)
}
}
-void param_pack(ParamHandle *handle, float margin, bool do_rotate)
+void param_pack(ParamHandle *handle, float margin, bool do_rotate, bool ignore_pinned)
{
/* box packing variables */
BoxPack *boxarray, *box;
@@ -4508,7 +4509,7 @@ void param_pack(ParamHandle *handle, float margin, bool do_rotate)
/* this could be its own function */
if (do_rotate) {
- param_pack_rotate(handle);
+ param_pack_rotate(handle, ignore_pinned);
}
if (phandle->aspx != phandle->aspy)
@@ -4521,7 +4522,7 @@ void param_pack(ParamHandle *handle, float margin, bool do_rotate)
for (i = 0; i < phandle->ncharts; i++) {
chart = phandle->charts[i];
- if (chart->flag & PCHART_NOPACK) {
+ if (ignore_pinned && (chart->flag & PCHART_HAS_PINS)) {
unpacked++;
continue;
}
@@ -4537,7 +4538,7 @@ void param_pack(ParamHandle *handle, float margin, bool do_rotate)
box->w = chart->u.pack.size[0] + trans[0];
box->h = chart->u.pack.size[1] + trans[1];
- box->index = i; /* warning this index skips PCHART_NOPACK boxes */
+ box->index = i; /* warning this index skips PCHART_HAS_PINS boxes */
if (margin > 0.0f)
area += (double)sqrtf(box->w * box->h);
@@ -4552,7 +4553,7 @@ void param_pack(ParamHandle *handle, float margin, bool do_rotate)
for (i = 0; i < phandle->ncharts; i++) {
chart = phandle->charts[i];
- if (chart->flag & PCHART_NOPACK) {
+ if (ignore_pinned && (chart->flag & PCHART_HAS_PINS)) {
unpacked++;
continue;
}
@@ -4588,7 +4589,7 @@ void param_pack(ParamHandle *handle, float margin, bool do_rotate)
param_scale(handle, phandle->aspx, phandle->aspy);
}
-void param_average(ParamHandle *handle)
+void param_average(ParamHandle *handle, bool ignore_pinned)
{
PChart *chart;
int i;
@@ -4604,8 +4605,9 @@ void param_average(ParamHandle *handle)
PFace *f;
chart = phandle->charts[i];
- if (chart->flag & PCHART_NOPACK)
+ if (ignore_pinned && (chart->flag & PCHART_HAS_PINS)) {
continue;
+ }
chart->u.pack.area = 0.0f; /* 3d area */
chart->u.pack.rescale = 0.0f; /* UV area, abusing rescale for tmp storage, oh well :/ */
@@ -4629,8 +4631,9 @@ void param_average(ParamHandle *handle)
for (i = 0; i < phandle->ncharts; i++) {
chart = phandle->charts[i];
- if (chart->flag & PCHART_NOPACK)
+ if (ignore_pinned && (chart->flag & PCHART_HAS_PINS)) {
continue;
+ }
if (chart->u.pack.area != 0.0f && chart->u.pack.rescale != 0.0f) {
fac = chart->u.pack.area / chart->u.pack.rescale;
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
index e42944f3da4..1930e0a9e8e 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.h
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -98,11 +98,11 @@ void param_smooth_area(ParamHandle *handle);
/* Packing */
-void param_pack(ParamHandle *handle, float margin, bool do_rotate);
+void param_pack(ParamHandle *handle, float margin, bool do_rotate, bool ignore_pinned);
/* Average area for all charts */
-void param_average(ParamHandle *handle);
+void param_average(ParamHandle *handle, bool ignore_pinned);
/* Simple x,y scale */
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 55026c9e788..6c818a6a75e 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -838,23 +838,23 @@ void UV_OT_minimize_stretch(wmOperatorType *ot)
/* ******************** Pack Islands operator **************** */
-void ED_uvedit_pack_islands(Scene *scene, Object *ob, BMesh *bm, bool selected, bool correct_aspect, bool do_rotate)
+static void uvedit_pack_islands(Scene *scene, Object *ob, BMesh *bm)
{
ParamHandle *handle;
- handle = construct_param_handle(scene, ob, bm, true, false, selected, correct_aspect);
- param_pack(handle, scene->toolsettings->uvcalc_margin, do_rotate);
+ handle = construct_param_handle(scene, ob, bm, true, false, false, false);
+ param_pack(handle, scene->toolsettings->uvcalc_margin, true, false);
param_flush(handle);
param_delete(handle);
}
-void ED_uvedit_pack_islands_multi(
+static void uvedit_pack_islands_multi(
Scene *scene, Object **objects, const uint objects_len,
- bool selected, bool correct_aspect, bool do_rotate, bool implicit)
+ bool do_rotate, bool implicit, bool ignore_pinned)
{
ParamHandle *handle;
handle = construct_param_handle_multi(
- scene, objects, objects_len, implicit, false, selected, correct_aspect);
- param_pack(handle, scene->toolsettings->uvcalc_margin, do_rotate);
+ scene, objects, objects_len, implicit, false, true, true);
+ param_pack(handle, scene->toolsettings->uvcalc_margin, do_rotate, ignore_pinned);
param_flush(handle);
param_delete(handle);
}
@@ -878,7 +878,7 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
else
RNA_float_set(op->ptr, "margin", scene->toolsettings->uvcalc_margin);
- ED_uvedit_pack_islands_multi(scene, objects, objects_len, true, true, do_rotate, true);
+ uvedit_pack_islands_multi(scene, objects, objects_len, do_rotate, true, false);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -929,7 +929,7 @@ static int average_islands_scale_exec(bContext *C, wmOperator *UNUSED(op))
}
handle = construct_param_handle_multi(scene, objects, objects_len, implicit, false, true, true);
- param_average(handle);
+ param_average(handle, false);
param_flush(handle);
param_delete(handle);
@@ -1406,10 +1406,10 @@ void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel, const bool pa
param_lscm_solve(handle);
param_lscm_end(handle);
- param_average(handle);
+ param_average(handle, true);
if (pack) {
- param_pack(handle, scene->toolsettings->uvcalc_margin, false);
+ param_pack(handle, scene->toolsettings->uvcalc_margin, false, true);
}
param_flush(handle);
@@ -1516,7 +1516,7 @@ static int unwrap_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
}
- ED_uvedit_pack_islands_multi(scene, objects, objects_len, true, true, true, implicit);
+ uvedit_pack_islands_multi(scene, objects, objects_len, true, implicit, true);
MEM_freeN(objects);
@@ -1981,7 +1981,7 @@ void UV_OT_cylinder_project(wmOperatorType *ot)
/******************* Cube Project operator ****************/
-void ED_uvedit_unwrap_cube_project(BMesh *bm, float cube_size, bool use_select, const float center[3])
+static void uvedit_unwrap_cube_project(BMesh *bm, float cube_size, bool use_select, const float center[3])
{
BMFace *efa;
BMLoop *l;
@@ -2066,7 +2066,7 @@ static int cube_project_exec(bContext *C, wmOperator *op)
}
}
- ED_uvedit_unwrap_cube_project(em->bm, cube_size, true, center);
+ uvedit_unwrap_cube_project(em->bm, cube_size, true, center);
uv_map_clip_correct(scene, obedit, op);
@@ -2095,3 +2095,36 @@ void UV_OT_cube_project(wmOperatorType *ot)
RNA_def_float(ot->srna, "cube_size", 1.0f, 0.0f, FLT_MAX, "Cube Size", "Size of the cube to project on", 0.001f, 100.0f);
uv_map_clip_correct_properties(ot);
}
+
+/************************* Simple UVs for texture painting *****************/
+
+void ED_uvedit_add_simple_uvs(Main *bmain, Scene *scene, Object *ob)
+{
+ Mesh *me = ob->data;
+ bool sync_selection = (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0;
+
+ BMesh *bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
+
+ /* turn sync selection off, since we are not in edit mode we need to ensure only the uv flags are tested */
+ scene->toolsettings->uv_flag &= ~UV_SYNC_SELECTION;
+
+ ED_mesh_uv_texture_ensure(me, NULL);
+
+ BM_mesh_bm_from_me(
+ bm, me, (&(struct BMeshFromMeshParams){
+ .calc_face_normal = true,
+ }));
+ /* select all uv loops first - pack parameters needs this to make sure charts are registered */
+ ED_uvedit_select_all(bm);
+ uvedit_unwrap_cube_project(bm, 1.0, false, NULL);
+ /* set the margin really quickly before the packing operation*/
+ scene->toolsettings->uvcalc_margin = 0.001f;
+ uvedit_pack_islands(scene, ob, bm);
+ BM_mesh_bm_to_me(bmain, bm, me, (&(struct BMeshToMeshParams){0}));
+ BM_mesh_free(bm);
+
+ if (sync_selection)
+ scene->toolsettings->uv_flag |= UV_SYNC_SELECTION;
+}