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authorHans Goudey <h.goudey@me.com>2021-07-31 21:26:01 +0300
committerHans Goudey <h.goudey@me.com>2021-07-31 21:26:01 +0300
commit17243337d7317045a46c521cfc74c3739a5404d6 (patch)
treea2acccc35d4c2c37376591fa41520d6db354db45
parent2f63303e2540ceeca9e99cc47c07de37f3d79c0a (diff)
Cleanup: Remove unecessary helper function
Retrieving a mesh's looptris now take's a const mesh after rB5f8969bb4b4, which removes the need for this function. Since it's only two lines, avoiding the use of a separate function in this case is simpler.
-rw-r--r--source/blender/blenkernel/BKE_mesh_sample.hh2
-rw-r--r--source/blender/blenkernel/intern/mesh_sample.cc23
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_transfer.cc3
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc16
4 files changed, 18 insertions, 26 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_sample.hh b/source/blender/blenkernel/BKE_mesh_sample.hh
index dc747ba5b42..2fbf7372a09 100644
--- a/source/blender/blenkernel/BKE_mesh_sample.hh
+++ b/source/blender/blenkernel/BKE_mesh_sample.hh
@@ -40,8 +40,6 @@ using fn::GMutableSpan;
using fn::GSpan;
using fn::GVArray;
-Span<MLoopTri> get_mesh_looptris(const Mesh &mesh);
-
void sample_point_attribute(const Mesh &mesh,
Span<int> looptri_indices,
Span<float3> bary_coords,
diff --git a/source/blender/blenkernel/intern/mesh_sample.cc b/source/blender/blenkernel/intern/mesh_sample.cc
index bd46407d060..5388f6e530e 100644
--- a/source/blender/blenkernel/intern/mesh_sample.cc
+++ b/source/blender/blenkernel/intern/mesh_sample.cc
@@ -24,14 +24,6 @@
namespace blender::bke::mesh_surface_sample {
-Span<MLoopTri> get_mesh_looptris(const Mesh &mesh)
-{
- /* This only updates a cache and can be considered to be logically const. */
- const MLoopTri *looptris = BKE_mesh_runtime_looptri_ensure(const_cast<Mesh *>(&mesh));
- const int looptris_len = BKE_mesh_runtime_looptri_len(&mesh);
- return {looptris, looptris_len};
-}
-
template<typename T>
BLI_NOINLINE static void sample_point_attribute(const Mesh &mesh,
const Span<int> looptri_indices,
@@ -39,7 +31,8 @@ BLI_NOINLINE static void sample_point_attribute(const Mesh &mesh,
const VArray<T> &data_in,
const MutableSpan<T> data_out)
{
- const Span<MLoopTri> looptris = get_mesh_looptris(mesh);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : bary_coords.index_range()) {
const int looptri_index = looptri_indices[i];
@@ -85,7 +78,8 @@ BLI_NOINLINE static void sample_corner_attribute(const Mesh &mesh,
const VArray<T> &data_in,
const MutableSpan<T> data_out)
{
- Span<MLoopTri> looptris = get_mesh_looptris(mesh);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : bary_coords.index_range()) {
const int looptri_index = looptri_indices[i];
@@ -130,7 +124,8 @@ void sample_face_attribute(const Mesh &mesh,
const VArray<T> &data_in,
const MutableSpan<T> data_out)
{
- Span<MLoopTri> looptris = get_mesh_looptris(mesh);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : data_out.index_range()) {
const int looptri_index = looptri_indices[i];
@@ -172,7 +167,8 @@ Span<float3> MeshAttributeInterpolator::ensure_barycentric_coords()
}
bary_coords_.reinitialize(positions_.size());
- Span<MLoopTri> looptris = get_mesh_looptris(*mesh_);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(mesh_),
+ BKE_mesh_runtime_looptri_len(mesh_)};
for (const int i : bary_coords_.index_range()) {
const int looptri_index = looptri_indices_[i];
@@ -199,7 +195,8 @@ Span<float3> MeshAttributeInterpolator::ensure_nearest_weights()
}
nearest_weights_.reinitialize(positions_.size());
- Span<MLoopTri> looptris = get_mesh_looptris(*mesh_);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(mesh_),
+ BKE_mesh_runtime_looptri_len(mesh_)};
for (const int i : nearest_weights_.index_range()) {
const int looptri_index = looptri_indices_[i];
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_transfer.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_transfer.cc
index 6a23443d3ab..ab2136f4e8d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_transfer.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_transfer.cc
@@ -204,7 +204,8 @@ static void get_closest_mesh_polygons(const Mesh &mesh,
Array<int> looptri_indices(positions.size());
get_closest_mesh_looptris(mesh, positions, looptri_indices, r_distances_sq, r_positions);
- Span<MLoopTri> looptris = bke::mesh_surface_sample::get_mesh_looptris(mesh);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : positions.index_range()) {
const MLoopTri &looptri = looptris[looptri_indices[i]];
r_poly_indices[i] = looptri.poly;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
index d456c72744f..99930b5ae46 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
@@ -81,13 +81,6 @@ static float3 normal_to_euler_rotation(const float3 normal)
return rotation;
}
-static Span<MLoopTri> get_mesh_looptris(const Mesh &mesh)
-{
- const MLoopTri *looptris = BKE_mesh_runtime_looptri_ensure(&mesh);
- const int looptris_len = BKE_mesh_runtime_looptri_len(&mesh);
- return {looptris, looptris_len};
-}
-
static void sample_mesh_surface(const Mesh &mesh,
const float4x4 &transform,
const float base_density,
@@ -97,7 +90,8 @@ static void sample_mesh_surface(const Mesh &mesh,
Vector<float3> &r_bary_coords,
Vector<int> &r_looptri_indices)
{
- Span<MLoopTri> looptris = get_mesh_looptris(mesh);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
for (const int looptri_index : looptris.index_range()) {
const MLoopTri &looptri = looptris[looptri_index];
@@ -208,7 +202,8 @@ BLI_NOINLINE static void update_elimination_mask_based_on_density_factors(
Span<int> looptri_indices,
MutableSpan<bool> elimination_mask)
{
- Span<MLoopTri> looptris = get_mesh_looptris(mesh);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : bary_coords.index_range()) {
if (elimination_mask[i]) {
continue;
@@ -365,7 +360,8 @@ BLI_NOINLINE static void compute_special_attributes(Span<GeometryInstanceGroup>
const GeometrySet &set = set_group.geometry_set;
const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
const Mesh &mesh = *component.get_for_read();
- Span<MLoopTri> looptris = get_mesh_looptris(mesh);
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
for (const float4x4 &transform : set_group.transforms) {
const int offset = instance_start_offsets[i_instance];