diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-11-16 13:06:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-11-16 13:06:40 +0300 |
commit | 86154b11ee2b461f4463b56f3498b1f68e8dc94a (patch) | |
tree | 26ee469e05e0f6791efc01cc444e88f542017e00 | |
parent | 5fd5106740fde1d8b09d6c37fe06de42df06771a (diff) |
Cleanup: typos
8 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 08975fe17f0..633f0232516 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -3209,7 +3209,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq int height = (scene->r.ysch * scene->r.size) / 100; const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); - /* for old scened this can be uninitialized, + /* for old scene this can be uninitialized, * should probably be added to do_versions at some point if the functionality stays */ if (context->scene->r.seq_prev_type == 0) context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 6c3787d5161..c3fa26f47fd 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -2641,7 +2641,7 @@ static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data, /** * This is used for both utf8 and ascii * - * For unicode buttons, \a buf is treated as unicde. + * For unicode buttons, \a buf is treated as unicode. */ static bool ui_textedit_insert_buf( uiBut *but, uiHandleButtonData *data, diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index f49d195d09d..da348c88650 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -975,7 +975,7 @@ float UI_text_clip_middle_ex( float strwidth; /* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits! - * Better to have a small piece of the last char cut out, than two remaining chars replaced by an allipsis... */ + * Better to have a small piece of the last char cut out, than two remaining chars replaced by an ellipsis... */ okwidth += 1.0f + UI_DPI_FAC; BLI_assert(str[0]); diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c index 2f6314685e0..ead0fb5d067 100644 --- a/source/blender/editors/sculpt_paint/paint_mask.c +++ b/source/blender/editors/sculpt_paint/paint_mask.c @@ -439,7 +439,7 @@ void PAINT_OT_mask_lasso_gesture(wmOperatorType *ot) ot->name = "Mask Lasso Gesture"; ot->idname = "PAINT_OT_mask_lasso_gesture"; - ot->description = "Add mask within the lasso as you move the pointer"; + ot->description = "Add mask within the lasso as you move the brush"; ot->invoke = WM_gesture_lasso_invoke; ot->modal = WM_gesture_lasso_modal; diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c index a19fa97965a..9fd3bf9d9a9 100644 --- a/source/blender/editors/space_clip/tracking_ops.c +++ b/source/blender/editors/space_clip/tracking_ops.c @@ -3862,7 +3862,7 @@ static int create_plane_track_tracks_exec(bContext *C, wmOperator *op) clip->tracking.act_track = NULL; clip->tracking.act_plane_track = plane_track; - /* Copute homoraphies and apply them on marker's corner, so we've got + /* Compute homoraphies and apply them on marker's corner, so we've got * quite nice motion from the very beginning. */ BKE_tracking_track_plane_from_existing_motion(plane_track, framenr); diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index ab0d02aab66..85180eedebd 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -3381,7 +3381,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf( } else { /* Multi-pass render, use accumulation buffer & jitter for 'full' oversampling. - * Use becauise OpenGL may use a lower quality MSAA, and only oversample edges. */ + * Use because OpenGL may use a lower quality MSAA, and only over-sample edges. */ static float jit_ofs[32][2]; float winmat_jitter[4][4]; /* use imbuf as temp storage, before writing into it from accumulation buffer */ diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 5ba11c91bae..af2ad1311e4 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -4578,7 +4578,7 @@ void flushTransGraphData(TransInfo *t) /* handle snapping for time values * - we should still be in NLA-mapping timespace * - only apply to keyframes (but never to handles) - * - don't do this when cancelling, or else these changes won't go away + * - don't do this when canceling, or else these changes won't go away */ if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0) { switch (sipo->autosnap) { @@ -4608,7 +4608,7 @@ void flushTransGraphData(TransInfo *t) * * NOTE: We also have to apply to td->loc, as that's what the handle-adjustment step below looks * to, otherwise we get "swimming handles" - * NOTE: We don't do this when cancelling transforms, or else these changes don't go away + * NOTE: We don't do this when canceling transforms, or else these changes don't go away */ if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0 && ELEM(sipo->autosnap, SACTSNAP_STEP, SACTSNAP_TSTEP)) diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 4eef5a7e348..1edbc9024ef 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -1457,7 +1457,7 @@ GPUOffScreen *GPU_offscreen_create(int width, int height, int samples, char err_ if (!GLEW_EXT_framebuffer_multisample || !GLEW_ARB_texture_multisample || /* Only needed for GPU_offscreen_read_pixels. - * We could add an arg if we intend to use multi-samle + * We could add an arg if we intend to use multi-sample * offscreen buffers w/o reading their pixels */ !GLEW_EXT_framebuffer_blit || /* This is required when blitting from a multi-sampled buffers, |