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authorJoerg Mueller <nexyon@gmail.com>2010-08-16 16:14:09 +0400
committerJoerg Mueller <nexyon@gmail.com>2010-08-16 16:14:09 +0400
commit0be08725adec7659ca612e2d068e62d4d7a926c6 (patch)
tree3b2c827a67432387148dc9b3c7def927e9116cfd
parent25fec1592efade86233c0ba71212dc973b618ad1 (diff)
Py API (GSoC): Second merging commit
Rough summary of fixes/changes: - Blender Py API: GameLogic -> bge.logic - Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs. - Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b] - Py API: Renaming _owner attribute of mathutils classes to owner. - Fix some minor errors in mathutils and blf. - Enabling game engine autoplay again based on a patch by Dalai: * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error. * The 3D view are is made fullscreen. * Quad view, header, properties and toolbox panel are all hidden to get the maximum view. * If the game engine full screen setting is set, the game starts in fullscreen. - Fix for ipo conversion on file transition in the game engine.
-rw-r--r--source/blender/editors/space_logic/logic_window.c2
-rw-r--r--source/blender/makesrna/intern/rna_actuator.c4
-rw-r--r--source/blender/python/generic/blf_api.c4
-rw-r--r--source/blender/python/generic/mathutils_color.c2
-rw-r--r--source/blender/python/generic/mathutils_euler.c2
-rw-r--r--source/blender/python/generic/mathutils_matrix.c2
-rw-r--r--source/blender/python/generic/mathutils_quat.c4
-rw-r--r--source/blender/python/generic/mathutils_vector.c8
-rw-r--r--source/blender/windowmanager/WM_api.h2
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c113
-rw-r--r--source/blender/windowmanager/intern/wm_window.c2
-rw-r--r--source/blender/windowmanager/wm_window.h2
-rw-r--r--source/creator/creator.c6
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h3
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp17
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h15
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp1
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.cpp39
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h8
-rw-r--r--source/gameengine/Ketsji/KX_Camera.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.h2
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp161
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.h10
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.cpp454
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h31
28 files changed, 620 insertions, 298 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 511ca99ff82..d7f8803b3bf 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -2529,7 +2529,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
}
//str = "Scene %t|Load game%x0|Start loaded game%x1|Restart this game%x2|Quit this game %x3";
- str = "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3|Save GameLogic.globalDict %x4|Load GameLogic.globalDict %x5";
+ str = "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3|Save bge.logic.globalDict %x4|Load bge.logic.globalDict %x5";
uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &gma->type, 0.0, 0.0, 0, 0, "");
yco -= ysize;
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index f5145d86270..63e09c1b6c2 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -1557,8 +1557,8 @@ static void rna_def_game_actuator(BlenderRNA *brna)
{ACT_GAME_LOAD, "START", 0, "Start new game", ""},
{ACT_GAME_RESTART, "RESTART", 0, "Restart this game", ""},
{ACT_GAME_QUIT, "QUIT", 0, "Quit this game", ""},
- {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save GameLogic.globalDict", ""},
- {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load GameLogic.globalDict", ""},
+ {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""},
+ {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "GameActuator", "Actuator");
diff --git a/source/blender/python/generic/blf_api.c b/source/blender/python/generic/blf_api.c
index 762153b8349..a5f5f8815c7 100644
--- a/source/blender/python/generic/blf_api.c
+++ b/source/blender/python/generic/blf_api.c
@@ -39,7 +39,7 @@ static char py_blf_position_doc[] =
" :arg y: Y axis position to draw the text.\n"
" :type y: float\n"
" :arg z: Z axis position to draw the text.\n"
-" :type x: float\n";
+" :type z: float\n";
static PyObject *py_blf_position(PyObject *self, PyObject *args)
{
@@ -261,7 +261,7 @@ static char py_blf_rotation_doc[] =
" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n"
" :type fontid: int\n"
" :arg angle: The angle for text drawing to use.\n"
-" :type aspect: float\n";
+" :type angle: float\n";
static PyObject *py_blf_rotation(PyObject *self, PyObject *args)
{
diff --git a/source/blender/python/generic/mathutils_color.c b/source/blender/python/generic/mathutils_color.c
index d4ab64e13c5..57d2838238c 100644
--- a/source/blender/python/generic/mathutils_color.c
+++ b/source/blender/python/generic/mathutils_color.c
@@ -445,7 +445,7 @@ static PyGetSetDef Color_getseters[] = {
{"hsv", (getter)Color_getHSV, (setter)Color_setHSV, "HSV Values in [0, 1].\n\n:type: float triplet", (void *)0},
{"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
- {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
+ {"owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
diff --git a/source/blender/python/generic/mathutils_euler.c b/source/blender/python/generic/mathutils_euler.c
index 63a04918941..b36eb7803f1 100644
--- a/source/blender/python/generic/mathutils_euler.c
+++ b/source/blender/python/generic/mathutils_euler.c
@@ -621,7 +621,7 @@ static PyGetSetDef Euler_getseters[] = {
{"order", (getter)Euler_getOrder, (setter)Euler_setOrder, "Euler rotation order.\n\n:type: string in ['XYZ', 'XZY', 'YXZ', 'YZX', 'ZXY', 'ZYX']", (void *)NULL},
{"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
- {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
+ {"owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
diff --git a/source/blender/python/generic/mathutils_matrix.c b/source/blender/python/generic/mathutils_matrix.c
index 1ef834b7a3e..24239e1f541 100644
--- a/source/blender/python/generic/mathutils_matrix.c
+++ b/source/blender/python/generic/mathutils_matrix.c
@@ -1737,7 +1737,7 @@ static PyGetSetDef Matrix_getseters[] = {
{"median_scale", (getter)Matrix_getMedianScale, (setter)NULL, "The average scale applied to each axis (readonly).\n\n:type: float", NULL},
{"is_negative", (getter)Matrix_getIsNegative, (setter)NULL, "True if this matrix results in a negative scale, 3x3 and 4x4 only, (readonly).\n\n:type: bool", NULL},
{"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
- {"_owner",(getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
+ {"owner",(getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
diff --git a/source/blender/python/generic/mathutils_quat.c b/source/blender/python/generic/mathutils_quat.c
index 8d9fe54fa85..553844b6ee5 100644
--- a/source/blender/python/generic/mathutils_quat.c
+++ b/source/blender/python/generic/mathutils_quat.c
@@ -109,7 +109,7 @@ static PyObject *Quaternion_ToEuler(QuaternionObject * self, PyObject *args)
}
//----------------------------Quaternion.toMatrix()------------------
static char Quaternion_ToMatrix_doc[] =
-".. method:: to_matrix(other)\n"
+".. method:: to_matrix()\n"
"\n"
" Return a matrix representation of the quaternion.\n"
"\n"
@@ -930,7 +930,7 @@ static PyGetSetDef Quaternion_getseters[] = {
{"angle", (getter)Quaternion_getAngle, (setter)Quaternion_setAngle, "angle of the quaternion.\n\n:type: float", NULL},
{"axis",(getter)Quaternion_getAxisVec, (setter)Quaternion_setAxisVec, "quaternion axis as a vector.\n\n:type: :class:`Vector`", NULL},
{"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
- {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
+ {"owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
diff --git a/source/blender/python/generic/mathutils_vector.c b/source/blender/python/generic/mathutils_vector.c
index 9672878ec51..75a695526fc 100644
--- a/source/blender/python/generic/mathutils_vector.c
+++ b/source/blender/python/generic/mathutils_vector.c
@@ -508,7 +508,8 @@ static char Vector_angle_doc[] =
" :arg other: another vector to compare the angle with\n"
" :type other: :class:`Vector`\n"
" :arg fallback: return this value when the angle cant be calculated (zero length vector)\n"
-" :return angle: angle in radians or fallback when given\n"
+" :type fallback: any\n"
+" :return: angle in radians or fallback when given\n"
" :rtype: float\n"
"\n"
" .. note:: Zero length vectors raise an :exc:`AttributeError`.\n";
@@ -607,8 +608,9 @@ static char Vector_Project_doc[] =
"\n"
" Return the projection of this vector onto the *other*.\n"
"\n"
+" :arg other: second vector.\n"
" :type other: :class:`Vector`\n"
-" :return projection: the parallel projection vector\n"
+" :return: the parallel projection vector\n"
" :rtype: :class:`Vector`\n";
static PyObject *Vector_Project(VectorObject *self, VectorObject *value)
@@ -1601,7 +1603,7 @@ static PyGetSetDef Vector_getseters[] = {
{"length", (getter)Vector_getLength, (setter)Vector_setLength, "Vector Length.\n\n:type: float", NULL},
{"magnitude", (getter)Vector_getLength, (setter)Vector_setLength, "Vector Length.\n\n:type: float", NULL},
{"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
- {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
+ {"owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
/* autogenerated swizzle attrs, see python script below */
{"xx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 36
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index c562d7a0aeb..9fe09c0836c 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -57,7 +57,7 @@ void WM_init (struct bContext *C, int argc, char **argv);
void WM_exit (struct bContext *C);
void WM_main (struct bContext *C);
-void WM_init_game (struct bContext *C);
+int WM_init_game (struct bContext *C);
void WM_init_splash (struct bContext *C);
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 558d20021ce..45c851a5598 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -49,6 +49,7 @@
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_library.h"
+#include "BKE_main.h"
#include "BKE_mball.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
@@ -94,6 +95,7 @@
#include "BKE_depsgraph.h"
#include "BKE_sound.h"
+#include "GHOST_C-api.h"
static void wm_init_reports(bContext *C)
{
@@ -186,18 +188,113 @@ void WM_init_splash(bContext *C)
}
}
-void WM_init_game(bContext *C)
+static ScrArea *biggest_view3d(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa, *big= NULL;
+ int size, maxsize= 0;
+
+ for(sa= sc->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_VIEW3D) {
+ size= sa->winx * sa->winy;
+ if(size > maxsize) {
+ maxsize= size;
+ big= sa;
+ }
+ }
+ }
+ return big;
+}
+
+int WM_init_game(bContext *C)
{
- //XXX copied from WM_init_splash we may not even need those "window" related code
- //XXX not working yet, it fails at the game_start_operator pool (it needs an area)
wmWindowManager *wm= CTX_wm_manager(C);
- wmWindow *prevwin= CTX_wm_window(C);
-
- if(wm->windows.first) {
- CTX_wm_window_set(C, wm->windows.first);
+ wmWindow* win;
+
+ ScrArea *sa;
+ ARegion *ar;
+
+ Main *main = CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
+
+ if (!scene)
+ scene= main->scene.first;
+
+ win = wm->windows.first;
+
+ //first to get a valid window
+ if(win)
+ CTX_wm_window_set(C, win);
+
+ sa = biggest_view3d(C);
+
+ if(sa)
+ {
+ for(ar=sa->regionbase.first; ar; ar=ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ break;
+ }
+ }
+ }
+
+ // if we have a valid 3D view
+ if (sa && ar) {
+ ARegion *arhide;
+
+ CTX_wm_area_set(C, sa);
+ CTX_wm_region_set(C, ar);
+
+ /* disable quad view */
+ if(ar->alignment == RGN_ALIGN_QSPLIT)
+ WM_operator_name_call(C, "SCREEN_OT_region_quadview", WM_OP_EXEC_DEFAULT, NULL);
+
+ /* toolbox, properties panel and header are hidden */
+ for(arhide=sa->regionbase.first; arhide; arhide=arhide->next) {
+ if(arhide->regiontype != RGN_TYPE_WINDOW) {
+ if(!(arhide->flag & RGN_FLAG_HIDDEN)) {
+ ED_region_toggle_hidden(C, arhide);
+ }
+ }
+ }
+
+ /* full screen the area */
+ if(!sa->full) {
+ ED_screen_full_toggle(C, wm->windows.first, sa);
+ }
+
+ /* Fullscreen */
+ if(scene->gm.fullscreen) {
+ WM_operator_name_call(C, "WM_OT_window_fullscreen_toggle", WM_OP_EXEC_DEFAULT, NULL);
+ wm_get_screensize(&ar->winrct.xmax, &ar->winrct.ymax);
+ }
+ else
+ {
+ GHOST_RectangleHandle rect = GHOST_GetClientBounds(win->ghostwin);
+ ar->winrct.ymax = GHOST_GetHeightRectangle(rect);
+ ar->winrct.xmax = GHOST_GetWidthRectangle(rect);
+ GHOST_DisposeRectangle(rect);
+ }
+
WM_operator_name_call(C, "VIEW3D_OT_game_start", WM_OP_EXEC_DEFAULT, NULL);
- CTX_wm_window_set(C, prevwin);
+
+ return 1;
+ }
+ else
+ {
+ ReportTimerInfo *rti;
+
+ BKE_report(&wm->reports, RPT_ERROR, "No valid 3D View found. Game auto start is not possible.");
+
+ /* After adding the report to the global list, reset the report timer. */
+ WM_event_remove_timer(wm, NULL, wm->reports.reporttimer);
+
+ /* Records time since last report was added */
+ wm->reports.reporttimer = WM_event_add_timer(wm, CTX_wm_window(C), TIMER, 0.02);
+
+ rti = MEM_callocN(sizeof(ReportTimerInfo), "ReportTimerInfo");
+ wm->reports.reporttimer->customdata = rti;
}
+ return 0;
}
/* free strings of open recent files */
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index e4bb5b797d3..45234464ef0 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -73,7 +73,7 @@ static int prefsizx= 0, prefsizy= 0, prefstax= 0, prefstay= 0;
/* XXX this one should correctly check for apple top header...
done for Cocoa : returns window contents (and not frame) max size*/
-static void wm_get_screensize(int *width_r, int *height_r)
+void wm_get_screensize(int *width_r, int *height_r)
{
unsigned int uiwidth;
unsigned int uiheight;
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index fa244036645..d57fd0e75d8 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -36,6 +36,8 @@ struct wmOperator;
void wm_ghost_init (bContext *C);
void wm_ghost_exit(void);
+void wm_get_screensize(int *width_r, int *height_r);
+
wmWindow *wm_window_new (bContext *C);
void wm_window_free (bContext *C, wmWindowManager *wm, wmWindow *win);
void wm_window_close (bContext *C, wmWindowManager *wm, wmWindow *win);
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 05359b06112..e99935f64a3 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -1144,8 +1144,10 @@ int main(int argc, char **argv)
else {
if((G.fileflags & G_FILE_AUTOPLAY) && (G.f & G_SCRIPT_AUTOEXEC))
- WM_init_game(C);
-
+ {
+ if(WM_init_game(C))
+ return 0;
+ }
else if(!G.file_loaded)
WM_init_splash(C);
}
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 7afa85c8c31..625549a272e 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -319,9 +319,6 @@ typedef struct KX_PYATTRIBUTE_DEF {
} m_typeCheck;
} PyAttributeDef;
-#define KX_PYATTRIBUTE_DUMMY(name) \
- { name, KX_PYATTRIBUTE_TYPE_DUMMY, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, 0, 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-
#define KX_PYATTRIBUTE_BOOL_RW(name,object,field) \
{ name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_BOOL_RW_CHECK(name,object,field,function) \
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index bff02326c9c..fada69848b2 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -357,9 +357,8 @@ PyAttributeDef SCA_ISensor::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("triggered", SCA_ISensor, pyattr_get_triggered),
KX_PYATTRIBUTE_RO_FUNCTION("positive", SCA_ISensor, pyattr_get_positive),
KX_PYATTRIBUTE_RO_FUNCTION("status", SCA_ISensor, pyattr_get_status),
- //KX_PYATTRIBUTE_TODO("links"),
- //KX_PYATTRIBUTE_TODO("posTicks"),
- //KX_PYATTRIBUTE_TODO("negTicks"),
+ KX_PYATTRIBUTE_RO_FUNCTION("pos_ticks", SCA_ISensor, pyattr_get_posTicks),
+ KX_PYATTRIBUTE_RO_FUNCTION("neg_ticks", SCA_ISensor, pyattr_get_negTicks),
{ NULL } //Sentinel
};
@@ -401,6 +400,18 @@ PyObject* SCA_ISensor::pyattr_get_status(void *self_v, const KX_PYATTRIBUTE_DEF
return PyLong_FromSsize_t(status);
}
+PyObject* SCA_ISensor::pyattr_get_posTicks(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
+ return PyLong_FromLong(self->GetPosTicks());
+}
+
+PyObject* SCA_ISensor::pyattr_get_negTicks(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
+ return PyLong_FromLong(self->GetNegTicks());
+}
+
int SCA_ISensor::pyattr_check_level(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index 42d06d856b6..2d3a3ef08a0 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -167,6 +167,18 @@ public:
return m_prev_state;
}
+ /** get the number of ticks since the last positive pulse */
+ int GetPosTicks()
+ {
+ return m_pos_ticks;
+ }
+
+ /** get the number of ticks since the last negative pulse */
+ int GetNegTicks()
+ {
+ return m_neg_ticks;
+ }
+
/** Resume sensing. */
void Resume();
@@ -185,6 +197,9 @@ public:
static PyObject* pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_positive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_status(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_posTicks(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_negTicks(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+
static int pyattr_check_level(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_check_tap(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 5ab42ae7608..29a6a73b865 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -290,7 +290,6 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("numButtons", SCA_JoystickSensor, pyattr_get_num_buttons),
KX_PYATTRIBUTE_RO_FUNCTION("numHats", SCA_JoystickSensor, pyattr_get_num_hats),
KX_PYATTRIBUTE_RO_FUNCTION("connected", SCA_JoystickSensor, pyattr_get_connected),
- //KX_PYATTRIBUTE_TODO("events"),
{ NULL } //Sentinel
};
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 48fdcb3eb44..1f05846abe4 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -178,7 +178,7 @@ PyObject* SCA_PythonController::sPyGetCurrentController(PyObject *self)
{
if(m_sCurrentController==NULL)
{
- PyErr_SetString(PyExc_SystemError, "GameLogic.getCurrentController(), this function is being run outside the python controllers context, or blenders internal state is corrupt.");
+ PyErr_SetString(PyExc_SystemError, "bge.logic.getCurrentController(), this function is being run outside the python controllers context, or blenders internal state is corrupt.");
return NULL;
}
return m_sCurrentController->GetProxy();
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
index 2ef7e55429f..d88997e2128 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
@@ -794,9 +794,9 @@ PyMethodDef KX_BlenderMaterial::Methods[] =
};
PyAttributeDef KX_BlenderMaterial::Attributes[] = {
- //KX_PYATTRIBUTE_TODO("shader"),
- //KX_PYATTRIBUTE_TODO("materialIndex"),
- //KX_PYATTRIBUTE_TODO("blending"),
+ KX_PYATTRIBUTE_RO_FUNCTION("shader", KX_BlenderMaterial, pyattr_get_shader),
+ KX_PYATTRIBUTE_RO_FUNCTION("material_index", KX_BlenderMaterial, pyattr_get_materialIndex),
+ KX_PYATTRIBUTE_RW_FUNCTION("blending", KX_BlenderMaterial, pyattr_get_blending, pyattr_set_blending),
{ NULL } //Sentinel
};
@@ -822,6 +822,37 @@ PyTypeObject KX_BlenderMaterial::Type = {
py_base_new
};
+PyObject* KX_BlenderMaterial::pyattr_get_shader(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ return self->PygetShader(NULL, NULL);
+}
+
+PyObject* KX_BlenderMaterial::pyattr_get_materialIndex(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ return PyLong_FromSsize_t(self->GetMaterialIndex());
+}
+
+PyObject* KX_BlenderMaterial::pyattr_get_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ unsigned int* bfunc = self->getBlendFunc();
+ return Py_BuildValue("(ll)", (long int)bfunc[0], (long int)bfunc[1]);
+}
+
+int KX_BlenderMaterial::pyattr_set_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ PyObject* obj = self->PysetBlending(value, NULL);
+ if(obj)
+ {
+ Py_DECREF(obj);
+ return 0;
+ }
+ return -1;
+}
+
KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getShader , "getShader()")
{
if( !GLEW_ARB_fragment_shader) {
@@ -908,7 +939,7 @@ static unsigned int GL_array[11] = {
GL_SRC_ALPHA_SATURATE
};
-KX_PYMETHODDEF_DOC( KX_BlenderMaterial, setBlending , "setBlending( GameLogic.src, GameLogic.dest)")
+KX_PYMETHODDEF_DOC( KX_BlenderMaterial, setBlending , "setBlending( bge.logic.src, bge.logic.dest)")
{
unsigned int b[2];
if(PyArg_ParseTuple(args, "ii:setBlending", &b[0], &b[1]))
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index 5bf62ff6b7c..239e334f68a 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -79,6 +79,9 @@ public:
Image * getImage (unsigned int idx) {
return (idx < MAXTEX && mMaterial) ? mMaterial->img[idx] : NULL;
}
+ unsigned int* getBlendFunc() {
+ return mBlendFunc;
+ }
// for ipos
void UpdateIPO(
MT_Vector4 rgba, MT_Vector3 specrgb,
@@ -99,6 +102,11 @@ public:
// --------------------------------
virtual PyObject* py_repr(void) { return PyUnicode_FromString(mMaterial->matname.ReadPtr()); }
+ static PyObject* pyattr_get_shader(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_materialIndex(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+
KX_PYMETHOD_DOC( KX_BlenderMaterial, getShader );
KX_PYMETHOD_DOC( KX_BlenderMaterial, getMaterialIndex );
KX_PYMETHOD_DOC( KX_BlenderMaterial, getTexture );
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp
index 36b90411e1f..2402baf92ac 100644
--- a/source/gameengine/Ketsji/KX_Camera.cpp
+++ b/source/gameengine/Ketsji/KX_Camera.cpp
@@ -553,8 +553,8 @@ KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, sphereInsideFrustum,
"\tcenter = the center of the sphere (in world coordinates.)\n"
"\tradius = the radius of the sphere\n\n"
"\tExample:\n"
-"\timport GameLogic\n\n"
-"\tco = GameLogic.getCurrentController()\n"
+"\timport bge.logic\n\n"
+"\tco = bge.logic.getCurrentController()\n"
"\tcam = co.GetOwner()\n\n"
"\t# A sphere of radius 4.0 located at [x, y, z] = [1.0, 1.0, 1.0]\n"
"\tif (cam.sphereInsideFrustum([1.0, 1.0, 1.0], 4) != cam.OUTSIDE):\n"
@@ -586,8 +586,8 @@ KX_PYMETHODDEF_DOC_O(KX_Camera, boxInsideFrustum,
"\tinside/outside/intersects this camera's viewing frustum.\n\n"
"\tbox = a list of the eight (8) corners of the box (in world coordinates.)\n\n"
"\tExample:\n"
-"\timport GameLogic\n\n"
-"\tco = GameLogic.getCurrentController()\n"
+"\timport bge.logic\n\n"
+"\tco = bge.logic.getCurrentController()\n"
"\tcam = co.GetOwner()\n\n"
"\tbox = []\n"
"\tbox.append([-1.0, -1.0, -1.0])\n"
@@ -630,8 +630,8 @@ KX_PYMETHODDEF_DOC_O(KX_Camera, pointInsideFrustum,
"\treturns 1 if the given point is inside this camera's viewing frustum.\n\n"
"\tpoint = The point to test (in world coordinates.)\n\n"
"\tExample:\n"
-"\timport GameLogic\n\n"
-"\tco = GameLogic.getCurrentController()\n"
+"\timport bge.logic\n\n"
+"\tco = bge.logic.getCurrentController()\n"
"\tcam = co.GetOwner()\n\n"
"\t# Test point [0.0, 0.0, 0.0]"
"\tif (cam.pointInsideFrustum([0.0, 0.0, 0.0])):\n"
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index 8af6e63f343..b1baa5fe9e1 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -110,8 +110,14 @@ PyMethodDef KX_ConstraintWrapper::Methods[] = {
};
PyAttributeDef KX_ConstraintWrapper::Attributes[] = {
- //KX_PYATTRIBUTE_TODO("constraintId"),
+ KX_PYATTRIBUTE_RO_FUNCTION("constraint_id", KX_ConstraintWrapper, pyattr_get_constraintId),
{ NULL } //Sentinel
};
+PyObject* KX_ConstraintWrapper::pyattr_get_constraintId(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_ConstraintWrapper* self= static_cast<KX_ConstraintWrapper*>(self_v);
+ return self->PyGetConstraintId();
+}
+
#endif // DISABLE_PYTHON
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index 530ecf16fed..db9543c23ae 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -44,6 +44,8 @@ public:
KX_PYMETHOD_NOARGS(KX_ConstraintWrapper,GetConstraintId);
KX_PYMETHOD(KX_ConstraintWrapper,SetParam);
KX_PYMETHOD(KX_ConstraintWrapper,GetParam);
+
+ static PyObject* pyattr_get_constraintId(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
#endif
private:
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
index 837c79c77b3..9395e57e68b 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.cpp
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -72,90 +72,19 @@ PyMethodDef KX_PolyProxy::Methods[] = {
};
PyAttributeDef KX_PolyProxy::Attributes[] = {
- /* All dummy's so they come up in a dir() */
- //KX_PYATTRIBUTE_TODO("DummyProps"),
- KX_PYATTRIBUTE_DUMMY("matname"),
- KX_PYATTRIBUTE_DUMMY("texture"),
- KX_PYATTRIBUTE_DUMMY("material"),
- KX_PYATTRIBUTE_DUMMY("matid"),
- KX_PYATTRIBUTE_DUMMY("v1"),
- KX_PYATTRIBUTE_DUMMY("v2"),
- KX_PYATTRIBUTE_DUMMY("v3"),
- KX_PYATTRIBUTE_DUMMY("v4"),
- KX_PYATTRIBUTE_DUMMY("visible"),
- KX_PYATTRIBUTE_DUMMY("collide"),
+ KX_PYATTRIBUTE_RO_FUNCTION("material_name", KX_PolyProxy, pyattr_get_material_name),
+ KX_PYATTRIBUTE_RO_FUNCTION("texture_name", KX_PolyProxy, pyattr_get_texture_name),
+ KX_PYATTRIBUTE_RO_FUNCTION("material", KX_PolyProxy, pyattr_get_material),
+ KX_PYATTRIBUTE_RO_FUNCTION("material_id", KX_PolyProxy, pyattr_get_material_id),
+ KX_PYATTRIBUTE_RO_FUNCTION("v1", KX_PolyProxy, pyattr_get_v1),
+ KX_PYATTRIBUTE_RO_FUNCTION("v2", KX_PolyProxy, pyattr_get_v2),
+ KX_PYATTRIBUTE_RO_FUNCTION("v3", KX_PolyProxy, pyattr_get_v3),
+ KX_PYATTRIBUTE_RO_FUNCTION("v4", KX_PolyProxy, pyattr_get_v4),
+ KX_PYATTRIBUTE_RO_FUNCTION("visible", KX_PolyProxy, pyattr_get_visible),
+ KX_PYATTRIBUTE_RO_FUNCTION("collide", KX_PolyProxy, pyattr_get_collide),
{ NULL } //Sentinel
};
-#if 0
-PyObject* KX_PolyProxy::py_getattro(PyObject *attr)
-{
- char *attr_str= _PyUnicode_AsString(attr);
- if (!strcmp(attr_str, "matname"))
- {
- return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
- }
- if (!strcmp(attr_str, "texture"))
- {
- return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
- }
- if (!strcmp(attr_str, "material"))
- {
- RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial();
- if(polymat->GetFlag() & RAS_BLENDERMAT)
- {
- KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat);
- return mat->GetProxy();
- }
- else
- {
- KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat);
- return mat->GetProxy();
- }
- }
- if (!strcmp(attr_str, "matid"))
- {
- // we'll have to scan through the material bucket of the mes and compare with
- // the one of the polygon
- RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
- unsigned int matid;
- for (matid=0; matid<(unsigned int)m_mesh->NumMaterials(); matid++)
- {
- RAS_MeshMaterial* meshMat = m_mesh->GetMeshMaterial(matid);
- if (meshMat->m_bucket == polyBucket)
- // found it
- break;
- }
- return PyLong_FromSsize_t(matid);
- }
- if (!strcmp(attr_str, "v1"))
- {
- return PyLong_FromSsize_t(m_polygon->GetVertexOffsetAbs(m_mesh, 0));
- }
- if (!strcmp(attr_str, "v2"))
- {
- return PyLong_FromSsize_t(m_polygon->GetVertexOffsetAbs(m_mesh, 1));
- }
- if (!strcmp(attr_str, "v3"))
- {
- return PyLong_FromSsize_t(m_polygon->GetVertexOffsetAbs(m_mesh, 2));
- }
- if (!strcmp(attr_str, "v4"))
- {
- return PyLong_FromSsize_t(((m_polygon->VertexCount()>3)?m_polygon->GetVertexOffsetAbs(m_mesh, 3):0));
- }
- if (!strcmp(attr_str, "visible"))
- {
- return PyLong_FromSsize_t(m_polygon->IsVisible());
- }
- if (!strcmp(attr_str, "collide"))
- {
- return PyLong_FromSsize_t(m_polygon->IsCollider());
- }
- // py_getattro_up(CValue); // XXX -- todo, make all these attributes
-}
-#endif
-
KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon)
: m_polygon(polygon),
m_mesh((RAS_MeshObject*)mesh)
@@ -179,7 +108,75 @@ CValue* KX_PolyProxy::GetReplica() { return NULL;}
// stuff for python integration
-KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialIndex,
+PyObject* KX_PolyProxy::pyattr_get_material_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ return self->PygetMaterialName();
+}
+
+PyObject* KX_PolyProxy::pyattr_get_texture_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ return self->PygetTextureName();
+}
+
+PyObject* KX_PolyProxy::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ return self->PygetMaterial();
+}
+
+PyObject* KX_PolyProxy::pyattr_get_material_id(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ return self->PygetMaterialIndex();
+}
+
+PyObject* KX_PolyProxy::pyattr_get_v1(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+
+ return PyLong_FromSsize_t(self->m_polygon->GetVertexOffsetAbs(self->m_mesh, 0));
+}
+
+PyObject* KX_PolyProxy::pyattr_get_v2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+
+ return PyLong_FromSsize_t(self->m_polygon->GetVertexOffsetAbs(self->m_mesh, 1));
+}
+
+PyObject* KX_PolyProxy::pyattr_get_v3(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+
+ return PyLong_FromSsize_t(self->m_polygon->GetVertexOffsetAbs(self->m_mesh, 2));
+}
+
+PyObject* KX_PolyProxy::pyattr_get_v4(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+
+ if (3 < self->m_polygon->VertexCount())
+ {
+ return PyLong_FromSsize_t(self->m_polygon->GetVertexOffsetAbs(self->m_mesh, 3));
+ }
+ return PyLong_FromSsize_t(0);
+}
+
+PyObject* KX_PolyProxy::pyattr_get_visible(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ return self->PyisVisible();
+}
+
+PyObject* KX_PolyProxy::pyattr_get_collide(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ return self->PyisCollider();
+}
+
+KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialIndex,
"getMaterialIndex() : return the material index of the polygon in the mesh\n")
{
RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.h b/source/gameengine/Ketsji/KX_PolyProxy.h
index 97d89b37435..3e669630e30 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.h
+++ b/source/gameengine/Ketsji/KX_PolyProxy.h
@@ -54,6 +54,16 @@ public:
// stuff for python integration
+ static PyObject* pyattr_get_material_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_texture_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_material_id(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_v1(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_v2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_v3(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_v4(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_visible(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_collide(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
KX_PYMETHOD_DOC_NOARGS(KX_PolyProxy,getMaterialIndex)
KX_PYMETHOD_DOC_NOARGS(KX_PolyProxy,getNumVertex)
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index dacc74f139f..63204b16e8b 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -233,7 +233,7 @@ PyAttributeDef KX_PolygonMaterial::Attributes[] = {
KX_PYATTRIBUTE_FLOAT_RW("shininess", 0.0f, 1000.0f, KX_PolygonMaterial, m_shininess),
KX_PYATTRIBUTE_FLOAT_RW("specularity", 0.0f, 1000.0f, KX_PolygonMaterial, m_specularity),
- KX_PYATTRIBUTE_RW_FUNCTION("diffuse", KX_PolygonMaterial, pyattr_get_texture, pyattr_set_diffuse),
+ KX_PYATTRIBUTE_RW_FUNCTION("diffuse", KX_PolygonMaterial, pyattr_get_diffuse, pyattr_set_diffuse),
KX_PYATTRIBUTE_RW_FUNCTION("specular",KX_PolygonMaterial, pyattr_get_specular, pyattr_set_specular),
KX_PYATTRIBUTE_RO_FUNCTION("tface", KX_PolygonMaterial, pyattr_get_tface), /* How the heck is this even useful??? - Campbell */
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index 652bf5eafed..09630ad2851 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -73,247 +73,359 @@ PyMethodDef KX_VertexProxy::Methods[] = {
};
PyAttributeDef KX_VertexProxy::Attributes[] = {
- //KX_PYATTRIBUTE_TODO("DummyProps"),
+ KX_PYATTRIBUTE_RW_FUNCTION("x", KX_VertexProxy, pyattr_get_x, pyattr_set_x),
+ KX_PYATTRIBUTE_RW_FUNCTION("y", KX_VertexProxy, pyattr_get_y, pyattr_set_y),
+ KX_PYATTRIBUTE_RW_FUNCTION("z", KX_VertexProxy, pyattr_get_z, pyattr_set_z),
- KX_PYATTRIBUTE_DUMMY("x"),
- KX_PYATTRIBUTE_DUMMY("y"),
- KX_PYATTRIBUTE_DUMMY("z"),
+ KX_PYATTRIBUTE_RW_FUNCTION("r", KX_VertexProxy, pyattr_get_r, pyattr_set_r),
+ KX_PYATTRIBUTE_RW_FUNCTION("g", KX_VertexProxy, pyattr_get_g, pyattr_set_g),
+ KX_PYATTRIBUTE_RW_FUNCTION("b", KX_VertexProxy, pyattr_get_b, pyattr_set_b),
+ KX_PYATTRIBUTE_RW_FUNCTION("a", KX_VertexProxy, pyattr_get_a, pyattr_set_a),
- KX_PYATTRIBUTE_DUMMY("r"),
- KX_PYATTRIBUTE_DUMMY("g"),
- KX_PYATTRIBUTE_DUMMY("b"),
- KX_PYATTRIBUTE_DUMMY("a"),
+ KX_PYATTRIBUTE_RW_FUNCTION("u", KX_VertexProxy, pyattr_get_u, pyattr_set_u),
+ KX_PYATTRIBUTE_RW_FUNCTION("v", KX_VertexProxy, pyattr_get_v, pyattr_set_v),
- KX_PYATTRIBUTE_DUMMY("u"),
- KX_PYATTRIBUTE_DUMMY("v"),
+ KX_PYATTRIBUTE_RW_FUNCTION("u2", KX_VertexProxy, pyattr_get_u2, pyattr_set_u2),
+ KX_PYATTRIBUTE_RW_FUNCTION("v2", KX_VertexProxy, pyattr_get_v2, pyattr_set_v2),
- KX_PYATTRIBUTE_DUMMY("u2"),
- KX_PYATTRIBUTE_DUMMY("v2"),
+ KX_PYATTRIBUTE_RW_FUNCTION("XYZ", KX_VertexProxy, pyattr_get_XYZ, pyattr_set_XYZ),
+ KX_PYATTRIBUTE_RW_FUNCTION("UV", KX_VertexProxy, pyattr_get_UV, pyattr_set_UV),
- KX_PYATTRIBUTE_DUMMY("XYZ"),
- KX_PYATTRIBUTE_DUMMY("UV"),
-
- KX_PYATTRIBUTE_DUMMY("color"),
- KX_PYATTRIBUTE_DUMMY("colour"),
-
- KX_PYATTRIBUTE_DUMMY("normal"),
+ KX_PYATTRIBUTE_RW_FUNCTION("color", KX_VertexProxy, pyattr_get_color, pyattr_set_color),
+ KX_PYATTRIBUTE_RW_FUNCTION("normal", KX_VertexProxy, pyattr_get_normal, pyattr_set_normal),
{ NULL } //Sentinel
};
-#if 0
-PyObject*
-KX_VertexProxy::py_getattro(PyObject *attr)
-{
- char *attr_str= _PyUnicode_AsString(attr);
- if (attr_str[1]=='\0') { // Group single letters
- // pos
- if (attr_str[0]=='x')
- return PyFloat_FromDouble(m_vertex->getXYZ()[0]);
- if (attr_str[0]=='y')
- return PyFloat_FromDouble(m_vertex->getXYZ()[1]);
- if (attr_str[0]=='z')
- return PyFloat_FromDouble(m_vertex->getXYZ()[2]);
-
- // Col
- if (attr_str[0]=='r')
- return PyFloat_FromDouble(m_vertex->getRGBA()[0]/255.0);
- if (attr_str[0]=='g')
- return PyFloat_FromDouble(m_vertex->getRGBA()[1]/255.0);
- if (attr_str[0]=='b')
- return PyFloat_FromDouble(m_vertex->getRGBA()[2]/255.0);
- if (attr_str[0]=='a')
- return PyFloat_FromDouble(m_vertex->getRGBA()[3]/255.0);
-
- // UV
- if (attr_str[0]=='u')
- return PyFloat_FromDouble(m_vertex->getUV1()[0]);
- if (attr_str[0]=='v')
- return PyFloat_FromDouble(m_vertex->getUV1()[1]);
- }
-
-
- if (!strcmp(attr_str, "XYZ"))
- return PyObjectFrom(MT_Vector3(m_vertex->getXYZ()));
-
- if (!strcmp(attr_str, "UV"))
- return PyObjectFrom(MT_Point2(m_vertex->getUV1()));
-
- if (!strcmp(attr_str, "color") || !strcmp(attr_str, "colour"))
- {
- const unsigned char *colp = m_vertex->getRGBA();
- MT_Vector4 color(colp[0], colp[1], colp[2], colp[3]);
- color /= 255.0;
- return PyObjectFrom(color);
- }
+PyObject* KX_VertexProxy::pyattr_get_x(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getXYZ()[0]);
+}
- if (!strcmp(attr_str, "normal"))
- {
- return PyObjectFrom(MT_Vector3(m_vertex->getNormal()));
- }
+PyObject* KX_VertexProxy::pyattr_get_y(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getXYZ()[1]);
+}
- py_getattro_up(CValue);
+PyObject* KX_VertexProxy::pyattr_get_z(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getXYZ()[2]);
}
-#endif
+PyObject* KX_VertexProxy::pyattr_get_r(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getRGBA()[0]/255.0);
+}
-#if 0
-int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
+PyObject* KX_VertexProxy::pyattr_get_g(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- char *attr_str= _PyUnicode_AsString(attr);
- if (PySequence_Check(pyvalue))
- {
- if (!strcmp(attr_str, "XYZ"))
- {
- MT_Point3 vec;
- if (PyVecTo(pyvalue, vec))
- {
- m_vertex->SetXYZ(vec);
- m_mesh->SetMeshModified(true);
- return PY_SET_ATTR_SUCCESS;
- }
- return PY_SET_ATTR_FAIL;
- }
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getRGBA()[1]/255.0);
+}
- if (!strcmp(attr_str, "UV"))
- {
- MT_Point2 vec;
- if (PyVecTo(pyvalue, vec))
- {
- m_vertex->SetUV(vec);
- m_mesh->SetMeshModified(true);
- return PY_SET_ATTR_SUCCESS;
- }
- return PY_SET_ATTR_FAIL;
- }
+PyObject* KX_VertexProxy::pyattr_get_b(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getRGBA()[2]/255.0);
+}
- if (!strcmp(attr_str, "color") || !strcmp(attr_str, "colour"))
- {
- MT_Vector4 vec;
- if (PyVecTo(pyvalue, vec))
- {
- m_vertex->SetRGBA(vec);
- m_mesh->SetMeshModified(true);
- return PY_SET_ATTR_SUCCESS;
- }
- return PY_SET_ATTR_FAIL;
- }
+PyObject* KX_VertexProxy::pyattr_get_a(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getRGBA()[3]/255.0);
+}
- if (!strcmp(attr_str, "normal"))
- {
- MT_Vector3 vec;
- if (PyVecTo(pyvalue, vec))
- {
- m_vertex->SetNormal(vec);
- m_mesh->SetMeshModified(true);
- return PY_SET_ATTR_SUCCESS;
- }
- return PY_SET_ATTR_FAIL;
- }
- }
-
- if (PyFloat_Check(pyvalue))
- {
- float val = PyFloat_AsDouble(pyvalue);
- // pos
- MT_Point3 pos(m_vertex->getXYZ());
- if (!strcmp(attr_str, "x"))
+PyObject* KX_VertexProxy::pyattr_get_u(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getUV1()[0]);
+}
+
+PyObject* KX_VertexProxy::pyattr_get_v(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getUV1()[1]);
+}
+
+PyObject* KX_VertexProxy::pyattr_get_u2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getUV2()[0]);
+}
+
+PyObject* KX_VertexProxy::pyattr_get_v2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyFloat_FromDouble(self->m_vertex->getUV2()[1]);
+}
+
+PyObject* KX_VertexProxy::pyattr_get_XYZ(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyObjectFrom(MT_Vector3(self->m_vertex->getXYZ()));
+}
+
+PyObject* KX_VertexProxy::pyattr_get_UV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyObjectFrom(MT_Point2(self->m_vertex->getUV1()));
+}
+
+PyObject* KX_VertexProxy::pyattr_get_color(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ const unsigned char *colp = self->m_vertex->getRGBA();
+ MT_Vector4 color(colp[0], colp[1], colp[2], colp[3]);
+ color /= 255.0;
+ return PyObjectFrom(color);
+}
+
+PyObject* KX_VertexProxy::pyattr_get_normal(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ return PyObjectFrom(MT_Vector3(self->m_vertex->getNormal()));
+}
+
+int KX_VertexProxy::pyattr_set_x(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ MT_Point3 pos(self->m_vertex->getXYZ());
pos.x() = val;
- m_vertex->SetXYZ(pos);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetXYZ(pos);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
+ return PY_SET_ATTR_FAIL;
+}
- if (!strcmp(attr_str, "y"))
+int KX_VertexProxy::pyattr_set_y(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ MT_Point3 pos(self->m_vertex->getXYZ());
pos.y() = val;
- m_vertex->SetXYZ(pos);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetXYZ(pos);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
+ return PY_SET_ATTR_FAIL;
+}
- if (!strcmp(attr_str, "z"))
+int KX_VertexProxy::pyattr_set_z(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ MT_Point3 pos(self->m_vertex->getXYZ());
pos.z() = val;
- m_vertex->SetXYZ(pos);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetXYZ(pos);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
+ return PY_SET_ATTR_FAIL;
+}
- // uv
- MT_Point2 uv = m_vertex->getUV1();
- if (!strcmp(attr_str, "u"))
+int KX_VertexProxy::pyattr_set_u(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ MT_Point2 uv = self->m_vertex->getUV1();
uv[0] = val;
- m_vertex->SetUV(uv);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetUV(uv);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
+ return PY_SET_ATTR_FAIL;
+}
- if (!strcmp(attr_str, "v"))
+int KX_VertexProxy::pyattr_set_v(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ MT_Point2 uv = self->m_vertex->getUV1();
uv[1] = val;
- m_vertex->SetUV(uv);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetUV(uv);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
+ return PY_SET_ATTR_FAIL;
+}
- // uv
- MT_Point2 uv2 = m_vertex->getUV2();
- if (!strcmp(attr_str, "u2"))
+int KX_VertexProxy::pyattr_set_u2(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ MT_Point2 uv = self->m_vertex->getUV2();
uv[0] = val;
- m_vertex->SetUV2(uv);
- m_mesh->SetMeshModified(true);
- return 0;
+ self->m_vertex->SetUV2(uv);
+ self->m_mesh->SetMeshModified(true);
+ return PY_SET_ATTR_SUCCESS;
}
+ return PY_SET_ATTR_FAIL;
+}
- if (!strcmp(attr_str, "v2"))
+int KX_VertexProxy::pyattr_set_v2(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ MT_Point2 uv = self->m_vertex->getUV2();
uv[1] = val;
- m_vertex->SetUV2(uv);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetUV2(uv);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
+ return PY_SET_ATTR_FAIL;
+}
- // col
- unsigned int icol = *((const unsigned int *)m_vertex->getRGBA());
- unsigned char *cp = (unsigned char*) &icol;
- val *= 255.0;
- if (!strcmp(attr_str, "r"))
+int KX_VertexProxy::pyattr_set_r(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ unsigned int icol = *((const unsigned int *)self->m_vertex->getRGBA());
+ unsigned char *cp = (unsigned char*) &icol;
+ val *= 255.0;
cp[0] = (unsigned char) val;
- m_vertex->SetRGBA(icol);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetRGBA(icol);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
- if (!strcmp(attr_str, "g"))
+ return PY_SET_ATTR_FAIL;
+}
+
+int KX_VertexProxy::pyattr_set_g(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ unsigned int icol = *((const unsigned int *)self->m_vertex->getRGBA());
+ unsigned char *cp = (unsigned char*) &icol;
+ val *= 255.0;
cp[1] = (unsigned char) val;
- m_vertex->SetRGBA(icol);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetRGBA(icol);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
- if (!strcmp(attr_str, "b"))
+ return PY_SET_ATTR_FAIL;
+}
+
+int KX_VertexProxy::pyattr_set_b(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ unsigned int icol = *((const unsigned int *)self->m_vertex->getRGBA());
+ unsigned char *cp = (unsigned char*) &icol;
+ val *= 255.0;
cp[2] = (unsigned char) val;
- m_vertex->SetRGBA(icol);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetRGBA(icol);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
- if (!strcmp(attr_str, "a"))
+ return PY_SET_ATTR_FAIL;
+}
+
+int KX_VertexProxy::pyattr_set_a(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PyFloat_Check(value))
{
+ float val = PyFloat_AsDouble(value);
+ unsigned int icol = *((const unsigned int *)self->m_vertex->getRGBA());
+ unsigned char *cp = (unsigned char*) &icol;
+ val *= 255.0;
cp[3] = (unsigned char) val;
- m_vertex->SetRGBA(icol);
- m_mesh->SetMeshModified(true);
+ self->m_vertex->SetRGBA(icol);
+ self->m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
- }
+ return PY_SET_ATTR_FAIL;
+}
- return CValue::py_setattro(attr, pyvalue);
+int KX_VertexProxy::pyattr_set_XYZ(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PySequence_Check(value))
+ {
+ MT_Point3 vec;
+ if (PyVecTo(value, vec))
+ {
+ self->m_vertex->SetXYZ(vec);
+ self->m_mesh->SetMeshModified(true);
+ return PY_SET_ATTR_SUCCESS;
+ }
+ }
+ return PY_SET_ATTR_FAIL;
+}
+
+int KX_VertexProxy::pyattr_set_UV(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PySequence_Check(value))
+ {
+ MT_Point2 vec;
+ if (PyVecTo(value, vec))
+ {
+ self->m_vertex->SetUV(vec);
+ self->m_mesh->SetMeshModified(true);
+ return PY_SET_ATTR_SUCCESS;
+ }
+ }
+ return PY_SET_ATTR_FAIL;
+}
+
+int KX_VertexProxy::pyattr_set_color(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PySequence_Check(value))
+ {
+ MT_Vector4 vec;
+ if (PyVecTo(value, vec))
+ {
+ self->m_vertex->SetRGBA(vec);
+ self->m_mesh->SetMeshModified(true);
+ return PY_SET_ATTR_SUCCESS;
+ }
+ }
+ return PY_SET_ATTR_FAIL;
+}
+
+int KX_VertexProxy::pyattr_set_normal(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ if (PySequence_Check(value))
+ {
+ MT_Vector3 vec;
+ if (PyVecTo(value, vec))
+ {
+ self->m_vertex->SetNormal(vec);
+ self->m_mesh->SetMeshModified(true);
+ return PY_SET_ATTR_SUCCESS;
+ }
+ }
+ return PY_SET_ATTR_FAIL;
}
-#endif
KX_VertexProxy::KX_VertexProxy(KX_MeshProxy*mesh, RAS_TexVert* vertex)
: m_vertex(vertex),
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index 08fe0e7e2f8..b39d3ecb7d4 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -56,6 +56,37 @@ public:
// stuff for python integration
+ static PyObject* pyattr_get_x(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_y(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_z(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_r(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_g(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_b(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_a(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_u(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_v(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_u2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_v2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_XYZ(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_UV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_color(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_normal(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_x(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_y(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_z(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_u(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_v(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_u2(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_v2(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_r(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_g(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_b(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_a(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_XYZ(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_UV(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_color(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_normal(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+
KX_PYMETHOD_NOARGS(KX_VertexProxy,GetXYZ);
KX_PYMETHOD_O(KX_VertexProxy,SetXYZ);
KX_PYMETHOD_NOARGS(KX_VertexProxy,GetUV);