Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-07 03:15:12 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-07 16:30:57 +0300
commit2d92988f6bc4ec475d685c5cdfb84ba23c1a95ba (patch)
tree680d0cef83b624d555f7343f6f6f3dacb7884fe2
parent23098cda9936d785988b689ee69e58e900f17cb2 (diff)
Cycles: CUDA bicubic and tricubic texture interpolation support.
While cubic interpolation is quite expensive on the CPU compared to linear interpolation, the difference on the GPU is quite small.
-rw-r--r--intern/cycles/blender/addon/ui.py4
-rw-r--r--intern/cycles/kernel/geom/geom_volume.h22
-rw-r--r--intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h28
-rw-r--r--intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h151
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h4
-rw-r--r--intern/cycles/kernel/osl/osl_services.cpp2
-rw-r--r--intern/cycles/kernel/svm/svm_voxel.h2
7 files changed, 158 insertions, 55 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 7ab47455c49..baf1b9c31ee 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -1208,6 +1208,8 @@ class CYCLES_WORLD_PT_settings(CyclesButtonsPanel, Panel):
sub = col.column()
sub.active = use_cpu(context)
sub.prop(cworld, "volume_sampling", text="")
+ sub = col.column()
+ sub.active = not use_opencl(context)
sub.prop(cworld, "volume_interpolation", text="")
col.prop(cworld, "homogeneous_volume", text="Homogeneous")
@@ -1307,6 +1309,8 @@ class CYCLES_MATERIAL_PT_settings(CyclesButtonsPanel, Panel):
sub = col.column()
sub.active = use_cpu(context)
sub.prop(cmat, "volume_sampling", text="")
+ sub = col.column()
+ sub.active = not use_opencl(context)
sub.prop(cmat, "volume_interpolation", text="")
col.prop(cmat, "homogeneous_volume", text="Homogeneous")
diff --git a/intern/cycles/kernel/geom/geom_volume.h b/intern/cycles/kernel/geom/geom_volume.h
index b19c488ef8a..6be448c4fa4 100644
--- a/intern/cycles/kernel/geom/geom_volume.h
+++ b/intern/cycles/kernel/geom/geom_volume.h
@@ -50,15 +50,8 @@ ccl_device_inline float3 volume_normalized_position(KernelGlobals *kg,
ccl_device float volume_attribute_float(KernelGlobals *kg, const ShaderData *sd, const AttributeDescriptor desc, float *dx, float *dy)
{
float3 P = volume_normalized_position(kg, sd, sd->P);
-#ifdef __KERNEL_GPU__
- float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z);
-#else
- float4 r;
- if(sd->flag & SD_VOLUME_CUBIC)
- r = kernel_tex_image_interp_3d_ex(kg, desc.offset, P.x, P.y, P.z, INTERPOLATION_CUBIC);
- else
- r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z);
-#endif
+ InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC)? INTERPOLATION_CUBIC: INTERPOLATION_NONE;
+ float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z, interp);
if(dx) *dx = 0.0f;
if(dy) *dy = 0.0f;
@@ -69,15 +62,8 @@ ccl_device float volume_attribute_float(KernelGlobals *kg, const ShaderData *sd,
ccl_device float3 volume_attribute_float3(KernelGlobals *kg, const ShaderData *sd, const AttributeDescriptor desc, float3 *dx, float3 *dy)
{
float3 P = volume_normalized_position(kg, sd, sd->P);
-#ifdef __KERNEL_GPU__
- float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z);
-#else
- float4 r;
- if(sd->flag & SD_VOLUME_CUBIC)
- r = kernel_tex_image_interp_3d_ex(kg, desc.offset, P.x, P.y, P.z, INTERPOLATION_CUBIC);
- else
- r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z);
-#endif
+ InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC)? INTERPOLATION_CUBIC: INTERPOLATION_NONE;
+ float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z, interp);
if(dx) *dx = make_float3(0.0f, 0.0f, 0.0f);
if(dy) *dy = make_float3(0.0f, 0.0f, 0.0f);
diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
index b2ad60f08c1..37ba0f692be 100644
--- a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
+++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
@@ -430,12 +430,12 @@ template<typename T> struct TextureInterpolator {
static ccl_always_inline float4 interp_3d(const TextureInfo& info,
float x, float y, float z,
- int interpolation = INTERPOLATION_LINEAR)
+ InterpolationType interp)
{
if(UNLIKELY(!info.data))
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
- switch(interpolation) {
+ switch((interp == INTERPOLATION_NONE)? info.interpolation: interp) {
case INTERPOLATION_CLOSEST:
return interp_3d_closest(info, x, y, z);
case INTERPOLATION_LINEAR:
@@ -468,29 +468,7 @@ ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, fl
}
}
-ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x, float y, float z)
-{
- const TextureInfo& info = kernel_tex_fetch(__texture_info, id);
- InterpolationType interp = (InterpolationType)info.interpolation;
-
- switch(kernel_tex_type(id)) {
- case IMAGE_DATA_TYPE_HALF:
- return TextureInterpolator<half>::interp_3d(info, x, y, z, interp);
- case IMAGE_DATA_TYPE_BYTE:
- return TextureInterpolator<uchar>::interp_3d(info, x, y, z, interp);
- case IMAGE_DATA_TYPE_FLOAT:
- return TextureInterpolator<float>::interp_3d(info, x, y, z, interp);
- case IMAGE_DATA_TYPE_HALF4:
- return TextureInterpolator<half4>::interp_3d(info, x, y, z, interp);
- case IMAGE_DATA_TYPE_BYTE4:
- return TextureInterpolator<uchar4>::interp_3d(info, x, y, z, interp);
- case IMAGE_DATA_TYPE_FLOAT4:
- default:
- return TextureInterpolator<float4>::interp_3d(info, x, y, z, interp);
- }
-}
-
-ccl_device float4 kernel_tex_image_interp_3d_ex(KernelGlobals *kg, int id, float x, float y, float z, int interp)
+ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x, float y, float z, InterpolationType interp)
{
const TextureInfo& info = kernel_tex_fetch(__texture_info, id);
diff --git a/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h b/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h
index 00f6954003d..269e74f6164 100644
--- a/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h
+++ b/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h
@@ -18,7 +18,115 @@
/* Kepler */
-ccl_device float4 kernel_tex_image_interp(void *kg, int id, float x, float y)
+/* w0, w1, w2, and w3 are the four cubic B-spline basis functions. */
+ccl_device float cubic_w0(float a)
+{
+ return (1.0f/6.0f)*(a*(a*(-a + 3.0f) - 3.0f) + 1.0f);
+}
+
+ccl_device float cubic_w1(float a)
+{
+ return (1.0f/6.0f)*(a*a*(3.0f*a - 6.0f) + 4.0f);
+}
+
+ccl_device float cubic_w2(float a)
+{
+ return (1.0f/6.0f)*(a*(a*(-3.0f*a + 3.0f) + 3.0f) + 1.0f);
+}
+
+ccl_device float cubic_w3(float a)
+{
+ return (1.0f/6.0f)*(a*a*a);
+}
+
+/* g0 and g1 are the two amplitude functions. */
+ccl_device float cubic_g0(float a)
+{
+ return cubic_w0(a) + cubic_w1(a);
+}
+
+ccl_device float cubic_g1(float a)
+{
+ return cubic_w2(a) + cubic_w3(a);
+}
+
+/* h0 and h1 are the two offset functions */
+ccl_device float cubic_h0(float a)
+{
+ /* Note +0.5 offset to compensate for CUDA linear filtering convention. */
+ return -1.0f + cubic_w1(a) / (cubic_w0(a) + cubic_w1(a)) + 0.5f;
+}
+
+ccl_device float cubic_h1(float a)
+{
+ return 1.0f + cubic_w3(a) / (cubic_w2(a) + cubic_w3(a)) + 0.5f;
+}
+
+/* Fast bicubic texture lookup using 4 bilinear lookups, adapted from CUDA samples. */
+template<typename T>
+ccl_device T kernel_tex_image_interp_bicubic(const TextureInfo& info, CUtexObject tex, float x, float y)
+{
+ x = (x * info.width) - 0.5f;
+ y = (y * info.height) - 0.5f;
+
+ float px = floor(x);
+ float py = floor(y);
+ float fx = x - px;
+ float fy = y - py;
+
+ float g0x = cubic_g0(fx);
+ float g1x = cubic_g1(fx);
+ float x0 = (px + cubic_h0(fx)) / info.width;
+ float x1 = (px + cubic_h1(fx)) / info.width;
+ float y0 = (py + cubic_h0(fy)) / info.height;
+ float y1 = (py + cubic_h1(fy)) / info.height;
+
+ return cubic_g0(fy) * (g0x * tex2D<T>(tex, x0, y0) +
+ g1x * tex2D<T>(tex, x1, y0)) +
+ cubic_g1(fy) * (g0x * tex2D<T>(tex, x0, y1) +
+ g1x * tex2D<T>(tex, x1, y1));
+}
+
+/* Fast tricubic texture lookup using 8 bilinear lookups. */
+template<typename T>
+ccl_device T kernel_tex_image_interp_bicubic_3d(const TextureInfo& info, CUtexObject tex, float x, float y, float z)
+{
+ x = (x * info.width) - 0.5f;
+ y = (y * info.height) - 0.5f;
+ z = (z * info.depth) - 0.5f;
+
+ float px = floor(x);
+ float py = floor(y);
+ float pz = floor(z);
+ float fx = x - px;
+ float fy = y - py;
+ float fz = z - pz;
+
+ float g0x = cubic_g0(fx);
+ float g1x = cubic_g1(fx);
+ float g0y = cubic_g0(fy);
+ float g1y = cubic_g1(fy);
+ float g0z = cubic_g0(fz);
+ float g1z = cubic_g1(fz);
+
+ float x0 = (px + cubic_h0(fx)) / info.width;
+ float x1 = (px + cubic_h1(fx)) / info.width;
+ float y0 = (py + cubic_h0(fy)) / info.height;
+ float y1 = (py + cubic_h1(fy)) / info.height;
+ float z0 = (pz + cubic_h0(fz)) / info.depth;
+ float z1 = (pz + cubic_h1(fz)) / info.depth;
+
+ return g0z * (g0y * (g0x * tex3D<T>(tex, x0, y0, z0) +
+ g1x * tex3D<T>(tex, x1, y0, z0)) +
+ g1y * (g0x * tex3D<T>(tex, x0, y1, z0) +
+ g1x * tex3D<T>(tex, x1, y1, z0))) +
+ g1z * (g0y * (g0x * tex3D<T>(tex, x0, y0, z1) +
+ g1x * tex3D<T>(tex, x1, y0, z1)) +
+ g1y * (g0x * tex3D<T>(tex, x0, y1, z1) +
+ g1x * tex3D<T>(tex, x1, y1, z1)));
+}
+
+ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, float y)
{
const TextureInfo& info = kernel_tex_fetch(__texture_info, id);
CUtexObject tex = (CUtexObject)info.data;
@@ -29,29 +137,56 @@ ccl_device float4 kernel_tex_image_interp(void *kg, int id, float x, float y)
texture_type == IMAGE_DATA_TYPE_BYTE4 ||
texture_type == IMAGE_DATA_TYPE_HALF4)
{
- return tex2D<float4>(tex, x, y);
+ if(info.interpolation == INTERPOLATION_CUBIC) {
+ return kernel_tex_image_interp_bicubic<float4>(info, tex, x, y);
+ }
+ else {
+ return tex2D<float4>(tex, x, y);
+ }
}
/* float, byte and half */
else {
- float f = tex2D<float>(tex, x, y);
+ float f;
+
+ if(info.interpolation == INTERPOLATION_CUBIC) {
+ f = kernel_tex_image_interp_bicubic<float>(info, tex, x, y);
+ }
+ else {
+ f = tex2D<float>(tex, x, y);
+ }
+
return make_float4(f, f, f, 1.0f);
}
}
-ccl_device float4 kernel_tex_image_interp_3d(void *kg, int id, float x, float y, float z)
+ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x, float y, float z, InterpolationType interp)
{
const TextureInfo& info = kernel_tex_fetch(__texture_info, id);
CUtexObject tex = (CUtexObject)info.data;
+ uint interpolation = (interp == INTERPOLATION_NONE)? info.interpolation: interp;
const int texture_type = kernel_tex_type(id);
if(texture_type == IMAGE_DATA_TYPE_FLOAT4 ||
texture_type == IMAGE_DATA_TYPE_BYTE4 ||
texture_type == IMAGE_DATA_TYPE_HALF4)
{
- return tex3D<float4>(tex, x, y, z);
+ if(interpolation == INTERPOLATION_CUBIC) {
+ return kernel_tex_image_interp_bicubic_3d<float4>(info, tex, x, y, z);
+ }
+ else {
+ return tex3D<float4>(tex, x, y, z);
+ }
}
else {
- float f = tex3D<float>(tex, x, y, z);
+ float f;
+
+ if(interpolation == INTERPOLATION_CUBIC) {
+ f = kernel_tex_image_interp_bicubic_3d<float>(info, tex, x, y, z);
+ }
+ else {
+ f = tex3D<float>(tex, x, y, z);
+ }
+
return make_float4(f, f, f, 1.0f);
}
}
@@ -60,7 +195,7 @@ ccl_device float4 kernel_tex_image_interp_3d(void *kg, int id, float x, float y,
/* Fermi */
-ccl_device float4 kernel_tex_image_interp(void *kg, int id, float x, float y)
+ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, float y)
{
float4 r;
switch(id) {
@@ -158,7 +293,7 @@ ccl_device float4 kernel_tex_image_interp(void *kg, int id, float x, float y)
return r;
}
-ccl_device float4 kernel_tex_image_interp_3d(void *kg, int id, float x, float y, float z)
+ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x, float y, float z)
{
float4 r;
switch(id) {
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
index 514980e731e..20ec36aa9eb 100644
--- a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
+++ b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
@@ -142,7 +142,7 @@ ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, fl
}
-ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x, float y, float z)
+ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x, float y, float z, int interp)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
@@ -150,7 +150,7 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x,
uint height = info->height;
uint offset = 0;
uint depth = info->depth;
- uint interpolation = info->interpolation;
+ uint interpolation = (interp == INTERPOLATION_NONE)? info->interpolation: interp;
uint extension = info->extension;
/* Actual sampling. */
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp
index 5b991bf065c..8ae004031e1 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -1043,7 +1043,7 @@ bool OSLRenderServices::texture3d(ustring filename,
bool status;
if(filename.length() && filename[0] == '@') {
int slot = atoi(filename.c_str() + 1);
- float4 rgba = kernel_tex_image_interp_3d(kg, slot, P.x, P.y, P.z);
+ float4 rgba = kernel_tex_image_interp_3d(kg, slot, P.x, P.y, P.z, INTERPOLATION_NONE);
result[0] = rgba[0];
if(nchannels > 1)
diff --git a/intern/cycles/kernel/svm/svm_voxel.h b/intern/cycles/kernel/svm/svm_voxel.h
index 466480d21b6..d967516a5c9 100644
--- a/intern/cycles/kernel/svm/svm_voxel.h
+++ b/intern/cycles/kernel/svm/svm_voxel.h
@@ -43,7 +43,7 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
co = transform_point(&tfm, co);
}
- float4 r = kernel_tex_image_interp_3d(kg, id, co.x, co.y, co.z);
+ float4 r = kernel_tex_image_interp_3d(kg, id, co.x, co.y, co.z, INTERPOLATION_NONE);
#else
float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
#endif