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authorThomas Dinges <blender@dingto.org>2013-04-07 19:09:06 +0400
committerThomas Dinges <blender@dingto.org>2013-04-07 19:09:06 +0400
commit858ff6b69626bf8385debe06436b2f2abba56f45 (patch)
treef32c8f31043e57a0f64afd80d98ba06fbd8c51cc
parentc0ab8a15c344afdc513513444f0969766ea50db9 (diff)
Fix for [#34898] Typo in error message of mathutils.Vector
* Also fixed some more cases of "more then" -> "more than".
-rw-r--r--release/scripts/modules/addon_utils.py2
-rw-r--r--release/scripts/startup/bl_operators/image.py2
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_smart_project.py2
-rw-r--r--source/blender/blenkernel/intern/mball.c4
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c2
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/text.c2
-rw-r--r--source/blender/blenlib/BLI_array.h2
-rw-r--r--source/blender/bmesh/bmesh.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c4
-rw-r--r--source/blender/bmesh/operators/bmo_dissolve.c4
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c2
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c2
-rw-r--r--source/blender/editors/interface/interface.c2
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c4
-rw-r--r--source/blender/editors/physics/physics_fluid.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c2
-rw-r--r--source/blender/python/bmesh/bmesh_py_utils.c4
-rw-r--r--source/blender/python/intern/bpy_props.c2
-rw-r--r--source/blender/python/intern/bpy_rna.c4
-rw-r--r--source/blender/python/mathutils/mathutils_Color.c2
-rw-r--r--source/blender/python/mathutils/mathutils_Quaternion.c2
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.c2
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp2
28 files changed, 34 insertions, 34 deletions
diff --git a/release/scripts/modules/addon_utils.py b/release/scripts/modules/addon_utils.py
index 02115054396..0a65701cac5 100644
--- a/release/scripts/modules/addon_utils.py
+++ b/release/scripts/modules/addon_utils.py
@@ -331,7 +331,7 @@ def disable(module_name, default_set=True):
print("addon_utils.disable: %s not %s." %
(module_name, "disabled" if mod is None else "loaded"))
- # could be in more then once, unlikely but better do this just in case.
+ # could be in more than once, unlikely but better do this just in case.
addons = _user_preferences.addons
if default_set:
diff --git a/release/scripts/startup/bl_operators/image.py b/release/scripts/startup/bl_operators/image.py
index ce328b86eac..0d3d45d98fe 100644
--- a/release/scripts/startup/bl_operators/image.py
+++ b/release/scripts/startup/bl_operators/image.py
@@ -133,7 +133,7 @@ class SaveDirty(Operator):
self.report({'WARNING'}, "Invalid path: " + filepath)
elif filepath in unique_paths:
self.report({'WARNING'},
- "Path used by more then one image: %r" %
+ "Path used by more than one image: %r" %
filepath)
else:
unique_paths.add(filepath)
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
index 160ca5c6977..42170ff3e36 100644
--- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py
+++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
@@ -140,7 +140,7 @@ def island2Edge(island):
else:
i1= vIdx; i2= vIdx-1
- try: edges[ f_uvkey[i1], f_uvkey[i2] ] *= 0 # sets any edge with more then 1 user to 0 are not returned.
+ try: edges[ f_uvkey[i1], f_uvkey[i2] ] *= 0 # sets any edge with more than 1 user to 0 are not returned.
except: edges[ f_uvkey[i1], f_uvkey[i2] ] = (f.uv[i1] - f.uv[i2]).length,
# If 2 are the same then they will be together, but full [a,b] order is not correct.
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index b93d924ddf9..19c98eb5139 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -2180,7 +2180,7 @@ static void free_metaball_octal_node(octal_node *node)
MEM_freeN(node);
}
-/* If scene include more then one MetaElem, then octree is used */
+/* If scene include more than one MetaElem, then octree is used */
static void init_metaball_octal_tree(int depth)
{
struct octal_node *node;
@@ -2269,7 +2269,7 @@ void BKE_mball_polygonize(Scene *scene, Object *ob, ListBase *dispbase)
G_mb.metaball_tree = NULL;
}
- /* if scene includes more then one MetaElem, then octal tree optimization is used */
+ /* if scene includes more than one MetaElem, then octal tree optimization is used */
if ((G_mb.totelem > 1) && (G_mb.totelem <= 64)) init_metaball_octal_tree(1);
if ((G_mb.totelem > 64) && (G_mb.totelem <= 128)) init_metaball_octal_tree(2);
if ((G_mb.totelem > 128) && (G_mb.totelem <= 512)) init_metaball_octal_tree(3);
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index 90704cb8b7e..3f118129dac 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -474,7 +474,7 @@ int BKE_mesh_validate_arrays(Mesh *mesh,
*v = ml->v;
}
- /* is the same vertex used more then once */
+ /* is the same vertex used more than once */
if (!sp->invalid) {
v = sp->verts;
for (j = 0; j < mp->totloop; j++, v++) {
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index c119eb07779..b221f85c7fe 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1388,7 +1388,7 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob, Scene *scene, int dup
/* Takes an Object ID and returns a unique name
* - id: object id
* - cfra: frame for the cache, can be negative
- * - stack_index: index in the modifier stack. we can have cache for more then one stack_index
+ * - stack_index: index in the modifier stack. we can have cache for more than one stack_index
*/
#define MAX_PTCACHE_PATH FILE_MAX
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index c2d25ce54db..e03ebc40c86 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -920,7 +920,7 @@ char *BKE_scene_find_marker_name(Scene *scene, int frame)
}
/* return the current marker for this frame,
- * we can have more then 1 marker per frame, this just returns the first :/ */
+ * we can have more than 1 marker per frame, this just returns the first :/ */
char *BKE_scene_find_last_marker_name(Scene *scene, int frame)
{
TimeMarker *marker, *best_marker = NULL;
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 842f495dffe..9b019776508 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -2744,7 +2744,7 @@ void txt_comment(Text *text)
if (!text) return;
if (!text->curl) return;
- if (!text->sell) return; // Need to change this need to check if only one line is selected to more then one
+ if (!text->sell) return; // Need to change this need to check if only one line is selected to more than one
num = 0;
while (TRUE) {
diff --git a/source/blender/blenlib/BLI_array.h b/source/blender/blenlib/BLI_array.h
index 0ba0f138c28..95a5c7499c7 100644
--- a/source/blender/blenlib/BLI_array.h
+++ b/source/blender/blenlib/BLI_array.h
@@ -81,7 +81,7 @@ void _bli_array_grow_func(void **arr_p, const void *arr_static,
/* Grow the array by a fixed number of items.
*
- * Allow for a large 'num' value when the new size is more then double
+ * Allow for a large 'num' value when the new size is more than double
* to allocate the exact sized array. */
#define BLI_array_grow_items(arr, num) (( \
(((void *)(arr) == NULL) && \
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index 3b33513b575..cfd30f29541 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -80,7 +80,7 @@
* Edges and Vertices in BMesh are much like their counterparts in EditMesh,
* except for some members private to the BMesh api.
*
- * \note There can be more then one edge between two vertices in bmesh,
+ * \note There can be more than one edge between two vertices in bmesh,
* though the rest of blender (e.g. DerivedMesh, CDDM, CCGSubSurf, etc) does not support this.
*
*
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 5599dd6bc28..a216e762401 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -221,7 +221,7 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, c
verts_sort[vsort_index++] = v;
edges_sort[esort_index++] = e;
- /* we only flag the verts to check if they are in the face more then once */
+ /* we only flag the verts to check if they are in the face more than once */
BM_ELEM_API_FLAG_ENABLE(v, _FLAG_MV);
do {
@@ -281,7 +281,7 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, c
goto err;
}
- /* check if vert is in face more then once. if the flag is disabled. we've already visited */
+ /* check if vert is in face more than once. if the flag is disabled. we've already visited */
if (UNLIKELY(!BM_ELEM_API_FLAG_TEST(verts_sort[i], _FLAG_MV))) {
goto err;
}
diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c
index 13d706d8eed..e2a3cf025aa 100644
--- a/source/blender/bmesh/operators/bmo_dissolve.c
+++ b/source/blender/bmesh/operators/bmo_dissolve.c
@@ -223,7 +223,7 @@ void bmo_dissolve_edgeloop_exec(BMesh *bm, BMOperator *op)
BMO_elem_flag_enable(bm, e->v1, VERT_MARK);
BMO_elem_flag_enable(bm, e->v2, VERT_MARK);
- /* BMESH_TODO - check on delaying edge removal since we may end up removing more then
+ /* BMESH_TODO - check on delaying edge removal since we may end up removing more than
* one edge, and later reference a removed edge */
f_new = BM_faces_join_pair(bm, fa, fb, e, true);
@@ -287,7 +287,7 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
/* join faces */
- /* BMESH_TODO - check on delaying edge removal since we may end up removing more then
+ /* BMESH_TODO - check on delaying edge removal since we may end up removing more than
* one edge, and later reference a removed edge */
f_new = BM_faces_join_pair(bm, fa, fb, e, true);
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index d58894d7a1c..c99e6060a50 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -316,7 +316,7 @@ static BMLoop *bm_edge_is_mixed_face_tag(BMLoop *l)
l_iter = l;
do {
if (BM_elem_flag_test(l_iter->f, BM_ELEM_TAG)) {
- /* more then one tagged face - bail out early! */
+ /* more than one tagged face - bail out early! */
if (tot_tag == 1) {
return NULL;
}
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 32c5385bee6..aaa2914e6ae 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -1034,7 +1034,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
bool ok = true;
/* Check for special case: [#32500]
- * This edge pair could be used by more then one face,
+ * This edge pair could be used by more than one face,
* in this case it used to (2.63), split both faces along the same verts
* while it could be calculated which face should do the split,
* it's ambiguous, so in this case we're better off to skip them as exceptional cases
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 480c4a83507..34293569bd1 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1984,7 +1984,7 @@ static double soft_range_round_down(double value, double max)
/* note: this could be split up into functions which handle arrays and not */
static void ui_set_but_soft_range(uiBut *but)
{
- /* ideally we would not limit this but practically, its more then
+ /* ideally we would not limit this but practically, its more than
* enough worst case is very long vectors wont use a smart soft-range
* which isn't so bad. */
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 23920e7424e..47e08bd5c7e 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -185,7 +185,7 @@ static float edbm_rip_edge_side_measure(BMEdge *e, BMLoop *e_l,
* - Deselect the edge loop facing away.
*
* Limitation!
- * This currently works very poorly with intersecting edge islands (verts with more then 2 tagged edges)
+ * This currently works very poorly with intersecting edge islands (verts with more than 2 tagged edges)
* This is nice to but for now not essential.
*
* - campbell.
@@ -916,7 +916,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
BMLoop *l_b = l_a->radial_next;
/* find the best face to follow, this way the edge won't point away from
- * the mouse when there are more then 4 (takes the shortest face fan around) */
+ * the mouse when there are more than 4 (takes the shortest face fan around) */
l = (edbm_rip_edge_side_measure(e2, l_a, ar, projectMat, fmval) <
edbm_rip_edge_side_measure(e2, l_b, ar, projectMat, fmval)) ? l_a : l_b;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 8fe3eb66c67..9197b9e99da 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -631,7 +631,7 @@ static int fluid_validate_scene(ReportList *reports, Scene *scene, Object *fsDom
}
if (channelObjCount >= 255) {
- BKE_report(reports, RPT_ERROR, "Cannot bake with more then 256 objects");
+ BKE_report(reports, RPT_ERROR, "Cannot bake with more than 256 objects");
return 0;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index a2101305b4b..f7a064cad0d 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -319,7 +319,7 @@ typedef struct ProjPixel {
PixelStore newColor;
PixelPointer pixel;
- short image_index; /* if anyone wants to paint onto more then 32768 images they can bite me */
+ short image_index; /* if anyone wants to paint onto more than 32768 images they can bite me */
unsigned char bb_cell_index;
} ProjPixel;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 983b479f550..2a6b9cfea9e 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2912,7 +2912,7 @@ static void draw_viewport_fps(Scene *scene, rcti *rect)
}
#endif
- /* is this more then half a frame behind? */
+ /* is this more than half a frame behind? */
if (fps + 0.5f < (float)(FPS)) {
UI_ThemeColor(TH_REDALERT);
BLI_snprintf(printable, sizeof(printable), IFACE_("fps: %.2f"), fps);
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index e7d62452590..7572ac152cb 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -349,7 +349,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
* The new array for vert_connect must be at least sizeof(ScrewVertConnect) * totvert
* and the size of our resulting meshes array is sizeof(MVert) * totvert * 3
* so its safe to use the second 2 thrids of MVert the array for vert_connect,
- * just make sure ScrewVertConnect struct is no more then twice as big as MVert,
+ * just make sure ScrewVertConnect struct is no more than twice as big as MVert,
* at the moment there is no chance of that being a problem,
* unless MVert becomes half its current size.
*
diff --git a/source/blender/python/bmesh/bmesh_py_utils.c b/source/blender/python/bmesh/bmesh_py_utils.c
index 7c0adcfc997..d66cfaedbb6 100644
--- a/source/blender/python/bmesh/bmesh_py_utils.c
+++ b/source/blender/python/bmesh/bmesh_py_utils.c
@@ -84,7 +84,7 @@ static PyObject *bpy_bm_utils_vert_collapse_edge(PyObject *UNUSED(self), PyObjec
if (BM_vert_edge_count(py_vert->v) > 2) {
PyErr_SetString(PyExc_ValueError,
- "vert_collapse_edge(vert, edge): vert has more then 2 connected edges");
+ "vert_collapse_edge(vert, edge): vert has more than 2 connected edges");
return NULL;
}
@@ -150,7 +150,7 @@ static PyObject *bpy_bm_utils_vert_collapse_faces(PyObject *UNUSED(self), PyObje
if (BM_vert_edge_count(py_vert->v) > 2) {
PyErr_SetString(PyExc_ValueError,
- "vert_collapse_faces(vert, edge): vert has more then 2 connected edges");
+ "vert_collapse_faces(vert, edge): vert has more than 2 connected edges");
return NULL;
}
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index eef02285f3c..7cef5e23b65 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -49,7 +49,7 @@
#include "../generic/py_capi_utils.h"
-/* initial definition of callback slots we'll probably have more then 1 */
+/* initial definition of callback slots we'll probably have more than 1 */
#define BPY_DATA_CB_SLOT_SIZE 3
#define BPY_DATA_CB_SLOT_UPDATE 0
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index df66ef92316..48caa40ca9c 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -6440,7 +6440,7 @@ bool pyrna_id_FromPyObject(PyObject *obj, ID **id)
void BPY_rna_init(void)
{
-#ifdef USE_MATHUTILS /* register mathutils callbacks, ok to run more then once. */
+#ifdef USE_MATHUTILS /* register mathutils callbacks, ok to run more than once. */
mathutils_rna_array_cb_index = Mathutils_RegisterCallback(&mathutils_rna_array_cb);
mathutils_rna_matrix_cb_index = Mathutils_RegisterCallback(&mathutils_rna_matrix_cb);
#endif
@@ -7723,7 +7723,7 @@ static PyObject *pyrna_unregister_class(PyObject *UNUSED(self), PyObject *py_cla
}
/* currently this is fairly limited, we would need to make some way to split up
- * pyrna_callback_classmethod_... if we want more then one callback per type */
+ * pyrna_callback_classmethod_... if we want more than one callback per type */
typedef struct BPyRNA_CallBack {
PyMethodDef py_method;
StructRNA *bpy_srna;
diff --git a/source/blender/python/mathutils/mathutils_Color.c b/source/blender/python/mathutils/mathutils_Color.c
index 4a29e72418b..ae5b381cf59 100644
--- a/source/blender/python/mathutils/mathutils_Color.c
+++ b/source/blender/python/mathutils/mathutils_Color.c
@@ -61,7 +61,7 @@ static PyObject *Color_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
default:
PyErr_SetString(PyExc_TypeError,
"mathutils.Color(): "
- "more then a single arg given");
+ "more than a single arg given");
return NULL;
}
return Color_CreatePyObject(col, Py_NEW, type);
diff --git a/source/blender/python/mathutils/mathutils_Quaternion.c b/source/blender/python/mathutils/mathutils_Quaternion.c
index c28631e5045..9c14a1632cd 100644
--- a/source/blender/python/mathutils/mathutils_Quaternion.c
+++ b/source/blender/python/mathutils/mathutils_Quaternion.c
@@ -1089,7 +1089,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
angle = angle_wrap_rad(angle); /* clamp because of precision issues */
axis_angle_to_quat(quat, axis, angle);
break;
- /* PyArg_ParseTuple assures no more then 2 */
+ /* PyArg_ParseTuple assures no more than 2 */
}
}
return Quaternion_CreatePyObject(quat, Py_NEW, type);
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index f8159f6f187..27fb5bc66f5 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -90,7 +90,7 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
default:
PyErr_SetString(PyExc_TypeError,
"mathutils.Vector(): "
- "more then a single arg given");
+ "more than a single arg given");
return NULL;
}
return Vector_CreatePyObject_alloc(vec, size, type);
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 9d6c8d250c7..2965faba8f4 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -539,7 +539,7 @@ int KX_ObjectActuator::pyattr_set_angV(void *self_v, const KX_PYATTRIBUTE_DEF *a
void KX_ObjectActuator_Mathutils_Callback_Init(void)
{
- // register mathutils callbacks, ok to run more then once.
+ // register mathutils callbacks, ok to run more than once.
mathutils_kxobactu_vector_cb_index = Mathutils_RegisterCallback(&mathutils_obactu_vector_cb);
}
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 06abc755a9a..0bdf08bc25f 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1892,7 +1892,7 @@ static struct _inittab bge_internal_modules[] = {
PyObject *initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie, int argc, char** argv)
{
/* Yet another gotcha in the py api
- * Cant run PySys_SetArgv more then once because this adds the
+ * Cant run PySys_SetArgv more than once because this adds the
* binary dir to the sys.path each time.
* Id have thought python being totally restarted would make this ok but
* somehow it remembers the sys.path - Campbell