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authorCampbell Barton <ideasman42@gmail.com>2014-08-16 04:51:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-08-16 04:51:07 +0400
commit88ee650263cb8f0670a9d3837f43325009b55115 (patch)
tree460d785119bbff7400b354d4daf71ffaeb5a25e2
parentbb39925ec5f46f4c2fde7267a429b7cdc5f025b6 (diff)
Comments
-rw-r--r--intern/ghost/GHOST_C-api.h6
-rw-r--r--intern/ghost/GHOST_ISystem.h68
-rw-r--r--intern/ghost/GHOST_IWindow.h13
-rw-r--r--intern/ghost/GHOST_Rect.h2
-rw-r--r--intern/ghost/intern/GHOST_DropTargetX11.h2
-rw-r--r--intern/ghost/intern/GHOST_System.h6
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp2
-rw-r--r--intern/ghost/intern/GHOST_WindowManager.h2
-rw-r--r--intern/guardedalloc/MEM_guardedalloc.h2
-rw-r--r--source/blender/render/intern/source/shadeoutput.c2
10 files changed, 49 insertions, 56 deletions
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index 7428acee17e..c877a3b8fad 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -151,7 +151,7 @@ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
/**
* Returns the dimensions of all displays combine
* (the current workspace).
- * No need to worrky about overlapping monitors.
+ * No need to worry about overlapping monitors.
* \param systemhandle The handle to the system
* \param width A pointer the width gets put in
* \param height A pointer the height gets put in
@@ -751,7 +751,7 @@ extern GHOST_TSuccess GHOST_IsEmptyRectangle(GHOST_RectangleHandle rectanglehand
/**
* Returns whether this rectangle is valid.
- * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, emapty rectangles are valid.
+ * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, empty rectangles are valid.
* \param rectanglehandle The handle to the rectangle
* \return intean value (true == valid rectangle)
*/
@@ -845,7 +845,7 @@ extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_RectangleHandle anotherrectanglehandle);
/**
- * Return the data from the clipboad
+ * Return the data from the clipboard
* \param selection Boolean to return the selection instead, X11 only feature.
* \return clipboard data
*/
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 137926b033c..19f36319949 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -48,7 +48,7 @@ class GHOST_IEventConsumer;
*
* GHOST is yet another acronym. It stands for "Generic Handy Operating System
* Toolkit". It has been created to replace the OpenGL utility tool kit
- * <a href="http://www.opengl.org/developers/documentation/glut.html">GLUT</a>.
+ * <a href="http://www.opengl.org/resources/libraries/glut/">GLUT</a>.
* GLUT was used in <a href="http://www.blender3d.com">Blender</a> until the
* point that Blender needed to be ported to Apple's Mac OSX. Blender needed a
* number of modifications in GLUT to work but the GLUT sources for OSX were
@@ -60,31 +60,29 @@ class GHOST_IEventConsumer;
* In short: everything that Blender needed from GLUT to run on all it's supported
* operating systems and some extra's.
* This includes :
- * <ul>
- * <li> Time(r) management.</li>
- * <li> Display/window management (windows are only created on the main display).
- * <li> Event management.</li>
- * <li> Cursor shape management (no custom cursors for now).</li>
- * <li> Access to the state of the mouse buttons and the keyboard.</li>
- * <li> Menus for windows with events generated when they are accessed (this is
- * work in progress).</li>
- * <li> Video mode switching.</li>
- * <li> Copy/Paste buffers.</li>
- * <li> System paths.</li>
- * </ul>
+ *
+ * - Time(r) management.
+ * - Display/window management (windows are only created on the main display).
+ * - Event management.
+ * - Cursor shape management (no custom cursors for now).
+ * - Access to the state of the mouse buttons and the keyboard.
+ * - Menus for windows with events generated when they are accessed (this is
+ * work in progress).
+ * - Video mode switching.
+ * - Copy/Paste buffers.
+ * - System paths.
+ *
* Font management has been moved to a separate library.
*
* \section platforms Platforms
*
* GHOST supports the following platforms:
- * <ul>
- * <li> OSX Cocoa.</li>
- * <li> OSX Carbon.</li>
- * <li> Windows.</li>
- * <li> X11.</li>
- * <li> SDL1.3 (experimental).</li>
- * <li> NULL (headless mode).</li>
- * </ul>
+ *
+ * - OSX Cocoa.
+ * - Windows.
+ * - X11.
+ * - SDL2 (experimental).
+ * - NULL (headless mode).
*
* \section Building GHOST
*
@@ -92,23 +90,23 @@ class GHOST_IEventConsumer;
*
* \section interface Interface
* GHOST has two programming interfaces:
- * <ul>
- * <li>The C-API. For programs written in C.</li>
- * <li>The C++-API. For programs written in C++.</li>
- * </ul>
- * GHOST itself is writtem in C++ and the C-API is a wrapper around the C++
+ *
+ * - The C-API. For programs written in C.
+ * - The C++-API. For programs written in C++.
+ *
+ * GHOST itself is written in C++ and the C-API is a wrapper around the C++
* API.
*
* \subsection cplusplus_api The C++ API consists of the following files:
- * <ul>
- * <li>GHOST_IEvent.h</li>
- * <li>GHOST_IEventConsumer.h</li>
- * <li>GHOST_ISystem.h</li>
- * <li>GHOST_ITimerTask.h</li>
- * <li>GHOST_IWindow.h</li>
- * <li>GHOST_Rect.h</li>
- * <li>GHOST_Types.h</li>
- * </ul>
+ *
+ * - GHOST_IEvent.h
+ * - GHOST_IEventConsumer.h
+ * - GHOST_ISystem.h
+ * - GHOST_ITimerTask.h
+ * - GHOST_IWindow.h
+ * - GHOST_Rect.h
+ * - GHOST_Types.h
+ *
* For an example of using the C++-API, have a look at the GHOST_C-Test.cpp
* program in the ?/ghost/test/gears/ directory.
*
diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h
index 35577075263..c6befff6871 100644
--- a/intern/ghost/GHOST_IWindow.h
+++ b/intern/ghost/GHOST_IWindow.h
@@ -46,13 +46,12 @@
* \see GHOST_ISystem#createWindow
*
* There are two coordinate systems:
- * <ul>
- * <li>The screen coordinate system. The origin of the screen is located in the
- * upper left corner of the screen.</li>
- * <li>The client rectangle coordinate system. The client rectangle of a window
- * is the area that is drawable by the application (excluding title bars etc.).
- * </li>
- * </ul>
+ *
+ * - The screen coordinate system. The origin of the screen is located in the
+ * upper left corner of the screen.</li>
+ * - The client rectangle coordinate system. The client rectangle of a window
+ * is the area that is drawable by the application (excluding title bars etc.).
+ *
* \author Maarten Gribnau
* \date May 31, 2001
*/
diff --git a/intern/ghost/GHOST_Rect.h b/intern/ghost/GHOST_Rect.h
index a055b6f7f0d..c2ea8db0a66 100644
--- a/intern/ghost/GHOST_Rect.h
+++ b/intern/ghost/GHOST_Rect.h
@@ -102,7 +102,7 @@ public:
/**
* Returns whether this rectangle is valid.
- * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, emapty rectangles are valid.
+ * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, empty rectangles are valid.
* \return boolean value (true==valid rectangle)
*/
virtual inline bool isValid() const;
diff --git a/intern/ghost/intern/GHOST_DropTargetX11.h b/intern/ghost/intern/GHOST_DropTargetX11.h
index 9ac45ba8dfe..4670c2e5b4b 100644
--- a/intern/ghost/intern/GHOST_DropTargetX11.h
+++ b/intern/ghost/intern/GHOST_DropTargetX11.h
@@ -101,7 +101,7 @@ private:
/**
* Fully decode file URL (i.e. converts "file:///a%20b/test" to "/a b/test")
* \param fileUrl - file path URL to be fully decoded
- * \return decoded file path (resutl shold be free-d)
+ * \return decoded file path (resutl should be free-d)
*/
char *FileUrlDecode(char *fileUrl);
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index ec0022f0a7d..79230b0f505 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -250,27 +250,23 @@ public:
virtual GHOST_TSuccess pushEvent(GHOST_IEvent *event);
/**
- * Returns the timer manager.
* \return The timer manager.
*/
inline virtual GHOST_TimerManager *getTimerManager() const;
/**
- * Returns a pointer to our event manager.
* \return A pointer to our event manager.
*/
virtual inline GHOST_EventManager *getEventManager() const;
/**
- * Returns a pointer to our window manager.
* \return A pointer to our window manager.
*/
virtual inline GHOST_WindowManager *getWindowManager() const;
#ifdef WITH_INPUT_NDOF
/**
- * Returns a pointer to our n-degree of freedeom manager.
- * \return A pointer to our n-degree of freedeom manager.
+ * \return A pointer to our n-degree of freedom manager.
*/
virtual inline GHOST_NDOFManager *getNDOFManager() const;
#endif
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index 16ebdc377ea..f797d8074e1 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -670,7 +670,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
#ifdef WITH_X11_XINPUT
/* Proximity-Out Events are not reliable, if the tablet is active - check on each event
* this adds a little overhead but only while the tablet is in use.
- * in the futire we could have a ghost call window->CheckTabletProximity()
+ * in the future we could have a ghost call window->CheckTabletProximity()
* but for now enough parts of the code are checking 'Active'
* - campbell */
if (window->GetTabletData()->Active != GHOST_kTabletModeNone) {
diff --git a/intern/ghost/intern/GHOST_WindowManager.h b/intern/ghost/intern/GHOST_WindowManager.h
index 79438c03702..8297e4d24d2 100644
--- a/intern/ghost/intern/GHOST_WindowManager.h
+++ b/intern/ghost/intern/GHOST_WindowManager.h
@@ -87,7 +87,7 @@ public:
/**
* Returns pointer to the full-screen window.
- * \return The fll-screen window (0 if not in full-screen).
+ * \return The full-screen window (NULL if not in full-screen).
*/
virtual GHOST_IWindow *getFullScreenWindow(void) const;
diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h
index 8c5ad77b8b6..3b56362e3d6 100644
--- a/intern/guardedalloc/MEM_guardedalloc.h
+++ b/intern/guardedalloc/MEM_guardedalloc.h
@@ -76,7 +76,7 @@ extern "C" {
extern size_t (*MEM_allocN_len)(const void *vmemh) ATTR_WARN_UNUSED_RESULT;
/**
- * Release memory previously allocatred by this module.
+ * Release memory previously allocated by this module.
*/
extern void (*MEM_freeN)(void *vmemh);
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 5fdd615ed5d..427d0eeed11 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -1709,7 +1709,7 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
/* Passes which might need to know material color.
*
* It seems to be faster to just calculate material color
- * even if the pass doesn't really need it than tryign to
+ * even if the pass doesn't really need it than trying to
* figure out whether color is really needed or not.
*/
const int color_passes =