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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-05-23 21:11:44 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-05-23 21:11:44 +0400
commit96e79172a010cba6bc826f570832ef4b355ea0cd (patch)
tree5e7bee49170faff126fa52d8fd389642876e4021
parent2212564f1804e3cc866003b226eac89575d53ade (diff)
Made object names accessible from within style modules.
ViewShape objects in the view map, as well as SShape objects that can be retrieved with ViewShape::sshape(), now have a getName() method that returns the name of the object from which each shape is created. For instance, visible feature edges of specific mesh objects (e.g., Cube.001 and Cube.002) can be selected using custom predicate ObjectNamesUP1D as follows: class ObjectNamesUP1D(UnaryPredicate1D): def __init__(self, names): UnaryPredicate1D.__init__(self) self._names = names def getName(self): return "ObjectNamesUP1D" def __call__(self, viewEdge): return viewEdge.viewShape().getName() in self._names upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ObjectNamesUP1D(["Cube.001", "Cube.002"])) Operators.select(upred)
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp1
-rw-r--r--source/blender/freestyle/intern/python/BPy_SShape.cpp33
-rw-r--r--source/blender/freestyle/intern/python/BPy_ViewShape.cpp13
-rwxr-xr-xsource/blender/freestyle/intern/scene_graph/Rep.h6
-rwxr-xr-xsource/blender/freestyle/intern/view_map/Silhouette.h6
-rwxr-xr-xsource/blender/freestyle/intern/view_map/ViewMap.h2
-rwxr-xr-xsource/blender/freestyle/intern/view_map/ViewMapBuilder.cpp1
-rwxr-xr-xsource/blender/freestyle/intern/winged_edge/WEdge.cpp1
-rwxr-xr-xsource/blender/freestyle/intern/winged_edge/WEdge.h19
-rwxr-xr-xsource/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp1
10 files changed, 75 insertions, 8 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index ab7e58287cf..a4d10483238 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -411,6 +411,7 @@ void BlenderFileLoader::insertShapeNode(ObjectInstanceRen *obi, int id)
0);
// sets the id of the rep
rep->setId(Id(id, 0));
+ rep->setName(obi->ob->id.name+2);
const BBox<Vec3r> bbox = BBox<Vec3r>(Vec3r(ls.minBBox[0], ls.minBBox[1], ls.minBBox[2]),
Vec3r(ls.maxBBox[0], ls.maxBBox[1], ls.maxBBox[2]));
diff --git a/source/blender/freestyle/intern/python/BPy_SShape.cpp b/source/blender/freestyle/intern/python/BPy_SShape.cpp
index 512a19359a5..65951182f10 100644
--- a/source/blender/freestyle/intern/python/BPy_SShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_SShape.cpp
@@ -229,6 +229,37 @@ static PyObject * SShape_setId( BPy_SShape *self , PyObject *args) {
Py_RETURN_NONE;
}
+static char SShape_getName___doc__[] =
+".. method:: getName()\n"
+"\n"
+" Returns the name of the SShape.\n"
+"\n"
+" :return: The name string.\n"
+" :rtype: str\n";
+
+static PyObject * SShape_getName( BPy_SShape *self ) {
+ return PyUnicode_FromString( self->ss->getName().c_str() );
+}
+
+static char SShape_setName___doc__[] =
+".. method:: setName(name)\n"
+"\n"
+" Sets the name of the SShape.\n"
+"\n"
+" :arg name: A name string.\n"
+" :type name: str\n";
+
+static PyObject * SShape_setName( BPy_SShape *self , PyObject *args) {
+ char *s;
+
+ if(!( PyArg_ParseTuple(args, "s", &s) ))
+ return NULL;
+
+ self->ss->setName(s);
+
+ Py_RETURN_NONE;
+}
+
// const Material & material (unsigned i) const
// const vector< Material > & materials () const
// void SetMaterials (const vector< Material > &iMaterials)
@@ -244,6 +275,8 @@ static PyMethodDef BPy_SShape_methods[] = {
{"getEdgeList", ( PyCFunction ) SShape_getEdgeList, METH_NOARGS, SShape_getEdgeList___doc__},
{"getId", ( PyCFunction ) SShape_getId, METH_NOARGS, SShape_getId___doc__},
{"setId", ( PyCFunction ) SShape_setId, METH_VARARGS, SShape_setId___doc__},
+ {"getName", ( PyCFunction ) SShape_getName, METH_NOARGS, SShape_getName___doc__},
+ {"setName", ( PyCFunction ) SShape_setName, METH_VARARGS, SShape_setName___doc__},
{NULL, NULL, 0, NULL}
};
diff --git a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
index 8849b6b3776..eebfa88773c 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
@@ -153,6 +153,18 @@ static PyObject * ViewShape_getId( BPy_ViewShape *self ) {
return BPy_Id_from_Id( id );
}
+static char ViewShape_getName___doc__[] =
+".. method:: getName()\n"
+"\n"
+" Returns the name of the ViewShape.\n"
+"\n"
+" :return: The name string.\n"
+" :rtype: str\n";
+
+static PyObject * ViewShape_getName( BPy_ViewShape *self ) {
+ return PyUnicode_FromString( self->vs->getName().c_str() );
+}
+
static char ViewShape_setSShape___doc__[] =
".. method:: setSShape(iSShape)\n"
"\n"
@@ -282,6 +294,7 @@ static PyMethodDef BPy_ViewShape_methods[] = {
{"vertices", ( PyCFunction ) ViewShape_vertices, METH_NOARGS, ViewShape_vertices___doc__},
{"edges", ( PyCFunction ) ViewShape_edges, METH_NOARGS, ViewShape_edges___doc__},
{"getId", ( PyCFunction ) ViewShape_getId, METH_NOARGS, ViewShape_getId___doc__},
+ {"getName", ( PyCFunction ) ViewShape_getName, METH_NOARGS, ViewShape_getName___doc__},
{"setSShape", ( PyCFunction ) ViewShape_setSShape, METH_VARARGS, ViewShape_setSShape___doc__},
{"setVertices", ( PyCFunction ) ViewShape_setVertices, METH_VARARGS, ViewShape_setVertices___doc__},
{"setEdges", ( PyCFunction ) ViewShape_setEdges, METH_VARARGS, ViewShape_setEdges___doc__},
diff --git a/source/blender/freestyle/intern/scene_graph/Rep.h b/source/blender/freestyle/intern/scene_graph/Rep.h
index 6b213b01ba7..58be0374ae4 100755
--- a/source/blender/freestyle/intern/scene_graph/Rep.h
+++ b/source/blender/freestyle/intern/scene_graph/Rep.h
@@ -50,6 +50,7 @@ public:
: BaseObject()
{
_Id = iBrother._Id;
+ _Name = iBrother._Name;
if(0 == iBrother._FrsMaterial)
_FrsMaterial = 0;
else
@@ -60,11 +61,13 @@ public:
inline void swap(Rep& ioOther){
std::swap(_BBox,ioOther._BBox);
std::swap(_Id, ioOther._Id);
+ std::swap(_Name, ioOther._Name);
std::swap(_FrsMaterial,ioOther._FrsMaterial);
}
Rep& operator=(const Rep& iBrother){
if(&iBrother != this){
_Id = iBrother._Id;
+ _Name = iBrother._Name;
if(0 == iBrother._FrsMaterial)
_FrsMaterial = 0;
else{
@@ -108,11 +111,13 @@ public:
/*! Returns the rep bounding box */
virtual const BBox<Vec3r>& bbox() const {return _BBox;}
inline Id getId() const {return _Id;}
+ inline const string& getName() const {return _Name;}
inline const FrsMaterial * frs_material() const {return _FrsMaterial;}
/*! Sets the Rep bounding box */
virtual void setBBox(const BBox<Vec3r>& iBox) {_BBox = iBox;}
inline void setId(const Id& id) {_Id = id;}
+ inline void setName(const string& name) {_Name = name;}
inline void setFrsMaterial(const FrsMaterial& iMaterial)
{
_FrsMaterial = new FrsMaterial(iMaterial);
@@ -121,6 +126,7 @@ public:
private:
BBox<Vec3r> _BBox;
Id _Id;
+ string _Name;
FrsMaterial *_FrsMaterial;
};
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h
index fc0bff9cbff..86a4efcdc48 100755
--- a/source/blender/freestyle/intern/view_map/Silhouette.h
+++ b/source/blender/freestyle/intern/view_map/Silhouette.h
@@ -936,6 +936,7 @@ private:
vector<SVertex*> _verticesList; // list of all vertices
vector<FEdge*> _edgesList; // list of all edges
Id _Id;
+ string _Name;
BBox<Vec3r> _BBox;
vector<FrsMaterial> _FrsMaterials;
@@ -961,6 +962,7 @@ public:
{
userdata = 0;
_Id = iBrother._Id;
+ _Name = iBrother._Name;
_BBox = iBrother.bbox();
_FrsMaterials = iBrother._FrsMaterials;
@@ -1416,10 +1418,14 @@ public:
inline float importance() const {return _importance;}
/*! Returns the Id of the Shape. */
inline Id getId() const { return _Id; }
+ /*! Returns the name of the Shape. */
+ inline const string& getName() const { return _Name; }
/* Modififers */
/*! Sets the Id of the shape.*/
inline void setId(Id id) {_Id = id;}
+ /*! Sets the name of the shape.*/
+ inline void setName(const string& name) {_Name = name;}
/*! Sets the list of materials for the shape */
inline void setFrsMaterials(const vector<FrsMaterial>& iMaterials) {_FrsMaterials = iMaterials;}
inline void setViewShape(ViewShape *iShape) {_ViewShape = iShape;}
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h
index 5a9d8f3b57b..623348b61a7 100755
--- a/source/blender/freestyle/intern/view_map/ViewMap.h
+++ b/source/blender/freestyle/intern/view_map/ViewMap.h
@@ -1252,6 +1252,8 @@ public:
inline vector<ViewEdge*>& edges() {return _Edges;}
/*! Returns the ViewShape id. */
inline Id getId() const {return _SShape->getId();}
+ /*! Returns the ViewShape id. */
+ inline const string& getName() const {return _SShape->getName();}
/* modifiers */
/*! Sets the SShape on top of which the ViewShape is built. */
diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
index 7e582e7f037..b010895a621 100755
--- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
@@ -56,6 +56,7 @@ void ViewMapBuilder::computeInitialViewEdges(WingedEdge& we)
// create the embedding
psShape = new SShape;
psShape->setId((*it)->GetId());
+ psShape->setName((*it)->getName());
psShape->setFrsMaterials((*it)->frs_materials()); // FIXME
// create the view shape
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.cpp b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
index 95be5f55794..1a3c9341374 100755
--- a/source/blender/freestyle/intern/winged_edge/WEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
@@ -475,6 +475,7 @@ WShape * WShape::duplicate()
WShape::WShape(WShape& iBrother)
{
_Id = iBrother.GetId();
+ _Name = iBrother._Name;
_FrsMaterials = iBrother._FrsMaterials;
_meanEdgeSize = iBrother._meanEdgeSize;
iBrother.bbox(_min, _max);
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.h b/source/blender/freestyle/intern/winged_edge/WEdge.h
index 9b05b4577a9..ebf26cd6d23 100755
--- a/source/blender/freestyle/intern/winged_edge/WEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.h
@@ -156,10 +156,10 @@ public:
increment();
return *this;
}
- virtual incoming_edge_iterator operator++(int) // opérateur correspondant à i++
- { // c.a.d qui renvoie la valeur *puis* incrémente.
- incoming_edge_iterator tmp = *this; // C'est pour cela qu'on stocke la valeur
- increment(); // dans un temporaire.
+ virtual incoming_edge_iterator operator++(int) // operator corresponding to i++
+ {
+ incoming_edge_iterator tmp = *this;
+ increment();
return tmp;
}
@@ -231,10 +231,10 @@ public:
increment();
return *this;
}
- virtual face_iterator operator++(int) // opérateur correspondant à i++
- { // c.a.d qui renvoie la valeur *puis* incrémente.
- face_iterator tmp = *this; // C'est pour cela qu'on stocke la valeur
- increment(); // dans un temporaire.
+ virtual face_iterator operator++(int) // operator corresponding to i++
+ {
+ face_iterator tmp = *this;
+ increment();
return tmp;
}
@@ -699,6 +699,7 @@ protected:
vector<WEdge*> _EdgeList;
vector<WFace*> _FaceList;
int _Id;
+ string _Name;
static unsigned _SceneCurrentId;
Vec3r _min;
Vec3r _max;
@@ -752,6 +753,7 @@ public:
inline const FrsMaterial& frs_material(unsigned i) const {return _FrsMaterials[i];}
inline const vector<FrsMaterial>& frs_materials() const {return _FrsMaterials;}
inline const real getMeanEdgeSize() const {return _meanEdgeSize;}
+ inline const string& getName() const {return _Name;}
/*! modifiers */
static inline void setCurrentId(const unsigned id) { _SceneCurrentId = id; }
inline void setEdgeList(const vector<WEdge*>& iEdgeList) {_EdgeList = iEdgeList;}
@@ -761,6 +763,7 @@ public:
inline void setBBox(const Vec3r& min, const Vec3r& max) {_min = min; _max=max;}
inline void setFrsMaterial(const FrsMaterial& frs_material, unsigned i) {_FrsMaterials[i]=frs_material;}
inline void setFrsMaterials(const vector<FrsMaterial>& iMaterials) {_FrsMaterials = iMaterials;}
+ inline void setName(const string& name) {_Name = name;}
/*! designed to build a specialized WFace
* for use in MakeFace
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp b/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
index 9d22b4f8db5..80e06fc2b7b 100755
--- a/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
@@ -26,6 +26,7 @@ void WXEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet& ifs)
WXShape *shape = new WXShape;
buildWShape(*shape, ifs);
shape->setId(ifs.getId().getFirst());
+ shape->setName(ifs.getName());
//ifs.setId(shape->GetId());
}