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authorCampbell Barton <ideasman42@gmail.com>2013-04-14 02:21:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-14 02:21:21 +0400
commitdffbbe65cd7d2689dff9e62a0a642428017b249a (patch)
tree1eab5a55ec098e30175c43420c97777b80a2c3a8
parenta298cac9523395987aa9816b7fda7bb53b46912a (diff)
remove checks for 'context.scene' when checking if freestyle is enabled.
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py9
1 files changed, 5 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 94f25df4262..0c5a4f9976e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1891,6 +1891,7 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
def draw(self, context):
layout = self.layout
+ with_freestyle = bpy.app.build_options.freestyle
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -1915,7 +1916,7 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
layout.separator()
- if context.scene and bpy.app.build_options.freestyle:
+ if with_freestyle:
layout.operator("mesh.mark_freestyle_edge").clear = False
layout.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
@@ -1946,6 +1947,7 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
def draw(self, context):
layout = self.layout
+ with_freestyle = bpy.app.build_options.freestyle
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -1961,7 +1963,7 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
layout.separator()
- if context.scene and bpy.app.build_options.freestyle:
+ if with_freestyle:
layout.operator("mesh.mark_freestyle_face").clear = False
layout.operator("mesh.mark_freestyle_face", text="Clear Freestyle Face").clear = True
@@ -2551,6 +2553,7 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
def draw(self, context):
layout = self.layout
+ with_freestyle = bpy.app.build_options.freestyle
mesh = context.active_object.data
@@ -2558,8 +2561,6 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
split = layout.split()
- with_freestyle = context.scene and bpy.app.build_options.freestyle
-
col = split.column()
col.label(text="Overlays:")
col.prop(mesh, "show_faces", text="Faces")