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authorPatrick Mours <pmours@nvidia.com>2020-11-10 18:19:47 +0300
committerPatrick Mours <pmours@nvidia.com>2020-11-10 18:20:15 +0300
commitbd6bfba64dad2e14cab2c8372ba0f3ad39b93cdc (patch)
tree5da29c78f6a536a831d3e0856b95ead795be1002
parent23614c49e94592ad71f9ff986c7eb5d60ce7ca8c (diff)
Cycles: Enable NanoVDB usage by default
As discussed during the Rendering Metting. Ref T81454.
-rw-r--r--CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index aa791a53f81..67b57dc2fc4 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -203,7 +203,7 @@ option(WITH_OPENVDB "Enable features relying on OpenVDB" ON)
option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" ON)
option(WITH_OPENVDB_3_ABI_COMPATIBLE "Assume OpenVDB library has been compiled with version 3 ABI compatibility" OFF)
mark_as_advanced(WITH_OPENVDB_3_ABI_COMPATIBLE)
-option(WITH_NANOVDB "Enable usage of NanoVDB data structure for accelerated rendering on the GPU" OFF)
+option(WITH_NANOVDB "Enable usage of NanoVDB data structure for rendering on the GPU" ON)
# GHOST Windowing Library Options
option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)