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authorBastien Montagne <bastien@blender.org>2020-12-29 16:43:12 +0300
committerBastien Montagne <bastien@blender.org>2021-01-06 18:25:39 +0300
commit6672cbeb236444541037e728759792b1208df0da (patch)
tree9b5248e4566a601673fcc538e007d2e6f549795a
parenta584aef4703aeefe0843f3b8aa2c1e863f825aef (diff)
Fix T84202: Sculpt lasso mask crash after remesh.
'Caused'/revealed by rBd29a720c45e5: Operators that fully re-create the mesh would previously rely on `sculpt_update_object` called from update code to get required sculpt-specific data layers re-added to the new mesh. Now instead put all code adding data to orig mesh for sculpt purpose into a new util function (`BKE_sculpt_ensure_orig_mesh_data`), and call that function when entering sculpt mode, and from voxel remesher code. This is contonuing effort to more clearly separate orig data from evaluated data handling/usage in sculpt code. TODO: there are likely other code paths that would need to call that new function? Reviewers: @sergey, @pablodp606 Subscribers:
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
-rw-r--r--source/blender/blenkernel/intern/paint.c45
-rw-r--r--source/blender/editors/object/object_remesh.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c50
-rw-r--r--source/blender/makesrna/intern/rna_object.c13
5 files changed, 77 insertions, 37 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index bd2ac3da21b..0a35658464a 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -637,6 +637,8 @@ void BKE_sculpt_sync_face_sets_visibility_to_grids(struct Mesh *mesh,
void BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(struct Mesh *mesh);
+void BKE_sculpt_ensure_orig_mesh_data(struct Scene *scene, struct Object *object);
+
bool BKE_sculptsession_use_pbvh_draw(const struct Object *ob, const struct View3D *v3d);
enum {
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 7c2fc40d537..4eecf3a3a87 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -2021,6 +2021,51 @@ void BKE_sculpt_sync_face_set_visibility(struct Mesh *mesh, struct SubdivCCG *su
BKE_sculpt_sync_face_sets_visibility_to_grids(mesh, subdiv_ccg);
}
+/**
+ * Ensures we do have expected mesh data in original mesh for the sculpt mode.
+ *
+ * \note IDs are expected to be original ones here, and calling code should ensure it updates its
+ * depsgraph properly after calling this function if it needs up-to-date evaluated data.
+ */
+void BKE_sculpt_ensure_orig_mesh_data(Scene *scene, Object *object)
+{
+ Mesh *mesh = BKE_mesh_from_object(object);
+ MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, object);
+
+ BLI_assert(object->mode == OB_MODE_SCULPT);
+
+ /* Copy the current mesh visibility to the Face Sets. */
+ BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(mesh);
+ if (object->sculpt != NULL) {
+ /* If a sculpt session is active, ensure we have its faceset data porperly up-to-date. */
+ object->sculpt->face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
+
+ /* Note: In theory we could add that on the fly when required by sculpt code.
+ * But this then requires proper update of depsgraph etc. For now we play safe, optimization is
+ * always possible later if it's worth it. */
+ BKE_sculpt_mask_layers_ensure(object, mmd);
+ }
+
+ /* Tessfaces aren't used and will become invalid. */
+ BKE_mesh_tessface_clear(mesh);
+
+ /* We always need to flush updates from depsgraph here, since at the very least
+ * `BKE_sculpt_face_sets_ensure_from_base_mesh_visibility()` will have updated some data layer of
+ * the mesh.
+ *
+ * All known potential sources of updates:
+ * - Addition of, or changes to, the `CD_SCULPT_FACE_SETS` data layer
+ * (`BKE_sculpt_face_sets_ensure_from_base_mesh_visibility`).
+ * - Addition of a `CD_PAINT_MASK` data layer (`BKE_sculpt_mask_layers_ensure`).
+ * - Object has any active modifier (modifier stack can be different in Sculpt mode).
+ * - Multires:
+ * + Differences of subdiv levels between sculpt and object modes
+ * (`mmd->sculptlvl != mmd->lvl`).
+ * + Addition of a `CD_GRID_PAINT_MASK` data layer (`BKE_sculpt_mask_layers_ensure`).
+ */
+ DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
+}
+
static PBVH *build_pbvh_for_dynamic_topology(Object *ob)
{
PBVH *pbvh = BKE_pbvh_new();
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index 058c34fb977..d560d347217 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -190,6 +190,7 @@ static int voxel_remesh_exec(bContext *C, wmOperator *op)
}
if (ob->mode == OB_MODE_SCULPT) {
+ BKE_sculpt_ensure_orig_mesh_data(CTX_data_scene(C), ob);
ED_sculpt_undo_geometry_end(ob);
}
@@ -645,6 +646,7 @@ typedef struct QuadriFlowJob {
short *stop, *do_update;
float *progress;
+ Scene *scene;
int target_faces;
int seed;
bool use_mesh_symmetry;
@@ -892,6 +894,7 @@ static void quadriflow_start_job(void *customdata, short *stop, short *do_update
}
if (ob->mode == OB_MODE_SCULPT) {
+ BKE_sculpt_ensure_orig_mesh_data(qj->scene, ob);
ED_sculpt_undo_geometry_end(ob);
}
@@ -935,6 +938,7 @@ static int quadriflow_remesh_exec(bContext *C, wmOperator *op)
QuadriFlowJob *job = MEM_mallocN(sizeof(QuadriFlowJob), "QuadriFlowJob");
job->owner = CTX_data_active_object(C);
+ job->scene = CTX_data_scene(C);
job->target_faces = RNA_int_get(op->ptr, "target_faces");
job->seed = RNA_int_get(op->ptr, "seed");
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 7b3dc5cd8e3..5070dba14ea 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -8257,14 +8257,23 @@ static void SCULPT_OT_symmetrize(wmOperatorType *ot)
/**** Toggle operator for turning sculpt mode on or off ****/
-/** \warning Expects a fully evaluated depsgraph. */
-static void sculpt_init_session(Depsgraph *depsgraph, Scene *scene, Object *ob)
+static void sculpt_init_session(Main *bmain, Depsgraph *depsgraph, Scene *scene, Object *ob)
{
/* Create persistent sculpt mode data. */
BKE_sculpt_toolsettings_data_ensure(scene);
+ /* Create sculpt mode session data. */
+ if (ob->sculpt != NULL) {
+ BKE_sculptsession_free(ob);
+ }
ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
ob->sculpt->mode_type = OB_MODE_SCULPT;
+
+ BKE_sculpt_ensure_orig_mesh_data(scene, ob);
+
+ BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
+
+ /* This function expects a fully evaluated depsgraph. */
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false, false);
/* Here we can detect geometry that was just added to Sculpt Mode as it has the
@@ -8299,40 +8308,7 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
/* Enter sculpt mode. */
ob->mode |= mode_flag;
- MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
-
- /* Create sculpt mode session data. */
- if (ob->sculpt) {
- BKE_sculptsession_free(ob);
- }
-
- /* Copy the current mesh visibility to the Face Sets. */
- BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(me);
-
- /* Mask layer is required for Multires. */
- BKE_sculpt_mask_layers_ensure(ob, mmd);
-
- /* Tessfaces aren't used and will become invalid. */
- BKE_mesh_tessface_clear(me);
-
- /* We always need to flush updates from depsgraph here, since at the very least
- * `BKE_sculpt_face_sets_ensure_from_base_mesh_visibility()` will have updated some data layer of
- * the mesh.
- *
- * All known potential sources of updates:
- * - Addition of, or changes to, the `CD_SCULPT_FACE_SETS` data layer
- * (`BKE_sculpt_face_sets_ensure_from_base_mesh_visibility`).
- * - Addition of a `CD_PAINT_MASK` data layer (`BKE_sculpt_mask_layers_ensure`).
- * - Object has any active modifier (modifier stack can be different in Sculpt mode).
- * - Multires:
- * + Differences of subdiv levels between sculpt and object modes
- * (`mmd->sculptlvl != mmd->lvl`).
- * + Addition of a `CD_GRID_PAINT_MASK` data layer (`BKE_sculpt_mask_layers_ensure`).
- */
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
-
- sculpt_init_session(depsgraph, scene, ob);
+ sculpt_init_session(bmain, depsgraph, scene, ob);
if (!(fabsf(ob->scale[0] - ob->scale[1]) < 1e-4f &&
fabsf(ob->scale[1] - ob->scale[2]) < 1e-4f)) {
@@ -8351,6 +8327,8 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
/* Check dynamic-topology flag; re-enter dynamic-topology mode when changing modes,
* As long as no data was added that is not supported. */
if (me->flag & ME_SCULPT_DYNAMIC_TOPOLOGY) {
+ MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
+
const char *message_unsupported = NULL;
if (me->totloop != me->totpoly * 3) {
message_unsupported = TIP_("non-triangle face");
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index e8f1c26d17f..faa20e642cf 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -483,6 +483,17 @@ static void rna_Object_dependency_update(Main *bmain, Scene *UNUSED(scene), Poin
WM_main_add_notifier(NC_OBJECT | ND_PARENT, ptr->owner_id);
}
+void rna_Object_data_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ Object *object = (Object *)ptr->data;
+
+ if (object->mode == OB_MODE_SCULPT) {
+ BKE_sculpt_ensure_orig_mesh_data(scene, object);
+ }
+
+ rna_Object_internal_update_data_dependency(bmain, scene, ptr);
+}
+
static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value, struct ReportList *reports)
{
Object *ob = (Object *)ptr->data;
@@ -2679,7 +2690,7 @@ static void rna_def_object(BlenderRNA *brna)
prop, NULL, "rna_Object_data_set", "rna_Object_data_typef", "rna_Object_data_poll");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_UNLINK);
RNA_def_property_ui_text(prop, "Data", "Object data");
- RNA_def_property_update(prop, 0, "rna_Object_internal_update_data_dependency");
+ RNA_def_property_update(prop, 0, "rna_Object_data_update");
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");