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authorCampbell Barton <ideasman42@gmail.com>2008-11-14 20:30:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-11-14 20:30:55 +0300
commit1462aa4bc3b7bfe47908115a351269732de26a88 (patch)
tree238a2227cfeecc7c2c5a06f70974be7d8b029599
parentbb6d39687abca029deb286d3e277ff7d3ca9232f (diff)
tile based undo's now works while projection painting.
TODO - float buffer support & for some reason painting on multiple images at once dosnt restore the tiles to the right image then undoing.
-rw-r--r--source/blender/src/imagepaint.c136
1 files changed, 114 insertions, 22 deletions
diff --git a/source/blender/src/imagepaint.c b/source/blender/src/imagepaint.c
index d058a22a281..54fdb1ff3a3 100644
--- a/source/blender/src/imagepaint.c
+++ b/source/blender/src/imagepaint.c
@@ -244,6 +244,7 @@ typedef struct ProjectScanline {
typedef struct ProjectPixel {
float projCo2D[2]; /* the floating point screen projection of this pixel */
+ char origColor[4];
short x_px, y_px;
void *pixel;
short image_index; /* if anyone wants to paint onto more then 32000 images they can bite me */
@@ -301,6 +302,31 @@ static void undo_copy_tile(UndoTile *tile, ImBuf *tmpibuf, ImBuf *ibuf, int rest
tile->y*IMAPAINT_TILE_SIZE, 0, 0, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE);
}
+static UndoTile *undo_init_tile(ID *id, ImBuf *ibuf, ImBuf **tmpibuf, int x_tile, int y_tile)
+{
+ UndoTile *tile;
+ int allocsize;
+
+ if (*tmpibuf==NULL)
+ *tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat|IB_rect, 0);
+
+ tile= MEM_callocN(sizeof(UndoTile), "ImaUndoTile");
+ tile->id= *id;
+ tile->x= x_tile;
+ tile->y= y_tile;
+
+ allocsize= IMAPAINT_TILE_SIZE*IMAPAINT_TILE_SIZE*4;
+ allocsize *= (ibuf->rect_float)? sizeof(float): sizeof(char);
+ tile->rect= MEM_mapallocN(allocsize, "ImaUndoRect");
+
+ undo_copy_tile(tile, *tmpibuf, ibuf, 0);
+ curundo->undosize += allocsize;
+
+ BLI_addtail(&curundo->tiles, tile);
+
+ return tile;
+}
+
static void undo_restore(UndoElem *undo)
{
Image *ima = NULL;
@@ -1327,8 +1353,10 @@ static void project_paint_uvpixel_init(ProjectPaintState *ps, int thread_index,
if (ibuf->rect_float) {
projPixel->pixel = (void *) ((( float * ) ibuf->rect_float) + (( x + y * ibuf->x ) * pixel_size));
+ /* TODO float support for origColor */
} else {
projPixel->pixel = (void *) ((( char * ) ibuf->rect) + (( x + y * ibuf->x ) * pixel_size));
+ *((unsigned int *)projPixel->origColor) = *((unsigned int *)projPixel->pixel);
}
VECCOPY2D(projPixel->projCo2D, pixelScreenCo);
@@ -2258,16 +2286,16 @@ static void project_paint_begin( ProjectPaintState *ps, short mval[2])
ps->projectImBufs = BLI_memarena_alloc( ps->projectArena, sizeof(ImBuf *) * ps->projectImageTotal);
*(ps->projectPartialRedraws) = BLI_memarena_alloc( ps->projectArena, sizeof(ImagePaintPartialRedraw) * ps->projectImageTotal * PROJ_BOUNDBOX_SQUARED);
- for (a=1; a< ps->projectImageTotal; a++) {
- ps->projectPartialRedraws[a] = *(ps->projectPartialRedraws) + (a * PROJ_BOUNDBOX_SQUARED);
- }
- // calloced - memset(ps->projectPartialRedraws, 0, sizeof(ImagePaintPartialRedraw) * ps->projectImageTotal);
-
for (node= image_LinkList, i=0; node; node= node->next, i++) {
ps->projectImages[i] = node->link;
ps->projectImages[i]->id.flag &= ~LIB_DOIT;
ps->projectImBufs[i] = BKE_image_get_ibuf(ps->projectImages[i], NULL);
+
+ ps->projectPartialRedraws[i] = *(ps->projectPartialRedraws) + (i * PROJ_BOUNDBOX_SQUARED);
}
+
+ // calloced - memset(ps->projectPartialRedraws, 0, sizeof(ImagePaintPartialRedraw) * ps->projectImageTotal);
+
/* we have built the array, discard the linked list */
BLI_linklist_free(image_LinkList, NULL);
}
@@ -2275,6 +2303,85 @@ static void project_paint_begin( ProjectPaintState *ps, short mval[2])
static void project_paint_end( ProjectPaintState *ps )
{
int a;
+
+ /* build undo data from original pixel colors */
+ if(U.uiflag & USER_GLOBALUNDO) {
+ ProjectPixel *projPixel;
+ ImBuf *ibuf, *tmpibuf = NULL;
+ LinkNode *pixel_node;
+ UndoTile *tile;
+ UndoTile ***image_undo_tiles = (UndoTile ***)BLI_memarena_alloc( ps->projectArena, sizeof(UndoTile ***) * ps->projectImageTotal);
+ int bucket_index = (ps->bucketsX * ps->bucketsY) - 1; /* we could get an X/Y but easier to loop through all possible buckets */
+ int tile_index;
+ int x_round, y_round;
+ int x_tile, y_tile;
+
+ /* context */
+ int last_image_index = -1;
+ int last_tile_width;
+ ImBuf *last_ibuf;
+ Image *last_ima;
+ UndoTile **last_undo_grid = NULL;
+
+
+ for(a=0; a < ps->projectImageTotal; a++) {
+ ibuf = ps->projectImBufs[a];
+ image_undo_tiles[a] = (UndoTile **)BLI_memarena_alloc(
+ ps->projectArena,
+ sizeof(UndoTile **) * IMAPAINT_TILE_NUMBER(ibuf->x) * IMAPAINT_TILE_NUMBER(ibuf->y) );
+ }
+
+ do {
+ if ((pixel_node = ps->projectBuckets[bucket_index])) {
+
+ /* loop through all pixels */
+ while (pixel_node) {
+ /* ok we have a pixel, was it modified? */
+ projPixel = (ProjectPixel *)pixel_node->link;
+
+ /* TODO - support float */
+ if (*((unsigned int *)projPixel->origColor) != *((unsigned int *)projPixel->pixel)) {
+
+ if (last_image_index != projPixel->image_index) {
+ /* set the context */
+ last_image_index = projPixel->image_index;
+ last_ima = ps->projectImages[last_image_index];
+ last_ibuf = ps->projectImBufs[last_image_index];
+ last_tile_width = IMAPAINT_TILE_NUMBER(last_ibuf->x);
+ last_undo_grid = image_undo_tiles[last_image_index];
+ }
+
+ x_tile = projPixel->x_px >> IMAPAINT_TILE_BITS;
+ y_tile = projPixel->y_px >> IMAPAINT_TILE_BITS;
+
+ x_round = x_tile * IMAPAINT_TILE_SIZE;
+ y_round = y_tile * IMAPAINT_TILE_SIZE;
+
+ tile_index = x_tile + y_tile * last_tile_width;
+
+ if (last_undo_grid[tile_index]==NULL) {
+ /* add the undo tile from the modified image, then write the original colors back into it */
+ tile = last_undo_grid[tile_index] = undo_init_tile(&last_ima->id, ibuf, &tmpibuf, x_tile, y_tile);
+ } else {
+ tile = last_undo_grid[tile_index];
+ }
+
+ /* This is a BIT ODD, but overwrite the undo tiles image info with this pixels original color
+ * because allocating the tiles allong the way slows down painting */
+ /* TODO float buffer */
+ ((unsigned int *)tile->rect)[ (projPixel->x_px - x_round) + (projPixel->y_px - y_round) * IMAPAINT_TILE_SIZE ] = *((unsigned int *)projPixel->origColor);
+ }
+
+ pixel_node = pixel_node->next;
+ }
+ }
+ } while(bucket_index--);
+
+ if (tmpibuf)
+ IMB_freeImBuf(tmpibuf);
+ }
+ /* done calculating undo data */
+
BLI_memarena_free(ps->projectArena);
for (a=0; a<ps->thread_tot; a++) {
@@ -2339,7 +2446,7 @@ static void imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w,
{
ImBuf *tmpibuf = NULL;
UndoTile *tile;
- int srcx= 0, srcy= 0, origx, allocsize;
+ int srcx= 0, srcy= 0, origx;
IMB_rectclip(ibuf, NULL, &x, &y, &srcx, &srcy, &w, &h);
@@ -2372,22 +2479,7 @@ static void imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w,
break;
if(!tile) {
- if (tmpibuf==NULL)
- tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat|IB_rect, 0);
-
- tile= MEM_callocN(sizeof(UndoTile), "ImaUndoTile");
- tile->id= ima->id;
- tile->x= x;
- tile->y= y;
-
- allocsize= IMAPAINT_TILE_SIZE*IMAPAINT_TILE_SIZE*4;
- allocsize *= (ibuf->rect_float)? sizeof(float): sizeof(char);
- tile->rect= MEM_mapallocN(allocsize, "ImaUndoRect");
-
- undo_copy_tile(tile, tmpibuf, ibuf, 0);
- curundo->undosize += allocsize;
-
- BLI_addtail(&curundo->tiles, tile);
+ undo_init_tile(&ima->id, ibuf, &tmpibuf, x, y);
}
}
}