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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-07-24 19:51:26 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-07-24 19:51:26 +0400 |
commit | 72a106d56f4a224054aad911222a8206fd86b51d (patch) | |
tree | 76fd83e0cf4b216266a2f3a7339cfe2834f5c59c | |
parent | 3337887fd1deb80cb695ffe1f68ec8f1ec673a62 (diff) |
Fix #32165: context_set_value didn't make an undo push when changing scene settings
This lead to such issues as changing mesh selection mode wasn't doing undo push
when it need to.
-rw-r--r-- | release/scripts/startup/bl_operators/wm.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_operators/wm.py b/release/scripts/startup/bl_operators/wm.py index 18450ebe316..a81733fe59c 100644 --- a/release/scripts/startup/bl_operators/wm.py +++ b/release/scripts/startup/bl_operators/wm.py @@ -101,7 +101,6 @@ def operator_value_is_undo(value): return (isinstance(id_data, bpy.types.ID) and (not isinstance(id_data, (bpy.types.WindowManager, bpy.types.Screen, - bpy.types.Scene, bpy.types.Brush, )))) |