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authorAntony Riakiotakis <kalast@gmail.com>2014-12-11 21:46:35 +0300
committerAntony Riakiotakis <kalast@gmail.com>2014-12-11 21:46:35 +0300
commitf1ddf99580bf686d4f81e95191dfa0b8d6a717f5 (patch)
treee492dbf09c24bba08763da630574209389f19e6d
parent2309def874da2986d1bc31b1233671936bcd39f1 (diff)
Fix T42859 smart UV unwrap does not support aspect correction.
Can be considered TODO but it's not bad to support either. Also added RNA api to get aspect ratio of assigned UV image - returns aspect corrected image dimensions so needs adjustments for uv editing.
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_smart_project.py32
-rw-r--r--source/blender/editors/include/ED_uvedit.h2
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h1
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c8
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c28
6 files changed, 65 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
index f29bf07ab3a..73e6bcd9b0c 100644
--- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py
+++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
@@ -708,6 +708,7 @@ def main(context,
island_margin,
projection_limit,
user_area_weight,
+ use_aspect
):
global USER_FILL_HOLES
global USER_FILL_HOLES_QUALITY
@@ -720,7 +721,6 @@ def main(context,
global dict_matrix
dict_matrix = {}
-
# Constants:
# Takes a list of faces that make up a UV island and rotate
# until they optimally fit inside a square.
@@ -992,9 +992,31 @@ def main(context,
print("Smart Projection time: %.2f" % (time.time() - time1))
# Window.DrawProgressBar(0.9, "Smart Projections done, time: %.2f sec" % (time.time() - time1))
+ # aspect correction is only done in edit mode - and only smart unwrap supports currently
if is_editmode:
bpy.ops.object.mode_set(mode='EDIT')
+ if use_aspect:
+ import bmesh
+ aspect = context.scene.uvedit_aspect(context.active_object)
+ if aspect[0] > aspect[1]:
+ aspect[0] = aspect[1]/aspect[0];
+ aspect[1] = 1.0
+ else:
+ aspect[1] = aspect[0]/aspect[1];
+ aspect[0] = 1.0
+
+ bm = bmesh.from_edit_mesh(me)
+
+ uv_act = bm.loops.layers.uv.active
+
+ faces = [f for f in bm.faces if f.select]
+
+ for f in faces:
+ for l in f.loops:
+ l[uv_act].uv[0] *= aspect[0]
+ l[uv_act].uv[1] *= aspect[1]
+
dict_matrix.clear()
#XXX Window.DrawProgressBar(1.0, "")
@@ -1017,7 +1039,7 @@ def main(context,
]
"""
-from bpy.props import FloatProperty
+from bpy.props import FloatProperty, BoolProperty
class SmartProject(Operator):
@@ -1046,6 +1068,11 @@ class SmartProject(Operator):
min=0.0, max=1.0,
default=0.0,
)
+ use_aspect = BoolProperty(
+ name="Correct Aspect",
+ description="Map UVs taking image aspect ratio into account",
+ default=True
+ )
@classmethod
def poll(cls, context):
@@ -1056,6 +1083,7 @@ class SmartProject(Operator):
self.island_margin,
self.angle_limit,
self.user_area_weight,
+ self.use_aspect
)
return {'FINISHED'}
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index bf3b18e143e..3e8f234e979 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -94,6 +94,8 @@ void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct
bool ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima,
const float co[2], float r_uv[2]);
+void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy);
+
/* uvedit_unwrap_ops.c */
void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit);
void ED_uvedit_live_unwrap_re_solve(void);
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 8865bc6775b..d1fd8d969a4 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -72,7 +72,6 @@ void uv_find_nearest_edge(struct Scene *scene, struct Image *ima, struct BMEditM
/* utility tool functions */
void uvedit_live_unwrap_update(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit);
-void uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy);
/* operators */
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 9359baa5020..eab3d5965f6 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1660,7 +1660,7 @@ static int stitch_init(bContext *C, wmOperator *op)
return 0;
}
- uvedit_get_aspect(scene, obedit, em->bm, &aspx, &aspy);
+ ED_uvedit_get_aspect(scene, obedit, em->bm, &aspx, &aspy);
state->aspect = aspx / aspy;
/* Entirely possible if redoing last operator that static island is bigger than total number of islands.
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 6a33351753e..b5e27ab0cf6 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -190,7 +190,7 @@ static bool uvedit_have_selection(Scene *scene, BMEditMesh *em, bool implicit)
return false;
}
-void uvedit_get_aspect(Scene *scene, Object *ob, BMesh *bm, float *aspx, float *aspy)
+void ED_uvedit_get_aspect(Scene *scene, Object *ob, BMesh *bm, float *aspx, float *aspy)
{
bool sloppy = true;
bool selected = false;
@@ -264,7 +264,7 @@ static ParamHandle *construct_param_handle(Scene *scene, Object *ob, BMesh *bm,
if (correct_aspect) {
float aspx, aspy;
- uvedit_get_aspect(scene, ob, bm, &aspx, &aspy);
+ ED_uvedit_get_aspect(scene, ob, bm, &aspx, &aspy);
if (aspx != aspy)
param_aspect_ratio(handle, aspx, aspy);
@@ -376,7 +376,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, Object *ob, B
if (correct_aspect) {
float aspx, aspy;
- uvedit_get_aspect(scene, ob, em->bm, &aspx, &aspy);
+ ED_uvedit_get_aspect(scene, ob, em->bm, &aspx, &aspy);
if (aspx != aspy)
param_aspect_ratio(handle, aspx, aspy);
@@ -1010,7 +1010,7 @@ static void correct_uv_aspect(Scene *scene, Object *ob, BMEditMesh *em)
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- uvedit_get_aspect(scene, ob, em->bm, &aspx, &aspy);
+ ED_uvedit_get_aspect(scene, ob, em->bm, &aspx, &aspy);
if (aspx == aspy)
return;
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 84134e7cd3a..ed5919149f4 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -47,12 +47,14 @@
#include "BKE_animsys.h"
#include "BKE_depsgraph.h"
+#include "BKE_editmesh.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_scene.h"
#include "BKE_writeavi.h"
#include "ED_transform.h"
+#include "ED_uvedit.h"
#ifdef WITH_PYTHON
# include "BPY_extern.h"
@@ -90,6 +92,23 @@ static void rna_Scene_frame_set(Scene *scene, int frame, float subframe)
}
}
+static void rna_Scene_uvedit_aspect(Scene *scene, Object *ob, float *aspect)
+{
+ BMEditMesh *em;
+ if (!(ob && ob->type == OB_MESH && ob->mode == OB_MODE_EDIT)) {
+ aspect[0] = aspect[1]= 1.0f;
+ return;
+ }
+
+ em = BKE_editmesh_from_object(ob);
+ if (!EDBM_mtexpoly_check(em)) {
+ aspect[0] = aspect[1]= 1.0f;
+ return;
+ }
+
+ ED_uvedit_get_aspect(scene, ob, em->bm, aspect, aspect + 1);
+}
+
static void rna_Scene_update_tagged(Scene *scene)
{
#ifdef WITH_PYTHON
@@ -191,6 +210,15 @@ void RNA_api_scene(StructRNA *srna)
RNA_def_function_ui_description(func,
"Update data tagged to be updated from previous access to data or operators");
+ func = RNA_def_function(srna, "uvedit_aspect", "rna_Scene_uvedit_aspect");
+ RNA_def_function_ui_description(func, "Get uv aspect for current object");
+ parm = RNA_def_pointer(func, "object", "Object", "", "Object");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ parm = RNA_def_float_vector(func, "aspect", 2, NULL, 0.0f, FLT_MAX, "", "aspect", 0.0f, FLT_MAX);
+ RNA_def_property_flag(parm, PROP_THICK_WRAP);
+ RNA_def_function_output(func, parm);
+
/* Ray Cast */
func = RNA_def_function(srna, "ray_cast", "rna_Scene_ray_cast");
RNA_def_function_ui_description(func, "Cast a ray onto in object space");