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authorCampbell Barton <ideasman42@gmail.com>2012-04-16 14:02:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-16 14:02:52 +0400
commitdbc39552536774ae65d093c994c4d1cdadf547d6 (patch)
tree70ba01bb008f7f4f43b78fb79a48f72bba53685e
parent451dff519e7fd7a566559ffc04e9bb83662fcb1e (diff)
code cleanup: remove bmesh todo, which infact is working fine.
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c11
1 files changed, 3 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 1aeaad1bfab..aad0a778d4b 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2770,9 +2770,7 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob,
static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob,
const unsigned int index, const float mval[2],
- const float brush_size_pressure, const float brush_alpha_pressure,
- int UNUSED(flip)
- )
+ const float brush_size_pressure, const float brush_alpha_pressure)
{
ViewContext *vc = &vpd->vc;
Brush *brush = paint_brush(&vp->paint);
@@ -2871,7 +2869,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Mesh *me = ob->data;
float mat[4][4];
int *indexar = vpd->indexar;
- int totindex, index, flip;
+ int totindex, index;
float mval[2];
const float pressure = RNA_float_get(itemptr, "pressure");
@@ -2879,9 +2877,6 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
const float brush_alpha_pressure = brush_alpha(scene, brush) * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
RNA_float_get_array(itemptr, "mouse", mval);
- flip = RNA_boolean_get(itemptr, "pen_flip");
-
- (void)flip; /* BMESH_TODO */
view3d_operator_needs_opengl(C);
@@ -2932,7 +2927,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for (index = 0; index < totindex; index++) {
if (indexar[index] && indexar[index] <= me->totpoly) {
- vpaint_paint_poly(vp, vpd, ob, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure, flip);
+ vpaint_paint_poly(vp, vpd, ob, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure);
}
}