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authorJeroen Bakker <j.bakker@atmind.nl>2020-09-13 12:15:37 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2020-09-13 12:15:37 +0300
commitf5ccf8727f301f80338c2b31bf7a48c3ce52cb85 (patch)
treec3a821054ed7ea7bc2e0e15c2fc79dfbe4c70aa3
parent1e186cea7c2b1409d50070f040a571ac17290bbf (diff)
CleanUp: Code folding
Incorrect code folding in recent commit
-rw-r--r--source/blender/draw/engines/eevee/eevee_shaders.c18
1 files changed, 12 insertions, 6 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c
index d4b1d421603..58897272425 100644
--- a/source/blender/draw/engines/eevee/eevee_shaders.c
+++ b/source/blender/draw/engines/eevee/eevee_shaders.c
@@ -647,7 +647,8 @@ GPUShader *EEVEE_shaders_effect_motion_blur_velocity_tiles_expand_sh_get(void)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Ambient Occlusion */
+/** \name Ambient Occlusion
+ * \{ */
GPUShader *EEVEE_shaders_effect_ambient_occlusion_sh_get(void)
{
@@ -679,7 +680,8 @@ GPUShader *EEVEE_shaders_effect_ambient_occlusion_debug_sh_get(void)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Render Passes */
+/** \name Render Passes
+ * \{ */
GPUShader *EEVEE_shaders_renderpasses_post_process_sh_get(void)
{
@@ -693,7 +695,8 @@ GPUShader *EEVEE_shaders_renderpasses_post_process_sh_get(void)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Screen Raytrace */
+/** \name Screen Raytrace
+ * \{ */
struct GPUShader *EEVEE_shaders_effect_screen_raytrace_sh_get(EEVEE_SSRShaderOptions options)
{
@@ -730,7 +733,8 @@ struct GPUShader *EEVEE_shaders_effect_screen_raytrace_sh_get(EEVEE_SSRShaderOpt
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Shadows */
+/** \name Shadows
+ * \{ */
struct GPUShader *EEVEE_shaders_shadow_sh_get()
{
@@ -753,7 +757,8 @@ struct GPUShader *EEVEE_shaders_shadow_accum_sh_get()
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Subsurface */
+/** \name Subsurface
+ * \{ */
struct GPUShader *EEVEE_shaders_subsurface_first_pass_sh_get()
{
@@ -786,7 +791,8 @@ struct GPUShader *EEVEE_shaders_subsurface_translucency_sh_get()
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Volumes */
+/** \name Volumes
+ * \{ */
struct GPUShader *EEVEE_shaders_volumes_clear_sh_get()
{