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authorCampbell Barton <ideasman42@gmail.com>2019-06-29 01:08:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-06-29 01:08:02 +0300
commit648e8a1f1d4a33a626b60529088e9eb361d74487 (patch)
treee8e27f1076fb9167b11582da94d8e86f0d09bd75
parent5762137f3522c03b62b02f49ab25cfb205d60679 (diff)
UI: Add "(Walk/Fly)" to navigation operator name
Without this, searching for the operator is more difficult. D5148 by @a.monti
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 6e12091cf75..b6eb57a3c81 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4607,7 +4607,7 @@ static int view3d_navigate_invoke(bContext *C,
void VIEW3D_OT_navigate(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View Navigation";
+ ot->name = "View Navigation (Walk/Fly)";
ot->description =
"Interactively navigate around the scene (uses the mode (walk/fly) preference)";
ot->idname = "VIEW3D_OT_navigate";