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authorCampbell Barton <ideasman42@gmail.com>2016-02-27 21:10:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-02-27 21:23:48 +0300
commit6e66ffb61abf0952f3ec8d820e58da9df7f6db6f (patch)
tree9bff2e94c527f3c60cdebea006d692dd658c38c3
parent82d6162990019e63becb1d867088a9e13ef5d259 (diff)
Cleanup split creator.c
creator.c was getting hard to follow. - Split off argument and signal handling into own files. - Move docstrings next to functions (to keep docs grouped with code).
-rw-r--r--source/creator/CMakeLists.txt4
-rw-r--r--source/creator/creator.c1705
-rw-r--r--source/creator/creator_args.c1672
-rw-r--r--source/creator/creator_intern.h95
-rw-r--r--source/creator/creator_signals.c328
5 files changed, 2135 insertions, 1669 deletions
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 74b26d1fd4f..765f98baab5 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -102,6 +102,10 @@ endif()
# Setup the exe sources and buildinfo
set(SRC
creator.c
+ creator_args.c
+ creator_signals.c
+
+ creator_intern.h
)
# MSVC 2010 gives linking errors with the manifest
diff --git a/source/creator/creator.c b/source/creator/creator.c
index b2bfe7f5d83..2c2af7c199a 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -29,16 +29,8 @@
* \ingroup creator
*/
-
-#if defined(__linux__) && defined(__GNUC__)
-# define _GNU_SOURCE
-# include <fenv.h>
-#endif
-
-#if (defined(__APPLE__) && (defined(__i386__) || defined(__x86_64__)))
-# define OSX_SSE_FPE
-# include <xmmintrin.h>
-#endif
+#include <stdlib.h>
+#include <string.h>
#ifdef WIN32
# if defined(_MSC_VER) && defined(_M_X64)
@@ -48,14 +40,6 @@
# include "utfconv.h"
#endif
-#include <stdlib.h>
-#include <stddef.h>
-#include <string.h>
-#include <errno.h>
-#include <time.h>
-
-/* This little block needed for linking to Blender... */
-
#include "MEM_guardedalloc.h"
#ifdef WIN32
@@ -66,63 +50,39 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_callbacks.h"
-#include "BLI_blenlib.h"
-#include "BLI_mempool.h"
-#include "BLI_system.h"
-#include BLI_SYSTEM_PID_H
-
-#include "DNA_ID.h"
-#include "DNA_scene_types.h"
-#include "DNA_userdef_types.h"
+#include "BLI_string.h"
+/* mostly init functions */
#include "BKE_appdir.h"
#include "BKE_blender.h"
#include "BKE_brush.h"
#include "BKE_context.h"
-#include "BKE_depsgraph.h" /* for DAG_on_visible_update */
+#include "BKE_depsgraph.h" /* for DAG_init */
#include "BKE_font.h"
#include "BKE_global.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
-#include "BKE_scene.h"
#include "BKE_node.h"
-#include "BKE_report.h"
#include "BKE_sound.h"
#include "BKE_image.h"
#include "BKE_particle.h"
-#include "DEG_depsgraph.h"
#include "IMB_imbuf.h" /* for IMB_init */
-#ifdef WITH_PYTHON
-#include "BPY_extern.h"
-#endif
-
#include "RE_engine.h"
-#include "RE_pipeline.h"
#include "RE_render_ext.h"
#include "ED_datafiles.h"
-#include "ED_util.h"
#include "WM_api.h"
#include "RNA_define.h"
-#include "GPU_draw.h"
-#include "GPU_extensions.h"
-
#ifdef WITH_FREESTYLE
# include "FRS_freestyle.h"
#endif
-#ifdef WITH_BUILDINFO_HEADER
-# define BUILD_DATE
-#endif
-
/* for passing information between creator and gameengine */
#ifdef WITH_GAMEENGINE
# include "BL_System.h"
@@ -133,9 +93,7 @@
#include <signal.h>
#ifdef __FreeBSD__
-# include <sys/types.h>
# include <floatingpoint.h>
-# include <sys/rtprio.h>
#endif
#ifdef WITH_BINRELOC
@@ -154,1623 +112,54 @@
# include "sdlew.h"
#endif
-/* from buildinfo.c */
-#ifdef BUILD_DATE
-extern char build_date[];
-extern char build_time[];
-extern char build_hash[];
-extern unsigned long build_commit_timestamp;
-
-/* TODO(sergey): ideally size need to be in sync with buildinfo.c */
-extern char build_commit_date[16];
-extern char build_commit_time[16];
-
-extern char build_branch[];
-extern char build_platform[];
-extern char build_type[];
-extern char build_cflags[];
-extern char build_cxxflags[];
-extern char build_linkflags[];
-extern char build_system[];
-#endif
+#include "creator_intern.h" /* own include */
+
/* Local Function prototypes */
#ifdef WITH_PYTHON_MODULE
int main_python_enter(int argc, const char **argv);
void main_python_exit(void);
-#else
-static int print_help(int argc, const char **argv, void *data);
-static int print_version(int argc, const char **argv, void *data);
-#endif
-
-/* for the callbacks: */
-#ifndef WITH_PYTHON_MODULE
-#define BLEND_VERSION_FMT "Blender %d.%02d (sub %d)"
-#define BLEND_VERSION_ARG BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION
-/* pass directly to printf */
-#define BLEND_VERSION_STRING_FMT BLEND_VERSION_FMT "\n", BLEND_VERSION_ARG
-#endif
-
-/* Initialize callbacks for the modules that need them */
-static void setCallbacks(void);
-
-static unsigned char python_exit_code_on_error = 0;
-
-#ifndef WITH_PYTHON_MODULE
-
-static bool use_crash_handler = true;
-static bool use_abort_handler = true;
-
-/* set breakpoints here when running in debug mode, useful to catch floating point errors */
-#if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
-static void fpe_handler(int UNUSED(sig))
-{
- fprintf(stderr, "debug: SIGFPE trapped\n");
-}
-#endif
-
-/* handling ctrl-c event in console */
-#if !(defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS))
-static void blender_esc(int sig)
-{
- static int count = 0;
-
- G.is_break = true; /* forces render loop to read queue, not sure if its needed */
-
- if (sig == 2) {
- if (count) {
- printf("\nBlender killed\n");
- exit(2);
- }
- printf("\nSent an internal break event. Press ^C again to kill Blender\n");
- count++;
- }
-}
-#endif
-
-static int print_version(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- printf(BLEND_VERSION_STRING_FMT);
-#ifdef BUILD_DATE
- printf("\tbuild date: %s\n", build_date);
- printf("\tbuild time: %s\n", build_time);
- printf("\tbuild commit date: %s\n", build_commit_date);
- printf("\tbuild commit time: %s\n", build_commit_time);
- printf("\tbuild hash: %s\n", build_hash);
- printf("\tbuild platform: %s\n", build_platform);
- printf("\tbuild type: %s\n", build_type);
- printf("\tbuild c flags: %s\n", build_cflags);
- printf("\tbuild c++ flags: %s\n", build_cxxflags);
- printf("\tbuild link flags: %s\n", build_linkflags);
- printf("\tbuild system: %s\n", build_system);
-#endif
- exit(0);
-
- return 0;
-}
-
-static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- bArgs *ba = (bArgs *)data;
-
- printf(BLEND_VERSION_STRING_FMT);
- printf("Usage: blender [args ...] [file] [args ...]\n\n");
-
- printf("Render Options:\n");
- BLI_argsPrintArgDoc(ba, "--background");
- BLI_argsPrintArgDoc(ba, "--render-anim");
- BLI_argsPrintArgDoc(ba, "--scene");
- BLI_argsPrintArgDoc(ba, "--render-frame");
- BLI_argsPrintArgDoc(ba, "--frame-start");
- BLI_argsPrintArgDoc(ba, "--frame-end");
- BLI_argsPrintArgDoc(ba, "--frame-jump");
- BLI_argsPrintArgDoc(ba, "--render-output");
- BLI_argsPrintArgDoc(ba, "--engine");
- BLI_argsPrintArgDoc(ba, "--threads");
-
- printf("\n");
- printf("Format Options:\n");
- BLI_argsPrintArgDoc(ba, "--render-format");
- BLI_argsPrintArgDoc(ba, "--use-extension");
-
- printf("\n");
- printf("Animation Playback Options:\n");
- BLI_argsPrintArgDoc(ba, "-a");
-
- printf("\n");
- printf("Window Options:\n");
- BLI_argsPrintArgDoc(ba, "--window-border");
- BLI_argsPrintArgDoc(ba, "--window-borderless");
- BLI_argsPrintArgDoc(ba, "--window-geometry");
- BLI_argsPrintArgDoc(ba, "--start-console");
- BLI_argsPrintArgDoc(ba, "--no-native-pixels");
-
-
- printf("\n");
- printf("Game Engine Specific Options:\n");
- BLI_argsPrintArgDoc(ba, "-g");
-
- printf("\n");
- printf("Python Options:\n");
- BLI_argsPrintArgDoc(ba, "--enable-autoexec");
- BLI_argsPrintArgDoc(ba, "--disable-autoexec");
-
- printf("\n");
-
- BLI_argsPrintArgDoc(ba, "--python");
- BLI_argsPrintArgDoc(ba, "--python-text");
- BLI_argsPrintArgDoc(ba, "--python-expr");
- BLI_argsPrintArgDoc(ba, "--python-console");
- BLI_argsPrintArgDoc(ba, "--python-exit-code");
- BLI_argsPrintArgDoc(ba, "--addons");
-
-
- printf("\n");
- printf("Debug Options:\n");
- BLI_argsPrintArgDoc(ba, "--debug");
- BLI_argsPrintArgDoc(ba, "--debug-value");
-
- printf("\n");
- BLI_argsPrintArgDoc(ba, "--debug-events");
-#ifdef WITH_FFMPEG
- BLI_argsPrintArgDoc(ba, "--debug-ffmpeg");
-#endif
- BLI_argsPrintArgDoc(ba, "--debug-handlers");
-#ifdef WITH_LIBMV
- BLI_argsPrintArgDoc(ba, "--debug-libmv");
-#endif
-#ifdef WITH_CYCLES_LOGGING
- BLI_argsPrintArgDoc(ba, "--debug-cycles");
-#endif
- BLI_argsPrintArgDoc(ba, "--debug-memory");
- BLI_argsPrintArgDoc(ba, "--debug-jobs");
- BLI_argsPrintArgDoc(ba, "--debug-python");
- BLI_argsPrintArgDoc(ba, "--debug-depsgraph");
- BLI_argsPrintArgDoc(ba, "--debug-depsgraph-no-threads");
-
- BLI_argsPrintArgDoc(ba, "--debug-gpumem");
- BLI_argsPrintArgDoc(ba, "--debug-wm");
- BLI_argsPrintArgDoc(ba, "--debug-all");
-
- printf("\n");
- BLI_argsPrintArgDoc(ba, "--debug-fpe");
- BLI_argsPrintArgDoc(ba, "--disable-crash-handler");
-
- printf("\n");
- printf("Misc Options:\n");
- BLI_argsPrintArgDoc(ba, "--factory-startup");
- printf("\n");
- BLI_argsPrintArgDoc(ba, "--env-system-datafiles");
- BLI_argsPrintArgDoc(ba, "--env-system-scripts");
- BLI_argsPrintArgDoc(ba, "--env-system-python");
- printf("\n");
- BLI_argsPrintArgDoc(ba, "-nojoystick");
- BLI_argsPrintArgDoc(ba, "-noglsl");
- BLI_argsPrintArgDoc(ba, "-noaudio");
- BLI_argsPrintArgDoc(ba, "-setaudio");
-
- printf("\n");
-
- BLI_argsPrintArgDoc(ba, "--help");
-
-#ifdef WIN32
- BLI_argsPrintArgDoc(ba, "-R");
- BLI_argsPrintArgDoc(ba, "-r");
-#endif
- BLI_argsPrintArgDoc(ba, "--version");
-
- BLI_argsPrintArgDoc(ba, "--");
-
- printf("Other Options:\n");
- BLI_argsPrintOtherDoc(ba);
-
- printf("\n");
- printf("Experimental features:\n");
- BLI_argsPrintArgDoc(ba, "--enable-new-depsgraph");
-
- printf("Argument Parsing:\n");
- printf("\tArguments must be separated by white space, eg:\n");
- printf("\t# blender -ba test.blend\n");
- printf("\t...will ignore the 'a'\n");
- printf("\t# blender -b test.blend -f8\n");
- printf("\t...will ignore '8' because there is no space between the '-f' and the frame value\n\n");
-
- printf("Argument Order:\n");
- printf("\tArguments are executed in the order they are given. eg:\n");
- printf("\t# blender --background test.blend --render-frame 1 --render-output '/tmp'\n");
- printf("\t...will not render to '/tmp' because '--render-frame 1' renders before the output path is set\n");
- printf("\t# blender --background --render-output /tmp test.blend --render-frame 1\n");
- printf("\t...will not render to '/tmp' because loading the blend file overwrites the render output that was set\n");
- printf("\t# blender --background test.blend --render-output /tmp --render-frame 1\n");
- printf("\t...works as expected.\n\n");
-
- printf("Environment Variables:\n");
- printf(" $BLENDER_USER_CONFIG Directory for user configuration files.\n");
- printf(" $BLENDER_USER_SCRIPTS Directory for user scripts.\n");
- printf(" $BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.\n");
- printf(" $BLENDER_USER_DATAFILES Directory for user data files (icons, translations, ..).\n");
- printf(" $BLENDER_SYSTEM_DATAFILES Directory for system wide data files.\n");
- printf(" $BLENDER_SYSTEM_PYTHON Directory for system python libraries.\n");
-#ifdef WIN32
- printf(" $TEMP Store temporary files here.\n");
-#else
- printf(" $TMP or $TMPDIR Store temporary files here.\n");
-#endif
-#ifdef WITH_SDL
- printf(" $SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, dma.\n");
-#endif
- printf(" $PYTHONHOME Path to the python directory, eg. /usr/lib/python.\n\n");
-
- exit(0);
-
- return 0;
-}
-
-static bool parse_int_relative(
- const char *str, int pos, int neg,
- int *r_value, const char **r_err_msg)
-{
- char *str_end = NULL;
- long value;
-
- errno = 0;
-
- switch (*str) {
- case '+':
- value = pos + strtol(str + 1, &str_end, 10);
- break;
- case '-':
- value = (neg - strtol(str + 1, &str_end, 10)) + 1;
- break;
- default:
- value = strtol(str, &str_end, 10);
- break;
- }
-
-
- if (*str_end != '\0') {
- static const char *msg = "not a number";
- *r_err_msg = msg;
- return false;
- }
- else if ((errno == ERANGE) || ((value < INT_MIN || value > INT_MAX))) {
- static const char *msg = "exceeds range";
- *r_err_msg = msg;
- return false;
- }
- else {
- *r_value = (int)value;
- return true;
- }
-}
-
-static bool parse_int_relative_clamp(
- const char *str, int pos, int neg, int min, int max,
- int *r_value, const char **r_err_msg)
-{
- if (parse_int_relative(str, pos, neg, r_value, r_err_msg)) {
- CLAMP(*r_value, min, max);
- return true;
- }
- else {
- return false;
- }
-}
-
-/**
- * No clamping, fails with any number outside the range.
- */
-static bool parse_int_strict_range(
- const char *str, const int min, const int max,
- int *r_value, const char **r_err_msg)
-{
- char *str_end = NULL;
- long value;
-
- errno = 0;
- value = strtol(str, &str_end, 10);
-
- if (*str_end != '\0') {
- static const char *msg = "not a number";
- *r_err_msg = msg;
- return false;
- }
- else if ((errno == ERANGE) || ((value < min || value > max))) {
- static const char *msg = "exceeds range";
- *r_err_msg = msg;
- return false;
- }
- else {
- *r_value = (int)value;
- return true;
- }
-}
-
-static bool parse_int(
- const char *str,
- int *r_value, const char **r_err_msg)
-{
- return parse_int_strict_range(str, INT_MIN, INT_MAX, r_value, r_err_msg);
-}
-
-static bool parse_int_clamp(
- const char *str, int min, int max,
- int *r_value, const char **r_err_msg)
-{
- if (parse_int(str, r_value, r_err_msg)) {
- CLAMP(*r_value, min, max);
- return true;
- }
- else {
- return false;
- }
-}
-
-static int end_arguments(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- return -1;
-}
-
-static int enable_python(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.f |= G_SCRIPT_AUTOEXEC;
- G.f |= G_SCRIPT_OVERRIDE_PREF;
- return 0;
-}
-
-static int disable_python(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.f &= ~G_SCRIPT_AUTOEXEC;
- G.f |= G_SCRIPT_OVERRIDE_PREF;
- return 0;
-}
-
-static int disable_crash_handler(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- use_crash_handler = false;
- return 0;
-}
-
-static int disable_abort_handler(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- use_abort_handler = false;
- return 0;
-}
-
-static int background_mode(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.background = 1;
- return 0;
-}
-
-static int debug_mode(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- G.debug |= G_DEBUG; /* std output printf's */
- printf(BLEND_VERSION_STRING_FMT);
- MEM_set_memory_debug();
-#ifndef NDEBUG
- BLI_mempool_set_memory_debug();
-#endif
-
-#ifdef WITH_BUILDINFO
- printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type);
-#endif
-
- BLI_argsPrint(data);
- return 0;
-}
-
-static int debug_mode_generic(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- G.debug |= GET_INT_FROM_POINTER(data);
- return 0;
-}
-
-#ifdef WITH_LIBMV
-static int debug_mode_libmv(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- libmv_startDebugLogging();
-
- return 0;
-}
-#endif
-
-#ifdef WITH_CYCLES_LOGGING
-static int debug_mode_cycles(int UNUSED(argc), const char **UNUSED(argv),
- void *UNUSED(data))
-{
- CCL_start_debug_logging();
- return 0;
-}
-#endif
-
-static int debug_mode_memory(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- MEM_set_memory_debug();
- return 0;
-}
-
-static int set_debug_value(int argc, const char **argv, void *UNUSED(data))
-{
- const char *arg_id = "--debug-value";
- if (argc > 1) {
- const char *err_msg = NULL;
- int value;
- if (!parse_int(argv[1], &value, &err_msg)) {
- printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
- return 1;
- }
-
- G.debug_value = value;
-
- return 1;
- }
- else {
- printf("\nError: you must specify debug value to set.\n");
- return 0;
- }
-}
-
-static int set_fpe(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
-#if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
- /* zealous but makes float issues a heck of a lot easier to find!
- * set breakpoints on fpe_handler */
- signal(SIGFPE, fpe_handler);
-
-# if defined(__linux__) && defined(__GNUC__)
- feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
-# endif /* defined(__linux__) && defined(__GNUC__) */
-# if defined(OSX_SSE_FPE)
- /* OSX uses SSE for floating point by default, so here
- * use SSE instructions to throw floating point exceptions */
- _MM_SET_EXCEPTION_MASK(_MM_MASK_MASK & ~
- (_MM_MASK_OVERFLOW | _MM_MASK_INVALID | _MM_MASK_DIV_ZERO));
-# endif /* OSX_SSE_FPE */
-# if defined(_WIN32) && defined(_MSC_VER)
- _controlfp_s(NULL, 0, _MCW_EM); /* enables all fp exceptions */
- _controlfp_s(NULL, _EM_DENORMAL | _EM_UNDERFLOW | _EM_INEXACT, _MCW_EM); /* hide the ones we don't care about */
-# endif /* _WIN32 && _MSC_VER */
-#endif
-
- return 0;
-}
-
-static void blender_crash_handler_backtrace(FILE *fp)
-{
- fputs("\n# backtrace\n", fp);
- BLI_system_backtrace(fp);
-}
-
-static void blender_crash_handler(int signum)
-{
-
-#if 0
- {
- char fname[FILE_MAX];
-
- if (!G.main->name[0]) {
- BLI_make_file_string("/", fname, BKE_tempdir_base(), "crash.blend");
- }
- else {
- BLI_strncpy(fname, G.main->name, sizeof(fname));
- BLI_replace_extension(fname, sizeof(fname), ".crash.blend");
- }
-
- printf("Writing: %s\n", fname);
- fflush(stdout);
-
- BKE_undo_save_file(fname);
- }
-#endif
-
- FILE *fp;
- char header[512];
- wmWindowManager *wm = G.main->wm.first;
-
- char fname[FILE_MAX];
-
- if (!G.main->name[0]) {
- BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), "blender.crash.txt");
- }
- else {
- BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), BLI_path_basename(G.main->name));
- BLI_replace_extension(fname, sizeof(fname), ".crash.txt");
- }
-
- printf("Writing: %s\n", fname);
- fflush(stdout);
-
-#ifndef BUILD_DATE
- BLI_snprintf(header, sizeof(header), "# " BLEND_VERSION_FMT ", Unknown revision\n", BLEND_VERSION_ARG);
-#else
- BLI_snprintf(header, sizeof(header), "# " BLEND_VERSION_FMT ", Commit date: %s %s, Hash %s\n",
- BLEND_VERSION_ARG, build_commit_date, build_commit_time, build_hash);
-#endif
-
- /* open the crash log */
- errno = 0;
- fp = BLI_fopen(fname, "wb");
- if (fp == NULL) {
- fprintf(stderr, "Unable to save '%s': %s\n",
- fname, errno ? strerror(errno) : "Unknown error opening file");
- }
- else {
- if (wm) {
- BKE_report_write_file_fp(fp, &wm->reports, header);
- }
-
- blender_crash_handler_backtrace(fp);
-
- fclose(fp);
- }
-
- /* Delete content of temp dir! */
- BKE_tempdir_session_purge();
-
- /* really crash */
- signal(signum, SIG_DFL);
-#ifndef WIN32
- kill(getpid(), signum);
-#else
- TerminateProcess(GetCurrentProcess(), signum);
-#endif
-}
-
-#ifdef WIN32
-LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
-{
- switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
- case EXCEPTION_ACCESS_VIOLATION:
- fputs("Error: EXCEPTION_ACCESS_VIOLATION\n", stderr);
- break;
- case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
- fputs("Error: EXCEPTION_ARRAY_BOUNDS_EXCEEDED\n", stderr);
- break;
- case EXCEPTION_BREAKPOINT:
- fputs("Error: EXCEPTION_BREAKPOINT\n", stderr);
- break;
- case EXCEPTION_DATATYPE_MISALIGNMENT:
- fputs("Error: EXCEPTION_DATATYPE_MISALIGNMENT\n", stderr);
- break;
- case EXCEPTION_FLT_DENORMAL_OPERAND:
- fputs("Error: EXCEPTION_FLT_DENORMAL_OPERAND\n", stderr);
- break;
- case EXCEPTION_FLT_DIVIDE_BY_ZERO:
- fputs("Error: EXCEPTION_FLT_DIVIDE_BY_ZERO\n", stderr);
- break;
- case EXCEPTION_FLT_INEXACT_RESULT:
- fputs("Error: EXCEPTION_FLT_INEXACT_RESULT\n", stderr);
- break;
- case EXCEPTION_FLT_INVALID_OPERATION:
- fputs("Error: EXCEPTION_FLT_INVALID_OPERATION\n", stderr);
- break;
- case EXCEPTION_FLT_OVERFLOW:
- fputs("Error: EXCEPTION_FLT_OVERFLOW\n", stderr);
- break;
- case EXCEPTION_FLT_STACK_CHECK:
- fputs("Error: EXCEPTION_FLT_STACK_CHECK\n", stderr);
- break;
- case EXCEPTION_FLT_UNDERFLOW:
- fputs("Error: EXCEPTION_FLT_UNDERFLOW\n", stderr);
- break;
- case EXCEPTION_ILLEGAL_INSTRUCTION:
- fputs("Error: EXCEPTION_ILLEGAL_INSTRUCTION\n", stderr);
- break;
- case EXCEPTION_IN_PAGE_ERROR:
- fputs("Error: EXCEPTION_IN_PAGE_ERROR\n", stderr);
- break;
- case EXCEPTION_INT_DIVIDE_BY_ZERO:
- fputs("Error: EXCEPTION_INT_DIVIDE_BY_ZERO\n", stderr);
- break;
- case EXCEPTION_INT_OVERFLOW:
- fputs("Error: EXCEPTION_INT_OVERFLOW\n", stderr);
- break;
- case EXCEPTION_INVALID_DISPOSITION:
- fputs("Error: EXCEPTION_INVALID_DISPOSITION\n", stderr);
- break;
- case EXCEPTION_NONCONTINUABLE_EXCEPTION:
- fputs("Error: EXCEPTION_NONCONTINUABLE_EXCEPTION\n", stderr);
- break;
- case EXCEPTION_PRIV_INSTRUCTION:
- fputs("Error: EXCEPTION_PRIV_INSTRUCTION\n", stderr);
- break;
- case EXCEPTION_SINGLE_STEP:
- fputs("Error: EXCEPTION_SINGLE_STEP\n", stderr);
- break;
- case EXCEPTION_STACK_OVERFLOW:
- fputs("Error: EXCEPTION_STACK_OVERFLOW\n", stderr);
- break;
- default:
- fputs("Error: Unrecognized Exception\n", stderr);
- break;
- }
-
- fflush(stderr);
-
- /* If this is a stack overflow then we can't walk the stack, so just show
- * where the error happened */
- if (EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode) {
-#ifdef NDEBUG
- TerminateProcess(GetCurrentProcess(), SIGSEGV);
-#else
- blender_crash_handler(SIGSEGV);
-#endif
- }
-
- return EXCEPTION_EXECUTE_HANDLER;
-}
-#endif
-
-
-static void blender_abort_handler(int UNUSED(signum))
-{
- /* Delete content of temp dir! */
- BKE_tempdir_session_purge();
-}
-
-static int set_factory_startup(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.factory_startup = 1;
- return 0;
-}
-
-static int set_env(int argc, const char **argv, void *UNUSED(data))
-{
- /* "--env-system-scripts" --> "BLENDER_SYSTEM_SCRIPTS" */
-
- char env[64] = "BLENDER";
- char *ch_dst = env + 7; /* skip BLENDER */
- const char *ch_src = argv[0] + 5; /* skip --env */
-
- if (argc < 2) {
- printf("%s requires one argument\n", argv[0]);
- exit(1);
- }
-
- for (; *ch_src; ch_src++, ch_dst++) {
- *ch_dst = (*ch_src == '-') ? '_' : (*ch_src) - 32; /* toupper() */
- }
-
- *ch_dst = '\0';
- BLI_setenv(env, argv[1]);
- return 1;
-}
-
-static int playback_mode(int argc, const char **argv, void *UNUSED(data))
-{
- /* not if -b was given first */
- if (G.background == 0) {
-#ifdef WITH_FFMPEG
- /* Setup FFmpeg with current debug flags. */
- IMB_ffmpeg_init();
-#endif
-
- WM_main_playanim(argc, argv); /* not the same argc and argv as before */
- exit(0); /* 2.4x didn't do this */
- }
-
- return -2;
-}
-
-static int prefsize(int argc, const char **argv, void *UNUSED(data))
-{
- const char *arg_id = "-p / --window-geometry";
- int params[4], i;
-
- if (argc < 5) {
- fprintf(stderr, "Error: requires four arguments '%s'\n", arg_id);
- exit(1);
- }
-
- for (i = 0; i < 4; i++) {
- const char *err_msg = NULL;
- if (!parse_int(argv[i + 1], &params[i], &err_msg)) {
- printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
- exit(1);
- }
- }
-
- WM_init_state_size_set(UNPACK4(params));
-
- return 4;
-}
-
-static int native_pixels(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- WM_init_native_pixels(false);
- return 0;
-}
-
-static int with_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- WM_init_state_normal_set();
- return 0;
-}
-
-static int without_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- WM_init_state_fullscreen_set();
- return 0;
-}
-
-extern bool wm_start_with_console; /* wm_init_exit.c */
-static int start_with_console(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- wm_start_with_console = true;
- return 0;
-}
-
-static int register_extension(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
-#ifdef WIN32
- if (data)
- G.background = 1;
- RegisterBlendExtension();
-#else
- (void)data; /* unused */
-#endif
- return 0;
-}
-
-static int no_joystick(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
-#ifndef WITH_GAMEENGINE
- (void)data;
-#else
- SYS_SystemHandle *syshandle = data;
-
- /**
- * don't initialize joysticks if user doesn't want to use joysticks
- * failed joystick initialization delays over 5 seconds, before game engine start
- */
- SYS_WriteCommandLineInt(*syshandle, "nojoystick", 1);
- if (G.debug & G_DEBUG) printf("disabling nojoystick\n");
-#endif
-
- return 0;
-}
-
-static int no_glsl(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- GPU_extensions_disable();
- return 0;
-}
-
-static int no_audio(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- BKE_sound_force_device("Null");
- return 0;
-}
-
-static int set_audio(int argc, const char **argv, void *UNUSED(data))
-{
- if (argc < 1) {
- fprintf(stderr, "-setaudio require one argument\n");
- exit(1);
- }
-
- BKE_sound_force_device(argv[1]);
- return 1;
-}
-
-static int set_output(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- if (argc > 1) {
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- BLI_strncpy(scene->r.pic, argv[1], sizeof(scene->r.pic));
- }
- else {
- printf("\nError: no blend loaded. cannot use '-o / --render-output'.\n");
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a path after '-o / --render-output'.\n");
- return 0;
- }
-}
-
-static int set_engine(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- if (argc >= 2) {
- if (STREQ(argv[1], "help")) {
- RenderEngineType *type = NULL;
- printf("Blender Engine Listing:\n");
- for (type = R_engines.first; type; type = type->next) {
- printf("\t%s\n", type->idname);
- }
- exit(0);
- }
- else {
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- RenderData *rd = &scene->r;
-
- if (BLI_findstring(&R_engines, argv[1], offsetof(RenderEngineType, idname))) {
- BLI_strncpy_utf8(rd->engine, argv[1], sizeof(rd->engine));
- }
- else {
- printf("\nError: engine not found '%s'\n", argv[1]);
- exit(1);
- }
- }
- else {
- printf("\nError: no blend loaded. order the arguments so '-E / --engine ' is after a blend is loaded.\n");
- }
- }
-
- return 1;
- }
- else {
- printf("\nEngine not specified, give 'help' for a list of available engines.\n");
- return 0;
- }
-}
-
-static int set_image_type(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- if (argc > 1) {
- const char *imtype = argv[1];
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- const char imtype_new = BKE_imtype_from_arg(imtype);
-
- if (imtype_new == R_IMF_IMTYPE_INVALID) {
- printf("\nError: Format from '-F / --render-format' not known or not compiled in this release.\n");
- }
- else {
- scene->r.im_format.imtype = imtype_new;
- }
- }
- else {
- printf("\nError: no blend loaded. order the arguments so '-F / --render-format' is after the blend is loaded.\n");
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a format after '-F / --render-foramt'.\n");
- return 0;
- }
-}
-
-static int set_threads(int argc, const char **argv, void *UNUSED(data))
-{
- const char *arg_id = "-t / --threads";
- const int min = 0, max = BLENDER_MAX_THREADS;
- if (argc > 1) {
- const char *err_msg = NULL;
- int threads;
- if (!parse_int_strict_range(argv[1], min, max, &threads, &err_msg)) {
- printf("\nError: %s '%s %s', expected number in [%d..%d].\n", err_msg, arg_id, argv[1], min, max);
- return 1;
- }
-
- BLI_system_num_threads_override_set(threads);
- return 1;
- }
- else {
- printf("\nError: you must specify a number of threads in [%d..%d] '%s'.\n", min, max, arg_id);
- return 0;
- }
-}
-
-static int depsgraph_use_new(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- printf("Using new dependency graph.\n");
- DEG_depsgraph_switch_to_new();
- return 0;
-}
-
-static int set_verbosity(int argc, const char **argv, void *UNUSED(data))
-{
- const char *arg_id = "--verbose";
- if (argc > 1) {
- const char *err_msg = NULL;
- int level;
- if (!parse_int(argv[1], &level, &err_msg)) {
- printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
- }
-
-#ifdef WITH_LIBMV
- libmv_setLoggingVerbosity(level);
-#elif defined(WITH_CYCLES_LOGGING)
- CCL_logging_verbosity_set(level);
-#else
- (void)level;
-#endif
-
- return 1;
- }
- else {
- printf("\nError: you must specify a verbosity level.\n");
- return 0;
- }
-}
-
-static int set_extension(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- if (argc > 1) {
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argv[1][0] == '0') {
- scene->r.scemode &= ~R_EXTENSION;
- }
- else if (argv[1][0] == '1') {
- scene->r.scemode |= R_EXTENSION;
- }
- else {
- printf("\nError: Use '-x 1 / -x 0' To set the extension option or '--use-extension'\n");
- }
- }
- else {
- printf("\nError: no blend loaded. order the arguments so '-o ' is after '-x '.\n");
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a path after '- '.\n");
- return 0;
- }
-}
-
-static int set_ge_parameters(int argc, const char **argv, void *data)
-{
- int a = 0;
-#ifdef WITH_GAMEENGINE
- SYS_SystemHandle syshandle = *(SYS_SystemHandle *)data;
-#else
- (void)data;
-#endif
-
- /**
- * gameengine parameters are automatically put into system
- * -g [paramname = value]
- * -g [boolparamname]
- * example:
- * -g novertexarrays
- * -g maxvertexarraysize = 512
- */
-
- if (argc >= 1) {
- const char *paramname = argv[a];
- /* check for single value versus assignment */
- if (a + 1 < argc && (*(argv[a + 1]) == '=')) {
- a++;
- if (a + 1 < argc) {
- a++;
- /* assignment */
-#ifdef WITH_GAMEENGINE
- SYS_WriteCommandLineString(syshandle, paramname, argv[a]);
-#endif
- }
- else {
- printf("error: argument assignment (%s) without value.\n", paramname);
- return 0;
- }
- /* name arg eaten */
-
- }
- else {
-#ifdef WITH_GAMEENGINE
- SYS_WriteCommandLineInt(syshandle, argv[a], 1);
#endif
- /* doMipMap */
- if (STREQ(argv[a], "nomipmap")) {
- GPU_set_mipmap(0); //doMipMap = 0;
- }
- /* linearMipMap */
- if (STREQ(argv[a], "linearmipmap")) {
- GPU_set_mipmap(1);
- GPU_set_linear_mipmap(1); //linearMipMap = 1;
- }
-
-
- } /* if (*(argv[a + 1]) == '=') */
- }
-
- return a;
-}
-
-static int render_frame(int argc, const char **argv, void *data)
-{
- const char *arg_id = "-f / --render-frame";
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- Main *bmain = CTX_data_main(C);
-
- if (argc > 1) {
- const char *err_msg = NULL;
- Render *re;
- int frame;
- ReportList reports;
-
- if (!parse_int_relative_clamp(
- argv[1], scene->r.sfra, scene->r.efra, MINAFRAME, MAXFRAME,
- &frame, &err_msg))
- {
- printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
- return 1;
- }
-
- re = RE_NewRender(scene->id.name);
- BLI_begin_threaded_malloc();
- BKE_reports_init(&reports, RPT_PRINT);
-
- RE_SetReports(re, &reports);
- RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, frame, frame, scene->r.frame_step);
- RE_SetReports(re, NULL);
- BLI_end_threaded_malloc();
- return 1;
- }
- else {
- printf("\nError: frame number must follow '%s'.\n", arg_id);
- return 0;
- }
- }
- else {
- printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
- return 0;
- }
-}
-
-static int render_animation(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- Main *bmain = CTX_data_main(C);
- Render *re = RE_NewRender(scene->id.name);
- ReportList reports;
- BLI_begin_threaded_malloc();
- BKE_reports_init(&reports, RPT_PRINT);
- RE_SetReports(re, &reports);
- RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step);
- RE_SetReports(re, NULL);
- BLI_end_threaded_malloc();
- }
- else {
- printf("\nError: no blend loaded. cannot use '-a'.\n");
- }
- return 0;
-}
-
-static int set_scene(int argc, const char **argv, void *data)
-{
- if (argc > 1) {
- bContext *C = data;
- Scene *scene = BKE_scene_set_name(CTX_data_main(C), argv[1]);
- if (scene) {
- CTX_data_scene_set(C, scene);
- }
- return 1;
- }
- else {
- printf("\nError: Scene name must follow '-S / --scene'.\n");
- return 0;
- }
-}
-
-static int set_start_frame(int argc, const char **argv, void *data)
-{
- const char *arg_id = "-s / --frame-start";
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argc > 1) {
- const char *err_msg = NULL;
- if (!parse_int_relative_clamp(
- argv[1], scene->r.sfra, scene->r.sfra - 1, MINAFRAME, MAXFRAME,
- &scene->r.sfra, &err_msg))
- {
- printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
- }
- return 1;
- }
- else {
- printf("\nError: frame number must follow '%s'.\n", arg_id);
- return 0;
- }
- }
- else {
- printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
- return 0;
- }
-}
-
-static int set_end_frame(int argc, const char **argv, void *data)
-{
- const char *arg_id = "-e / --frame-end";
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argc > 1) {
- const char *err_msg = NULL;
- if (!parse_int_relative_clamp(
- argv[1], scene->r.efra, scene->r.efra - 1, MINAFRAME, MAXFRAME,
- &scene->r.efra, &err_msg))
- {
- printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
- }
- return 1;
- }
- else {
- printf("\nError: frame number must follow '%s'.\n", arg_id);
- return 0;
- }
- }
- else {
- printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
- return 0;
- }
-}
-static int set_skip_frame(int argc, const char **argv, void *data)
-{
- const char *arg_id = "-j / --frame-jump";
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argc > 1) {
- const char *err_msg = NULL;
- if (!parse_int_clamp(argv[1], 1, MAXFRAME, &scene->r.frame_step, &err_msg)) {
- printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
- }
- return 1;
- }
- else {
- printf("\nError: number of frames to step must follow '%s'.\n", arg_id);
- return 0;
- }
+/* written to by 'creator_args.c' */
+struct ApplicationState app_state = {
+ .signal = {
+ .use_crash_handler = true,
+ .use_abort_handler = true,
+ },
+ .exit_code_on_error = {
+ .python = 0,
}
- else {
- printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
- return 0;
- }
-}
-
+};
-#ifdef WITH_PYTHON
+/* -------------------------------------------------------------------- */
-/** \name Utilities Python Context Macro (#BPY_CTX_SETUP)
+/** \name Application Level Callbacks
+ *
+ * Initialize callbacks for the modules that need them.
+ *
* \{ */
-struct BlendePyContextStore {
- wmWindowManager *wm;
- Scene *scene;
- wmWindow *win;
- bool has_win;
-};
-static void blender_py_context_backup(
- bContext *C, struct BlendePyContextStore *c_py,
- const char *script_id)
+static void callback_mem_error(const char *errorStr)
{
- c_py->wm = CTX_wm_manager(C);
- c_py->scene = CTX_data_scene(C);
- c_py->has_win = !BLI_listbase_is_empty(&c_py->wm->windows);
- if (c_py->has_win) {
- c_py->win = CTX_wm_window(C);
- CTX_wm_window_set(C, c_py->wm->windows.first);
- }
- else {
- c_py->win = NULL;
- fprintf(stderr, "Python script \"%s\" "
- "running with missing context data.\n", script_id);
- }
+ fputs(errorStr, stderr);
+ fflush(stderr);
}
-static void blender_py_context_restore(
- bContext *C, struct BlendePyContextStore *c_py)
+static void main_callback_setup(void)
{
- /* script may load a file, check old data is valid before using */
- if (c_py->has_win) {
- if ((c_py->win == NULL) ||
- ((BLI_findindex(&G.main->wm, c_py->wm) != -1) &&
- (BLI_findindex(&c_py->wm->windows, c_py->win) != -1)))
- {
- CTX_wm_window_set(C, c_py->win);
- }
- }
-
- if ((c_py->scene == NULL) ||
- BLI_findindex(&G.main->scene, c_py->scene) != -1)
- {
- CTX_data_scene_set(C, c_py->scene);
- }
+ /* Error output from the alloc routines: */
+ MEM_set_error_callback(callback_mem_error);
}
-/* macro for context setup/reset */
-#define BPY_CTX_SETUP(_cmd) \
- { \
- struct BlendePyContextStore py_c; \
- blender_py_context_backup(C, &py_c, argv[1]); \
- { _cmd; } \
- blender_py_context_restore(C, &py_c); \
- } ((void)0)
-
-#endif /* WITH_PYTHON */
-
/** \} */
-static int run_python_file(int argc, const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
- /* Make the path absolute because its needed for relative linked blends to be found */
- char filename[FILE_MAX];
- BLI_strncpy(filename, argv[1], sizeof(filename));
- BLI_path_cwd(filename, sizeof(filename));
-
- bool ok;
- BPY_CTX_SETUP(ok = BPY_execute_filepath(C, filename, NULL));
- if (!ok && python_exit_code_on_error) {
- printf("\nError: script failed, file: '%s', exiting with code %d.\n", argv[1], python_exit_code_on_error);
- exit(python_exit_code_on_error);
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a filepath after '%s'.\n", argv[0]);
- return 0;
- }
-#else
- UNUSED_VARS(argc, argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int run_python_text(int argc, const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
- /* Make the path absolute because its needed for relative linked blends to be found */
- struct Text *text = (struct Text *)BKE_libblock_find_name(ID_TXT, argv[1]);
- bool ok;
-
- if (text) {
- BPY_CTX_SETUP(ok = BPY_execute_text(C, text, NULL, false));
- }
- else {
- printf("\nError: text block not found %s.\n", argv[1]);
- ok = false;
- }
-
- if (!ok && python_exit_code_on_error) {
- printf("\nError: script failed, text: '%s', exiting.\n", argv[1]);
- exit(python_exit_code_on_error);
- }
-
- return 1;
- }
- else {
- printf("\nError: you must specify a text block after '%s'.\n", argv[0]);
- return 0;
- }
-#else
- UNUSED_VARS(argc, argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int run_python_expr(int argc, const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
- bool ok;
- BPY_CTX_SETUP(ok = BPY_execute_string_ex(C, argv[1], false));
- if (!ok && python_exit_code_on_error) {
- printf("\nError: script failed, expr: '%s', exiting.\n", argv[1]);
- exit(python_exit_code_on_error);
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a Python expression after '%s'.\n", argv[0]);
- return 0;
- }
-#else
- UNUSED_VARS(argc, argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int run_python_console(int UNUSED(argc), const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- BPY_CTX_SETUP(BPY_execute_string(C, "__import__('code').interact()"));
-
- return 0;
-#else
- UNUSED_VARS(argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int set_python_exit_code(int argc, const char **argv, void *UNUSED(data))
-{
- const char *arg_id = "--python-exit-code";
- if (argc > 1) {
- const char *err_msg = NULL;
- const int min = 0, max = 255;
- int exit_code;
- if (!parse_int_strict_range(argv[1], min, max, &exit_code, &err_msg)) {
- printf("\nError: %s '%s %s', expected number in [%d..%d].\n", err_msg, arg_id, argv[1], min, max);
- return 1;
- }
-
- python_exit_code_on_error = (unsigned char)exit_code;
- return 1;
- }
- else {
- printf("\nError: you must specify an exit code number '%s'.\n", arg_id);
- return 0;
- }
-}
-
-static int set_addons(int argc, const char **argv, void *data)
-{
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
-#ifdef WITH_PYTHON
- const char script_str[] =
- "from addon_utils import check, enable\n"
- "for m in '%s'.split(','):\n"
- " if check(m)[1] is False:\n"
- " enable(m, persistent=True)";
- const int slen = strlen(argv[1]) + (sizeof(script_str) - 2);
- char *str = malloc(slen);
- bContext *C = data;
- BLI_snprintf(str, slen, script_str, argv[1]);
-
- BLI_assert(strlen(str) + 1 == slen);
- BPY_CTX_SETUP(BPY_execute_string_ex(C, str, false));
- free(str);
-#else
- UNUSED_VARS(argv, data);
-#endif /* WITH_PYTHON */
- return 1;
- }
- else {
- printf("\nError: you must specify a comma separated list after '--addons'.\n");
- return 0;
- }
-}
-
-static int load_file(int UNUSED(argc), const char **argv, void *data)
-{
- bContext *C = data;
- ReportList reports;
- bool success;
-
- /* Make the path absolute because its needed for relative linked blends to be found */
- char filename[FILE_MAX];
-
- /* note, we could skip these, but so far we always tried to load these files */
- if (argv[0][0] == '-') {
- fprintf(stderr, "unknown argument, loading as file: %s\n", argv[0]);
- }
-
- BLI_strncpy(filename, argv[0], sizeof(filename));
- BLI_path_cwd(filename, sizeof(filename));
-
- /* load the file */
- BKE_reports_init(&reports, RPT_PRINT);
- WM_file_autoexec_init(filename);
- success = WM_file_read(C, filename, &reports);
- BKE_reports_clear(&reports);
- if (success) {
- if (G.background) {
- /* ensuer we use 'C->data.scene' for background render */
- CTX_wm_window_set(C, NULL);
- }
- }
- else {
- /* failed to load file, stop processing arguments if running in background mode */
- if (G.background) {
- /* Set is_break if running in the background mode so
- * blender will return non-zero exit code which then
- * could be used in automated script to control how
- * good or bad things are.
- */
- G.is_break = true;
- return -1;
- }
+/* -------------------------------------------------------------------- */
- /* Just pretend a file was loaded, so the user can press Save and it'll save at the filename from the CLI. */
- BLI_strncpy(G.main->name, filename, FILE_MAX);
- G.relbase_valid = true;
- G.save_over = true;
- printf("... opened default scene instead; saving will write to %s\n", filename);
- }
-
- G.file_loaded = 1;
-
- return 0;
-}
-
-static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
-{
- static char output_doc[] = "<path>"
- "\n\tSet the render path and file name."
- "\n\tUse '//' at the start of the path to render relative to the blend file."
- "\n"
- "\n\tThe '#' characters are replaced by the frame number, and used to define zero padding."
- "\n\t* 'ani_##_test.png' becomes 'ani_01_test.png'"
- "\n\t* 'test-######.png' becomes 'test-000001.png'"
- "\n"
- "\n\tWhen the filename does not contain '#', The suffix '####' is added to the filename."
- "\n"
- "\n\tThe frame number will be added at the end of the filename, eg:"
- "\n\t# blender -b foobar.blend -o //render_ -F PNG -x 1 -a"
- "\n\t'//render_' becomes '//render_####', writing frames as '//render_0001.png'";
-
- static char format_doc[] = "<format>"
- "\n\tSet the render format, Valid options are..."
- "\n\t\tTGA IRIS JPEG MOVIE IRIZ RAWTGA"
- "\n\t\tAVIRAW AVIJPEG PNG BMP FRAMESERVER"
- "\n\t(formats that can be compiled into blender, not available on all systems)"
- "\n\t\tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS";
-
- static char playback_doc[] = "<options> <file(s)>"
- "\n\tPlayback <file(s)>, only operates this way when not running in background."
- "\n\t\t-p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>"
- "\n\t\t-m\t\tRead from disk (Don't buffer)"
- "\n\t\t-f <fps> <fps-base>\t\tSpecify FPS to start with"
- "\n\t\t-j <frame>\tSet frame step to <frame>"
- "\n\t\t-s <frame>\tPlay from <frame>"
- "\n\t\t-e <frame>\tPlay until <frame>";
-
- static char game_doc[] = "Game Engine specific options"
- "\n\t-g fixedtime\t\tRun on 50 hertz without dropping frames"
- "\n\t-g vertexarrays\t\tUse Vertex Arrays for rendering (usually faster)"
- "\n\t-g nomipmap\t\tNo Texture Mipmapping"
- "\n\t-g linearmipmap\t\tLinear Texture Mipmapping instead of Nearest (default)";
-
- static char debug_doc[] = "\n\tTurn debugging on\n"
- "\n\t* Enables memory error detection"
- "\n\t* Disables mouse grab (to interact with a debugger in some cases)"
- "\n\t* Keeps Python's 'sys.stdin' rather than setting it to None";
-
- //BLI_argsAdd(ba, pass, short_arg, long_arg, doc, cb, C);
-
- /* end argument processing after -- */
- BLI_argsAdd(ba, -1, "--", NULL, "\n\tEnds option processing, following arguments passed unchanged. Access via Python's 'sys.argv'", end_arguments, NULL);
-
- /* first pass: background mode, disable python and commands that exit after usage */
- BLI_argsAdd(ba, 1, "-h", "--help", "\n\tPrint this help text and exit", print_help, ba);
- /* Windows only */
- BLI_argsAdd(ba, 1, "/?", NULL, "\n\tPrint this help text and exit (windows only)", print_help, ba);
-
- BLI_argsAdd(ba, 1, "-v", "--version", "\n\tPrint Blender version and exit", print_version, NULL);
-
- /* only to give help message */
-#ifndef WITH_PYTHON_SECURITY /* default */
-# define PY_ENABLE_AUTO ", (default)"
-# define PY_DISABLE_AUTO ""
-#else
-# define PY_ENABLE_AUTO ""
-# define PY_DISABLE_AUTO ", (compiled as non-standard default)"
-#endif
-
- BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", "\n\tEnable automatic Python script execution" PY_ENABLE_AUTO, enable_python, NULL);
- BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic Python script execution (pydrivers & startup scripts)" PY_DISABLE_AUTO, disable_python, NULL);
-
- BLI_argsAdd(ba, 1, NULL, "--disable-crash-handler", "\n\tDisable the crash handler", disable_crash_handler, NULL);
- BLI_argsAdd(ba, 1, NULL, "--disable-abort-handler", "\n\tDisable the abort handler", disable_abort_handler, NULL);
-
-#undef PY_ENABLE_AUTO
-#undef PY_DISABLE_AUTO
-
- BLI_argsAdd(ba, 1, "-b", "--background", "\n\tRun in background (often used for UI-less rendering)", background_mode, NULL);
-
- BLI_argsAdd(ba, 1, "-a", NULL, playback_doc, playback_mode, NULL);
-
- BLI_argsAdd(ba, 1, "-d", "--debug", debug_doc, debug_mode, ba);
-
-#ifdef WITH_FFMPEG
- BLI_argsAdd(ba, 1, NULL, "--debug-ffmpeg", "\n\tEnable debug messages from FFmpeg library", debug_mode_generic, (void *)G_DEBUG_FFMPEG);
-#endif
-
-#ifdef WITH_FREESTYLE
- BLI_argsAdd(ba, 1, NULL, "--debug-freestyle", "\n\tEnable debug/profiling messages from Freestyle rendering", debug_mode_generic, (void *)G_DEBUG_FREESTYLE);
-#endif
-
- BLI_argsAdd(ba, 1, NULL, "--debug-python", "\n\tEnable debug messages for Python", debug_mode_generic, (void *)G_DEBUG_PYTHON);
- BLI_argsAdd(ba, 1, NULL, "--debug-events", "\n\tEnable debug messages for the event system", debug_mode_generic, (void *)G_DEBUG_EVENTS);
- BLI_argsAdd(ba, 1, NULL, "--debug-handlers", "\n\tEnable debug messages for event handling", debug_mode_generic, (void *)G_DEBUG_HANDLERS);
- BLI_argsAdd(ba, 1, NULL, "--debug-wm", "\n\tEnable debug messages for the window manager, also prints every operator call", debug_mode_generic, (void *)G_DEBUG_WM);
- BLI_argsAdd(ba, 1, NULL, "--debug-all", "\n\tEnable all debug messages (excludes libmv)", debug_mode_generic, (void *)G_DEBUG_ALL);
-
- BLI_argsAdd(ba, 1, NULL, "--debug-fpe", "\n\tEnable floating point exceptions", set_fpe, NULL);
-
-#ifdef WITH_LIBMV
- BLI_argsAdd(ba, 1, NULL, "--debug-libmv", "\n\tEnable debug messages from libmv library", debug_mode_libmv, NULL);
-#endif
-#ifdef WITH_CYCLES_LOGGING
- BLI_argsAdd(ba, 1, NULL, "--debug-cycles", "\n\tEnable debug messages from Cycles", debug_mode_cycles, NULL);
-#endif
- BLI_argsAdd(ba, 1, NULL, "--debug-memory", "\n\tEnable fully guarded memory allocation and debugging", debug_mode_memory, NULL);
-
- BLI_argsAdd(ba, 1, NULL, "--debug-value", "<value>\n\tSet debug value of <value> on startup\n", set_debug_value, NULL);
- BLI_argsAdd(ba, 1, NULL, "--debug-jobs", "\n\tEnable time profiling for background jobs.", debug_mode_generic, (void *)G_DEBUG_JOBS);
- BLI_argsAdd(ba, 1, NULL, "--debug-gpu", "\n\tEnable gpu debug context and information for OpenGL 4.3+.", debug_mode_generic, (void *)G_DEBUG_GPU);
- BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph", "\n\tEnable debug messages from dependency graph", debug_mode_generic, (void *)G_DEBUG_DEPSGRAPH);
- BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph-no-threads", "\n\tSwitch dependency graph to a single threaded evaluation", debug_mode_generic, (void *)G_DEBUG_DEPSGRAPH_NO_THREADS);
- BLI_argsAdd(ba, 1, NULL, "--debug-gpumem", "\n\tEnable GPU memory stats in status bar", debug_mode_generic, (void *)G_DEBUG_GPU_MEM);
-
- BLI_argsAdd(ba, 1, NULL, "--enable-new-depsgraph", "\n\tUse new dependency graph", depsgraph_use_new, NULL);
-
- BLI_argsAdd(ba, 1, NULL, "--verbose", "<verbose>\n\tSet logging verbosity level.", set_verbosity, NULL);
-
- BLI_argsAdd(ba, 1, NULL, "--factory-startup", "\n\tSkip reading the " STRINGIFY(BLENDER_STARTUP_FILE) " in the users home directory", set_factory_startup, NULL);
-
- /* TODO, add user env vars? */
- BLI_argsAdd(ba, 1, NULL, "--env-system-datafiles", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_DATAFILES)" environment variable", set_env, NULL);
- BLI_argsAdd(ba, 1, NULL, "--env-system-scripts", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_SCRIPTS)" environment variable", set_env, NULL);
- BLI_argsAdd(ba, 1, NULL, "--env-system-python", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_PYTHON)" environment variable", set_env, NULL);
-
- /* second pass: custom window stuff */
- BLI_argsAdd(ba, 2, "-p", "--window-geometry", "<sx> <sy> <w> <h>\n\tOpen with lower left corner at <sx>, <sy> and width and height as <w>, <h>", prefsize, NULL);
- BLI_argsAdd(ba, 2, "-w", "--window-border", "\n\tForce opening with borders (default)", with_borders, NULL);
- BLI_argsAdd(ba, 2, "-W", "--window-borderless", "\n\tForce opening without borders", without_borders, NULL);
- BLI_argsAdd(ba, 2, "-con", "--start-console", "\n\tStart with the console window open (ignored if -b is set), (Windows only)", start_with_console, NULL);
- BLI_argsAdd(ba, 2, "-R", NULL, "\n\tRegister .blend extension, then exit (Windows only)", register_extension, NULL);
- BLI_argsAdd(ba, 2, "-r", NULL, "\n\tSilently register .blend extension, then exit (Windows only)", register_extension, ba);
- BLI_argsAdd(ba, 2, NULL, "--no-native-pixels", "\n\tDo not use native pixel size, for high resolution displays (MacBook 'Retina')", native_pixels, ba);
-
- /* third pass: disabling things and forcing settings */
- BLI_argsAddCase(ba, 3, "-nojoystick", 1, NULL, 0, "\n\tDisable joystick support", no_joystick, syshandle);
- BLI_argsAddCase(ba, 3, "-noglsl", 1, NULL, 0, "\n\tDisable GLSL shading", no_glsl, NULL);
- BLI_argsAddCase(ba, 3, "-noaudio", 1, NULL, 0, "\n\tForce sound system to None", no_audio, NULL);
- BLI_argsAddCase(ba, 3, "-setaudio", 1, NULL, 0, "\n\tForce sound system to a specific device\n\tNULL SDL OPENAL JACK", set_audio, NULL);
-
- /* fourth pass: processing arguments */
- BLI_argsAdd(ba, 4, "-g", NULL, game_doc, set_ge_parameters, syshandle);
- BLI_argsAdd(ba, 4, "-f", "--render-frame", "<frame>\n\tRender frame <frame> and save it.\n\t+<frame> start frame relative, -<frame> end frame relative.", render_frame, C);
- BLI_argsAdd(ba, 4, "-a", "--render-anim", "\n\tRender frames from start to end (inclusive)", render_animation, C);
- BLI_argsAdd(ba, 4, "-S", "--scene", "<name>\n\tSet the active scene <name> for rendering", set_scene, C);
- BLI_argsAdd(ba, 4, "-s", "--frame-start", "<frame>\n\tSet start to frame <frame>, supports +/- for relative frames too.", set_start_frame, C);
- BLI_argsAdd(ba, 4, "-e", "--frame-end", "<frame>\n\tSet end to frame <frame>, supports +/- for relative frames too.", set_end_frame, C);
- BLI_argsAdd(ba, 4, "-j", "--frame-jump", "<frames>\n\tSet number of frames to step forward after each rendered frame", set_skip_frame, C);
- BLI_argsAdd(ba, 4, "-P", "--python", "<filename>\n\tRun the given Python script file", run_python_file, C);
- BLI_argsAdd(ba, 4, NULL, "--python-text", "<name>\n\tRun the given Python script text block", run_python_text, C);
- BLI_argsAdd(ba, 4, NULL, "--python-expr", "<expression>\n\tRun the given expression as a Python script", run_python_expr, C);
- BLI_argsAdd(ba, 4, NULL, "--python-console", "\n\tRun blender with an interactive console", run_python_console, C);
- BLI_argsAdd(ba, 4, NULL, "--python-exit-code", "\n\tSet the exit-code in [0..255] to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.", set_python_exit_code, NULL);
- BLI_argsAdd(ba, 4, NULL, "--addons", "\n\tComma separated list of addons (no spaces)", set_addons, C);
-
- BLI_argsAdd(ba, 4, "-o", "--render-output", output_doc, set_output, C);
- BLI_argsAdd(ba, 4, "-E", "--engine", "<engine>\n\tSpecify the render engine\n\tuse -E help to list available engines", set_engine, C);
-
- BLI_argsAdd(ba, 4, "-F", "--render-format", format_doc, set_image_type, C);
- BLI_argsAdd(ba, 4, "-t", "--threads", "<threads>\n\tUse amount of <threads> for rendering and other operations\n\t[1-" STRINGIFY(BLENDER_MAX_THREADS) "], 0 for systems processor count.", set_threads, NULL);
- BLI_argsAdd(ba, 4, "-x", "--use-extension", "<bool>\n\tSet option to add the file extension to the end of the file", set_extension, C);
-
-}
-#endif /* WITH_PYTHON_MODULE */
+/** \name Main Function
+ * \{ */
#ifdef WITH_PYTHON_MODULE
/* allow python module to call main */
@@ -1898,7 +287,7 @@ int main(
CCL_init_logging(argv[0]);
#endif
- setCallbacks();
+ main_callback_setup();
#if defined(__APPLE__) && !defined(WITH_PYTHON_MODULE)
/* patch to ignore argument finder gives us (pid?) */
@@ -1946,22 +335,11 @@ int main(
/* first test for background */
#ifndef WITH_PYTHON_MODULE
ba = BLI_argsInit(argc, (const char **)argv); /* skip binary path */
- setupArguments(C, ba, &syshandle);
+ main_args_setup(C, ba, &syshandle);
BLI_argsParse(ba, 1, NULL, NULL);
- if (use_crash_handler) {
-#ifdef WIN32
- SetUnhandledExceptionFilter(windows_exception_handler);
-#else
- /* after parsing args */
- signal(SIGSEGV, blender_crash_handler);
-#endif
- }
-
- if (use_abort_handler) {
- signal(SIGABRT, blender_abort_handler);
- }
+ main_signal_setup();
#else
G.factory_startup = true; /* using preferences or user startup makes no sense for py-as-module */
@@ -1984,9 +362,8 @@ int main(
#if defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS)
G.background = true; /* python module mode ALWAYS runs in background mode (for now) */
#else
- /* for all platforms, even windos has it! */
if (G.background) {
- signal(SIGINT, blender_esc); /* ctrl c out bg render */
+ main_signal_setup_background();
}
#endif
@@ -2044,7 +421,7 @@ int main(
/* OK we are ready for it */
#ifndef WITH_PYTHON_MODULE
- BLI_argsParse(ba, 4, load_file, C);
+ main_args_setup_post(C, ba);
if (G.background == 0) {
if (!G.file_loaded)
@@ -2107,14 +484,4 @@ void main_python_exit(void)
}
#endif
-static void mem_error_cb(const char *errorStr)
-{
- fputs(errorStr, stderr);
- fflush(stderr);
-}
-
-static void setCallbacks(void)
-{
- /* Error output from the alloc routines: */
- MEM_set_error_callback(mem_error_cb);
-}
+/** \} */
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c
new file mode 100644
index 00000000000..c70f275d540
--- /dev/null
+++ b/source/creator/creator_args.c
@@ -0,0 +1,1672 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file creator/creator_args.c
+ * \ingroup creator
+ */
+
+#ifndef WITH_PYTHON_MODULE
+
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+
+#include "MEM_guardedalloc.h"
+
+#ifdef WIN32
+# include "BLI_winstuff.h"
+#endif
+
+#include "BLI_args.h"
+#include "BLI_threads.h"
+#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+#include "BLI_string_utf8.h"
+#include "BLI_path_util.h"
+#include "BLI_fileops.h"
+#include "BLI_mempool.h"
+
+#include "BKE_blender.h"
+#include "BKE_context.h"
+
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_scene.h"
+#include "BKE_report.h"
+#include "BKE_sound.h"
+#include "BKE_image.h"
+
+#include "DEG_depsgraph.h"
+
+#ifdef WITH_FFMPEG
+#include "IMB_imbuf.h"
+#endif
+
+#ifdef WITH_PYTHON
+#include "BPY_extern.h"
+#endif
+
+#include "RE_engine.h"
+#include "RE_pipeline.h"
+
+#include "ED_datafiles.h"
+
+#include "WM_api.h"
+
+#include "GPU_draw.h"
+#include "GPU_extensions.h"
+
+/* for passing information between creator and gameengine */
+#ifdef WITH_GAMEENGINE
+# include "BL_System.h"
+#else /* dummy */
+# define SYS_SystemHandle int
+#endif
+
+#ifdef WITH_LIBMV
+# include "libmv-capi.h"
+#endif
+
+#ifdef WITH_CYCLES_LOGGING
+# include "CCL_api.h"
+#endif
+
+#include "creator_intern.h" /* own include */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Utility String Parsing
+ * \{ */
+
+static bool parse_int_relative(
+ const char *str, int pos, int neg,
+ int *r_value, const char **r_err_msg)
+{
+ char *str_end = NULL;
+ long value;
+
+ errno = 0;
+
+ switch (*str) {
+ case '+':
+ value = pos + strtol(str + 1, &str_end, 10);
+ break;
+ case '-':
+ value = (neg - strtol(str + 1, &str_end, 10)) + 1;
+ break;
+ default:
+ value = strtol(str, &str_end, 10);
+ break;
+ }
+
+
+ if (*str_end != '\0') {
+ static const char *msg = "not a number";
+ *r_err_msg = msg;
+ return false;
+ }
+ else if ((errno == ERANGE) || ((value < INT_MIN || value > INT_MAX))) {
+ static const char *msg = "exceeds range";
+ *r_err_msg = msg;
+ return false;
+ }
+ else {
+ *r_value = (int)value;
+ return true;
+ }
+}
+
+static bool parse_int_relative_clamp(
+ const char *str, int pos, int neg, int min, int max,
+ int *r_value, const char **r_err_msg)
+{
+ if (parse_int_relative(str, pos, neg, r_value, r_err_msg)) {
+ CLAMP(*r_value, min, max);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+/**
+ * No clamping, fails with any number outside the range.
+ */
+static bool parse_int_strict_range(
+ const char *str, const int min, const int max,
+ int *r_value, const char **r_err_msg)
+{
+ char *str_end = NULL;
+ long value;
+
+ errno = 0;
+ value = strtol(str, &str_end, 10);
+
+ if (*str_end != '\0') {
+ static const char *msg = "not a number";
+ *r_err_msg = msg;
+ return false;
+ }
+ else if ((errno == ERANGE) || ((value < min || value > max))) {
+ static const char *msg = "exceeds range";
+ *r_err_msg = msg;
+ return false;
+ }
+ else {
+ *r_value = (int)value;
+ return true;
+ }
+}
+
+static bool parse_int(
+ const char *str,
+ int *r_value, const char **r_err_msg)
+{
+ return parse_int_strict_range(str, INT_MIN, INT_MAX, r_value, r_err_msg);
+}
+
+static bool parse_int_clamp(
+ const char *str, int min, int max,
+ int *r_value, const char **r_err_msg)
+{
+ if (parse_int(str, r_value, r_err_msg)) {
+ CLAMP(*r_value, min, max);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+#ifdef WITH_PYTHON
+
+/** \name Utilities Python Context Macro (#BPY_CTX_SETUP)
+ * \{ */
+struct BlendePyContextStore {
+ wmWindowManager *wm;
+ Scene *scene;
+ wmWindow *win;
+ bool has_win;
+};
+
+static void arg_py_context_backup(
+ bContext *C, struct BlendePyContextStore *c_py,
+ const char *script_id)
+{
+ c_py->wm = CTX_wm_manager(C);
+ c_py->scene = CTX_data_scene(C);
+ c_py->has_win = !BLI_listbase_is_empty(&c_py->wm->windows);
+ if (c_py->has_win) {
+ c_py->win = CTX_wm_window(C);
+ CTX_wm_window_set(C, c_py->wm->windows.first);
+ }
+ else {
+ c_py->win = NULL;
+ fprintf(stderr, "Python script \"%s\" "
+ "running with missing context data.\n", script_id);
+ }
+}
+
+static void arg_py_context_restore(
+ bContext *C, struct BlendePyContextStore *c_py)
+{
+ /* script may load a file, check old data is valid before using */
+ if (c_py->has_win) {
+ if ((c_py->win == NULL) ||
+ ((BLI_findindex(&G.main->wm, c_py->wm) != -1) &&
+ (BLI_findindex(&c_py->wm->windows, c_py->win) != -1)))
+ {
+ CTX_wm_window_set(C, c_py->win);
+ }
+ }
+
+ if ((c_py->scene == NULL) ||
+ BLI_findindex(&G.main->scene, c_py->scene) != -1)
+ {
+ CTX_data_scene_set(C, c_py->scene);
+ }
+}
+
+/* macro for context setup/reset */
+#define BPY_CTX_SETUP(_cmd) \
+ { \
+ struct BlendePyContextStore py_c; \
+ arg_py_context_backup(C, &py_c, argv[1]); \
+ { _cmd; } \
+ arg_py_context_restore(C, &py_c); \
+ } ((void)0)
+
+#endif /* WITH_PYTHON */
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Handle Argument Callbacks
+ * \{ */
+
+static const char arg_handle_print_version_doc[] =
+"\n\tPrint Blender version and exit"
+;
+static int arg_handle_print_version(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ printf(BLEND_VERSION_STRING_FMT);
+#ifdef BUILD_DATE
+ printf("\tbuild date: %s\n", build_date);
+ printf("\tbuild time: %s\n", build_time);
+ printf("\tbuild commit date: %s\n", build_commit_date);
+ printf("\tbuild commit time: %s\n", build_commit_time);
+ printf("\tbuild hash: %s\n", build_hash);
+ printf("\tbuild platform: %s\n", build_platform);
+ printf("\tbuild type: %s\n", build_type);
+ printf("\tbuild c flags: %s\n", build_cflags);
+ printf("\tbuild c++ flags: %s\n", build_cxxflags);
+ printf("\tbuild link flags: %s\n", build_linkflags);
+ printf("\tbuild system: %s\n", build_system);
+#endif
+ exit(0);
+
+ return 0;
+}
+
+static const char arg_handle_print_help_doc[] =
+"\n\tPrint this help text and exit"
+;
+static const char arg_handle_print_help_doc_win32[] =
+"\n\tPrint this help text and exit (windows only)"
+;
+static int arg_handle_print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
+{
+ bArgs *ba = (bArgs *)data;
+
+ printf(BLEND_VERSION_STRING_FMT);
+ printf("Usage: blender [args ...] [file] [args ...]\n\n");
+
+ printf("Render Options:\n");
+ BLI_argsPrintArgDoc(ba, "--background");
+ BLI_argsPrintArgDoc(ba, "--render-anim");
+ BLI_argsPrintArgDoc(ba, "--scene");
+ BLI_argsPrintArgDoc(ba, "--render-frame");
+ BLI_argsPrintArgDoc(ba, "--frame-start");
+ BLI_argsPrintArgDoc(ba, "--frame-end");
+ BLI_argsPrintArgDoc(ba, "--frame-jump");
+ BLI_argsPrintArgDoc(ba, "--render-output");
+ BLI_argsPrintArgDoc(ba, "--engine");
+ BLI_argsPrintArgDoc(ba, "--threads");
+
+ printf("\n");
+ printf("Format Options:\n");
+ BLI_argsPrintArgDoc(ba, "--render-format");
+ BLI_argsPrintArgDoc(ba, "--use-extension");
+
+ printf("\n");
+ printf("Animation Playback Options:\n");
+ BLI_argsPrintArgDoc(ba, "-a");
+
+ printf("\n");
+ printf("Window Options:\n");
+ BLI_argsPrintArgDoc(ba, "--window-border");
+ BLI_argsPrintArgDoc(ba, "--window-borderless");
+ BLI_argsPrintArgDoc(ba, "--window-geometry");
+ BLI_argsPrintArgDoc(ba, "--start-console");
+ BLI_argsPrintArgDoc(ba, "--no-native-pixels");
+
+
+ printf("\n");
+ printf("Game Engine Specific Options:\n");
+ BLI_argsPrintArgDoc(ba, "-g");
+
+ printf("\n");
+ printf("Python Options:\n");
+ BLI_argsPrintArgDoc(ba, "--enable-autoexec");
+ BLI_argsPrintArgDoc(ba, "--disable-autoexec");
+
+ printf("\n");
+
+ BLI_argsPrintArgDoc(ba, "--python");
+ BLI_argsPrintArgDoc(ba, "--python-text");
+ BLI_argsPrintArgDoc(ba, "--python-expr");
+ BLI_argsPrintArgDoc(ba, "--python-console");
+ BLI_argsPrintArgDoc(ba, "--python-exit-code");
+ BLI_argsPrintArgDoc(ba, "--addons");
+
+
+ printf("\n");
+ printf("Debug Options:\n");
+ BLI_argsPrintArgDoc(ba, "--debug");
+ BLI_argsPrintArgDoc(ba, "--debug-value");
+
+ printf("\n");
+ BLI_argsPrintArgDoc(ba, "--debug-events");
+#ifdef WITH_FFMPEG
+ BLI_argsPrintArgDoc(ba, "--debug-ffmpeg");
+#endif
+ BLI_argsPrintArgDoc(ba, "--debug-handlers");
+#ifdef WITH_LIBMV
+ BLI_argsPrintArgDoc(ba, "--debug-libmv");
+#endif
+#ifdef WITH_CYCLES_LOGGING
+ BLI_argsPrintArgDoc(ba, "--debug-cycles");
+#endif
+ BLI_argsPrintArgDoc(ba, "--debug-memory");
+ BLI_argsPrintArgDoc(ba, "--debug-jobs");
+ BLI_argsPrintArgDoc(ba, "--debug-python");
+ BLI_argsPrintArgDoc(ba, "--debug-depsgraph");
+ BLI_argsPrintArgDoc(ba, "--debug-depsgraph-no-threads");
+
+ BLI_argsPrintArgDoc(ba, "--debug-gpumem");
+ BLI_argsPrintArgDoc(ba, "--debug-wm");
+ BLI_argsPrintArgDoc(ba, "--debug-all");
+
+ printf("\n");
+ BLI_argsPrintArgDoc(ba, "--debug-fpe");
+ BLI_argsPrintArgDoc(ba, "--disable-crash-handler");
+
+ printf("\n");
+ printf("Misc Options:\n");
+ BLI_argsPrintArgDoc(ba, "--factory-startup");
+ printf("\n");
+ BLI_argsPrintArgDoc(ba, "--env-system-datafiles");
+ BLI_argsPrintArgDoc(ba, "--env-system-scripts");
+ BLI_argsPrintArgDoc(ba, "--env-system-python");
+ printf("\n");
+ BLI_argsPrintArgDoc(ba, "-nojoystick");
+ BLI_argsPrintArgDoc(ba, "-noglsl");
+ BLI_argsPrintArgDoc(ba, "-noaudio");
+ BLI_argsPrintArgDoc(ba, "-setaudio");
+
+ printf("\n");
+
+ BLI_argsPrintArgDoc(ba, "--help");
+
+#ifdef WIN32
+ BLI_argsPrintArgDoc(ba, "-R");
+ BLI_argsPrintArgDoc(ba, "-r");
+#endif
+ BLI_argsPrintArgDoc(ba, "--version");
+
+ BLI_argsPrintArgDoc(ba, "--");
+
+ printf("Other Options:\n");
+ BLI_argsPrintOtherDoc(ba);
+
+ printf("\n");
+ printf("Experimental features:\n");
+ BLI_argsPrintArgDoc(ba, "--enable-new-depsgraph");
+
+ printf("Argument Parsing:\n");
+ printf("\tArguments must be separated by white space, eg:\n");
+ printf("\t# blender -ba test.blend\n");
+ printf("\t...will ignore the 'a'\n");
+ printf("\t# blender -b test.blend -f8\n");
+ printf("\t...will ignore '8' because there is no space between the '-f' and the frame value\n\n");
+
+ printf("Argument Order:\n");
+ printf("\tArguments are executed in the order they are given. eg:\n");
+ printf("\t# blender --background test.blend --render-frame 1 --render-output '/tmp'\n");
+ printf("\t...will not render to '/tmp' because '--render-frame 1' renders before the output path is set\n");
+ printf("\t# blender --background --render-output /tmp test.blend --render-frame 1\n");
+ printf("\t...will not render to '/tmp' because loading the blend file overwrites the render output that was set\n");
+ printf("\t# blender --background test.blend --render-output /tmp --render-frame 1\n");
+ printf("\t...works as expected.\n\n");
+
+ printf("Environment Variables:\n");
+ printf(" $BLENDER_USER_CONFIG Directory for user configuration files.\n");
+ printf(" $BLENDER_USER_SCRIPTS Directory for user scripts.\n");
+ printf(" $BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.\n");
+ printf(" $BLENDER_USER_DATAFILES Directory for user data files (icons, translations, ..).\n");
+ printf(" $BLENDER_SYSTEM_DATAFILES Directory for system wide data files.\n");
+ printf(" $BLENDER_SYSTEM_PYTHON Directory for system python libraries.\n");
+#ifdef WIN32
+ printf(" $TEMP Store temporary files here.\n");
+#else
+ printf(" $TMP or $TMPDIR Store temporary files here.\n");
+#endif
+#ifdef WITH_SDL
+ printf(" $SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, dma.\n");
+#endif
+ printf(" $PYTHONHOME Path to the python directory, eg. /usr/lib/python.\n\n");
+
+ exit(0);
+
+ return 0;
+}
+
+static const char arg_handle_arguments_end_doc[] =
+"\n\tEnds option processing, following arguments passed unchanged. Access via Python's 'sys.argv'"
+;
+static int arg_handle_arguments_end(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ return -1;
+}
+
+/* only to give help message */
+#ifndef WITH_PYTHON_SECURITY /* default */
+# define PY_ENABLE_AUTO ", (default)"
+# define PY_DISABLE_AUTO ""
+#else
+# define PY_ENABLE_AUTO ""
+# define PY_DISABLE_AUTO ", (compiled as non-standard default)"
+#endif
+
+static const char arg_handle_python_set_doc_enable[] =
+"\n\tEnable automatic Python script execution" PY_ENABLE_AUTO
+;
+static const char arg_handle_python_set_doc_disable[] =
+"\n\tDisable automatic Python script execution (pydrivers & startup scripts)" PY_DISABLE_AUTO
+;
+#undef PY_ENABLE_AUTO
+#undef PY_DISABLE_AUTO
+
+static int arg_handle_python_set(int UNUSED(argc), const char **UNUSED(argv), void *data)
+{
+ if ((bool)data) {
+ G.f |= G_SCRIPT_AUTOEXEC;
+ }
+ else {
+ G.f &= ~G_SCRIPT_AUTOEXEC;
+ }
+ G.f |= G_SCRIPT_OVERRIDE_PREF;
+ return 0;
+}
+
+static const char arg_handle_crash_handler_disable_doc[] =
+"\n\tDisable the crash handler"
+;
+static int arg_handle_crash_handler_disable(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ app_state.signal.use_crash_handler = false;
+ return 0;
+}
+
+static const char arg_handle_abort_handler_disable_doc[] =
+"\n\tDisable the abort handler"
+;
+static int arg_handle_abort_handler_disable(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ app_state.signal.use_abort_handler = false;
+ return 0;
+}
+
+static const char arg_handle_background_mode_set_doc[] =
+"\n\tRun in background (often used for UI-less rendering)"
+;
+static int arg_handle_background_mode_set(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ G.background = 1;
+ return 0;
+}
+
+static const char arg_handle_debug_mode_set_doc[] =
+"\n\tTurn debugging on\n"
+"\n\t* Enables memory error detection"
+"\n\t* Disables mouse grab (to interact with a debugger in some cases)"
+"\n\t* Keeps Python's 'sys.stdin' rather than setting it to None"
+;
+static int arg_handle_debug_mode_set(int UNUSED(argc), const char **UNUSED(argv), void *data)
+{
+ G.debug |= G_DEBUG; /* std output printf's */
+ printf(BLEND_VERSION_STRING_FMT);
+ MEM_set_memory_debug();
+#ifndef NDEBUG
+ BLI_mempool_set_memory_debug();
+#endif
+
+#ifdef WITH_BUILDINFO
+ printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type);
+#endif
+
+ BLI_argsPrint(data);
+ return 0;
+}
+
+#ifdef WITH_FFMPEG
+static const char arg_handle_debug_mode_generic_set_doc_ffmpeg[] =
+"\n\tEnable debug messages from FFmpeg library";
+#endif
+#ifdef WITH_FREESTYLE
+static const char arg_handle_debug_mode_generic_set_doc_freestyle[] =
+"\n\tEnable debug messages for FreeStyle";
+#endif
+static const char arg_handle_debug_mode_generic_set_doc_python[] =
+"\n\tEnable debug messages for Python";
+static const char arg_handle_debug_mode_generic_set_doc_events[] =
+"\n\tEnable debug messages for the event system";
+static const char arg_handle_debug_mode_generic_set_doc_handlers[] =
+"\n\tEnable debug messages for event handling";
+static const char arg_handle_debug_mode_generic_set_doc_wm[] =
+"\n\tEnable debug messages for the window manager, also prints every operator call";
+static const char arg_handle_debug_mode_generic_set_doc_all[] =
+"\n\tEnable all debug messages (excludes libmv)";
+static const char arg_handle_debug_mode_generic_set_doc_jobs[] =
+"\n\tEnable time profiling for background jobs.";
+static const char arg_handle_debug_mode_generic_set_doc_gpu[] =
+"\n\tEnable gpu debug context and information for OpenGL 4.3+.";
+static const char arg_handle_debug_mode_generic_set_doc_depsgraph[] =
+"\n\tEnable debug messages from dependency graph";
+static const char arg_handle_debug_mode_generic_set_doc_depsgraph_no_threads[] =
+"\n\tSwitch dependency graph to a single threaded evaluation";
+static const char arg_handle_debug_mode_generic_set_doc_gpumem[] =
+"\n\tEnable GPU memory stats in status bar";
+
+static int arg_handle_debug_mode_generic_set(int UNUSED(argc), const char **UNUSED(argv), void *data)
+{
+ G.debug |= GET_INT_FROM_POINTER(data);
+ return 0;
+}
+
+#ifdef WITH_LIBMV
+static const char arg_handle_debug_mode_libmv_doc[] =
+"\n\tEnable debug messages from libmv library"
+;
+static int arg_handle_debug_mode_libmv(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ libmv_startDebugLogging();
+
+ return 0;
+}
+#endif
+
+#ifdef WITH_CYCLES_LOGGING
+static const char arg_handle_debug_mode_cycles_doc[] =
+"\n\tEnable debug messages from Cycles"
+;
+static int arg_handle_debug_mode_cycles(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ CCL_start_debug_logging();
+ return 0;
+}
+#endif
+
+static const char arg_handle_debug_mode_memory_set_doc[] =
+"\n\tEnable fully guarded memory allocation and debugging"
+;
+static int arg_handle_debug_mode_memory_set(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ MEM_set_memory_debug();
+ return 0;
+}
+
+static const char arg_handle_debug_value_set_doc[] =
+"<value>\n\tSet debug value of <value> on startup\n"
+;
+static int arg_handle_debug_value_set(int argc, const char **argv, void *UNUSED(data))
+{
+ const char *arg_id = "--debug-value";
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ int value;
+ if (!parse_int(argv[1], &value, &err_msg)) {
+ printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
+ return 1;
+ }
+
+ G.debug_value = value;
+
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify debug value to set.\n");
+ return 0;
+ }
+}
+
+static const char arg_handle_debug_fpe_set_doc[] =
+"\n\tEnable floating point exceptions"
+;
+static int arg_handle_debug_fpe_set(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ main_signal_setup_fpe();
+ return 0;
+}
+
+static const char arg_handle_factory_startup_set_doc[] =
+"\n\tSkip reading the " STRINGIFY(BLENDER_STARTUP_FILE) " in the users home directory"
+;
+static int arg_handle_factory_startup_set(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ G.factory_startup = 1;
+ return 0;
+}
+
+static const char arg_handle_env_system_set_doc_datafiles[] =
+"\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_DATAFILES)" environment variable";
+static const char arg_handle_env_system_set_doc_scripts[] =
+"\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_SCRIPTS)" environment variable";
+static const char arg_handle_env_system_set_doc_python[] =
+"\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_PYTHON)" environment variable";
+
+static int arg_handle_env_system_set(int argc, const char **argv, void *UNUSED(data))
+{
+ /* "--env-system-scripts" --> "BLENDER_SYSTEM_SCRIPTS" */
+
+ char env[64] = "BLENDER";
+ char *ch_dst = env + 7; /* skip BLENDER */
+ const char *ch_src = argv[0] + 5; /* skip --env */
+
+ if (argc < 2) {
+ printf("%s requires one argument\n", argv[0]);
+ exit(1);
+ }
+
+ for (; *ch_src; ch_src++, ch_dst++) {
+ *ch_dst = (*ch_src == '-') ? '_' : (*ch_src) - 32; /* toupper() */
+ }
+
+ *ch_dst = '\0';
+ BLI_setenv(env, argv[1]);
+ return 1;
+}
+
+static const char arg_handle_playback_mode_doc[] =
+"<options> <file(s)>\n"
+"\tPlayback <file(s)>, only operates this way when not running in background.\n"
+"\t\t-p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n"
+"\t\t-m\t\tRead from disk (Don't buffer)\n"
+"\t\t-f <fps> <fps-base>\t\tSpecify FPS to start with\n"
+"\t\t-j <frame>\tSet frame step to <frame>\n"
+"\t\t-s <frame>\tPlay from <frame>\n"
+"\t\t-e <frame>\tPlay until <frame>"
+;
+static int arg_handle_playback_mode(int argc, const char **argv, void *UNUSED(data))
+{
+ /* not if -b was given first */
+ if (G.background == 0) {
+#ifdef WITH_FFMPEG
+ /* Setup FFmpeg with current debug flags. */
+ IMB_ffmpeg_init();
+#endif
+
+ WM_main_playanim(argc, argv); /* not the same argc and argv as before */
+ exit(0); /* 2.4x didn't do this */
+ }
+
+ return -2;
+}
+
+static const char arg_handle_window_geometry_doc[] =
+"<sx> <sy> <w> <h>\n"
+"\tOpen with lower left corner at <sx>, <sy> and width and height as <w>, <h>"
+;
+static int arg_handle_window_geometry(int argc, const char **argv, void *UNUSED(data))
+{
+ const char *arg_id = "-p / --window-geometry";
+ int params[4], i;
+
+ if (argc < 5) {
+ fprintf(stderr, "Error: requires four arguments '%s'\n", arg_id);
+ exit(1);
+ }
+
+ for (i = 0; i < 4; i++) {
+ const char *err_msg = NULL;
+ if (!parse_int(argv[i + 1], &params[i], &err_msg)) {
+ printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
+ exit(1);
+ }
+ }
+
+ WM_init_state_size_set(UNPACK4(params));
+
+ return 4;
+}
+
+static const char arg_handle_native_pixels_set_doc[] =
+"\n\tDo not use native pixel size, for high resolution displays (MacBook 'Retina')"
+;
+static int arg_handle_native_pixels_set(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ WM_init_native_pixels(false);
+ return 0;
+}
+
+static const char arg_handle_with_borders_doc[] =
+"\n\tForce opening without borders"
+;
+static int arg_handle_with_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ WM_init_state_normal_set();
+ return 0;
+}
+
+static const char arg_handle_without_borders_doc[] =
+"\n\tForce opening without borders"
+;
+static int arg_handle_without_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ WM_init_state_fullscreen_set();
+ return 0;
+}
+
+extern bool wm_start_with_console; /* wm_init_exit.c */
+
+static const char arg_handle_start_with_console_doc[] =
+"\n\tStart with the console window open (ignored if -b is set), (Windows only)"
+;
+static int arg_handle_start_with_console(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ wm_start_with_console = true;
+ return 0;
+}
+
+static const char arg_handle_register_extension_doc[] =
+"\n\tRegister .blend extension, then exit (Windows only)"
+;
+static const char arg_handle_register_extension_doc_silent[] =
+"\n\tSilently register .blend extension, then exit (Windows only)"
+;
+static int arg_handle_register_extension(int UNUSED(argc), const char **UNUSED(argv), void *data)
+{
+#ifdef WIN32
+ if (data)
+ G.background = 1;
+ RegisterBlendExtension();
+#else
+ (void)data; /* unused */
+#endif
+ return 0;
+}
+
+static const char arg_handle_joystick_disable_doc[] =
+"\n\tDisable joystick support"
+;
+static int arg_handle_joystick_disable(int UNUSED(argc), const char **UNUSED(argv), void *data)
+{
+#ifndef WITH_GAMEENGINE
+ (void)data;
+#else
+ SYS_SystemHandle *syshandle = data;
+
+ /**
+ * don't initialize joysticks if user doesn't want to use joysticks
+ * failed joystick initialization delays over 5 seconds, before game engine start
+ */
+ SYS_WriteCommandLineInt(*syshandle, "nojoystick", 1);
+ if (G.debug & G_DEBUG) printf("disabling nojoystick\n");
+#endif
+
+ return 0;
+}
+
+static const char arg_handle_glsl_disable_doc[] =
+"\n\tDisable GLSL shading"
+;
+static int arg_handle_glsl_disable(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ GPU_extensions_disable();
+ return 0;
+}
+
+static const char arg_handle_audio_disable_doc[] =
+"\n\tForce sound system to None"
+;
+static int arg_handle_audio_disable(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ BKE_sound_force_device("Null");
+ return 0;
+}
+
+static const char arg_handle_audio_set_doc[] =
+"\n\tForce sound system to a specific device\n\tNULL SDL OPENAL JACK"
+;
+static int arg_handle_audio_set(int argc, const char **argv, void *UNUSED(data))
+{
+ if (argc < 1) {
+ fprintf(stderr, "-setaudio require one argument\n");
+ exit(1);
+ }
+
+ BKE_sound_force_device(argv[1]);
+ return 1;
+}
+
+static const char arg_handle_output_set_doc[] =
+"<path>\n"
+"\tSet the render path and file name.\n"
+"\tUse '//' at the start of the path to render relative to the blend file.\n"
+"\n"
+"\tThe '#' characters are replaced by the frame number, and used to define zero padding.\n"
+"\t* 'ani_##_test.png' becomes 'ani_01_test.png'\n"
+"\t* 'test-######.png' becomes 'test-000001.png'\n"
+"\n"
+"\tWhen the filename does not contain '#', The suffix '####' is added to the filename.\n"
+"\n"
+"\tThe frame number will be added at the end of the filename, eg:\n"
+"\t# blender -b foobar.blend -o //render_ -F PNG -x 1 -a\n"
+"\t'//render_' becomes '//render_####', writing frames as '//render_0001.png'"
+;
+static int arg_handle_output_set(int argc, const char **argv, void *data)
+{
+ bContext *C = data;
+ if (argc > 1) {
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ BLI_strncpy(scene->r.pic, argv[1], sizeof(scene->r.pic));
+ }
+ else {
+ printf("\nError: no blend loaded. cannot use '-o / --render-output'.\n");
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a path after '-o / --render-output'.\n");
+ return 0;
+ }
+}
+
+static const char arg_handle_engine_set_doc[] =
+"<engine>\n"
+"\tSpecify the render engine\n\tuse -E help to list available engines"
+;
+static int arg_handle_engine_set(int argc, const char **argv, void *data)
+{
+ bContext *C = data;
+ if (argc >= 2) {
+ if (STREQ(argv[1], "help")) {
+ RenderEngineType *type = NULL;
+ printf("Blender Engine Listing:\n");
+ for (type = R_engines.first; type; type = type->next) {
+ printf("\t%s\n", type->idname);
+ }
+ exit(0);
+ }
+ else {
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ RenderData *rd = &scene->r;
+
+ if (BLI_findstring(&R_engines, argv[1], offsetof(RenderEngineType, idname))) {
+ BLI_strncpy_utf8(rd->engine, argv[1], sizeof(rd->engine));
+ }
+ else {
+ printf("\nError: engine not found '%s'\n", argv[1]);
+ exit(1);
+ }
+ }
+ else {
+ printf("\nError: no blend loaded. order the arguments so '-E / --engine ' is after a blend is loaded.\n");
+ }
+ }
+
+ return 1;
+ }
+ else {
+ printf("\nEngine not specified, give 'help' for a list of available engines.\n");
+ return 0;
+ }
+}
+
+static const char arg_handle_image_type_set_doc[] =
+"<format>\n"
+"\tSet the render format, Valid options are...\n"
+"\t\tTGA IRIS JPEG MOVIE IRIZ RAWTGA\n"
+"\t\tAVIRAW AVIJPEG PNG BMP FRAMESERVER\n"
+"\t(formats that can be compiled into blender, not available on all systems)\n"
+"\t\tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS"
+;
+static int arg_handle_image_type_set(int argc, const char **argv, void *data)
+{
+ bContext *C = data;
+ if (argc > 1) {
+ const char *imtype = argv[1];
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ const char imtype_new = BKE_imtype_from_arg(imtype);
+
+ if (imtype_new == R_IMF_IMTYPE_INVALID) {
+ printf("\nError: Format from '-F / --render-format' not known or not compiled in this release.\n");
+ }
+ else {
+ scene->r.im_format.imtype = imtype_new;
+ }
+ }
+ else {
+ printf("\nError: no blend loaded. order the arguments so '-F / --render-format' is after the blend is loaded.\n");
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a format after '-F / --render-foramt'.\n");
+ return 0;
+ }
+}
+
+static const char arg_handle_threads_set_doc[] =
+"<threads>\n"
+"\tUse amount of <threads> for rendering and other operations\n"
+"\t[1-" STRINGIFY(BLENDER_MAX_THREADS) "], 0 for systems processor count."
+;
+static int arg_handle_threads_set(int argc, const char **argv, void *UNUSED(data))
+{
+ const char *arg_id = "-t / --threads";
+ const int min = 0, max = BLENDER_MAX_THREADS;
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ int threads;
+ if (!parse_int_strict_range(argv[1], min, max, &threads, &err_msg)) {
+ printf("\nError: %s '%s %s', expected number in [%d..%d].\n", err_msg, arg_id, argv[1], min, max);
+ return 1;
+ }
+
+ BLI_system_num_threads_override_set(threads);
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a number of threads in [%d..%d] '%s'.\n", min, max, arg_id);
+ return 0;
+ }
+}
+
+static const char arg_handle_depsgraph_use_new_doc[] =
+"\n\tUse new dependency graph"
+;
+static int arg_handle_depsgraph_use_new(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ printf("Using new dependency graph.\n");
+ DEG_depsgraph_switch_to_new();
+ return 0;
+}
+
+static const char arg_handle_verbosity_set_doc[] =
+"<verbose>\n\tSet logging verbosity level."
+;
+static int arg_handle_verbosity_set(int argc, const char **argv, void *UNUSED(data))
+{
+ const char *arg_id = "--verbose";
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ int level;
+ if (!parse_int(argv[1], &level, &err_msg)) {
+ printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
+ }
+
+#ifdef WITH_LIBMV
+ libmv_setLoggingVerbosity(level);
+#elif defined(WITH_CYCLES_LOGGING)
+ CCL_logging_verbosity_set(level);
+#else
+ (void)level;
+#endif
+
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a verbosity level.\n");
+ return 0;
+ }
+}
+
+static const char arg_handle_extension_set_doc[] =
+"<bool>\n"
+"\tSet option to add the file extension to the end of the file"
+;
+static int arg_handle_extension_set(int argc, const char **argv, void *data)
+{
+ bContext *C = data;
+ if (argc > 1) {
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ if (argv[1][0] == '0') {
+ scene->r.scemode &= ~R_EXTENSION;
+ }
+ else if (argv[1][0] == '1') {
+ scene->r.scemode |= R_EXTENSION;
+ }
+ else {
+ printf("\nError: Use '-x 1 / -x 0' To set the extension option or '--use-extension'\n");
+ }
+ }
+ else {
+ printf("\nError: no blend loaded. order the arguments so '-o ' is after '-x '.\n");
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a path after '- '.\n");
+ return 0;
+ }
+}
+
+static const char arg_handle_ge_parameters_set_doc[] =
+"Game Engine specific options\n"
+"\t-g fixedtime\t\tRun on 50 hertz without dropping frames\n"
+"\t-g vertexarrays\t\tUse Vertex Arrays for rendering (usually faster)\n"
+"\t-g nomipmap\t\tNo Texture Mipmapping\n"
+"\t-g linearmipmap\t\tLinear Texture Mipmapping instead of Nearest (default)"
+;
+static int arg_handle_ge_parameters_set(int argc, const char **argv, void *data)
+{
+ int a = 0;
+#ifdef WITH_GAMEENGINE
+ SYS_SystemHandle syshandle = *(SYS_SystemHandle *)data;
+#else
+ (void)data;
+#endif
+
+ /**
+ * gameengine parameters are automatically put into system
+ * -g [paramname = value]
+ * -g [boolparamname]
+ * example:
+ * -g novertexarrays
+ * -g maxvertexarraysize = 512
+ */
+
+ if (argc >= 1) {
+ const char *paramname = argv[a];
+ /* check for single value versus assignment */
+ if (a + 1 < argc && (*(argv[a + 1]) == '=')) {
+ a++;
+ if (a + 1 < argc) {
+ a++;
+ /* assignment */
+#ifdef WITH_GAMEENGINE
+ SYS_WriteCommandLineString(syshandle, paramname, argv[a]);
+#endif
+ }
+ else {
+ printf("error: argument assignment (%s) without value.\n", paramname);
+ return 0;
+ }
+ /* name arg eaten */
+
+ }
+ else {
+#ifdef WITH_GAMEENGINE
+ SYS_WriteCommandLineInt(syshandle, argv[a], 1);
+#endif
+ /* doMipMap */
+ if (STREQ(argv[a], "nomipmap")) {
+ GPU_set_mipmap(0); //doMipMap = 0;
+ }
+ /* linearMipMap */
+ if (STREQ(argv[a], "linearmipmap")) {
+ GPU_set_mipmap(1);
+ GPU_set_linear_mipmap(1); //linearMipMap = 1;
+ }
+
+
+ } /* if (*(argv[a + 1]) == '=') */
+ }
+
+ return a;
+}
+
+static const char arg_handle_render_frame_doc[] =
+"<frame>\n\tRender frame <frame> and save it.\n\t+<frame> start frame relative, -<frame> end frame relative."
+;
+static int arg_handle_render_frame(int argc, const char **argv, void *data)
+{
+ const char *arg_id = "-f / --render-frame";
+ bContext *C = data;
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ Main *bmain = CTX_data_main(C);
+
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ Render *re;
+ int frame;
+ ReportList reports;
+
+ if (!parse_int_relative_clamp(
+ argv[1], scene->r.sfra, scene->r.efra, MINAFRAME, MAXFRAME,
+ &frame, &err_msg))
+ {
+ printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
+ return 1;
+ }
+
+ re = RE_NewRender(scene->id.name);
+ BLI_begin_threaded_malloc();
+ BKE_reports_init(&reports, RPT_PRINT);
+
+ RE_SetReports(re, &reports);
+ RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, frame, frame, scene->r.frame_step);
+ RE_SetReports(re, NULL);
+ BLI_end_threaded_malloc();
+ return 1;
+ }
+ else {
+ printf("\nError: frame number must follow '%s'.\n", arg_id);
+ return 0;
+ }
+ }
+ else {
+ printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
+ return 0;
+ }
+}
+
+static const char arg_handle_render_animation_doc[] =
+"\n\tRender frames from start to end (inclusive)"
+;
+static int arg_handle_render_animation(int UNUSED(argc), const char **UNUSED(argv), void *data)
+{
+ bContext *C = data;
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ Main *bmain = CTX_data_main(C);
+ Render *re = RE_NewRender(scene->id.name);
+ ReportList reports;
+ BLI_begin_threaded_malloc();
+ BKE_reports_init(&reports, RPT_PRINT);
+ RE_SetReports(re, &reports);
+ RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step);
+ RE_SetReports(re, NULL);
+ BLI_end_threaded_malloc();
+ }
+ else {
+ printf("\nError: no blend loaded. cannot use '-a'.\n");
+ }
+ return 0;
+}
+
+static const char arg_handle_scene_set_doc[] =
+"<name>\n"
+"\tSet the active scene <name> for rendering"
+;
+static int arg_handle_scene_set(int argc, const char **argv, void *data)
+{
+ if (argc > 1) {
+ bContext *C = data;
+ Scene *scene = BKE_scene_set_name(CTX_data_main(C), argv[1]);
+ if (scene) {
+ CTX_data_scene_set(C, scene);
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: Scene name must follow '-S / --scene'.\n");
+ return 0;
+ }
+}
+
+static const char arg_handle_frame_start_set_doc[] =
+"<frame>\n\tSet start to frame <frame>, supports +/- for relative frames too."
+;
+static int arg_handle_frame_start_set(int argc, const char **argv, void *data)
+{
+ const char *arg_id = "-s / --frame-start";
+ bContext *C = data;
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ if (!parse_int_relative_clamp(
+ argv[1], scene->r.sfra, scene->r.sfra - 1, MINAFRAME, MAXFRAME,
+ &scene->r.sfra, &err_msg))
+ {
+ printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: frame number must follow '%s'.\n", arg_id);
+ return 0;
+ }
+ }
+ else {
+ printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
+ return 0;
+ }
+}
+
+static const char arg_handle_frame_end_set_doc[] =
+"<frame>\n"
+"\tSet end to frame <frame>, supports +/- for relative frames too."
+;
+static int arg_handle_frame_end_set(int argc, const char **argv, void *data)
+{
+ const char *arg_id = "-e / --frame-end";
+ bContext *C = data;
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ if (!parse_int_relative_clamp(
+ argv[1], scene->r.efra, scene->r.efra - 1, MINAFRAME, MAXFRAME,
+ &scene->r.efra, &err_msg))
+ {
+ printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: frame number must follow '%s'.\n", arg_id);
+ return 0;
+ }
+ }
+ else {
+ printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
+ return 0;
+ }
+}
+
+static const char arg_handle_frame_skip_set_doc[] =
+"<frames>\n\tSet number of frames to step forward after each rendered frame"
+;
+static int arg_handle_frame_skip_set(int argc, const char **argv, void *data)
+{
+ const char *arg_id = "-j / --frame-jump";
+ bContext *C = data;
+ Scene *scene = CTX_data_scene(C);
+ if (scene) {
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ if (!parse_int_clamp(argv[1], 1, MAXFRAME, &scene->r.frame_step, &err_msg)) {
+ printf("\nError: %s '%s %s'.\n", err_msg, arg_id, argv[1]);
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: number of frames to step must follow '%s'.\n", arg_id);
+ return 0;
+ }
+ }
+ else {
+ printf("\nError: no blend loaded. cannot use '%s'.\n", arg_id);
+ return 0;
+ }
+}
+
+static const char arg_handle_python_file_run_doc[] =
+"<filename>\n"
+"\tRun the given Python script file"
+;
+static int arg_handle_python_file_run(int argc, const char **argv, void *data)
+{
+#ifdef WITH_PYTHON
+ bContext *C = data;
+
+ /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
+ if (argc > 1) {
+ /* Make the path absolute because its needed for relative linked blends to be found */
+ char filename[FILE_MAX];
+ BLI_strncpy(filename, argv[1], sizeof(filename));
+ BLI_path_cwd(filename, sizeof(filename));
+
+ bool ok;
+ BPY_CTX_SETUP(ok = BPY_execute_filepath(C, filename, NULL));
+ if (!ok && app_state.exit_code_on_error.python) {
+ printf("\nError: script failed, file: '%s', exiting.\n", argv[1]);
+ exit(app_state.exit_code_on_error.python);
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a filepath after '%s'.\n", argv[0]);
+ return 0;
+ }
+#else
+ UNUSED_VARS(argc, argv, data);
+ printf("This blender was built without python support\n");
+ return 0;
+#endif /* WITH_PYTHON */
+}
+
+static const char arg_handle_python_text_run_doc[] =
+"<name>\n"
+"\tRun the given Python script text block"
+;
+static int arg_handle_python_text_run(int argc, const char **argv, void *data)
+{
+#ifdef WITH_PYTHON
+ bContext *C = data;
+
+ /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
+ if (argc > 1) {
+ /* Make the path absolute because its needed for relative linked blends to be found */
+ struct Text *text = (struct Text *)BKE_libblock_find_name(ID_TXT, argv[1]);
+ bool ok;
+
+ if (text) {
+ BPY_CTX_SETUP(ok = BPY_execute_text(C, text, NULL, false));
+ }
+ else {
+ printf("\nError: text block not found %s.\n", argv[1]);
+ ok = false;
+ }
+
+ if (!ok && app_state.exit_code_on_error.python) {
+ printf("\nError: script failed, text: '%s', exiting.\n", argv[1]);
+ exit(app_state.exit_code_on_error.python);
+ }
+
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a text block after '%s'.\n", argv[0]);
+ return 0;
+ }
+#else
+ UNUSED_VARS(argc, argv, data);
+ printf("This blender was built without python support\n");
+ return 0;
+#endif /* WITH_PYTHON */
+}
+
+static const char arg_handle_python_expr_run_doc[] =
+"<expression>\n"
+"\tRun the given expression as a Python script"
+;
+static int arg_handle_python_expr_run(int argc, const char **argv, void *data)
+{
+#ifdef WITH_PYTHON
+ bContext *C = data;
+
+ /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
+ if (argc > 1) {
+ bool ok;
+ BPY_CTX_SETUP(ok = BPY_execute_string_ex(C, argv[1], false));
+ if (!ok && app_state.exit_code_on_error.python) {
+ printf("\nError: script failed, expr: '%s', exiting.\n", argv[1]);
+ exit(app_state.exit_code_on_error.python);
+ }
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a Python expression after '%s'.\n", argv[0]);
+ return 0;
+ }
+#else
+ UNUSED_VARS(argc, argv, data);
+ printf("This blender was built without python support\n");
+ return 0;
+#endif /* WITH_PYTHON */
+}
+
+static const char arg_handle_python_console_run_doc[] =
+"\n\tRun blender with an interactive console"
+;
+static int arg_handle_python_console_run(int UNUSED(argc), const char **argv, void *data)
+{
+#ifdef WITH_PYTHON
+ bContext *C = data;
+
+ BPY_CTX_SETUP(BPY_execute_string(C, "__import__('code').interact()"));
+
+ return 0;
+#else
+ UNUSED_VARS(argv, data);
+ printf("This blender was built without python support\n");
+ return 0;
+#endif /* WITH_PYTHON */
+}
+
+static const char arg_handle_python_exit_code_set_doc[] =
+"\n\tSet the exit-code in [0..255] to exit if a Python exception is raised\n"
+"\t(only for scripts executed from the command line), zero disables."
+;
+static int arg_handle_python_exit_code_set(int argc, const char **argv, void *UNUSED(data))
+{
+ const char *arg_id = "--python-exit-code";
+ if (argc > 1) {
+ const char *err_msg = NULL;
+ const int min = 0, max = 255;
+ int exit_code;
+ if (!parse_int_strict_range(argv[1], min, max, &exit_code, &err_msg)) {
+ printf("\nError: %s '%s %s', expected number in [%d..%d].\n", err_msg, arg_id, argv[1], min, max);
+ return 1;
+ }
+
+ app_state.exit_code_on_error.python = (unsigned char)exit_code;
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify an exit code number '%s'.\n", arg_id);
+ return 0;
+ }
+}
+
+static const char arg_handle_addons_set_doc[] =
+"\n\tComma separated list of addons (no spaces)"
+;
+static int arg_handle_addons_set(int argc, const char **argv, void *data)
+{
+ /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
+ if (argc > 1) {
+#ifdef WITH_PYTHON
+ const char script_str[] =
+ "from addon_utils import check, enable\n"
+ "for m in '%s'.split(','):\n"
+ " if check(m)[1] is False:\n"
+ " enable(m, persistent=True)";
+ const int slen = strlen(argv[1]) + (sizeof(script_str) - 2);
+ char *str = malloc(slen);
+ bContext *C = data;
+ BLI_snprintf(str, slen, script_str, argv[1]);
+
+ BLI_assert(strlen(str) + 1 == slen);
+ BPY_CTX_SETUP(BPY_execute_string_ex(C, str, false));
+ free(str);
+#else
+ UNUSED_VARS(argv, data);
+#endif /* WITH_PYTHON */
+ return 1;
+ }
+ else {
+ printf("\nError: you must specify a comma separated list after '--addons'.\n");
+ return 0;
+ }
+}
+
+static int arg_handle_load_file(int UNUSED(argc), const char **argv, void *data)
+{
+ bContext *C = data;
+ ReportList reports;
+ bool success;
+
+ /* Make the path absolute because its needed for relative linked blends to be found */
+ char filename[FILE_MAX];
+
+ /* note, we could skip these, but so far we always tried to load these files */
+ if (argv[0][0] == '-') {
+ fprintf(stderr, "unknown argument, loading as file: %s\n", argv[0]);
+ }
+
+ BLI_strncpy(filename, argv[0], sizeof(filename));
+ BLI_path_cwd(filename, sizeof(filename));
+
+ /* load the file */
+ BKE_reports_init(&reports, RPT_PRINT);
+ WM_file_autoexec_init(filename);
+ success = WM_file_read(C, filename, &reports);
+ BKE_reports_clear(&reports);
+
+ if (success) {
+ if (G.background) {
+ /* ensuer we use 'C->data.scene' for background render */
+ CTX_wm_window_set(C, NULL);
+ }
+ }
+ else {
+ /* failed to load file, stop processing arguments if running in background mode */
+ if (G.background) {
+ /* Set is_break if running in the background mode so
+ * blender will return non-zero exit code which then
+ * could be used in automated script to control how
+ * good or bad things are.
+ */
+ G.is_break = true;
+ return -1;
+ }
+
+ /* Just pretend a file was loaded, so the user can press Save and it'll save at the filename from the CLI. */
+ BLI_strncpy(G.main->name, filename, FILE_MAX);
+ G.relbase_valid = true;
+ G.save_over = true;
+ printf("... opened default scene instead; saving will write to %s\n", filename);
+ }
+
+ G.file_loaded = 1;
+
+ return 0;
+}
+
+
+void main_args_setup(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
+{
+
+#define CB(a) a##_doc, a
+#define CB_EX(a, b) a##_doc_##b, a
+
+ //BLI_argsAdd(ba, pass, short_arg, long_arg, doc, cb, C);
+
+ /* end argument processing after -- */
+ BLI_argsAdd(ba, -1, "--", NULL, arg_handle_arguments_end_doc, arg_handle_arguments_end, NULL);
+
+ /* first pass: background mode, disable python and commands that exit after usage */
+ BLI_argsAdd(ba, 1, "-h", "--help", CB(arg_handle_print_help), ba);
+ /* Windows only */
+ BLI_argsAdd(ba, 1, "/?", NULL, CB_EX(arg_handle_print_help, win32), ba);
+
+ BLI_argsAdd(ba, 1, "-v", "--version", CB(arg_handle_print_version), NULL);
+
+ BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", CB_EX(arg_handle_python_set, enable), (void *)true);
+ BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", CB_EX(arg_handle_python_set, disable), (void *)false);
+
+ BLI_argsAdd(ba, 1, NULL, "--disable-crash-handler", CB(arg_handle_crash_handler_disable), NULL);
+ BLI_argsAdd(ba, 1, NULL, "--disable-abort-handler", CB(arg_handle_abort_handler_disable), NULL);
+
+ BLI_argsAdd(ba, 1, "-b", "--background", CB(arg_handle_background_mode_set), NULL);
+
+ BLI_argsAdd(ba, 1, "-a", NULL, CB(arg_handle_playback_mode), NULL);
+
+ BLI_argsAdd(ba, 1, "-d", "--debug", CB(arg_handle_debug_mode_set), ba);
+
+#ifdef WITH_FFMPEG
+ BLI_argsAdd(ba, 1, NULL, "--debug-ffmpeg",
+ CB_EX(arg_handle_debug_mode_generic_set, ffmpeg), (void *)G_DEBUG_FFMPEG);
+#endif
+
+#ifdef WITH_FREESTYLE
+ BLI_argsAdd(ba, 1, NULL, "--debug-freestyle",
+ CB_EX(arg_handle_debug_mode_generic_set, freestyle), (void *)G_DEBUG_FREESTYLE);
+#endif
+
+ BLI_argsAdd(ba, 1, NULL, "--debug-python",
+ CB_EX(arg_handle_debug_mode_generic_set, python), (void *)G_DEBUG_PYTHON);
+ BLI_argsAdd(ba, 1, NULL, "--debug-events",
+ CB_EX(arg_handle_debug_mode_generic_set, events), (void *)G_DEBUG_EVENTS);
+ BLI_argsAdd(ba, 1, NULL, "--debug-handlers",
+ CB_EX(arg_handle_debug_mode_generic_set, handlers), (void *)G_DEBUG_HANDLERS);
+ BLI_argsAdd(ba, 1, NULL, "--debug-wm",
+ CB_EX(arg_handle_debug_mode_generic_set, wm), (void *)G_DEBUG_WM);
+ BLI_argsAdd(ba, 1, NULL, "--debug-all",
+ CB_EX(arg_handle_debug_mode_generic_set, all), (void *)G_DEBUG_ALL);
+
+ BLI_argsAdd(ba, 1, NULL, "--debug-fpe",
+ CB(arg_handle_debug_fpe_set), NULL);
+
+#ifdef WITH_LIBMV
+ BLI_argsAdd(ba, 1, NULL, "--debug-libmv", CB(arg_handle_debug_mode_libmv), NULL);
+#endif
+#ifdef WITH_CYCLES_LOGGING
+ BLI_argsAdd(ba, 1, NULL, "--debug-cycles", CB(arg_handle_debug_mode_cycles), NULL);
+#endif
+ BLI_argsAdd(ba, 1, NULL, "--debug-memory", CB(arg_handle_debug_mode_memory_set), NULL);
+
+ BLI_argsAdd(ba, 1, NULL, "--debug-value",
+ CB(arg_handle_debug_value_set), NULL);
+ BLI_argsAdd(ba, 1, NULL, "--debug-jobs",
+ CB_EX(arg_handle_debug_mode_generic_set, jobs), (void *)G_DEBUG_JOBS);
+ BLI_argsAdd(ba, 1, NULL, "--debug-gpu",
+ CB_EX(arg_handle_debug_mode_generic_set, gpu), (void *)G_DEBUG_GPU);
+ BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph",
+ CB_EX(arg_handle_debug_mode_generic_set, depsgraph), (void *)G_DEBUG_DEPSGRAPH);
+ BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph-no-threads",
+ CB_EX(arg_handle_debug_mode_generic_set, depsgraph_no_threads), (void *)G_DEBUG_DEPSGRAPH_NO_THREADS);
+ BLI_argsAdd(ba, 1, NULL, "--debug-gpumem",
+ CB_EX(arg_handle_debug_mode_generic_set, gpumem), (void *)G_DEBUG_GPU_MEM);
+
+ BLI_argsAdd(ba, 1, NULL, "--enable-new-depsgraph", CB(arg_handle_depsgraph_use_new), NULL);
+
+ BLI_argsAdd(ba, 1, NULL, "--verbose", CB(arg_handle_verbosity_set), NULL);
+
+ BLI_argsAdd(ba, 1, NULL, "--factory-startup", CB(arg_handle_factory_startup_set), NULL);
+
+ /* TODO, add user env vars? */
+ BLI_argsAdd(ba, 1, NULL, "--env-system-datafiles", CB_EX(arg_handle_env_system_set, datafiles), NULL);
+ BLI_argsAdd(ba, 1, NULL, "--env-system-scripts", CB_EX(arg_handle_env_system_set, scripts), NULL);
+ BLI_argsAdd(ba, 1, NULL, "--env-system-python", CB_EX(arg_handle_env_system_set, python), NULL);
+
+ /* second pass: custom window stuff */
+ BLI_argsAdd(ba, 2, "-p", "--window-geometry", CB(arg_handle_window_geometry), NULL);
+ BLI_argsAdd(ba, 2, "-w", "--window-border", CB(arg_handle_with_borders), NULL);
+ BLI_argsAdd(ba, 2, "-W", "--window-borderless", CB(arg_handle_without_borders), NULL);
+ BLI_argsAdd(ba, 2, "-con", "--start-console", CB(arg_handle_start_with_console), NULL);
+ BLI_argsAdd(ba, 2, "-R", NULL, CB(arg_handle_register_extension), NULL);
+ BLI_argsAdd(ba, 2, "-r", NULL, CB_EX(arg_handle_register_extension, silent), ba);
+ BLI_argsAdd(ba, 2, NULL, "--no-native-pixels", CB(arg_handle_native_pixels_set), ba);
+
+ /* third pass: disabling things and forcing settings */
+ BLI_argsAddCase(ba, 3, "-nojoystick", 1, NULL, 0, CB(arg_handle_joystick_disable), syshandle);
+ BLI_argsAddCase(ba, 3, "-noglsl", 1, NULL, 0, CB(arg_handle_glsl_disable), NULL);
+ BLI_argsAddCase(ba, 3, "-noaudio", 1, NULL, 0, CB(arg_handle_audio_disable), NULL);
+ BLI_argsAddCase(ba, 3, "-setaudio", 1, NULL, 0, CB(arg_handle_audio_set), NULL);
+
+ /* fourth pass: processing arguments */
+ BLI_argsAdd(ba, 4, "-g", NULL, CB(arg_handle_ge_parameters_set), syshandle);
+ BLI_argsAdd(ba, 4, "-f", "--render-frame", CB(arg_handle_render_frame), C);
+ BLI_argsAdd(ba, 4, "-a", "--render-anim", CB(arg_handle_render_animation), C);
+ BLI_argsAdd(ba, 4, "-S", "--scene", CB(arg_handle_scene_set), C);
+ BLI_argsAdd(ba, 4, "-s", "--frame-start", CB(arg_handle_frame_start_set), C);
+ BLI_argsAdd(ba, 4, "-e", "--frame-end", CB(arg_handle_frame_end_set), C);
+ BLI_argsAdd(ba, 4, "-j", "--frame-jump", CB(arg_handle_frame_skip_set), C);
+ BLI_argsAdd(ba, 4, "-P", "--python", CB(arg_handle_python_file_run), C);
+ BLI_argsAdd(ba, 4, NULL, "--python-text", CB(arg_handle_python_text_run), C);
+ BLI_argsAdd(ba, 4, NULL, "--python-expr", CB(arg_handle_python_expr_run), C);
+ BLI_argsAdd(ba, 4, NULL, "--python-console", CB(arg_handle_python_console_run), C);
+ BLI_argsAdd(ba, 4, NULL, "--python-exit-code", CB(arg_handle_python_exit_code_set), NULL);
+ BLI_argsAdd(ba, 4, NULL, "--addons", CB(arg_handle_addons_set), C);
+
+ BLI_argsAdd(ba, 4, "-o", "--render-output", CB(arg_handle_output_set), C);
+ BLI_argsAdd(ba, 4, "-E", "--engine", CB(arg_handle_engine_set), C);
+
+ BLI_argsAdd(ba, 4, "-F", "--render-format", CB(arg_handle_image_type_set), C);
+ BLI_argsAdd(ba, 4, "-t", "--threads", CB(arg_handle_threads_set), NULL);
+ BLI_argsAdd(ba, 4, "-x", "--use-extension", CB(arg_handle_extension_set), C);
+
+#undef CB
+#undef CB_EX
+
+}
+
+/**
+ * Needs to be added separately.
+ */
+void main_args_setup_post(bContext *C, bArgs *ba)
+{
+ BLI_argsParse(ba, 4, arg_handle_load_file, C);
+}
+
+/** \} */
+
+#endif /* WITH_PYTHON_MODULE */
diff --git a/source/creator/creator_intern.h b/source/creator/creator_intern.h
new file mode 100644
index 00000000000..a972a926677
--- /dev/null
+++ b/source/creator/creator_intern.h
@@ -0,0 +1,95 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __CREATOR_INTERN_H__
+#define __CREATOR_INTERN_H__
+
+/** \file creator/creator_intern.h
+ * \ingroup creator
+ *
+ * Functionality for main() initialization.
+ */
+
+struct bArgs;
+struct bContext;
+
+#ifndef WITH_PYTHON_MODULE
+
+/* creator_args.c */
+void main_args_setup(struct bContext *C, struct bArgs *ba, SYS_SystemHandle *syshandle);
+void main_args_setup_post(struct bContext *C, struct bArgs *ba);
+
+
+/* creator_signals.c */
+void main_signal_setup(void);
+void main_signal_setup_background(void);
+void main_signal_setup_fpe(void);
+
+#endif /* WITH_PYTHON_MODULE */
+
+
+/* Shared data for argument handlers to store state in */
+struct ApplicationState {
+ struct {
+ bool use_crash_handler;
+ bool use_abort_handler;
+ } signal;
+
+ /* we may want to set different exit codes for other kinds of errors */
+ struct {
+ unsigned char python;
+ } exit_code_on_error;
+
+};
+extern struct ApplicationState app_state; /* creator.c */
+
+/* for the callbacks: */
+#ifndef WITH_PYTHON_MODULE
+#define BLEND_VERSION_FMT "Blender %d.%02d (sub %d)"
+#define BLEND_VERSION_ARG BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION
+/* pass directly to printf */
+#define BLEND_VERSION_STRING_FMT BLEND_VERSION_FMT "\n", BLEND_VERSION_ARG
+#endif
+
+#ifdef WITH_BUILDINFO_HEADER
+# define BUILD_DATE
+#endif
+
+/* from buildinfo.c */
+#ifdef BUILD_DATE
+ extern char build_date[];
+extern char build_time[];
+extern char build_hash[];
+extern unsigned long build_commit_timestamp;
+
+/* TODO(sergey): ideally size need to be in sync with buildinfo.c */
+extern char build_commit_date[16];
+extern char build_commit_time[16];
+
+extern char build_branch[];
+extern char build_platform[];
+extern char build_type[];
+extern char build_cflags[];
+extern char build_cxxflags[];
+extern char build_linkflags[];
+extern char build_system[];
+#endif
+
+#endif /* __CREATOR_INTERN_H__ */
diff --git a/source/creator/creator_signals.c b/source/creator/creator_signals.c
new file mode 100644
index 00000000000..b25d7c56f6e
--- /dev/null
+++ b/source/creator/creator_signals.c
@@ -0,0 +1,328 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file creator/creator_signals.c
+ * \ingroup creator
+ */
+
+#ifndef WITH_PYTHON_MODULE
+
+#if defined(__linux__) && defined(__GNUC__)
+# define _GNU_SOURCE
+# include <fenv.h>
+#endif
+
+#if (defined(__APPLE__) && (defined(__i386__) || defined(__x86_64__)))
+# define OSX_SSE_FPE
+# include <xmmintrin.h>
+#endif
+
+#ifdef WIN32
+# if defined(_MSC_VER) && defined(_M_X64)
+# include <math.h> /* needed for _set_FMA3_enable */
+# endif
+# include <windows.h>
+# include <float.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+
+#include "BLI_sys_types.h"
+
+#ifdef WIN32
+# include "BLI_winstuff.h"
+#endif
+#include "BLI_utildefines.h"
+#include "BLI_string.h"
+#include "BLI_path_util.h"
+#include "BLI_fileops.h"
+#include "BLI_system.h"
+#include BLI_SYSTEM_PID_H
+
+#include "BKE_appdir.h" /* BKE_tempdir_base */
+#include "BKE_blender.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
+#include "BKE_report.h"
+
+/* for passing information between creator and gameengine */
+#ifdef WITH_GAMEENGINE
+# include "BL_System.h"
+#else /* dummy */
+# define SYS_SystemHandle int
+#endif
+
+#include <signal.h>
+
+#include "creator_intern.h" /* own include */
+
+/* set breakpoints here when running in debug mode, useful to catch floating point errors */
+#if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
+static void sig_handle_fpe(int UNUSED(sig))
+{
+ fprintf(stderr, "debug: SIGFPE trapped\n");
+}
+#endif
+
+/* handling ctrl-c event in console */
+#if !defined(WITH_HEADLESS)
+static void sig_handle_blender_esc(int sig)
+{
+ static int count = 0;
+
+ G.is_break = true; /* forces render loop to read queue, not sure if its needed */
+
+ if (sig == 2) {
+ if (count) {
+ printf("\nBlender killed\n");
+ exit(2);
+ }
+ printf("\nSent an internal break event. Press ^C again to kill Blender\n");
+ count++;
+ }
+}
+#endif
+
+static void sig_handle_crash_backtrace(FILE *fp)
+{
+ fputs("\n# backtrace\n", fp);
+ BLI_system_backtrace(fp);
+}
+
+static void sig_handle_crash(int signum)
+{
+
+#if 0
+ {
+ char fname[FILE_MAX];
+
+ if (!G.main->name[0]) {
+ BLI_make_file_string("/", fname, BKE_tempdir_base(), "crash.blend");
+ }
+ else {
+ BLI_strncpy(fname, G.main->name, sizeof(fname));
+ BLI_replace_extension(fname, sizeof(fname), ".crash.blend");
+ }
+
+ printf("Writing: %s\n", fname);
+ fflush(stdout);
+
+ BKE_undo_save_file(fname);
+ }
+#endif
+
+ FILE *fp;
+ char header[512];
+ wmWindowManager *wm = G.main->wm.first;
+
+ char fname[FILE_MAX];
+
+ if (!G.main->name[0]) {
+ BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), "blender.crash.txt");
+ }
+ else {
+ BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), BLI_path_basename(G.main->name));
+ BLI_replace_extension(fname, sizeof(fname), ".crash.txt");
+ }
+
+ printf("Writing: %s\n", fname);
+ fflush(stdout);
+
+#ifndef BUILD_DATE
+ BLI_snprintf(header, sizeof(header), "# " BLEND_VERSION_FMT ", Unknown revision\n", BLEND_VERSION_ARG);
+#else
+ BLI_snprintf(header, sizeof(header), "# " BLEND_VERSION_FMT ", Commit date: %s %s, Hash %s\n",
+ BLEND_VERSION_ARG, build_commit_date, build_commit_time, build_hash);
+#endif
+
+ /* open the crash log */
+ errno = 0;
+ fp = BLI_fopen(fname, "wb");
+ if (fp == NULL) {
+ fprintf(stderr, "Unable to save '%s': %s\n",
+ fname, errno ? strerror(errno) : "Unknown error opening file");
+ }
+ else {
+ if (wm) {
+ BKE_report_write_file_fp(fp, &wm->reports, header);
+ }
+
+ sig_handle_crash_backtrace(fp);
+
+ fclose(fp);
+ }
+
+ /* Delete content of temp dir! */
+ BKE_tempdir_session_purge();
+
+ /* really crash */
+ signal(signum, SIG_DFL);
+#ifndef WIN32
+ kill(getpid(), signum);
+#else
+ TerminateProcess(GetCurrentProcess(), signum);
+#endif
+}
+
+#ifdef WIN32
+LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
+{
+ switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
+ case EXCEPTION_ACCESS_VIOLATION:
+ fputs("Error: EXCEPTION_ACCESS_VIOLATION\n", stderr);
+ break;
+ case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
+ fputs("Error: EXCEPTION_ARRAY_BOUNDS_EXCEEDED\n", stderr);
+ break;
+ case EXCEPTION_BREAKPOINT:
+ fputs("Error: EXCEPTION_BREAKPOINT\n", stderr);
+ break;
+ case EXCEPTION_DATATYPE_MISALIGNMENT:
+ fputs("Error: EXCEPTION_DATATYPE_MISALIGNMENT\n", stderr);
+ break;
+ case EXCEPTION_FLT_DENORMAL_OPERAND:
+ fputs("Error: EXCEPTION_FLT_DENORMAL_OPERAND\n", stderr);
+ break;
+ case EXCEPTION_FLT_DIVIDE_BY_ZERO:
+ fputs("Error: EXCEPTION_FLT_DIVIDE_BY_ZERO\n", stderr);
+ break;
+ case EXCEPTION_FLT_INEXACT_RESULT:
+ fputs("Error: EXCEPTION_FLT_INEXACT_RESULT\n", stderr);
+ break;
+ case EXCEPTION_FLT_INVALID_OPERATION:
+ fputs("Error: EXCEPTION_FLT_INVALID_OPERATION\n", stderr);
+ break;
+ case EXCEPTION_FLT_OVERFLOW:
+ fputs("Error: EXCEPTION_FLT_OVERFLOW\n", stderr);
+ break;
+ case EXCEPTION_FLT_STACK_CHECK:
+ fputs("Error: EXCEPTION_FLT_STACK_CHECK\n", stderr);
+ break;
+ case EXCEPTION_FLT_UNDERFLOW:
+ fputs("Error: EXCEPTION_FLT_UNDERFLOW\n", stderr);
+ break;
+ case EXCEPTION_ILLEGAL_INSTRUCTION:
+ fputs("Error: EXCEPTION_ILLEGAL_INSTRUCTION\n", stderr);
+ break;
+ case EXCEPTION_IN_PAGE_ERROR:
+ fputs("Error: EXCEPTION_IN_PAGE_ERROR\n", stderr);
+ break;
+ case EXCEPTION_INT_DIVIDE_BY_ZERO:
+ fputs("Error: EXCEPTION_INT_DIVIDE_BY_ZERO\n", stderr);
+ break;
+ case EXCEPTION_INT_OVERFLOW:
+ fputs("Error: EXCEPTION_INT_OVERFLOW\n", stderr);
+ break;
+ case EXCEPTION_INVALID_DISPOSITION:
+ fputs("Error: EXCEPTION_INVALID_DISPOSITION\n", stderr);
+ break;
+ case EXCEPTION_NONCONTINUABLE_EXCEPTION:
+ fputs("Error: EXCEPTION_NONCONTINUABLE_EXCEPTION\n", stderr);
+ break;
+ case EXCEPTION_PRIV_INSTRUCTION:
+ fputs("Error: EXCEPTION_PRIV_INSTRUCTION\n", stderr);
+ break;
+ case EXCEPTION_SINGLE_STEP:
+ fputs("Error: EXCEPTION_SINGLE_STEP\n", stderr);
+ break;
+ case EXCEPTION_STACK_OVERFLOW:
+ fputs("Error: EXCEPTION_STACK_OVERFLOW\n", stderr);
+ break;
+ default:
+ fputs("Error: Unrecognized Exception\n", stderr);
+ break;
+ }
+
+ fflush(stderr);
+
+ /* If this is a stack overflow then we can't walk the stack, so just show
+ * where the error happened */
+ if (EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode) {
+#ifdef NDEBUG
+ TerminateProcess(GetCurrentProcess(), SIGSEGV);
+#else
+ sig_handle_crash(SIGSEGV);
+#endif
+ }
+
+ return EXCEPTION_EXECUTE_HANDLER;
+}
+#endif
+
+static void sig_handle_abort(int UNUSED(signum))
+{
+ /* Delete content of temp dir! */
+ BKE_tempdir_session_purge();
+}
+
+
+void main_signal_setup(void)
+{
+ if (app_state.signal.use_crash_handler) {
+#ifdef WIN32
+ SetUnhandledExceptionFilter(windows_exception_handler);
+#else
+ /* after parsing args */
+ signal(SIGSEGV, sig_handle_crash);
+#endif
+ }
+
+ if (app_state.signal.use_abort_handler) {
+ signal(SIGABRT, sig_handle_abort);
+ }
+}
+
+void main_signal_setup_background(void)
+{
+ /* for all platforms, even windos has it! */
+ BLI_assert(G.background);
+
+#if !defined(WITH_HEADLESS)
+ signal(SIGINT, sig_handle_blender_esc); /* ctrl c out bg render */
+#endif
+}
+
+
+void main_signal_setup_fpe(void)
+{
+#if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
+ /* zealous but makes float issues a heck of a lot easier to find!
+ * set breakpoints on sig_handle_fpe */
+ signal(SIGFPE, sig_handle_fpe);
+
+# if defined(__linux__) && defined(__GNUC__)
+ feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
+# endif /* defined(__linux__) && defined(__GNUC__) */
+# if defined(OSX_SSE_FPE)
+ /* OSX uses SSE for floating point by default, so here
+ * use SSE instructions to throw floating point exceptions */
+ _MM_SET_EXCEPTION_MASK(_MM_MASK_MASK & ~
+ (_MM_MASK_OVERFLOW | _MM_MASK_INVALID | _MM_MASK_DIV_ZERO));
+# endif /* OSX_SSE_FPE */
+# if defined(_WIN32) && defined(_MSC_VER)
+ _controlfp_s(NULL, 0, _MCW_EM); /* enables all fp exceptions */
+ _controlfp_s(NULL, _EM_DENORMAL | _EM_UNDERFLOW | _EM_INEXACT, _MCW_EM); /* hide the ones we don't care about */
+# endif /* _WIN32 && _MSC_VER */
+#endif
+}
+
+#endif /* WITH_PYTHON_MODULE */ \ No newline at end of file