diff options
author | Sergey Sharybin <sergey@blender.org> | 2022-10-13 13:24:47 +0300 |
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committer | Sergey Sharybin <sergey@blender.org> | 2022-10-13 13:26:36 +0300 |
commit | cbe1c1474b1618c2134303d6ce9a9a1139974f4d (patch) | |
tree | ee65798e487e261c829b6c0a60820e61f4371ac6 | |
parent | f95071028ce11c77ffaac72fefee8d0884c39fc3 (diff) |
Fix T101501: Masks are not visible in Image Editor
Need to initialize the mask drawing overlays when the new space
is created. Otherwise the new space is configured in a way that
the splines are not visible and overlay opacity is 0.
This change fixes the new masking files created. The currently
saved ones need a manual tweak.
-rw-r--r-- | source/blender/editors/space_image/space_image.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 71cbcea1c1f..53e1bc0a1e5 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -5,6 +5,7 @@ * \ingroup spimage */ +#include "DNA_defaults.h" #include "DNA_gpencil_types.h" #include "DNA_image_types.h" #include "DNA_mask_types.h" @@ -117,6 +118,8 @@ static SpaceLink *image_create(const ScrArea *UNUSED(area), const Scene *UNUSED( simage->custom_grid_subdiv[0] = 10; simage->custom_grid_subdiv[1] = 10; + simage->mask_info = *DNA_struct_default_get(MaskSpaceInfo); + /* header */ region = MEM_callocN(sizeof(ARegion), "header for image"); |