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authorJulian Eisel <julian@blender.org>2021-01-30 03:49:23 +0300
committerJulian Eisel <julian@blender.org>2021-01-31 17:53:09 +0300
commitb10fac0432c60e145d4f5b9df55a40ad39c8d3b9 (patch)
treebcc94ec48b68ca69e7856e9bae4fe5e803419426
parentd4aa5b2166b525f26cb065885cfca2f4fc1fcc8b (diff)
Docs: Remove wrong debug flag info
Removed the `--debug-gpu-shaders` argument in bc94036a76b6 but forgot to amend these changes.
-rw-r--r--source/blender/python/gpu/gpu_py_shader.c3
-rw-r--r--source/creator/creator_args.c1
2 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c
index 526b96f8584..1a174549d66 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -570,9 +570,6 @@ PyDoc_STRVAR(
" ``GL_ARB_texture_gather``, ``GL_ARB_texture_cube_map_array``\n"
" and ``GL_ARB_shader_draw_parameters``.\n"
"\n"
- " To debug shaders, use the ``--debug-gpu-shaders`` command line option\n"
- " to see full GLSL shader compilation and linking errors.\n"
- "\n"
" For drawing user interface elements and gizmos, use\n"
" ``fragOutput = blender_srgb_to_framebuffer_space(fragOutput)``\n"
" to transform the output sRGB colors to the frame-buffer color-space.\n"
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c
index fa7dcc88210..a9677f3b3d4 100644
--- a/source/creator/creator_args.c
+++ b/source/creator/creator_args.c
@@ -587,7 +587,6 @@ static int arg_handle_print_help(int UNUSED(argc), const char **UNUSED(argv), vo
BLI_args_print_arg_doc(ba, "--debug-depsgraph-time");
BLI_args_print_arg_doc(ba, "--debug-depsgraph-pretty");
BLI_args_print_arg_doc(ba, "--debug-gpu");
- BLI_args_print_arg_doc(ba, "--debug-gpu-shaders");
BLI_args_print_arg_doc(ba, "--debug-gpu-force-workarounds");
BLI_args_print_arg_doc(ba, "--debug-wm");
# ifdef WITH_XR_OPENXR