diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-04-21 15:56:02 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2020-04-21 15:57:19 +0300 |
commit | ec14bee20d449f2e1891cad65681d5d5455c621a (patch) | |
tree | 3fcbff76ea377388dbe2360c5b0afcef47eaaff6 | |
parent | 2de0cc5adc681df8137920fd2321662e7dc908b1 (diff) |
Cleanup: remove unused includes
-rw-r--r-- | source/blender/blenkernel/intern/lib_id.c | 57 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/lib_id_delete.c | 62 |
2 files changed, 2 insertions, 117 deletions
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c index 9d7382010fe..ad2cf078054 100644 --- a/source/blender/blenkernel/intern/lib_id.c +++ b/source/blender/blenkernel/intern/lib_id.c @@ -36,38 +36,12 @@ #include "MEM_guardedalloc.h" /* all types are needed here, in order to do memory operations */ +#include "DNA_ID.h" #include "DNA_anim_types.h" -#include "DNA_armature_types.h" -#include "DNA_brush_types.h" -#include "DNA_cachefile_types.h" -#include "DNA_camera_types.h" -#include "DNA_collection_types.h" #include "DNA_gpencil_types.h" -#include "DNA_hair_types.h" -#include "DNA_ipo_types.h" #include "DNA_key_types.h" -#include "DNA_lattice_types.h" -#include "DNA_light_types.h" -#include "DNA_lightprobe_types.h" -#include "DNA_linestyle_types.h" -#include "DNA_mask_types.h" -#include "DNA_material_types.h" -#include "DNA_mesh_types.h" -#include "DNA_meta_types.h" -#include "DNA_movieclip_types.h" #include "DNA_node_types.h" -#include "DNA_object_types.h" -#include "DNA_pointcloud_types.h" -#include "DNA_scene_types.h" -#include "DNA_screen_types.h" -#include "DNA_sound_types.h" -#include "DNA_speaker_types.h" -#include "DNA_text_types.h" -#include "DNA_vfont_types.h" -#include "DNA_volume_types.h" -#include "DNA_windowmanager_types.h" #include "DNA_workspace_types.h" -#include "DNA_world_types.h" #include "BLI_utildefines.h" @@ -80,50 +54,21 @@ #include "BLT_translation.h" -#include "BKE_action.h" #include "BKE_anim_data.h" #include "BKE_armature.h" #include "BKE_bpath.h" -#include "BKE_brush.h" -#include "BKE_cachefile.h" -#include "BKE_camera.h" -#include "BKE_collection.h" #include "BKE_context.h" -#include "BKE_curve.h" -#include "BKE_font.h" #include "BKE_global.h" #include "BKE_gpencil.h" -#include "BKE_hair.h" #include "BKE_idprop.h" #include "BKE_idtype.h" -#include "BKE_image.h" #include "BKE_key.h" -#include "BKE_lattice.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" #include "BKE_lib_remap.h" -#include "BKE_light.h" -#include "BKE_lightprobe.h" -#include "BKE_linestyle.h" #include "BKE_main.h" -#include "BKE_mask.h" -#include "BKE_material.h" -#include "BKE_mball.h" -#include "BKE_mesh.h" -#include "BKE_movieclip.h" #include "BKE_node.h" -#include "BKE_object.h" -#include "BKE_paint.h" -#include "BKE_particle.h" -#include "BKE_pointcloud.h" #include "BKE_rigidbody.h" -#include "BKE_scene.h" -#include "BKE_sound.h" -#include "BKE_speaker.h" -#include "BKE_text.h" -#include "BKE_texture.h" -#include "BKE_volume.h" -#include "BKE_world.h" #include "DEG_depsgraph.h" diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c index 245e4f43452..fdee5500fbd 100644 --- a/source/blender/blenkernel/intern/lib_id_delete.c +++ b/source/blender/blenkernel/intern/lib_id_delete.c @@ -23,80 +23,20 @@ #include "MEM_guardedalloc.h" /* all types are needed here, in order to do memory operations */ -#include "DNA_armature_types.h" -#include "DNA_brush_types.h" -#include "DNA_cachefile_types.h" -#include "DNA_camera_types.h" -#include "DNA_collection_types.h" -#include "DNA_gpencil_types.h" -#include "DNA_ipo_types.h" -#include "DNA_key_types.h" -#include "DNA_lattice_types.h" -#include "DNA_light_types.h" -#include "DNA_lightprobe_types.h" -#include "DNA_linestyle_types.h" -#include "DNA_mask_types.h" -#include "DNA_material_types.h" -#include "DNA_mesh_types.h" -#include "DNA_meta_types.h" -#include "DNA_movieclip_types.h" -#include "DNA_node_types.h" -#include "DNA_object_types.h" -#include "DNA_scene_types.h" -#include "DNA_screen_types.h" -#include "DNA_sound_types.h" -#include "DNA_speaker_types.h" -#include "DNA_text_types.h" -#include "DNA_vfont_types.h" -#include "DNA_windowmanager_types.h" -#include "DNA_workspace_types.h" -#include "DNA_world_types.h" +#include "DNA_ID.h" #include "BLI_utildefines.h" #include "BLI_listbase.h" -#include "BKE_action.h" #include "BKE_anim_data.h" -#include "BKE_armature.h" -#include "BKE_brush.h" -#include "BKE_cachefile.h" -#include "BKE_camera.h" -#include "BKE_collection.h" -#include "BKE_curve.h" -#include "BKE_font.h" -#include "BKE_gpencil.h" #include "BKE_idprop.h" #include "BKE_idtype.h" -#include "BKE_image.h" -#include "BKE_ipo.h" -#include "BKE_key.h" -#include "BKE_lattice.h" #include "BKE_lib_id.h" #include "BKE_lib_override.h" #include "BKE_lib_remap.h" #include "BKE_library.h" -#include "BKE_light.h" -#include "BKE_lightprobe.h" -#include "BKE_linestyle.h" #include "BKE_main.h" -#include "BKE_mask.h" -#include "BKE_material.h" -#include "BKE_mball.h" -#include "BKE_mesh.h" -#include "BKE_movieclip.h" -#include "BKE_node.h" -#include "BKE_object.h" -#include "BKE_paint.h" -#include "BKE_particle.h" -#include "BKE_scene.h" -#include "BKE_screen.h" -#include "BKE_sound.h" -#include "BKE_speaker.h" -#include "BKE_text.h" -#include "BKE_texture.h" -#include "BKE_workspace.h" -#include "BKE_world.h" #include "lib_intern.h" |