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author | Clément Foucault <foucault.clem@gmail.com> | 2017-01-30 18:31:10 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-01-31 13:44:40 +0300 |
commit | 75d6a30cc2fc25c43f77259822853161d19418ac (patch) | |
tree | 1ea3e28a4e53e361ef02f1f92347c89dbddf0083 | |
parent | 5fa0315a754270a82589a7437a3e60cf7e221d78 (diff) |
Show Render Layer panel to clay engine.
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render_layer.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py index 45c93dd9335..2545eadc792 100644 --- a/release/scripts/startup/bl_ui/properties_render_layer.py +++ b/release/scripts/startup/bl_ui/properties_render_layer.py @@ -48,7 +48,7 @@ class RENDERLAYER_UL_renderlayers(UIList): class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel): bl_label = "Layer List" bl_options = {'HIDE_HEADER'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME', 'BLENDER_CLAY'} def draw(self, context): layout = self.layout |