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authorNathan Letwory <nathan@letworyinteractive.com>2010-10-27 01:16:11 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2010-10-27 01:16:11 +0400
commitb6880139e233929f2ac1bc8992b29781cfb30aa7 (patch)
tree2fa772f7d021884e2437cb5593ae928458b54b9f
parentf13417a969681bf60115948302341981ecaa7d2c (diff)
Revert 32710 for now, otherwise can't test release building with scons.
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 87a33922f3d..f2970293b05 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -374,12 +374,10 @@ struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int
struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;}
/* intern/decimation */
-/*
int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;}
int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;}
int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;}
int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;}
-*/
/* smoke */
void LzmaCompress(void) { return; }
@@ -425,19 +423,17 @@ void sculpt_set_brush_alpha(struct Brush *brush, float alpha){}
char blender_path[] = "";
/* CSG */
-/*
struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return (struct CSG_BooleanOperation *) NULL;}
void CSG_FreeBooleanOperation(struct CSG_BooleanOperation *operation){return;}
void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor * f_descriptor){return;}
void CSG_FreeVertexDescriptor(struct CSG_VertexIteratorDescriptor * v_descriptor){return;}
int CSG_OutputFaceDescriptor(struct CSG_BooleanOperation * operation, struct CSG_FaceIteratorDescriptor * output){return 0;}
int CSG_OutputVertexDescriptor(struct CSG_BooleanOperation * operation, struct CSG_VertexIteratorDescriptor *output){return 0;}
-*/
typedef struct CSG_VertexIteratorDescriptor {int a;} CSG_VertexIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
typedef struct CSG_FaceIteratorDescriptor {int a;} CSG_FaceIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
typedef struct CSG_OperationType {int a;} CSG_OperationType; //workaround to build CSG_PerformanceBoolean Operation
-/*
+
int CSG_PerformBooleanOperation(
struct CSG_BooleanOperation *operation,
CSG_OperationType op_type,
@@ -446,6 +442,5 @@ int CSG_PerformBooleanOperation(
CSG_FaceIteratorDescriptor obBFaces,
CSG_VertexIteratorDescriptor obBVertices)
{ return 0;}
-*/
#endif // GAMEBLENDER == 1