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authorCampbell Barton <ideasman42@gmail.com>2010-10-27 00:51:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-27 00:51:11 +0400
commitf13417a969681bf60115948302341981ecaa7d2c (patch)
tree1dc2eb71d62652d84147da8855534d624ed519ea
parenta44f4dd40059e6303ce40a76818e9f0c60bdd06e (diff)
keep the view centered with camera shift, camera view grease pencil intentionally ignores shift.
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c2
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c11
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c7
6 files changed, 16 insertions, 10 deletions
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index e19f774412b..29cdfffa551 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -754,7 +754,7 @@ void draw_gpencil_view3d_ext (Scene *scene, View3D *v3d, ARegion *ar, short only
* deal with the camera border, otherwise map the coords to the camera border. */
if(rv3d->persp == RV3D_CAMOB && !(G.f & G_RENDER_OGL)) {
rctf rectf;
- view3d_calc_camera_border(scene, ar, rv3d, v3d, &rectf);
+ view3d_calc_camera_border(scene, ar, rv3d, v3d, &rectf, -1); /* negative shift */
BLI_copy_rcti_rctf(&rect, &rectf);
}
else {
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 75156571cf4..23e2755613c 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -890,7 +890,7 @@ static tGPsdata *gp_session_initpaint (bContext *C)
/* for camera view set the subrect */
if(rv3d->persp == RV3D_CAMOB) {
- view3d_calc_camera_border(p->scene, p->ar, NULL, v3d, &p->subrect_data);
+ view3d_calc_camera_border(p->scene, p->ar, NULL, v3d, &p->subrect_data, -1); /* negative shift */
p->subrect= &p->subrect_data;
}
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index fe024be29e0..d2c13b7bf85 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -106,7 +106,7 @@ int get_view3d_viewplane(struct View3D *v3d, struct RegionView3D *rv3d, int winx
int get_view3d_ortho(struct View3D *v3d, struct RegionView3D *rv3d);
void view3d_get_object_project_mat(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
void view3d_project_float(struct ARegion *a, float *vec, float *adr, float mat[4][4]);
-void view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct RegionView3D *rv3d, struct View3D *v3d, struct rctf *viewborder_r);
+void view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct RegionView3D *rv3d, struct View3D *v3d, struct rctf *viewborder_r, short do_shift);
/* drawobject.c itterators */
void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct EditVert *eve, int x, int y, int index), void *userData, int clipVerts);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 30880db0c90..0421fdadb7b 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -843,7 +843,7 @@ static void view3d_get_viewborder_size(Scene *scene, ARegion *ar, float size_r[2
}
}
-void view3d_calc_camera_border(Scene *scene, ARegion *ar, RegionView3D *rv3d, View3D *v3d, rctf *viewborder_r)
+void view3d_calc_camera_border(Scene *scene, ARegion *ar, RegionView3D *rv3d, View3D *v3d, rctf *viewborder_r, short do_shift)
{
float zoomfac, size[2];
float dx= 0.0f, dy= 0.0f;
@@ -882,12 +882,13 @@ void view3d_calc_camera_border(Scene *scene, ARegion *ar, RegionView3D *rv3d, Vi
viewborder_r->xmax-= dx;
viewborder_r->ymax-= dy;
- if(v3d->camera && v3d->camera->type==OB_CAMERA) {
+ if(do_shift && v3d->camera && v3d->camera->type==OB_CAMERA) {
Camera *cam= v3d->camera->data;
float w = viewborder_r->xmax - viewborder_r->xmin;
float h = viewborder_r->ymax - viewborder_r->ymin;
float side = MAX2(w, h);
-
+
+ if(do_shift == -1) side *= -1;
viewborder_r->xmin+= cam->shiftx*side;
viewborder_r->xmax+= cam->shiftx*side;
viewborder_r->ymin+= cam->shifty*side;
@@ -922,7 +923,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
if(v3d->camera->type==OB_CAMERA)
ca = v3d->camera->data;
- view3d_calc_camera_border(scene, ar, rv3d, v3d, &viewborder);
+ view3d_calc_camera_border(scene, ar, rv3d, v3d, &viewborder, FALSE);
/* the offsets */
x1= viewborder.xmin;
y1= viewborder.ymin;
@@ -1259,7 +1260,7 @@ static void draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d)
if(rv3d->persp==RV3D_CAMOB) {
rctf vb;
- view3d_calc_camera_border(scene, ar, rv3d, v3d, &vb);
+ view3d_calc_camera_border(scene, ar, rv3d, v3d, &vb, FALSE);
x1= vb.xmin;
y1= vb.ymin;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 42767d98c80..d3f977072c1 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -1594,7 +1594,7 @@ static int render_border_exec(bContext *C, wmOperator *op)
rect.ymax= RNA_int_get(op->ptr, "ymax");
/* calculate range */
- view3d_calc_camera_border(scene, ar, rv3d, v3d, &vb);
+ view3d_calc_camera_border(scene, ar, rv3d, v3d, &vb, FALSE);
scene->r.border.xmin= ((float)rect.xmin-vb.xmin)/(vb.xmax-vb.xmin);
scene->r.border.ymin= ((float)rect.ymin-vb.ymin)/(vb.ymax-vb.ymin);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 85c8e06a555..046ba29365f 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1021,6 +1021,11 @@ int get_view3d_viewplane(View3D *v3d, RegionView3D *rv3d, int winxi, int winyi,
if(cam) {
float dx= 0.5*fac*rv3d->camdx*(x2-x1);
float dy= 0.5*fac*rv3d->camdy*(y2-y1);
+
+ /* shify offset */
+ dx += ((cam->shiftx/10.0f) / cam->lens) * 32.0;
+ dy += ((cam->shifty/10.0f) / cam->lens) * 32.0;
+
x1+= dx;
x2+= dx;
y1+= dy;
@@ -1762,7 +1767,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
if(rv3d->persp==RV3D_CAMOB && startscene->gm.framing.type == SCE_GAMEFRAMING_BARS && startscene->gm.stereoflag != STEREO_DOME) { /* Letterbox */
rctf cam_framef;
- view3d_calc_camera_border(startscene, ar, rv3d, CTX_wm_view3d(C), &cam_framef);
+ view3d_calc_camera_border(startscene, ar, rv3d, CTX_wm_view3d(C), &cam_framef, FALSE);
cam_frame.xmin = cam_framef.xmin + ar->winrct.xmin;
cam_frame.xmax = cam_framef.xmax + ar->winrct.xmin;
cam_frame.ymin = cam_framef.ymin + ar->winrct.ymin;