diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-03-08 18:20:47 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-03-08 18:21:04 +0300 |
commit | e64f6e0e4c35fdcb8b17527c3e8d1fa5771cd0e8 (patch) | |
tree | 361c3c0377417983702d986c2f781be4c781b36e | |
parent | 7d3979884c272ebce0a44ce78c87dde11d8c264a (diff) |
Cleanup: Spelling in comment
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_ccg.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c index 6840e07c129..7d9dc3288a8 100644 --- a/source/blender/blenkernel/intern/subdiv_ccg.c +++ b/source/blender/blenkernel/intern/subdiv_ccg.c @@ -1072,7 +1072,7 @@ static void subdiv_ccg_average_grids_boundary( /* Nothing to average with. */ return; } - /* Incrementall average result to elements of a first adjacent face. + /* Incremental average result to elements of a first adjacent face. * * Arguably, this is less precise than accumulating and then diving once, * but on another hand this is more stable when coordinates are big. */ @@ -1137,7 +1137,7 @@ static void subdiv_ccg_average_grids_corners( /* Nothing to average with. */ return; } - /* Incrementall average result to elements of a first adjacent face. + /* Incremental average result to elements of a first adjacent face. * See comment to the boundary averaging. */ for (int face_index = 1; face_index < num_adjacent_faces; face_index++) { CCGElem *grid_element_0 = |