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authorCampbell Barton <ideasman42@gmail.com>2019-08-20 03:11:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-20 15:47:25 +0300
commit8919c1cad5eceab23d48ca105fc4a3f288853afc (patch)
tree12e757f0ec9291c9994e624393dc0fd749114602
parent3dbe17234471c86aefd29f07dd444fbc07e3e922 (diff)
Cleanup: clang-format, sorted lists
-rw-r--r--intern/cycles/kernel/shaders/node_math.osl2
-rw-r--r--source/blender/compositor/CMakeLists.txt4
-rw-r--r--source/blender/draw/intern/draw_cache.h2
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/screen/screen_ops.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
6 files changed, 6 insertions, 9 deletions
diff --git a/intern/cycles/kernel/shaders/node_math.osl b/intern/cycles/kernel/shaders/node_math.osl
index fb59c783770..13e4c91ba10 100644
--- a/intern/cycles/kernel/shaders/node_math.osl
+++ b/intern/cycles/kernel/shaders/node_math.osl
@@ -17,7 +17,7 @@
#include "stdosl.h"
float safe_divide(float a, float b)
-{
+{
return (b != 0.0) ? a / b : 0.0;
}
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index 50b5951f99f..2a8914c8cd9 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -280,8 +280,8 @@ set(SRC
nodes/COM_BlurNode.h
nodes/COM_BokehBlurNode.cpp
nodes/COM_BokehBlurNode.h
- nodes/COM_DenoiseNode.h
nodes/COM_DenoiseNode.cpp
+ nodes/COM_DenoiseNode.h
nodes/COM_DespeckleNode.cpp
nodes/COM_DespeckleNode.h
nodes/COM_DilateErodeNode.cpp
@@ -491,8 +491,8 @@ set(SRC
operations/COM_ConvolutionEdgeFilterOperation.h
operations/COM_ConvolutionFilterOperation.cpp
operations/COM_ConvolutionFilterOperation.h
- operations/COM_DenoiseOperation.h
operations/COM_DenoiseOperation.cpp
+ operations/COM_DenoiseOperation.h
operations/COM_DespeckleOperation.cpp
operations/COM_DespeckleOperation.h
operations/COM_DilateErodeOperation.cpp
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 5dadcdc1457..273e97c6e49 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -27,8 +27,8 @@ struct GPUBatch;
struct GPUMaterial;
struct ModifierData;
struct Object;
-struct ParticleSystem;
struct PTCacheEdit;
+struct ParticleSystem;
void DRW_shape_cache_free(void);
void DRW_shape_cache_reset(void);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 8a5b30df1a4..a0f493d0011 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1071,7 +1071,6 @@ static void region_azones_add_edge(ScrArea *sa,
else if (alignment == RGN_ALIGN_LEFT) {
region_azone_edge_initialize(sa, ar, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
}
-
}
static void region_azones_add(const bScreen *screen, ScrArea *sa, ARegion *ar)
@@ -1089,8 +1088,7 @@ static void region_azones_add(const bScreen *screen, ScrArea *sa, ARegion *ar)
/* For a split region also continue the azone edge from the next region if this region is aligned
* with the next */
if ((ar->alignment & RGN_SPLIT_PREV) && ar->prev) {
- region_azones_add_edge(
- sa, ar, RGN_ALIGN_ENUM_FROM_MASK(ar->prev->alignment), is_fullscreen);
+ region_azones_add_edge(sa, ar, RGN_ALIGN_ENUM_FROM_MASK(ar->prev->alignment), is_fullscreen);
}
if (is_fullscreen) {
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 72fec68070b..7821540d045 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2464,7 +2464,6 @@ static bool is_split_edge(const int alignment, const AZEdge edge)
((alignment == RGN_ALIGN_TOP) && (edge == AE_BOTTOM_TO_TOPLEFT)) ||
((alignment == RGN_ALIGN_LEFT) && (edge == AE_RIGHT_TO_TOPLEFT)) ||
((alignment == RGN_ALIGN_RIGHT) && (edge == AE_LEFT_TO_TOPRIGHT));
-
}
static int region_scale_invoke(bContext *C, wmOperator *op, const wmEvent *event)
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 7f6dc66d4a7..f6afa112f08 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1560,7 +1560,7 @@ void view3d_main_region_draw(const bContext *C, ARegion *ar)
GPU_pass_cache_garbage_collect();
/* XXX This is in order to draw UI batches with the DRW
- * olg context since we now use it for drawing the entire area */
+ * old context since we now use it for drawing the entire area. */
gpu_batch_presets_reset();
/* No depth test for drawing action zones afterwards. */