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authormano-wii <germano.costa@ig.com.br>2019-08-18 00:40:08 +0300
committermano-wii <germano.costa@ig.com.br>2019-08-18 00:40:08 +0300
commite69fb440270263e84fa55dfb7cbe24f54069751c (patch)
tree21c791ecc6f034f89d1254c615274ac544a9385a
parentb1959a96a2b54e9a425147f4ce3c3806c43c7188 (diff)
Fix T68782: false occlusion in selecting vertices and edges with objects in any wire view
-rw-r--r--source/blender/draw/engines/select/select_draw_utils.c15
-rw-r--r--source/blender/draw/engines/select/select_engine.c10
2 files changed, 13 insertions, 12 deletions
diff --git a/source/blender/draw/engines/select/select_draw_utils.c b/source/blender/draw/engines/select/select_draw_utils.c
index 268cd60a8aa..f3b6d324f33 100644
--- a/source/blender/draw/engines/select/select_draw_utils.c
+++ b/source/blender/draw/engines/select/select_draw_utils.c
@@ -151,12 +151,11 @@ static void draw_select_id_edit_mesh(SELECTID_StorageList *stl,
BM_mesh_elem_table_ensure(em->bm, BM_VERT | BM_EDGE | BM_FACE);
- struct GPUBatch *geom_faces;
- DRWShadingGroup *face_shgrp;
if (select_mode & SCE_SELECT_FACE) {
- geom_faces = DRW_mesh_batch_cache_get_triangles_with_select_id(me);
- face_shgrp = DRW_shgroup_create_sub(stl->g_data->shgrp_face_flat);
+ struct GPUBatch *geom_faces = DRW_mesh_batch_cache_get_triangles_with_select_id(me);
+ DRWShadingGroup *face_shgrp = DRW_shgroup_create_sub(stl->g_data->shgrp_face_flat);
DRW_shgroup_uniform_int_copy(face_shgrp, "offset", *(int *)&initial_offset);
+ DRW_shgroup_call_no_cull(face_shgrp, geom_faces, ob);
if (draw_facedot) {
struct GPUBatch *geom_facedots = DRW_mesh_batch_cache_get_facedots_with_select_id(me);
@@ -165,11 +164,13 @@ static void draw_select_id_edit_mesh(SELECTID_StorageList *stl,
*r_face_offset = initial_offset + em->bm->totface;
}
else {
- geom_faces = DRW_mesh_batch_cache_get_surface(me);
- face_shgrp = stl->g_data->shgrp_face_unif;
+ if (ob->dt >= OB_SOLID) {
+ struct GPUBatch *geom_faces = DRW_mesh_batch_cache_get_surface(me);
+ DRWShadingGroup *face_shgrp = stl->g_data->shgrp_face_unif;
+ DRW_shgroup_call_no_cull(face_shgrp, geom_faces, ob);
+ }
*r_face_offset = initial_offset;
}
- DRW_shgroup_call_no_cull(face_shgrp, geom_faces, ob);
/* Unlike faces, only draw edges if edge select mode. */
if (select_mode & SCE_SELECT_EDGE) {
diff --git a/source/blender/draw/engines/select/select_engine.c b/source/blender/draw/engines/select/select_engine.c
index 4c158312e0f..d0347891120 100644
--- a/source/blender/draw/engines/select/select_engine.c
+++ b/source/blender/draw/engines/select/select_engine.c
@@ -204,14 +204,14 @@ static void select_cache_populate(void *vedata, Object *ob)
/* The object indices have already been drawn. Fill depth pass.
* Opti: Most of the time this depth pass is not used. */
struct Mesh *me = ob->data;
- struct GPUBatch *geom_faces;
if (e_data.context.select_mode & SCE_SELECT_FACE) {
- geom_faces = DRW_mesh_batch_cache_get_triangles_with_select_id(me);
+ struct GPUBatch *geom_faces = DRW_mesh_batch_cache_get_triangles_with_select_id(me);
+ DRW_shgroup_call_obmat(stl->g_data->shgrp_depth_only, geom_faces, ob->obmat);
}
- else {
- geom_faces = DRW_mesh_batch_cache_get_surface(me);
+ else if (ob->dt >= OB_SOLID) {
+ struct GPUBatch *geom_faces = DRW_mesh_batch_cache_get_surface(me);
+ DRW_shgroup_call_obmat(stl->g_data->shgrp_depth_only, geom_faces, ob->obmat);
}
- DRW_shgroup_call_obmat(stl->g_data->shgrp_depth_only, geom_faces, ob->obmat);
if (e_data.context.select_mode & SCE_SELECT_EDGE) {
struct GPUBatch *geom_edges = DRW_mesh_batch_cache_get_edges_with_select_id(me);