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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-22 06:27:37 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-22 06:27:37 +0400
commit0be1e72dca48a6709c2ae8b3805387d4ef5bcdcb (patch)
tree4fc4833e0280051203a765da2b5f587251291b78
parent095ec3a6e9357e6ce14fd200396ea221ac88e3b6 (diff)
2.5/Vertex paint:
* Added operator for filling vertex colors with the brush color * Pythonized the vertex paint menu
-rw-r--r--release/ui/space_view3d.py28
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h3
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c27
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c42
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c70
5 files changed, 65 insertions, 105 deletions
diff --git a/release/ui/space_view3d.py b/release/ui/space_view3d.py
index 0b08b213cd4..ae04c8875ce 100644
--- a/release/ui/space_view3d.py
+++ b/release/ui/space_view3d.py
@@ -12,6 +12,7 @@ class VIEW3D_HT_header(bpy.types.Header):
view = context.space_data
mode_string = context.mode
edit_object = context.edit_object
+ object = context.active_object
row = layout.row(align=True)
row.template_header()
@@ -26,12 +27,14 @@ class VIEW3D_HT_header(bpy.types.Header):
if mode_string not in ('EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE', 'PARTICLE'):
# XXX: Particle Mode has Select Menu.
sub.itemM("VIEW3D_MT_select_%s" % mode_string)
-
- if mode_string == 'OBJECT':
+
+ if object.mode == 'OBJECT':
sub.itemM("VIEW3D_MT_object")
- elif mode_string == 'SCULPT':
+ elif object.mode == 'SCULPT':
sub.itemM("VIEW3D_MT_sculpt")
- elif edit_object:
+ elif object.mode == 'VERTEX_PAINT':
+ sub.itemM("VIEW3D_MT_vertex_paint")
+ elif object.mode:
sub.itemM("VIEW3D_MT_edit_%s" % edit_object.type)
layout.template_header_3D()
@@ -480,6 +483,21 @@ class VIEW3D_MT_object_show(bpy.types.Menu):
layout.itemO("object.restrictview_set")
layout.item_booleanO("object.restrictview_set", "unselected", True, text="Hide Unselected")
+# ********** Vertex paint menu **********
+
+class VIEW3D_MT_vertex_paint(bpy.types.Menu):
+ __space_type__ = "VIEW_3D"
+ __label__ = "Paint"
+
+ def draw(self, context):
+ layout = self.layout
+
+ sculpt = context.tool_settings.sculpt
+
+ layout.itemO("paint.vertex_color_set")
+ props = layout.itemO("paint.vertex_color_set", text="Set Selected Vertex Colors", properties=True)
+ props.selected = True
+
# ********** Sculpt menu **********
class VIEW3D_MT_sculpt(bpy.types.Menu):
@@ -1076,6 +1094,8 @@ bpy.types.register(VIEW3D_MT_object_show)
bpy.types.register(VIEW3D_MT_sculpt) # Sculpt Menu
+bpy.types.register(VIEW3D_MT_vertex_paint)
+
bpy.types.register(VIEW3D_MT_edit_snap) # Edit Menus
bpy.types.register(VIEW3D_MT_edit_MESH)
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index a0187566c43..ba1b57a1bef 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -57,6 +57,9 @@ int paint_poll(bContext *C);
void paint_cursor_start(struct bContext *C, int (*poll)(struct bContext *C));
/* paint_vertex.c */
+int vertex_paint_mode_poll(bContext *C);
+void clear_vpaint(Scene *scene, int selected);
+
void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_weight_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_weight_paint(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 1ea612c0aa5..c38b36007e9 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -77,6 +77,32 @@ void BRUSH_OT_add(wmOperatorType *ot)
RNA_def_enum(ot->srna, "type", brush_type_items, OB_MODE_VERTEX_PAINT, "Type", "Which paint mode to create the brush for.");
}
+static int vertex_color_set_exec(bContext *C, wmOperator *op)
+{
+ int selected = RNA_boolean_get(op->ptr, "selected");
+ Scene *scene = CTX_data_scene(C);
+
+ clear_vpaint(scene, selected);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_vertex_color_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Set Vertex Colors";
+ ot->idname= "PAINT_OT_vertex_color_set";
+
+ /* api callbacks */
+ ot->exec= vertex_color_set_exec;
+ ot->poll= vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "selected", 0, "Type", "Only color selected faces.");
+}
+
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
@@ -103,5 +129,6 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_vertex_paint_radial_control);
WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
WM_operatortype_append(PAINT_OT_vertex_paint);
+ WM_operatortype_append(PAINT_OT_vertex_color_set);
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index bc2ac480657..ee3d9e5baa1 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -110,11 +110,18 @@ static void error() {}
/* polling - retrieve whether cursor should be set or operator should be done */
-static int vp_poll(bContext *C)
+
+/* Returns true if vertex paint mode is active */
+int vertex_paint_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- if(ob && ob->mode & OB_MODE_VERTEX_PAINT &&
+ return ob && ob->mode == OB_MODE_VERTEX_PAINT;
+}
+
+static int vp_poll(bContext *C)
+{
+ if(vertex_paint_mode_poll(C) &&
paint_brush(&CTX_data_tool_settings(C)->vpaint->paint)) {
ScrArea *sa= CTX_wm_area(C);
if(sa->spacetype==SPACE_VIEW3D) {
@@ -323,34 +330,7 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount)
}
-void clear_vpaint(Scene *scene)
-{
- Mesh *me;
- Object *ob;
- unsigned int *to, paintcol;
- int a;
-
- ob= OBACT;
- me= get_mesh(ob);
- if(!ob || ob->id.lib) return;
-
- if(!(ob->mode & OB_MODE_VERTEX_PAINT)) return;
-
- if(me==0 || me->mcol==0 || me->totface==0) return;
-
- paintcol= vpaint_get_current_col(scene->toolsettings->vpaint);
-
- to= (unsigned int *)me->mcol;
- a= 4*me->totface;
- while(a--) {
- *to= paintcol;
- to++;
- }
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
-
-}
-
-void clear_vpaint_selectedfaces(Scene *scene)
+void clear_vpaint(Scene *scene, int selected)
{
Mesh *me;
MFace *mf;
@@ -370,7 +350,7 @@ void clear_vpaint_selectedfaces(Scene *scene)
mf = me->mface;
mcol = (unsigned int*)me->mcol;
for (i = 0; i < me->totface; i++, mf++, mcol+=4) {
- if (mf->flag & ME_FACE_SEL) {
+ if (!selected || mf->flag & ME_FACE_SEL) {
mcol[0] = paintcol;
mcol[1] = paintcol;
mcol[2] = paintcol;
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 9fa1b222868..73cd65cafcd 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -2426,71 +2426,6 @@ static void view3d_pose_armaturemenu(bContext *C, uiLayout *layout, void *arg_un
#endif
}
-
-/* vertex paint menu */
-static void do_view3d_vpaintmenu(bContext *C, void *arg, int event)
-{
-#if 0
- /* events >= 3 are registered bpython scripts */
-#ifndef DISABLE_PYTHON
- if (event >= 3) BPY_menu_do_python(PYMENU_VERTEXPAINT, event - 3);
-#endif
- switch(event) {
- case 0: /* undo vertex painting */
- BIF_undo();
- break;
- case 1: /* set vertex colors/weight */
- if(paint_facesel_test(CTX_data_active_object(C)))
- clear_vpaint_selectedfaces();
- else /* we know were in vertex paint mode */
- clear_vpaint();
- break;
- case 2:
- make_vertexcol(1);
- break;
- }
-#endif
-}
-
-static uiBlock *view3d_vpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
- short yco= 0, menuwidth=120;
-#ifndef DISABLE_PYTHON
-// XXX BPyMenu *pym;
-// int i=0;
-#endif
-
- block= uiBeginBlock(C, ar, "view3d_paintmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_vpaintmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Vertex Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Vertex Colors|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Shaded Vertex Colors", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
-#ifndef DISABLE_PYTHON
- /* note that we account for the 3 previous entries with i+3:
- even if the last item isnt displayed, it dosent matter */
-// for (pym = BPyMenuTable[PYMENU_VERTEXPAINT]; pym; pym = pym->next, i++) {
-// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20,
-// menuwidth, 19, NULL, 0.0, 0.0, 1, i+3,
-// pym->tooltip?pym->tooltip:pym->filename);
-// }
-#endif
-
- if(ar->alignment==RGN_ALIGN_TOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- return block;
-}
-
-
/* texture paint menu (placeholder, no items yet??) */
static void do_view3d_tpaintmenu(bContext *C, void *arg, int event)
{
@@ -3050,11 +2985,6 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o
uiDefPulldownBut(block, view3d_wpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
- else if (ob && ob->mode & OB_MODE_VERTEX_PAINT) {
- xmax= GetButStringLength("Paint");
- uiDefPulldownBut(block, view3d_vpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- }
else if (ob && ob->mode & OB_MODE_TEXTURE_PAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_tpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");