diff options
author | Bastien Montagne <bastien@blender.org> | 2020-07-28 15:42:17 +0300 |
---|---|---|
committer | Bastien Montagne <bastien@blender.org> | 2020-07-28 15:44:17 +0300 |
commit | b99358315e5a16ec0b0ebbd5c37f9a38aaae04b9 (patch) | |
tree | 92da888ab6c017a9615486332cba4583b29eff51 | |
parent | 76d489fe233ecc2e3309597b3054ff6e408a3e9a (diff) |
Fix T79180: Object disappears when scaled, set origin etc after applying smooth modifier.
Very dummy mistake in modifier code would generate invalid number
(divisions by zero)...
Should also be ported to 2.83.
-rw-r--r-- | source/blender/modifiers/intern/MOD_smooth.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c index b03b949c946..deece2b999b 100644 --- a/source/blender/modifiers/intern/MOD_smooth.c +++ b/source/blender/modifiers/intern/MOD_smooth.c @@ -147,7 +147,7 @@ static void smoothModifier_do( MDeformVert *dv = dvert; for (int i = 0; i < numVerts; i++, dv++) { float *vco_orig = vertexCos[i]; - if (num_accumulated_vecs[0] > 0) { + if (num_accumulated_vecs[i] > 0) { mul_v3_fl(accumulated_vecs[i], 1.0f / (float)num_accumulated_vecs[i]); } float *vco_new = accumulated_vecs[i]; @@ -174,7 +174,7 @@ static void smoothModifier_do( else { /* no vertex group */ for (int i = 0; i < numVerts; i++) { float *vco_orig = vertexCos[i]; - if (num_accumulated_vecs[0] > 0) { + if (num_accumulated_vecs[i] > 0) { mul_v3_fl(accumulated_vecs[i], 1.0f / (float)num_accumulated_vecs[i]); } float *vco_new = accumulated_vecs[i]; |