diff options
author | Ton Roosendaal <ton@blender.org> | 2009-04-20 22:23:46 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-04-20 22:23:46 +0400 |
commit | 449e9a454d5cc160014f25077bfdf7cd04a411c4 (patch) | |
tree | bdf055baed3c4ea0a1d65679a1df129b39f19303 | |
parent | d76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff) |
Bugfix 18558
In OSX, using spin/extrude etc. buttons, with more than 1 3d window open,
should turn cursor in a Question Mark to indicate you have to tell which
window to use (yes weak, but that's 2.4x!). OSX didn't support that type
of cursor, so no hint happened. Now uses the 'hand' icon for osx... no
nicer one is there afaik.
-rw-r--r-- | source/blender/src/ghostwinlay.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/src/ghostwinlay.c b/source/blender/src/ghostwinlay.c index 9388ac93543..794ba0cf6e0 100644 --- a/source/blender/src/ghostwinlay.c +++ b/source/blender/src/ghostwinlay.c @@ -212,7 +212,12 @@ static GHOST_TStandardCursor convert_cursor(int curs) { case CURSOR_FACESEL: return GHOST_kStandardCursorRightArrow; case CURSOR_WAIT: return GHOST_kStandardCursorWait; case CURSOR_EDIT: return GHOST_kStandardCursorCrosshair; - case CURSOR_HELP: return GHOST_kStandardCursorHelp; + case CURSOR_HELP: +#ifdef __APPLE__ + return GHOST_kStandardCursorLeftRight; +#else + return GHOST_kStandardCursorHelp; +#endif case CURSOR_X_MOVE: return GHOST_kStandardCursorLeftRight; case CURSOR_Y_MOVE: return GHOST_kStandardCursorUpDown; case CURSOR_PENCIL: return GHOST_kStandardCursorPencil; |