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author | Pablo Vazquez <venomgfx@gmail.com> | 2018-07-11 20:00:54 +0300 |
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committer | Pablo Vazquez <venomgfx@gmail.com> | 2018-07-11 20:01:01 +0300 |
commit | c643f02b072064c4a0fa4cc16873c42dbb080399 (patch) | |
tree | cc2369041718f3d86a218270d4066b563eeddc0e | |
parent | 4e9d039ef70e7593160396b526745c7136cfb85d (diff) |
UI: Fix Seams button drawing differently
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index c8a1a9c8ef1..fa7cb2fa38b 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -4155,7 +4155,7 @@ class VIEW3D_PT_overlay_edit_mesh(Panel): row.prop(data, "show_edge_bevel_weight", text="Bevel", toggle=True) if not with_freestyle: - row.prop(data, "show_edge_seams", text="Seams") + row.prop(data, "show_edge_seams", text="Seams", toggle=True) class VIEW3D_PT_overlay_edit_mesh_shading(Panel): |