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author | Campbell Barton <ideasman42@gmail.com> | 2012-06-06 16:48:02 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-06 16:48:02 +0400 |
commit | d6ebba4c9e1c0239db34a0fda5ca9ad810ef504e (patch) | |
tree | 2a69886c00ad9b5ff911a21d4f912420e45acc7f | |
parent | c6d0ebcdf979f7aa5777e5c579b0d8a3e27c080b (diff) |
recalc animated mask deformations on load.
-rw-r--r-- | source/blender/blenkernel/intern/depsgraph.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 53bc9c4cb7e..a1e67ebd414 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -54,6 +54,7 @@ #include "DNA_screen_types.h" #include "DNA_windowmanager_types.h" #include "DNA_movieclip_types.h" +#include "DNA_mask_types.h" #include "BKE_animsys.h" #include "BKE_action.h" @@ -2469,6 +2470,15 @@ void DAG_on_visible_update(Main *bmain, const short do_time) /* hack to get objects updating on layer changes */ DAG_id_type_tag(bmain, ID_OB); + + /* so masks update on load */ + if (bmain->mask.first) { + Mask *mask; + + for (mask = bmain->mask.first; mask; mask = mask->id.next) { + DAG_id_tag_update(&mask->id, 0); + } + } } static void dag_id_flush_update__isDependentTexture(void *userData, Object *UNUSED(ob), ID **idpoin) |