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authorErwin Coumans <blender@erwincoumans.com>2006-12-02 06:48:36 +0300
committerErwin Coumans <blender@erwincoumans.com>2006-12-02 06:48:36 +0300
commit28bbf2d61616f7b8b3c59b54b46af7ee4dbf1e11 (patch)
tree942f1211d5d0bb2f4ceaa6f08e3718f21c942dbb
parentbcb3aec646ad197874ceaf1ed535251e536cb3fd (diff)
- added support for generic 6DOF constraint
- only 6DOF constraint shows buttons for limits - added python support for rigidbody constraint (untested, but required for COLLADA Physics support)
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h3
-rw-r--r--source/blender/python/api2_2x/Constraint.c207
-rw-r--r--source/blender/src/buttons_object.c133
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp33
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp72
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h1
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h3
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h4
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h1
9 files changed, 367 insertions, 90 deletions
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 5e220e40fed..ccc5f0c48e4 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -318,10 +318,11 @@ typedef struct bRigidBodyJointConstraint{
#define LIMIT_NOPARENT 0x01
+/* important: these defines need to match up with PHY_DynamicTypes headerfile */
#define CONSTRAINT_RB_BALL 1
#define CONSTRAINT_RB_HINGE 2
-#define CONSTRAINT_RB_GENERIC6DOF 3
#define CONSTRAINT_RB_VEHICLE 11
+#define CONSTRAINT_RB_GENERIC6DOF 12
#endif
diff --git a/source/blender/python/api2_2x/Constraint.c b/source/blender/python/api2_2x/Constraint.c
index e8a0566c89e..601fc895992 100644
--- a/source/blender/python/api2_2x/Constraint.c
+++ b/source/blender/python/api2_2x/Constraint.c
@@ -124,6 +124,33 @@ enum constraint_constants {
EXPP_CONSTR_LIMLOCALBONE,
EXPP_CONSTR_LIMLOCALNOPAR,
+
+ EXPP_CONSTR_RB_TYPE,
+ EXPP_CONSTR_RB_BALL,
+ EXPP_CONSTR_RB_HINGE,
+ EXPP_CONSTR_RB_GENERIC6DOF,
+ EXPP_CONSTR_RB_VEHICLE,
+ EXPP_CONSTR_RB_PIVX,
+ EXPP_CONSTR_RB_PIVY,
+ EXPP_CONSTR_RB_PIVZ,
+ EXPP_CONSTR_RB_AXX,
+ EXPP_CONSTR_RB_AXY,
+ EXPP_CONSTR_RB_AXZ,
+ EXPP_CONSTR_RB_MINLIMIT0,
+ EXPP_CONSTR_RB_MINLIMIT1,
+ EXPP_CONSTR_RB_MINLIMIT2,
+ EXPP_CONSTR_RB_MINLIMIT3,
+ EXPP_CONSTR_RB_MINLIMIT4,
+ EXPP_CONSTR_RB_MINLIMIT5,
+ EXPP_CONSTR_RB_MAXLIMIT0,
+ EXPP_CONSTR_RB_MAXLIMIT1,
+ EXPP_CONSTR_RB_MAXLIMIT2,
+ EXPP_CONSTR_RB_MAXLIMIT3,
+ EXPP_CONSTR_RB_MAXLIMIT4,
+ EXPP_CONSTR_RB_MAXLIMIT5,
+ EXPP_CONSTR_RB_EXTRAFZ,
+ EXPP_CONSTR_RB_FLAG,
+
};
/*****************************************************************************/
@@ -1147,6 +1174,125 @@ static int sizelimit_setter( BPy_Constraint *self, int type, PyObject *value )
}
}
+
+static PyObject *rigidbody_getter( BPy_Constraint * self, int type)
+{
+ bRigidBodyJointConstraint *con = (bRigidBodyJointConstraint *)(self->con->data);
+
+ switch( type ) {
+ case EXPP_CONSTR_TARGET:
+ return Object_CreatePyObject( con->tar );
+ case EXPP_CONSTR_RB_PIVX:
+ return PyFloat_FromDouble( (double)con->pivX );
+ case EXPP_CONSTR_RB_PIVY:
+ return PyFloat_FromDouble( (double)con->pivY );
+ case EXPP_CONSTR_RB_PIVZ:
+ return PyFloat_FromDouble( (double)con->pivZ );
+ case EXPP_CONSTR_RB_AXX:
+ return PyFloat_FromDouble( (double)con->axX );
+ case EXPP_CONSTR_RB_AXY:
+ return PyFloat_FromDouble( (double)con->axY );
+ case EXPP_CONSTR_RB_AXZ:
+ return PyFloat_FromDouble( (double)con->axZ );
+ case EXPP_CONSTR_RB_MINLIMIT0:
+ return PyFloat_FromDouble( (double)con->minLimit[0] );
+ case EXPP_CONSTR_RB_MINLIMIT1:
+ return PyFloat_FromDouble( (double)con->minLimit[1] );
+ case EXPP_CONSTR_RB_MINLIMIT2:
+ return PyFloat_FromDouble( (double)con->minLimit[2] );
+ case EXPP_CONSTR_RB_MINLIMIT3:
+ return PyFloat_FromDouble( (double)con->minLimit[3] );
+ case EXPP_CONSTR_RB_MINLIMIT4:
+ return PyFloat_FromDouble( (double)con->minLimit[4] );
+ case EXPP_CONSTR_RB_MINLIMIT5:
+ return PyFloat_FromDouble( (double)con->minLimit[5] );
+ case EXPP_CONSTR_RB_MAXLIMIT0:
+ return PyFloat_FromDouble( (double)con->maxLimit[0] );
+ case EXPP_CONSTR_RB_MAXLIMIT1:
+ return PyFloat_FromDouble( (double)con->maxLimit[1] );
+ case EXPP_CONSTR_RB_MAXLIMIT2:
+ return PyFloat_FromDouble( (double)con->maxLimit[2] );
+ case EXPP_CONSTR_RB_MAXLIMIT3:
+ return PyFloat_FromDouble( (double)con->maxLimit[3] );
+ case EXPP_CONSTR_RB_MAXLIMIT4:
+ return PyFloat_FromDouble( (double)con->maxLimit[4] );
+ case EXPP_CONSTR_RB_MAXLIMIT5:
+ return PyFloat_FromDouble( (double)con->maxLimit[5] );
+ case EXPP_CONSTR_RB_EXTRAFZ:
+ return PyFloat_FromDouble( (double)con->extraFz );
+ case EXPP_CONSTR_LIMIT:
+ return PyInt_FromLong( (int)con->flag );
+
+ case EXPP_CONSTR_RB_TYPE:
+ return PyInt_FromLong( (int)con->type );
+ default:
+ return EXPP_ReturnPyObjError( PyExc_KeyError, "key not found" );
+ }
+}
+
+
+static int rigidbody_setter( BPy_Constraint *self, int type, PyObject *value )
+{
+ bRigidBodyJointConstraint *con = (bRigidBodyJointConstraint *)(self->con->data);
+
+ switch( type ) {
+ case EXPP_CONSTR_TARGET: {
+ Object *obj = (( BPy_Object * )value)->object;
+ if( !BPy_Object_Check( value ) )
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected BPy object argument" );
+ con->tar = obj;
+ return 0;
+ }
+ case EXPP_CONSTR_RB_PIVX:
+ return EXPP_setFloatClamped( value, &con->pivX , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_PIVY:
+ return EXPP_setFloatClamped( value, &con->pivY , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_PIVZ:
+ return EXPP_setFloatClamped( value, &con->pivZ , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_AXX:
+ return EXPP_setFloatClamped( value, &con->axX , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_AXY:
+ return EXPP_setFloatClamped( value, &con->axY , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_AXZ:
+ return EXPP_setFloatClamped( value, &con->axZ , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MINLIMIT0:
+ return EXPP_setFloatClamped( value, &con->minLimit[0] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MINLIMIT1:
+ return EXPP_setFloatClamped( value, &con->minLimit[1] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MINLIMIT2:
+ return EXPP_setFloatClamped( value, &con->minLimit[2] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MINLIMIT3:
+ return EXPP_setFloatClamped( value, &con->minLimit[3] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MINLIMIT4:
+ return EXPP_setFloatClamped( value, &con->minLimit[4] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MINLIMIT5:
+ return EXPP_setFloatClamped( value, &con->minLimit[5] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MAXLIMIT0:
+ return EXPP_setFloatClamped( value, &con->maxLimit[0] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MAXLIMIT1:
+ return EXPP_setFloatClamped( value, &con->maxLimit[1] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MAXLIMIT2:
+ return EXPP_setFloatClamped( value, &con->maxLimit[2] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MAXLIMIT3:
+ return EXPP_setFloatClamped( value, &con->maxLimit[3] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MAXLIMIT4:
+ return EXPP_setFloatClamped( value, &con->maxLimit[4] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_MAXLIMIT5:
+ return EXPP_setFloatClamped( value, &con->maxLimit[5] , -1000.0, 1000.0 );
+ case EXPP_CONSTR_RB_EXTRAFZ:
+ return EXPP_setFloatClamped( value, &con->extraFz , -1000.0, 1000.0 );
+ case EXPP_CONSTR_LIMIT:
+ return EXPP_setIValueRange( value, &con->flag, 0,
+ LIMIT_XMIN | LIMIT_XMAX | LIMIT_YMIN | LIMIT_YMAX | LIMIT_ZMIN | LIMIT_ZMAX, 'i' );
+ case EXPP_CONSTR_RB_TYPE:
+ return EXPP_setIValueRange( value, &con->type, 0,
+ EXPP_CONSTR_RB_BALL | EXPP_CONSTR_RB_HINGE | EXPP_CONSTR_RB_GENERIC6DOF | EXPP_CONSTR_RB_VEHICLE, 'i' );
+ default:
+ return EXPP_ReturnIntError( PyExc_KeyError, "key not found" );
+ }
+}
+
/*
* get data from a constraint
*/
@@ -1193,6 +1339,8 @@ static PyObject *Constraint_getData( BPy_Constraint * self, PyObject * key )
return loclimit_getter( self, setting );
case CONSTRAINT_TYPE_SIZELIMIT:
return sizelimit_getter( self, setting );
+ case CONSTRAINT_TYPE_RIGIDBODYJOINT:
+ return rigidbody_getter( self, setting );
case CONSTRAINT_TYPE_CHILDOF: /* Unimplemented */
case CONSTRAINT_TYPE_PYTHON:
default:
@@ -1254,6 +1402,9 @@ static int Constraint_setData( BPy_Constraint * self, PyObject * key,
case CONSTRAINT_TYPE_SIZELIMIT:
result = sizelimit_setter( self, key_int, arg);
break;
+ case CONSTRAINT_TYPE_RIGIDBODYJOINT:
+ result = rigidbody_setter( self, key_int, arg);
+ break;
case CONSTRAINT_TYPE_NULL:
return EXPP_ReturnIntError( PyExc_KeyError, "key not found" );
case CONSTRAINT_TYPE_CHILDOF: /* Unimplemented */
@@ -1483,7 +1634,7 @@ static PyObject *ConstraintSeq_append( BPy_ConstraintSeq *self, PyObject *args )
EXPP_ReturnPyObjError( PyExc_TypeError, "expected int argument" );
/* type 0 is CONSTRAINT_TYPE_NULL, should we be able to add one of these? */
- if( type < CONSTRAINT_TYPE_NULL || type > CONSTRAINT_TYPE_MINMAX )
+ if( type < CONSTRAINT_TYPE_NULL || type > CONSTRAINT_TYPE_RIGIDBODYJOINT )
return EXPP_ReturnPyObjError( PyExc_ValueError,
"int argument out of range" );
@@ -1747,6 +1898,8 @@ static PyObject *M_Constraint_TypeDict( void )
PyInt_FromLong( CONSTRAINT_TYPE_ROTLIMIT ) );
PyConstant_Insert( d, "LIMITSIZE",
PyInt_FromLong( CONSTRAINT_TYPE_SIZELIMIT ) );
+ PyConstant_Insert( d, "RIGIDBODYJOINT",
+ PyInt_FromLong( CONSTRAINT_TYPE_RIGIDBODYJOINT ) );
}
return S;
}
@@ -1927,6 +2080,58 @@ static PyObject *M_Constraint_SettingsDict( void )
PyInt_FromLong( EXPP_CONSTR_LIMLOCALBONE ) );
PyConstant_Insert( d, "LIMIT_LOCAL_NOPARENT",
PyInt_FromLong( EXPP_CONSTR_LIMLOCALNOPAR ) );
+
+
+ PyConstant_Insert( d, "CONSTR_RB_TYPE",
+ PyInt_FromLong( EXPP_CONSTR_RB_TYPE ) );
+ PyConstant_Insert( d, "CONSTR_RB_BALL",
+ PyInt_FromLong( EXPP_CONSTR_RB_BALL ) );
+ PyConstant_Insert( d, "CONSTR_RB_HINGE",
+ PyInt_FromLong( EXPP_CONSTR_RB_HINGE ) );
+ PyConstant_Insert( d, "CONSTR_RB_GENERIC6DOF",
+ PyInt_FromLong( EXPP_CONSTR_RB_GENERIC6DOF ) );
+ PyConstant_Insert( d, "CONSTR_RB_VEHICLE",
+ PyInt_FromLong( EXPP_CONSTR_RB_VEHICLE ) );
+ PyConstant_Insert( d, "CONSTR_RB_PIVX",
+ PyInt_FromLong( EXPP_CONSTR_RB_PIVX ) );
+ PyConstant_Insert( d, "CONSTR_RB_PIVY",
+ PyInt_FromLong( EXPP_CONSTR_RB_PIVY ) );
+ PyConstant_Insert( d, "CONSTR_RB_PIVZ",
+ PyInt_FromLong( EXPP_CONSTR_RB_PIVZ ) );
+ PyConstant_Insert( d, "CONSTR_RB_AXX",
+ PyInt_FromLong( EXPP_CONSTR_RB_AXX ) );
+ PyConstant_Insert( d, "CONSTR_RB_AXY",
+ PyInt_FromLong( EXPP_CONSTR_RB_AXY ) );
+ PyConstant_Insert( d, "CONSTR_RB_AXZ",
+ PyInt_FromLong( EXPP_CONSTR_RB_AXZ ) );
+ PyConstant_Insert( d, "CONSTR_RB_MINLIMIT0",
+ PyInt_FromLong( EXPP_CONSTR_RB_MINLIMIT0 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MINLIMIT1",
+ PyInt_FromLong( EXPP_CONSTR_RB_MINLIMIT1 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MINLIMIT2",
+ PyInt_FromLong( EXPP_CONSTR_RB_MINLIMIT2 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MINLIMIT3",
+ PyInt_FromLong( EXPP_CONSTR_RB_MINLIMIT3 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MINLIMIT4",
+ PyInt_FromLong( EXPP_CONSTR_RB_MINLIMIT4 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MINLIMIT5",
+ PyInt_FromLong( EXPP_CONSTR_RB_MINLIMIT5 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MAXLIMIT0",
+ PyInt_FromLong( EXPP_CONSTR_RB_MAXLIMIT0 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MAXLIMIT1",
+ PyInt_FromLong( EXPP_CONSTR_RB_MAXLIMIT1 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MAXLIMIT2",
+ PyInt_FromLong( EXPP_CONSTR_RB_MAXLIMIT2 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MAXLIMIT3",
+ PyInt_FromLong( EXPP_CONSTR_RB_MAXLIMIT3 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MAXLIMIT4",
+ PyInt_FromLong( EXPP_CONSTR_RB_MAXLIMIT4 ) );
+ PyConstant_Insert( d, "CONSTR_RB_MAXLIMIT5",
+ PyInt_FromLong( EXPP_CONSTR_RB_MAXLIMIT5 ) );
+ PyConstant_Insert( d, "CONSTR_RB_EXTRAFZ",
+ PyInt_FromLong( EXPP_CONSTR_RB_EXTRAFZ ) );
+ PyConstant_Insert( d, "CONSTR_RB_FLAG",
+ PyInt_FromLong( EXPP_CONSTR_RB_FLAG ) );
}
return S;
}
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c
index bf695cb30e8..5f974b2d400 100644
--- a/source/blender/src/buttons_object.c
+++ b/source/blender/src/buttons_object.c
@@ -1136,21 +1136,23 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
bRigidBodyJointConstraint *data = con->data;
int togButWidth = 70;
int offsetY = 150;
- float extremeLin = 1000.f;
+ float extremeLin = 999.f;
float extremeAngX = 180.f;
float extremeAngY = 45.f;
float extremeAngZ = 45.f;
int textButWidth = ((width/2)-togButWidth);
- uiDefButI(block, MENU, B_SWITCHRENDER, "Joint Types%t|Ball%x1|Hinge%x2|Generic6DOF%x3",//|Extra Force%x6",
+ uiDefButI(block, MENU, B_CONSTRAINT_TEST, "Joint Types%t|Ball%x1|Hinge%x2|Generic6DOF%x12",//|Extra Force%x6",
*xco, *yco-25, 150, 18, &data->type, 0, 0, 0, 0, "Choose the joint type");
- height = 310;
-
+ height = 140;
+ if (data->type==CONSTRAINT_RB_GENERIC6DOF){
+ height = 270;
+ }
uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, "");
{
//uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, "");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "Child:", *xco, *yco-50, 130, 18, &data->tar, "Child Object");
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "toObject:", *xco, *yco-50, 130, 18, &data->tar, "Child Object");
//if (data->tar)
// uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "Child:", *xco+135, *yco-50, 130, 18, &data->child, "Child2 Object (if this exist then this object will be the pivot Only)");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Pivot X:", *xco, *yco-75, 130, 18, &data->pivX, -10000, 10000, 100.0, 0.0, "Offset Joint");
@@ -1159,67 +1161,66 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Ax X:", *xco+135, *yco-75, 130, 18, &data->axX, -10000, 10000, 100.0, 0.0, "Offset Joint");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Ax Y:", *xco+135, *yco-100, 130, 18, &data->axY, -10000, 10000, 100.0, 0.0, "Offset Joint");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Ax Z:", *xco+135, *yco-125, 130, 18, &data->axZ, -10000, 10000, 100.0, 0.0, "Offset Joint");
-
- /* Draw Pairs of LimitToggle+LimitValue */
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_XMIN, B_CONSTRAINT_TEST, "LinMinX", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"min x limit");
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_XMIN, B_CONSTRAINT_TEST, "LinMaxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth-5), 18, &(data->maxLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"max x limit");
- uiBlockEndAlign(block);
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_YMIN, B_CONSTRAINT_TEST, "LinMinY", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"min y limit");
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_YMIN, B_CONSTRAINT_TEST, "LinMaxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth-5), 18, &(data->maxLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"max y limit");
- uiBlockEndAlign(block);
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_ZMIN, B_CONSTRAINT_TEST, "LinMinZ", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"min z limit");
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_ZMIN, B_CONSTRAINT_TEST, "LinMaxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth-5), 18, &(data->maxLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"max z limit");
- uiBlockEndAlign(block);
- offsetY += 20;
-
- /* Draw Pairs of LimitToggle+LimitValue */
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_XMAX, B_CONSTRAINT_TEST, "AngMinX", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"min x limit");
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_XMAX, B_CONSTRAINT_TEST, "AngMaxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth-5), 18, &(data->maxLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"max x limit");
- uiBlockEndAlign(block);
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_YMAX, B_CONSTRAINT_TEST, "AngMinY", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"min y limit");
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_YMAX, B_CONSTRAINT_TEST, "AngMaxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth-5), 18, &(data->maxLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"max y limit");
- uiBlockEndAlign(block);
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_ZMAX, B_CONSTRAINT_TEST, "AngMinZ", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"min z limit");
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, LIMIT_ZMAX, B_CONSTRAINT_TEST, "AngMaxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth-5), 18, &(data->maxLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"max z limit");
- uiBlockEndAlign(block);
-
-
- }
-
+
+ if (data->type==CONSTRAINT_RB_GENERIC6DOF){
+ /* Draw Pairs of LimitToggle+LimitValue */
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMinX", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"min x limit");
+ uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMaxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"max x limit");
+ uiBlockEndAlign(block);
+ offsetY += 20;
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMinY", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"min y limit");
+ uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMaxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"max y limit");
+ uiBlockEndAlign(block);
+ offsetY += 20;
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMinZ", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"min z limit");
+ uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMaxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"max z limit");
+ uiBlockEndAlign(block);
+ offsetY += 20;
+
+ /* Draw Pairs of LimitToggle+LimitValue */
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMinX", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"min x limit");
+ uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMaxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"max x limit");
+ uiBlockEndAlign(block);
+ offsetY += 20;
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMinY", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"min y limit");
+ uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMaxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"max y limit");
+ uiBlockEndAlign(block);
+ offsetY += 20;
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMinZ", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"min z limit");
+ uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMaxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"max z limit");
+ uiBlockEndAlign(block);
+ }
+ }
}
break;
case CONSTRAINT_TYPE_NULL:
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index b8e273f3d19..2432462fecc 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -1939,12 +1939,37 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
for (curcon = (bConstraint *)conlist->first; curcon; curcon=(bConstraint *)curcon->next) {
if (curcon->type==CONSTRAINT_TYPE_RIGIDBODYJOINT){
bRigidBodyJointConstraint *dat=(bRigidBodyJointConstraint *)curcon->data;
- if (dat->tar)
+ //if (dat->tar)
if (!dat->child){
- KX_GameObject *gotar=getGameOb(dat->tar->id.name,sumolist);
+ PHY_IPhysicsController* physctr2 = 0;
+ if (dat->tar)
+ {
+ KX_GameObject *gotar=getGameOb(dat->tar->id.name,sumolist);
+ physctr2 = (PHY_IPhysicsController*) gotar->GetPhysicsController()->GetUserData();
+ }
+
PHY_IPhysicsController* physctrl = (PHY_IPhysicsController*) gameobj->GetPhysicsController()->GetUserData();
- PHY_IPhysicsController* physctr2 = (PHY_IPhysicsController*) gotar->GetPhysicsController()->GetUserData();
- kxscene->GetPhysicsEnvironment()->createConstraint(physctrl,physctr2,(PHY_ConstraintType)dat->type,(float)dat->pivX,(float)dat->pivY,(float)dat->pivZ,(float)dat->axX,(float)dat->axY,(float)dat->axZ);
+
+ int constraintId = kxscene->GetPhysicsEnvironment()->createConstraint(physctrl,physctr2,(PHY_ConstraintType)dat->type,(float)dat->pivX,(float)dat->pivY,(float)dat->pivZ,(float)dat->axX,(float)dat->axY,(float)dat->axZ);
+ //if it is a generic 6DOF constraint, set all the limits accordingly
+ if (dat->type == PHY_GENERIC_6DOF_CONSTRAINT)
+ {
+ int dof;
+ int dofbit=1;
+ for (dof=0;dof<6;dof++)
+ {
+ if (dat->flag & dofbit)
+ {
+ kxscene->GetPhysicsEnvironment()->setConstraintParam(constraintId,dof,dat->minLimit[dof],dat->maxLimit[dof]);
+ } else
+ {
+ //minLimit > maxLimit means free(disabled limit) for this degree of freedom
+ kxscene->GetPhysicsEnvironment()->setConstraintParam(constraintId,dof,1,-1);
+ }
+ dofbit<<=1;
+ }
+ }
+
}
}
}
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 37eb0ef76e3..db5de7c7d43 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -782,24 +782,37 @@ CcdPhysicsController* CcdPhysicsEnvironment::GetPhysicsController( int index)
-
+void CcdPhysicsEnvironment::setConstraintParam(int constraintId,int param,float value0,float value1)
+{
+ btTypedConstraint* typedConstraint = getConstraintById(constraintId);
+ switch (typedConstraint->getUserConstraintType())
+ {
+ case PHY_GENERIC_6DOF_CONSTRAINT:
+ {
+ //param = 1..12, min0,max0,min1,max1...min6,max6
+ btGeneric6DofConstraint* genCons = (btGeneric6DofConstraint*)typedConstraint;
+ genCons->SetLimit(param,value0,value1);
+ break;
+ };
+ default:
+ {
+ };
+ };
+}
btTypedConstraint* CcdPhysicsEnvironment::getConstraintById(int constraintId)
{
- return 0;
- /*
- int numConstraint = m_constraints.size();
+
+ int numConstraints = m_dynamicsWorld->getNumConstraints();
int i;
- for (i=0;i<numConstraint;i++)
+ for (i=0;i<numConstraints;i++)
{
- btTypedConstraint* constraint = m_constraints[i];
+ btTypedConstraint* constraint = m_dynamicsWorld->getConstraint(i);
if (constraint->getUserConstraintId()==constraintId)
{
return constraint;
}
}
- */
-
return 0;
}
@@ -1004,7 +1017,8 @@ int CcdPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl
return 0;
btVector3 pivotInA(pivotX,pivotY,pivotZ);
- btVector3 pivotInB = rb1 ? rb1->getCenterOfMassTransform().inverse()(rb0->getCenterOfMassTransform()(pivotInA)) : pivotInA;
+ btVector3 pivotInB = rb1 ? rb1->getCenterOfMassTransform().inverse()(rb0->getCenterOfMassTransform()(pivotInA)) :
+ rb0->getCenterOfMassTransform() * pivotInA;
btVector3 axisInA(axisX,axisY,axisZ);
btVector3 axisInB = rb1 ?
(rb1->getCenterOfMassTransform().getBasis().inverse()*(rb0->getCenterOfMassTransform().getBasis() * axisInA)) :
@@ -1072,17 +1086,41 @@ int CcdPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl
} else
{
- // TODO: Implement single body case...
+ static btRigidBody s_fixedObject2( 0,0,0);
+ btTransform frameInA;
+ btTransform frameInB;
+
+ btVector3 axis1, axis2;
+ btPlaneSpace1( axisInA, axis1, axis2 );
+
+ frameInA.getBasis().setValue( axisInA.x(), axis1.x(), axis2.x(),
+ axisInA.y(), axis1.y(), axis2.y(),
+ axisInA.z(), axis1.z(), axis2.z() );
+
+ btPlaneSpace1( axisInB, axis1, axis2 );
+ frameInB.getBasis().setValue( axisInB.x(), axis1.x(), axis2.x(),
+ axisInB.y(), axis1.y(), axis2.y(),
+ axisInB.z(), axis1.z(), axis2.z() );
+
+ frameInA.setOrigin( pivotInA );
+ frameInB.setOrigin( pivotInB );
+
+
+ genericConstraint = new btGeneric6DofConstraint(
+ *rb0,s_fixedObject2,
+ frameInA,frameInB);
}
-
- //m_constraints.push_back(genericConstraint);
- m_dynamicsWorld->addConstraint(genericConstraint);
- genericConstraint->setUserConstraintId(gConstraintUid++);
- genericConstraint->setUserConstraintType(type);
- //64 bit systems can't cast pointer to int. could use size_t instead.
- return genericConstraint->getUserConstraintId();
+ if (genericConstraint)
+ {
+ //m_constraints.push_back(genericConstraint);
+ m_dynamicsWorld->addConstraint(genericConstraint);
+ genericConstraint->setUserConstraintId(gConstraintUid++);
+ genericConstraint->setUserConstraintType(type);
+ //64 bit systems can't cast pointer to int. could use size_t instead.
+ return genericConstraint->getUserConstraintId();
+ }
break;
}
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
index 05c9e2a6b03..9a8fc3f435d 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
@@ -131,6 +131,7 @@ protected:
const btVector3& angularMaxLimits
);
+ virtual void setConstraintParam(int constraintId,int param,float value,float value1);
virtual void removeConstraint(int constraintid);
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
index 278f4eea9ca..bd4e00e9fa5 100644
--- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
@@ -83,6 +83,9 @@ public:
virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position) {return 0;}
virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight) { return 0;}
+ virtual void setConstraintParam(int constraintId,int param,float value,float value1)
+ {
+ }
};
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
index 886bc8bb5fd..1afb9433500 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
@@ -86,7 +86,9 @@ public:
virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position);
virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight);
-
+ virtual void setConstraintParam(int constraintId,int param,float value,float value1)
+ {
+ }
SM_Scene* GetSumoScene()
{
return m_sumoScene;
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index 2f3d8283d10..2716baa0d6d 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -107,6 +107,7 @@ class PHY_IPhysicsEnvironment
virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position) =0;
virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight)=0;
+ virtual void setConstraintParam(int constraintId,int param,float value,float value1) = 0;
};
#endif //_IPHYSICSENVIRONMENT