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authorCampbell Barton <ideasman42@gmail.com>2013-04-06 06:45:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-06 06:45:43 +0400
commit1d5f988778ef0e4779e708db9f1921e5713e373c (patch)
treed65eece982f7e72bf73b30f0b2f3a693fb36d3a5
parentcf3ec257a2b6913c41db93069b0ec7ce4dc6e2ad (diff)
patch [#34890] BMesh Poke Face.
by Francisco De La Cruz (xercesblue), with some of my own changes/improvements. Converts faces to triangle-fans (useful to run on ngons). To access select a group of faces and press "Alt+P" or alternatively select the operator from the Faces menu (Ctrl+F)
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py1
-rw-r--r--source/blender/bmesh/CMakeLists.txt1
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c23
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h7
-rw-r--r--source/blender/bmesh/intern/bmesh_operators_private.h1
-rw-r--r--source/blender/bmesh/operators/bmo_poke.c124
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c57
-rw-r--r--source/blender/editors/mesh/mesh_intern.h1
-rw-r--r--source/blender/editors/mesh/mesh_ops.c3
9 files changed, 217 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index d3350a77ba7..abfbe7efaa9 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1946,6 +1946,7 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
layout.separator()
+ layout.operator("mesh.poke")
layout.operator("mesh.quads_convert_to_tris")
layout.operator("mesh.tris_convert_to_quads")
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
index 4c2115b5052..b0e78a43337 100644
--- a/source/blender/bmesh/CMakeLists.txt
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -54,6 +54,7 @@ set(SRC
operators/bmo_join_triangles.c
operators/bmo_mesh_conv.c
operators/bmo_mirror.c
+ operators/bmo_poke.c
operators/bmo_primitive.c
operators/bmo_removedoubles.c
operators/bmo_similar.c
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index c76bf15022c..83f57baea18 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1571,6 +1571,28 @@ static BMOpDefine bmo_wireframe_def = {
0
};
+/*
+ * Pokes a face.
+ *
+ * Splits a face into a triangle fan.
+ */
+static BMOpDefine bmo_poke_def = {
+ "poke",
+ /* slots_in */
+ {{"faces", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* input faces */
+ {"offset", BMO_OP_SLOT_FLT}, /* center vertex offset along normal */
+ {"center_mode", BMO_OP_SLOT_INT}, /* calculation mode for center vertex */
+ {{'\0'}},
+ },
+ /* slots_out */
+ {{"verts.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* output verts */
+ {"faces.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* output faces */
+ {{'\0'}},
+ },
+ bmo_poke_exec,
+ 0
+};
+
#ifdef WITH_BULLET
/*
* Convex Hull
@@ -1677,6 +1699,7 @@ const BMOpDefine *bmo_opdefines[] = {
&bmo_object_load_bmesh_def,
&bmo_pointmerge_def,
&bmo_pointmerge_facedata_def,
+ &bmo_poke_def,
&bmo_recalc_face_normals_def,
&bmo_region_extend_def,
&bmo_remove_doubles_def,
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index d02b0dce728..2063ab49169 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -89,6 +89,13 @@ enum {
VPATH_SELECT_TOPOLOGICAL
};
+/* Poke face center calculation */
+enum {
+ BMOP_POKE_MEAN_WEIGHTED = 0,
+ BMOP_POKE_MEAN,
+ BMOP_POKE_BOUNDS
+};
+
extern const BMOpDefine *bmo_opdefines[];
extern const int bmo_opdefines_total;
diff --git a/source/blender/bmesh/intern/bmesh_operators_private.h b/source/blender/bmesh/intern/bmesh_operators_private.h
index 6f9628bc468..2a67407b261 100644
--- a/source/blender/bmesh/intern/bmesh_operators_private.h
+++ b/source/blender/bmesh/intern/bmesh_operators_private.h
@@ -74,6 +74,7 @@ void bmo_object_load_bmesh_exec(BMesh *bm, BMOperator *op);
void bmo_pointmerge_exec(BMesh *bm, BMOperator *op);
void bmo_pointmerge_facedata_exec(BMesh *bm, BMOperator *op);
void bmo_recalc_face_normals_exec(BMesh *bm, BMOperator *op);
+void bmo_poke_exec(BMesh *bm, BMOperator *op);
void bmo_region_extend_exec(BMesh *bm, BMOperator *op);
void bmo_remove_doubles_exec(BMesh *bm, BMOperator *op);
void bmo_reverse_colors_exec(BMesh *bm, BMOperator *op);
diff --git a/source/blender/bmesh/operators/bmo_poke.c b/source/blender/bmesh/operators/bmo_poke.c
new file mode 100644
index 00000000000..939bfb3b63e
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_poke.c
@@ -0,0 +1,124 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Francisco De La Cruz
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_poke.c
+ * \ingroup bmesh
+ *
+ * Pokes a face.
+ *
+ * Splits a face into a triangle fan.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_operators_private.h" /* own include */
+
+#define ELE_NEW 1
+
+/**
+ * Pokes a face
+ *
+ * Splits a face into a triangle fan.
+ * Iterate over all selected faces, create a new center vertex and
+ * create triangles between original face edges and new center vertex.
+ */
+void bmo_poke_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter oiter;
+ BMFace *f;
+
+ const float offset = BMO_slot_float_get(op->slots_in, "offset");
+ const int center_mode = BMO_slot_int_get(op->slots_in, "center_mode");
+
+ void (*bm_face_calc_center_fn)(BMFace *f, float r_cent[3]);
+
+ switch (center_mode) {
+ case BMOP_POKE_MEAN_WEIGHTED:
+ bm_face_calc_center_fn = BM_face_calc_center_mean_weighted;
+ break;
+ case BMOP_POKE_BOUNDS:
+ bm_face_calc_center_fn = BM_face_calc_center_bounds;
+ break;
+ case BMOP_POKE_MEAN:
+ bm_face_calc_center_fn = BM_face_calc_center_mean;
+ break;
+ default:
+ BLI_assert(0);
+ break;
+ }
+
+ BMO_ITER(f, &oiter, op->slots_in, "faces", BM_FACE) {
+ BMFace *f_new;
+ float f_center[3];
+ BMVert *v_center = NULL;
+ BMLoop *l_iter, *l_first;
+ /* only interpolate the centeral loop from the face once,
+ * then copy to all others in the fan */
+ BMLoop *l_center_example;
+
+ int i;
+
+ bm_face_calc_center_fn(f, f_center);
+ v_center = BM_vert_create(bm, f_center, NULL, 0);
+ BMO_elem_flag_enable(bm, v_center, ELE_NEW);
+
+ /* handled by BM_loop_interp_from_face */
+ // BM_vert_interp_from_face(bm, v_center, f);
+
+ i = 0;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ BMLoop *l_new;
+
+ f_new = BM_face_create_quad_tri(bm, l_iter->v, l_iter->next->v, v_center, NULL, f, false);
+ l_new = BM_FACE_FIRST_LOOP(f_new);
+
+ if (i == 0) {
+ l_center_example = l_new->prev;
+ BM_loop_interp_from_face(bm, l_center_example, f, true, true);
+ }
+ else {
+ BM_elem_attrs_copy(bm, bm, l_center_example, l_new->prev);
+ }
+
+ /* Copy Loop Data */
+ BM_elem_attrs_copy(bm, bm, l_iter, l_new);
+ BM_elem_attrs_copy(bm, bm, l_iter->next, l_new->next);
+
+ BMO_elem_flag_enable(bm, f_new, ELE_NEW);
+ } while (i++, (l_iter = l_iter->next) != l_first);
+
+ copy_v3_v3(v_center->no, f->no);
+ madd_v3_v3fl(v_center->co, v_center->no, offset);
+
+ /* Kill Face */
+ BM_face_kill(bm, f);
+ }
+
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, ELE_NEW);
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, ELE_NEW);
+}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index a7264d3b006..2dbe2852303 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -2631,6 +2631,37 @@ void MESH_OT_beautify_fill(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+
+/********************** Poke Face **********************/
+
+static int edbm_poke_face_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMOperator bmop;
+
+ const float offset = RNA_float_get(op->ptr, "offset");
+ const int center_mode = RNA_enum_get(op->ptr, "center_mode");
+
+ EDBM_op_init(em, &bmop, op, "poke faces=%hf offset=%f center_mode=%i", BM_ELEM_SELECT, offset, center_mode);
+ BMO_op_exec(em->bm, &bmop);
+
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "verts.out", BM_VERT, BM_ELEM_SELECT, true);
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
+
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ EDBM_mesh_normals_update(em);
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+
+}
/********************** Quad/Tri Operators *************************/
static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
@@ -2659,6 +2690,32 @@ static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+void MESH_OT_poke(wmOperatorType *ot)
+{
+
+ static EnumPropertyItem poke_center_modes[] = {
+ {BMOP_POKE_MEAN_WEIGHTED, "MEAN_WEIGHTED", 0, "Weighted Mean", "Weighted Mean Face Center"},
+ {BMOP_POKE_MEAN, "MEAN", 0, "Mean", "Mean Face Center"},
+ {BMOP_POKE_BOUNDS, "BOUNDS", 0, "Bounds", "Face Bounds Center"},
+ {0, NULL, 0, NULL, NULL}};
+
+
+ /* identifiers */
+ ot->name = "Poke Faces";
+ ot->idname = "MESH_OT_poke";
+ ot->description = "Splits a face into a fan";
+
+ /* api callbacks */
+ ot->exec = edbm_poke_face_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "offset", 0.0f, -FLT_MAX, FLT_MAX, "Poke Offset", "Poke Offset", -1.0f, 1.0f);
+ RNA_def_enum(ot->srna, "center_mode", poke_center_modes, BMOP_POKE_MEAN_WEIGHTED, "Poke Center", "Poke Face Center Calculation");
+}
+
void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
{
/* identifiers */
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 996ee9fc549..937fbf8146b 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -202,6 +202,7 @@ void MESH_OT_edge_face_add(struct wmOperatorType *ot);
void MESH_OT_duplicate(struct wmOperatorType *ot);
void MESH_OT_merge(struct wmOperatorType *ot);
void MESH_OT_remove_doubles(struct wmOperatorType *ot);
+void MESH_OT_poke(struct wmOperatorType *ot);
/* *** mesh_data.c *** */
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index a79923a4fdb..db6f6e3aeb5 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -152,6 +152,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_bridge_edge_loops);
WM_operatortype_append(MESH_OT_inset);
+ WM_operatortype_append(MESH_OT_poke);
WM_operatortype_append(MESH_OT_wireframe);
WM_operatortype_append(MESH_OT_edge_split);
@@ -260,7 +261,7 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_loopcut_slide", RKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_inset", IKEY, KM_PRESS, 0, 0);
-
+ WM_keymap_add_item(keymap, "MESH_OT_poke", PKEY, KM_PRESS, KM_ALT, 0);
kmi = WM_keymap_add_item(keymap, "MESH_OT_bevel", BKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "vertex_only", false);
kmi = WM_keymap_add_item(keymap, "MESH_OT_bevel", BKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0);