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authorCampbell Barton <ideasman42@gmail.com>2009-12-16 22:49:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-16 22:49:33 +0300
commitc3401eb5cb0833dc76eff1e90e573b487181ec81 (patch)
treece0ab6907d724650abff8f4ee2d80c96c8e4169f
parent5e48ab8d75bd5ce3085a9de183f36107f6d5d616 (diff)
camera switching via markers
Currently access by selecting a marking and binding with the active camera from the view menu. Note: after long discussion we decieded there is no nice way to do this.. animate pointers? animate multiple camera visibility?, use sequencer? use NLA?.... have a kind of event system (like framechange scriptlinks)... etc so this is ifdef'd with DURIAN_CAMERA_SWITCH
-rw-r--r--release/scripts/ui/space_time.py3
-rw-r--r--source/blender/blenkernel/BKE_scene.h1
-rw-r--r--source/blender/blenkernel/intern/object.c11
-rw-r--r--source/blender/blenkernel/intern/scene.c41
-rw-r--r--source/blender/blenloader/intern/readfile.c24
-rw-r--r--source/blender/editors/animation/anim_markers.c60
-rw-r--r--source/blender/editors/screen/screen_edit.c41
-rw-r--r--source/blender/editors/screen/screen_ops.c6
-rw-r--r--source/blender/makesdna/DNA_scene_types.h4
-rw-r--r--source/blender/render/intern/source/pipeline.c6
10 files changed, 193 insertions, 4 deletions
diff --git a/release/scripts/ui/space_time.py b/release/scripts/ui/space_time.py
index 86347f8c543..e328fa9e31b 100644
--- a/release/scripts/ui/space_time.py
+++ b/release/scripts/ui/space_time.py
@@ -98,6 +98,9 @@ class TIME_MT_view(bpy.types.Menu):
layout.prop(st, "show_cframe_indicator")
layout.prop(st, "only_selected")
+ layout.separator()
+
+ layout.operator("marker.camera_bind")
class TIME_MT_frame(bpy.types.Menu):
bl_label = "Frame"
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index ecff62a7952..c372004bd19 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -66,6 +66,7 @@ void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce);
int next_object(struct Scene *scene, int val, struct Base **base, struct Object **ob);
struct Object *scene_find_camera(struct Scene *sc);
+struct Object *scene_find_camera_switch(struct Scene *scene); // DURIAN_CAMERA_SWITCH
struct Base *scene_add_base(struct Scene *sce, struct Object *ob);
void scene_deselect_all(struct Scene *sce);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 6b86c6c2908..9a7a3501031 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -554,6 +554,17 @@ void unlink_object(Scene *scene, Object *ob)
if(sce->id.lib==NULL) {
if(sce->camera==ob) sce->camera= NULL;
if(sce->toolsettings->skgen_template==ob) sce->toolsettings->skgen_template = NULL;
+
+#ifdef DURIAN_CAMERA_SWITCH
+ {
+ TimeMarker *m;
+
+ for (m= sce->markers.first; m; m= m->next) {
+ if(m->camera==ob)
+ m->camera= NULL;
+ }
+ }
+#endif
}
sce= sce->id.next;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 4312f23bd9b..7bfeac037ce 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -698,6 +698,47 @@ Object *scene_find_camera(Scene *sc)
return NULL;
}
+#ifdef DURIAN_CAMERA_SWITCH
+Object *scene_find_camera_switch(Scene *scene)
+{
+ TimeMarker *m;
+ int cfra = scene->r.cfra;
+ int frame = -(MAXFRAME + 1);
+ Object *camera= NULL;
+
+ for (m= scene->markers.first; m; m= m->next) {
+ if(m->camera && (m->frame <= cfra) && (m->frame > frame)) {
+ camera= m->camera;
+ frame= m->frame;
+
+ if(frame == cfra)
+ break;
+
+ }
+ }
+ return camera;
+}
+#endif
+
+static char *get_cfra_marker_name(Scene *scene)
+{
+ ListBase *markers= &scene->markers;
+ TimeMarker *m1, *m2;
+
+ /* search through markers for match */
+ for (m1=markers->first, m2=markers->last; m1 && m2; m1=m1->next, m2=m2->prev) {
+ if (m1->frame==CFRA)
+ return m1->name;
+
+ if (m1 == m2)
+ break;
+
+ if (m2->frame==CFRA)
+ return m2->name;
+ }
+
+ return NULL;
+}
Base *scene_add_base(Scene *sce, Object *ob)
{
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index fa878093cc4..17dfb4f7ce6 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4174,6 +4174,7 @@ static void lib_link_scene(FileData *fd, Main *main)
Base *base, *next;
Sequence *seq;
SceneRenderLayer *srl;
+ TimeMarker *marker;
sce= main->scene.first;
while(sce) {
@@ -4229,6 +4230,14 @@ static void lib_link_scene(FileData *fd, Main *main)
}
SEQ_END
+#ifdef DURIAN_CAMERA_SWITCH
+ for(marker= sce->markers.first; marker; marker= marker->next) {
+ if(marker->camera) {
+ marker->camera= newlibadr(fd, sce->id.lib, marker->camera);
+ }
+ }
+#endif
+
if(sce->ed)
seq_update_muting(sce->ed);
@@ -4280,6 +4289,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
Editing *ed;
Sequence *seq;
MetaStack *ms;
+ TimeMarker *marker;
sce->theDag = NULL;
sce->dagisvalid = 0;
@@ -4451,7 +4461,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
link_list(fd, &(sce->markers));
link_list(fd, &(sce->transform_spaces));
link_list(fd, &(sce->r.layers));
-
+
sce->nodetree= newdataadr(fd, sce->nodetree);
if(sce->nodetree)
direct_link_nodetree(fd, sce->nodetree);
@@ -11255,6 +11265,18 @@ static void expand_scene(FileData *fd, Main *mainvar, Scene *sce)
if(sce->gpd)
expand_doit(fd, mainvar, sce->gpd);
+
+#ifdef DURIAN_CAMERA_SWITCH
+ {
+ TimeMarker *marker;
+
+ for(marker= sce->markers.first; marker; marker= marker->next) {
+ if(marker->camera) {
+ expand_doit(fd, mainvar, marker->camera);
+ }
+ }
+ }
+#endif
}
static void expand_camera(FileData *fd, Main *mainvar, Camera *ca)
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 721fa928e44..0d519c87a97 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -240,15 +240,19 @@ static void draw_marker(View2D *v2d, TimeMarker *marker, int cfra, int flag)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
/* vertical line - dotted */
- // NOTE: currently only used for sequencer
+ // NOTE: currently only used for sequencer
+#ifdef DURIAN_CAMERA_SWITCH
+ if (marker->camera || flag & DRAW_MARKERS_LINES) {
+#else
if (flag & DRAW_MARKERS_LINES) {
+#endif
setlinestyle(3);
if (marker->flag & SELECT)
glColor4ub(255, 255, 255, 96);
else
glColor4ub(0, 0, 0, 96);
-
+
glBegin(GL_LINES);
glVertex2f((xpos*xscale)+0.5f, 12.0f);
glVertex2f((xpos*xscale)+0.5f, 34.0f*yscale); /* a bit lazy but we know it cant be greater then 34 strips high */
@@ -672,6 +676,10 @@ static void ed_marker_duplicate_apply(bContext *C, wmOperator *op)
newmarker->frame= marker->frame;
BLI_strncpy(newmarker->name, marker->name, sizeof(marker->name));
+#ifdef DURIAN_CAMERA_SWITCH
+ newmarker->camera= marker->camera;
+#endif
+
/* new marker is added to the begining of list */
BLI_addhead(markers, newmarker);
}
@@ -978,6 +986,48 @@ static void MARKER_OT_delete(wmOperatorType *ot)
}
+#ifdef DURIAN_CAMERA_SWITCH
+/* ******************************* camera bind marker ***************** */
+
+/* remove selected TimeMarkers */
+static int ed_marker_camera_bind_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ ListBase *markers= context_get_markers(C);
+ TimeMarker *marker;
+ short changed= 0;
+
+ if(markers == NULL)
+ return OPERATOR_CANCELLED;
+
+ for(marker= markers->first; marker; marker= marker->next) {
+ if(marker->flag & SELECT) {
+ marker->camera= scene->camera;
+ }
+ }
+
+ if (changed)
+ WM_event_add_notifier(C, NC_SCENE|ND_MARKERS, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static void MARKER_OT_camera_bind(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bind Camera to Markers";
+ ot->description= "Bind the active camera to selected markers(s).";
+ ot->idname= "MARKER_OT_camera_bind";
+
+ /* api callbacks */
+ ot->exec= ed_marker_camera_bind_exec;
+ ot->poll= ED_operator_areaactive;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+#endif
+
/* ************************** registration **********************************/
/* called in screen_ops.c:ED_operatortypes_screen() */
@@ -990,6 +1040,9 @@ void ED_operatortypes_marker(void)
WM_operatortype_append(MARKER_OT_select_border);
WM_operatortype_append(MARKER_OT_select_all);
WM_operatortype_append(MARKER_OT_delete);
+#ifdef DURIAN_CAMERA_SWITCH
+ WM_operatortype_append(MARKER_OT_camera_bind);
+#endif
}
/* called in screen_ops.c:ED_keymap_screen() */
@@ -1008,5 +1061,8 @@ void ED_marker_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "MARKER_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MARKER_OT_move", GKEY, KM_PRESS, 0, 0);
+#ifdef DURIAN_CAMERA_SWITCH
+ WM_keymap_add_item(keymap, "MARKER_OT_camera_bind", HOMEKEY, KM_PRESS, 0, 0);
+#endif
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 640a14a934b..9c581527e4c 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1670,6 +1670,47 @@ void ED_update_for_newframe(const bContext *C, int mute)
bScreen *screen= CTX_wm_screen(C);
Scene *scene= CTX_data_scene(C);
+#ifdef DURIAN_CAMERA_SWITCH
+ void *camera= scene_find_camera_switch(scene);
+ if(camera && scene->camera != camera) {
+
+ if(camera && scene->camera && (camera != scene->camera)) {
+ bScreen *sc;
+ /* are there cameras in the views that are not in the scene? */
+ for(sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa= sc->areabase.first;
+ while(sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while(sl) {
+ if(sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+ if (v3d->camera == scene->camera) {
+ v3d->camera= camera;
+ /*
+ ARegion *ar;
+ for(ar=v3d->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d= ar->regiondata;
+
+ if(rv3d->persp==RV3D_CAMOB)
+ rv3d->persp= RV3D_PERSP;
+ }
+ }
+ */
+ }
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ }
+ }
+
+ scene->camera= camera;
+
+ }
+#endif
+
//extern void audiostream_scrub(unsigned int frame); /* seqaudio.c */
/* this function applies the changes too */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index fe2bc58faf2..7227c13d374 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2339,6 +2339,9 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
ScreenAnimData *sad= wt->customdata;
ScrArea *sa;
int sync;
+#ifdef DURIAN_CAMERA_SWITCH
+ Object *camera_orig= scene->camera;
+#endif
/* sync, don't sync, or follow scene setting */
if(sad->flag & ANIMPLAY_FLAG_SYNC) sync= 1;
@@ -2397,10 +2400,11 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
}
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
+
ED_update_for_newframe(C, 1);
sound_update_playing(C);
-
+
for(sa= screen->areabase.first; sa; sa= sa->next) {
ARegion *ar;
for(ar= sa->regionbase.first; ar; ar= ar->next) {
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 32143015885..0ed8aba056a 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -29,6 +29,9 @@
#ifndef DNA_SCENE_TYPES_H
#define DNA_SCENE_TYPES_H
+// XXX, temp feature
+#define DURIAN_CAMERA_SWITCH
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -488,6 +491,7 @@ typedef struct TimeMarker {
int frame;
char name[64];
unsigned int flag;
+ struct Object *camera;
} TimeMarker;
typedef struct Paint {
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 1eb864e173d..92a8945af2e 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2503,6 +2503,12 @@ static void do_render_seq(Render * re)
/* main loop: doing sequence + fields + blur + 3d render + compositing */
static void do_render_all_options(Render *re)
{
+#ifdef DURIAN_CAMERA_SWITCH
+ Object *camera= scene_find_camera_switch(re->scene);
+ if(camera)
+ re->scene->camera= camera;
+#endif
+
re->i.starttime= PIL_check_seconds_timer();
/* ensure no images are in memory from previous animated sequences */