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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-01-15 07:38:18 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-01-15 07:38:18 +0300
commit52135dd4fac718b31b7653e42a7e4b332b2814f3 (patch)
tree185960d4d631f99e2aa0bc232acff9b8ba2dc63e
parent2213fa1c528027d363a546fe3a5377f65b5a6d26 (diff)
2.5: Space Image ported back
Organized as follows: uvedit/ uv editing related code uvedit_draw.c: drawing code uvedit_ops.c: operators, just a few done uvedit_unwrap_ops.c: will be operators for unwrapping uvedit_paramatrizer.c: lscm/abf/stretch/pack space_image/ space_image.c: registration and common getter/setters image_draw.c: drawing code, mostly functional image_panels.c: panels, all commented out image_render.c: render callbacks, non functional image_ops.c: operators, only view navigation done image_header.c: header, menus mostly done but missing buttons Notes: * Header menus consist only of Operator and RNA buttons, if they are not implemented they're displayed grayed out. Ideally the full header could work like this, but std_libbuttons looks problematic. * Started using view2d code more than the old code, but for now it still does own view2d management due to some very specific requirements that the image window has. The drawing code however is more clear hopefully, it only uses view2d, and there is no switching between 'p' and 'f' view2d's anymore, it is always 'f'. * In order to make uvedit operators more independent I move some image space settings to scene toolsettings, and the current image and its buffer is in the context. Especially sync selection and select mode belonged there anyway as this cannot work correct with different spaces having different settings anyway. * Image paint is not back yet, did not want to put that together with uvedit because there's really no code sharing.. perhaps vertex paint, image paint and sculpt would be good to have in one module to share brush code, partial redraw, etc better.
-rw-r--r--source/blender/blenkernel/BKE_context.h5
-rw-r--r--source/blender/blenkernel/intern/context.c10
-rw-r--r--source/blender/editors/Makefile2
-rw-r--r--source/blender/editors/SConscript3
-rw-r--r--source/blender/editors/include/ED_armature.h2
-rw-r--r--source/blender/editors/include/ED_mesh.h21
-rw-r--r--source/blender/editors/include/ED_object.h4
-rw-r--r--source/blender/editors/include/ED_screen.h1
-rw-r--r--source/blender/editors/include/ED_uvedit.h45
-rw-r--r--source/blender/editors/mesh/editface.c2
-rw-r--r--source/blender/editors/mesh/editmesh_lib.c6
-rw-r--r--source/blender/editors/mesh/mesh_intern.h5
-rw-r--r--source/blender/editors/screen/screen_ops.c18
-rw-r--r--source/blender/editors/space_api/spacetypes.c8
-rw-r--r--source/blender/editors/space_image/Makefile4
-rw-r--r--source/blender/editors/space_image/SConscript1
-rw-r--r--source/blender/editors/space_image/image_draw.c722
-rw-r--r--source/blender/editors/space_image/image_header.c1230
-rw-r--r--source/blender/editors/space_image/image_intern.h38
-rw-r--r--source/blender/editors/space_image/image_ops.c1178
-rw-r--r--source/blender/editors/space_image/image_panels.c631
-rw-r--r--source/blender/editors/space_image/image_render.c335
-rw-r--r--source/blender/editors/space_image/space_image.c387
-rw-r--r--source/blender/editors/uvedit/Makefile54
-rw-r--r--source/blender/editors/uvedit/SConscript10
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c808
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h72
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2401
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c4481
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.h97
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c383
31 files changed, 12897 insertions, 67 deletions
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index ec2024089bd..d6efc1288ec 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -47,6 +47,8 @@ struct ScrArea;
struct SpaceLink;
struct StructRNA;
struct ToolSettings;
+struct Image;
+struct ImBuf;
struct wmWindow;
struct wmWindowManager;
@@ -149,6 +151,9 @@ struct Object *CTX_data_active_object(const bContext *C);
struct Base *CTX_data_active_base(const bContext *C);
struct Object *CTX_data_edit_object(const bContext *C);
+struct Image *CTX_data_edit_image(const bContext *C);
+struct ImBuf *CTX_data_edit_image_buffer(const bContext *C);
+
int CTX_data_selected_nodes(const bContext *C, ListBase *list);
/* Data Evaluation Context */
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index d5e277a8d1f..ef8b922c0b3 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -392,6 +392,16 @@ struct Object *CTX_data_edit_object(const bContext *C)
return ctx_data_pointer_get(C, CTX_data_edit_object);
}
+struct Image *CTX_data_edit_image(const bContext *C)
+{
+ return ctx_data_pointer_get(C, CTX_data_edit_image);
+}
+
+struct ImBuf *CTX_data_edit_image_buffer(const bContext *C)
+{
+ return ctx_data_pointer_get(C, CTX_data_edit_image_buffer);
+}
+
/* data evaluation */
float CTX_eval_frame(const bContext *C)
diff --git a/source/blender/editors/Makefile b/source/blender/editors/Makefile
index b7b2096fea9..af446811d6f 100644
--- a/source/blender/editors/Makefile
+++ b/source/blender/editors/Makefile
@@ -29,6 +29,6 @@
# Bounces make to subdirectories.
SOURCEDIR = source/blender/editors
-DIRS = armature mesh animation object sculpt datafiles transform screen curve gpencil physics preview space_outliner space_time space_view3d interface util space_api space_ipo space_image space_node space_buttons space_info space_file space_sound space_action space_nla space_script space_text space_sequencer
+DIRS = armature mesh animation object sculpt datafiles transform screen curve gpencil physics preview uvedit space_outliner space_time space_view3d interface util space_api space_ipo space_image space_node space_buttons space_info space_file space_sound space_action space_nla space_script space_text space_sequencer
include nan_subdirs.mk
diff --git a/source/blender/editors/SConscript b/source/blender/editors/SConscript
index 9c77d44945a..d6b7619ba9f 100644
--- a/source/blender/editors/SConscript
+++ b/source/blender/editors/SConscript
@@ -31,4 +31,5 @@ SConscript(['datafiles/SConscript',
'space_sequencer/SConscript',
'transform/SConscript',
'screen/SConscript',
- 'sculpt/SConscript'])
+ 'sculpt/SConscript',
+ 'uvedit/SConscript'])
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index c731c9ed740..c3c757b1a30 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -33,7 +33,9 @@ struct Object;
struct Base;
struct Bone;
struct bArmature;
+struct bPoseChannel;
struct ListBase;
+struct View3D;
typedef struct EditBone
{
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index e1b7e283565..5a72ab201f4 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -42,6 +42,11 @@ struct ViewContext;
struct bDeformGroup;
struct MDeformWeight;
struct MDeformVert;
+struct Scene;
+struct MCol;
+struct UvVertMap;
+struct UvMapVert;
+struct CustomData;
// edge and face flag both
#define EM_FGON 2
@@ -79,9 +84,9 @@ void ED_keymap_mesh(struct wmWindowManager *wm);
void ED_spacetypes_init(void);
void ED_keymap_mesh(struct wmWindowManager *wm);
-void make_editMesh(Scene *scene, Object *ob);
-void load_editMesh(Scene *scene, Object *ob);
-void remake_editMesh(Scene *scene, Object *ob);
+void make_editMesh(struct Scene *scene, Object *ob);
+void load_editMesh(struct Scene *scene, Object *ob);
+void remake_editMesh(struct Scene *scene, Object *ob);
void free_editMesh(struct EditMesh *em);
void recalc_editnormals(struct EditMesh *em);
@@ -100,8 +105,12 @@ void undo_push_mesh(struct bContext *C, char *name);
/* editmesh_lib.c */
struct EditFace *EM_get_actFace(struct EditMesh *em, int sloppy);
+void EM_set_actFace(struct EditMesh *em, struct EditFace *efa);
+float EM_face_area(struct EditFace *efa);
+void EM_add_data_layer(struct EditMesh *em, struct CustomData *data, int type);
void EM_select_edge(struct EditEdge *eed, int sel);
+void EM_select_face(struct EditFace *efa, int sel);
void EM_select_face_fgon(struct EditMesh *em, struct EditFace *efa, int val);
void EM_selectmode_flush(struct EditMesh *em);
void EM_deselect_flush(struct EditMesh *em);
@@ -114,6 +123,9 @@ int EM_get_actSelection(struct EditMesh *em, struct EditSelection *ese);
void EM_editselection_normal(float *normal, struct EditSelection *ese);
void EM_editselection_plane(float *plane, struct EditSelection *ese);
+struct UvVertMap *EM_make_uv_vert_map(struct EditMesh *em, int selected, int do_face_idx_array, float *limit);
+struct UvMapVert *EM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
+void EM_free_uv_vert_map(struct UvVertMap *vmap);
/* editmesh_mods.c */
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
@@ -125,6 +137,9 @@ void EM_free_backbuf(void);
int EM_init_backbuf_border(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
int EM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short rads);
+/* editface.c */
+struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
+
/* editdeform.c XXX rename functions? */
#define WEIGHT_REPLACE 1
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 7e786cf11db..ad7d54d7062 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -35,6 +35,10 @@ struct bContext;
struct Base;
struct View3D;
struct bConstraint;
+struct KeyBlock;
+struct Lattice;
+struct Mesh;
+struct Curve;
void ED_operatortypes_object(void);
void ED_keymap_object(struct wmWindowManager *wm);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index a9ad6c545cb..7c38d167b0b 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -107,6 +107,7 @@ int ED_operator_sequencer_active(struct bContext *C);
int ED_operator_object_active(struct bContext *C);
int ED_operator_editmesh(struct bContext *C);
int ED_operator_editcurve(struct bContext *C);
+int ED_operator_uvedit(struct bContext *C);
/* default keymaps, bitflags */
#define ED_KEYMAP_UI 1
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
new file mode 100644
index 00000000000..f027dbc8915
--- /dev/null
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -0,0 +1,45 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef ED_UVEDIT_H
+#define ED_UVEDIT_H
+
+struct Scene;
+struct Object;
+struct Image;
+struct wmWindowManager;
+
+/* uvedit_ops.c */
+void ED_operatortypes_uvedit(void);
+void ED_keymap_uvedit(struct wmWindowManager *wm);
+
+void ED_uvedit_assign_image(struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma);
+void ED_uvedit_set_tile(struct Scene *scene, struct Object *obedit, struct Image *ima, int curtile, int dotile);
+int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float *min, float *max);
+
+#endif /* ED_UVEDIT_H */
+
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 49c8fe648d7..f5c14a34140 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -598,7 +598,7 @@ static void calculate_uv_map(Scene *scene, ARegion *ar, View3D *v3d, EditMesh *e
/* last_sel, use em->act_face otherwise get the last selected face in the editselections
* at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */
-MTFace *get_active_mtface(EditMesh *em, EditFace **act_efa, MCol **mcol, int sloppy)
+MTFace *EM_get_active_mtface(EditMesh *em, EditFace **act_efa, MCol **mcol, int sloppy)
{
EditFace *efa = NULL;
diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c
index 93de720d4f6..0bd3295d1d7 100644
--- a/source/blender/editors/mesh/editmesh_lib.c
+++ b/source/blender/editors/mesh/editmesh_lib.c
@@ -2133,7 +2133,7 @@ void EM_fgon_flags(EditMesh *em)
* if do_face_idx_array is 0 it means we need to run it as well as freeing
* */
-UvVertMap *make_uv_vert_map_EM(EditMesh *em, int selected, int do_face_idx_array, float *limit)
+UvVertMap *EM_make_uv_vert_map(EditMesh *em, int selected, int do_face_idx_array, float *limit)
{
EditVert *ev;
EditFace *efa;
@@ -2251,12 +2251,12 @@ UvVertMap *make_uv_vert_map_EM(EditMesh *em, int selected, int do_face_idx_array
return vmap;
}
-UvMapVert *get_uv_map_vert_EM(UvVertMap *vmap, unsigned int v)
+UvMapVert *EM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
{
return vmap->vert[v];
}
-void free_uv_vert_map_EM(UvVertMap *vmap)
+void EM_free_uv_vert_map(UvVertMap *vmap)
{
if (vmap) {
if (vmap->vert) MEM_freeN(vmap->vert);
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 6d5bd16c23d..95a6bdbfe29 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -112,19 +112,14 @@ extern int faceselectedOR(EditFace *efa, int flag);
extern int faceselectedAND(EditFace *efa, int flag);
void EM_remove_selection(EditMesh *em, void *data, int type);
-void EM_set_actFace(EditMesh *em, EditFace *efa);
-void EM_select_face(EditFace *efa, int sel);
void EM_clear_flag_all(EditMesh *em, int flag);
void EM_set_flag_all(EditMesh *em, int flag);
-void EM_add_data_layer(EditMesh *em, CustomData *data, int type);
-
void EM_data_interp_from_verts(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *eve, float fac);
void EM_data_interp_from_faces(EditMesh *em, EditFace *efa1, EditFace *efa2, EditFace *efan, int i1, int i2, int i3, int i4);
int EM_nvertices_selected(EditMesh *em);
int EM_nfaces_selected(EditMesh *em);
-float EM_face_area(EditFace *efa);
float EM_face_perimeter(EditFace *efa);
void EM_store_selection(EditMesh *em, void *data, int type);
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 761ba384c82..3e6604943c4 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -26,10 +26,12 @@
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_screen.h"
@@ -158,6 +160,20 @@ int ED_operator_editmesh(bContext *C)
return 0;
}
+int ED_operator_uvedit(bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= NULL;
+
+ if(obedit && obedit->type==OB_MESH)
+ em= ((Mesh *)obedit->data)->edit_mesh;
+
+ if(em && (em->faces.first) && (CustomData_has_layer(&em->fdata, CD_MTFACE)))
+ return 1;
+
+ return 0;
+}
+
int ED_operator_editcurve(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index e54dc3817da..89693b6cc2c 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -42,10 +42,10 @@
#include "ED_anim_api.h"
#include "ED_mesh.h"
#include "ED_object.h"
-#include "ED_space_api.h"
-#include "ED_screen.h"
#include "ED_sculpt.h"
-
+#include "ED_screen.h"
+#include "ED_space_api.h"
+#include "ED_uvedit.h"
ARegionType *ED_regiontype_from_id(SpaceType *st, int regionid)
{
@@ -91,6 +91,7 @@ void ED_spacetypes_init(void)
ED_operatortypes_object();
ED_operatortypes_mesh();
ED_operatortypes_sculpt();
+ ED_operatortypes_uvedit();
ui_view2d_operatortypes();
spacetypes = BKE_spacetypes_list();
@@ -112,6 +113,7 @@ void ED_spacetypes_keymap(wmWindowManager *wm)
ED_keymap_animchannels(wm);
ED_keymap_object(wm);
ED_keymap_mesh(wm);
+ ED_keymap_uvedit(wm);
UI_view2d_keymap(wm);
spacetypes = BKE_spacetypes_list();
diff --git a/source/blender/editors/space_image/Makefile b/source/blender/editors/space_image/Makefile
index 8110bd1c2a3..44d841a0606 100644
--- a/source/blender/editors/space_image/Makefile
+++ b/source/blender/editors/space_image/Makefile
@@ -40,14 +40,16 @@ CPPFLAGS += -I$(OPENGL_HEADERS)
# not very neat....
CPPFLAGS += -I../../windowmanager
-CPPFLAGS += -I../../blenloader
CPPFLAGS += -I../../blenkernel
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../makesdna
+CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
CPPFLAGS += -I../../python
+CPPFLAGS += -I../../render/extern/include
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# own include
CPPFLAGS += -I../include
+
diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript
index bc449effb5b..a5aee00facc 100644
--- a/source/blender/editors/space_image/SConscript
+++ b/source/blender/editors/space_image/SConscript
@@ -5,5 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
+incs += ' ../../render/extern/include ../../makesrna'
env.BlenderLib ( 'bf_editors_space_image', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
new file mode 100644
index 00000000000..99869bad348
--- /dev/null
+++ b/source/blender/editors/space_image/image_draw.c
@@ -0,0 +1,722 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2002-2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_image_types.h"
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+
+#include "PIL_time.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "BKE_colortools.h"
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_utildefines.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "ED_screen.h"
+
+#include "UI_resources.h"
+#include "UI_text.h"
+#include "UI_view2d.h"
+
+#include "WM_api.h"
+
+#include "image_intern.h"
+
+#define HEADER_HEIGHT 18
+
+#if 0
+static int image_preview_active(SpaceImage *sima, Scene *scene, float *xim, float *yim)
+{
+ /* only when compositor shows, and image handler set */
+ if(sima->image && sima->image->type==IMA_TYPE_COMPOSITE) {
+ /* XXX panels .. */
+#if 0
+ short a;
+
+ for(a=0; a<SPACE_MAXHANDLER; a+=2) {
+ if(sima->blockhandler[a] == IMAGE_HANDLER_PREVIEW) {
+ if(xim) *xim= (scene->r.size*scene->r.xsch)/100;
+ if(yim) *yim= (scene->r.size*scene->r.ysch)/100;
+ return 1;
+ }
+ }
+#endif
+ }
+ return 0;
+}
+#endif
+
+/* are there curves? curves visible? and curves do something? */
+static int image_curves_active(SpaceImage *sima)
+{
+ if(sima->cumap) {
+ if(curvemapping_RGBA_does_something(sima->cumap)) {
+ /* XXX panels .. */
+#if 0
+ short a;
+ for(a=0; a<SPACE_MAXHANDLER; a+=2) {
+ if(sima->blockhandler[a] == IMAGE_HANDLER_CURVES)
+ return 1;
+ }
+#endif
+ }
+ }
+
+ return 0;
+}
+
+static void image_verify_buffer_float(SpaceImage *sima, ImBuf *ibuf)
+{
+ /* detect if we need to redo the curve map.
+ ibuf->rect is zero for compositor and render results after change
+ convert to 32 bits always... drawing float rects isnt supported well (atis)
+
+ NOTE: if float buffer changes, we have to manually remove the rect
+ */
+
+ if(ibuf->rect_float) {
+ if(ibuf->rect==NULL) {
+ if(image_curves_active(sima))
+ curvemapping_do_ibuf(sima->cumap, ibuf);
+ else
+ IMB_rect_from_float(ibuf);
+ }
+ }
+}
+
+static void sima_draw_render_info(SpaceImage *sima, ARegion *ar)
+{
+ rcti rect;
+ float colf[3];
+ int showspare= 0; // XXX BIF_show_render_spare();
+ char *str= "render text"; // XXX BIF_render_text();
+
+ if(str==NULL)
+ return;
+
+ rect= ar->winrct;
+ rect.ymin= rect.ymax - HEADER_HEIGHT;
+
+ glaDefine2DArea(&rect);
+
+ /* clear header rect */
+ UI_GetThemeColor3fv(TH_BACK, colf);
+ glClearColor(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ UI_ThemeColor(TH_TEXT_HI);
+ glRasterPos2i(12, 5);
+ UI_RasterPos(12, 5);
+
+ if(showspare) {
+ UI_DrawString(G.fonts, "(Previous)", 0);
+ glRasterPos2i(72, 5);
+ UI_RasterPos(72, 5);
+ }
+
+ UI_DrawString(G.fonts, str, 0);
+}
+
+/*static void sima_draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf)
+{
+ char str[256];
+ int ofs;
+
+ ofs= sprintf(str, "X: %d Y: %d ", x, y);
+ if(cp)
+ ofs+= sprintf(str+ofs, "| R: %d G: %d B: %d A: %d ", cp[0], cp[1], cp[2], cp[3]);
+
+ if(fp) {
+ if(channels==4)
+ ofs+= sprintf(str+ofs, "| R: %.3f G: %.3f B: %.3f A: %.3f ", fp[0], fp[1], fp[2], fp[3]);
+ else if(channels==1)
+ ofs+= sprintf(str+ofs, "| Val: %.3f ", fp[0]);
+ else if(channels==3)
+ ofs+= sprintf(str+ofs, "| R: %.3f G: %.3f B: %.3f ", fp[0], fp[1], fp[2]);
+ }
+
+ if(zp)
+ ofs+= sprintf(str+ofs, "| Z: %.4f ", 0.5+0.5*(((float)*zp)/(float)0x7fffffff));
+ if(zpf)
+ ofs+= sprintf(str+ofs, "| Z: %.3f ", *zpf);
+
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ glColor4f(.0,.0,.0,.25);
+ glRectf(0.0, 0.0, ar->winrct.xmax - ar->winrct.xmin + 1, 30.0);
+ glDisable(GL_BLEND);
+
+ glColor3ub(255, 255, 255);
+ glRasterPos2i(10, 10);
+ UI_RasterPos(10, 10);
+
+ UI_DrawString(G.fonts, str, 0);
+}*/
+
+/* image drawing */
+
+static void draw_image_grid(ARegion *ar, float zoomx, float zoomy)
+{
+ float gridsize, gridstep= 1.0f/32.0f;
+ float fac, blendfac;
+ int x1, y1, x2, y2;
+
+ /* the image is located inside (0,0),(1, 1) as set by view2d */
+ UI_ThemeColorShade(TH_BACK, 20);
+
+ UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x1, &y1);
+ UI_view2d_to_region_no_clip(&ar->v2d, 1.0f, 1.0f, &x2, &y2);
+ glRectf(x1, y1, x2, y2);
+
+ /* gridsize adapted to zoom level */
+ gridsize= 0.5f*(zoomx+zoomy);
+ if(gridsize<=0.0f) return;
+
+ if(gridsize<1.0f) {
+ while(gridsize<1.0f) {
+ gridsize*= 4.0;
+ gridstep*= 4.0;
+ }
+ }
+ else {
+ while(gridsize>=4.0f) {
+ gridsize/= 4.0;
+ gridstep/= 4.0;
+ }
+ }
+
+ /* the fine resolution level */
+ blendfac= 0.25*gridsize - floor(0.25*gridsize);
+ CLAMP(blendfac, 0.0, 1.0);
+ UI_ThemeColorShade(TH_BACK, (int)(20.0*(1.0-blendfac)));
+
+ fac= 0.0f;
+ glBegin(GL_LINES);
+ while(fac<1.0f) {
+ glVertex2f(x1, y1*(1.0f-fac) + y2*fac);
+ glVertex2f(x2, y1*(1.0f-fac) + y2*fac);
+ glVertex2f(x1*(1.0f-fac) + x2*fac, y1);
+ glVertex2f(x1*(1.0f-fac) + x2*fac, y2);
+ fac+= gridstep;
+ }
+
+ /* the large resolution level */
+ UI_ThemeColor(TH_BACK);
+
+ fac= 0.0f;
+ while(fac<1.0f) {
+ glVertex2f(x1, y1*(1.0f-fac) + y2*fac);
+ glVertex2f(x2, y1*(1.0f-fac) + y2*fac);
+ glVertex2f(x1*(1.0f-fac) + x2*fac, y1);
+ glVertex2f(x1*(1.0f-fac) + x2*fac, y2);
+ fac+= 4.0f*gridstep;
+ }
+ glEnd();
+}
+
+static void sima_draw_alpha_backdrop(float x1, float y1, float xsize, float ysize, float zoomx, float zoomy)
+{
+ GLubyte checker_stipple[32*32/8] =
+ {
+ 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
+ 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
+ 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
+ 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
+ 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
+ 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
+ 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
+ 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
+ };
+
+ glColor3ub(100, 100, 100);
+ glRectf(x1, y1, x1 + zoomx*xsize, y1 + zoomy*ysize);
+ glColor3ub(160, 160, 160);
+
+ glEnable(GL_POLYGON_STIPPLE);
+ glPolygonStipple(checker_stipple);
+ glRectf(x1, y1, x1 + zoomx*xsize, y1 + zoomy*ysize);
+ glDisable(GL_POLYGON_STIPPLE);
+}
+
+static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, unsigned int *recti)
+{
+
+ /* swap bytes, so alpha is most significant one, then just draw it as luminance int */
+ if(ENDIAN_ORDER == B_ENDIAN)
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
+
+ glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_UNSIGNED_INT, recti);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
+}
+
+static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf)
+{
+ float *trectf= MEM_mallocN(rectx*recty*4, "temp");
+ int a, b;
+
+ for(a= rectx*recty -1, b= 4*a+3; a>=0; a--, b-=4)
+ trectf[a]= rectf[b];
+
+ glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf);
+ MEM_freeN(trectf);
+ /* ogl trick below is slower... (on ATI 9600) */
+// glColorMask(1, 0, 0, 0);
+// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+3);
+// glColorMask(0, 1, 0, 0);
+// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+2);
+// glColorMask(0, 0, 1, 0);
+// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+1);
+// glColorMask(1, 1, 1, 1);
+}
+
+static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti)
+{
+ /* zbuffer values are signed, so we need to shift color range */
+ glPixelTransferf(GL_RED_SCALE, 0.5f);
+ glPixelTransferf(GL_GREEN_SCALE, 0.5f);
+ glPixelTransferf(GL_BLUE_SCALE, 0.5f);
+ glPixelTransferf(GL_RED_BIAS, 0.5f);
+ glPixelTransferf(GL_GREEN_BIAS, 0.5f);
+ glPixelTransferf(GL_BLUE_BIAS, 0.5f);
+
+ glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_INT, recti);
+
+ glPixelTransferf(GL_RED_SCALE, 1.0f);
+ glPixelTransferf(GL_GREEN_SCALE, 1.0f);
+ glPixelTransferf(GL_BLUE_SCALE, 1.0f);
+ glPixelTransferf(GL_RED_BIAS, 0.0f);
+ glPixelTransferf(GL_GREEN_BIAS, 0.0f);
+ glPixelTransferf(GL_BLUE_BIAS, 0.0f);
+}
+
+static void sima_draw_zbuffloat_pixels(Scene *scene, float x1, float y1, int rectx, int recty, float *rect_float)
+{
+ float bias, scale, *rectf, clipend;
+ int a;
+
+ if(scene->camera && scene->camera->type==OB_CAMERA) {
+ bias= ((Camera *)scene->camera->data)->clipsta;
+ clipend= ((Camera *)scene->camera->data)->clipend;
+ scale= 1.0f/(clipend-bias);
+ }
+ else {
+ bias= 0.1f;
+ scale= 0.01f;
+ clipend= 100.0f;
+ }
+
+ rectf= MEM_mallocN(rectx*recty*4, "temp");
+ for(a= rectx*recty -1; a>=0; a--) {
+ if(rect_float[a]>clipend)
+ rectf[a]= 0.0f;
+ else if(rect_float[a]<bias)
+ rectf[a]= 1.0f;
+ else {
+ rectf[a]= 1.0f - (rect_float[a]-bias)*scale;
+ rectf[a]*= rectf[a];
+ }
+ }
+ glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, rectf);
+
+ MEM_freeN(rectf);
+}
+
+static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy)
+{
+ int x, y;
+
+ /* set zoom */
+ glPixelZoom(zoomx, zoomy);
+
+ /* find window pixel coordinates of origin */
+ UI_view2d_to_region_no_clip(&ar->v2d, fx, fy, &x, &y);
+
+ /* this part is generic image display */
+ if(sima->flag & SI_SHOW_ALPHA) {
+ if(ibuf->rect)
+ sima_draw_alpha_pixels(x, y, ibuf->x, ibuf->y, ibuf->rect);
+ else if(ibuf->rect_float && ibuf->channels==4)
+ sima_draw_alpha_pixelsf(x, y, ibuf->x, ibuf->y, ibuf->rect_float);
+ }
+ else if(sima->flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1))) {
+ if(ibuf->zbuf)
+ sima_draw_zbuf_pixels(x, y, ibuf->x, ibuf->y, ibuf->zbuf);
+ else if(ibuf->zbuf_float)
+ sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->zbuf_float);
+ else if(ibuf->channels==1)
+ sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float);
+ }
+ else {
+ if(sima->flag & SI_USE_ALPHA) {
+ sima_draw_alpha_backdrop(x, y, ibuf->x, ibuf->y, zoomx, zoomy);
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ }
+
+ /* we don't draw floats buffers directly but
+ * convert them, and optionally apply curves */
+ image_verify_buffer_float(sima, ibuf);
+
+ if(ibuf->rect)
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ /*else
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float);*/
+
+ if(sima->flag & SI_USE_ALPHA)
+ glDisable(GL_BLEND);
+ }
+
+ /* reset zoom */
+ glPixelZoom(1.0f, 1.0f);
+}
+
+static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, short endx, short endy)
+{
+ unsigned int *rt, *rp, *rectmain;
+ short y, heigth, len;
+
+ /* the right offset in rectot */
+
+ rt= ibuf->rect+ (starty*ibuf->x+ startx);
+
+ len= (endx-startx);
+ heigth= (endy-starty);
+
+ rp=rectmain= MEM_mallocN(heigth*len*sizeof(int), "rect");
+
+ for(y=0; y<heigth; y++) {
+ memcpy(rp, rt, len*4);
+ rt+= ibuf->x;
+ rp+= len;
+ }
+ return rectmain;
+}
+
+static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Image *ima, ImBuf *ibuf, float zoomx, float zoomy)
+{
+ unsigned int *rect;
+ int dx, dy, sx, sy, x, y;
+
+ /* verify valid values, just leave this a while */
+ if(ima->xrep<1) return;
+ if(ima->yrep<1) return;
+
+ glPixelZoom(zoomx, zoomy);
+
+ if(sima->curtile >= ima->xrep*ima->yrep)
+ sima->curtile = ima->xrep*ima->yrep - 1;
+
+ /* create char buffer from float if needed */
+ image_verify_buffer_float(sima, ibuf);
+
+ /* retrieve part of image buffer */
+ dx= ibuf->x/ima->xrep;
+ dy= ibuf->y/ima->yrep;
+ sx= (sima->curtile % ima->xrep)*dx;
+ sy= (sima->curtile / ima->xrep)*dy;
+ rect= get_part_from_ibuf(ibuf, sx, sy, sx+dx, sy+dy);
+
+ /* draw repeated */
+ for(sy=0; sy+dy<=ibuf->y; sy+= dy) {
+ for(sx=0; sx+dx<=ibuf->x; sx+= dx) {
+ UI_view2d_view_to_region(&ar->v2d, (float)sx/(float)ibuf->x, (float)sy/(float)ibuf->y, &x, &y);
+
+ glaDrawPixelsSafe(x, y, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect);
+ }
+ }
+
+ glPixelZoom(1.0f, 1.0f);
+
+ MEM_freeN(rect);
+}
+
+static void draw_image_buffer_repeated(SpaceImage *sima, ARegion *ar, Scene *scene, ImBuf *ibuf, float zoomx, float zoomy)
+{
+ float x, y;
+ double time_current;
+
+ time_current = PIL_check_seconds_timer();
+
+ for(x=ar->v2d.cur.xmin; x<ar->v2d.cur.xmax; x += zoomx) {
+ for(y=ar->v2d.cur.ymin; y<ar->v2d.cur.ymax; y += zoomy) {
+ draw_image_buffer(sima, ar, scene, ibuf, x, y, zoomx, zoomy);
+
+ /* only draw until running out of time */
+ if((PIL_check_seconds_timer() - time_current) > 0.25)
+ return;
+ }
+ }
+}
+
+/* draw uv edit */
+
+/* XXX this becomes draw extra? */
+#if 0
+ glPixelZoom(zoomx, zoomy);
+
+ if(sima->flag & SI_EDITTILE) {
+ /* create char buffer from float if needed */
+ image_verify_buffer_float(sima, ibuf);
+
+ glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+
+ glPixelZoom(1.0, 1.0);
+
+ dx= ibuf->x/sima->image->xrep;
+ dy= ibuf->y/sima->image->yrep;
+ sy= (sima->curtile / sima->image->xrep);
+ sx= sima->curtile - sy*sima->image->xrep;
+
+ sx*= dx;
+ sy*= dy;
+
+ calc_image_view(sima, 'p'); /* pixel */
+ myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
+
+ cpack(0x0);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx, sy, sx+dx-1, sy+dy-1); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ cpack(0xFFFFFF);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx+1, sy+1, sx+dx, sy+dy); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
+#endif
+
+/* draw grease pencil */
+
+static void draw_image_grease_pencil(SpaceImage *sima, ImBuf *ibuf)
+{
+ /* XXX bring back */
+ /* draw grease-pencil ('image' strokes) */
+ if (sima->flag & SI_DISPGP)
+ ; // XXX draw_gpencil_2dimage(sa, ibuf);
+
+#if 0
+ mywinset(sa->win); /* restore scissor after gla call... */
+ wmOrtho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);
+#endif
+
+ /* draw grease-pencil (screen strokes) */
+ if (sima->flag & SI_DISPGP)
+ ; // XXX draw_gpencil_2dview(sa, NULL);
+}
+
+/* XXX becomes WM paint cursor */
+#if 0
+static void draw_image_view_tool(Scene *scene)
+{
+ ToolSettings *settings= scene->toolsettings;
+ Brush *brush= settings->imapaint.brush;
+ short mval[2];
+ float radius;
+ int draw= 0;
+
+ if(brush) {
+ if(settings->imapaint.flag & IMAGEPAINT_DRAWING) {
+ if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL_DRAWING)
+ draw= 1;
+ }
+ else if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL)
+ draw= 1;
+
+ if(draw) {
+ getmouseco_areawin(mval);
+
+ radius= brush->size*G.sima->zoom/2;
+ fdrawXORcirc(mval[0], mval[1], radius);
+
+ if (brush->innerradius != 1.0) {
+ radius *= brush->innerradius;
+ fdrawXORcirc(mval[0], mval[1], radius);
+ }
+ }
+ }
+}
+#endif
+
+static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *height)
+{
+ Brush *brush = scene->toolsettings->imapaint.brush;
+ ImBuf *ibuf;
+ unsigned int size, alpha;
+ unsigned char *rect, *cp;
+
+ if(!brush || !brush->clone.image)
+ return NULL;
+
+ ibuf= BKE_image_get_ibuf(brush->clone.image, NULL);
+
+ if(!ibuf || !ibuf->rect)
+ return NULL;
+
+ rect= MEM_dupallocN(ibuf->rect);
+ if(!rect)
+ return NULL;
+
+ *width= ibuf->x;
+ *height= ibuf->y;
+
+ size= (*width)*(*height);
+ alpha= (unsigned char)255*brush->clone.alpha;
+ cp= rect;
+
+ while(size-- > 0) {
+ cp[3]= alpha;
+ cp += 4;
+ }
+
+ return rect;
+}
+
+static void draw_image_paint_helpers(SpaceImage *sima, ARegion *ar, Scene *scene, float zoomx, float zoomy)
+{
+ Brush *brush;
+ int x, y, w, h;
+ unsigned char *clonerect;
+
+ brush= scene->toolsettings->imapaint.brush;
+
+ if(brush && (scene->toolsettings->imapaint.tool == PAINT_TOOL_CLONE)) {
+ /* this is not very efficient, but glDrawPixels doesn't allow
+ drawing with alpha */
+ clonerect= get_alpha_clone_image(scene, &w, &h);
+
+ if(clonerect) {
+ UI_view2d_to_region_no_clip(&ar->v2d, brush->clone.offset[0], brush->clone.offset[1], &x, &y);
+
+ glPixelZoom(zoomx, zoomy);
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glaDrawPixelsSafe(x, y, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, clonerect);
+ glDisable(GL_BLEND);
+
+ glPixelZoom(1.0, 1.0);
+
+ MEM_freeN(clonerect);
+ }
+ }
+}
+
+/* draw main image area */
+
+void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene)
+{
+ Image *ima;
+ ImBuf *ibuf;
+ float zoomx, zoomy;
+ int show_viewer, show_render;
+
+ /* XXX can we do this in refresh? */
+#if 0
+ what_image(sima);
+
+ if(sima->image) {
+ image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp);
+
+ /* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */
+ if(sima->image->type==IMA_TYPE_COMPOSITE) {
+ ImageUser *iuser= ntree_get_active_iuser(scene->nodetree);
+ if(iuser) {
+ BKE_image_user_calc_imanr(iuser, scene->r.cfra, 0);
+ sima->iuser= *iuser;
+ }
+ }
+ /* and we check for spare */
+ ibuf= get_space_image_buffer(sima);
+ }
+#endif
+
+ /* retrieve the image and information about it */
+ ima= get_space_image(sima);
+ ibuf= get_space_image_buffer(sima);
+ get_space_image_zoom(sima, ar, &zoomx, &zoomy);
+
+ show_viewer= (ima && ima->source == IMA_SRC_VIEWER);
+ show_render= (show_viewer && ima->type == IMA_TYPE_R_RESULT);
+
+ /* draw the image or grid */
+ if(ibuf==NULL)
+ draw_image_grid(ar, zoomx, zoomy);
+ else if(sima->flag & SI_DRAW_TILE)
+ draw_image_buffer_repeated(sima, ar, scene, ibuf, zoomx, zoomy);
+ else if(ima && (ima->tpageflag & IMA_TILES))
+ draw_image_buffer_tiled(sima, ar, ima, ibuf, zoomx, zoomy);
+ else
+ draw_image_buffer(sima, ar, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
+
+ /* grease pencil */
+ draw_image_grease_pencil(sima, ibuf);
+
+ /* paint helpers */
+ draw_image_paint_helpers(sima, ar, scene, zoomx, zoomy);
+
+ /* render info */
+ if(ibuf && show_render)
+ sima_draw_render_info(sima, ar);
+
+ /* XXX integrate this code */
+#if 0
+ if(ibuf) {
+ float xoffs=0.0f, yoffs= 0.0f;
+
+ if(image_preview_active(sa, &xim, &yim)) {
+ xoffs= scene->r.disprect.xmin;
+ yoffs= scene->r.disprect.ymin;
+ glColor3ub(0,0,0);
+ calc_image_view(sima, 'f');
+ myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
+ glRectf(0.0f, 0.0f, 1.0f, 1.0f);
+ glLoadIdentity();
+ }
+ }
+#endif
+
+#if 0
+ /* it is important to end a view in a transform compatible with buttons */
+ bwin_scalematrix(sa->win, sima->blockscale, sima->blockscale, sima->blockscale);
+ if(!(G.rendering && show_render))
+ image_blockhandlers(sa);
+#endif
+}
+
diff --git a/source/blender/editors/space_image/image_header.c b/source/blender/editors/space_image/image_header.c
index 6363718779a..6991d7f4206 100644
--- a/source/blender/editors/space_image/image_header.c
+++ b/source/blender/editors/space_image/image_header.c
@@ -29,6 +29,9 @@
#include <string.h>
#include <stdio.h>
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_customdata_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
@@ -37,10 +40,18 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_image.h"
#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_types.h"
#include "ED_util.h"
@@ -55,29 +66,714 @@
#include "UI_resources.h"
#include "UI_view2d.h"
-#include "image_intern.h"
+#include "RNA_access.h"
+#include "RE_pipeline.h"
+
+#include "image_intern.h"
/* ************************ header area region *********************** */
+#define B_NOP -1
+#define B_REDR 1
+#define B_SIMAGEPAINTTOOL 4
+#define B_SIMA_USE_ALPHA 5
+#define B_SIMA_SHOW_ALPHA 6
+#define B_SIMA_SHOW_ZBUF 7
+#define B_SIMA_RECORD 8
+#define B_SIMA_PLAY 9
+
+static uiBlock *image_view_viewnavmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ uiBlock *block;
+ uiBut *but;
+ int a;
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_view_viewnavmenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuButO(block, "IMAGE_OT_view_zoom_in", NULL);
+ uiDefMenuButO(block, "IMAGE_OT_view_zoom_out", NULL);
+
+ uiDefMenuSep(block);
+
+ for(a=0; a<7; a++) {
+ const int ratios[7][2] = {{1, 8}, {1, 4}, {1, 2}, {1, 1}, {2, 1}, {4, 1}, {8, 1}};
+ char namestr[128];
+
+ sprintf(namestr, "Zoom %d:%d", ratios[a][0], ratios[a][1]);
+
+ but= uiDefMenuButO(block, "IMAGE_OT_view_zoom_ratio", namestr);
+ RNA_float_set(uiButGetOperatorPtrRNA(but), "ratio", (float)ratios[a][0]/(float)ratios[a][1]);
+ }
+
+ /* XXX find key shortcut! */
+
+ /* position menu */
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 50);
+
+ return block;
+}
+
+#if 0
static void do_viewmenu(bContext *C, void *arg, int event)
{
+ switch(event) {
+ case 1: /* View All */
+ do_image_buttons(B_SIMAGEHOME);
+ break;
+ case 4: /* Realtime Panel... */
+ add_blockhandler(curarea, IMAGE_HANDLER_VIEW_PROPERTIES, UI_PNL_UNSTOW);
+ break;
+ case 7: /* Properties Panel */
+ add_blockhandler(curarea, IMAGE_HANDLER_PROPERTIES, UI_PNL_UNSTOW);
+ break;
+ case 8: /* Paint Panel... */
+ add_blockhandler(curarea, IMAGE_HANDLER_PAINT, UI_PNL_UNSTOW);
+ break;
+ case 9:
+ image_viewcenter();
+ break;
+ case 11: /* Curves Panel... */
+ add_blockhandler(curarea, IMAGE_HANDLER_CURVES, UI_PNL_UNSTOW);
+ break;
+ case 12: /* composite preview */
+ toggle_blockhandler(curarea, IMAGE_HANDLER_PREVIEW, 0);
+ scrarea_queue_winredraw(curarea);
+ break;
+ case 13: /* Realtime Panel... */
+ add_blockhandler(curarea, IMAGE_HANDLER_GAME_PROPERTIES, UI_PNL_UNSTOW);
+ break;
+ case 15: /* Grease Pencil... */
+ add_blockhandler(curarea, IMAGE_HANDLER_GREASEPENCIL, UI_PNL_UNSTOW);
+ break;
+ }
+
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWVIEW3D, 0);
+}
+#endif
+
+static uiBlock *image_viewmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa= CTX_wm_area(C);
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ PointerRNA spaceptr, uvptr;
+ uiBlock *block;
+ int show_paint, show_render, show_uvedit;
+
+ /* retrrieve state */
+ RNA_pointer_create(&sc->id, &RNA_SpaceImageEditor, sima, &spaceptr);
+ RNA_pointer_create(&sc->id, &RNA_SpaceUVEditor, sima, &uvptr);
+
+ show_render= get_space_image_show_render(sima);
+ show_paint= get_space_image_show_paint(sima);
+ show_uvedit= get_space_image_show_uvedit(sima, CTX_data_edit_object(C));
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_viewmenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuButO(block, "IMAGE_OT_toggle_view_properties_panel", NULL); // View Properties...
+ uiDefMenuButO(block, "IMAGE_OT_toggle_image_properties_panel", NULL); // Image Properties...|N
+ uiDefMenuButO(block, "IMAGE_OT_toggle_realtime_properties_panel", NULL); // Real-time properties...
+ if(show_paint) uiDefMenuButO(block, "IMAGE_OT_toggle_paint_panel", NULL); // Paint Tool...|C
+ uiDefMenuButO(block, "IMAGE_OT_toggle_curves_panel", NULL); // Curves Tool...
+ if(show_render) uiDefMenuButO(block, "IMAGE_OT_toggle_compositing_preview_panel", NULL); // Compositing Preview...|Shift P
+ uiDefMenuButO(block, "IMAGE_OT_toggle_grease_pencil_panel", NULL); // Grease Pencil...
+
+ uiDefMenuSep(block);
+
+ uiDefMenuTogR(block, &spaceptr, "update_automatically", NULL, NULL);
+ // XXX if(show_uvedit) uiDefMenuTogR(block, &uvptr, "local_view", NULL, "UV Local View"); // Numpad /
+
+ uiDefMenuSep(block);
+
+ uiDefMenuSub(block, image_view_viewnavmenu, "View Navigation");
+ if(show_uvedit) uiDefMenuButO(block, "IMAGE_OT_view_selected", NULL);
+ uiDefMenuButO(block, "IMAGE_OT_view_all", NULL);
+
+ if(sa->full) uiDefMenuButO(block, "SCREEN_OT_screen_full_area", "Tile Window"); // Ctrl UpArrow
+ else uiDefMenuButO(block, "SCREEN_OT_screen_full_area", "Maximize Window"); // Ctr DownArrow
+
+ /* position menu */
+ if(sa->headertype==HEADERTOP) {
+ uiBlockSetDirection(block, UI_DOWN);
+ }
+ else {
+ uiBlockSetDirection(block, UI_TOP);
+ uiBlockFlipOrder(block);
+ }
+
+ uiTextBoundsBlock(block, 50);
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+static void do_selectmenu(bContext *C, void *arg, int event)
+{
+ switch(event)
+ {
+ case 0: /* Border Select */
+ borderselect_sima(UV_SELECT_ALL);
+ break;
+ case 8: /* Border Select Pinned */
+ borderselect_sima(UV_SELECT_PINNED);
+ break;
+ case 2: /* Unlink Selection */
+ unlink_selection();
+ break;
+ case 3: /* Linked UVs */
+ select_linked_tface_uv(2);
+ break;
+ case 7: /* Pinned UVs */
+ select_pinned_tface_uv();
+ break;
+ }
+}
+#endif
+
+static uiBlock *image_selectmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ uiBlock *block;
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_selectmenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuButO(block, "UV_OT_border_select", NULL); // Border Select|B
+ uiDefMenuButO(block, "UV_OT_border_select_pinned", NULL); // Border Select Pinned|Shift B
+
+ uiDefMenuSep(block);
+
+ uiDefMenuButO(block, "UV_OT_de_select_all", NULL);
+ uiDefMenuButO(block, "UV_OT_select_inverse", NULL);
+ uiDefMenuButO(block, "UV_OT_unlink_selection", NULL); // Unlink Selection|Alt L
+
+ uiDefMenuSep(block);
+
+ uiDefMenuButO(block, "UV_OT_select_pinned", NULL); // Select Pinned|Shift P
+ uiDefMenuButO(block, "UV_OT_select_linked", NULL); // Select Linked|Ctrl L
+
+ /* position menu */
+ if(sa->headertype==HEADERTOP) {
+ uiBlockSetDirection(block, UI_DOWN);
+ }
+ else {
+ uiBlockSetDirection(block, UI_TOP);
+ uiBlockFlipOrder(block);
+ }
+
+ uiTextBoundsBlock(block, 50);
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+static void do_image_imagemenu(void *arg, int event)
+{
+ /* events >=20 are registered bpython scripts */
+#ifndef DISABLE_PYTHON
+ if (event >= 20) BPY_menu_do_python(PYMENU_IMAGE, event - 20);
+#endif
+ switch(event)
+ {
+ case 0:
+ open_image_sima((G.qual==LR_CTRLKEY));
+ break;
+ case 1:
+ replace_image_sima((G.qual==LR_CTRLKEY));
+ break;
+ case 2:
+ pack_image_sima();
+ break;
+ case 4: /* Texture Painting */
+ brush_check_exists(&G.scene->toolsettings->imapaint.brush);
+ if(sima->flag & SI_DRAWTOOL) sima->flag &= ~SI_DRAWTOOL;
+ else sima->flag |= SI_DRAWTOOL;
+ allqueue(REDRAWBUTSSHADING, 0);
+ break;
+ case 5:
+ save_as_image_sima();
+ break;
+ case 6:
+ reload_image_sima();
+ break;
+ case 7:
+ new_image_sima();
+ break;
+ case 8:
+ save_image_sima();
+ break;
+ case 9:
+ save_image_sequence_sima();
+ break;
+ case 10:
+ BKE_image_memorypack(sima->image);
+ allqueue(REDRAWIMAGE, 0);
+ break;
+ }
+}
+#endif
+
+/* move to realtime properties panel */
+#if 0
+static void do_image_image_rtmappingmenu(void *arg, int event)
+{
+ switch(event) {
+ case 0: /* UV Co-ordinates */
+ sima->image->flag &= ~IMA_REFLECT;
+ break;
+ case 1: /* Reflection */
+ sima->image->flag |= IMA_REFLECT;
+ break;
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+}
+#endif
+
+static uiBlock *image_imagemenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa= CTX_wm_area(C);
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ uiBlock *block;
+ PointerRNA spaceptr;
+ Image *ima;
+ ImBuf *ibuf;
+ int show_render;
+
+ /* retrieve state */
+ ima= get_space_image(sima);
+ ibuf= get_space_image_buffer(sima);
+
+ show_render= get_space_image_show_render(sima);
+
+ RNA_pointer_create(&sc->id, &RNA_SpaceImageEditor, sima, &spaceptr);
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_imagemenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuButO(block, "IMAGE_OT_new", NULL); // New...|Alt N
+ uiDefMenuButO(block, "IMAGE_OT_open", NULL); // Open...|Alt O
+
+ if(ima) {
+ uiDefMenuButO(block, "IMAGE_OT_replace", NULL); // Replace...
+ uiDefMenuButO(block, "IMAGE_OT_reload", NULL); // Reload...|Alt R
+ uiDefMenuButO(block, "IMAGE_OT_save", NULL); // Save|Alt S
+ uiDefMenuButO(block, "IMAGE_OT_save_as", NULL); // Save As...
+ if(ima->source == IMA_SRC_SEQUENCE)
+ uiDefMenuButO(block, "IMAGE_OT_save_changed", NULL); // Save Changed Images
+
+ if(!show_render) {
+ uiDefMenuSep(block);
+
+ if(ima->packedfile) uiDefMenuButO(block, "IMAGE_OT_unpack", NULL); // Unpack Image...
+ else uiDefMenuButO(block, "IMAGE_OT_pack", NULL); // Pack Image
+
+ /* only for dirty && specific image types : XXX poll? */
+ if(ibuf && (ibuf->userflags & IB_BITMAPDIRTY))
+ if(ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_GENERATED) && ima->type != IMA_TYPE_MULTILAYER)
+ uiDefMenuButO(block, "IMAGE_OT_pack_as_png", NULL); // Pack Image As PNG
+
+ uiDefMenuSep(block);
+
+ /* XXX check state better */
+ uiDefMenuTogR(block, &spaceptr, "image_painting", NULL, NULL);
+ }
+ }
+
+#if 0
+#ifndef DISABLE_PYTHON
+ {
+ BPyMenu *pym;
+ int i = 0;
+
+ /* note that we acount for the N previous entries with i+20: */
+ for (pym = BPyMenuTable[PYMENU_IMAGE]; pym; pym = pym->next, i++) {
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, menuwidth, 19,
+ NULL, 0.0, 0.0, 1, i+20,
+ pym->tooltip?pym->tooltip:pym->filename);
+ }
+ }
+#endif
+#endif
+
+ /* position menu */
+ if(sa->headertype==HEADERTOP) {
+ uiBlockSetDirection(block, UI_DOWN);
+ }
+ else {
+ uiBlockSetDirection(block, UI_TOP);
+ uiBlockFlipOrder(block);
+ }
+
+ uiTextBoundsBlock(block, 80);
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+static void do_image_uvs_showhidemenu(void *arg, int event)
+{
+ switch(event) {
+ case 4: /* show hidden faces */
+ reveal_tface_uv();
+ break;
+ case 5: /* hide selected faces */
+ hide_tface_uv(0);
+ break;
+ case 6: /* hide deselected faces */
+ hide_tface_uv(1);
+ break;
+ }
+ allqueue(REDRAWVIEW3D, 0);
+}
+#endif
+
+static uiBlock *image_uvs_showhidemenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ uiBlock *block;
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_uvs_showhidemenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuButO(block, "UV_OT_show_hidden_faces", NULL); // Show Hidden Faces|Alt H
+ uiDefMenuButO(block, "UV_OT_hide_selected_faces", NULL); // Hide Selected Faces|H
+ uiDefMenuButO(block, "UV_OT_hide_deselected_faces", NULL); // Hide Deselected Faces|Shift H
+
+ /* position menu */
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+static void do_image_uvs_propfalloffmenu(void *arg, int event)
+{
+ G.scene->prop_mode= event;
+ allqueue(REDRAWVIEW3D, 1);
+}
+#endif
+
+static uiBlock *image_uvs_propfalloffmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA sceneptr;
+ uiBlock *block;
+
+ /* retrieve state */
+ RNA_id_pointer_create(&scene->id, &sceneptr);
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_uvs_propfalloffmenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing_falloff", "SMOOTH", NULL); // Smooth|Shift O
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing_falloff", "SPHERE", NULL); // Sphere|Shift O
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing_falloff", "ROOT", NULL); // Root|Shift O
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing_falloff", "SHARP", NULL); // Sharp|Shift O
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing_falloff", "LINEAR", NULL); // Linear|Shift O
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing_falloff", "RANDOM", NULL); // Random|Shift O
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing_falloff", "CONSTANT", NULL); // Constant|Shift O
+
+ /* position menu */
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+static void do_image_uvs_transformmenu(void *arg, int event)
+{
+ switch(event) {
+ case 0: /* Grab */
+ initTransform(TFM_TRANSLATION, CTX_NONE);
+ Transform();
+ break;
+ case 1: /* Rotate */
+ initTransform(TFM_ROTATION, CTX_NONE);
+ Transform();
+ break;
+ case 2: /* Scale */
+ initTransform(TFM_RESIZE, CTX_NONE);
+ Transform();
+ break;
+ }
+}
+#endif
+
+static uiBlock *image_uvs_transformmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ uiBlock *block;
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_uvs_transformmenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuButO(block, "UV_OT_grab", NULL); // Grab/Move|G
+ uiDefMenuButO(block, "UV_OT_rotate", NULL); // Rotate|R
+ uiDefMenuButO(block, "UV_OT_scale", NULL); // Scale|S
+
+ /* position menu */
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+static void do_image_uvs_mirrormenu(void *arg, int event)
+{
+ float mat[3][3];
+
+ Mat3One(mat);
+
+ switch(event) {
+ case 0: /* X axis */
+ initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
+ BIF_setSingleAxisConstraint(mat[0], " on global X axis");
+ Transform();
+ break;
+ case 1: /* Y axis */
+ initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
+ BIF_setSingleAxisConstraint(mat[1], " on global Y axis");
+ Transform();
+ break;
+ }
+
+ BIF_undo_push("Mirror UV");
+}
+#endif
+
+static uiBlock *image_uvs_mirrormenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ uiBlock *block;
+ uiBut *but;
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_uvs_mirrormenu", UI_EMBOSSP, UI_HELV);
+
+ but= uiDefMenuButO(block, "UV_OT_mirror", "X Axis"); // M, 1
+ RNA_enum_set(uiButGetOperatorPtrRNA(but), "axis", 'x');
+ but= uiDefMenuButO(block, "UV_OT_mirror", "Y Axis"); // M, 2
+ RNA_enum_set(uiButGetOperatorPtrRNA(but), "axis", 'y');
+
+ /* position menu */
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+static void do_image_uvs_weldalignmenu(void *arg, int event)
+{
+ switch(event) {
+ case 0: /* Weld */
+ weld_align_tface_uv('w');
+ break;
+ case 1: /* Align Auto */
+ weld_align_tface_uv('a');
+ break;
+ case 2: /* Align X */
+ weld_align_tface_uv('x');
+ break;
+ case 3: /* Align Y */
+ weld_align_tface_uv('y');
+ break;
+ }
+
+ if(event==0) BIF_undo_push("Weld UV");
+ else if(ELEM3(event, 1, 2, 3)) BIF_undo_push("Align UV");
+}
+#endif
+
+static uiBlock *image_uvs_weldalignmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ uiBlock *block;
+ uiBut *but;
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_uvs_weldalignmenu", UI_EMBOSSP, UI_HELV);
+
+ but= uiDefMenuButO(block, "UV_OT_weld", NULL); // W, 1
+ but= uiDefMenuButO(block, "UV_OT_align", "Align Auto"); // W, 2
+ RNA_enum_set(uiButGetOperatorPtrRNA(but), "axis", 'a');
+ but= uiDefMenuButO(block, "UV_OT_align", "Align X"); // W, 3
+ RNA_enum_set(uiButGetOperatorPtrRNA(but), "axis", 'x');
+ but= uiDefMenuButO(block, "UV_OT_align", "Align Y"); // W, 4
+ RNA_enum_set(uiButGetOperatorPtrRNA(but), "axis", 'y');
+
+ /* position menu */
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#if 0
+#ifndef DISABLE_PYTHON
+static void do_image_uvs_scriptsmenu(void *arg, int event)
+{
+ BPY_menu_do_python(PYMENU_UV, event);
+
+ allqueue(REDRAWIMAGE, 0);
}
-static uiBlock *dummy_viewmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+static uiBlock *image_uvs_scriptsmenu (void *args_unused)
{
- ScrArea *curarea= CTX_wm_area(C);
uiBlock *block;
- short yco= 0, menuwidth=120;
+ BPyMenu *pym;
+ int i= 0;
+ short yco = 20, menuwidth = 120;
- block= uiBeginBlock(C, handle->region, "dummy_viewmenu", UI_EMBOSSP, UI_HELV);
- uiBlockSetButmFunc(block, do_viewmenu, NULL);
+ block= uiNewBlock(&curarea->uiblocks, "image_uvs_scriptsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
+ uiBlockSetButmFunc(block, do_image_uvs_scriptsmenu, NULL);
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Nothing yet", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
+ /* note that we acount for the N previous entries with i+20: */
+ for (pym = BPyMenuTable[PYMENU_UV]; pym; pym = pym->next, i++) {
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, menuwidth, 19,
+ NULL, 0.0, 0.0, 1, i,
+ pym->tooltip?pym->tooltip:pym->filename);
+ }
+
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
- if(curarea->headertype==HEADERTOP) {
+ return block;
+}
+#endif /* DISABLE_PYTHON */
+#endif
+
+#if 0
+static void do_uvsmenu(bContext *C, void *arg, int event)
+{
+ switch(event) {
+ case 1: /* UVs Constrained Rectangular */
+ if(sima->flag & SI_BE_SQUARE) sima->flag &= ~SI_BE_SQUARE;
+ else sima->flag |= SI_BE_SQUARE;
+ break;
+ case 2: /* UVs Clipped to Image Size */
+ if(sima->flag & SI_CLIP_UV) sima->flag &= ~SI_CLIP_UV;
+ else sima->flag |= SI_CLIP_UV;
+ break;
+ case 5: /* Proportional Edit (toggle) */
+ if(G.scene->proportional)
+ G.scene->proportional= 0;
+ else
+ G.scene->proportional= 1;
+ break;
+ case 7: /* UVs Snap to Pixel */
+ sima->flag ^= SI_PIXELSNAP;
+ break;
+ case 8:
+ pin_tface_uv(1);
+ break;
+ case 9:
+ pin_tface_uv(0);
+ break;
+ case 10:
+ unwrap_lscm(0);
+ break;
+ case 11:
+ if(sima->flag & SI_LIVE_UNWRAP) sima->flag &= ~SI_LIVE_UNWRAP;
+ else sima->flag |= SI_LIVE_UNWRAP;
+ break;
+ case 12:
+ minimize_stretch_tface_uv();
+ break;
+ case 13:
+ pack_charts_tface_uv();
+ break;
+ case 14:
+ average_charts_tface_uv();
+ break;
+ }
+}
+#endif
+
+static uiBlock *image_uvsmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa= CTX_wm_area(C);
+ Scene *scene= CTX_data_scene(C);
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ uiBlock *block;
+ PointerRNA uvptr, sceneptr;
+ Image *ima;
+ ImBuf *ibuf;
+
+ /* retrieve state */
+ ima= get_space_image(sima);
+ ibuf= get_space_image_buffer(sima);
+
+ RNA_pointer_create(&sc->id, &RNA_SpaceUVEditor, sima, &uvptr);
+ RNA_id_pointer_create(&scene->id, &sceneptr);
+
+ /* create menu */
+ block= uiBeginBlock(C, handle->region, "image_imagemenu", UI_EMBOSSP, UI_HELV);
+
+ uiDefMenuTogR(block, &uvptr, "snap_to_pixels", 0, NULL);
+ uiDefMenuTogR(block, &uvptr, "constrain_quads_rectangular", 0, NULL);
+ uiDefMenuTogR(block, &uvptr, "constrain_to_image_bounds", 0, NULL);
+
+ uiDefMenuSep(block);
+
+ uiDefMenuTogR(block, &uvptr, "live_unwrap", 0, NULL);
+ uiDefMenuButO(block, "UV_OT_unwrap", NULL); // Unwrap|E
+ uiDefMenuButO(block, "UV_OT_unpin", NULL); // Unpin|Alt P
+ uiDefMenuButO(block, "UV_OT_pin", NULL); // Pin|P
+
+ uiDefMenuSep(block);
+
+ uiDefMenuButO(block, "UV_OT_pack_islands", NULL); // Pack Islands|Ctr P
+ uiDefMenuButO(block, "UV_OT_average_islands", NULL); // Average Islands Scale|Ctrl A
+ uiDefMenuButO(block, "UV_OT_minimize_stretch", NULL); // Minimize Stretch...|Ctrl V
+ uiDefMenuButO(block, "UV_OT_stitch", NULL);
+
+ uiDefMenuSep(block);
+
+ uiDefMenuSub(block, image_uvs_transformmenu, "Transform");
+ uiDefMenuSub(block, image_uvs_mirrormenu, "Mirror");
+ uiDefMenuSub(block, image_uvs_weldalignmenu, "Weld/Align");
+
+ uiDefMenuSep(block);
+
+ uiDefMenuTogR(block, &sceneptr, "proportional_editing", 0, NULL);
+ uiDefMenuSub(block, image_uvs_propfalloffmenu, "Proportional Falloff");
+
+ uiDefMenuSep(block);
+
+ uiDefMenuSub(block, image_uvs_showhidemenu, "Show/Hide Faces");
+
+#if 0
+#ifndef DISABLE_PYTHON
+ uiDefMenuSep(block);
+
+ uiDefMenuSub(block, image_uvs_scriptsmenu, "Scripts");
+#endif
+#endif
+
+ if(sa->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
@@ -91,38 +787,541 @@ static uiBlock *dummy_viewmenu(bContext *C, uiMenuBlockHandle *handle, void *arg
return block;
}
+static void image_menu_uvlayers(Object *obedit, char *menustr, int *active)
+{
+ Mesh *me= (Mesh*)obedit->data;
+ EditMesh *em= me->edit_mesh;
+ CustomDataLayer *layer;
+ int i, count = 0;
+
+ menustr[0]= '\0';
+
+ for(i=0; i<em->fdata.totlayer; i++) {
+ layer = &em->fdata.layers[i];
+
+ if(layer->type == CD_MTFACE) {
+ menustr += sprintf(menustr, "%s%%x%d|", layer->name, count);
+ count++;
+ }
+ }
+
+ *active= CustomData_get_active_layer(&em->fdata, CD_MTFACE);
+}
+
static void do_image_buttons(bContext *C, void *arg, int event)
{
switch(event) {
+ case B_REDR:
+ ED_area_tag_redraw(CTX_wm_area(C));
+ break;
}
+
+#if 0
+ ToolSettings *settings= G.scene->toolsettings;
+ ID *id, *idtest;
+ int nr;
+
+ if(curarea->win==0) return;
+
+ if(event<=100) {
+ if(event<=50) do_global_buttons2(event);
+ else do_global_buttons(event);
+ return;
+ }
+
+ switch(event) {
+ case B_SIMAPIN:
+ allqueue (REDRAWIMAGE, 0);
+ break;
+ case B_SIMAGEHOME:
+ image_home();
+ break;
+
+ case B_SIMABROWSE:
+ if(sima->imanr== -2) {
+ if(G.qual & LR_CTRLKEY) {
+ activate_databrowse_imasel((ID *)sima->image, ID_IM, 0, B_SIMABROWSE,
+ &sima->imanr, do_image_buttons);
+ } else {
+ activate_databrowse((ID *)sima->image, ID_IM, 0, B_SIMABROWSE,
+ &sima->imanr, do_image_buttons);
+ }
+ return;
+ }
+ if(sima->imanr < 0) break;
+
+ nr= 1;
+ id= (ID *)sima->image;
+
+ idtest= BLI_findlink(&G.main->image, sima->imanr-1);
+ if(idtest==NULL) { /* no new */
+ return;
+ }
+
+ if(idtest!=id) {
+ sima->image= (Image *)idtest;
+ if(idtest->us==0) idtest->us= 1;
+ BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_USER_NEW_IMAGE);
+ allqueue(REDRAWIMAGE, 0);
+ }
+ /* also when image is the same: assign! 0==no tileflag: */
+ image_changed(sima, (Image *)idtest);
+ BIF_undo_push("Assign image UV");
+
+ break;
+ case B_SIMAGETILE:
+ image_set_tile(sima, 1); /* 1: only tileflag */
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWIMAGE, 0);
+ break;
+ case B_SIMA3DVIEWDRAW:
+ allqueue(REDRAWVIEW3D, 0);
+ break;
+ case B_SIMA_REDR_IMA_3D:
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWIMAGE, 0);
+ break;
+ case B_SIMAGEPAINTTOOL:
+ if(sima->flag & SI_DRAWTOOL)
+ /* add new brush if none exists */
+ brush_check_exists(&G.scene->toolsettings->imapaint.brush);
+ allqueue(REDRAWBUTSSHADING, 0);
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ break;
+
+ case B_SIMAPACKIMA:
+ pack_image_sima();
+ break;
+
+ case B_SIMA_REPACK:
+ BKE_image_memorypack(sima->image);
+ allqueue(REDRAWIMAGE, 0);
+ break;
+
+ case B_SIMA_USE_ALPHA:
+ sima->flag &= ~(SI_SHOW_ALPHA|SI_SHOW_ZBUF);
+ scrarea_queue_winredraw(curarea);
+ scrarea_queue_headredraw(curarea);
+ break;
+ case B_SIMA_SHOW_ALPHA:
+ sima->flag &= ~(SI_USE_ALPHA|SI_SHOW_ZBUF);
+ scrarea_queue_winredraw(curarea);
+ scrarea_queue_headredraw(curarea);
+ break;
+ case B_SIMA_SHOW_ZBUF:
+ sima->flag &= ~(SI_SHOW_ALPHA|SI_USE_ALPHA);
+ scrarea_queue_winredraw(curarea);
+ scrarea_queue_headredraw(curarea);
+ break;
+ case B_SIMARELOAD:
+ reload_image_sima();
+ break;
+ case B_SIMAGELOAD:
+ open_image_sima(0);
+ break;
+ case B_SIMANAME:
+ if(sima->image) {
+ Image *ima;
+ char str[FILE_MAXDIR+FILE_MAXFILE];
+
+ /* name in ima has been changed by button! */
+ BLI_strncpy(str, sima->image->name, sizeof(str));
+ ima= BKE_add_image_file(str);
+ if(ima) {
+ BKE_image_signal(ima, &sima->iuser, IMA_SIGNAL_RELOAD);
+ image_changed(sima, ima);
+ }
+ BIF_undo_push("Load image");
+ allqueue(REDRAWIMAGE, 0);
+ }
+ break;
+ case B_SIMAMULTI:
+ if(sima && sima->image) {
+ BKE_image_multilayer_index(sima->image->rr, &sima->iuser);
+ allqueue(REDRAWIMAGE, 0);
+ }
+ break;
+ case B_TRANS_IMAGE:
+ image_editvertex_buts(NULL);
+ break;
+ case B_CURSOR_IMAGE:
+ image_editcursor_buts(NULL);
+ break;
+
+ case B_TWINANIM:
+ {
+ Image *ima;
+ int nr;
+
+ ima = sima->image;
+ if (ima) {
+ if(ima->flag & IMA_TWINANIM) {
+ nr= ima->xrep*ima->yrep;
+ if(ima->twsta>=nr) ima->twsta= 1;
+ if(ima->twend>=nr) ima->twend= nr-1;
+ if(ima->twsta>ima->twend) ima->twsta= 1;
+ }
+
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ }
+ break;
+ }
+ case B_SIMACLONEBROWSE:
+ if(settings->imapaint.brush) {
+ Brush *brush= settings->imapaint.brush;
+
+ if(sima->menunr== -2) {
+ if(G.qual & LR_CTRLKEY) {
+ activate_databrowse_imasel((ID *)brush->clone.image, ID_IM, 0, B_SIMACLONEBROWSE,
+ &sima->menunr, do_image_buttons);
+ } else {
+ activate_databrowse((ID *)brush->clone.image, ID_IM, 0, B_SIMACLONEBROWSE,
+ &sima->menunr, do_image_buttons);
+ }
+ break;
+ }
+ if(sima->menunr < 0) break;
+
+ if(brush_clone_image_set_nr(brush, sima->menunr))
+ allqueue(REDRAWIMAGE, 0);
+ }
+ break;
+
+ case B_SIMACLONEDELETE:
+ if (settings->imapaint.brush)
+ if (brush_clone_image_delete(settings->imapaint.brush))
+ allqueue(REDRAWIMAGE, 0);
+ break;
+
+ case B_SIMABRUSHCHANGE:
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ break;
+
+ case B_SIMACURVES:
+ curvemapping_do_ibuf(sima->cumap, imagewindow_get_ibuf(sima));
+ allqueue(REDRAWIMAGE, 0);
+ break;
+
+ case B_SIMARANGE:
+ curvemapping_set_black_white(sima->cumap, NULL, NULL);
+ curvemapping_do_ibuf(sima->cumap, imagewindow_get_ibuf(sima));
+ allqueue(REDRAWIMAGE, 0);
+ break;
+
+ case B_SIMABRUSHBROWSE:
+ if(sima->menunr==-2) {
+ activate_databrowse((ID*)settings->imapaint.brush, ID_BR, 0, B_SIMABRUSHBROWSE, &sima->menunr, do_global_buttons);
+ break;
+ }
+ else if(sima->menunr < 0) break;
+
+ if(brush_set_nr(&settings->imapaint.brush, sima->menunr)) {
+ BIF_undo_push("Browse Brush");
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWIMAGE, 0);
+ }
+ break;
+ case B_SIMABRUSHDELETE:
+ if(brush_delete(&settings->imapaint.brush)) {
+ BIF_undo_push("Unlink Brush");
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ }
+ break;
+ case B_KEEPDATA:
+ brush_toggled_fake_user(settings->imapaint.brush);
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ break;
+ case B_SIMABRUSHLOCAL:
+ if(settings->imapaint.brush && settings->imapaint.brush->id.lib) {
+ if(okee("Make local")) {
+ make_local_brush(settings->imapaint.brush);
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ }
+ }
+ break;
+ case B_SIMABTEXBROWSE:
+ if(settings->imapaint.brush) {
+ Brush *brush= settings->imapaint.brush;
+
+ if(sima->menunr==-2) {
+ MTex *mtex= brush->mtex[brush->texact];
+ ID *id= (ID*)((mtex)? mtex->tex: NULL);
+ if(G.qual & LR_CTRLKEY) {
+ activate_databrowse_imasel(id, ID_TE, 0, B_SIMABTEXBROWSE, &sima->menunr, do_image_buttons);
+ } else {
+ activate_databrowse(id, ID_TE, 0, B_SIMABTEXBROWSE, &sima->menunr, do_image_buttons);
+ }
+ break;
+ }
+ else if(sima->menunr < 0) break;
+
+ if(brush_texture_set_nr(brush, sima->menunr)) {
+ BIF_undo_push("Browse Brush Texture");
+ allqueue(REDRAWBUTSSHADING, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWIMAGE, 0);
+ }
+ }
+ break;
+ case B_SIMABTEXDELETE:
+ if(settings->imapaint.brush) {
+ if (brush_texture_delete(settings->imapaint.brush)) {
+ BIF_undo_push("Unlink Brush Texture");
+ allqueue(REDRAWBUTSSHADING, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWIMAGE, 0);
+ }
+ }
+ break;
+ case B_SIMA_PLAY:
+ play_anim(0);
+ break;
+ case B_SIMA_RECORD:
+ imagespace_composite_flipbook(curarea);
+ break;
+ }
+#endif
}
+#if 0
+static void do_image_buttons_set_uvlayer_callback(void *act, void *data)
+{
+ CustomData_set_layer_active(&G.editMesh->fdata, CD_MTFACE, *((int *)act));
+
+ BIF_undo_push("Set Active UV Texture");
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWIMAGE, 0);
+}
+#endif
void image_header_buttons(const bContext *C, ARegion *ar)
{
+ bScreen *sc= CTX_wm_screen(C);
ScrArea *sa= CTX_wm_area(C);
+ Scene *scene= CTX_data_scene(C);
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Image *ima;
+ ImBuf *ibuf;
uiBlock *block;
- int xco, yco= 3;
+ uiBut *but;
+ PointerRNA spaceptr, uvptr, sceneptr;
+ int xco, yco= 3, show_uvedit, show_render, show_paint;
+
+ /* retrieve state */
+ ima= get_space_image(sima);
+ ibuf= get_space_image_buffer(sima);
+
+ show_render= get_space_image_show_render(sima);
+ show_paint= get_space_image_show_paint(sima);
+ show_uvedit= get_space_image_show_uvedit(sima, CTX_data_edit_object(C));
+
+ RNA_pointer_create(&sc->id, &RNA_SpaceImageEditor, sima, &spaceptr);
+ RNA_pointer_create(&sc->id, &RNA_SpaceUVEditor, sima, &uvptr);
+ RNA_id_pointer_create(&scene->id, &sceneptr);
+ /* create block */
block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS, UI_HELV);
uiBlockSetHandleFunc(block, do_image_buttons, NULL);
xco= ED_area_header_standardbuttons(C, block, yco);
+ /* create pulldown menus */
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
+ char *menuname;
int xmax;
- /* pull down menus */
uiBlockSetEmboss(block, UI_EMBOSSP);
xmax= GetButStringLength("View");
- uiDefPulldownBut(block, dummy_viewmenu, CTX_wm_area(C),
- "View", xco, yco-2, xmax-3, 24, "");
- xco+=XIC+xmax;
+ uiDefPulldownBut(block, image_viewmenu, NULL, "View", xco, yco-2, xmax-3, 24, "");
+ xco+= xmax;
+
+ if(show_uvedit) {
+ xmax= GetButStringLength("Select");
+ uiDefPulldownBut(block, image_selectmenu, NULL, "Select", xco, yco-2, xmax-3, 24, "");
+ xco+= xmax;
+ }
+
+ menuname= (ibuf && (ibuf->userflags & IB_BITMAPDIRTY))? "Image*": "Image";
+ xmax= GetButStringLength(menuname);
+ uiDefPulldownBut(block, image_imagemenu, NULL, menuname, xco, yco-2, xmax-3, 24, "");
+ xco+= xmax;
+
+ if(show_uvedit) {
+ xmax= GetButStringLength("UVs");
+ uiDefPulldownBut(block, image_uvsmenu, NULL, "UVs", xco, yco-2, xmax-3, 24, "");
+ xco+= xmax;
+ }
}
-
+
uiBlockSetEmboss(block, UI_EMBOSS);
+ /* image select */
+#if 0
+ char naam[256];
+
+ /* This should not be a static var */
+ static int headerbuttons_packdummy;
+
+ headerbuttons_packdummy = 0;
+
+ int allow_pin= (show_render)? 0: B_SIMAPIN;
+
+ xco= 8 + std_libbuttons(block, xco, yco, allow_pin, &sima->pin, B_SIMABROWSE, ID_IM, 0, (ID *)ima, 0, &(sima->imanr), 0, 0, B_IMAGEDELETE, 0, 0);
+
+ if(ima && !ELEM3(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_VIEWER) && ima->ok) {
+
+ if (ima->packedfile) {
+ headerbuttons_packdummy = 1;
+ }
+ if (ima->packedfile && ibuf && (ibuf->userflags & IB_BITMAPDIRTY))
+ uiDefIconButBitI(block, TOG, 1, B_SIMA_REPACK, ICON_UGLYPACKAGE, xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Re-Pack this image as PNG");
+ else
+ uiDefIconButBitI(block, TOG, 1, B_SIMAPACKIMA, ICON_PACKAGE, xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Pack/Unpack this image");
+
+ xco+= XIC+8;
+ }
+#endif
+
+ /* uv editing */
+ if(show_uvedit) {
+ /* pivot */
+ uiDefIconTextButS(block, ICONTEXTROW, B_NOP, ICON_ROTATE,
+ "Pivot: %t|Bounding Box Center %x0|Median Point %x3|2D Cursor %x1",
+ xco,yco,XIC+10,YIC, &ar->v2d.around, 0, 3.0, 0, 0,
+ "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period)");
+ xco+= XIC + 18;
+
+ /* selection modes */
+ uiDefIconButBitS(block, TOG, UV_SYNC_SELECTION, B_REDR, ICON_EDIT, xco,yco,XIC,YIC, &scene->toolsettings->uv_flag, 0, 0, 0, 0, "Sync UV and Mesh Selection");
+ xco+= XIC+8;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ uiBlockBeginAlign(block);
+
+ uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_REDR, ICON_VERTEXSEL,
+ xco,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_REDR, ICON_FACESEL,
+ xco+=XIC,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)");
+
+ uiBlockEndAlign(block);
+ }
+ else {
+ uiBlockBeginAlign(block);
+
+ uiDefIconButS(block, ROW, B_REDR, ICON_VERTEXSEL,
+ xco,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_VERTEX, 0, 0, "Vertex select mode");
+ uiDefIconButS(block, ROW, B_REDR, ICON_FACESEL,
+ xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_FACE, 0, 0, "Face select mode");
+ uiDefIconButS(block, ROW, B_REDR, ICON_MESH,
+ xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_ISLAND, 0, 0, "Island select mode");
+
+ uiBlockEndAlign(block);
+
+ /* would use these if const's could go in strings
+ * SI_STICKY_LOC SI_STICKY_DISABLE SI_STICKY_VERTEX */
+ but = uiDefIconTextButC(block, ICONTEXTROW, B_REDR, ICON_STICKY_UVS_LOC,
+ "Sticky UV Selection: %t|Disable%x1|Shared Location%x0|Shared Vertex%x2",
+ xco+=XIC+10,yco,XIC+10,YIC, &(sima->sticky), 0, 3.0, 0, 0,
+ "Sticky UV Selection (Hotkeys: Shift C, Alt C, Ctrl C)");
+ }
+
+ xco+= XIC + 16;
+
+ /* snap options, identical to options in 3d view header */
+ uiBlockBeginAlign(block);
+
+ if (scene->snap_flag & SCE_SNAP) {
+ uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEO,xco,yco,XIC,YIC, &scene->snap_flag, 0, 0, 0, 0, "Use Snap or Grid (Shift Tab).");
+ xco+= XIC;
+ uiDefButS(block, MENU, B_NOP, "Mode%t|Closest%x0|Center%x1|Median%x2",xco,yco,70,YIC, &scene->snap_target, 0, 0, 0, 0, "Snap Target Mode.");
+ xco+= 70;
+ }
+ else {
+ uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEAR,xco,yco,XIC,YIC, &scene->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab).");
+ xco+= XIC;
+ }
+
+ uiBlockEndAlign(block);
+ xco+= 10;
+
+ /* uv layers */
+ {
+ Object *obedit= CTX_data_edit_object(C);
+ char menustr[34*MAX_MTFACE];
+ static int act;
+
+ image_menu_uvlayers(obedit, menustr, &act);
+
+ but = uiDefButI(block, MENU, B_NOP, menustr ,xco,yco,85,YIC, &act, 0, 0, 0, 0, "Active UV Layer for editing.");
+ // uiButSetFunc(but, do_image_buttons_set_uvlayer_callback, &act, NULL);
+
+ xco+= 90;
+ }
+ }
+
+ if(ima) {
+ RenderResult *rr;
+
+ xco+= 8;
+
+ /* render layers and passes */
+ rr= BKE_image_get_renderresult(scene, ima);
+ if(rr) {
+ uiBlockBeginAlign(block);
+#if 0
+ uiblock_layer_pass_buttons(block, rr, &sima->iuser, B_REDR, xco, 0, 160);
+#endif
+ uiBlockEndAlign(block);
+ xco+= 166;
+ }
+
+ /* painting */
+ uiDefIconButR(block, TOG, B_REDR, ICON_TPAINT_HLT, xco,yco,XIC,YIC, &spaceptr, "image_painting", 0, 0, 0, 0, 0, NULL);
+ xco+= XIC+8;
+
+ /* image draw options */
+ uiBlockBeginAlign(block);
+ uiDefIconButR(block, ROW, B_REDR, ICON_TEXTURE, xco,yco,XIC,YIC, &spaceptr, "draw_channels", 0, 0, 0, 0, 0, NULL);
+ xco+= XIC;
+ if(ibuf==NULL || ibuf->channels==4) {
+ uiDefIconButR(block, ROW, B_REDR, ICON_TRANSP_HLT, xco,yco,XIC,YIC, &spaceptr, "draw_channels", 0, 0, SI_USE_ALPHA, 0, 0, NULL);
+ xco+= XIC;
+ uiDefIconButR(block, ROW, B_REDR, ICON_DOT, xco,yco,XIC,YIC, &spaceptr, "draw_channels", 0, 0, SI_SHOW_ALPHA, 0, 0, NULL);
+ xco+= XIC;
+ }
+ if(ibuf) {
+ if(ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1)) {
+ uiDefIconButR(block, ROW, B_REDR, ICON_SOLID, xco,yco,XIC,YIC, &spaceptr, "draw_channels", 0, 0, SI_SHOW_ZBUF, 0, 0, NULL);
+ xco+= XIC;
+ }
+ }
+ xco+= 8;
+
+ /* record & play */
+ uiBlockBeginAlign(block);
+ if(ima->type==IMA_TYPE_COMPOSITE) {
+ uiDefIconButO(block, BUT, "IMAGE_OT_record_composite", WM_OP_INVOKE_REGION_WIN, ICON_REC, xco, yco, XIC, YIC, NULL); // Record Composite
+ xco+= XIC;
+ }
+ if((ima->type==IMA_TYPE_COMPOSITE) || ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
+ uiDefIconButO(block, BUT, "IMAGE_OT_play_composite", WM_OP_INVOKE_REGION_WIN, ICON_PLAY, xco, yco, XIC, YIC, NULL); // PLAY
+ xco+= XIC;
+ }
+ uiBlockEndAlign(block);
+ xco+= 8;
+ }
+
+ /* draw lock */
+ uiDefIconButR(block, ICONTOG, 0, ICON_UNLOCKED, xco,yco,XIC,YIC, &spaceptr, "update_automatically", 0, 0, 0, 0, 0, NULL);
+
/* always as last */
UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
@@ -130,4 +1329,3 @@ void image_header_buttons(const bContext *C, ARegion *ar)
uiDrawBlock(C, block);
}
-
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index 42187447445..85d4c476150 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -25,15 +25,51 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
#ifndef ED_IMAGE_INTERN_H
#define ED_IMAGE_INTERN_H
/* internal exports only */
+struct bContext;
+struct ARegion;
+struct SpaceImage;
+struct Object;
+struct Image;
+struct ImBuf;
+struct wmOperatorType;
+struct Scene;
+
+/* space_image.c */
+struct Image *get_space_image(struct SpaceImage *sima);
+void set_space_image(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima);
+
+struct ImBuf *get_space_image_buffer(struct SpaceImage *sima);
+void get_space_image_size(struct SpaceImage *sima, int *width, int *height);
+void get_space_image_aspect(struct SpaceImage *sima, float *aspx, float *aspy);
+void get_space_image_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy);
+int get_space_image_show_render(struct SpaceImage *sima);
+int get_space_image_show_paint(struct SpaceImage *sima);
+int get_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit);
+int get_space_image_show_uvshadow(struct SpaceImage *sima, struct Object *obedit);
/* image_header.c */
-void image_header_buttons(const bContext *C, ARegion *ar);
+void image_header_buttons(const struct bContext *C, struct ARegion *ar);
+
+/* image_draw.c */
+void draw_image_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene);
+
+/* image_ops.c */
+void IMAGE_OT_view_all(struct wmOperatorType *ot);
+void IMAGE_OT_view_pan(struct wmOperatorType *ot);
+void IMAGE_OT_view_selected(struct wmOperatorType *ot);
+void IMAGE_OT_view_zoom(struct wmOperatorType *ot);
+void IMAGE_OT_view_zoom_in(struct wmOperatorType *ot);
+void IMAGE_OT_view_zoom_out(struct wmOperatorType *ot);
+void IMAGE_OT_view_zoom_ratio(struct wmOperatorType *ot);
+/* uvedit_draw.c */
+void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit);
#endif /* ED_IMAGE_INTERN_H */
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
new file mode 100644
index 00000000000..0205f9b85cf
--- /dev/null
+++ b/source/blender/editors/space_image/image_ops.c
@@ -0,0 +1,1178 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2002-2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdlib.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_image_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_packedFile_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BKE_colortools.h"
+#include "BKE_context.h"
+#include "BKE_image.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_node.h"
+#include "BKE_packedFile.h"
+#include "BKE_screen.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "RE_pipeline.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "ED_screen.h"
+#include "ED_uvedit.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "image_intern.h"
+
+void imagespace_composite_flipbook(SpaceImage *sima, Scene *scene)
+{
+ ImBuf *ibuf;
+ int cfrao= scene->r.cfra;
+ int sfra, efra;
+
+ if(sima->iuser.frames<2)
+ return;
+ if(scene->nodetree==NULL)
+ return;
+
+ sfra= sima->iuser.sfra;
+ efra= sima->iuser.sfra + sima->iuser.frames-1;
+ scene->nodetree->test_break= NULL; // XXX blender_test_break;
+
+ for(scene->r.cfra=sfra; scene->r.cfra<=efra; scene->r.cfra++) {
+
+ // XXX set_timecursor(CFRA);
+
+ BKE_image_all_free_anim_ibufs(CFRA);
+ ntreeCompositTagAnimated(scene->nodetree);
+ ntreeCompositExecTree(scene->nodetree, &scene->r, scene->r.cfra!=cfrao); /* 1 is no previews */
+
+ // XXX force_draw(0);
+
+ ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser);
+ /* save memory in flipbooks */
+ if(ibuf)
+ imb_freerectfloatImBuf(ibuf);
+
+ // XXX if(blender_test_break())
+ // XXX break;
+ }
+ scene->nodetree->test_break= NULL;
+ // XXX waitcursor(0);
+
+ // XXX play_anim(0);
+
+ // XXX allqueue(REDRAWNODE, 1);
+ // XXX allqueue(REDRAWIMAGE, 1);
+
+ scene->r.cfra= cfrao;
+}
+
+/******************** view navigation utilities *********************/
+
+static void sima_zoom_set(SpaceImage *sima, ARegion *ar, float zoom)
+{
+ float oldzoom= sima->zoom;
+ int width, height;
+
+ sima->zoom= zoom;
+
+ if (sima->zoom > 0.1f && sima->zoom < 4.0f)
+ return;
+
+ /* check zoom limits */
+ get_space_image_size(sima, &width, &height);
+
+ width *= sima->zoom;
+ height *= sima->zoom;
+
+ if((width < 4) && (height < 4))
+ sima->zoom= oldzoom;
+ else if((ar->winrct.xmax - ar->winrct.xmin) <= sima->zoom)
+ sima->zoom= oldzoom;
+ else if((ar->winrct.ymax - ar->winrct.ymin) <= sima->zoom)
+ sima->zoom= oldzoom;
+}
+
+static void sima_zoom_set_factor(SpaceImage *sima, ARegion *ar, float zoomfac)
+{
+ sima_zoom_set(sima, ar, sima->zoom*zoomfac);
+}
+
+static int space_image_main_area_poll(bContext *C)
+{
+ SpaceLink *slink= CTX_wm_space_data(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ if(slink && (slink->spacetype == SPACE_IMAGE))
+ return (ar && ar->type->regionid == RGN_TYPE_WINDOW);
+
+ return 0;
+}
+
+/********************** view pan operator *********************/
+
+typedef struct ViewPanData {
+ float x, y;
+ float xof, yof;
+} ViewPanData;
+
+static void view_pan_init(bContext *C, wmOperator *op, wmEvent *event)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ViewPanData *vpd;
+
+ op->customdata= vpd= MEM_callocN(sizeof(ViewPanData), "ImageViewPanData");
+ WM_cursor_modal(CTX_wm_window(C), BC_NSEW_SCROLLCURSOR);
+
+ vpd->x= event->x;
+ vpd->y= event->y;
+ vpd->xof= sima->xof;
+ vpd->yof= sima->yof;
+
+ WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+}
+
+static void view_pan_exit(bContext *C, wmOperator *op, int cancel)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ViewPanData *vpd= op->customdata;
+
+ if(cancel) {
+ sima->xof= vpd->xof;
+ sima->yof= vpd->yof;
+ ED_area_tag_redraw(CTX_wm_area(C));
+ }
+
+ WM_cursor_restore(CTX_wm_window(C));
+ MEM_freeN(op->customdata);
+}
+
+static int view_pan_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ float offset[2];
+
+ RNA_float_get_array(op->ptr, "offset", offset);
+ sima->xof += offset[0];
+ sima->yof += offset[1];
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ /* XXX notifier? */
+#if 0
+ if(image_preview_active(curarea, NULL, NULL)) {
+ /* recalculates new preview rect */
+ scrarea_do_windraw(curarea);
+ image_preview_event(2);
+ }
+#endif
+
+ return OPERATOR_FINISHED;
+}
+
+static int view_pan_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ view_pan_init(C, op, event);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ViewPanData *vpd= op->customdata;
+ float offset[2];
+
+ switch(event->type) {
+ case MOUSEMOVE:
+ sima->xof= vpd->xof;
+ sima->yof= vpd->yof;
+ offset[0]= (vpd->x - event->x)/sima->zoom;
+ offset[1]= (vpd->y - event->y)/sima->zoom;
+ RNA_float_set_array(op->ptr, "offset", offset);
+ view_pan_exec(C, op);
+ break;
+ case MIDDLEMOUSE:
+ if(event->val==0) {
+ view_pan_exit(C, op, 0);
+ return OPERATOR_FINISHED;
+ }
+ break;
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int view_pan_cancel(bContext *C, wmOperator *op)
+{
+ view_pan_exit(C, op, 1);
+ return OPERATOR_CANCELLED;
+}
+
+void IMAGE_OT_view_pan(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "View Pan";
+ ot->idname= "IMAGE_OT_view_pan";
+
+ /* api callbacks */
+ ot->exec= view_pan_exec;
+ ot->invoke= view_pan_invoke;
+ ot->modal= view_pan_modal;
+ ot->cancel= view_pan_cancel;
+ ot->poll= space_image_main_area_poll;
+
+ /* properties */
+ prop= RNA_def_property(ot->srna, "offset", PROP_FLOAT, PROP_VECTOR);
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_ui_text(prop, "Offset", "Offset in floating point units, 1.0 is the width and height of the image.");
+}
+
+/********************** view zoom operator *********************/
+
+typedef struct ViewZoomData {
+ float x, y;
+ float zoom;
+} ViewZoomData;
+
+static void view_zoom_init(bContext *C, wmOperator *op, wmEvent *event)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ViewZoomData *vpd;
+
+ op->customdata= vpd= MEM_callocN(sizeof(ViewZoomData), "ImageViewZoomData");
+ WM_cursor_modal(CTX_wm_window(C), BC_NSEW_SCROLLCURSOR);
+
+ vpd->x= event->x;
+ vpd->y= event->y;
+ vpd->zoom= sima->zoom;
+
+ WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+}
+
+static void view_zoom_exit(bContext *C, wmOperator *op, int cancel)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ViewZoomData *vpd= op->customdata;
+
+ if(cancel) {
+ sima->zoom= vpd->zoom;
+ ED_area_tag_redraw(CTX_wm_area(C));
+ }
+
+ WM_cursor_restore(CTX_wm_window(C));
+ MEM_freeN(op->customdata);
+}
+
+static int view_zoom_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ sima_zoom_set_factor(sima, ar, RNA_float_get(op->ptr, "factor"));
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ /* XXX notifier? */
+#if 0
+ if(image_preview_active(curarea, NULL, NULL)) {
+ /* recalculates new preview rect */
+ scrarea_do_windraw(curarea);
+ image_preview_event(2);
+ }
+#endif
+
+ return OPERATOR_FINISHED;
+}
+
+static int view_zoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ view_zoom_init(C, op, event);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int view_zoom_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ARegion *ar= CTX_wm_region(C);
+ ViewZoomData *vpd= op->customdata;
+ float factor;
+
+ switch(event->type) {
+ case MOUSEMOVE:
+ factor= 1.0 + (vpd->x-event->x+vpd->y-event->y)/300.0f;
+ RNA_float_set(op->ptr, "factor", factor);
+ sima_zoom_set(sima, ar, vpd->zoom*factor);
+ ED_area_tag_redraw(CTX_wm_area(C));
+ break;
+ case MIDDLEMOUSE:
+ if(event->val==0) {
+ view_zoom_exit(C, op, 0);
+ return OPERATOR_FINISHED;
+ }
+ break;
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int view_zoom_cancel(bContext *C, wmOperator *op)
+{
+ view_zoom_exit(C, op, 1);
+ return OPERATOR_CANCELLED;
+}
+
+void IMAGE_OT_view_zoom(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "View Zoom";
+ ot->idname= "IMAGE_OT_view_zoom";
+
+ /* api callbacks */
+ ot->exec= view_zoom_exec;
+ ot->invoke= view_zoom_invoke;
+ ot->modal= view_zoom_modal;
+ ot->cancel= view_zoom_cancel;
+ ot->poll= space_image_main_area_poll;
+
+ /* properties */
+ prop= RNA_def_property(ot->srna, "factor", PROP_FLOAT, PROP_UNSIGNED);
+ RNA_def_property_ui_text(prop, "Factor", "Zoom factor, values higher than 1.0 zoom in, lower values zoom out.");
+}
+
+/********************** view all operator *********************/
+
+/* Updates the fields of the View2D member of the SpaceImage struct.
+ * Default behavior is to reset the position of the image and set the zoom to 1
+ * If the image will not fit within the window rectangle, the zoom is adjusted */
+
+static int view_all_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima;
+ ARegion *ar;
+ Scene *scene;
+ Object *obedit;
+ Image *ima;
+ ImBuf *ibuf;
+ float aspx, aspy, zoomx, zoomy, w, h;
+ int width, height;
+
+ /* retrieve state */
+ sima= (SpaceImage*)CTX_wm_space_data(C);
+ ar= CTX_wm_region(C);
+ scene= (Scene*)CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+
+ ima= get_space_image(sima);
+ ibuf= get_space_image_buffer(sima);
+ get_space_image_size(sima, &width, &height);
+ get_space_image_aspect(sima, &aspx, &aspy);
+
+ w= width*aspx;
+ h= height*aspy;
+
+ /* check if the image will fit in the image with zoom==1 */
+ width = ar->winrct.xmax - ar->winrct.xmin + 1;
+ height = ar->winrct.ymax - ar->winrct.ymin + 1;
+
+ if((w >= width || h >= height) && (width > 0 && height > 0)) {
+ /* find the zoom value that will fit the image in the image space */
+ zoomx= width/w;
+ zoomy= height/h;
+ sima_zoom_set(sima, ar, 1.0f/power_of_2(1/MIN2(zoomx, zoomy)));
+ }
+ else
+ sima_zoom_set(sima, ar, 1.0f);
+
+ sima->xof= sima->yof= 0.0f;
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void IMAGE_OT_view_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "View All";
+ ot->idname= "IMAGE_OT_view_all";
+
+ /* api callbacks */
+ ot->exec= view_all_exec;
+ ot->poll= space_image_main_area_poll;
+}
+
+/********************** view selected operator *********************/
+
+static int view_selected_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima;
+ ARegion *ar;
+ Scene *scene;
+ Object *obedit;
+ Image *ima;
+ ImBuf *ibuf;
+ float size, min[2], max[2], d[2];
+ int width, height;
+
+ /* retrieve state */
+ sima= (SpaceImage*)CTX_wm_space_data(C);
+ ar= CTX_wm_region(C);
+ scene= (Scene*)CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+
+ ima= get_space_image(sima);
+ ibuf= get_space_image_buffer(sima);
+ get_space_image_size(sima, &width, &height);
+
+ /* get bounds */
+ if(!ED_uvedit_minmax(scene, ima, obedit, min, max))
+ return OPERATOR_CANCELLED;
+
+ /* adjust offset and zoom */
+ sima->xof= (int)(((min[0] + max[0])*0.5f - 0.5f)*width);
+ sima->yof= (int)(((min[1] + max[1])*0.5f - 0.5f)*height);
+
+ d[0]= max[0] - min[0];
+ d[1]= max[1] - min[1];
+ size= 0.5*MAX2(d[0], d[1])*MAX2(width, height)/256.0f;
+
+ if(size<=0.01) size= 0.01;
+ sima_zoom_set(sima, ar, 0.7/size);
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void IMAGE_OT_view_selected(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "View Center";
+ ot->idname= "IMAGE_OT_view_selected";
+
+ /* api callbacks */
+ ot->exec= view_selected_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/********************** view zoom in/out operator *********************/
+
+static int view_zoom_in_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ sima_zoom_set_factor(sima, ar, 1.25f);
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void IMAGE_OT_view_zoom_in(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "View Zoom In";
+ ot->idname= "IMAGE_OT_view_zoom_in";
+
+ /* api callbacks */
+ ot->exec= view_zoom_in_exec;
+ ot->poll= space_image_main_area_poll;
+}
+
+static int view_zoom_out_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ sima_zoom_set_factor(sima, ar, 0.8f);
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void IMAGE_OT_view_zoom_out(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "View Zoom Out";
+ ot->idname= "IMAGE_OT_view_zoom_out";
+
+ /* api callbacks */
+ ot->exec= view_zoom_out_exec;
+ ot->poll= space_image_main_area_poll;
+}
+
+/********************** view zoom ratio operator *********************/
+
+static int view_zoom_ratio_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ sima_zoom_set(sima, ar, RNA_float_get(op->ptr, "ratio"));
+
+ /* ensure pixel exact locations for draw */
+ sima->xof= (int)sima->xof;
+ sima->yof= (int)sima->yof;
+
+ /* XXX notifier? */
+#if 0
+ if(image_preview_active(curarea, NULL, NULL)) {
+ /* recalculates new preview rect */
+ scrarea_do_windraw(curarea);
+ image_preview_event(2);
+ }
+#endif
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void IMAGE_OT_view_zoom_ratio(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "View Zoom Ratio";
+ ot->idname= "IMAGE_OT_view_zoom_ratio";
+
+ /* api callbacks */
+ ot->exec= view_zoom_ratio_exec;
+ ot->poll= space_image_main_area_poll;
+
+ /* properties */
+ prop= RNA_def_property(ot->srna, "ratio", PROP_FLOAT, PROP_UNSIGNED);
+ RNA_def_property_ui_text(prop, "Ratio", "Zoom ratio, 1.0 is 1:1, higher is zoomed in, lower is zoomed out.");
+}
+
+/* Image functions */
+
+#if 0
+static void load_image_filesel(SpaceImage *sima, Scene *scene, Object *obedit, char *str) /* called from fileselect */
+{
+ Image *ima= NULL;
+
+ ima= BKE_add_image_file(str, scene->r.cfra);
+ if(ima) {
+ BKE_image_signal(ima, &sima->iuser, IMA_SIGNAL_RELOAD);
+ set_space_image(sima, scene, obedit, ima);
+ }
+ // XXX BIF_undo_push("Load image UV");
+ // XXX allqueue(REDRAWIMAGE, 0);
+}
+
+static void replace_image_filesel(SpaceImage *sima, char *str) /* called from fileselect */
+{
+ if (!sima->image)
+ return;
+
+ BLI_strncpy(sima->image->name, str, sizeof(sima->image->name)-1); /* we cant do much if the str is longer then 240 :/ */
+ BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_RELOAD);
+ // XXX BIF_undo_push("Replace image UV");
+ // XXX allqueue(REDRAWIMAGE, 0);
+ // XXX allqueue(REDRAWVIEW3D, 0);
+}
+#endif
+
+static void save_image_doit(SpaceImage *sima, Scene *scene, char *name)
+{
+ Image *ima= get_space_image(sima);
+ ImBuf *ibuf= get_space_image_buffer(sima);
+ int len;
+ char str[FILE_MAXDIR+FILE_MAXFILE];
+
+ if (ibuf) {
+ BLI_strncpy(str, name, sizeof(str));
+
+ BLI_convertstringcode(str, G.sce);
+ BLI_convertstringframe(str, scene->r.cfra);
+
+
+ if(scene->r.scemode & R_EXTENSION) {
+ BKE_add_image_extension(scene, str, sima->imtypenr);
+ BKE_add_image_extension(scene, name, sima->imtypenr);
+ }
+
+ if (1) { // XXX saveover(str)) {
+
+ /* enforce user setting for RGB or RGBA, but skip BW */
+ if(scene->r.planes==32)
+ ibuf->depth= 32;
+ else if(scene->r.planes==24)
+ ibuf->depth= 24;
+
+ // XXX waitcursor(1);
+ if(sima->imtypenr==R_MULTILAYER) {
+ RenderResult *rr= BKE_image_get_renderresult(scene, ima);
+ if(rr) {
+ RE_WriteRenderResult(rr, str, scene->r.quality);
+
+ BLI_strncpy(ima->name, name, sizeof(ima->name));
+ BLI_strncpy(ibuf->name, str, sizeof(ibuf->name));
+
+ /* should be function? nevertheless, saving only happens here */
+ for(ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next)
+ ibuf->userflags &= ~IB_BITMAPDIRTY;
+
+ }
+ else; // XXX error("Did not write, no Multilayer Image");
+ }
+ else if (BKE_write_ibuf(scene, ibuf, str, sima->imtypenr, scene->r.subimtype, scene->r.quality)) {
+ BLI_strncpy(ima->name, name, sizeof(ima->name));
+ BLI_strncpy(ibuf->name, str, sizeof(ibuf->name));
+
+ ibuf->userflags &= ~IB_BITMAPDIRTY;
+
+ /* change type? */
+ if( ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER)) {
+ ima->source= IMA_SRC_FILE;
+ ima->type= IMA_TYPE_IMAGE;
+ }
+ if(ima->type==IMA_TYPE_R_RESULT)
+ ima->type= IMA_TYPE_IMAGE;
+
+ /* name image as how we saved it */
+ len= strlen(str);
+ while (len > 0 && str[len - 1] != '/' && str[len - 1] != '\\') len--;
+ rename_id(&ima->id, str+len);
+ }
+ else {
+ ; // XXX error("Couldn't write image: %s", str);
+ }
+
+ // XXX allqueue(REDRAWHEADERS, 0);
+ // XXX allqueue(REDRAWBUTSSHADING, 0);
+
+ // XXX waitcursor(0);
+ }
+ }
+}
+
+void open_image_sima(SpaceImage *sima, short imageselect)
+{
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ if(sima->image)
+ BLI_strncpy(name, sima->image->name, sizeof(name));
+ else
+ BLI_strncpy(name, U.textudir, sizeof(name));
+
+ if(imageselect)
+ ; // XXX activate_imageselect(FILE_SPECIAL, "Open Image", name, load_image_filesel);
+ else
+ ; // XXX activate_fileselect(FILE_SPECIAL, "Open Image", name, load_image_filesel);
+}
+
+void replace_image_sima(SpaceImage *sima, short imageselect)
+{
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ if(sima->image)
+ BLI_strncpy(name, sima->image->name, sizeof(name));
+ else
+ BLI_strncpy(name, U.textudir, sizeof(name));
+
+ if(imageselect)
+ ; // XXX activate_imageselect(FILE_SPECIAL, "Replace Image", name, replace_image_filesel);
+ else
+ ; // XXX activate_fileselect(FILE_SPECIAL, "Replace Image", name, replace_image_filesel);
+}
+
+
+static char *filesel_imagetype_string(Image *ima)
+{
+ char *strp, *str= MEM_callocN(14*32, "menu for filesel");
+
+ strp= str;
+ str += sprintf(str, "Save Image as: %%t|");
+ str += sprintf(str, "Targa %%x%d|", R_TARGA);
+ str += sprintf(str, "Targa Raw %%x%d|", R_RAWTGA);
+ str += sprintf(str, "PNG %%x%d|", R_PNG);
+ str += sprintf(str, "BMP %%x%d|", R_BMP);
+ str += sprintf(str, "Jpeg %%x%d|", R_JPEG90);
+ str += sprintf(str, "Iris %%x%d|", R_IRIS);
+ if(G.have_libtiff)
+ str += sprintf(str, "Tiff %%x%d|", R_TIFF);
+ str += sprintf(str, "Radiance HDR %%x%d|", R_RADHDR);
+ str += sprintf(str, "Cineon %%x%d|", R_CINEON);
+ str += sprintf(str, "DPX %%x%d|", R_DPX);
+#ifdef WITH_OPENEXR
+ str += sprintf(str, "OpenEXR %%x%d|", R_OPENEXR);
+ /* saving sequences of multilayer won't work, they copy buffers */
+ if(ima->source==IMA_SRC_SEQUENCE && ima->type==IMA_TYPE_MULTILAYER);
+ else str += sprintf(str, "MultiLayer %%x%d|", R_MULTILAYER);
+#endif
+ return strp;
+}
+
+/* always opens fileselect */
+void save_as_image_sima(SpaceImage *sima, Scene *scene)
+{
+ Image *ima = sima->image;
+ ImBuf *ibuf= get_space_image_buffer(sima);
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ if (ima) {
+ strcpy(name, ima->name);
+
+ if (ibuf) {
+ char *strp;
+
+ strp= filesel_imagetype_string(ima);
+
+ /* cant save multilayer sequence, ima->rr isn't valid for a specific frame */
+ if(ima->rr && !(ima->source==IMA_SRC_SEQUENCE && ima->type==IMA_TYPE_MULTILAYER))
+ sima->imtypenr= R_MULTILAYER;
+ else if(ima->type==IMA_TYPE_R_RESULT)
+ sima->imtypenr= scene->r.imtype;
+ else sima->imtypenr= BKE_ftype_to_imtype(ibuf->ftype);
+
+ // XXX activate_fileselect_menu(FILE_SPECIAL, "Save Image", name, strp, &sima->imtypenr, save_image_doit);
+ }
+ }
+}
+
+/* if exists, saves over without fileselect */
+void save_image_sima(SpaceImage *sima, Scene *scene)
+{
+ Image *ima = get_space_image(sima);
+ ImBuf *ibuf= get_space_image_buffer(sima);
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ if (ima) {
+ strcpy(name, ima->name);
+
+ if (ibuf) {
+ if (BLI_exists(ibuf->name)) {
+ if(BKE_image_get_renderresult(scene, ima))
+ sima->imtypenr= R_MULTILAYER;
+ else
+ sima->imtypenr= BKE_ftype_to_imtype(ibuf->ftype);
+
+ save_image_doit(sima, scene, ibuf->name);
+ }
+ else
+ save_as_image_sima(sima, scene);
+ }
+ }
+}
+
+void save_image_sequence_sima(SpaceImage *sima)
+{
+ ImBuf *ibuf;
+ int tot= 0;
+ char di[FILE_MAX], fi[FILE_MAX];
+
+ if(sima->image==NULL)
+ return;
+ if(sima->image->source!=IMA_SRC_SEQUENCE)
+ return;
+ if(sima->image->type==IMA_TYPE_MULTILAYER) {
+ // XXX error("Cannot save Multilayer Sequences");
+ return;
+ }
+
+ /* get total */
+ for(ibuf= sima->image->ibufs.first; ibuf; ibuf= ibuf->next)
+ if(ibuf->userflags & IB_BITMAPDIRTY)
+ tot++;
+
+ if(tot==0) {
+ // XXX notice("No Images have been changed");
+ return;
+ }
+ /* get a filename for menu */
+ for(ibuf= sima->image->ibufs.first; ibuf; ibuf= ibuf->next)
+ if(ibuf->userflags & IB_BITMAPDIRTY)
+ break;
+
+ BLI_strncpy(di, ibuf->name, FILE_MAX);
+ BLI_splitdirstring(di, fi);
+
+ sprintf(fi, "%d Image(s) will be saved in %s", tot, di);
+ if(1) { // XXX okee(fi)) {
+
+ for(ibuf= sima->image->ibufs.first; ibuf; ibuf= ibuf->next) {
+ if(ibuf->userflags & IB_BITMAPDIRTY) {
+ char name[FILE_MAX];
+ BLI_strncpy(name, ibuf->name, sizeof(name));
+
+ BLI_convertstringcode(name, G.sce);
+
+ if(0 == IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat)) {
+ // XXX error("Could not write image", name);
+ break;
+ }
+ printf("Saved: %s\n", ibuf->name);
+ ibuf->userflags &= ~IB_BITMAPDIRTY;
+ }
+ }
+ }
+}
+
+void reload_image_sima(SpaceImage *sima)
+{
+ if (sima ) {
+ BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_RELOAD);
+ /* set_space_image(sima, scene, obedit, NULL); - do we really need this? */
+ }
+
+ // XXX allqueue(REDRAWIMAGE, 0);
+ // XXX allqueue(REDRAWVIEW3D, 0);
+ // XXX BIF_preview_changed(ID_TE);
+}
+
+void new_image_sima(SpaceImage *sima, Scene *scene, Object *obedit)
+{
+ static int width= 1024, height= 1024;
+ static short uvtestgrid= 0;
+ static int floatbuf=0;
+ static float color[] = {0, 0, 0, 1};
+ char name[22];
+ Image *ima;
+
+ strcpy(name, "Untitled");
+
+#if 0
+ add_numbut(0, TEX, "Name:", 0, 21, name, NULL);
+ add_numbut(1, NUM|INT, "Width:", 1, 16384, &width, NULL);
+ add_numbut(2, NUM|INT, "Height:", 1, 16384, &height, NULL);
+ add_numbut(3, COL, "", 0, 0, &color, NULL);
+ add_numbut(4, NUM|FLO, "Alpha:", 0.0, 1.0, &color[3], NULL);
+ add_numbut(5, TOG|SHO, "UV Test Grid", 0, 0, &uvtestgrid, NULL);
+ add_numbut(6, TOG|INT, "32 bit Float", 0, 0, &floatbuf, NULL);
+ if (!do_clever_numbuts("New Image", 7, REDRAW))
+ return;
+#endif
+
+ ima = BKE_add_image_size(width, height, name, floatbuf, uvtestgrid, color);
+ set_space_image(sima, scene, obedit, ima);
+ BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_USER_NEW_IMAGE);
+ // XXX BIF_undo_push("Add image");
+
+ // XXX allqueue(REDRAWIMAGE, 0);
+ // XXX allqueue(REDRAWVIEW3D, 0);
+}
+
+void pack_image_sima(SpaceImage *sima)
+{
+ Image *ima = sima->image;
+
+ if (ima) {
+ if(ima->source!=IMA_SRC_SEQUENCE && ima->source!=IMA_SRC_MOVIE) {
+ if (ima->packedfile) {
+ if (G.fileflags & G_AUTOPACK)
+ if (1) // XXX okee("Disable AutoPack?"))
+ G.fileflags &= ~G_AUTOPACK;
+
+ if ((G.fileflags & G_AUTOPACK) == 0) {
+ unpackImage(ima, PF_ASK);
+ // XXX BIF_undo_push("Unpack image");
+ }
+ }
+ else {
+ ImBuf *ibuf= get_space_image_buffer(sima);
+ if (ibuf && (ibuf->userflags & IB_BITMAPDIRTY)) {
+ if(1) // XXX okee("Can't pack painted image. Use Repack as PNG?"))
+ BKE_image_memorypack(ima);
+ }
+ else {
+ ima->packedfile = newPackedFile(ima->name);
+ // XXX BIF_undo_push("Pack image");
+ }
+ }
+
+ // XXX allqueue(REDRAWBUTSSHADING, 0);
+ // XXX allqueue(REDRAWHEADERS, 0);
+ }
+ }
+}
+
+/* XXX notifier? */
+#if 0
+/* goes over all ImageUsers, and sets frame numbers if auto-refresh is set */
+void BIF_image_update_frame(void)
+{
+ Tex *tex;
+
+ /* texture users */
+ for(tex= G.main->tex.first; tex; tex= tex->id.next) {
+ if(tex->type==TEX_IMAGE && tex->ima)
+ if(ELEM(tex->ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE))
+ if(tex->iuser.flag & IMA_ANIM_ALWAYS)
+ BKE_image_user_calc_imanr(&tex->iuser, scene->r.cfra, 0);
+
+ }
+ /* image window, compo node users */
+ if(G.curscreen) {
+ ScrArea *sa;
+ for(sa= G.curscreen->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= sa->spacedata.first;
+ if(v3d->bgpic)
+ if(v3d->bgpic->iuser.flag & IMA_ANIM_ALWAYS)
+ BKE_image_user_calc_imanr(&v3d->bgpic->iuser, scene->r.cfra, 0);
+ }
+ else if(sa->spacetype==SPACE_IMAGE) {
+ SpaceImage *sima= sa->spacedata.first;
+ if(sima->iuser.flag & IMA_ANIM_ALWAYS)
+ BKE_image_user_calc_imanr(&sima->iuser, scene->r.cfra, 0);
+ }
+ else if(sa->spacetype==SPACE_NODE) {
+ SpaceNode *snode= sa->spacedata.first;
+ if((snode->treetype==NTREE_COMPOSIT) && (snode->nodetree)) {
+ bNode *node;
+ for(node= snode->nodetree->nodes.first; node; node= node->next) {
+ if(node->id && node->type==CMP_NODE_IMAGE) {
+ Image *ima= (Image *)node->id;
+ ImageUser *iuser= node->storage;
+ if(ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE))
+ if(iuser->flag & IMA_ANIM_ALWAYS)
+ BKE_image_user_calc_imanr(iuser, scene->r.cfra, 0);
+ }
+ }
+ }
+ }
+ }
+ }
+}
+#endif
+
+void image_pixel_aspect(Image *image, float *x, float *y)
+{
+ *x = *y = 1.0;
+
+ if( (image == NULL) ||
+ (image->type == IMA_TYPE_R_RESULT) ||
+ (image->type == IMA_TYPE_COMPOSITE) ||
+ (image->tpageflag & IMA_TILES) ||
+ (image->aspx==0.0 || image->aspy==0.0)
+ ) {
+ return;
+ }
+
+ /* x is always 1 */
+ *y = image->aspy / image->aspx;
+}
+
+void image_final_aspect(Image *image, float *x, float *y)
+{
+ *x = *y = 1.0;
+
+ if( (image == NULL) ||
+ (image->type == IMA_TYPE_R_RESULT) ||
+ (image->type == IMA_TYPE_COMPOSITE) ||
+ (image->tpageflag & IMA_TILES) ||
+ (image->aspx==0.0 || image->aspy==0.0)
+ ) {
+ return;
+ } else {
+ ImBuf *ibuf= BKE_image_get_ibuf(image, NULL);
+ if (ibuf && ibuf->x && ibuf->y) {
+ *y = (image->aspy * ibuf->y) / (image->aspx * ibuf->x);
+ } else {
+ /* x is always 1 */
+ *y = image->aspy / image->aspx;
+ }
+ }
+}
+
+void sima_sample_color(SpaceImage *sima)
+{
+ ImBuf *ibuf= get_space_image_buffer(sima);
+ float fx, fy;
+ short mval[2], mvalo[2], firsttime=1;
+
+ if(ibuf==NULL)
+ return;
+
+ // XXX calc_image_view(sima, 'f');
+ // XXX getmouseco_areawin(mvalo);
+
+ while(0) { // XXX get_mbut() & L_MOUSE) {
+
+ // XXX getmouseco_areawin(mval);
+ if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) {
+ firsttime= 0;
+ // XXX areamouseco_to_ipoco(G.v2d, mval, &fx, &fy);
+
+ if(fx>=0.0 && fy>=0.0 && fx<1.0 && fy<1.0) {
+ float *fp= NULL, *zpf= NULL;
+ float vec[3];
+ int *zp= NULL;
+ char *cp= NULL;
+
+ int x= (int) (fx*ibuf->x);
+ int y= (int) (fy*ibuf->y);
+
+ if(x>=ibuf->x) x= ibuf->x-1;
+ if(y>=ibuf->y) y= ibuf->y-1;
+
+ if(ibuf->rect)
+ cp= (char *)(ibuf->rect + y*ibuf->x + x);
+ if(ibuf->zbuf)
+ zp= ibuf->zbuf + y*ibuf->x + x;
+ if(ibuf->zbuf_float)
+ zpf= ibuf->zbuf_float + y*ibuf->x + x;
+ if(ibuf->rect_float)
+ fp= (ibuf->rect_float + (ibuf->channels)*(y*ibuf->x + x));
+
+ if(fp==NULL) {
+ fp= vec;
+ vec[0]= (float)cp[0]/255.0f;
+ vec[1]= (float)cp[1]/255.0f;
+ vec[2]= (float)cp[2]/255.0f;
+ }
+
+ if(sima->cumap) {
+
+ if(ibuf->channels==4) {
+ if(0) { // XXX G.qual & LR_CTRLKEY) {
+ curvemapping_set_black_white(sima->cumap, NULL, fp);
+ curvemapping_do_ibuf(sima->cumap, ibuf);
+ }
+ else if(0) { // XXX G.qual & LR_SHIFTKEY) {
+ curvemapping_set_black_white(sima->cumap, fp, NULL);
+ curvemapping_do_ibuf(sima->cumap, ibuf);
+ }
+ }
+ }
+
+#if 0
+ {
+ ScrArea *sa, *cur= curarea;
+
+ node_curvemap_sample(fp); /* sends global to node editor */
+ for(sa= G.curscreen->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_NODE) {
+ areawinset(sa->win);
+ scrarea_do_windraw(sa);
+ }
+ }
+ node_curvemap_sample(NULL); /* clears global in node editor */
+ curarea= cur;
+ }
+
+ areawinset(curarea->win);
+ scrarea_do_windraw(curarea);
+ myortho2(-0.375, curarea->winx-0.375, -0.375, curarea->winy-0.375);
+ glLoadIdentity();
+
+ sima_show_info(ibuf->channels, x, y, cp, (ibuf->rect_float)?fp:NULL, zp, zpf);
+
+ screen_swapbuffers();
+#endif
+
+ }
+ }
+ // XXX BIF_wait_for_statechange();
+ }
+
+ // XXX scrarea_queue_winredraw(curarea);
+}
+
+void mouseco_to_curtile(SpaceImage *sima, struct Object *obedit)
+{
+ float fx, fy;
+ short mval[2];
+ int show_uvedit;
+
+ show_uvedit= get_space_image_show_uvedit(sima, obedit);
+ if(!show_uvedit) return;
+
+ if(sima->image && sima->image->tpageflag & IMA_TILES) {
+
+ sima->flag |= SI_EDITTILE;
+
+ while(0) { // XXX get_mbut()&L_MOUSE) {
+
+ // XXX calc_image_view(sima, 'f');
+
+ // XXX getmouseco_areawin(mval);
+ // XXX areamouseco_to_ipoco(G.v2d, mval, &fx, &fy);
+
+ if(fx>=0.0 && fy>=0.0 && fx<1.0 && fy<1.0) {
+
+ fx= (fx)*sima->image->xrep;
+ fy= (fy)*sima->image->yrep;
+
+ mval[0]= fx;
+ mval[1]= fy;
+
+ sima->curtile= mval[1]*sima->image->xrep + mval[0];
+ }
+
+ // XXX scrarea_do_windraw(curarea);
+ // XXX screen_swapbuffers();
+ }
+
+ sima->flag &= ~SI_EDITTILE;
+
+ // XXX image_set_tile(sima, 2);
+
+ // XXX allqueue(REDRAWVIEW3D, 0);
+ // XXX scrarea_queue_winredraw(curarea);
+ }
+}
+
+/* Could be used for other 2D views also */
+void mouseco_to_cursor_sima(void)
+{
+ // XXX short mval[2];
+ // XXX getmouseco_areawin(mval);
+ // XXX areamouseco_to_ipoco(G.v2d, mval, &G.v2d->cursor[0], &G.v2d->cursor[1]);
+ // XXX scrarea_queue_winredraw(curarea);
+}
+
diff --git a/source/blender/editors/space_image/image_panels.c b/source/blender/editors/space_image/image_panels.c
new file mode 100644
index 00000000000..39ceaa799e7
--- /dev/null
+++ b/source/blender/editors/space_image/image_panels.c
@@ -0,0 +1,631 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2002-2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#if 0
+
+/* ************ panel stuff ************* */
+
+/* this function gets the values for cursor and vertex number buttons */
+static void image_transform_but_attr(int *imx, int *imy, int *step, int *digits) /*, float *xcoord, float *ycoord)*/
+{
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
+ if(ibuf) {
+ *imx= ibuf->x;
+ *imy= ibuf->y;
+ }
+
+ if (G.sima->flag & SI_COORDFLOATS) {
+ *step= 1;
+ *digits= 3;
+ }
+ else {
+ *step= 100;
+ *digits= 2;
+ }
+}
+
+
+/* is used for both read and write... */
+void image_editvertex_buts(uiBlock *block)
+{
+ static float ocent[2];
+ float cent[2]= {0.0, 0.0};
+ int imx= 256, imy= 256;
+ int nactive= 0, step, digits;
+ EditMesh *em = G.editMesh;
+ EditFace *efa;
+ MTFace *tf;
+
+ if( is_uv_tface_editing_allowed_silent()==0 ) return;
+
+ image_transform_but_attr(&imx, &imy, &step, &digits);
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if (simaFaceDraw_Check(efa, tf)) {
+
+ if (simaUVSel_Check(efa, tf, 0)) {
+ cent[0]+= tf->uv[0][0];
+ cent[1]+= tf->uv[0][1];
+ nactive++;
+ }
+ if (simaUVSel_Check(efa, tf, 1)) {
+ cent[0]+= tf->uv[1][0];
+ cent[1]+= tf->uv[1][1];
+ nactive++;
+ }
+ if (simaUVSel_Check(efa, tf, 2)) {
+ cent[0]+= tf->uv[2][0];
+ cent[1]+= tf->uv[2][1];
+ nactive++;
+ }
+ if (efa->v4 && simaUVSel_Check(efa, tf, 3)) {
+ cent[0]+= tf->uv[3][0];
+ cent[1]+= tf->uv[3][1];
+ nactive++;
+ }
+ }
+ }
+
+ if(block) { // do the buttons
+ if (nactive) {
+ ocent[0]= cent[0]/nactive;
+ ocent[1]= cent[1]/nactive;
+ if (G.sima->flag & SI_COORDFLOATS) {
+ } else {
+ ocent[0] *= imx;
+ ocent[1] *= imy;
+ }
+
+ //uiBlockBeginAlign(block);
+ if(nactive==1) {
+ uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex X:", 10, 10, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, "");
+ uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex Y:", 165, 10, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, "");
+ }
+ else {
+ uiDefButF(block, NUM, B_TRANS_IMAGE, "Median X:", 10, 10, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, "");
+ uiDefButF(block, NUM, B_TRANS_IMAGE, "Median Y:", 165, 10, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, "");
+ }
+ //uiBlockEndAlign(block);
+ }
+ }
+ else { // apply event
+ float delta[2];
+
+ cent[0]= cent[0]/nactive;
+ cent[1]= cent[1]/nactive;
+
+ if (G.sima->flag & SI_COORDFLOATS) {
+ delta[0]= ocent[0]-cent[0];
+ delta[1]= ocent[1]-cent[1];
+ }
+ else {
+ delta[0]= ocent[0]/imx - cent[0];
+ delta[1]= ocent[1]/imy - cent[1];
+ }
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if (simaFaceDraw_Check(efa, tf)) {
+ if (simaUVSel_Check(efa, tf, 0)) {
+ tf->uv[0][0]+= delta[0];
+ tf->uv[0][1]+= delta[1];
+ }
+ if (simaUVSel_Check(efa, tf, 1)) {
+ tf->uv[1][0]+= delta[0];
+ tf->uv[1][1]+= delta[1];
+ }
+ if (simaUVSel_Check(efa, tf, 2)) {
+ tf->uv[2][0]+= delta[0];
+ tf->uv[2][1]+= delta[1];
+ }
+ if (efa->v4 && simaUVSel_Check(efa, tf, 3)) {
+ tf->uv[3][0]+= delta[0];
+ tf->uv[3][1]+= delta[1];
+ }
+ }
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWIMAGE, 0);
+ }
+}
+
+
+/* is used for both read and write... */
+void image_editcursor_buts(uiBlock *block)
+{
+ static float ocent[2];
+ int imx= 256, imy= 256;
+ int step, digits;
+
+ if( is_uv_tface_editing_allowed_silent()==0 ) return;
+
+ image_transform_but_attr(&imx, &imy, &step, &digits);
+
+ if(block) { // do the buttons
+ ocent[0]= G.v2d->cursor[0];
+ ocent[1]= G.v2d->cursor[1];
+ if (G.sima->flag & SI_COORDFLOATS) {
+ } else {
+ ocent[0] *= imx;
+ ocent[1] *= imy;
+ }
+
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_CURSOR_IMAGE, "Cursor X:", 165, 120, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, "");
+ uiDefButF(block, NUM, B_CURSOR_IMAGE, "Cursor Y:", 165, 100, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, "");
+ uiBlockEndAlign(block);
+ }
+ else { // apply event
+ if (G.sima->flag & SI_COORDFLOATS) {
+ G.v2d->cursor[0]= ocent[0];
+ G.v2d->cursor[1]= ocent[1];
+ }
+ else {
+ G.v2d->cursor[0]= ocent[0]/imx;
+ G.v2d->cursor[1]= ocent[1]/imy;
+ }
+ allqueue(REDRAWIMAGE, 0);
+ }
+}
+
+
+void image_info(Image *ima, ImBuf *ibuf, char *str)
+{
+ int ofs= 0;
+
+ str[0]= 0;
+
+ if(ima==NULL) return;
+ if(ibuf==NULL) {
+ sprintf(str, "Can not get an image");
+ return;
+ }
+
+ if(ima->source==IMA_SRC_MOVIE) {
+ ofs= sprintf(str, "Movie ");
+ if(ima->anim)
+ ofs+= sprintf(str+ofs, "%d frs", IMB_anim_get_duration(ima->anim));
+ }
+ else
+ ofs= sprintf(str, "Image ");
+
+ ofs+= sprintf(str+ofs, ": size %d x %d,", ibuf->x, ibuf->y);
+
+ if(ibuf->rect_float) {
+ if(ibuf->channels!=4) {
+ sprintf(str+ofs, "%d float channel(s)", ibuf->channels);
+ }
+ else if(ibuf->depth==32)
+ strcat(str, " RGBA float");
+ else
+ strcat(str, " RGB float");
+ }
+ else {
+ if(ibuf->depth==32)
+ strcat(str, " RGBA byte");
+ else
+ strcat(str, " RGB byte");
+ }
+ if(ibuf->zbuf || ibuf->zbuf_float)
+ strcat(str, " + Z");
+
+}
+
+static void image_panel_properties(short cntrl) // IMAGE_HANDLER_PROPERTIES
+{
+ uiBlock *block;
+
+ block= uiNewBlock(&curarea->uiblocks, "image_panel_properties", UI_EMBOSS, UI_HELV, curarea->win);
+ uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
+ uiSetPanelHandler(IMAGE_HANDLER_PROPERTIES); // for close and esc
+ if(uiNewPanel(curarea, block, "Image Properties", "Image", 10, 10, 318, 204)==0)
+ return;
+
+ /* note, it draws no bottom half in facemode, for vertex buttons */
+ uiblock_image_panel(block, &G.sima->image, &G.sima->iuser, B_REDR, B_REDR);
+ image_editvertex_buts(block);
+}
+
+static void image_panel_game_properties(short cntrl) // IMAGE_HANDLER_GAME_PROPERTIES
+{
+ ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
+ uiBlock *block;
+
+ block= uiNewBlock(&curarea->uiblocks, "image_panel_game_properties", UI_EMBOSS, UI_HELV, curarea->win);
+ uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
+ uiSetPanelHandler(IMAGE_HANDLER_GAME_PROPERTIES); // for close and esc
+ if(uiNewPanel(curarea, block, "Real-time Properties", "Image", 10, 10, 318, 204)==0)
+ return;
+
+ if (ibuf) {
+ char str[128];
+
+ image_info(G.sima->image, ibuf, str);
+ uiDefBut(block, LABEL, B_NOP, str, 10,180,300,19, 0, 0, 0, 0, 0, "");
+
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, IMA_TWINANIM, B_TWINANIM, "Anim", 10,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of animated texture");
+ uiDefButS(block, NUM, B_TWINANIM, "Start:", 10,130,140,19, &G.sima->image->twsta, 0.0, 128.0, 0, 0, "Displays the start frame of an animated texture");
+ uiDefButS(block, NUM, B_TWINANIM, "End:", 10,110,140,19, &G.sima->image->twend, 0.0, 128.0, 0, 0, "Displays the end frame of an animated texture");
+ uiDefButS(block, NUM, B_NOP, "Speed", 10,90,140,19, &G.sima->image->animspeed, 1.0, 100.0, 0, 0, "Displays Speed of the animation in frames per second");
+ uiBlockEndAlign(block);
+
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, IMA_TILES, B_SIMAGETILE, "Tiles", 160,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of tilemode for faces (Shift LMB to pick the tile for selected faces)");
+ uiDefButS(block, NUM, B_SIMA_REDR_IMA_3D, "X:", 160,130,70,19, &G.sima->image->xrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the X direction");
+ uiDefButS(block, NUM, B_SIMA_REDR_IMA_3D, "Y:", 230,130,70,19, &G.sima->image->yrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the Y direction");
+ uiBlockBeginAlign(block);
+
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, IMA_CLAMP_U, B_SIMA3DVIEWDRAW, "ClampX", 160,100,70,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Disable texture repeating horizontaly");
+ uiDefButBitS(block, TOG, IMA_CLAMP_V, B_SIMA3DVIEWDRAW, "ClampY", 230,100,70,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Disable texture repeating vertically");
+ uiBlockEndAlign(block);
+ }
+}
+
+static void image_panel_view_properties(short cntrl) // IMAGE_HANDLER_VIEW_PROPERTIES
+{
+ uiBlock *block;
+
+ block= uiNewBlock(&curarea->uiblocks, "image_view_properties", UI_EMBOSS, UI_HELV, curarea->win);
+ uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
+ uiSetPanelHandler(IMAGE_HANDLER_VIEW_PROPERTIES); // for close and esc
+ if(uiNewPanel(curarea, block, "View Properties", "Image", 10, 10, 318, 204)==0)
+ return;
+
+
+ uiDefButBitI(block, TOG, SI_DRAW_TILE, B_REDR, "Repeat Image", 10,160,140,19, &G.sima->flag, 0, 0, 0, 0, "Repeat/Tile the image display");
+ uiDefButBitI(block, TOG, SI_COORDFLOATS, B_REDR, "Normalized Coords", 165,160,145,19, &G.sima->flag, 0, 0, 0, 0, "Display coords from 0.0 to 1.0 rather then in pixels");
+
+
+ if (G.sima->image) {
+ uiDefBut(block, LABEL, B_NOP, "Image Display:", 10,140,140,19, 0, 0, 0, 0, 0, "");
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_REDR, "AspX:", 10,120,140,19, &G.sima->image->aspx, 0.1, 5000.0, 100, 0, "X Display Aspect for this image, does not affect renderingm 0 disables.");
+ uiDefButF(block, NUM, B_REDR, "AspY:", 10,100,140,19, &G.sima->image->aspy, 0.1, 5000.0, 100, 0, "X Display Aspect for this image, does not affect rendering 0 disables.");
+ uiBlockEndAlign(block);
+ }
+
+
+ if (EM_texFaceCheck()) {
+ uiDefBut(block, LABEL, B_NOP, "Draw Type:", 10, 80,120,19, 0, 0, 0, 0, 0, "");
+ uiBlockBeginAlign(block);
+ uiDefButC(block, ROW, B_REDR, "Outline", 10,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_OUTLINE, 0, 0, "Outline Wire UV drawtype");
+ uiDefButC(block, ROW, B_REDR, "Dash", 68, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_DASH, 0, 0, "Dashed Wire UV drawtype");
+ uiDefButC(block, ROW, B_REDR, "Black", 126, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_BLACK, 0, 0, "Black Wire UV drawtype");
+ uiDefButC(block, ROW, B_REDR, "White", 184,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_WHITE, 0, 0, "White Wire UV drawtype");
+
+ uiBlockEndAlign(block);
+ uiDefButBitI(block, TOG, SI_SMOOTH_UV, B_REDR, "Smooth", 250,60,60,19, &G.sima->flag, 0, 0, 0, 0, "Display smooth lines in the UV view");
+
+
+ uiDefButBitI(block, TOG, G_DRAWFACES, B_REDR, "Faces", 10,30,60,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor");
+ uiDefButBitI(block, TOG, G_DRAWEDGES, B_REDR, "Edges", 70, 30,60,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights in the 3d view and UV editor");
+
+ uiDefButBitI(block, TOG, SI_DRAWSHADOW, B_REDR, "Final Shadow", 130, 30,110,19, &G.sima->flag, 0, 0, 0, 0, "Draw the final result from the objects modifiers");
+
+ uiDefButBitI(block, TOG, SI_DRAW_STRETCH, B_REDR, "UV Stretch", 10,0,100,19, &G.sima->flag, 0, 0, 0, 0, "Difference between UV's and the 3D coords (blue for low distortion, red is high)");
+ if (G.sima->flag & SI_DRAW_STRETCH) {
+ uiBlockBeginAlign(block);
+ uiDefButC(block, ROW, B_REDR, "Area", 120,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_AREA, 0, 0, "Area distortion between UV's and 3D coords");
+ uiDefButC(block, ROW, B_REDR, "Angle", 180,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_ANGLE, 0, 0, "Angle distortion between UV's and 3D coords");
+ uiBlockEndAlign(block);
+ }
+
+ }
+ image_editcursor_buts(block);
+}
+
+static void image_panel_paint(short cntrl) // IMAGE_HANDLER_PAINT
+{
+ uiBlock *block;
+ if ((G.sima->image && (G.sima->flag & SI_DRAWTOOL))==0) {
+ return;
+ }
+
+ block= uiNewBlock(&curarea->uiblocks, "image_panel_paint", UI_EMBOSS, UI_HELV, curarea->win);
+ uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
+ uiSetPanelHandler(IMAGE_HANDLER_PAINT); // for close and esc
+ if(uiNewPanel(curarea, block, "Image Paint", "Image", 10, 230, 318, 204)==0)
+ return;
+
+ brush_buttons(block, 1, B_SIMANOTHING, B_SIMABRUSHCHANGE, B_SIMABRUSHBROWSE, B_SIMABRUSHLOCAL, B_SIMABRUSHDELETE, B_KEEPDATA, B_SIMABTEXBROWSE, B_SIMABTEXDELETE);
+}
+
+static void image_panel_curves_reset(void *cumap_v, void *ibuf_v)
+{
+ CurveMapping *cumap = cumap_v;
+ int a;
+
+ for(a=0; a<CM_TOT; a++)
+ curvemap_reset(cumap->cm+a, &cumap->clipr);
+
+ cumap->black[0]=cumap->black[1]=cumap->black[2]= 0.0f;
+ cumap->white[0]=cumap->white[1]=cumap->white[2]= 1.0f;
+ curvemapping_set_black_white(cumap, NULL, NULL);
+
+ curvemapping_changed(cumap, 0);
+ curvemapping_do_ibuf(cumap, ibuf_v);
+
+ allqueue(REDRAWIMAGE, 0);
+}
+
+
+static void image_panel_curves(short cntrl) // IMAGE_HANDLER_CURVES
+{
+ ImBuf *ibuf;
+ uiBlock *block;
+ uiBut *bt;
+
+ /* and we check for spare */
+ ibuf= imagewindow_get_ibuf(G.sima);
+
+ block= uiNewBlock(&curarea->uiblocks, "image_panel_curves", UI_EMBOSS, UI_HELV, curarea->win);
+ uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
+ uiSetPanelHandler(IMAGE_HANDLER_CURVES); // for close and esc
+ if(uiNewPanel(curarea, block, "Curves", "Image", 10, 450, 318, 204)==0)
+ return;
+
+ if (ibuf) {
+ rctf rect;
+
+ if(G.sima->cumap==NULL)
+ G.sima->cumap= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);
+
+ rect.xmin= 110; rect.xmax= 310;
+ rect.ymin= 10; rect.ymax= 200;
+ curvemap_buttons(block, G.sima->cumap, 'c', B_SIMACURVES, B_REDR, &rect);
+
+ /* curvemap min/max only works for RGBA */
+ if(ibuf->channels==4) {
+ bt=uiDefBut(block, BUT, B_SIMARANGE, "Reset", 10, 160, 90, 19, NULL, 0.0f, 0.0f, 0, 0, "Reset Black/White point and curves");
+ uiButSetFunc(bt, image_panel_curves_reset, G.sima->cumap, ibuf);
+
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_SIMARANGE, "Min R:", 10, 120, 90, 19, G.sima->cumap->black, -1000.0f, 1000.0f, 10, 2, "Black level");
+ uiDefButF(block, NUM, B_SIMARANGE, "Min G:", 10, 100, 90, 19, G.sima->cumap->black+1, -1000.0f, 1000.0f, 10, 2, "Black level");
+ uiDefButF(block, NUM, B_SIMARANGE, "Min B:", 10, 80, 90, 19, G.sima->cumap->black+2, -1000.0f, 1000.0f, 10, 2, "Black level");
+
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_SIMARANGE, "Max R:", 10, 50, 90, 19, G.sima->cumap->white, -1000.0f, 1000.0f, 10, 2, "White level");
+ uiDefButF(block, NUM, B_SIMARANGE, "Max G:", 10, 30, 90, 19, G.sima->cumap->white+1, -1000.0f, 1000.0f, 10, 2, "White level");
+ uiDefButF(block, NUM, B_SIMARANGE, "Max B:", 10, 10, 90, 19, G.sima->cumap->white+2, -1000.0f, 1000.0f, 10, 2, "White level");
+ }
+ }
+}
+/* 0: disable preview
+ otherwise refresh preview
+*/
+void image_preview_event(int event)
+{
+ int exec= 0;
+
+
+ if(event==0) {
+ G.scene->r.scemode &= ~R_COMP_CROP;
+ exec= 1;
+ }
+ else {
+ if(image_preview_active(curarea, NULL, NULL)) {
+ G.scene->r.scemode |= R_COMP_CROP;
+ exec= 1;
+ }
+ else
+ G.scene->r.scemode &= ~R_COMP_CROP;
+ }
+
+ if(exec && G.scene->nodetree) {
+ /* should work when no node editor in screen..., so we execute right away */
+
+ ntreeCompositTagGenerators(G.scene->nodetree);
+
+ G.afbreek= 0;
+ G.scene->nodetree->timecursor= set_timecursor;
+ G.scene->nodetree->test_break= blender_test_break;
+
+ BIF_store_spare();
+
+ ntreeCompositExecTree(G.scene->nodetree, &G.scene->r, 1); /* 1 is do_previews */
+
+ G.scene->nodetree->timecursor= NULL;
+ G.scene->nodetree->test_break= NULL;
+
+ scrarea_do_windraw(curarea);
+ waitcursor(0);
+
+ allqueue(REDRAWNODE, 1);
+ }
+}
+
+
+/* nothing drawn here, we use it to store values */
+static void preview_cb(struct ScrArea *sa, struct uiBlock *block)
+{
+ rctf dispf;
+ rcti *disprect= &G.scene->r.disprect;
+ int winx= (G.scene->r.size*G.scene->r.xsch)/100;
+ int winy= (G.scene->r.size*G.scene->r.ysch)/100;
+ short mval[2];
+
+ if(G.scene->r.mode & R_BORDER) {
+ winx*= (G.scene->r.border.xmax - G.scene->r.border.xmin);
+ winy*= (G.scene->r.border.ymax - G.scene->r.border.ymin);
+ }
+
+ /* while dragging we need to update the rects, otherwise it doesn't end with correct one */
+
+ BLI_init_rctf(&dispf, 15.0f, (block->maxx - block->minx)-15.0f, 15.0f, (block->maxy - block->miny)-15.0f);
+ ui_graphics_to_window_rct(sa->win, &dispf, disprect);
+
+ /* correction for gla draw */
+ BLI_translate_rcti(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin);
+
+ calc_image_view(G.sima, 'p');
+// printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
+ /* map to image space coordinates */
+ mval[0]= disprect->xmin; mval[1]= disprect->ymin;
+ areamouseco_to_ipoco(G.v2d, mval, &dispf.xmin, &dispf.ymin);
+ mval[0]= disprect->xmax; mval[1]= disprect->ymax;
+ areamouseco_to_ipoco(G.v2d, mval, &dispf.xmax, &dispf.ymax);
+
+ /* map to render coordinates */
+ disprect->xmin= dispf.xmin;
+ disprect->xmax= dispf.xmax;
+ disprect->ymin= dispf.ymin;
+ disprect->ymax= dispf.ymax;
+
+ CLAMP(disprect->xmin, 0, winx);
+ CLAMP(disprect->xmax, 0, winx);
+ CLAMP(disprect->ymin, 0, winy);
+ CLAMP(disprect->ymax, 0, winy);
+// printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
+
+}
+
+static int is_preview_allowed(ScrArea *cur)
+{
+ SpaceImage *sima= cur->spacedata.first;
+ ScrArea *sa;
+
+ /* check if another areawindow has preview set */
+ for(sa=G.curscreen->areabase.first; sa; sa= sa->next) {
+ if(sa!=cur && sa->spacetype==SPACE_IMAGE) {
+ if(image_preview_active(sa, NULL, NULL))
+ return 0;
+ }
+ }
+ /* check image type */
+ if(sima->image==NULL || sima->image->type!=IMA_TYPE_COMPOSITE)
+ return 0;
+
+ return 1;
+}
+
+static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW
+{
+ uiBlock *block;
+ SpaceImage *sima= sa->spacedata.first;
+ int ofsx, ofsy;
+
+ if(is_preview_allowed(sa)==0) {
+ rem_blockhandler(sa, IMAGE_HANDLER_PREVIEW);
+ G.scene->r.scemode &= ~R_COMP_CROP; /* quite weak */
+ return;
+ }
+
+ block= uiNewBlock(&sa->uiblocks, "image_panel_preview", UI_EMBOSS, UI_HELV, sa->win);
+ uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | UI_PNL_SCALE | cntrl);
+ uiSetPanelHandler(IMAGE_HANDLER_PREVIEW); // for close and esc
+
+ ofsx= -150+(sa->winx/2)/sima->blockscale;
+ ofsy= -100+(sa->winy/2)/sima->blockscale;
+ if(uiNewPanel(sa, block, "Preview", "Image", ofsx, ofsy, 300, 200)==0) return;
+
+ uiBlockSetDrawExtraFunc(block, preview_cb);
+
+}
+
+static void image_panel_gpencil(short cntrl) // IMAGE_HANDLER_GREASEPENCIL
+{
+ uiBlock *block;
+ SpaceImage *sima;
+
+ sima= curarea->spacedata.first;
+
+ block= uiNewBlock(&curarea->uiblocks, "image_panel_gpencil", UI_EMBOSS, UI_HELV, curarea->win);
+ uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
+ uiSetPanelHandler(IMAGE_HANDLER_GREASEPENCIL); // for close and esc
+ if (uiNewPanel(curarea, block, "Grease Pencil", "SpaceImage", 100, 30, 318, 204)==0) return;
+
+ /* allocate memory for gpd if drawing enabled (this must be done first or else we crash) */
+ if (sima->flag & SI_DISPGP) {
+ if (sima->gpd == NULL)
+ gpencil_data_setactive(curarea, gpencil_data_addnew());
+ }
+
+ if (sima->flag & SI_DISPGP) {
+ bGPdata *gpd= sima->gpd;
+ short newheight;
+
+ /* this is a variable height panel, newpanel doesnt force new size on existing panels */
+ /* so first we make it default height */
+ uiNewPanelHeight(block, 204);
+
+ /* draw button for showing gpencil settings and drawings */
+ uiDefButBitI(block, TOG, SI_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sima->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Image/UV Editor (draw using Shift-LMB)");
+
+ /* extend the panel if the contents won't fit */
+ newheight= draw_gpencil_panel(block, gpd, curarea);
+ uiNewPanelHeight(block, newheight);
+ }
+ else {
+ uiDefButBitI(block, TOG, SI_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sima->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Image/UV Editor");
+ uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "");
+ }
+}
+
+static void image_blockhandlers(ScrArea *sa)
+{
+ SpaceImage *sima= sa->spacedata.first;
+ short a;
+
+ /* warning; blocks need to be freed each time, handlers dont remove */
+ uiFreeBlocksWin(&sa->uiblocks, sa->win);
+
+ for(a=0; a<SPACE_MAXHANDLER; a+=2) {
+ switch(sima->blockhandler[a]) {
+ case IMAGE_HANDLER_PROPERTIES:
+ image_panel_properties(sima->blockhandler[a+1]);
+ break;
+ case IMAGE_HANDLER_GAME_PROPERTIES:
+ image_panel_game_properties(sima->blockhandler[a+1]);
+ break;
+ case IMAGE_HANDLER_VIEW_PROPERTIES:
+ image_panel_view_properties(sima->blockhandler[a+1]);
+ break;
+ case IMAGE_HANDLER_PAINT:
+ image_panel_paint(sima->blockhandler[a+1]);
+ break;
+ case IMAGE_HANDLER_CURVES:
+ image_panel_curves(sima->blockhandler[a+1]);
+ break;
+ case IMAGE_HANDLER_PREVIEW:
+ image_panel_preview(sa, sima->blockhandler[a+1]);
+ break;
+ case IMAGE_HANDLER_GREASEPENCIL:
+ image_panel_gpencil(sima->blockhandler[a+1]);
+ break;
+ }
+ /* clear action value for event */
+ sima->blockhandler[a+1]= 0;
+ }
+ uiDrawBlocksPanels(sa, 0);
+}
+#endif
+
diff --git a/source/blender/editors/space_image/image_render.c b/source/blender/editors/space_image/image_render.c
new file mode 100644
index 00000000000..804cb8dc542
--- /dev/null
+++ b/source/blender/editors/space_image/image_render.c
@@ -0,0 +1,335 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2002-2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+
+#include "DNA_image_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_image.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "RE_pipeline.h"
+
+#define HEADER_HEIGHT 18
+
+/* *********************** render callbacks ***************** */
+
+/* set on initialize render, only one render output to imagewindow can exist, so the global isnt dangerous yet :) */
+static ScrArea *image_area= NULL;
+
+/* can get as well the full picture, as the parts while rendering */
+static void imagewindow_progress(ScrArea *sa, RenderResult *rr, volatile rcti *renrect)
+{
+ SpaceImage *sima= sa->spacedata.first;
+ float x1, y1, *rectf= NULL;
+ unsigned int *rect32= NULL;
+ int ymin, ymax, xmin, xmax;
+
+ /* if renrect argument, we only display scanlines */
+ if(renrect) {
+ /* if ymax==recty, rendering of layer is ready, we should not draw, other things happen... */
+ if(rr->renlay==NULL || renrect->ymax>=rr->recty)
+ return;
+
+ /* xmin here is first subrect x coord, xmax defines subrect width */
+ xmin = renrect->xmin;
+ xmax = renrect->xmax - xmin;
+ if (xmax<2) return;
+
+ ymin= renrect->ymin;
+ ymax= renrect->ymax - ymin;
+ if(ymax<2)
+ return;
+ renrect->ymin= renrect->ymax;
+ }
+ else {
+ xmin = ymin = 0;
+ xmax = rr->rectx - 2*rr->crop;
+ ymax = rr->recty - 2*rr->crop;
+ }
+
+ /* image window cruft */
+
+ /* find current float rect for display, first case is after composit... still weak */
+ if(rr->rectf)
+ rectf= rr->rectf;
+ else {
+ if(rr->rect32)
+ rect32= (unsigned int *)rr->rect32;
+ else {
+ if(rr->renlay==NULL || rr->renlay->rectf==NULL) return;
+ rectf= rr->renlay->rectf;
+ }
+ }
+ if(rectf) {
+ /* if scanline updates... */
+ rectf+= 4*(rr->rectx*ymin + xmin);
+
+ /* when rendering more pixels than needed, we crop away cruft */
+ if(rr->crop)
+ rectf+= 4*(rr->crop*rr->rectx + rr->crop);
+ }
+
+ /* tilerect defines drawing offset from (0,0) */
+ /* however, tilerect (xmin, ymin) is first pixel */
+ x1 = sima->centx + (rr->tilerect.xmin + rr->crop + xmin)*sima->zoom;
+ y1 = sima->centy + (rr->tilerect.ymin + rr->crop + ymin)*sima->zoom;
+
+ /* needed for gla draw */
+ // XXX { rcti rct= ar->winrct; rct.ymax-= HEADER_HEIGHT; glaDefine2DArea(&rct);}
+
+ glPixelZoom(sima->zoom, sima->zoom);
+
+ if(rect32)
+ glaDrawPixelsSafe(x1, y1, xmax, ymax, rr->rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect32);
+ else
+ glaDrawPixelsSafe_to32(x1, y1, xmax, ymax, rr->rectx, rectf);
+
+ glPixelZoom(1.0, 1.0);
+
+}
+
+/* in render window; display a couple of scanlines of rendered image */
+/* NOTE: called while render, so no malloc allowed! */
+static void imagewindow_progress_display_cb(RenderResult *rr, volatile rcti *rect)
+{
+ if (image_area) {
+ imagewindow_progress(image_area, rr, rect);
+
+ /* no screen_swapbuffers, prevent any other window to draw */
+ // XXX myswapbuffers();
+ }
+}
+
+/* unused, init_display_cb is called on each render */
+static void imagewindow_clear_display_cb(RenderResult *rr)
+{
+ if (image_area) {
+ }
+}
+
+/* returns biggest area that is not uv/image editor. Note that it uses buttons */
+/* window as the last possible alternative. */
+static ScrArea *biggest_non_image_area(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa, *big= NULL;
+ int size, maxsize= 0, bwmaxsize= 0;
+ short foundwin= 0;
+
+ for(sa= sc->areabase.first; sa; sa= sa->next) {
+ if(sa->winx > 10 && sa->winy > 10) {
+ size= sa->winx*sa->winy;
+ if(sa->spacetype == SPACE_BUTS) {
+ if(foundwin == 0 && size > bwmaxsize) {
+ bwmaxsize= size;
+ big= sa;
+ }
+ }
+ else if(sa->spacetype != SPACE_IMAGE && size > maxsize) {
+ maxsize= size;
+ big= sa;
+ foundwin= 1;
+ }
+ }
+ }
+
+ return big;
+}
+
+static ScrArea *biggest_area(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa, *big= NULL;
+ int size, maxsize= 0;
+
+ for(sa= sc->areabase.first; sa; sa= sa->next) {
+ size= sa->winx*sa->winy;
+ if(size > maxsize) {
+ maxsize= size;
+ big= sa;
+ }
+ }
+ return big;
+}
+
+
+/* if R_DISPLAYIMAGE
+ use Image Window showing Render Result
+ else: turn largest non-image area into Image Window (not to frustrate texture or composite usage)
+ else: then we use Image Window anyway...
+ if R_DISPSCREEN
+ make a new temp fullscreen area with Image Window
+*/
+
+static ScrArea *find_area_showing_r_result(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa;
+ SpaceImage *sima;
+
+ /* find an imagewindow showing render result */
+ for(sa=sc->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_IMAGE) {
+ sima= sa->spacedata.first;
+ if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
+ break;
+ }
+ }
+ return sa;
+}
+
+static ScrArea *imagewindow_set_render_display(bContext *C)
+{
+ ScrArea *sa;
+ SpaceImage *sima;
+
+ sa= find_area_showing_r_result(C);
+
+ if(sa==NULL) {
+ /* find largest open non-image area */
+ sa= biggest_non_image_area(C);
+ if(sa) {
+ // XXX newspace(sa, SPACE_IMAGE);
+ sima= sa->spacedata.first;
+
+ /* makes ESC go back to prev space */
+ sima->flag |= SI_PREVSPACE;
+ }
+ else {
+ /* use any area of decent size */
+ sa= biggest_area(C);
+ if(sa->spacetype!=SPACE_IMAGE) {
+ // XXX newspace(sa, SPACE_IMAGE);
+ sima= sa->spacedata.first;
+
+ /* makes ESC go back to prev space */
+ sima->flag |= SI_PREVSPACE;
+ }
+ }
+ }
+
+ sima= sa->spacedata.first;
+
+ /* get the correct image, and scale it */
+ sima->image= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
+
+ if(0) { // XXX G.displaymode==R_DISPLAYSCREEN) {
+ if(sa->full==0) {
+ sima->flag |= SI_FULLWINDOW;
+ /* fullscreen works with lousy curarea */
+ // XXX curarea= sa;
+ // XXX area_fullscreen();
+ // XXX sa= curarea;
+ }
+ }
+
+ return sa;
+}
+
+static void imagewindow_init_display_cb(RenderResult *rr)
+{
+ bContext *C= NULL; // XXX
+
+ image_area= imagewindow_set_render_display(C);
+
+ if(image_area) {
+ SpaceImage *sima= image_area->spacedata.first;
+
+ // XXX areawinset(image_area->win);
+
+ /* calc location using original size (tiles don't tell) */
+ sima->centx= (image_area->winx - sima->zoom*(float)rr->rectx)/2.0f;
+ sima->centy= (image_area->winy - sima->zoom*(float)rr->recty)/2.0f;
+
+ sima->centx-= sima->zoom*sima->xof;
+ sima->centy-= sima->zoom*sima->yof;
+
+ // XXX drawimagespace(image_area, sima);
+ // XXX if(image_area->headertype) scrarea_do_headdraw(image_area);
+
+ /* no screen_swapbuffers, prevent any other window to draw */
+ // XXX myswapbuffers();
+
+ // XXX allqueue(REDRAWIMAGE, 0); /* redraw in end */
+ }
+}
+
+/* coming from BIF_toggle_render_display() */
+void imagewindow_toggle_render(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa;
+
+ /* check if any imagewindow is showing temporal render output */
+ for(sa=sc->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_IMAGE) {
+ SpaceImage *sima= sa->spacedata.first;
+
+ if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
+ if(sima->flag & (SI_PREVSPACE|SI_FULLWINDOW))
+ break;
+ }
+ }
+
+ if(sa) {
+ // XXX addqueue(sa->win, ESCKEY, 1); /* also returns from fullscreen */
+ }
+ else {
+ sa= imagewindow_set_render_display(C);
+ // XXX scrarea_queue_headredraw(sa);
+ // XXX scrarea_queue_winredraw(sa);
+ }
+}
+
+/* NOTE: called while render, so no malloc allowed! */
+static void imagewindow_renderinfo_cb(RenderStats *rs)
+{
+ if(image_area) {
+ // XXX BIF_make_render_text(rs);
+
+ // XXX sima_draw_render_info(sima, ar);
+
+ /* no screen_swapbuffers, prevent any other window to draw */
+ // XXX myswapbuffers();
+ }
+}
+
+void imagewindow_render_callbacks(Render *re)
+{
+ RE_display_init_cb(re, imagewindow_init_display_cb);
+ RE_display_draw_cb(re, imagewindow_progress_display_cb);
+ RE_display_clear_cb(re, imagewindow_clear_display_cb);
+ RE_stats_draw_cb(re, imagewindow_renderinfo_cb);
+}
+
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 3ac6d3f870b..893ace078ad 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -30,6 +30,8 @@
#include <stdio.h>
#include "DNA_image_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
@@ -39,16 +41,27 @@
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
+#include "BLI_editVert.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
+#include "BKE_image.h"
#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "ED_mesh.h"
#include "ED_space_api.h"
#include "ED_screen.h"
+#include "ED_uvedit.h"
#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -57,9 +70,7 @@
#include "UI_resources.h"
#include "UI_view2d.h"
-#include "ED_markers.h"
-
-#include "image_intern.h" // own include
+#include "image_intern.h"
/* ******************** default callbacks for image space ***************** */
@@ -76,7 +87,6 @@ static SpaceLink *image_new(const bContext *C)
simage->iuser.fie_ima= 2;
simage->iuser.frames= 100;
-
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for image");
@@ -126,25 +136,201 @@ static SpaceLink *image_duplicate(SpaceLink *sl)
return (SpaceLink *)simagen;
}
+void image_operatortypes(void)
+{
+ WM_operatortype_append(IMAGE_OT_view_all);
+ WM_operatortype_append(IMAGE_OT_view_pan);
+ WM_operatortype_append(IMAGE_OT_view_selected);
+ WM_operatortype_append(IMAGE_OT_view_zoom);
+ WM_operatortype_append(IMAGE_OT_view_zoom_in);
+ WM_operatortype_append(IMAGE_OT_view_zoom_out);
+ WM_operatortype_append(IMAGE_OT_view_zoom_ratio);
+}
+
+void image_keymap(struct wmWindowManager *wm)
+{
+ ListBase *keymap= WM_keymap_listbase(wm, "Image", SPACE_IMAGE, 0);
+
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_pan", MIDDLEMOUSE, KM_PRESS, 0, 0);
+
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", WHEELINMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_out", WHEELOUTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", PADPLUSKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_out", PADMINUS, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
+
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 8.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD4, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 4.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD2, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 2.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD1, KM_PRESS, 0, 0)->ptr, "ratio", 1.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD2, KM_PRESS, 0, 0)->ptr, "ratio", 0.5f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD4, KM_PRESS, 0, 0)->ptr, "ratio", 0.25f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD8, KM_PRESS, 0, 0)->ptr, "ratio", 0.125f);
+}
+
+static void image_refresh(const bContext *C, ScrArea *sa)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima;
+
+ ima= get_space_image(sima);
+
+ /* check if we have to set the image from the editmesh */
+ if(ima && (ima->source==IMA_SRC_VIEWER || sima->pin));
+ else if(obedit && obedit->type == OB_MESH) {
+ Mesh *me= (Mesh*)obedit->data;
+ EditMesh *em= me->edit_mesh;
+ MTFace *tf;
+
+ if(EM_texFaceCheck(em)) {
+ sima->image= ima= NULL;
+
+ tf = EM_get_active_mtface(em, NULL, NULL, 1); /* partially selected face is ok */
+
+ if(tf && (tf->mode & TF_TEX)) {
+ /* don't need to check for pin here, see above */
+ sima->image= ima= tf->tpage;
+
+ if(sima->flag & SI_EDITTILE);
+ else sima->curtile= tf->tile;
+
+ if(ima) {
+ if(tf->mode & TF_TILES)
+ ima->tpageflag |= IMA_TILES;
+ else
+ ima->tpageflag &= ~IMA_TILES;
+ }
+ }
+ }
+ }
+}
+
+static void image_listener(ScrArea *sa, wmNotifier *wmn)
+{
+ /* context changes */
+ switch(wmn->category) {
+ case NC_SCENE:
+ switch(wmn->data) {
+ case ND_MODE:
+ ED_area_tag_refresh(sa);
+ ED_area_tag_redraw(sa);
+ break;
+ }
+ break;
+ }
+}
+
+static int image_context(const bContext *C, const bContextDataMember *member, bContextDataResult *result)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+
+ if(member == CTX_data_edit_image) {
+ CTX_data_pointer_set(result, get_space_image(sima));
+ return 1;
+ }
+ else if(member == CTX_data_edit_image_buffer) {
+ CTX_data_pointer_set(result, get_space_image_buffer(sima));
+ return 1;
+ }
+
+ return 0;
+}
+
+/************************** main region ***************************/
+
+/* sets up the fields of the View2D from zoom and offset */
+static void image_main_area_set_view2d(SpaceImage *sima, ARegion *ar)
+{
+ Image *ima= get_space_image(sima);
+ float x1, y1, w, h;
+ int width, height, winx, winy;
+
+#if 0
+ if(image_preview_active(curarea, &xim, &yim));
+ else if(sima->image) {
+ ImBuf *ibuf= imagewindow_get_ibuf(sima);
+ float xuser_asp, yuser_asp;
+
+ image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp);
+ if(ibuf) {
+ xim= ibuf->x * xuser_asp;
+ yim= ibuf->y * yuser_asp;
+ }
+ else if( sima->image->type==IMA_TYPE_R_RESULT ) {
+ /* not very important, just nice */
+ xim= (G.scene->r.xsch*G.scene->r.size)/100;
+ yim= (G.scene->r.ysch*G.scene->r.size)/100;
+ }
+ }
+#endif
+
+ get_space_image_size(sima, &width, &height);
+
+ w= width;
+ h= height;
+
+ if(ima)
+ h *= ima->aspy/ima->aspx;
+
+ winx= ar->winrct.xmax - ar->winrct.xmin + 1;
+ winy= ar->winrct.ymax - ar->winrct.ymin + 1;
+
+ ar->v2d.tot.xmin= 0;
+ ar->v2d.tot.ymin= 0;
+ ar->v2d.tot.xmax= w;
+ ar->v2d.tot.ymax= h;
+
+ ar->v2d.mask.xmin= ar->v2d.mask.ymin= 0;
+ ar->v2d.mask.xmax= winx;
+ ar->v2d.mask.ymax= winy;
+ /* which part of the image space do we see? */
+ /* same calculation as in lrectwrite: area left and down*/
+ x1= ar->winrct.xmin+(winx-sima->zoom*w)/2;
+ y1= ar->winrct.ymin+(winy-sima->zoom*h)/2;
+
+ x1-= sima->zoom*sima->xof;
+ y1-= sima->zoom*sima->yof;
+
+ /* relative display right */
+ ar->v2d.cur.xmin= ((ar->winrct.xmin - (float)x1)/sima->zoom);
+ ar->v2d.cur.xmax= ar->v2d.cur.xmin + ((float)winx/sima->zoom);
+
+ /* relative display left */
+ ar->v2d.cur.ymin= ((ar->winrct.ymin-(float)y1)/sima->zoom);
+ ar->v2d.cur.ymax= ar->v2d.cur.ymin + ((float)winy/sima->zoom);
+
+ /* normalize 0.0..1.0 */
+ ar->v2d.cur.xmin /= w;
+ ar->v2d.cur.xmax /= w;
+ ar->v2d.cur.ymin /= h;
+ ar->v2d.cur.ymax /= h;
+}
/* add handlers, stuff you only do once or on area/region changes */
static void image_main_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *keymap;
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy);
+ // image space manages own v2d
+ // UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy);
/* own keymap */
- keymap= WM_keymap_listbase(wm, "Image", SPACE_IMAGE, 0); /* XXX weak? */
+ keymap= WM_keymap_listbase(wm, "Image", SPACE_IMAGE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
static void image_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
- // SpaceImage *simage= (SpaceImage*)CTX_wm_space_data(C);
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene= CTX_data_scene(C);
View2D *v2d= &ar->v2d;
+ //View2DScrollers *scrollers;
float col[3];
/* clear and setup matrix */
@@ -152,27 +338,56 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
- UI_view2d_view_ortho(C, v2d);
+ /* we set view2d from own zoom and offset each time */
+ image_main_area_set_view2d(sima, ar);
- /* data... */
-
-
- /* reset view matrix */
+ /* we draw image in pixelspace */
+ draw_image_main(sima, ar, scene);
+
+ /* and uvs in 0.0-1.0 space */
+ UI_view2d_view_ortho(C, v2d);
+ draw_uvedit_main(sima, ar, scene, obedit);
UI_view2d_view_restore(C);
/* scrollers? */
+ /*scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_UNIT_VALUES, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
+ UI_view2d_scrollers_draw(C, v2d, scrollers);
+ UI_view2d_scrollers_free(scrollers);*/
}
-void image_operatortypes(void)
+static void image_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
{
+ ListBase *keymap;
+ keymap= WM_keymap_listbase(wm, "UVEdit", 0, 0);
+ if(stype==NS_EDITMODE_MESH)
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+ else
+ WM_event_remove_keymap_handler(&ar->handlers, keymap);
}
-void image_keymap(struct wmWindowManager *wm)
+static void image_main_area_listener(ARegion *ar, wmNotifier *wmn)
{
-
+ /* context changes */
+ switch(wmn->category) {
+ case NC_SCENE:
+ switch(wmn->data) {
+ case ND_MODE:
+ image_modal_keymaps(wmn->wm, ar, wmn->subtype);
+ break;
+ }
+ break;
+ case NC_OBJECT:
+ switch(wmn->data) {
+ case ND_GEOM_SELECT:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ }
}
+/************************* header region **************************/
+
/* add handlers, stuff you only do once or on area/region changes */
static void image_header_area_init(wmWindowManager *wm, ARegion *ar)
{
@@ -201,10 +416,7 @@ static void image_header_area_draw(const bContext *C, ARegion *ar)
UI_view2d_view_restore(C);
}
-static void image_main_area_listener(ARegion *ar, wmNotifier *wmn)
-{
- /* context changes */
-}
+/**************************** spacetype *****************************/
/* only called once, from space/spacetypes.c */
void ED_spacetype_image(void)
@@ -220,6 +432,9 @@ void ED_spacetype_image(void)
st->duplicate= image_duplicate;
st->operatortypes= image_operatortypes;
st->keymap= image_keymap;
+ st->refresh= image_refresh;
+ st->listener= image_listener;
+ st->context= image_context;
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype image region");
@@ -227,7 +442,7 @@ void ED_spacetype_image(void)
art->init= image_main_area_init;
art->draw= image_main_area_draw;
art->listener= image_main_area_listener;
- art->keymapflag= ED_KEYMAP_VIEW2D;
+ art->keymapflag= 0;
BLI_addhead(&st->regiontypes, art);
@@ -242,18 +457,128 @@ void ED_spacetype_image(void)
BLI_addhead(&st->regiontypes, art);
- /* regions: channels */
- art= MEM_callocN(sizeof(ARegionType), "spacetype image region");
- art->regionid = RGN_TYPE_CHANNELS;
- art->minsizex= 80;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
-
-// art->init= image_channel_area_init;
-// art->draw= image_channel_area_draw;
-
- BLI_addhead(&st->regiontypes, art);
-
BKE_spacetype_register(st);
}
+/**************************** common state *****************************/
+
+Image *get_space_image(SpaceImage *sima)
+{
+ return sima->image;
+}
+
+/* called to assign images to UV faces */
+void set_space_image(SpaceImage *sima, Scene *scene, Object *obedit, Image *ima)
+{
+ ED_uvedit_assign_image(scene, obedit, ima, sima->image);
+
+ /* change the space ima after because uvedit_face_visible uses the space ima
+ * to check if the face is displayed in UV-localview */
+ sima->image= ima;
+
+ if(ima == NULL || ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE)
+ sima->flag &= ~SI_DRAWTOOL;
+}
+
+ImBuf *get_space_image_buffer(SpaceImage *sima)
+{
+ ImBuf *ibuf;
+
+ if(sima->image) {
+#if 0
+ if(sima->image->type==IMA_TYPE_R_RESULT && BIF_show_render_spare())
+ return BIF_render_spare_imbuf();
+ else
+#endif
+ ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser);
+
+ if(ibuf->rect || ibuf->rect_float)
+ return ibuf;
+ }
+
+ return NULL;
+}
+
+void get_space_image_size(SpaceImage *sima, int *width, int *height)
+{
+ ImBuf *ibuf;
+
+ ibuf= get_space_image_buffer(sima);
+
+ if(ibuf && ibuf->x > 0 && ibuf->y > 0) {
+ *width= ibuf->x;
+ *height= ibuf->y;
+ }
+ /* I know a bit weak... but preview uses not actual image size */
+ // XXX else if(image_preview_active(sima, width, height));
+ else {
+ *width= 256;
+ *height= 256;
+ }
+}
+
+void get_space_image_aspect(SpaceImage *sima, float *aspx, float *aspy)
+{
+ Image *ima;
+
+ ima= get_space_image(sima);
+
+ *aspx= *aspy= 1.0;
+
+ if((ima == NULL) || (ima->type == IMA_TYPE_R_RESULT) || (ima->type == IMA_TYPE_COMPOSITE) ||
+ (ima->tpageflag & IMA_TILES) || (ima->aspx==0.0 || ima->aspy==0.0))
+ return;
+
+ /* x is always 1 */
+ *aspy = ima->aspy/ima->aspx;
+}
+
+void get_space_image_zoom(SpaceImage *sima, ARegion *ar, float *zoomx, float *zoomy)
+{
+ int width, height;
+
+ get_space_image_size(sima, &width, &height);
+
+ *zoomx= (float)(ar->winrct.xmax - ar->winrct.xmin)/(float)((ar->v2d.cur.xmax - ar->v2d.cur.xmin)*width);
+ *zoomy= (float)(ar->winrct.ymax - ar->winrct.ymin)/(float)((ar->v2d.cur.ymax - ar->v2d.cur.ymin)*height);
+}
+
+int get_space_image_show_render(SpaceImage *sima)
+{
+ return (sima->image && ELEM(sima->image->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE));
+}
+
+int get_space_image_show_paint(SpaceImage *sima)
+{
+ if(get_space_image_show_render(sima))
+ return 0;
+
+ return (sima->flag & SI_DRAWTOOL);
+}
+
+int get_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
+{
+ if(get_space_image_show_render(sima))
+ return 0;
+ if(get_space_image_show_paint(sima))
+ return 0;
+
+ if(obedit && obedit->type == OB_MESH)
+ return EM_texFaceCheck(((Mesh*)obedit->data)->edit_mesh);
+
+ return 0;
+}
+
+int get_space_image_show_uvshadow(SpaceImage *sima, Object *obedit)
+{
+ if(get_space_image_show_render(sima))
+ return 0;
+
+ if(get_space_image_show_paint(sima))
+ if(obedit && obedit->type == OB_MESH)
+ return EM_texFaceCheck(((Mesh*)obedit->data)->edit_mesh);
+
+ return 0;
+}
+
diff --git a/source/blender/editors/uvedit/Makefile b/source/blender/editors/uvedit/Makefile
new file mode 100644
index 00000000000..bd19bfdacb2
--- /dev/null
+++ b/source/blender/editors/uvedit/Makefile
@@ -0,0 +1,54 @@
+#
+# $Id: Makefile 14 2002-10-13 15:57:19Z hans $
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2007 Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+# Makes module object directory and bounces make to subdirectories.
+
+LIBNAME = ed_uvedit
+DIR = $(OCGDIR)/blender/$(LIBNAME)
+
+include nan_compile.mk
+
+CFLAGS += $(LEVEL_1_C_WARNINGS)
+
+CPPFLAGS += -I$(NAN_GLEW)/include
+CPPFLAGS += -I$(OPENGL_HEADERS)
+
+# not very neat....
+CPPFLAGS += -I../../windowmanager
+CPPFLAGS += -I../../blenkernel
+CPPFLAGS += -I../../blenlib
+CPPFLAGS += -I../../makesdna
+CPPFLAGS += -I../../makesrna
+CPPFLAGS += -I../../imbuf
+CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
+CPPFLAGS += -I$(NAN_OPENNL)/include
+
+# own include
+
+CPPFLAGS += -I../include
+
diff --git a/source/blender/editors/uvedit/SConscript b/source/blender/editors/uvedit/SConscript
new file mode 100644
index 00000000000..29989a5b439
--- /dev/null
+++ b/source/blender/editors/uvedit/SConscript
@@ -0,0 +1,10 @@
+#!/usr/bin/python
+Import ('env')
+
+sources = env.Glob('*.c')
+
+incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
+incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
+incs += ' ../../makesrna #/intern/opennl/extern'
+
+env.BlenderLib ( 'bf_editors_uvedit', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
new file mode 100644
index 00000000000..d363639acbc
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -0,0 +1,808 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2002-2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <float.h>
+#include <math.h>
+#include <stdlib.h>
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_global.h" // XXX make edge and face drawing flags local
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
+
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "ED_mesh.h"
+
+#include "UI_resources.h"
+
+#include "../space_image/image_intern.h"
+#include "uvedit_intern.h"
+
+/* XXX make this draw extra for transform operator */
+#if 0
+static void draw_image_transform(ImBuf *ibuf, float xuser_asp, float yuser_asp)
+{
+#if 0
+ if(G.moving) {
+ float aspx, aspy, center[3];
+
+ BIF_drawConstraint();
+
+ if(ibuf==0 || ibuf->rect==0 || ibuf->x==0 || ibuf->y==0) {
+ aspx= aspy= 1.0;
+ }
+ else {
+ aspx= (256.0/ibuf->x) * xuser_asp;
+ aspy= (256.0/ibuf->y) * yuser_asp;
+ }
+ BIF_getPropCenter(center);
+
+ /* scale and translate the circle into place and draw it */
+ glPushMatrix();
+ glScalef(aspx, aspy, 1.0);
+ glTranslatef((1/aspx)*center[0] - center[0],
+ (1/aspy)*center[1] - center[1], 0.0);
+
+ BIF_drawPropCircle();
+
+ glPopMatrix();
+ }
+#endif
+}
+#endif
+
+static void drawcursor_sima(SpaceImage *sima, ARegion *ar)
+{
+ View2D *v2d= &ar->v2d;
+ float zoomx, zoomy, w, h;
+ int width, height;
+
+ get_space_image_size(sima, &width, &height);
+ get_space_image_zoom(sima, ar, &zoomx, &zoomy);
+
+ w= zoomx*width/256.0f;
+ h= zoomy*height/256.0f;
+
+ cpack(0xFFFFFF);
+ glTranslatef(v2d->cursor[0], v2d->cursor[1], 0.0f);
+ fdrawline(-0.05/w, 0, 0, 0.05/h);
+ fdrawline(0, 0.05/h, 0.05/w, 0);
+ fdrawline(0.05/w, 0, 0, -0.05/h);
+ fdrawline(0, -0.05/h, -0.05/w, 0);
+
+ setlinestyle(4);
+ cpack(0xFF);
+ fdrawline(-0.05/w, 0, 0, 0.05/h);
+ fdrawline(0, 0.05/h, 0.05/w, 0);
+ fdrawline(0.05/w, 0, 0, -0.05/h);
+ fdrawline(0, -0.05/h, -0.05/w, 0);
+
+
+ setlinestyle(0);
+ cpack(0x0);
+ fdrawline(-0.020/w, 0, -0.1/w, 0);
+ fdrawline(0.1/w, 0, .020/w, 0);
+ fdrawline(0, -0.020/h, 0, -0.1/h);
+ fdrawline(0, 0.1/h, 0, 0.020/h);
+
+ setlinestyle(1);
+ cpack(0xFFFFFF);
+ fdrawline(-0.020/w, 0, -0.1/w, 0);
+ fdrawline(0.1/w, 0, .020/w, 0);
+ fdrawline(0, -0.020/h, 0, -0.1/h);
+ fdrawline(0, 0.1/h, 0, 0.020/h);
+
+ glTranslatef(-v2d->cursor[0], -v2d->cursor[1], 0.0f);
+ setlinestyle(0);
+}
+
+static int draw_uvs_face_check(Scene *scene)
+{
+ /* checks if we are selecting only faces */
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ return 2;
+ else if(scene->selectmode & SCE_SELECT_FACE)
+ return 1;
+ else
+ return 0;
+ }
+ else
+ return (scene->toolsettings->uv_selectmode == UV_SELECT_FACE);
+}
+
+static void draw_uvs_shadow(SpaceImage *sima, Object *obedit)
+{
+ EditMesh *em;
+ EditFace *efa;
+ TFace *tf;
+
+ em= ((Mesh*)obedit->data)->edit_mesh;
+
+ /* draws the grey mesh when painting */
+ glColor3ub(112, 112, 112);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+ }
+}
+
+static int draw_uvs_dm_shadow(DerivedMesh *dm)
+{
+ /* draw shadow mesh - this is the mesh with the modifier applied */
+
+ if(dm && dm->drawUVEdges && CustomData_has_layer(&dm->faceData, CD_MTFACE)) {
+ glColor3ub(112, 112, 112);
+ dm->drawUVEdges(dm);
+ return 1;
+ }
+
+ return 0;
+}
+
+static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFace *activetf)
+{
+ EditFace *efa;
+ MTFace *tf;
+ Image *ima= sima->image;
+ float aspx, aspy, col[4], tf_uv[4][2];
+
+ aspx= 1.0f;
+ aspy= 1.0f;
+ //XXX transform_aspect_ratio_tf_uv(&aspx, &aspy);
+
+ switch(sima->dt_uvstretch) {
+ case SI_UVDT_STRETCH_AREA:
+ {
+ float totarea=0.0f, totuvarea=0.0f, areadiff, uvarea, area;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+
+ totarea += EM_face_area(efa);
+ //totuvarea += tf_area(tf, efa->v4!=0);
+ totuvarea += uv_area(tf_uv, efa->v4!=0);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ efa->tmp.p = tf;
+ }
+ else {
+ if(tf == activetf)
+ activetf= NULL;
+ efa->tmp.p = NULL;
+ }
+ }
+
+ if(totarea < FLT_EPSILON || totuvarea < FLT_EPSILON) {
+ col[0] = 1.0;
+ col[1] = col[2] = 0.0;
+ glColor3fv(col);
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if((tf=(MTFace *)efa->tmp.p)) {
+ glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+ }
+ }
+ }
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if((tf=(MTFace *)efa->tmp.p)) {
+ area = EM_face_area(efa) / totarea;
+ uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ //uvarea = tf_area(tf, efa->v4!=0) / totuvarea;
+ uvarea = uv_area(tf_uv, efa->v4!=0) / totuvarea;
+
+ if(area < FLT_EPSILON || uvarea < FLT_EPSILON)
+ areadiff = 1.0;
+ else if(area>uvarea)
+ areadiff = 1.0-(uvarea/area);
+ else
+ areadiff = 1.0-(area/uvarea);
+
+ weight_to_rgb(areadiff, col, col+1, col+2);
+ glColor3fv(col);
+
+ glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+ }
+ }
+ }
+ break;
+ }
+ case SI_UVDT_STRETCH_ANGLE:
+ {
+ float uvang1,uvang2,uvang3,uvang4;
+ float ang1,ang2,ang3,ang4;
+ float av1[3], av2[3], av3[3], av4[3]; /* use for 2d and 3d angle vectors */
+ float a;
+
+ col[3] = 0.5; /* hard coded alpha, not that nice */
+
+ glShadeModel(GL_SMOOTH);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ efa->tmp.p = tf;
+ uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ if(efa->v4) {
+
+#if 0 /* Simple but slow, better reuse normalized vectors */
+ uvang1 = VecAngle3_2D(tf_uv[3], tf_uv[0], tf_uv[1]);
+ ang1 = VecAngle3(efa->v4->co, efa->v1->co, efa->v2->co);
+
+ uvang2 = VecAngle3_2D(tf_uv[0], tf_uv[1], tf_uv[2]);
+ ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co);
+
+ uvang3 = VecAngle3_2D(tf_uv[1], tf_uv[2], tf_uv[3]);
+ ang3 = VecAngle3(efa->v2->co, efa->v3->co, efa->v4->co);
+
+ uvang4 = VecAngle3_2D(tf_uv[2], tf_uv[3], tf_uv[0]);
+ ang4 = VecAngle3(efa->v3->co, efa->v4->co, efa->v1->co);
+#endif
+
+ /* uv angles */
+ VECSUB2D(av1, tf_uv[3], tf_uv[0]); Normalize2(av1);
+ VECSUB2D(av2, tf_uv[0], tf_uv[1]); Normalize2(av2);
+ VECSUB2D(av3, tf_uv[1], tf_uv[2]); Normalize2(av3);
+ VECSUB2D(av4, tf_uv[2], tf_uv[3]); Normalize2(av4);
+
+ /* This is the correct angle however we are only comparing angles
+ * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90);*/
+ uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
+ uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
+ uvang3 = NormalizedVecAngle2_2D(av3, av4)*180.0/M_PI;
+ uvang4 = NormalizedVecAngle2_2D(av4, av1)*180.0/M_PI;
+
+ /* 3d angles */
+ VECSUB(av1, efa->v4->co, efa->v1->co); Normalize(av1);
+ VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
+ VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
+ VECSUB(av4, efa->v3->co, efa->v4->co); Normalize(av4);
+
+ /* This is the correct angle however we are only comparing angles
+ * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90);*/
+ ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
+ ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
+ ang3 = NormalizedVecAngle2(av3, av4)*180.0/M_PI;
+ ang4 = NormalizedVecAngle2(av4, av1)*180.0/M_PI;
+
+ glBegin(GL_QUADS);
+
+ /* This simple makes the angles display worse then they really are ;)
+ * 1.0-pow((1.0-a), 2) */
+
+ a = fabs(uvang1-ang1)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tf->uv[0]);
+ a = fabs(uvang2-ang2)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tf->uv[1]);
+ a = fabs(uvang3-ang3)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tf->uv[2]);
+ a = fabs(uvang4-ang4)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tf->uv[3]);
+
+ }
+ else {
+#if 0 /* Simple but slow, better reuse normalized vectors */
+ uvang1 = VecAngle3_2D(tf_uv[2], tf_uv[0], tf_uv[1]);
+ ang1 = VecAngle3(efa->v3->co, efa->v1->co, efa->v2->co);
+
+ uvang2 = VecAngle3_2D(tf_uv[0], tf_uv[1], tf_uv[2]);
+ ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co);
+
+ uvang3 = 180-(uvang1+uvang2);
+ ang3 = 180-(ang1+ang2);
+#endif
+
+ /* uv angles */
+ VECSUB2D(av1, tf_uv[2], tf_uv[0]); Normalize2(av1);
+ VECSUB2D(av2, tf_uv[0], tf_uv[1]); Normalize2(av2);
+ VECSUB2D(av3, tf_uv[1], tf_uv[2]); Normalize2(av3);
+
+ /* This is the correct angle however we are only comparing angles
+ * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90); */
+ uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
+ uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
+ uvang3 = NormalizedVecAngle2_2D(av3, av1)*180.0/M_PI;
+
+ /* 3d angles */
+ VECSUB(av1, efa->v3->co, efa->v1->co); Normalize(av1);
+ VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
+ VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
+ /* This is the correct angle however we are only comparing angles
+ * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90); */
+ ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
+ ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
+ ang3 = NormalizedVecAngle2(av3, av1)*180.0/M_PI;
+
+ /* This simple makes the angles display worse then they really are ;)
+ * 1.0-pow((1.0-a), 2) */
+
+ glBegin(GL_TRIANGLES);
+ a = fabs(uvang1-ang1)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tf->uv[0]);
+ a = fabs(uvang2-ang2)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tf->uv[1]);
+ a = fabs(uvang3-ang3)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tf->uv[2]);
+ }
+ glEnd();
+ }
+ else {
+ if(tf == activetf)
+ activetf= NULL;
+ efa->tmp.p = NULL;
+ }
+ }
+
+ glShadeModel(GL_FLAT);
+ break;
+ }
+ }
+}
+
+/* draws uv's in the image space */
+static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
+{
+ EditMesh *em;
+ EditFace *efa, *efa_act;
+ MTFace *tf, *activetf = NULL;
+ DerivedMesh *finaldm, *cagedm;
+ char col1[4], col2[4];
+ float pointsize;
+ int drawfaces, lastsel, sel;
+ Image *ima= sima->image;
+
+ em= ((Mesh*)obedit->data)->edit_mesh;
+ activetf= EM_get_active_mtface(em, &efa_act, NULL, 0); /* will be set to NULL if hidden */
+
+ drawfaces= draw_uvs_face_check(scene);
+
+#if 0
+ calc_image_view(G.sima, 'f'); /* float */
+ myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
+ glLoadIdentity();
+#endif
+
+ /* 1. draw shadow mesh */
+
+ if(sima->flag & SI_DRAWSHADOW) {
+ /* first try existing derivedmesh */
+ if(!draw_uvs_dm_shadow(em->derivedFinal)) {
+ /* create one if it does not exist */
+ cagedm = editmesh_get_derived_cage_and_final(scene, obedit, em, &finaldm, CD_MASK_BAREMESH|CD_MASK_MTFACE);
+
+ /* when sync selection is enabled, all faces are drawn (except for hidden)
+ * so if cage is the same as the final, theres no point in drawing this */
+ if(!((scene->toolsettings->uv_flag & UV_SYNC_SELECTION) && (cagedm == finaldm)))
+ draw_uvs_dm_shadow(finaldm);
+
+ /* release derivedmesh again */
+ if(cagedm != finaldm) cagedm->release(cagedm);
+ finaldm->release(finaldm);
+ }
+ }
+
+ /* 2. draw colored faces */
+
+ if(sima->flag & SI_DRAW_STRETCH) {
+ draw_uvs_stretch(sima, scene, em, activetf);
+ }
+ else if(G.f & G_DRAWFACES) {
+ /* draw transparent faces */
+ UI_GetThemeColor4ubv(TH_FACE, col1);
+ UI_GetThemeColor4ubv(TH_FACE_SELECT, col2);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ efa->tmp.p = tf;
+ if(tf==activetf) continue; /* important the temp pointer is set above */
+
+ if(uvedit_face_selected(scene, efa, tf))
+ glColor4ubv((GLubyte *)col2);
+ else
+ glColor4ubv((GLubyte *)col1);
+
+ glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+ }
+ else {
+ if(tf == activetf)
+ activetf= NULL;
+ efa->tmp.p = NULL;
+ }
+ }
+ glDisable(GL_BLEND);
+ }
+ else {
+ /* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ efa->tmp.p = tf;
+ }
+ else {
+ if(tf == activetf)
+ activetf= NULL;
+ efa->tmp.p = NULL;
+ }
+ }
+
+ }
+
+ /* 3. draw active face stippled */
+
+ if(activetf) {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ UI_ThemeColor4(TH_EDITMESH_ACTIVE);
+
+ glEnable(GL_POLYGON_STIPPLE);
+ glPolygonStipple(stipple_quarttone);
+
+ glBegin(efa_act->v4? GL_QUADS: GL_TRIANGLES);
+ glVertex2fv(activetf->uv[0]);
+ glVertex2fv(activetf->uv[1]);
+ glVertex2fv(activetf->uv[2]);
+ if(efa_act->v4) glVertex2fv(activetf->uv[3]);
+ glEnd();
+
+ glDisable(GL_POLYGON_STIPPLE);
+ glDisable(GL_BLEND);
+ }
+
+ /* 4. draw edges */
+
+ if(sima->flag & SI_SMOOTH_UV) {
+ glEnable(GL_LINE_SMOOTH);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+
+ switch(sima->dt_uv) {
+ case SI_UVDT_DASH:
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ cpack(0x111111);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+
+ setlinestyle(2);
+ cpack(0x909090);
+
+ glBegin(GL_LINE_STRIP);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glEnd();
+
+ glBegin(GL_LINE_STRIP);
+ glVertex2fv(tf->uv[0]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ else glVertex2fv(tf->uv[2]);
+ glEnd();
+
+ glBegin(GL_LINE_STRIP);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+
+ setlinestyle(0);
+ }
+ }
+ break;
+ case SI_UVDT_BLACK: /* black/white */
+ case SI_UVDT_WHITE:
+ cpack((sima->dt_uv==SI_UVDT_WHITE) ? 0xFFFFFF : 0x0);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ glBegin(GL_LINE_LOOP);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+ }
+ }
+ break;
+ case SI_UVDT_OUTLINE:
+ glLineWidth(3);
+ cpack(0x0);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ glBegin(GL_LINE_LOOP);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+ }
+ }
+
+ glLineWidth(1);
+ col2[0] = col2[1] = col2[2] = 128; col2[3] = 255;
+ glColor4ubv((unsigned char *)col2);
+
+ if(G.f & G_DRAWEDGES) {
+ glShadeModel(GL_SMOOTH);
+ UI_GetThemeColor4ubv(TH_VERTEX_SELECT, col1);
+ lastsel = sel = 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ glBegin(GL_LINE_LOOP);
+ sel = (uvedit_uv_selected(scene, efa, tf, 0) ? 1 : 0);
+ if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tf->uv[0]);
+
+ sel = uvedit_uv_selected(scene, efa, tf, 1) ? 1 : 0;
+ if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tf->uv[1]);
+
+ sel = uvedit_uv_selected(scene, efa, tf, 2) ? 1 : 0;
+ if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tf->uv[2]);
+
+ if(efa->v4) {
+ sel = uvedit_uv_selected(scene, efa, tf, 3) ? 1 : 0;
+ if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tf->uv[3]);
+ }
+
+ glEnd();
+ }
+ }
+ glShadeModel(GL_FLAT);
+ }
+ else {
+ /* no nice edges */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ glBegin(GL_LINE_LOOP);
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+ if(efa->v4) glVertex2fv(tf->uv[3]);
+ glEnd();
+ }
+ }
+ }
+
+ break;
+ }
+
+ if(sima->flag & SI_SMOOTH_UV) {
+ glDisable(GL_LINE_SMOOTH);
+ glDisable(GL_BLEND);
+ }
+
+ /* 5. draw face centers */
+
+ if(drawfaces) {
+ float cent[2];
+
+ pointsize = UI_GetThemeValuef(TH_FACEDOT_SIZE);
+ glPointSize(pointsize); // TODO - drawobject.c changes this value after - Investigate!
+
+ /* unselected faces */
+ UI_ThemeColor(TH_WIRE);
+
+ bglBegin(GL_POINTS);
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf && !uvedit_face_selected(scene, efa, tf)) {
+ uv_center(tf->uv, cent, efa->v4 != NULL);
+ bglVertex2fv(cent);
+ }
+ }
+ bglEnd();
+
+ /* selected faces */
+ UI_ThemeColor(TH_FACE_DOT);
+
+ bglBegin(GL_POINTS);
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf && uvedit_face_selected(scene, efa, tf)) {
+ uv_center(tf->uv, cent, efa->v4 != NULL);
+ bglVertex2fv(cent);
+ }
+ }
+ bglEnd();
+ }
+
+ /* 6. draw uv vertices */
+
+ if(drawfaces != 2) { /* 2 means Mesh Face Mode */
+ /* unselected uvs */
+ UI_ThemeColor(TH_VERTEX);
+ pointsize = UI_GetThemeValuef(TH_VERTEX_SIZE);
+ glPointSize(pointsize);
+
+ bglBegin(GL_POINTS);
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ if(!uvedit_uv_selected(scene, efa, tf, 0))
+ bglVertex2fv(tf->uv[0]);
+ if(!uvedit_uv_selected(scene, efa, tf, 1))
+ bglVertex2fv(tf->uv[1]);
+ if(!uvedit_uv_selected(scene, efa, tf, 2))
+ bglVertex2fv(tf->uv[2]);
+ if(efa->v4 && !uvedit_uv_selected(scene, efa, tf, 3))
+ bglVertex2fv(tf->uv[3]);
+ }
+ }
+ bglEnd();
+
+ /* pinned uvs */
+ /* give odd pointsizes odd pin pointsizes */
+ glPointSize(pointsize*2 + (((int)pointsize % 2)? (-1): 0));
+ cpack(0xFF);
+
+ bglBegin(GL_POINTS);
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ if(tf->unwrap & TF_PIN1)
+ bglVertex2fv(tf->uv[0]);
+ if(tf->unwrap & TF_PIN2)
+ bglVertex2fv(tf->uv[1]);
+ if(tf->unwrap & TF_PIN3)
+ bglVertex2fv(tf->uv[2]);
+ if(efa->v4 && (tf->unwrap & TF_PIN4))
+ bglVertex2fv(tf->uv[3]);
+ }
+ }
+ bglEnd();
+
+ /* selected uvs */
+ UI_ThemeColor(TH_VERTEX_SELECT);
+ glPointSize(pointsize);
+
+ bglBegin(GL_POINTS);
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+
+ if(tf) {
+ if(uvedit_uv_selected(scene, efa, tf, 0))
+ bglVertex2fv(tf->uv[0]);
+ if(uvedit_uv_selected(scene, efa, tf, 1))
+ bglVertex2fv(tf->uv[1]);
+ if(uvedit_uv_selected(scene, efa, tf, 2))
+ bglVertex2fv(tf->uv[2]);
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
+ bglVertex2fv(tf->uv[3]);
+ }
+ }
+ bglEnd();
+ }
+
+ glPointSize(1.0);
+}
+
+void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedit)
+{
+ int show_uvedit, show_uvshadow;
+
+ show_uvedit= get_space_image_show_uvedit(sima, obedit);
+ show_uvshadow= get_space_image_show_uvshadow(sima, obedit);
+
+ if(show_uvedit || show_uvshadow) {
+ /* this is basically the same object_handle_update as in the 3d view,
+ * here we have to do it as well for the object we are editing if we
+ * are displaying the final result */
+ if(obedit && (sima->flag & SI_DRAWSHADOW))
+ object_handle_update(scene, obedit);
+
+ if(show_uvshadow)
+ draw_uvs_shadow(sima, obedit);
+ else
+ draw_uvs(sima, scene, obedit);
+
+ if(show_uvedit)
+ drawcursor_sima(sima, ar);
+
+ // XXX becomes operator draw extra:
+ // draw_image_transform(ibuf, xuser_asp, yuser_asp);
+ }
+}
+
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
new file mode 100644
index 00000000000..99656bf9fbc
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -0,0 +1,72 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef ED_UVEDIT_INTERN_H
+#define ED_UVEDIT_INTERN_H
+
+struct SpaceImage;
+struct EditFace;
+struct MTFace;
+struct Scene;
+struct Image;
+struct Object;
+struct wmOperatorType;
+
+#define UV_SELECT_ALL 1
+#define UV_SELECT_PINNED 2
+
+/* id can be from 0 to 3 */
+#define TF_PIN_MASK(id) (TF_PIN1 << id)
+#define TF_SEL_MASK(id) (TF_SEL1 << id)
+
+/* state testing */
+int uvedit_test(struct Object *obedit);
+int uvedit_test_silent(struct Object *obedit);
+
+/* visibility and selection */
+int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa);
+int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
+
+int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
+void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
+void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
+
+int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+
+/* geometric utilities */
+void uv_center(float uv[][2], float cent[2], int quad);
+float uv_area(float uv[][2], int quad);
+void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy);
+
+/* operators */
+void UV_OT_de_select_all(struct wmOperatorType *ot);
+
+#endif /* ED_UVEDIT_INTERN_H */
+
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
new file mode 100644
index 00000000000..7dc4b6919e9
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -0,0 +1,2401 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_image.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_utildefines.h"
+
+#include "IMB_imbuf_types.h" // XXX remove?
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "uvedit_intern.h"
+
+/* local prototypes */
+static void sel_uvco_inside_radius(SpaceImage *sima, Scene *scene, short sel, EditFace *efa, MTFace *tface, int index, float *offset, float *ell, short select_index);
+void uvedit_selectionCB(SpaceImage *sima, Scene *scene, ARegion *ar, short selecting, Object *obedit, short *mval, float rad); /* used in edit.c */
+void select_edgeloop_tface_uv(bContext *C, Scene *scene, Image *ima, Object *obedit, EditFace *startefa, int starta, int shift, int *flush);
+void select_linked_tface_uv(bContext *C, Scene *scene, Image *ima, Object *obedit, int mode);
+void uvface_setsel__internal(bContext *C, SpaceImage *sima, Scene *scene, Object *obedit, short select);
+
+/************************* state testing ************************/
+
+int uvedit_test_silent(Object *obedit)
+{
+ if(obedit->type != OB_MESH)
+ return 0;
+
+ return EM_texFaceCheck(((Mesh*)obedit->data)->edit_mesh);
+}
+
+int uvedit_test(Object *obedit)
+{
+ // XXX if(!obedit)
+ // XXX error("Enter Edit Mode to perform this action");
+
+ return uvedit_test_silent(obedit);
+}
+
+/************************* assign image ************************/
+
+void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *previma)
+{
+ EditMesh *em;
+ EditFace *efa;
+ MTFace *tf;
+ int update;
+
+ /* skip assigning these procedural images... */
+ if(ima && (ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE))
+ return;
+
+ /* verify we have a mesh we can work with */
+ if(!obedit || (obedit->type != OB_MESH))
+ return;
+
+ em= ((Mesh*)obedit->data)->edit_mesh;
+ if(!em || !em->faces.first);
+ return;
+
+ /* ensure we have a uv layer */
+ if(!CustomData_has_layer(&em->fdata, CD_MTFACE)) {
+ EM_add_data_layer(em, &em->fdata, CD_MTFACE);
+ update= 1;
+ }
+
+ /* now assign to all visible faces */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, previma, efa, tf)) {
+ if(ima) {
+ tf->tpage= ima;
+ tf->mode |= TF_TEX;
+
+ if(ima->tpageflag & IMA_TILES) tf->mode |= TF_TILES;
+ else tf->mode &= ~TF_TILES;
+
+ if(ima->id.us==0) id_us_plus(&ima->id);
+ else id_lib_extern(&ima->id);
+ }
+ else {
+ tf->tpage= NULL;
+ tf->mode &= ~TF_TEX;
+ }
+
+ update = 1;
+ }
+ }
+
+ /* and update depdency graph */
+ if(update) {
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ /* XXX ensure undo, notifiers? */
+ }
+}
+
+/* dotile - 1, set the tile flag (from the space image)
+ * 2, set the tile index for the faces. */
+void ED_uvedit_set_tile(Scene *scene, Object *obedit, Image *ima, int curtile, int dotile)
+{
+ EditMesh *em;
+ EditFace *efa;
+ MTFace *tf;
+
+ /* verify if we have something to do */
+ if(!ima || !uvedit_test_silent(obedit))
+ return;
+
+ /* skip assigning these procedural images... */
+ if(ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE)
+ return;
+
+ em= ((Mesh*)obedit->data)->edit_mesh;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(efa->h==0 && efa->f & SELECT) {
+ if(dotile==1) {
+ /* set tile flag */
+ if(ima->tpageflag & IMA_TILES)
+ tf->mode |= TF_TILES;
+ else
+ tf->mode &= ~TF_TILES;
+ }
+ else if(dotile==2)
+ tf->tile= curtile; /* set tile index */
+ }
+ }
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ // XXX WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+}
+
+/*********************** connection testing *********************/
+
+static void uvedit_connection_limit(bContext *C, float *limit, float pixellimit)
+{
+ ImBuf *ibuf= CTX_data_edit_image_buffer(C);
+ float width, height;
+
+ if(ibuf && ibuf->x > 0 && ibuf->y > 0) {
+ width= ibuf->x;
+ height= ibuf->y;
+ }
+ else {
+ width= 256.0f;
+ height= 256.0f;
+ }
+
+ limit[0]= pixellimit/width;
+ limit[1]= pixellimit/height;
+}
+
+/*************** visibility and selection utilities **************/
+
+int uvedit_face_visible_nolocal(Scene *scene, EditFace *efa)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ return (efa->h==0);
+ else
+ return (efa->h==0 && (efa->f & SELECT));
+}
+
+int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SHOW_SAME_IMAGE)
+ return (tf->tpage==ima)? uvedit_face_visible_nolocal(scene, efa): 0;
+ else
+ return uvedit_face_visible_nolocal(scene, efa);
+}
+
+int uvedit_face_selected(Scene *scene, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ return (efa->f & SELECT);
+ else
+ return (!(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) &&(!efa->v4 || tf->flag & TF_SEL4));
+}
+
+void uvedit_face_select(Scene *scene, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ EM_select_face(efa, 1);
+ else
+ tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+}
+
+void uvedit_face_deselect(Scene *scene, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ EM_select_face(efa, 0);
+ else
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+}
+
+int uvedit_uv_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ return (efa->f & SELECT);
+ else
+ return (*(&efa->v1 + i))->f & SELECT;
+ }
+ else
+ return tf->flag & TF_SEL_MASK(i);
+}
+
+void uvedit_uv_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ EM_select_face(efa, 1);
+ else
+ (*(&efa->v1 + i))->f |= SELECT;
+ }
+ else
+ tf->flag |= TF_SEL_MASK(i);
+}
+
+void uvedit_uv_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ EM_select_face(efa, 0);
+ else
+ (*(&efa->v1 + i))->f &= ~SELECT;
+ }
+ else
+ tf->flag &= ~TF_SEL_MASK(i);
+}
+
+/*********************** geometric utilities ***********************/
+
+void uv_center(float uv[][2], float cent[2], int quad)
+{
+ if(quad) {
+ cent[0] = (uv[0][0] + uv[1][0] + uv[2][0] + uv[3][0]) / 4.0;
+ cent[1] = (uv[0][1] + uv[1][1] + uv[2][1] + uv[3][1]) / 4.0;
+ }
+ else {
+ cent[0] = (uv[0][0] + uv[1][0] + uv[2][0]) / 3.0;
+ cent[1] = (uv[0][1] + uv[1][1] + uv[2][1]) / 3.0;
+ }
+}
+
+float uv_area(float uv[][2], int quad)
+{
+ if(quad)
+ return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]);
+ else
+ return AreaF2Dfl(uv[0], uv[1], uv[2]);
+}
+
+void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
+{
+ uv[0][0] = uv_orig[0][0]*aspx;
+ uv[0][1] = uv_orig[0][1]*aspy;
+
+ uv[1][0] = uv_orig[1][0]*aspx;
+ uv[1][1] = uv_orig[1][1]*aspy;
+
+ uv[2][0] = uv_orig[2][0]*aspx;
+ uv[2][1] = uv_orig[2][1]*aspy;
+
+ uv[3][0] = uv_orig[3][0]*aspx;
+ uv[3][1] = uv_orig[3][1]*aspy;
+}
+
+int ED_uvedit_minmax(Scene *scene, Image *ima, Object *obedit, float *min, float *max)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tf;
+ int sel;
+
+ INIT_MINMAX2(min, max);
+
+ sel= 0;
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); sel = 1; }
+ if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); sel = 1; }
+ if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); sel = 1; }
+ if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); sel = 1; }
+ }
+ }
+
+ return sel;
+}
+
+int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mode)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tf;
+ float min[2], max[2];
+ int change= 0;
+
+ if(mode==0) {
+ if(ED_uvedit_minmax(scene, ima, obedit, min, max))
+ change = 1;
+ }
+ else if(mode==1) {
+ INIT_MINMAX2(min, max);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); change= 1;}
+ if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); change= 1;}
+ if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); change= 1;}
+ if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); change= 1;}
+ }
+ }
+ }
+
+ if(change) {
+ cent[0]= (min[0]+max[0])/2.0;
+ cent[1]= (min[1]+max[1])/2.0;
+
+ return 1;
+ }
+
+ return 0;
+}
+
+/************************** constraints ****************************/
+
+void uvedit_constrain_square(Scene *scene, Image *ima, EditMesh *em)
+{
+ EditFace *efa;
+ MTFace *tf;
+
+ /* if 1 vertex selected: doit (with the selected vertex) */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->v4) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) {
+ if(tf->uv[1][0] == tf->uv[2][0] ) {
+ tf->uv[1][1]= tf->uv[0][1];
+ tf->uv[3][0]= tf->uv[0][0];
+ }
+ else {
+ tf->uv[1][0]= tf->uv[0][0];
+ tf->uv[3][1]= tf->uv[0][1];
+ }
+
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 1)) {
+ if(tf->uv[2][1] == tf->uv[3][1] ) {
+ tf->uv[2][0]= tf->uv[1][0];
+ tf->uv[0][1]= tf->uv[1][1];
+ }
+ else {
+ tf->uv[2][1]= tf->uv[1][1];
+ tf->uv[0][0]= tf->uv[1][0];
+ }
+
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 2)) {
+ if(tf->uv[3][0] == tf->uv[0][0] ) {
+ tf->uv[3][1]= tf->uv[2][1];
+ tf->uv[1][0]= tf->uv[2][0];
+ }
+ else {
+ tf->uv[3][0]= tf->uv[2][0];
+ tf->uv[1][1]= tf->uv[2][1];
+ }
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 3)) {
+ if(tf->uv[0][1] == tf->uv[1][1] ) {
+ tf->uv[0][0]= tf->uv[3][0];
+ tf->uv[2][1]= tf->uv[3][1];
+ }
+ else {
+ tf->uv[0][1]= tf->uv[3][1];
+ tf->uv[2][0]= tf->uv[3][0];
+ }
+ }
+ }
+ }
+ }
+}
+
+/* ******************** mirror operator **************** */
+
+/* XXX */
+#if 0
+ short mode= 0;
+ mode= pupmenu("Mirror%t|X Axis%x1|Y Axis%x2|");
+#endif
+
+static int mirror_exec(bContext *C, wmOperator *op)
+{
+ float mat[3][3];
+ int axis;
+
+ Mat3One(mat);
+ axis= RNA_enum_get(op->ptr, "axis");
+
+ if(axis == 'x') {
+ /* XXX initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
+ BIF_setSingleAxisConstraint(mat[0], " on X axis");
+ Transform(); */
+ }
+ else {
+ /* XXX initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
+ BIF_setSingleAxisConstraint(mat[1], " on Y axis");
+ Transform(); */
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_mirror(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+ static EnumPropertyItem axis_items[] = {
+ {'x', "MIRROR_X", "Mirror X", "Mirror UVs over X axis."},
+ {'y', "MIRROR_Y", "Mirror Y", "Mirror UVs over Y axis."},
+ {0, NULL, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Mirror";
+ ot->idname= "UV_OT_mirror";
+ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
+
+ /* api callbacks */
+ ot->exec= mirror_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ prop= RNA_def_property(ot->srna, "axis", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, axis_items);
+ RNA_def_property_enum_default(prop, 'x');
+ RNA_def_property_ui_text(prop, "Axis", "Axis to mirror UV locations over.");
+}
+
+/* ******************** align operator **************** */
+
+/* XXX */
+#if 0
+void weld_align_menu_tface_uv(bContext *C)
+{
+ short mode= 0;
+
+ mode= pupmenu("Weld/Align%t|Weld%x1|Align Auto%x2|Align X%x3|Align Y%x4");
+
+ if(mode==-1) return;
+ if(mode==1) weld_align_uv(C, 'w');
+ else if(mode==2) weld_align_uv(C, 'a');
+ else if(mode==3) weld_align_uv(C, 'x');
+ else if(mode==4) weld_align_uv(C, 'y');
+}
+#endif
+
+static void weld_align_uv(bContext *C, int tool)
+{
+ Scene *scene;
+ Object *obedit;
+ Image *ima;
+ EditMesh *em;
+ EditFace *efa;
+ MTFace *tf;
+ float cent[2], min[2], max[2];
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= ((Mesh*)obedit->data)->edit_mesh;
+ ima= CTX_data_edit_image(C);
+
+ INIT_MINMAX2(min, max);
+
+ if(tool == 'a') {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0))
+ DO_MINMAX2(tf->uv[0], min, max)
+ if(uvedit_uv_selected(scene, efa, tf, 1))
+ DO_MINMAX2(tf->uv[1], min, max)
+ if(uvedit_uv_selected(scene, efa, tf, 2))
+ DO_MINMAX2(tf->uv[2], min, max)
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
+ DO_MINMAX2(tf->uv[3], min, max)
+ }
+ }
+
+ tool= (max[0]-min[0] >= max[1]-min[1])? 'y': 'x';
+ }
+
+ uvedit_center(scene, ima, obedit, cent, 0);
+
+ if(tool == 'x' || tool == 'w') {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0))
+ tf->uv[0][0]= cent[0];
+ if(uvedit_uv_selected(scene, efa, tf, 1))
+ tf->uv[1][0]= cent[0];
+ if(uvedit_uv_selected(scene, efa, tf, 2))
+ tf->uv[2][0]= cent[0];
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
+ tf->uv[3][0]= cent[0];
+ }
+ }
+ }
+
+ if(tool == 'y' || tool == 'w') {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0))
+ tf->uv[0][1]= cent[1];
+ if(uvedit_uv_selected(scene, efa, tf, 1))
+ tf->uv[1][1]= cent[1];
+ if(uvedit_uv_selected(scene, efa, tf, 2))
+ tf->uv[2][1]= cent[1];
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
+ tf->uv[3][1]= cent[1];
+ }
+ }
+ }
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); // XXX
+}
+
+static int align_exec(bContext *C, wmOperator *op)
+{
+ weld_align_uv(C, RNA_enum_get(op->ptr, "axis"));
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_align(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+ static EnumPropertyItem axis_items[] = {
+ {'a', "ALIGN_AUTO", "Align Auto", "Automatically choose the axis on which there is most alignment already."},
+ {'x', "ALIGN_X", "Align X", "Align UVs on X axis."},
+ {'y', "ALIGN_Y", "Align Y", "Align UVs on Y axis."},
+ {0, NULL, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Align";
+ ot->idname= "UV_OT_align";
+ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
+
+ /* api callbacks */
+ ot->exec= align_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ prop= RNA_def_property(ot->srna, "axis", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, axis_items);
+ RNA_def_property_enum_default(prop, 'a');
+ RNA_def_property_ui_text(prop, "Axis", "Axis to align UV locations on.");
+}
+
+/* ******************** weld operator **************** */
+
+static int weld_exec(bContext *C, wmOperator *op)
+{
+ weld_align_uv(C, 'w');
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_weld(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Weld";
+ ot->idname= "UV_OT_weld";
+ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
+
+ /* api callbacks */
+ ot->exec= weld_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/* ******************** stitch operator **************** */
+
+/* just for averaging UVs */
+typedef struct UVVertAverage {
+ float uv[2];
+ int count;
+} UVVertAverage;
+
+static int stitch_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene;
+ Object *obedit;
+ EditMesh *em;
+ EditFace *efa;
+ EditVert *eve;
+ Image *ima;
+ MTFace *tf;
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= ((Mesh*)obedit->data)->edit_mesh;
+ ima= CTX_data_edit_image(C);
+
+ if(RNA_boolean_get(op->ptr, "use_limit")) {
+ UvVertMap *vmap;
+ UvMapVert *vlist, *iterv;
+ float newuv[2], limit[2], pixels;
+ int a, vtot;
+
+ pixels= RNA_float_get(op->ptr, "limit");
+ uvedit_connection_limit(C, limit, pixels);
+
+ EM_init_index_arrays(em, 0, 0, 1);
+ vmap= EM_make_uv_vert_map(em, 1, 0, limit);
+
+ if(vmap == NULL)
+ return OPERATOR_CANCELLED;
+
+ for(a=0, eve= em->verts.first; eve; a++, eve= eve->next) {
+ vlist= EM_get_uv_map_vert(vmap, a);
+
+ while(vlist) {
+ newuv[0]= 0; newuv[1]= 0;
+ vtot= 0;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if((iterv != vlist) && iterv->separate)
+ break;
+
+ efa = EM_get_face_for_index(iterv->f);
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
+ newuv[0] += tf->uv[iterv->tfindex][0];
+ newuv[1] += tf->uv[iterv->tfindex][1];
+ vtot++;
+ }
+ }
+
+ if(vtot > 1) {
+ newuv[0] /= vtot; newuv[1] /= vtot;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if((iterv != vlist) && iterv->separate)
+ break;
+
+ efa = EM_get_face_for_index(iterv->f);
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
+ tf->uv[iterv->tfindex][0]= newuv[0];
+ tf->uv[iterv->tfindex][1]= newuv[1];
+ }
+ }
+ }
+
+ vlist= iterv;
+ }
+ }
+
+ EM_free_uv_vert_map(vmap);
+ EM_free_index_arrays();
+ }
+ else {
+ UVVertAverage *uv_average, *uvav;
+ int count;
+
+ // index and count verts
+ for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
+ eve->tmp.l = count;
+
+ uv_average= MEM_callocN(sizeof(UVVertAverage)*count, "Stitch");
+
+ // gather uv averages per vert
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) {
+ uvav = uv_average + efa->v1->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[0][0];
+ uvav->uv[1] += tf->uv[0][1];
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 1)) {
+ uvav = uv_average + efa->v2->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[1][0];
+ uvav->uv[1] += tf->uv[1][1];
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 2)) {
+ uvav = uv_average + efa->v3->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[2][0];
+ uvav->uv[1] += tf->uv[2][1];
+ }
+
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
+ uvav = uv_average + efa->v4->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[3][0];
+ uvav->uv[1] += tf->uv[3][1];
+ }
+ }
+ }
+
+ // apply uv welding
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) {
+ uvav = uv_average + efa->v1->tmp.l;
+ tf->uv[0][0] = uvav->uv[0]/uvav->count;
+ tf->uv[0][1] = uvav->uv[1]/uvav->count;
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 1)) {
+ uvav = uv_average + efa->v2->tmp.l;
+ tf->uv[1][0] = uvav->uv[0]/uvav->count;
+ tf->uv[1][1] = uvav->uv[1]/uvav->count;
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 2)) {
+ uvav = uv_average + efa->v3->tmp.l;
+ tf->uv[2][0] = uvav->uv[0]/uvav->count;
+ tf->uv[2][1] = uvav->uv[1]/uvav->count;
+ }
+
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
+ uvav = uv_average + efa->v4->tmp.l;
+ tf->uv[3][0] = uvav->uv[0]/uvav->count;
+ tf->uv[3][1] = uvav->uv[1]/uvav->count;
+ }
+ }
+ }
+
+ MEM_freeN(uv_average);
+ }
+
+ // XXX if(sima->flag & SI_BE_SQUARE)
+ // XXX uvedit_constrain_square(scene, sima->image, em);
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); // XXX
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_stitch(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Stitch";
+ ot->idname= "UV_OT_stitch";
+ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
+
+ /* api callbacks */
+ ot->exec= stitch_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ prop= RNA_def_property(ot->srna, "use_limit", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_default(prop, 1);
+ RNA_def_property_ui_text(prop, "Use Limit", "Stitch UVs within a specified limit distance.");
+
+ prop= RNA_def_property(ot->srna, "limit", PROP_FLOAT, PROP_UNSIGNED);
+ RNA_def_property_float_default(prop, 20.0);
+ RNA_def_property_ui_text(prop, "Limit", "Limit distance in image pixels.");
+}
+
+/* ******************** (de)select all operator **************** */
+
+static int select_inverse_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene;
+ Object *obedit;
+ EditMesh *em;
+ EditFace *efa;
+ Image *ima;
+ MTFace *tf;
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= ((Mesh*)obedit->data)->edit_mesh;
+ ima= CTX_data_edit_image(C);
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ // XXX selectswap_mesh();
+ }
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ tf->flag ^= TF_SEL1;
+ tf->flag ^= TF_SEL2;
+ tf->flag ^= TF_SEL3;
+ if(efa->v4) tf->flag ^= TF_SEL4;
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_inverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Invert";
+ ot->idname= "UV_OT_select_inverse";
+ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
+
+ /* api callbacks */
+ ot->exec= select_inverse_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/* ******************** (de)select all operator **************** */
+
+static int de_select_all_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene;
+ Object *obedit;
+ EditMesh *em;
+ EditFace *efa;
+ Image *ima;
+ MTFace *tf;
+ int sel;
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= ((Mesh*)obedit->data)->edit_mesh;
+ ima= CTX_data_edit_image(C);
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ // XXX deselectall_mesh();
+ }
+ else {
+ sel= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(tf->flag & (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4)) {
+ sel= 1;
+ break;
+ }
+ }
+ }
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(efa->v4) {
+ if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
+ else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
+ }
+ else {
+ if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
+ else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3);
+ }
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_de_select_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select/Deselect All";
+ ot->idname= "UV_OT_de_select_all";
+ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
+
+ /* api callbacks */
+ ot->exec= de_select_all_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/* ******************** mouse select operator **************** */
+
+static int msel_hit(float *limit, unsigned int *hitarray, unsigned int vertexid, float **uv, float *uv2, int sticky)
+{
+ int i;
+ for(i=0; i< 4; i++) {
+ if(hitarray[i] == vertexid) {
+ if(sticky == 2) {
+ if(fabs(uv[i][0]-uv2[0]) < limit[0] &&
+ fabs(uv[i][1]-uv2[1]) < limit[1])
+ return 1;
+ }
+ else return 1;
+ }
+ }
+ return 0;
+}
+
+static void find_nearest_uv_edge(Scene *scene, Image *ima, Object *obedit, MTFace **nearesttf, EditFace **nearestefa, int *nearestedge)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ MTFace *tf;
+ EditFace *efa;
+ float mvalf[2], v1[2], v2[2];
+ int i, nverts, mindist, dist, uval1[2], uval2[2];
+ short mval[2];
+
+ mval[0]= mval[1]= 0; // XXX getmouseco_areawin(mval);
+ mvalf[0]= mval[0];
+ mvalf[1]= mval[1];
+
+ mindist= 0x7FFFFFF;
+ *nearesttf= NULL;
+ *nearestefa= NULL;
+ *nearestedge= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->v4? 4: 3;
+ for(i=0; i<nverts; i++) {
+ uval1[0]= uval1[1]= 0; // XXX uvco_to_areaco_noclip(tf->uv[i], uval1);
+ uval2[0]= uval2[1]= 0; // XXX uvco_to_areaco_noclip(tf->uv[(i+1)%nverts], uval2);
+
+ v1[0]= uval1[0];
+ v1[1]= uval1[1];
+ v2[0]= uval2[0];
+ v2[1]= uval2[1];
+
+ dist= PdistVL2Dfl(mvalf, v1, v2);
+ if(dist < mindist) {
+ *nearesttf= tf;
+ *nearestefa= efa;
+ *nearestedge= i;
+ mindist= dist;
+ }
+ }
+ }
+ }
+}
+
+static void find_nearest_tface(Scene *scene, Image *ima, Object *obedit, MTFace **nearesttf, EditFace **nearestefa)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ MTFace *tf;
+ EditFace *efa;
+ int i, nverts, mindist, dist, fcenter[2], uval[2];
+ short mval[2];
+
+ mval[0]= mval[1]= 0; // XXX getmouseco_areawin(mval);
+
+ mindist= 0x7FFFFFF;
+ *nearesttf= NULL;
+ *nearestefa= NULL;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ fcenter[0]= fcenter[1]= 0;
+ nverts= efa->v4? 4: 3;
+ for(i=0; i<nverts; i++) {
+ uval[0]= uval[0]= 0; // XXX uvco_to_areaco_noclip(tf->uv[i], uval);
+ fcenter[0] += uval[0];
+ fcenter[1] += uval[1];
+ }
+
+ fcenter[0] /= nverts;
+ fcenter[1] /= nverts;
+
+ dist= abs(mval[0]- fcenter[0])+ abs(mval[1]- fcenter[1]);
+ if(dist < mindist) {
+ *nearesttf= tf;
+ *nearestefa= efa;
+ mindist= dist;
+ }
+ }
+ }
+}
+
+static int nearest_uv_between(MTFace *tf, int nverts, int id, short *mval, int *uval)
+{
+ float m[3], v1[3], v2[3], c1, c2;
+ int id1, id2;
+
+ id1= (id+nverts-1)%nverts;
+ id2= (id+nverts+1)%nverts;
+
+ m[0] = (float)(mval[0]-uval[0]);
+ m[1] = (float)(mval[1]-uval[1]);
+ Vec2Subf(v1, tf->uv[id1], tf->uv[id]);
+ Vec2Subf(v2, tf->uv[id2], tf->uv[id]);
+
+ /* m and v2 on same side of v-v1? */
+ c1= v1[0]*m[1] - v1[1]*m[0];
+ c2= v1[0]*v2[1] - v1[1]*v2[0];
+
+ if(c1*c2 < 0.0f)
+ return 0;
+
+ /* m and v1 on same side of v-v2? */
+ c1= v2[0]*m[1] - v2[1]*m[0];
+ c2= v2[0]*v1[1] - v2[1]*v1[0];
+
+ return (c1*c2 >= 0.0f);
+}
+
+void find_nearest_uv(Scene *scene, Image *ima, Object *obedit, MTFace **nearesttf, EditFace **nearestefa, unsigned int *nearestv, int *nearestuv)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tf;
+ int i, nverts, mindist, dist, uval[2];
+ short mval[2];
+
+ mval[0]= mval[1]= 0; // XXX getmouseco_areawin(mval);
+
+ mindist= 0x7FFFFFF;
+ if(nearesttf) *nearesttf= NULL;
+ if(nearestefa) *nearestefa= NULL;
+
+ if(nearestv) {
+ EditVert *ev;
+ for(i=0, ev=em->verts.first; ev; ev = ev->next, i++)
+ ev->tmp.l = i;
+ }
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->v4? 4: 3;
+ for(i=0; i<nverts; i++) {
+ uval[0]= uval[1]= 0; // XXX uvco_to_areaco_noclip(tf->uv[i], uval);
+ dist= abs(mval[0]-uval[0]) + abs(mval[1]-uval[1]);
+
+ if(uvedit_uv_selected(scene, efa, tf, i))
+ dist += 5;
+
+ if(dist<=mindist) {
+ if(dist==mindist)
+ if(!nearest_uv_between(tf, nverts, i, mval, uval))
+ continue;
+
+ mindist= dist;
+ *nearestuv= i;
+
+ if(nearesttf) *nearesttf= tf;
+ if(nearestefa) *nearestefa= efa;
+ if(nearestv) {
+ if(i==0) *nearestv= efa->v1->tmp.l;
+ else if(i==1) *nearestv= efa->v2->tmp.l;
+ else if(i==2) *nearestv= efa->v3->tmp.l;
+ else *nearestv= efa->v4->tmp.l;
+ }
+ }
+ }
+ }
+ }
+}
+
+void mouse_select_sima(bContext *C, SpaceImage *sima, Scene *scene, Image *ima, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tf, *nearesttf;
+ EditFace *nearestefa=NULL;
+ int a, selectsticky, edgeloop, actface, nearestuv, nearestedge, i, shift, island=0;
+ char sticky= 0;
+ int flush = 0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ unsigned int hitv[4], nearestv;
+ float *hituv[4], limit[2];
+
+ if(!uvedit_test(obedit)) return;
+
+ uvedit_connection_limit(C, limit, 0.05);
+
+ edgeloop= 0; // XXX G.qual & LR_ALTKEY;
+ shift= 0; // XXX G.qual & LR_SHIFTKEY;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ /* copy from mesh */
+ if(scene->selectmode == SCE_SELECT_FACE) {
+ actface= 1;
+ sticky= 0;
+ }
+ else {
+ actface= scene->selectmode & SCE_SELECT_FACE;
+ sticky= 2;
+ }
+ }
+ else {
+ /* normal operation */
+ actface= scene->toolsettings->uv_selectmode == UV_SELECT_FACE;
+ island= scene->toolsettings->uv_selectmode == UV_SELECT_ISLAND;
+
+ switch(sima->sticky) {
+ case SI_STICKY_LOC:
+ sticky=2;
+ break;
+ case SI_STICKY_DISABLE:
+ sticky=0;
+ break;
+ case SI_STICKY_VERTEX:
+ if(0) // XXX G.qual & LR_CTRLKEY)
+ sticky=0;
+ else
+ sticky=1;
+ break;
+ }
+ }
+
+ if(edgeloop) {
+ find_nearest_uv_edge(scene, ima, obedit, &nearesttf, &nearestefa, &nearestedge);
+ if(nearesttf==NULL)
+ return;
+
+ select_edgeloop_tface_uv(C, scene, ima, obedit, nearestefa, nearestedge, shift, &flush);
+ }
+ else if(actface) {
+ find_nearest_tface(scene, ima, obedit, &nearesttf, &nearestefa);
+ if(nearesttf==NULL)
+ return;
+
+ EM_set_actFace(em, nearestefa);
+
+ for(i=0; i<4; i++)
+ hituv[i]= nearesttf->uv[i];
+
+ hitv[0]= nearestefa->v1->tmp.l;
+ hitv[1]= nearestefa->v2->tmp.l;
+ hitv[2]= nearestefa->v3->tmp.l;
+
+ if(nearestefa->v4) hitv[3]= nearestefa->v4->tmp.l;
+ else hitv[3]= 0xFFFFFFFF;
+ }
+ else if(island) {
+
+ }
+ else {
+ find_nearest_uv(scene, ima, obedit, &nearesttf, &nearestefa, &nearestv, &nearestuv);
+ if(nearesttf==NULL)
+ return;
+
+ if(sticky) {
+ for(i=0; i<4; i++)
+ hitv[i]= 0xFFFFFFFF;
+ hitv[nearestuv]= nearestv;
+ hituv[nearestuv]= nearesttf->uv[nearestuv];
+ }
+ }
+
+ if(island) {
+ if(shift) select_linked_tface_uv(C, scene, ima, obedit, 1);
+ else select_linked_tface_uv(C, scene, ima, obedit, 0);
+ }
+ else if(!edgeloop && shift) {
+ /* (de)select face */
+ if(actface) {
+ if(uvedit_face_selected(scene, nearestefa, nearesttf)) {
+ uvedit_face_deselect(scene, nearestefa, nearesttf);
+ selectsticky= 0;
+ }
+ else {
+ uvedit_face_select(scene, nearestefa, nearesttf);
+ selectsticky= 1;
+ }
+ flush = -1;
+ }
+ /* (de)select uv node */
+ else {
+ if(uvedit_uv_selected(scene, nearestefa, nearesttf, nearestuv)) {
+ uvedit_uv_deselect(scene, nearestefa, nearesttf, nearestuv);
+ selectsticky= 0;
+ }
+ else {
+ uvedit_uv_select(scene, nearestefa, nearesttf, nearestuv);
+ selectsticky= 1;
+ }
+ flush = 1;
+ }
+
+ /* (de)select sticky uv nodes */
+ if(sticky || actface) {
+ EditVert *ev;
+
+ for(a=0, ev=em->verts.first; ev; ev = ev->next, a++)
+ ev->tmp.l = a;
+
+ /* deselect */
+ if(selectsticky==0) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ /*if(nearesttf && tf!=nearesttf) tf->flag &=~ TF_ACTIVE;*/ /* TODO - deal with editmesh active face */
+ if(!sticky) continue;
+
+ if(msel_hit(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 0);
+ if(msel_hit(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 1);
+ if(msel_hit(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 2);
+ if(efa->v4)
+ if(msel_hit(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 3);
+ }
+ }
+ flush = -1;
+ }
+ /* select */
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(!sticky) continue;
+ if(msel_hit(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
+ uvedit_uv_select(scene, efa, tf, 0);
+ if(msel_hit(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
+ uvedit_uv_select(scene, efa, tf, 1);
+ if(msel_hit(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
+ uvedit_uv_select(scene, efa, tf, 2);
+ if(efa->v4)
+ if(msel_hit(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
+ uvedit_uv_select(scene, efa, tf, 3);
+ }
+ }
+
+ if(actface)
+ EM_set_actFace(em, nearestefa);
+
+ flush = 1;
+ }
+ }
+ }
+ else if(!edgeloop) {
+ /* select face and deselect other faces */
+ if(actface) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uvedit_face_deselect(scene, efa, tf);
+ }
+ if(nearesttf) {
+ uvedit_face_select(scene, nearestefa, nearesttf);
+ EM_set_actFace(em, nearestefa);
+ }
+
+ }
+
+ /* deselect uvs, and select sticky uvs */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(!actface) uvedit_face_deselect(scene, efa, tf);
+ if(!sticky) continue;
+
+ if(msel_hit(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
+ uvedit_uv_select(scene, efa, tf, 0);
+ if(msel_hit(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
+ uvedit_uv_select(scene, efa, tf, 1);
+ if(msel_hit(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
+ uvedit_uv_select(scene, efa, tf, 2);
+ if(efa->v4)
+ if(msel_hit(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
+ uvedit_uv_select(scene, efa, tf, 3);
+ flush= 1;
+ }
+ }
+
+ if(!actface) {
+ uvedit_uv_select(scene, nearestefa, nearesttf, nearestuv);
+ flush= 1;
+ }
+ }
+
+ // XXX force_draw(1);
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ /* flush for mesh selection */
+ if(scene->selectmode != SCE_SELECT_FACE) {
+ if(flush==1) EM_select_flush(em);
+ else if(flush==-1) EM_deselect_flush(em);
+ }
+ // XXX allqueue(REDRAWVIEW3D, 0); /* mesh selection has changed */
+ }
+
+ // XXX BIF_undo_push("Select UV");
+ // XXX rightmouse_transform();
+}
+
+void borderselect_sima(bContext *C, SpaceImage *sima, Scene *scene, Image *ima, Object *obedit, short whichuvs)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tface;
+ rcti rect;
+ rctf rectf;
+ int val, ok = 1;
+ short mval[2], select;
+
+ if(!uvedit_test(obedit)) return;
+
+ val= 0; // XXX get_border(&rect, 3);
+ select = 0; // XXX (val==LEFTMOUSE) ? 1 : 0;
+
+ if(val) {
+ mval[0]= rect.xmin;
+ mval[1]= rect.ymin;
+ // XXX areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
+ mval[0]= rect.xmax;
+ mval[1]= rect.ymax;
+ // XXX areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
+
+ if(0) { // XXX draw_uvs_face_check() && whichuvs != UV_SELECT_PINNED) {
+ float cent[2];
+ ok = 0;
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ /* assume not touched */
+ efa->tmp.l = 0;
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ uv_center(tface->uv, cent, efa->v4 != NULL);
+ if(BLI_in_rctf(&rectf, cent[0], cent[1])) {
+ efa->tmp.l = ok = 1;
+ }
+ }
+ }
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if(ok)
+ uvface_setsel__internal(C, sima, scene, obedit, select);
+ }
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(whichuvs == UV_SELECT_ALL || (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) ) {
+ /* UV_SYNC_SELECTION - cant do pinned selection */
+ if(BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 0);
+ else uvedit_uv_deselect(scene, efa, tface, 0);
+ }
+ if(BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 1);
+ else uvedit_uv_deselect(scene, efa, tface, 1);
+ }
+ if(BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 2);
+ else uvedit_uv_deselect(scene, efa, tface, 2);
+ }
+ if(efa->v4 && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 3);
+ else uvedit_uv_deselect(scene, efa, tface, 3);
+ }
+ } else if(whichuvs == UV_SELECT_PINNED) {
+ if((tface->unwrap & TF_PIN1) &&
+ BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
+
+ if(select) uvedit_uv_select(scene, efa, tface, 0);
+ else uvedit_uv_deselect(scene, efa, tface, 0);
+ }
+ if((tface->unwrap & TF_PIN2) &&
+ BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
+
+ if(select) uvedit_uv_select(scene, efa, tface, 1);
+ else uvedit_uv_deselect(scene, efa, tface, 1);
+ }
+ if((tface->unwrap & TF_PIN3) &&
+ BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
+
+ if(select) uvedit_uv_select(scene, efa, tface, 2);
+ else uvedit_uv_deselect(scene, efa, tface, 2);
+ }
+ if((efa->v4) && (tface->unwrap & TF_PIN4) && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 3);
+ else uvedit_uv_deselect(scene, efa, tface, 3);
+ }
+ }
+ }
+ }
+ }
+ if(ok) {
+ /* make sure newly selected vert selection is updated*/
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode != SCE_SELECT_FACE) {
+ if(select) EM_select_flush(em);
+ else EM_deselect_flush(em);
+ }
+ }
+ // XXX allqueue(REDRAWVIEW3D, 0); /* mesh selection has changed */
+
+ // XXX BIF_undo_push("Border select UV");
+ // XXX scrarea_queue_winredraw(curarea);
+ }
+ }
+}
+
+int snap_uv_sel_to_curs(Scene *scene, Image *ima, Object *obedit, View2D *v2d)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tface;
+ short change = 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) VECCOPY2D(tface->uv[0], v2d->cursor);
+ if(uvedit_uv_selected(scene, efa, tface, 1)) VECCOPY2D(tface->uv[1], v2d->cursor);
+ if(uvedit_uv_selected(scene, efa, tface, 2)) VECCOPY2D(tface->uv[2], v2d->cursor);
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) VECCOPY2D(tface->uv[3], v2d->cursor);
+ change = 1;
+ }
+ }
+ return change;
+}
+
+int snap_uv_sel_to_adj_unsel(Scene *scene, Image *ima, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ EditVert *eve;
+ MTFace *tface;
+ short change = 0;
+ int count = 0;
+ float *coords;
+ short *usercount, users;
+
+ /* set all verts to -1 : an unused index*/
+ for(eve= em->verts.first; eve; eve= eve->next)
+ eve->tmp.l=-1;
+
+ /* index every vert that has a selected UV using it, but only once so as to
+ * get unique indicies and to count how much to malloc */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(uvedit_uv_selected(scene, efa, tface, 0) && efa->v1->tmp.l==-1) efa->v1->tmp.l= count++;
+ if(uvedit_uv_selected(scene, efa, tface, 1) && efa->v2->tmp.l==-1) efa->v2->tmp.l= count++;
+ if(uvedit_uv_selected(scene, efa, tface, 2) && efa->v3->tmp.l==-1) efa->v3->tmp.l= count++;
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3) && efa->v4->tmp.l==-1) efa->v4->tmp.l= count++;
+ change = 1;
+
+ /* optional speedup */
+ efa->tmp.p = tface;
+ }
+ else
+ efa->tmp.p = NULL;
+ }
+
+ coords = MEM_callocN(sizeof(float)*count*2, "snap to adjacent coords");
+ usercount = MEM_callocN(sizeof(short)*count, "snap to adjacent counts");
+
+ /* add all UV coords from visible, unselected UV coords as well as counting them to average later */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+// if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if((tface=(MTFace *)efa->tmp.p)) {
+
+ /* is this an unselected UV we can snap to? */
+ if(efa->v1->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 0))) {
+ coords[efa->v1->tmp.l*2] += tface->uv[0][0];
+ coords[(efa->v1->tmp.l*2)+1] += tface->uv[0][1];
+ usercount[efa->v1->tmp.l]++;
+ change = 1;
+ }
+ if(efa->v2->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 1))) {
+ coords[efa->v2->tmp.l*2] += tface->uv[1][0];
+ coords[(efa->v2->tmp.l*2)+1] += tface->uv[1][1];
+ usercount[efa->v2->tmp.l]++;
+ change = 1;
+ }
+ if(efa->v3->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 2))) {
+ coords[efa->v3->tmp.l*2] += tface->uv[2][0];
+ coords[(efa->v3->tmp.l*2)+1] += tface->uv[2][1];
+ usercount[efa->v3->tmp.l]++;
+ change = 1;
+ }
+
+ if(efa->v4) {
+ if(efa->v4->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 3))) {
+ coords[efa->v4->tmp.l*2] += tface->uv[3][0];
+ coords[(efa->v4->tmp.l*2)+1] += tface->uv[3][1];
+ usercount[efa->v4->tmp.l]++;
+ change = 1;
+ }
+ }
+ }
+ }
+
+ /* no other verts selected, bail out */
+ if(!change) {
+ MEM_freeN(coords);
+ MEM_freeN(usercount);
+ return change;
+ }
+
+ /* copy the averaged unselected UVs back to the selected UVs */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+// if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if((tface=(MTFace *)efa->tmp.p)) {
+
+ if( uvedit_uv_selected(scene, efa, tface, 0) &&
+ efa->v1->tmp.l >= 0 &&
+ (users = usercount[efa->v1->tmp.l])
+ ) {
+ tface->uv[0][0] = coords[efa->v1->tmp.l*2] / users;
+ tface->uv[0][1] = coords[(efa->v1->tmp.l*2)+1] / users;
+ }
+
+ if( uvedit_uv_selected(scene, efa, tface, 1) &&
+ efa->v2->tmp.l >= 0 &&
+ (users = usercount[efa->v2->tmp.l])
+ ) {
+ tface->uv[1][0] = coords[efa->v2->tmp.l*2] / users;
+ tface->uv[1][1] = coords[(efa->v2->tmp.l*2)+1] / users;
+ }
+
+ if( uvedit_uv_selected(scene, efa, tface, 2) &&
+ efa->v3->tmp.l >= 0 &&
+ (users = usercount[efa->v3->tmp.l])
+ ) {
+ tface->uv[2][0] = coords[efa->v3->tmp.l*2] / users;
+ tface->uv[2][1] = coords[(efa->v3->tmp.l*2)+1] / users;
+ }
+
+ if(efa->v4) {
+ if( uvedit_uv_selected(scene, efa, tface, 3) &&
+ efa->v4->tmp.l >= 0 &&
+ (users = usercount[efa->v4->tmp.l])
+ ) {
+ tface->uv[3][0] = coords[efa->v4->tmp.l*2] / users;
+ tface->uv[3][1] = coords[(efa->v4->tmp.l*2)+1] / users;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(coords);
+ MEM_freeN(usercount);
+ return change;
+}
+
+void snap_coord_to_pixel(float *uvco, float w, float h)
+{
+ uvco[0] = ((float) ((int)((uvco[0]*w) + 0.5))) / w;
+ uvco[1] = ((float) ((int)((uvco[1]*h) + 0.5))) / h;
+}
+
+int snap_uv_sel_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit) /* warning, sanity checks must alredy be done */
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ Image *ima= sima->image;
+ EditFace *efa;
+ MTFace *tface;
+ int width= 0, height= 0;
+ float w, h;
+ short change = 0;
+
+ // XXX get_space_image_size(sima, &width, &height);
+ w = (float)width;
+ h = (float)height;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) snap_coord_to_pixel(tface->uv[0], w, h);
+ if(uvedit_uv_selected(scene, efa, tface, 1)) snap_coord_to_pixel(tface->uv[1], w, h);
+ if(uvedit_uv_selected(scene, efa, tface, 2)) snap_coord_to_pixel(tface->uv[2], w, h);
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) snap_coord_to_pixel(tface->uv[3], w, h);
+ change = 1;
+ }
+ }
+ return change;
+}
+
+void snap_uv_curs_to_pixels(SpaceImage *sima, View2D *v2d)
+{
+ int width= 0, height= 0;
+
+ // XXX get_space_image_size(sima, &width, &height);
+ snap_coord_to_pixel(v2d->cursor, width, height);
+}
+
+int snap_uv_curs_to_sel(Scene *scene, Image *ima, Object *obedit, View2D *v2d)
+{
+ if(!uvedit_test(obedit)) return 0;
+ return uvedit_center(scene, ima, obedit, v2d->cursor, 0);
+}
+
+void snap_menu_sima(SpaceImage *sima, Scene *scene, Object *obedit, View2D *v2d)
+{
+ short event;
+
+ if(!uvedit_test(obedit) || !v2d) return; /* !G.v2d should never happen */
+
+ event = 0; // XXX pupmenu("Snap %t|Selection -> Pixels%x1|Selection -> Cursor%x2|Selection -> Adjacent Unselected%x3|Cursor -> Selection%x4|Cursor -> Pixel%x5");
+ switch (event) {
+ case 1:
+ if(snap_uv_sel_to_pixels(sima, scene, obedit)) {
+ // XXX BIF_undo_push("Snap UV Selection to Pixels");
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ }
+ break;
+ case 2:
+ if(snap_uv_sel_to_curs(scene, sima->image, obedit, v2d)) {
+ // XXX BIF_undo_push("Snap UV Selection to Cursor");
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ }
+ break;
+ case 3:
+ if(snap_uv_sel_to_adj_unsel(scene, sima->image, obedit)) {
+ // XXX BIF_undo_push("Snap UV Selection to Cursor");
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ }
+ break;
+ case 4:
+ if(snap_uv_curs_to_sel(scene, sima->image, obedit, v2d))
+ // XXX allqueue(REDRAWIMAGE, 0);
+ break;
+ case 5:
+ snap_uv_curs_to_pixels(sima, v2d);
+ // XXX scrarea_queue_winredraw(curarea);
+ break;
+ }
+}
+
+
+/** This is an ugly function to set the Tface selection flags depending
+ * on whether its UV coordinates are inside the normalized
+ * area with radius rad and offset offset. These coordinates must be
+ * normalized to 1.0
+ * Just for readability...
+ */
+
+static void sel_uvco_inside_radius(SpaceImage *sima, Scene *scene, short sel, EditFace *efa, MTFace *tface, int index, float *offset, float *ell, short select_index)
+{
+ // normalized ellipse: ell[0] = scaleX,
+ // [1] = scaleY
+
+ float *uv = tface->uv[index];
+ float x, y, r2;
+
+ x = (uv[0] - offset[0]) * ell[0];
+ y = (uv[1] - offset[1]) * ell[1];
+
+ r2 = x * x + y * y;
+ if(r2 < 1.0) {
+ if(sel == 0 /* XXX LEFTMOUSE */) uvedit_uv_select(scene, efa, tface, select_index);
+ else uvedit_uv_deselect(scene, efa, tface, select_index);
+ }
+}
+
+// see below:
+/** gets image dimensions of the 2D view 'v' */
+static void getSpaceImageDimension(SpaceImage *sima, ARegion *ar, float *xy)
+{
+ float zoomx= 0, zoomy= 0;
+ int width= 0, height= 0;
+
+ // XXX get_space_image_size(sima, &width, &height);
+ // XXX get_space_image_zoom(sima, ar, &zoomx, &zoomy);
+
+ xy[0]= width*zoomx;
+ xy[1]= height*zoomy;
+}
+
+/** Callback function called by circle_selectCB to enable
+ * brush select in UV editor.
+ */
+
+void uvedit_selectionCB(SpaceImage *sima, Scene *scene, ARegion *ar, short selecting, Object *obedit, short *mval, float rad)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ float offset[2];
+ MTFace *tface;
+ float ellipse[2]; // we need to deal with ellipses, as
+ // non square textures require for circle
+ // selection. this ellipse is normalized; r = 1.0
+
+ getSpaceImageDimension(sima, ar, ellipse);
+ ellipse[0] /= rad;
+ ellipse[1] /= rad;
+
+ // XXX areamouseco_to_ipoco(G.v2d, mval, &offset[0], &offset[1]);
+
+ if(selecting) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ sel_uvco_inside_radius(sima, scene, selecting, efa, tface, 0, offset, ellipse, 0);
+ sel_uvco_inside_radius(sima, scene, selecting, efa, tface, 1, offset, ellipse, 1);
+ sel_uvco_inside_radius(sima, scene, selecting, efa, tface, 2, offset, ellipse, 2);
+ if(efa->v4)
+ sel_uvco_inside_radius(sima, scene, selecting, efa, tface, 3, offset, ellipse, 3);
+ }
+
+ /* XXX */
+#if 0
+ if(G.f & G_DRAWFACES) { /* full redraw only if necessary */
+ draw_sel_circle(0, 0, 0, 0, 0); /* signal */
+ force_draw(0);
+ }
+ else { /* force_draw() is no good here... */
+ glDrawBuffer(GL_FRONT);
+ draw_uvs_sima();
+ bglFlush();
+ glDrawBuffer(GL_BACK);
+ }
+#endif
+
+ if(selecting == 0 /* XXX LEFTMOUSE */) EM_select_flush(em);
+ else EM_deselect_flush(em);
+
+ if(sima->lock && (scene->toolsettings->uv_flag & UV_SYNC_SELECTION))
+ ; // XXX force_draw_plus(SPACE_VIEW3D, 0);
+ }
+}
+
+void select_linked_tface_uv(bContext *C, Scene *scene, Image *ima, Object *obedit, int mode) /* TODO */
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa, *nearestefa=NULL;
+ MTFace *tf, *nearesttf=NULL;
+ UvVertMap *vmap;
+ UvMapVert *vlist, *iterv, *startv;
+ unsigned int *stack, stacksize= 0, nearestv;
+ char *flag;
+ int a, nearestuv, i, nverts, j;
+ float limit[2];
+
+ if(!uvedit_test(obedit)) return;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ // XXX error("Can't select linked when Sync Mesh Selection is enabled");
+ return;
+ }
+
+ if(mode == 2) {
+ nearesttf= NULL;
+ nearestuv= 0;
+ }
+ if(mode!=2) {
+ find_nearest_uv(scene, ima, obedit, &nearesttf, &nearestefa, &nearestv, &nearestuv);
+ if(nearesttf==NULL)
+ return;
+ }
+
+ uvedit_connection_limit(C, limit, 0.05);
+ vmap= EM_make_uv_vert_map(em, 1, 1, limit);
+ if(vmap == NULL)
+ return;
+
+ stack= MEM_mallocN(sizeof(*stack)* BLI_countlist(&em->faces), "UvLinkStack");
+ flag= MEM_callocN(sizeof(*flag)*BLI_countlist(&em->faces), "UvLinkFlag");
+
+ if(mode == 2) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) {
+ stack[stacksize]= a;
+ stacksize++;
+ flag[a]= 1;
+ }
+ }
+ }
+ }
+ else {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(tf == nearesttf) {
+ stack[stacksize]= a;
+ stacksize++;
+ flag[a]= 1;
+ break;
+ }
+ }
+ }
+
+ while(stacksize > 0) {
+ stacksize--;
+ a= stack[stacksize];
+
+ for(j=0, efa= em->faces.first; efa; efa= efa->next, j++) {
+ if(j==a) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ break;
+ }
+ }
+
+ nverts= efa->v4? 4: 3;
+
+ for(i=0; i<nverts; i++) {
+ /* make_uv_vert_map_EM sets verts tmp.l to the indicies */
+ vlist= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+
+ startv= vlist;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if(iterv->separate)
+ startv= iterv;
+ if(iterv->f == a)
+ break;
+ }
+
+ for(iterv=startv; iterv; iterv=iterv->next) {
+ if((startv != iterv) && (iterv->separate))
+ break;
+ else if(!flag[iterv->f]) {
+ flag[iterv->f]= 1;
+ stack[stacksize]= iterv->f;;
+ stacksize++;
+ }
+ }
+ }
+ }
+
+ if(mode==0 || mode==2) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(flag[a])
+ tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ else
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ else if(mode==1) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ if(flag[a]) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(efa->v4) {
+ if((tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)))
+ break;
+ }
+ else if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ break;
+ }
+ }
+
+ if(efa) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ if(flag[a]) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ }
+ else {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ if(flag[a]) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ }
+ }
+
+ MEM_freeN(stack);
+ MEM_freeN(flag);
+ EM_free_uv_vert_map(vmap);
+
+ // XXX BIF_undo_push("Select linked UV");
+ // XXX scrarea_queue_winredraw(curarea);
+}
+
+void unlink_selection(Scene *scene, Image *ima, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tface;
+
+ if(!uvedit_test(obedit)) return;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ ; // XXX error("Can't select unlinked when Sync Mesh Selection is enabled");
+ return;
+ }
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(efa->v4) {
+ if(~tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4))
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ else {
+ if(~tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3);
+ }
+ }
+ }
+
+ // XXX BIF_undo_push("Unlink UV selection");
+ // XXX scrarea_queue_winredraw(curarea);
+}
+
+/* this function sets the selection on tagged faces
+ * This is needed because setting the selection on a face is done in
+ * a number of places but it also needs to respect the sticky modes
+ * for the UV verts - dealing with the sticky modes is best done in a seperate function
+ *
+ * de-selects faces that have been tagged on efa->tmp.l
+ */
+void uvface_setsel__internal(bContext *C, SpaceImage *sima, Scene *scene, Object *obedit, short select)
+{
+
+ /* All functions calling this should call
+ * draw_uvs_face_check()
+ */
+
+
+ /* selecting UV Faces with some modes requires us to change
+ * the selection in other faces (depending on the stickt mode)
+ *
+ * This only needs to be done when the Mesh is not used for selection
+ * (So for sticky modes - vertex or location based)
+ * */
+
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tf;
+ int nverts, i;
+
+ if((scene->toolsettings->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_VERTEX) {
+ /* tag all verts as untouched,
+ * then touch the ones that have a face center in the loop
+ * and select all MTFace UV's that use a touched vert */
+
+ EditVert *eve;
+
+ for(eve= em->verts.first; eve; eve= eve->next)
+ eve->tmp.l = 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->tmp.l) {
+ if(efa->v4)
+ efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= efa->v4->tmp.l=1;
+ else
+ efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= 1;
+ }
+ }
+ /* now select tagged verts */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ nverts= efa->v4? 4: 3;
+ for(i=0; i<nverts; i++) {
+ if((*(&efa->v1 + i))->tmp.l) {
+ if(select)
+ uvedit_uv_select(scene, efa, tf, i);
+ else
+ uvedit_uv_deselect(scene, efa, tf, i);
+ }
+ }
+ }
+ } else if((scene->toolsettings->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_LOC) {
+ EditFace *efa_vlist;
+ MTFace *tf_vlist;
+ UvMapVert *start_vlist=NULL, *vlist_iter;
+ struct UvVertMap *vmap;
+ float limit[2];
+ int efa_index;
+ //EditVert *eve; /* removed vert counting for now */
+ //int a;
+
+ uvedit_connection_limit(C, limit, 0.05);
+
+ EM_init_index_arrays(em, 0, 0, 1);
+ vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+
+ /* verts are numbered above in make_uv_vert_map_EM, make sure this stays true! */
+ /*for(a=0, eve= em->verts.first; eve; a++, eve= eve->next)
+ eve->tmp.l = a; */
+
+ if(vmap == NULL)
+ return;
+
+ for(efa_index=0, efa= em->faces.first; efa; efa_index++, efa= efa->next) {
+ if(efa->tmp.l) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ nverts= efa->v4? 4: 3;
+
+ for(i=0; i<nverts; i++) {
+ if(select)
+ uvedit_uv_select(scene, efa, tf, i);
+ else
+ uvedit_uv_deselect(scene, efa, tf, i);
+
+ vlist_iter= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+
+ while (vlist_iter) {
+ if(vlist_iter->separate)
+ start_vlist = vlist_iter;
+
+ if(efa_index == vlist_iter->f)
+ break;
+
+ vlist_iter = vlist_iter->next;
+ }
+
+ vlist_iter = start_vlist;
+ while (vlist_iter) {
+
+ if(vlist_iter != start_vlist && vlist_iter->separate)
+ break;
+
+ if(efa_index != vlist_iter->f) {
+ efa_vlist = EM_get_face_for_index(vlist_iter->f);
+ tf_vlist = CustomData_em_get(&em->fdata, efa_vlist->data, CD_MTFACE);
+
+ if(select)
+ uvedit_uv_select(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ else
+ uvedit_uv_deselect(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ }
+ vlist_iter = vlist_iter->next;
+ }
+ }
+ }
+ }
+ EM_free_index_arrays();
+ EM_free_uv_vert_map(vmap);
+
+ }
+ else { /* SI_STICKY_DISABLE or scene->toolsettings->uv_flag & UV_SYNC_SELECTION */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->tmp.l) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(select)
+ uvedit_face_select(scene, efa, tf);
+ else
+ uvedit_face_deselect(scene, efa, tf);
+ }
+ }
+ }
+}
+
+void pin_tface_uv(Scene *scene, Image *ima, Object *obedit, int mode)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tface;
+
+ if(!uvedit_test(obedit)) return;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(mode ==1) {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap |= TF_PIN1;
+ if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap |= TF_PIN2;
+ if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap |= TF_PIN3;
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap |= TF_PIN4;
+ }
+ else if(mode ==0) {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap &= ~TF_PIN1;
+ if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap &= ~TF_PIN2;
+ if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap &= ~TF_PIN3;
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap &= ~TF_PIN4;
+ }
+ }
+ }
+
+ // XXX BIF_undo_push("Pin UV");
+ // XXX scrarea_queue_winredraw(curarea);
+}
+
+void select_pinned_tface_uv(Scene *scene, Image *ima, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditFace *efa;
+ MTFace *tface;
+
+ if(!uvedit_test(obedit)) return;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(tface->unwrap & TF_PIN1) uvedit_uv_select(scene, efa, tface, 0);
+ if(tface->unwrap & TF_PIN2) uvedit_uv_select(scene, efa, tface, 1);
+ if(tface->unwrap & TF_PIN3) uvedit_uv_select(scene, efa, tface, 2);
+ if(efa->v4) {
+ if(tface->unwrap & TF_PIN4) uvedit_uv_select(scene, efa, tface, 3);
+ }
+
+ }
+ }
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ // XXX allqueue(REDRAWVIEW3D, 0); /* mesh selection has changed */
+ }
+
+ // XXX BIF_undo_push("Select Pinned UVs");
+ // XXX scrarea_queue_winredraw(curarea);
+}
+
+/* UV edge loop select, follows same rules as editmesh */
+
+static void uv_vertex_loop_flag(UvMapVert *first)
+{
+ UvMapVert *iterv;
+ int count= 0;
+
+ for(iterv=first; iterv; iterv=iterv->next) {
+ if(iterv->separate && iterv!=first)
+ break;
+
+ count++;
+ }
+
+ if(count < 5)
+ first->flag= 1;
+}
+
+static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, EditFace *efa, int a)
+{
+ UvMapVert *iterv, *first;
+
+ first= EM_get_uv_map_vert(vmap, (*(&efa->v1 + a))->tmp.l);
+
+ for(iterv=first; iterv; iterv=iterv->next) {
+ if(iterv->separate)
+ first= iterv;
+ if(iterv->f == efa->tmp.l)
+ return first;
+ }
+
+ return NULL;
+}
+
+static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
+{
+ UvMapVert *iterv1, *iterv2;
+ EditFace *efa;
+ int tot = 0;
+
+ /* count number of faces this edge has */
+ for(iterv1=first1; iterv1; iterv1=iterv1->next) {
+ if(iterv1->separate && iterv1 != first1)
+ break;
+
+ for(iterv2=first2; iterv2; iterv2=iterv2->next) {
+ if(iterv2->separate && iterv2 != first2)
+ break;
+
+ if(iterv1->f == iterv2->f) {
+ /* if face already tagged, don't do this edge */
+ efa= EM_get_face_for_index(iterv1->f);
+ if(efa->f1)
+ return 0;
+
+ tot++;
+ break;
+ }
+ }
+ }
+
+ if(*totface == 0) /* start edge */
+ *totface= tot;
+ else if(tot != *totface) /* check for same number of faces as start edge */
+ return 0;
+
+ /* tag the faces */
+ for(iterv1=first1; iterv1; iterv1=iterv1->next) {
+ if(iterv1->separate && iterv1 != first1)
+ break;
+
+ for(iterv2=first2; iterv2; iterv2=iterv2->next) {
+ if(iterv2->separate && iterv2 != first2)
+ break;
+
+ if(iterv1->f == iterv2->f) {
+ efa= EM_get_face_for_index(iterv1->f);
+ efa->f1= 1;
+ break;
+ }
+ }
+ }
+
+ return 1;
+}
+
+void select_edgeloop_tface_uv(bContext *C, Scene *scene, Image *ima, Object *obedit, EditFace *startefa, int starta, int shift, int *flush)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ EditVert *eve;
+ EditFace *efa;
+ MTFace *tface;
+ UvVertMap *vmap;
+ UvMapVert *iterv1, *iterv2;
+ float limit[2];
+ int a, count, looking, nverts, starttotface, select;
+
+ if(!uvedit_test(obedit)) return;
+
+ /* setup */
+ EM_init_index_arrays(em, 0, 0, 1);
+
+ uvedit_connection_limit(C, limit, 0.05);
+ vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+
+ for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
+ eve->tmp.l = count;
+
+ for(count=0, efa= em->faces.first; efa; count++, efa= efa->next) {
+ if(!shift) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uvedit_face_deselect(scene, efa, tface);
+ }
+
+ efa->tmp.l= count;
+ efa->f1= 0;
+ }
+
+ /* set flags for first face and verts */
+ nverts= (startefa->v4)? 4: 3;
+ iterv1= uv_vertex_map_get(vmap, startefa, starta);
+ iterv2= uv_vertex_map_get(vmap, startefa, (starta+1)%nverts);
+ uv_vertex_loop_flag(iterv1);
+ uv_vertex_loop_flag(iterv2);
+
+ starttotface= 0;
+ uv_edge_tag_faces(iterv1, iterv2, &starttotface);
+
+ /* sorry, first edge isnt even ok */
+ if(iterv1->flag==0 && iterv2->flag==0) looking= 0;
+ else looking= 1;
+
+ /* iterate */
+ while(looking) {
+ looking= 0;
+
+ /* find correct valence edges which are not tagged yet, but connect to tagged one */
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(!efa->f1 && uvedit_face_visible(scene, ima, efa, tface)) {
+ nverts= (efa->v4)? 4: 3;
+ for(a=0; a<nverts; a++) {
+ /* check face not hidden and not tagged */
+ iterv1= uv_vertex_map_get(vmap, efa, a);
+ iterv2= uv_vertex_map_get(vmap, efa, (a+1)%nverts);
+
+ /* check if vertex is tagged and has right valence */
+ if(iterv1->flag || iterv2->flag) {
+ if(uv_edge_tag_faces(iterv1, iterv2, &starttotface)) {
+ looking= 1;
+ efa->f1= 1;
+
+ uv_vertex_loop_flag(iterv1);
+ uv_vertex_loop_flag(iterv2);
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* do the actual select/deselect */
+ nverts= (startefa->v4)? 4: 3;
+ iterv1= uv_vertex_map_get(vmap, startefa, starta);
+ iterv2= uv_vertex_map_get(vmap, startefa, (starta+1)%nverts);
+ iterv1->flag= 1;
+ iterv2->flag= 1;
+
+ if(shift) {
+ tface= CustomData_em_get(&em->fdata, startefa->data, CD_MTFACE);
+ if(uvedit_uv_selected(scene, startefa, tface, starta) && uvedit_uv_selected(scene, startefa, tface, starta))
+ select= 0;
+ else
+ select= 1;
+ }
+ else
+ select= 1;
+
+ if(select) *flush= 1;
+ else *flush= -1;
+
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ nverts= (efa->v4)? 4: 3;
+ for(a=0; a<nverts; a++) {
+ iterv1= uv_vertex_map_get(vmap, efa, a);
+
+ if(iterv1->flag) {
+ if(select) uvedit_uv_select(scene, efa, tface, a);
+ else uvedit_uv_deselect(scene, efa, tface, a);
+ }
+ }
+ }
+
+ /* cleanup */
+ EM_free_uv_vert_map(vmap);
+ EM_free_index_arrays();
+}
+
+/* ************************** registration **********************************/
+
+void ED_operatortypes_uvedit(void)
+{
+ WM_operatortype_append(UV_OT_de_select_all);
+ WM_operatortype_append(UV_OT_select_inverse);
+
+ WM_operatortype_append(UV_OT_align);
+ WM_operatortype_append(UV_OT_mirror);
+ WM_operatortype_append(UV_OT_stitch);
+ WM_operatortype_append(UV_OT_weld);
+}
+
+void ED_keymap_uvedit(wmWindowManager *wm)
+{
+ ListBase *keymap= WM_keymap_listbase(wm, "UVEdit", 0, 0);
+
+ WM_keymap_add_item(keymap, "UV_OT_de_select_all", AKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "UV_OT_select_inverse", IKEY, KM_PRESS, KM_CTRL, 0);
+
+ WM_keymap_add_item(keymap, "UV_OT_stitch", VKEY, KM_PRESS, 0, 0);
+}
+
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
new file mode 100644
index 00000000000..635a7903d6f
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -0,0 +1,4481 @@
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_memarena.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+#include "BLI_heap.h"
+#include "BLI_boxpack2d.h"
+
+#include "BKE_utildefines.h"
+
+#include "ONL_opennl.h"
+
+#include "uvedit_intern.h"
+#include "uvedit_parametrizer.h"
+
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#if defined(_WIN32)
+#define M_PI 3.14159265358979323846
+#endif
+
+/* Utils */
+
+#if 0
+ #define param_assert(condition);
+ #define param_warning(message);
+ #define param_test_equals_ptr(condition);
+ #define param_test_equals_int(condition);
+#else
+ #define param_assert(condition) \
+ if (!(condition)) \
+ { /*printf("Assertion %s:%d\n", __FILE__, __LINE__); abort();*/ }
+ #define param_warning(message) \
+ { /*printf("Warning %s:%d: %s\n", __FILE__, __LINE__, message);*/ }
+ #define param_test_equals_ptr(str, a, b) \
+ if (a != b) \
+ { /*printf("Equals %s => %p != %p\n", str, a, b);*/ };
+ #define param_test_equals_int(str, a, b) \
+ if (a != b) \
+ { /*printf("Equals %s => %d != %d\n", str, a, b);*/ };
+#endif
+
+typedef enum PBool {
+ P_TRUE = 1,
+ P_FALSE = 0
+} PBool;
+
+/* Special Purpose Hash */
+
+typedef intptr_t PHashKey;
+
+typedef struct PHashLink {
+ struct PHashLink *next;
+ PHashKey key;
+} PHashLink;
+
+typedef struct PHash {
+ PHashLink **list;
+ PHashLink **buckets;
+ int size, cursize, cursize_id;
+} PHash;
+
+
+
+struct PVert;
+struct PEdge;
+struct PFace;
+struct PChart;
+struct PHandle;
+
+/* Simplices */
+
+typedef struct PVert {
+ struct PVert *nextlink;
+
+ union PVertUnion {
+ PHashKey key; /* construct */
+ int id; /* abf/lscm matrix index */
+ float distortion; /* area smoothing */
+ HeapNode *heaplink; /* edge collapsing */
+ } u;
+
+ struct PEdge *edge;
+ float *co;
+ float uv[2];
+ unsigned char flag;
+
+} PVert;
+
+typedef struct PEdge {
+ struct PEdge *nextlink;
+
+ union PEdgeUnion {
+ PHashKey key; /* construct */
+ int id; /* abf matrix index */
+ HeapNode *heaplink; /* fill holes */
+ struct PEdge *nextcollapse; /* simplification */
+ } u;
+
+ struct PVert *vert;
+ struct PEdge *pair;
+ struct PEdge *next;
+ struct PFace *face;
+ float *orig_uv, old_uv[2];
+ unsigned short flag;
+
+} PEdge;
+
+typedef struct PFace {
+ struct PFace *nextlink;
+
+ union PFaceUnion {
+ PHashKey key; /* construct */
+ int chart; /* construct splitting*/
+ float area3d; /* stretch */
+ int id; /* abf matrix index */
+ } u;
+
+ struct PEdge *edge;
+ unsigned char flag;
+
+} PFace;
+
+enum PVertFlag {
+ PVERT_PIN = 1,
+ PVERT_SELECT = 2,
+ PVERT_INTERIOR = 4,
+ PVERT_COLLAPSE = 8,
+ PVERT_SPLIT = 16
+};
+
+enum PEdgeFlag {
+ PEDGE_SEAM = 1,
+ PEDGE_VERTEX_SPLIT = 2,
+ PEDGE_PIN = 4,
+ PEDGE_SELECT = 8,
+ PEDGE_DONE = 16,
+ PEDGE_FILLED = 32,
+ PEDGE_COLLAPSE = 64,
+ PEDGE_COLLAPSE_EDGE = 128,
+ PEDGE_COLLAPSE_PAIR = 256
+};
+
+/* for flipping faces */
+#define PEDGE_VERTEX_FLAGS (PEDGE_PIN)
+
+enum PFaceFlag {
+ PFACE_CONNECTED = 1,
+ PFACE_FILLED = 2,
+ PFACE_COLLAPSE = 4
+};
+
+/* Chart */
+
+typedef struct PChart {
+ PVert *verts;
+ PEdge *edges;
+ PFace *faces;
+ int nverts, nedges, nfaces;
+
+ PVert *collapsed_verts;
+ PEdge *collapsed_edges;
+ PFace *collapsed_faces;
+
+ union PChartUnion {
+ struct PChartLscm {
+ NLContext context;
+ float *abf_alpha;
+ PVert *pin1, *pin2;
+ } lscm;
+ struct PChartPack {
+ float rescale, area;
+ float size[2], trans[2];
+ } pack;
+ } u;
+
+ unsigned char flag;
+ struct PHandle *handle;
+} PChart;
+
+enum PChartFlag {
+ PCHART_NOPACK = 1
+};
+
+enum PHandleState {
+ PHANDLE_STATE_ALLOCATED,
+ PHANDLE_STATE_CONSTRUCTED,
+ PHANDLE_STATE_LSCM,
+ PHANDLE_STATE_STRETCH
+};
+
+typedef struct PHandle {
+ enum PHandleState state;
+ MemArena *arena;
+
+ PChart *construction_chart;
+ PHash *hash_verts;
+ PHash *hash_edges;
+ PHash *hash_faces;
+
+ PChart **charts;
+ int ncharts;
+
+ float aspx, aspy;
+
+ RNG *rng;
+ float blend;
+} PHandle;
+
+
+/* PHash
+ - special purpose hash that keeps all its elements in a single linked list.
+ - after construction, this hash is thrown away, and the list remains.
+ - removing elements is not possible efficiently.
+*/
+
+static int PHashSizes[] = {
+ 1, 3, 5, 11, 17, 37, 67, 131, 257, 521, 1031, 2053, 4099, 8209,
+ 16411, 32771, 65537, 131101, 262147, 524309, 1048583, 2097169,
+ 4194319, 8388617, 16777259, 33554467, 67108879, 134217757, 268435459
+};
+
+#define PHASH_hash(ph, item) (((uintptr_t) (item))%((unsigned int) (ph)->cursize))
+#define PHASH_edge(v1, v2) ((v1)^(v2))
+
+static PHash *phash_new(PHashLink **list, int sizehint)
+{
+ PHash *ph = (PHash*)MEM_callocN(sizeof(PHash), "PHash");
+ ph->size = 0;
+ ph->cursize_id = 0;
+ ph->list = list;
+
+ while (PHashSizes[ph->cursize_id] < sizehint)
+ ph->cursize_id++;
+
+ ph->cursize = PHashSizes[ph->cursize_id];
+ ph->buckets = (PHashLink**)MEM_callocN(ph->cursize*sizeof(*ph->buckets), "PHashBuckets");
+
+ return ph;
+}
+
+static void phash_delete(PHash *ph)
+{
+ MEM_freeN(ph->buckets);
+ MEM_freeN(ph);
+}
+
+static int phash_size(PHash *ph)
+{
+ return ph->size;
+}
+
+static void phash_insert(PHash *ph, PHashLink *link)
+{
+ int size = ph->cursize;
+ int hash = PHASH_hash(ph, link->key);
+ PHashLink *lookup = ph->buckets[hash];
+
+ if (lookup == NULL) {
+ /* insert in front of the list */
+ ph->buckets[hash] = link;
+ link->next = *(ph->list);
+ *(ph->list) = link;
+ }
+ else {
+ /* insert after existing element */
+ link->next = lookup->next;
+ lookup->next = link;
+ }
+
+ ph->size++;
+
+ if (ph->size > (size*3)) {
+ PHashLink *next = NULL, *first = *(ph->list);
+
+ ph->cursize = PHashSizes[++ph->cursize_id];
+ MEM_freeN(ph->buckets);
+ ph->buckets = (PHashLink**)MEM_callocN(ph->cursize*sizeof(*ph->buckets), "PHashBuckets");
+ ph->size = 0;
+ *(ph->list) = NULL;
+
+ for (link = first; link; link = next) {
+ next = link->next;
+ phash_insert(ph, link);
+ }
+ }
+}
+
+static PHashLink *phash_lookup(PHash *ph, PHashKey key)
+{
+ PHashLink *link;
+ int hash = PHASH_hash(ph, key);
+
+ for (link = ph->buckets[hash]; link; link = link->next)
+ if (link->key == key)
+ return link;
+ else if (PHASH_hash(ph, link->key) != hash)
+ return NULL;
+
+ return link;
+}
+
+static PHashLink *phash_next(PHash *ph, PHashKey key, PHashLink *link)
+{
+ int hash = PHASH_hash(ph, key);
+
+ for (link = link->next; link; link = link->next)
+ if (link->key == key)
+ return link;
+ else if (PHASH_hash(ph, link->key) != hash)
+ return NULL;
+
+ return link;
+}
+
+/* Geometry */
+
+static float p_vec_angle_cos(float *v1, float *v2, float *v3)
+{
+ float d1[3], d2[3];
+
+ d1[0] = v1[0] - v2[0];
+ d1[1] = v1[1] - v2[1];
+ d1[2] = v1[2] - v2[2];
+
+ d2[0] = v3[0] - v2[0];
+ d2[1] = v3[1] - v2[1];
+ d2[2] = v3[2] - v2[2];
+
+ Normalize(d1);
+ Normalize(d2);
+
+ return d1[0]*d2[0] + d1[1]*d2[1] + d1[2]*d2[2];
+}
+
+static float p_vec_angle(float *v1, float *v2, float *v3)
+{
+ float dot = p_vec_angle_cos(v1, v2, v3);
+
+ if (dot <= -1.0f)
+ return (float)M_PI;
+ else if (dot >= 1.0f)
+ return 0.0f;
+ else
+ return (float)acos(dot);
+}
+
+static float p_vec2_angle(float *v1, float *v2, float *v3)
+{
+ float u1[3], u2[3], u3[3];
+
+ u1[0] = v1[0]; u1[1] = v1[1]; u1[2] = 0.0f;
+ u2[0] = v2[0]; u2[1] = v2[1]; u2[2] = 0.0f;
+ u3[0] = v3[0]; u3[1] = v3[1]; u3[2] = 0.0f;
+
+ return p_vec_angle(u1, u2, u3);
+}
+
+static void p_triangle_angles(float *v1, float *v2, float *v3, float *a1, float *a2, float *a3)
+{
+ *a1 = p_vec_angle(v3, v1, v2);
+ *a2 = p_vec_angle(v1, v2, v3);
+ *a3 = M_PI - *a2 - *a1;
+}
+
+static void p_face_angles(PFace *f, float *a1, float *a2, float *a3)
+{
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+
+ p_triangle_angles(v1->co, v2->co, v3->co, a1, a2, a3);
+}
+
+static float p_face_area(PFace *f)
+{
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+
+ return AreaT3Dfl(v1->co, v2->co, v3->co);
+}
+
+static float p_area_signed(float *v1, float *v2, float *v3)
+{
+ return 0.5f*(((v2[0] - v1[0])*(v3[1] - v1[1])) -
+ ((v3[0] - v1[0])*(v2[1] - v1[1])));
+}
+
+static float p_face_uv_area_signed(PFace *f)
+{
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+
+ return 0.5f*(((v2->uv[0] - v1->uv[0])*(v3->uv[1] - v1->uv[1])) -
+ ((v3->uv[0] - v1->uv[0])*(v2->uv[1] - v1->uv[1])));
+}
+
+static float p_edge_length(PEdge *e)
+{
+ PVert *v1 = e->vert, *v2 = e->next->vert;
+ float d[3];
+
+ d[0] = v2->co[0] - v1->co[0];
+ d[1] = v2->co[1] - v1->co[1];
+ d[2] = v2->co[2] - v1->co[2];
+
+ return sqrt(d[0]*d[0] + d[1]*d[1] + d[2]*d[2]);
+}
+
+static float p_edge_uv_length(PEdge *e)
+{
+ PVert *v1 = e->vert, *v2 = e->next->vert;
+ float d[3];
+
+ d[0] = v2->uv[0] - v1->uv[0];
+ d[1] = v2->uv[1] - v1->uv[1];
+
+ return sqrt(d[0]*d[0] + d[1]*d[1]);
+}
+
+static void p_chart_uv_bbox(PChart *chart, float *minv, float *maxv)
+{
+ PVert *v;
+
+ INIT_MINMAX2(minv, maxv);
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ DO_MINMAX2(v->uv, minv, maxv);
+ }
+}
+
+static void p_chart_uv_scale(PChart *chart, float scale)
+{
+ PVert *v;
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ v->uv[0] *= scale;
+ v->uv[1] *= scale;
+ }
+}
+
+static void p_chart_uv_scale_xy(PChart *chart, float x, float y)
+{
+ PVert *v;
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ v->uv[0] *= x;
+ v->uv[1] *= y;
+ }
+}
+
+static void p_chart_uv_translate(PChart *chart, float trans[2])
+{
+ PVert *v;
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ v->uv[0] += trans[0];
+ v->uv[1] += trans[1];
+ }
+}
+
+static PBool p_intersect_line_2d_dir(float *v1, float *dir1, float *v2, float *dir2, float *isect)
+{
+ float lmbda, div;
+
+ div= dir2[0]*dir1[1] - dir2[1]*dir1[0];
+
+ if (div == 0.0f)
+ return P_FALSE;
+
+ lmbda= ((v1[1]-v2[1])*dir1[0]-(v1[0]-v2[0])*dir1[1])/div;
+ isect[0] = v1[0] + lmbda*dir2[0];
+ isect[1] = v1[1] + lmbda*dir2[1];
+
+ return P_TRUE;
+}
+
+#if 0
+static PBool p_intersect_line_2d(float *v1, float *v2, float *v3, float *v4, float *isect)
+{
+ float dir1[2], dir2[2];
+
+ dir1[0] = v4[0] - v3[0];
+ dir1[1] = v4[1] - v3[1];
+
+ dir2[0] = v2[0] - v1[0];
+ dir2[1] = v2[1] - v1[1];
+
+ if (!p_intersect_line_2d_dir(v1, dir1, v2, dir2, isect)) {
+ /* parallel - should never happen in theory for polygon kernel, but
+ let's give a point nearby in case things go wrong */
+ isect[0] = (v1[0] + v2[0])*0.5f;
+ isect[1] = (v1[1] + v2[1])*0.5f;
+ return P_FALSE;
+ }
+
+ return P_TRUE;
+}
+#endif
+
+/* Topological Utilities */
+
+static PEdge *p_wheel_edge_next(PEdge *e)
+{
+ return e->next->next->pair;
+}
+
+static PEdge *p_wheel_edge_prev(PEdge *e)
+{
+ return (e->pair)? e->pair->next: NULL;
+}
+
+static PEdge *p_boundary_edge_next(PEdge *e)
+{
+ return e->next->vert->edge;
+}
+
+static PEdge *p_boundary_edge_prev(PEdge *e)
+{
+ PEdge *we = e, *last;
+
+ do {
+ last = we;
+ we = p_wheel_edge_next(we);
+ } while (we && (we != e));
+
+ return last->next->next;
+}
+
+static PBool p_vert_interior(PVert *v)
+{
+ return (v->edge->pair != NULL);
+}
+
+static void p_face_flip(PFace *f)
+{
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+ int f1 = e1->flag, f2 = e2->flag, f3 = e3->flag;
+
+ e1->vert = v2;
+ e1->next = e3;
+ e1->flag = (f1 & ~PEDGE_VERTEX_FLAGS) | (f2 & PEDGE_VERTEX_FLAGS);
+
+ e2->vert = v3;
+ e2->next = e1;
+ e2->flag = (f2 & ~PEDGE_VERTEX_FLAGS) | (f3 & PEDGE_VERTEX_FLAGS);
+
+ e3->vert = v1;
+ e3->next = e2;
+ e3->flag = (f3 & ~PEDGE_VERTEX_FLAGS) | (f1 & PEDGE_VERTEX_FLAGS);
+}
+
+#if 0
+static void p_chart_topological_sanity_check(PChart *chart)
+{
+ PVert *v;
+ PEdge *e;
+
+ for (v=chart->verts; v; v=v->nextlink)
+ param_test_equals_ptr("v->edge->vert", v, v->edge->vert);
+
+ for (e=chart->edges; e; e=e->nextlink) {
+ if (e->pair) {
+ param_test_equals_ptr("e->pair->pair", e, e->pair->pair);
+ param_test_equals_ptr("pair->vert", e->vert, e->pair->next->vert);
+ param_test_equals_ptr("pair->next->vert", e->next->vert, e->pair->vert);
+ }
+ }
+}
+#endif
+
+/* Loading / Flushing */
+
+static void p_vert_load_pin_select_uvs(PHandle *handle, PVert *v)
+{
+ PEdge *e;
+ int nedges = 0, npins = 0;
+ float pinuv[2];
+
+ v->uv[0] = v->uv[1] = 0.0f;
+ pinuv[0] = pinuv[1] = 0.0f;
+ e = v->edge;
+ do {
+ if (e->orig_uv) {
+ if (e->flag & PEDGE_SELECT)
+ v->flag |= PVERT_SELECT;
+
+ if (e->flag & PEDGE_PIN) {
+ pinuv[0] += e->orig_uv[0]*handle->aspx;
+ pinuv[1] += e->orig_uv[1]*handle->aspy;
+ npins++;
+ }
+ else {
+ v->uv[0] += e->orig_uv[0]*handle->aspx;
+ v->uv[1] += e->orig_uv[1]*handle->aspy;
+ }
+
+ nedges++;
+ }
+
+ e = p_wheel_edge_next(e);
+ } while (e && e != (v->edge));
+
+ if (npins > 0) {
+ v->uv[0] = pinuv[0]/npins;
+ v->uv[1] = pinuv[1]/npins;
+ v->flag |= PVERT_PIN;
+ }
+ else if (nedges > 0) {
+ v->uv[0] /= nedges;
+ v->uv[1] /= nedges;
+ }
+}
+
+static void p_flush_uvs(PHandle *handle, PChart *chart)
+{
+ PEdge *e;
+
+ for (e=chart->edges; e; e=e->nextlink) {
+ if (e->orig_uv) {
+ e->orig_uv[0] = e->vert->uv[0]/handle->aspx;
+ e->orig_uv[1] = e->vert->uv[1]/handle->aspy;
+ }
+ }
+}
+
+static void p_flush_uvs_blend(PHandle *handle, PChart *chart, float blend)
+{
+ PEdge *e;
+ float invblend = 1.0f - blend;
+
+ for (e=chart->edges; e; e=e->nextlink) {
+ if (e->orig_uv) {
+ e->orig_uv[0] = blend*e->old_uv[0] + invblend*e->vert->uv[0]/handle->aspx;
+ e->orig_uv[1] = blend*e->old_uv[1] + invblend*e->vert->uv[1]/handle->aspy;
+ }
+ }
+}
+
+static void p_face_backup_uvs(PFace *f)
+{
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+
+ if (e1->orig_uv && e2->orig_uv && e3->orig_uv) {
+ e1->old_uv[0] = e1->orig_uv[0];
+ e1->old_uv[1] = e1->orig_uv[1];
+ e2->old_uv[0] = e2->orig_uv[0];
+ e2->old_uv[1] = e2->orig_uv[1];
+ e3->old_uv[0] = e3->orig_uv[0];
+ e3->old_uv[1] = e3->orig_uv[1];
+ }
+}
+
+static void p_face_restore_uvs(PFace *f)
+{
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+
+ if (e1->orig_uv && e2->orig_uv && e3->orig_uv) {
+ e1->orig_uv[0] = e1->old_uv[0];
+ e1->orig_uv[1] = e1->old_uv[1];
+ e2->orig_uv[0] = e2->old_uv[0];
+ e2->orig_uv[1] = e2->old_uv[1];
+ e3->orig_uv[0] = e3->old_uv[0];
+ e3->orig_uv[1] = e3->old_uv[1];
+ }
+}
+
+/* Construction (use only during construction, relies on u.key being set */
+
+static PVert *p_vert_add(PHandle *handle, PHashKey key, float *co, PEdge *e)
+{
+ PVert *v = (PVert*)BLI_memarena_alloc(handle->arena, sizeof *v);
+ v->co = co;
+ v->u.key = key;
+ v->edge = e;
+ v->flag = 0;
+
+ phash_insert(handle->hash_verts, (PHashLink*)v);
+
+ return v;
+}
+
+static PVert *p_vert_lookup(PHandle *handle, PHashKey key, float *co, PEdge *e)
+{
+ PVert *v = (PVert*)phash_lookup(handle->hash_verts, key);
+
+ if (v)
+ return v;
+ else
+ return p_vert_add(handle, key, co, e);
+}
+
+static PVert *p_vert_copy(PChart *chart, PVert *v)
+{
+ PVert *nv = (PVert*)BLI_memarena_alloc(chart->handle->arena, sizeof *nv);
+
+ nv->co = v->co;
+ nv->uv[0] = v->uv[0];
+ nv->uv[1] = v->uv[1];
+ nv->u.key = v->u.key;
+ nv->edge = v->edge;
+ nv->flag = v->flag;
+
+ return nv;
+}
+
+static PEdge *p_edge_lookup(PHandle *handle, PHashKey *vkeys)
+{
+ PHashKey key = PHASH_edge(vkeys[0], vkeys[1]);
+ PEdge *e = (PEdge*)phash_lookup(handle->hash_edges, key);
+
+ while (e) {
+ if ((e->vert->u.key == vkeys[0]) && (e->next->vert->u.key == vkeys[1]))
+ return e;
+ else if ((e->vert->u.key == vkeys[1]) && (e->next->vert->u.key == vkeys[0]))
+ return e;
+
+ e = (PEdge*)phash_next(handle->hash_edges, key, (PHashLink*)e);
+ }
+
+ return NULL;
+}
+
+static PBool p_face_exists(PHandle *handle, PHashKey *vkeys, int i1, int i2, int i3)
+{
+ PHashKey key = PHASH_edge(vkeys[i1], vkeys[i2]);
+ PEdge *e = (PEdge*)phash_lookup(handle->hash_edges, key);
+
+ while (e) {
+ if ((e->vert->u.key == vkeys[i1]) && (e->next->vert->u.key == vkeys[i2])) {
+ if (e->next->next->vert->u.key == vkeys[i3])
+ return P_TRUE;
+ }
+ else if ((e->vert->u.key == vkeys[i2]) && (e->next->vert->u.key == vkeys[i1])) {
+ if (e->next->next->vert->u.key == vkeys[i3])
+ return P_TRUE;
+ }
+
+ e = (PEdge*)phash_next(handle->hash_edges, key, (PHashLink*)e);
+ }
+
+ return P_FALSE;
+}
+
+static PChart *p_chart_new(PHandle *handle)
+{
+ PChart *chart = (PChart*)MEM_callocN(sizeof*chart, "PChart");
+ chart->handle = handle;
+
+ return chart;
+}
+
+static void p_chart_delete(PChart *chart)
+{
+ /* the actual links are free by memarena */
+ MEM_freeN(chart);
+}
+
+static PBool p_edge_implicit_seam(PEdge *e, PEdge *ep)
+{
+ float *uv1, *uv2, *uvp1, *uvp2;
+ float limit[2];
+
+ limit[0] = 0.00001;
+ limit[1] = 0.00001;
+
+ uv1 = e->orig_uv;
+ uv2 = e->next->orig_uv;
+
+ if (e->vert->u.key == ep->vert->u.key) {
+ uvp1 = ep->orig_uv;
+ uvp2 = ep->next->orig_uv;
+ }
+ else {
+ uvp1 = ep->next->orig_uv;
+ uvp2 = ep->orig_uv;
+ }
+
+ if((fabs(uv1[0]-uvp1[0]) > limit[0]) || (fabs(uv1[1]-uvp1[1]) > limit[1])) {
+ e->flag |= PEDGE_SEAM;
+ ep->flag |= PEDGE_SEAM;
+ return P_TRUE;
+ }
+ if((fabs(uv2[0]-uvp2[0]) > limit[0]) || (fabs(uv2[1]-uvp2[1]) > limit[1])) {
+ e->flag |= PEDGE_SEAM;
+ ep->flag |= PEDGE_SEAM;
+ return P_TRUE;
+ }
+
+ return P_FALSE;
+}
+
+static PBool p_edge_has_pair(PHandle *handle, PEdge *e, PEdge **pair, PBool impl)
+{
+ PHashKey key;
+ PEdge *pe;
+ PVert *v1, *v2;
+ PHashKey key1 = e->vert->u.key;
+ PHashKey key2 = e->next->vert->u.key;
+
+ if (e->flag & PEDGE_SEAM)
+ return P_FALSE;
+
+ key = PHASH_edge(key1, key2);
+ pe = (PEdge*)phash_lookup(handle->hash_edges, key);
+ *pair = NULL;
+
+ while (pe) {
+ if (pe != e) {
+ v1 = pe->vert;
+ v2 = pe->next->vert;
+
+ if (((v1->u.key == key1) && (v2->u.key == key2)) ||
+ ((v1->u.key == key2) && (v2->u.key == key1))) {
+
+ /* don't connect seams and t-junctions */
+ if ((pe->flag & PEDGE_SEAM) || *pair ||
+ (impl && p_edge_implicit_seam(e, pe))) {
+ *pair = NULL;
+ return P_FALSE;
+ }
+
+ *pair = pe;
+ }
+ }
+
+ pe = (PEdge*)phash_next(handle->hash_edges, key, (PHashLink*)pe);
+ }
+
+ if (*pair && (e->vert == (*pair)->vert)) {
+ if ((*pair)->next->pair || (*pair)->next->next->pair) {
+ /* non unfoldable, maybe mobius ring or klein bottle */
+ *pair = NULL;
+ return P_FALSE;
+ }
+ }
+
+ return (*pair != NULL);
+}
+
+static PBool p_edge_connect_pair(PHandle *handle, PEdge *e, PEdge ***stack, PBool impl)
+{
+ PEdge *pair = NULL;
+
+ if(!e->pair && p_edge_has_pair(handle, e, &pair, impl)) {
+ if (e->vert == pair->vert)
+ p_face_flip(pair->face);
+
+ e->pair = pair;
+ pair->pair = e;
+
+ if (!(pair->face->flag & PFACE_CONNECTED)) {
+ **stack = pair;
+ (*stack)++;
+ }
+ }
+
+ return (e->pair != NULL);
+}
+
+static int p_connect_pairs(PHandle *handle, PBool impl)
+{
+ PEdge **stackbase = MEM_mallocN(sizeof*stackbase*phash_size(handle->hash_faces), "Pstackbase");
+ PEdge **stack = stackbase;
+ PFace *f, *first;
+ PEdge *e, *e1, *e2;
+ PChart *chart = handle->construction_chart;
+ int ncharts = 0;
+
+ /* connect pairs, count edges, set vertex-edge pointer to a pairless edge */
+ for (first=chart->faces; first; first=first->nextlink) {
+ if (first->flag & PFACE_CONNECTED)
+ continue;
+
+ *stack = first->edge;
+ stack++;
+
+ while (stack != stackbase) {
+ stack--;
+ e = *stack;
+ e1 = e->next;
+ e2 = e1->next;
+
+ f = e->face;
+ f->flag |= PFACE_CONNECTED;
+
+ /* assign verts to charts so we can sort them later */
+ f->u.chart = ncharts;
+
+ if (!p_edge_connect_pair(handle, e, &stack, impl))
+ e->vert->edge = e;
+ if (!p_edge_connect_pair(handle, e1, &stack, impl))
+ e1->vert->edge = e1;
+ if (!p_edge_connect_pair(handle, e2, &stack, impl))
+ e2->vert->edge = e2;
+ }
+
+ ncharts++;
+ }
+
+ MEM_freeN(stackbase);
+
+ return ncharts;
+}
+
+static void p_split_vert(PChart *chart, PEdge *e)
+{
+ PEdge *we, *lastwe = NULL;
+ PVert *v = e->vert;
+ PBool copy = P_TRUE;
+
+ if (e->flag & PEDGE_VERTEX_SPLIT)
+ return;
+
+ /* rewind to start */
+ lastwe = e;
+ for (we = p_wheel_edge_prev(e); we && (we != e); we = p_wheel_edge_prev(we))
+ lastwe = we;
+
+ /* go over all edges in wheel */
+ for (we = lastwe; we; we = p_wheel_edge_next(we)) {
+ if (we->flag & PEDGE_VERTEX_SPLIT)
+ break;
+
+ we->flag |= PEDGE_VERTEX_SPLIT;
+
+ if (we == v->edge) {
+ /* found it, no need to copy */
+ copy = P_FALSE;
+ v->nextlink = chart->verts;
+ chart->verts = v;
+ chart->nverts++;
+ }
+ }
+
+ if (copy) {
+ /* not found, copying */
+ v->flag |= PVERT_SPLIT;
+ v = p_vert_copy(chart, v);
+ v->flag |= PVERT_SPLIT;
+
+ v->nextlink = chart->verts;
+ chart->verts = v;
+ chart->nverts++;
+
+ v->edge = lastwe;
+
+ we = lastwe;
+ do {
+ we->vert = v;
+ we = p_wheel_edge_next(we);
+ } while (we && (we != lastwe));
+ }
+}
+
+static PChart **p_split_charts(PHandle *handle, PChart *chart, int ncharts)
+{
+ PChart **charts = MEM_mallocN(sizeof*charts * ncharts, "PCharts"), *nchart;
+ PFace *f, *nextf;
+ int i;
+
+ for (i = 0; i < ncharts; i++)
+ charts[i] = p_chart_new(handle);
+
+ f = chart->faces;
+ while (f) {
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ nextf = f->nextlink;
+
+ nchart = charts[f->u.chart];
+
+ f->nextlink = nchart->faces;
+ nchart->faces = f;
+ e1->nextlink = nchart->edges;
+ nchart->edges = e1;
+ e2->nextlink = nchart->edges;
+ nchart->edges = e2;
+ e3->nextlink = nchart->edges;
+ nchart->edges = e3;
+
+ nchart->nfaces++;
+ nchart->nedges += 3;
+
+ p_split_vert(nchart, e1);
+ p_split_vert(nchart, e2);
+ p_split_vert(nchart, e3);
+
+ f = nextf;
+ }
+
+ return charts;
+}
+
+static PFace *p_face_add(PHandle *handle)
+{
+ PFace *f;
+ PEdge *e1, *e2, *e3;
+
+ /* allocate */
+ f = (PFace*)BLI_memarena_alloc(handle->arena, sizeof *f);
+ f->flag=0; // init !
+
+ e1 = (PEdge*)BLI_memarena_alloc(handle->arena, sizeof *e1);
+ e2 = (PEdge*)BLI_memarena_alloc(handle->arena, sizeof *e2);
+ e3 = (PEdge*)BLI_memarena_alloc(handle->arena, sizeof *e3);
+
+ /* set up edges */
+ f->edge = e1;
+ e1->face = e2->face = e3->face = f;
+
+ e1->next = e2;
+ e2->next = e3;
+ e3->next = e1;
+
+ e1->pair = NULL;
+ e2->pair = NULL;
+ e3->pair = NULL;
+
+ e1->flag =0;
+ e2->flag =0;
+ e3->flag =0;
+
+ return f;
+}
+
+static PFace *p_face_add_construct(PHandle *handle, ParamKey key, ParamKey *vkeys,
+ float *co[3], float *uv[3], int i1, int i2, int i3,
+ ParamBool *pin, ParamBool *select)
+{
+ PFace *f = p_face_add(handle);
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+
+ e1->vert = p_vert_lookup(handle, vkeys[i1], co[i1], e1);
+ e2->vert = p_vert_lookup(handle, vkeys[i2], co[i2], e2);
+ e3->vert = p_vert_lookup(handle, vkeys[i3], co[i3], e3);
+
+ e1->orig_uv = uv[i1];
+ e2->orig_uv = uv[i2];
+ e3->orig_uv = uv[i3];
+
+ if (pin) {
+ if (pin[i1]) e1->flag |= PEDGE_PIN;
+ if (pin[i2]) e2->flag |= PEDGE_PIN;
+ if (pin[i3]) e3->flag |= PEDGE_PIN;
+ }
+
+ if (select) {
+ if (select[i1]) e1->flag |= PEDGE_SELECT;
+ if (select[i2]) e2->flag |= PEDGE_SELECT;
+ if (select[i3]) e3->flag |= PEDGE_SELECT;
+ }
+
+ /* insert into hash */
+ f->u.key = key;
+ phash_insert(handle->hash_faces, (PHashLink*)f);
+
+ e1->u.key = PHASH_edge(vkeys[i1], vkeys[i2]);
+ e2->u.key = PHASH_edge(vkeys[i2], vkeys[i3]);
+ e3->u.key = PHASH_edge(vkeys[i3], vkeys[i1]);
+
+ phash_insert(handle->hash_edges, (PHashLink*)e1);
+ phash_insert(handle->hash_edges, (PHashLink*)e2);
+ phash_insert(handle->hash_edges, (PHashLink*)e3);
+
+ return f;
+}
+
+static PFace *p_face_add_fill(PChart *chart, PVert *v1, PVert *v2, PVert *v3)
+{
+ PFace *f = p_face_add(chart->handle);
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+
+ e1->vert = v1;
+ e2->vert = v2;
+ e3->vert = v3;
+
+ e1->orig_uv = e2->orig_uv = e3->orig_uv = NULL;
+
+ f->nextlink = chart->faces;
+ chart->faces = f;
+ e1->nextlink = chart->edges;
+ chart->edges = e1;
+ e2->nextlink = chart->edges;
+ chart->edges = e2;
+ e3->nextlink = chart->edges;
+ chart->edges = e3;
+
+ chart->nfaces++;
+ chart->nedges += 3;
+
+ return f;
+}
+
+static PBool p_quad_split_direction(PHandle *handle, float **co, PHashKey *vkeys)
+{
+ float fac= VecLenf(co[0], co[2]) - VecLenf(co[1], co[3]);
+ PBool dir = (fac <= 0.0f);
+
+ /* the face exists check is there because of a special case: when
+ two quads share three vertices, they can each be split into two
+ triangles, resulting in two identical triangles. for example in
+ suzanne's nose. */
+ if (dir) {
+ if (p_face_exists(handle,vkeys,0,1,2) || p_face_exists(handle,vkeys,0,2,3))
+ return !dir;
+ }
+ else {
+ if (p_face_exists(handle,vkeys,0,1,3) || p_face_exists(handle,vkeys,1,2,3))
+ return !dir;
+ }
+
+ return dir;
+}
+
+/* Construction: boundary filling */
+
+static void p_chart_boundaries(PChart *chart, int *nboundaries, PEdge **outer)
+{
+ PEdge *e, *be;
+ float len, maxlen = -1.0;
+
+ if (nboundaries)
+ *nboundaries = 0;
+ if (outer)
+ *outer = NULL;
+
+ for (e=chart->edges; e; e=e->nextlink) {
+ if (e->pair || (e->flag & PEDGE_DONE))
+ continue;
+
+ if (nboundaries)
+ (*nboundaries)++;
+
+ len = 0.0f;
+
+ be = e;
+ do {
+ be->flag |= PEDGE_DONE;
+ len += p_edge_length(be);
+ be = be->next->vert->edge;
+ } while(be != e);
+
+ if (outer && (len > maxlen)) {
+ *outer = e;
+ maxlen = len;
+ }
+ }
+
+ for (e=chart->edges; e; e=e->nextlink)
+ e->flag &= ~PEDGE_DONE;
+}
+
+static float p_edge_boundary_angle(PEdge *e)
+{
+ PEdge *we;
+ PVert *v, *v1, *v2;
+ float angle;
+ int n = 0;
+
+ v = e->vert;
+
+ /* concave angle check -- could be better */
+ angle = M_PI;
+
+ we = v->edge;
+ do {
+ v1 = we->next->vert;
+ v2 = we->next->next->vert;
+ angle -= p_vec_angle(v1->co, v->co, v2->co);
+
+ we = we->next->next->pair;
+ n++;
+ } while (we && (we != v->edge));
+
+ return angle;
+}
+
+static void p_chart_fill_boundary(PChart *chart, PEdge *be, int nedges)
+{
+ PEdge *e, *e1, *e2;
+
+ PFace *f;
+ struct Heap *heap = BLI_heap_new();
+ float angle;
+
+ e = be;
+ do {
+ angle = p_edge_boundary_angle(e);
+ e->u.heaplink = BLI_heap_insert(heap, angle, e);
+
+ e = p_boundary_edge_next(e);
+ } while(e != be);
+
+ if (nedges == 2) {
+ /* no real boundary, but an isolated seam */
+ e = be->next->vert->edge;
+ e->pair = be;
+ be->pair = e;
+
+ BLI_heap_remove(heap, e->u.heaplink);
+ BLI_heap_remove(heap, be->u.heaplink);
+ }
+ else {
+ while (nedges > 2) {
+ PEdge *ne, *ne1, *ne2;
+
+ e = (PEdge*)BLI_heap_popmin(heap);
+
+ e1 = p_boundary_edge_prev(e);
+ e2 = p_boundary_edge_next(e);
+
+ BLI_heap_remove(heap, e1->u.heaplink);
+ BLI_heap_remove(heap, e2->u.heaplink);
+ e->u.heaplink = e1->u.heaplink = e2->u.heaplink = NULL;
+
+ e->flag |= PEDGE_FILLED;
+ e1->flag |= PEDGE_FILLED;
+
+
+
+
+
+ f = p_face_add_fill(chart, e->vert, e1->vert, e2->vert);
+ f->flag |= PFACE_FILLED;
+
+ ne = f->edge->next->next;
+ ne1 = f->edge;
+ ne2 = f->edge->next;
+
+ ne->flag = ne1->flag = ne2->flag = PEDGE_FILLED;
+
+ e->pair = ne;
+ ne->pair = e;
+ e1->pair = ne1;
+ ne1->pair = e1;
+
+ ne->vert = e2->vert;
+ ne1->vert = e->vert;
+ ne2->vert = e1->vert;
+
+ if (nedges == 3) {
+ e2->pair = ne2;
+ ne2->pair = e2;
+ }
+ else {
+ ne2->vert->edge = ne2;
+
+ ne2->u.heaplink = BLI_heap_insert(heap, p_edge_boundary_angle(ne2), ne2);
+ e2->u.heaplink = BLI_heap_insert(heap, p_edge_boundary_angle(e2), e2);
+ }
+
+ nedges--;
+ }
+ }
+
+ BLI_heap_free(heap, NULL);
+}
+
+static void p_chart_fill_boundaries(PChart *chart, PEdge *outer)
+{
+ PEdge *e, *be; /* *enext - as yet unused */
+ int nedges;
+
+ for (e=chart->edges; e; e=e->nextlink) {
+ /* enext = e->nextlink; - as yet unused */
+
+ if (e->pair || (e->flag & PEDGE_FILLED))
+ continue;
+
+ nedges = 0;
+ be = e;
+ do {
+ be->flag |= PEDGE_FILLED;
+ be = be->next->vert->edge;
+ nedges++;
+ } while(be != e);
+
+ if (e != outer)
+ p_chart_fill_boundary(chart, e, nedges);
+ }
+}
+
+#if 0
+/* Polygon kernel for inserting uv's non overlapping */
+
+static int p_polygon_point_in(float *cp1, float *cp2, float *p)
+{
+ if ((cp1[0] == p[0]) && (cp1[1] == p[1]))
+ return 2;
+ else if ((cp2[0] == p[0]) && (cp2[1] == p[1]))
+ return 3;
+ else
+ return (p_area_signed(cp1, cp2, p) >= 0.0f);
+}
+
+static void p_polygon_kernel_clip(float (*oldpoints)[2], int noldpoints, float (*newpoints)[2], int *nnewpoints, float *cp1, float *cp2)
+{
+ float *p2, *p1, isect[2];
+ int i, p2in, p1in;
+
+ p1 = oldpoints[noldpoints-1];
+ p1in = p_polygon_point_in(cp1, cp2, p1);
+ *nnewpoints = 0;
+
+ for (i = 0; i < noldpoints; i++) {
+ p2 = oldpoints[i];
+ p2in = p_polygon_point_in(cp1, cp2, p2);
+
+ if ((p2in >= 2) || (p1in && p2in)) {
+ newpoints[*nnewpoints][0] = p2[0];
+ newpoints[*nnewpoints][1] = p2[1];
+ (*nnewpoints)++;
+ }
+ else if (p1in && !p2in) {
+ if (p1in != 3) {
+ p_intersect_line_2d(p1, p2, cp1, cp2, isect);
+ newpoints[*nnewpoints][0] = isect[0];
+ newpoints[*nnewpoints][1] = isect[1];
+ (*nnewpoints)++;
+ }
+ }
+ else if (!p1in && p2in) {
+ p_intersect_line_2d(p1, p2, cp1, cp2, isect);
+ newpoints[*nnewpoints][0] = isect[0];
+ newpoints[*nnewpoints][1] = isect[1];
+ (*nnewpoints)++;
+
+ newpoints[*nnewpoints][0] = p2[0];
+ newpoints[*nnewpoints][1] = p2[1];
+ (*nnewpoints)++;
+ }
+
+ p1in = p2in;
+ p1 = p2;
+ }
+}
+
+static void p_polygon_kernel_center(float (*points)[2], int npoints, float *center)
+{
+ int i, size, nnewpoints = npoints;
+ float (*oldpoints)[2], (*newpoints)[2], *p1, *p2;
+
+ size = npoints*3;
+ oldpoints = MEM_mallocN(sizeof(float)*2*size, "PPolygonOldPoints");
+ newpoints = MEM_mallocN(sizeof(float)*2*size, "PPolygonNewPoints");
+
+ memcpy(oldpoints, points, sizeof(float)*2*npoints);
+
+ for (i = 0; i < npoints; i++) {
+ p1 = points[i];
+ p2 = points[(i+1)%npoints];
+ p_polygon_kernel_clip(oldpoints, nnewpoints, newpoints, &nnewpoints, p1, p2);
+
+ if (nnewpoints == 0) {
+ /* degenerate case, use center of original polygon */
+ memcpy(oldpoints, points, sizeof(float)*2*npoints);
+ nnewpoints = npoints;
+ break;
+ }
+ else if (nnewpoints == 1) {
+ /* degenerate case, use remaining point */
+ center[0] = newpoints[0][0];
+ center[1] = newpoints[0][1];
+
+ MEM_freeN(oldpoints);
+ MEM_freeN(newpoints);
+
+ return;
+ }
+
+ if (nnewpoints*2 > size) {
+ size *= 2;
+ free(oldpoints);
+ oldpoints = malloc(sizeof(float)*2*size);
+ memcpy(oldpoints, newpoints, sizeof(float)*2*nnewpoints);
+ free(newpoints);
+ newpoints = malloc(sizeof(float)*2*size);
+ }
+ else {
+ float (*sw_points)[2] = oldpoints;
+ oldpoints = newpoints;
+ newpoints = sw_points;
+ }
+ }
+
+ center[0] = center[1] = 0.0f;
+
+ for (i = 0; i < nnewpoints; i++) {
+ center[0] += oldpoints[i][0];
+ center[1] += oldpoints[i][1];
+ }
+
+ center[0] /= nnewpoints;
+ center[1] /= nnewpoints;
+
+ MEM_freeN(oldpoints);
+ MEM_freeN(newpoints);
+}
+#endif
+
+#if 0
+/* Edge Collapser */
+
+int NCOLLAPSE = 1;
+int NCOLLAPSEX = 0;
+
+static float p_vert_cotan(float *v1, float *v2, float *v3)
+{
+ float a[3], b[3], c[3], clen;
+
+ VecSubf(a, v2, v1);
+ VecSubf(b, v3, v1);
+ Crossf(c, a, b);
+
+ clen = VecLength(c);
+
+ if (clen == 0.0f)
+ return 0.0f;
+
+ return Inpf(a, b)/clen;
+}
+
+static PBool p_vert_flipped_wheel_triangle(PVert *v)
+{
+ PEdge *e = v->edge;
+
+ do {
+ if (p_face_uv_area_signed(e->face) < 0.0f)
+ return P_TRUE;
+
+ e = p_wheel_edge_next(e);
+ } while (e && (e != v->edge));
+
+ return P_FALSE;
+}
+
+static PBool p_vert_map_harmonic_weights(PVert *v)
+{
+ float weightsum, positionsum[2], olduv[2];
+
+ weightsum = 0.0f;
+ positionsum[0] = positionsum[1] = 0.0f;
+
+ if (p_vert_interior(v)) {
+ PEdge *e = v->edge;
+
+ do {
+ float t1, t2, weight;
+ PVert *v1, *v2;
+
+ v1 = e->next->vert;
+ v2 = e->next->next->vert;
+ t1 = p_vert_cotan(v2->co, e->vert->co, v1->co);
+
+ v1 = e->pair->next->vert;
+ v2 = e->pair->next->next->vert;
+ t2 = p_vert_cotan(v2->co, e->pair->vert->co, v1->co);
+
+ weight = 0.5f*(t1 + t2);
+ weightsum += weight;
+ positionsum[0] += weight*e->pair->vert->uv[0];
+ positionsum[1] += weight*e->pair->vert->uv[1];
+
+ e = p_wheel_edge_next(e);
+ } while (e && (e != v->edge));
+ }
+ else {
+ PEdge *e = v->edge;
+
+ do {
+ float t1, t2;
+ PVert *v1, *v2;
+
+ v2 = e->next->vert;
+ v1 = e->next->next->vert;
+
+ t1 = p_vert_cotan(v1->co, v->co, v2->co);
+ t2 = p_vert_cotan(v2->co, v->co, v1->co);
+
+ weightsum += t1 + t2;
+ positionsum[0] += (v2->uv[1] - v1->uv[1]) + (t1*v2->uv[0] + t2*v1->uv[0]);
+ positionsum[1] += (v1->uv[0] - v2->uv[0]) + (t1*v2->uv[1] + t2*v1->uv[1]);
+
+ e = p_wheel_edge_next(e);
+ } while (e && (e != v->edge));
+ }
+
+ if (weightsum != 0.0f) {
+ weightsum = 1.0f/weightsum;
+ positionsum[0] *= weightsum;
+ positionsum[1] *= weightsum;
+ }
+
+ olduv[0] = v->uv[0];
+ olduv[1] = v->uv[1];
+ v->uv[0] = positionsum[0];
+ v->uv[1] = positionsum[1];
+
+ if (p_vert_flipped_wheel_triangle(v)) {
+ v->uv[0] = olduv[0];
+ v->uv[1] = olduv[1];
+
+ return P_FALSE;
+ }
+
+ return P_TRUE;
+}
+
+static void p_vert_harmonic_insert(PVert *v)
+{
+ PEdge *e;
+
+ if (!p_vert_map_harmonic_weights(v)) {
+ /* do polygon kernel center insertion: this is quite slow, but should
+ only be needed for 0.01 % of verts or so, when insert with harmonic
+ weights fails */
+
+ int npoints = 0, i;
+ float (*points)[2];
+
+ e = v->edge;
+ do {
+ npoints++;
+ e = p_wheel_edge_next(e);
+ } while (e && (e != v->edge));
+
+ if (e == NULL)
+ npoints++;
+
+ points = MEM_mallocN(sizeof(float)*2*npoints, "PHarmonicPoints");
+
+ e = v->edge;
+ i = 0;
+ do {
+ PEdge *nexte = p_wheel_edge_next(e);
+
+ points[i][0] = e->next->vert->uv[0];
+ points[i][1] = e->next->vert->uv[1];
+
+ if (nexte == NULL) {
+ i++;
+ points[i][0] = e->next->next->vert->uv[0];
+ points[i][1] = e->next->next->vert->uv[1];
+ break;
+ }
+
+ e = nexte;
+ i++;
+ } while (e != v->edge);
+
+ p_polygon_kernel_center(points, npoints, v->uv);
+
+ MEM_freeN(points);
+ }
+
+ e = v->edge;
+ do {
+ if (!(e->next->vert->flag & PVERT_PIN))
+ p_vert_map_harmonic_weights(e->next->vert);
+ e = p_wheel_edge_next(e);
+ } while (e && (e != v->edge));
+
+ p_vert_map_harmonic_weights(v);
+}
+
+static void p_vert_fix_edge_pointer(PVert *v)
+{
+ PEdge *start = v->edge;
+
+ /* set v->edge pointer to the edge with no pair, if there is one */
+ while (v->edge->pair) {
+ v->edge = p_wheel_edge_prev(v->edge);
+
+ if (v->edge == start)
+ break;
+ }
+}
+
+static void p_collapsing_verts(PEdge *edge, PEdge *pair, PVert **newv, PVert **keepv)
+{
+ /* the two vertices that are involved in the collapse */
+ if (edge) {
+ *newv = edge->vert;
+ *keepv = edge->next->vert;
+ }
+ else {
+ *newv = pair->next->vert;
+ *keepv = pair->vert;
+ }
+}
+
+static void p_collapse_edge(PEdge *edge, PEdge *pair)
+{
+ PVert *oldv, *keepv;
+ PEdge *e;
+
+ p_collapsing_verts(edge, pair, &oldv, &keepv);
+
+ /* change e->vert pointers from old vertex to the target vertex */
+ e = oldv->edge;
+ do {
+ if ((e != edge) && !(pair && pair->next == e))
+ e->vert = keepv;
+
+ e = p_wheel_edge_next(e);
+ } while (e && (e != oldv->edge));
+
+ /* set keepv->edge pointer */
+ if ((edge && (keepv->edge == edge->next)) || (keepv->edge == pair)) {
+ if (edge && edge->next->pair)
+ keepv->edge = edge->next->pair->next;
+ else if (pair && pair->next->next->pair)
+ keepv->edge = pair->next->next->pair;
+ else if (edge && edge->next->next->pair)
+ keepv->edge = edge->next->next->pair;
+ else
+ keepv->edge = pair->next->pair->next;
+ }
+
+ /* update pairs and v->edge pointers */
+ if (edge) {
+ PEdge *e1 = edge->next, *e2 = e1->next;
+
+ if (e1->pair)
+ e1->pair->pair = e2->pair;
+
+ if (e2->pair) {
+ e2->pair->pair = e1->pair;
+ e2->vert->edge = p_wheel_edge_prev(e2);
+ }
+ else
+ e2->vert->edge = p_wheel_edge_next(e2);
+
+ p_vert_fix_edge_pointer(e2->vert);
+ }
+
+ if (pair) {
+ PEdge *e1 = pair->next, *e2 = e1->next;
+
+ if (e1->pair)
+ e1->pair->pair = e2->pair;
+
+ if (e2->pair) {
+ e2->pair->pair = e1->pair;
+ e2->vert->edge = p_wheel_edge_prev(e2);
+ }
+ else
+ e2->vert->edge = p_wheel_edge_next(e2);
+
+ p_vert_fix_edge_pointer(e2->vert);
+ }
+
+ p_vert_fix_edge_pointer(keepv);
+
+ /* mark for move to collapsed list later */
+ oldv->flag |= PVERT_COLLAPSE;
+
+ if (edge) {
+ PFace *f = edge->face;
+ PEdge *e1 = edge->next, *e2 = e1->next;
+
+ f->flag |= PFACE_COLLAPSE;
+ edge->flag |= PEDGE_COLLAPSE;
+ e1->flag |= PEDGE_COLLAPSE;
+ e2->flag |= PEDGE_COLLAPSE;
+ }
+
+ if (pair) {
+ PFace *f = pair->face;
+ PEdge *e1 = pair->next, *e2 = e1->next;
+
+ f->flag |= PFACE_COLLAPSE;
+ pair->flag |= PEDGE_COLLAPSE;
+ e1->flag |= PEDGE_COLLAPSE;
+ e2->flag |= PEDGE_COLLAPSE;
+ }
+}
+
+static void p_split_vertex(PEdge *edge, PEdge *pair)
+{
+ PVert *newv, *keepv;
+ PEdge *e;
+
+ p_collapsing_verts(edge, pair, &newv, &keepv);
+
+ /* update edge pairs */
+ if (edge) {
+ PEdge *e1 = edge->next, *e2 = e1->next;
+
+ if (e1->pair)
+ e1->pair->pair = e1;
+ if (e2->pair)
+ e2->pair->pair = e2;
+
+ e2->vert->edge = e2;
+ p_vert_fix_edge_pointer(e2->vert);
+ keepv->edge = e1;
+ }
+
+ if (pair) {
+ PEdge *e1 = pair->next, *e2 = e1->next;
+
+ if (e1->pair)
+ e1->pair->pair = e1;
+ if (e2->pair)
+ e2->pair->pair = e2;
+
+ e2->vert->edge = e2;
+ p_vert_fix_edge_pointer(e2->vert);
+ keepv->edge = pair;
+ }
+
+ p_vert_fix_edge_pointer(keepv);
+
+ /* set e->vert pointers to restored vertex */
+ e = newv->edge;
+ do {
+ e->vert = newv;
+ e = p_wheel_edge_next(e);
+ } while (e && (e != newv->edge));
+}
+
+static PBool p_collapse_allowed_topologic(PEdge *edge, PEdge *pair)
+{
+ PVert *oldv, *keepv;
+
+ p_collapsing_verts(edge, pair, &oldv, &keepv);
+
+ /* boundary edges */
+ if (!edge || !pair) {
+ /* avoid collapsing chart into an edge */
+ if (edge && !edge->next->pair && !edge->next->next->pair)
+ return P_FALSE;
+ else if (pair && !pair->next->pair && !pair->next->next->pair)
+ return P_FALSE;
+ }
+ /* avoid merging two boundaries (oldv and keepv are on the 'other side' of
+ the chart) */
+ else if (!p_vert_interior(oldv) && !p_vert_interior(keepv))
+ return P_FALSE;
+
+ return P_TRUE;
+}
+
+static PBool p_collapse_normal_flipped(float *v1, float *v2, float *vold, float *vnew)
+{
+ float nold[3], nnew[3], sub1[3], sub2[3];
+
+ VecSubf(sub1, vold, v1);
+ VecSubf(sub2, vold, v2);
+ Crossf(nold, sub1, sub2);
+
+ VecSubf(sub1, vnew, v1);
+ VecSubf(sub2, vnew, v2);
+ Crossf(nnew, sub1, sub2);
+
+ return (Inpf(nold, nnew) <= 0.0f);
+}
+
+static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
+{
+ PVert *oldv, *keepv;
+ PEdge *e;
+ float angulardefect, angle;
+
+ p_collapsing_verts(edge, pair, &oldv, &keepv);
+
+ angulardefect = 2*M_PI;
+
+ e = oldv->edge;
+ do {
+ float a[3], b[3], minangle, maxangle;
+ PEdge *e1 = e->next, *e2 = e1->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert;
+ int i;
+
+ angle = p_vec_angle(v1->co, oldv->co, v2->co);
+ angulardefect -= angle;
+
+ /* skip collapsing faces */
+ if (v1 == keepv || v2 == keepv) {
+ e = p_wheel_edge_next(e);
+ continue;
+ }
+
+ if (p_collapse_normal_flipped(v1->co, v2->co, oldv->co, keepv->co))
+ return P_FALSE;
+
+ a[0] = angle;
+ a[1] = p_vec_angle(v2->co, v1->co, oldv->co);
+ a[2] = M_PI - a[0] - a[1];
+
+ b[0] = p_vec_angle(v1->co, keepv->co, v2->co);
+ b[1] = p_vec_angle(v2->co, v1->co, keepv->co);
+ b[2] = M_PI - b[0] - b[1];
+
+ /* abf criterion 1: avoid sharp and obtuse angles */
+ minangle = 15.0f*M_PI/180.0f;
+ maxangle = M_PI - minangle;
+
+ for (i = 0; i < 3; i++) {
+ if ((b[i] < a[i]) && (b[i] < minangle))
+ return P_FALSE;
+ else if ((b[i] > a[i]) && (b[i] > maxangle))
+ return P_FALSE;
+ }
+
+ e = p_wheel_edge_next(e);
+ } while (e && (e != oldv->edge));
+
+ if (p_vert_interior(oldv)) {
+ /* hlscm criterion: angular defect smaller than threshold */
+ if (fabs(angulardefect) > (M_PI*30.0/180.0))
+ return P_FALSE;
+ }
+ else {
+ PVert *v1 = p_boundary_edge_next(oldv->edge)->vert;
+ PVert *v2 = p_boundary_edge_prev(oldv->edge)->vert;
+
+ /* abf++ criterion 2: avoid collapsing verts inwards */
+ if (p_vert_interior(keepv))
+ return P_FALSE;
+
+ /* don't collapse significant boundary changes */
+ angle = p_vec_angle(v1->co, oldv->co, v2->co);
+ if (angle < (M_PI*160.0/180.0))
+ return P_FALSE;
+ }
+
+ return P_TRUE;
+}
+
+static PBool p_collapse_allowed(PEdge *edge, PEdge *pair)
+{
+ PVert *oldv, *keepv;
+
+ p_collapsing_verts(edge, pair, &oldv, &keepv);
+
+ if (oldv->flag & PVERT_PIN)
+ return P_FALSE;
+
+ return (p_collapse_allowed_topologic(edge, pair) &&
+ p_collapse_allowed_geometric(edge, pair));
+}
+
+static float p_collapse_cost(PEdge *edge, PEdge *pair)
+{
+ /* based on volume and boundary optimization from:
+ "Fast and Memory Efficient Polygonal Simplification" P. Lindstrom, G. Turk */
+
+ PVert *oldv, *keepv;
+ PEdge *e;
+ PFace *oldf1, *oldf2;
+ float volumecost = 0.0f, areacost = 0.0f, edgevec[3], cost, weight, elen;
+ float shapecost = 0.0f;
+ float shapeold = 0.0f, shapenew = 0.0f;
+ int nshapeold = 0, nshapenew = 0;
+
+ p_collapsing_verts(edge, pair, &oldv, &keepv);
+ oldf1 = (edge)? edge->face: NULL;
+ oldf2 = (pair)? pair->face: NULL;
+
+ VecSubf(edgevec, keepv->co, oldv->co);
+
+ e = oldv->edge;
+ do {
+ float a1, a2, a3;
+ float *co1 = e->next->vert->co;
+ float *co2 = e->next->next->vert->co;
+
+ if ((e->face != oldf1) && (e->face != oldf2)) {
+ float tetrav2[3], tetrav3[3], c[3];
+
+ /* tetrahedron volume = (1/3!)*|a.(b x c)| */
+ VecSubf(tetrav2, co1, oldv->co);
+ VecSubf(tetrav3, co2, oldv->co);
+ Crossf(c, tetrav2, tetrav3);
+
+ volumecost += fabs(Inpf(edgevec, c)/6.0f);
+#if 0
+ shapecost += Inpf(co1, keepv->co);
+
+ if (p_wheel_edge_next(e) == NULL)
+ shapecost += Inpf(co2, keepv->co);
+#endif
+
+ p_triangle_angles(oldv->co, co1, co2, &a1, &a2, &a3);
+ a1 = a1 - M_PI/3.0;
+ a2 = a2 - M_PI/3.0;
+ a3 = a3 - M_PI/3.0;
+ shapeold = (a1*a1 + a2*a2 + a3*a3)/((M_PI/2)*(M_PI/2));
+
+ nshapeold++;
+ }
+ else {
+ p_triangle_angles(keepv->co, co1, co2, &a1, &a2, &a3);
+ a1 = a1 - M_PI/3.0;
+ a2 = a2 - M_PI/3.0;
+ a3 = a3 - M_PI/3.0;
+ shapenew = (a1*a1 + a2*a2 + a3*a3)/((M_PI/2)*(M_PI/2));
+
+ nshapenew++;
+ }
+
+ e = p_wheel_edge_next(e);
+ } while (e && (e != oldv->edge));
+
+ if (!p_vert_interior(oldv)) {
+ PVert *v1 = p_boundary_edge_prev(oldv->edge)->vert;
+ PVert *v2 = p_boundary_edge_next(oldv->edge)->vert;
+
+ areacost = AreaT3Dfl(oldv->co, v1->co, v2->co);
+ }
+
+ elen = VecLength(edgevec);
+ weight = 1.0f; /* 0.2f */
+ cost = weight*volumecost*volumecost + elen*elen*areacost*areacost;
+#if 0
+ cost += shapecost;
+#else
+ shapeold /= nshapeold;
+ shapenew /= nshapenew;
+ shapecost = (shapeold + 0.00001)/(shapenew + 0.00001);
+
+ cost *= shapecost;
+#endif
+
+ return cost;
+}
+
+static void p_collapse_cost_vertex(PVert *vert, float *mincost, PEdge **mine)
+{
+ PEdge *e, *enext, *pair;
+
+ *mine = NULL;
+ *mincost = 0.0f;
+ e = vert->edge;
+ do {
+ if (p_collapse_allowed(e, e->pair)) {
+ float cost = p_collapse_cost(e, e->pair);
+
+ if ((*mine == NULL) || (cost < *mincost)) {
+ *mincost = cost;
+ *mine = e;
+ }
+ }
+
+ enext = p_wheel_edge_next(e);
+
+ if (enext == NULL) {
+ /* the other boundary edge, where we only have the pair halfedge */
+ pair = e->next->next;
+
+ if (p_collapse_allowed(NULL, pair)) {
+ float cost = p_collapse_cost(NULL, pair);
+
+ if ((*mine == NULL) || (cost < *mincost)) {
+ *mincost = cost;
+ *mine = pair;
+ }
+ }
+
+ break;
+ }
+
+ e = enext;
+ } while (e != vert->edge);
+}
+
+static void p_chart_post_collapse_flush(PChart *chart, PEdge *collapsed)
+{
+ /* move to collapsed_ */
+
+ PVert *v, *nextv = NULL, *verts = chart->verts;
+ PEdge *e, *nexte = NULL, *edges = chart->edges, *laste = NULL;
+ PFace *f, *nextf = NULL, *faces = chart->faces;
+
+ chart->verts = chart->collapsed_verts = NULL;
+ chart->edges = chart->collapsed_edges = NULL;
+ chart->faces = chart->collapsed_faces = NULL;
+
+ chart->nverts = chart->nedges = chart->nfaces = 0;
+
+ for (v=verts; v; v=nextv) {
+ nextv = v->nextlink;
+
+ if (v->flag & PVERT_COLLAPSE) {
+ v->nextlink = chart->collapsed_verts;
+ chart->collapsed_verts = v;
+ }
+ else {
+ v->nextlink = chart->verts;
+ chart->verts = v;
+ chart->nverts++;
+ }
+ }
+
+ for (e=edges; e; e=nexte) {
+ nexte = e->nextlink;
+
+ if (!collapsed || !(e->flag & PEDGE_COLLAPSE_EDGE)) {
+ if (e->flag & PEDGE_COLLAPSE) {
+ e->nextlink = chart->collapsed_edges;
+ chart->collapsed_edges = e;
+ }
+ else {
+ e->nextlink = chart->edges;
+ chart->edges = e;
+ chart->nedges++;
+ }
+ }
+ }
+
+ /* these are added last so they can be popped of in the right order
+ for splitting */
+ for (e=collapsed; e; e=e->nextlink) {
+ e->nextlink = e->u.nextcollapse;
+ laste = e;
+ }
+ if (laste) {
+ laste->nextlink = chart->collapsed_edges;
+ chart->collapsed_edges = collapsed;
+ }
+
+ for (f=faces; f; f=nextf) {
+ nextf = f->nextlink;
+
+ if (f->flag & PFACE_COLLAPSE) {
+ f->nextlink = chart->collapsed_faces;
+ chart->collapsed_faces = f;
+ }
+ else {
+ f->nextlink = chart->faces;
+ chart->faces = f;
+ chart->nfaces++;
+ }
+ }
+}
+
+static void p_chart_post_split_flush(PChart *chart)
+{
+ /* move from collapsed_ */
+
+ PVert *v, *nextv = NULL;
+ PEdge *e, *nexte = NULL;
+ PFace *f, *nextf = NULL;
+
+ for (v=chart->collapsed_verts; v; v=nextv) {
+ nextv = v->nextlink;
+ v->nextlink = chart->verts;
+ chart->verts = v;
+ chart->nverts++;
+ }
+
+ for (e=chart->collapsed_edges; e; e=nexte) {
+ nexte = e->nextlink;
+ e->nextlink = chart->edges;
+ chart->edges = e;
+ chart->nedges++;
+ }
+
+ for (f=chart->collapsed_faces; f; f=nextf) {
+ nextf = f->nextlink;
+ f->nextlink = chart->faces;
+ chart->faces = f;
+ chart->nfaces++;
+ }
+
+ chart->collapsed_verts = NULL;
+ chart->collapsed_edges = NULL;
+ chart->collapsed_faces = NULL;
+}
+
+static void p_chart_simplify_compute(PChart *chart)
+{
+ /* Computes a list of edge collapses / vertex splits. The collapsed
+ simplices go in the chart->collapsed_* lists, The original and
+ collapsed may then be view as stacks, where the next collapse/split
+ is at the top of the respective lists. */
+
+ Heap *heap = BLI_heap_new();
+ PVert *v, **wheelverts;
+ PEdge *collapsededges = NULL, *e;
+ int nwheelverts, i, ncollapsed = 0;
+
+ wheelverts = MEM_mallocN(sizeof(PVert*)*chart->nverts, "PChartWheelVerts");
+
+ /* insert all potential collapses into heap */
+ for (v=chart->verts; v; v=v->nextlink) {
+ float cost;
+ PEdge *e = NULL;
+
+ p_collapse_cost_vertex(v, &cost, &e);
+
+ if (e)
+ v->u.heaplink = BLI_heap_insert(heap, cost, e);
+ else
+ v->u.heaplink = NULL;
+ }
+
+ for (e=chart->edges; e; e=e->nextlink)
+ e->u.nextcollapse = NULL;
+
+ /* pop edge collapse out of heap one by one */
+ while (!BLI_heap_empty(heap)) {
+ if (ncollapsed == NCOLLAPSE)
+ break;
+
+ HeapNode *link = BLI_heap_top(heap);
+ PEdge *edge = (PEdge*)BLI_heap_popmin(heap), *pair = edge->pair;
+ PVert *oldv, *keepv;
+ PEdge *wheele, *nexte;
+
+ /* remember the edges we collapsed */
+ edge->u.nextcollapse = collapsededges;
+ collapsededges = edge;
+
+ if (edge->vert->u.heaplink != link) {
+ edge->flag |= (PEDGE_COLLAPSE_EDGE|PEDGE_COLLAPSE_PAIR);
+ edge->next->vert->u.heaplink = NULL;
+ SWAP(PEdge*, edge, pair);
+ }
+ else {
+ edge->flag |= PEDGE_COLLAPSE_EDGE;
+ edge->vert->u.heaplink = NULL;
+ }
+
+ p_collapsing_verts(edge, pair, &oldv, &keepv);
+
+ /* gather all wheel verts and remember them before collapse */
+ nwheelverts = 0;
+ wheele = oldv->edge;
+
+ do {
+ wheelverts[nwheelverts++] = wheele->next->vert;
+ nexte = p_wheel_edge_next(wheele);
+
+ if (nexte == NULL)
+ wheelverts[nwheelverts++] = wheele->next->next->vert;
+
+ wheele = nexte;
+ } while (wheele && (wheele != oldv->edge));
+
+ /* collapse */
+ p_collapse_edge(edge, pair);
+
+ for (i = 0; i < nwheelverts; i++) {
+ float cost;
+ PEdge *collapse = NULL;
+
+ v = wheelverts[i];
+
+ if (v->u.heaplink) {
+ BLI_heap_remove(heap, v->u.heaplink);
+ v->u.heaplink = NULL;
+ }
+
+ p_collapse_cost_vertex(v, &cost, &collapse);
+
+ if (collapse)
+ v->u.heaplink = BLI_heap_insert(heap, cost, collapse);
+ }
+
+ ncollapsed++;
+ }
+
+ MEM_freeN(wheelverts);
+ BLI_heap_free(heap, NULL);
+
+ p_chart_post_collapse_flush(chart, collapsededges);
+}
+
+static void p_chart_complexify(PChart *chart)
+{
+ PEdge *e, *pair, *edge;
+ PVert *newv, *keepv;
+ int x = 0;
+
+ for (e=chart->collapsed_edges; e; e=e->nextlink) {
+ if (!(e->flag & PEDGE_COLLAPSE_EDGE))
+ break;
+
+ edge = e;
+ pair = e->pair;
+
+ if (edge->flag & PEDGE_COLLAPSE_PAIR) {
+ SWAP(PEdge*, edge, pair);
+ }
+
+ p_split_vertex(edge, pair);
+ p_collapsing_verts(edge, pair, &newv, &keepv);
+
+ if (x >= NCOLLAPSEX) {
+ newv->uv[0] = keepv->uv[0];
+ newv->uv[1] = keepv->uv[1];
+ }
+ else {
+ p_vert_harmonic_insert(newv);
+ x++;
+ }
+ }
+
+ p_chart_post_split_flush(chart);
+}
+
+#if 0
+static void p_chart_simplify(PChart *chart)
+{
+ /* Not implemented, needs proper reordering in split_flush. */
+}
+#endif
+#endif
+
+/* ABF */
+
+#define ABF_MAX_ITER 20
+
+typedef struct PAbfSystem {
+ int ninterior, nfaces, nangles;
+ float *alpha, *beta, *sine, *cosine, *weight;
+ float *bAlpha, *bTriangle, *bInterior;
+ float *lambdaTriangle, *lambdaPlanar, *lambdaLength;
+ float (*J2dt)[3], *bstar, *dstar;
+ float minangle, maxangle;
+} PAbfSystem;
+
+static void p_abf_setup_system(PAbfSystem *sys)
+{
+ int i;
+
+ sys->alpha = (float*)MEM_mallocN(sizeof(float)*sys->nangles, "ABFalpha");
+ sys->beta = (float*)MEM_mallocN(sizeof(float)*sys->nangles, "ABFbeta");
+ sys->sine = (float*)MEM_mallocN(sizeof(float)*sys->nangles, "ABFsine");
+ sys->cosine = (float*)MEM_mallocN(sizeof(float)*sys->nangles, "ABFcosine");
+ sys->weight = (float*)MEM_mallocN(sizeof(float)*sys->nangles, "ABFweight");
+
+ sys->bAlpha = (float*)MEM_mallocN(sizeof(float)*sys->nangles, "ABFbalpha");
+ sys->bTriangle = (float*)MEM_mallocN(sizeof(float)*sys->nfaces, "ABFbtriangle");
+ sys->bInterior = (float*)MEM_mallocN(sizeof(float)*2*sys->ninterior, "ABFbinterior");
+
+ sys->lambdaTriangle = (float*)MEM_callocN(sizeof(float)*sys->nfaces, "ABFlambdatri");
+ sys->lambdaPlanar = (float*)MEM_callocN(sizeof(float)*sys->ninterior, "ABFlamdaplane");
+ sys->lambdaLength = (float*)MEM_mallocN(sizeof(float)*sys->ninterior, "ABFlambdalen");
+
+ sys->J2dt = MEM_mallocN(sizeof(float)*sys->nangles*3, "ABFj2dt");
+ sys->bstar = (float*)MEM_mallocN(sizeof(float)*sys->nfaces, "ABFbstar");
+ sys->dstar = (float*)MEM_mallocN(sizeof(float)*sys->nfaces, "ABFdstar");
+
+ for (i = 0; i < sys->ninterior; i++)
+ sys->lambdaLength[i] = 1.0;
+
+ sys->minangle = 7.5f*M_PI/180.0f;
+ sys->maxangle = M_PI - sys->minangle;
+}
+
+static void p_abf_free_system(PAbfSystem *sys)
+{
+ MEM_freeN(sys->alpha);
+ MEM_freeN(sys->beta);
+ MEM_freeN(sys->sine);
+ MEM_freeN(sys->cosine);
+ MEM_freeN(sys->weight);
+ MEM_freeN(sys->bAlpha);
+ MEM_freeN(sys->bTriangle);
+ MEM_freeN(sys->bInterior);
+ MEM_freeN(sys->lambdaTriangle);
+ MEM_freeN(sys->lambdaPlanar);
+ MEM_freeN(sys->lambdaLength);
+ MEM_freeN(sys->J2dt);
+ MEM_freeN(sys->bstar);
+ MEM_freeN(sys->dstar);
+}
+
+static void p_abf_compute_sines(PAbfSystem *sys)
+{
+ int i;
+ float *sine = sys->sine, *cosine = sys->cosine, *alpha = sys->alpha;
+
+ for (i = 0; i < sys->nangles; i++, sine++, cosine++, alpha++) {
+ *sine = sin(*alpha);
+ *cosine = cos(*alpha);
+ }
+}
+
+static float p_abf_compute_sin_product(PAbfSystem *sys, PVert *v, int aid)
+{
+ PEdge *e, *e1, *e2;
+ float sin1, sin2;
+
+ sin1 = sin2 = 1.0;
+
+ e = v->edge;
+ do {
+ e1 = e->next;
+ e2 = e->next->next;
+
+ if (aid == e1->u.id) {
+ /* we are computing a derivative for this angle,
+ so we use cos and drop the other part */
+ sin1 *= sys->cosine[e1->u.id];
+ sin2 = 0.0;
+ }
+ else
+ sin1 *= sys->sine[e1->u.id];
+
+ if (aid == e2->u.id) {
+ /* see above */
+ sin1 = 0.0;
+ sin2 *= sys->cosine[e2->u.id];
+ }
+ else
+ sin2 *= sys->sine[e2->u.id];
+
+ e = e->next->next->pair;
+ } while (e && (e != v->edge));
+
+ return (sin1 - sin2);
+}
+
+static float p_abf_compute_grad_alpha(PAbfSystem *sys, PFace *f, PEdge *e)
+{
+ PVert *v = e->vert, *v1 = e->next->vert, *v2 = e->next->next->vert;
+ float deriv;
+
+ deriv = (sys->alpha[e->u.id] - sys->beta[e->u.id])*sys->weight[e->u.id];
+ deriv += sys->lambdaTriangle[f->u.id];
+
+ if (v->flag & PVERT_INTERIOR) {
+ deriv += sys->lambdaPlanar[v->u.id];
+ }
+
+ if (v1->flag & PVERT_INTERIOR) {
+ float product = p_abf_compute_sin_product(sys, v1, e->u.id);
+ deriv += sys->lambdaLength[v1->u.id]*product;
+ }
+
+ if (v2->flag & PVERT_INTERIOR) {
+ float product = p_abf_compute_sin_product(sys, v2, e->u.id);
+ deriv += sys->lambdaLength[v2->u.id]*product;
+ }
+
+ return deriv;
+}
+
+static float p_abf_compute_gradient(PAbfSystem *sys, PChart *chart)
+{
+ PFace *f;
+ PEdge *e;
+ PVert *v;
+ float norm = 0.0;
+
+ for (f=chart->faces; f; f=f->nextlink) {
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ float gtriangle, galpha1, galpha2, galpha3;
+
+ galpha1 = p_abf_compute_grad_alpha(sys, f, e1);
+ galpha2 = p_abf_compute_grad_alpha(sys, f, e2);
+ galpha3 = p_abf_compute_grad_alpha(sys, f, e3);
+
+ sys->bAlpha[e1->u.id] = -galpha1;
+ sys->bAlpha[e2->u.id] = -galpha2;
+ sys->bAlpha[e3->u.id] = -galpha3;
+
+ norm += galpha1*galpha1 + galpha2*galpha2 + galpha3*galpha3;
+
+ gtriangle = sys->alpha[e1->u.id] + sys->alpha[e2->u.id] + sys->alpha[e3->u.id] - M_PI;
+ sys->bTriangle[f->u.id] = -gtriangle;
+ norm += gtriangle*gtriangle;
+ }
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ if (v->flag & PVERT_INTERIOR) {
+ float gplanar = -2*M_PI, glength;
+
+ e = v->edge;
+ do {
+ gplanar += sys->alpha[e->u.id];
+ e = e->next->next->pair;
+ } while (e && (e != v->edge));
+
+ sys->bInterior[v->u.id] = -gplanar;
+ norm += gplanar*gplanar;
+
+ glength = p_abf_compute_sin_product(sys, v, -1);
+ sys->bInterior[sys->ninterior + v->u.id] = -glength;
+ norm += glength*glength;
+ }
+ }
+
+ return norm;
+}
+
+static PBool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
+{
+ PFace *f;
+ PEdge *e;
+ int i, j, ninterior = sys->ninterior, nvar = 2*sys->ninterior;
+ PBool success;
+
+ nlNewContext();
+ nlSolverParameteri(NL_NB_VARIABLES, nvar);
+
+ nlBegin(NL_SYSTEM);
+
+ nlBegin(NL_MATRIX);
+
+ for (i = 0; i < nvar; i++)
+ nlRightHandSideAdd(0, i, sys->bInterior[i]);
+
+ for (f=chart->faces; f; f=f->nextlink) {
+ float wi1, wi2, wi3, b, si, beta[3], j2[3][3], W[3][3];
+ float row1[6], row2[6], row3[6];
+ int vid[6];
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+
+ wi1 = 1.0/sys->weight[e1->u.id];
+ wi2 = 1.0/sys->weight[e2->u.id];
+ wi3 = 1.0/sys->weight[e3->u.id];
+
+ /* bstar1 = (J1*dInv*bAlpha - bTriangle) */
+ b = sys->bAlpha[e1->u.id]*wi1;
+ b += sys->bAlpha[e2->u.id]*wi2;
+ b += sys->bAlpha[e3->u.id]*wi3;
+ b -= sys->bTriangle[f->u.id];
+
+ /* si = J1*d*J1t */
+ si = 1.0/(wi1 + wi2 + wi3);
+
+ /* J1t*si*bstar1 - bAlpha */
+ beta[0] = b*si - sys->bAlpha[e1->u.id];
+ beta[1] = b*si - sys->bAlpha[e2->u.id];
+ beta[2] = b*si - sys->bAlpha[e3->u.id];
+
+ /* use this later for computing other lambda's */
+ sys->bstar[f->u.id] = b;
+ sys->dstar[f->u.id] = si;
+
+ /* set matrix */
+ W[0][0] = si - sys->weight[e1->u.id]; W[0][1] = si; W[0][2] = si;
+ W[1][0] = si; W[1][1] = si - sys->weight[e2->u.id]; W[1][2] = si;
+ W[2][0] = si; W[2][1] = si; W[2][2] = si - sys->weight[e3->u.id];
+
+ vid[0] = vid[1] = vid[2] = vid[3] = vid[4] = vid[5] = -1;
+
+ if (v1->flag & PVERT_INTERIOR) {
+ vid[0] = v1->u.id;
+ vid[3] = ninterior + v1->u.id;
+
+ sys->J2dt[e1->u.id][0] = j2[0][0] = 1.0*wi1;
+ sys->J2dt[e2->u.id][0] = j2[1][0] = p_abf_compute_sin_product(sys, v1, e2->u.id)*wi2;
+ sys->J2dt[e3->u.id][0] = j2[2][0] = p_abf_compute_sin_product(sys, v1, e3->u.id)*wi3;
+
+ nlRightHandSideAdd(0, v1->u.id, j2[0][0]*beta[0]);
+ nlRightHandSideAdd(0, ninterior + v1->u.id, j2[1][0]*beta[1] + j2[2][0]*beta[2]);
+
+ row1[0] = j2[0][0]*W[0][0];
+ row2[0] = j2[0][0]*W[1][0];
+ row3[0] = j2[0][0]*W[2][0];
+
+ row1[3] = j2[1][0]*W[0][1] + j2[2][0]*W[0][2];
+ row2[3] = j2[1][0]*W[1][1] + j2[2][0]*W[1][2];
+ row3[3] = j2[1][0]*W[2][1] + j2[2][0]*W[2][2];
+ }
+
+ if (v2->flag & PVERT_INTERIOR) {
+ vid[1] = v2->u.id;
+ vid[4] = ninterior + v2->u.id;
+
+ sys->J2dt[e1->u.id][1] = j2[0][1] = p_abf_compute_sin_product(sys, v2, e1->u.id)*wi1;
+ sys->J2dt[e2->u.id][1] = j2[1][1] = 1.0*wi2;
+ sys->J2dt[e3->u.id][1] = j2[2][1] = p_abf_compute_sin_product(sys, v2, e3->u.id)*wi3;
+
+ nlRightHandSideAdd(0, v2->u.id, j2[1][1]*beta[1]);
+ nlRightHandSideAdd(0, ninterior + v2->u.id, j2[0][1]*beta[0] + j2[2][1]*beta[2]);
+
+ row1[1] = j2[1][1]*W[0][1];
+ row2[1] = j2[1][1]*W[1][1];
+ row3[1] = j2[1][1]*W[2][1];
+
+ row1[4] = j2[0][1]*W[0][0] + j2[2][1]*W[0][2];
+ row2[4] = j2[0][1]*W[1][0] + j2[2][1]*W[1][2];
+ row3[4] = j2[0][1]*W[2][0] + j2[2][1]*W[2][2];
+ }
+
+ if (v3->flag & PVERT_INTERIOR) {
+ vid[2] = v3->u.id;
+ vid[5] = ninterior + v3->u.id;
+
+ sys->J2dt[e1->u.id][2] = j2[0][2] = p_abf_compute_sin_product(sys, v3, e1->u.id)*wi1;
+ sys->J2dt[e2->u.id][2] = j2[1][2] = p_abf_compute_sin_product(sys, v3, e2->u.id)*wi2;
+ sys->J2dt[e3->u.id][2] = j2[2][2] = 1.0*wi3;
+
+ nlRightHandSideAdd(0, v3->u.id, j2[2][2]*beta[2]);
+ nlRightHandSideAdd(0, ninterior + v3->u.id, j2[0][2]*beta[0] + j2[1][2]*beta[1]);
+
+ row1[2] = j2[2][2]*W[0][2];
+ row2[2] = j2[2][2]*W[1][2];
+ row3[2] = j2[2][2]*W[2][2];
+
+ row1[5] = j2[0][2]*W[0][0] + j2[1][2]*W[0][1];
+ row2[5] = j2[0][2]*W[1][0] + j2[1][2]*W[1][1];
+ row3[5] = j2[0][2]*W[2][0] + j2[1][2]*W[2][1];
+ }
+
+ for (i = 0; i < 3; i++) {
+ int r = vid[i];
+
+ if (r == -1)
+ continue;
+
+ for (j = 0; j < 6; j++) {
+ int c = vid[j];
+
+ if (c == -1)
+ continue;
+
+ if (i == 0)
+ nlMatrixAdd(r, c, j2[0][i]*row1[j]);
+ else
+ nlMatrixAdd(r + ninterior, c, j2[0][i]*row1[j]);
+
+ if (i == 1)
+ nlMatrixAdd(r, c, j2[1][i]*row2[j]);
+ else
+ nlMatrixAdd(r + ninterior, c, j2[1][i]*row2[j]);
+
+
+ if (i == 2)
+ nlMatrixAdd(r, c, j2[2][i]*row3[j]);
+ else
+ nlMatrixAdd(r + ninterior, c, j2[2][i]*row3[j]);
+ }
+ }
+ }
+
+ nlEnd(NL_MATRIX);
+
+ nlEnd(NL_SYSTEM);
+
+ success = nlSolve();
+
+ if (success) {
+ for (f=chart->faces; f; f=f->nextlink) {
+ float dlambda1, pre[3], dalpha;
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+
+ pre[0] = pre[1] = pre[2] = 0.0;
+
+ if (v1->flag & PVERT_INTERIOR) {
+ float x = nlGetVariable(0, v1->u.id);
+ float x2 = nlGetVariable(0, ninterior + v1->u.id);
+ pre[0] += sys->J2dt[e1->u.id][0]*x;
+ pre[1] += sys->J2dt[e2->u.id][0]*x2;
+ pre[2] += sys->J2dt[e3->u.id][0]*x2;
+ }
+
+ if (v2->flag & PVERT_INTERIOR) {
+ float x = nlGetVariable(0, v2->u.id);
+ float x2 = nlGetVariable(0, ninterior + v2->u.id);
+ pre[0] += sys->J2dt[e1->u.id][1]*x2;
+ pre[1] += sys->J2dt[e2->u.id][1]*x;
+ pre[2] += sys->J2dt[e3->u.id][1]*x2;
+ }
+
+ if (v3->flag & PVERT_INTERIOR) {
+ float x = nlGetVariable(0, v3->u.id);
+ float x2 = nlGetVariable(0, ninterior + v3->u.id);
+ pre[0] += sys->J2dt[e1->u.id][2]*x2;
+ pre[1] += sys->J2dt[e2->u.id][2]*x2;
+ pre[2] += sys->J2dt[e3->u.id][2]*x;
+ }
+
+ dlambda1 = pre[0] + pre[1] + pre[2];
+ dlambda1 = sys->dstar[f->u.id]*(sys->bstar[f->u.id] - dlambda1);
+
+ sys->lambdaTriangle[f->u.id] += dlambda1;
+
+ dalpha = (sys->bAlpha[e1->u.id] - dlambda1);
+ sys->alpha[e1->u.id] += dalpha/sys->weight[e1->u.id] - pre[0];
+
+ dalpha = (sys->bAlpha[e2->u.id] - dlambda1);
+ sys->alpha[e2->u.id] += dalpha/sys->weight[e2->u.id] - pre[1];
+
+ dalpha = (sys->bAlpha[e3->u.id] - dlambda1);
+ sys->alpha[e3->u.id] += dalpha/sys->weight[e3->u.id] - pre[2];
+
+ /* clamp */
+ e = f->edge;
+ do {
+ if (sys->alpha[e->u.id] > M_PI)
+ sys->alpha[e->u.id] = M_PI;
+ else if (sys->alpha[e->u.id] < 0.0f)
+ sys->alpha[e->u.id] = 0.0f;
+ } while (e != f->edge);
+ }
+
+ for (i = 0; i < ninterior; i++) {
+ sys->lambdaPlanar[i] += nlGetVariable(0, i);
+ sys->lambdaLength[i] += nlGetVariable(0, ninterior + i);
+ }
+ }
+
+ nlDeleteContext(nlGetCurrent());
+
+ return success;
+}
+
+static PBool p_chart_abf_solve(PChart *chart)
+{
+ PVert *v;
+ PFace *f;
+ PEdge *e, *e1, *e2, *e3;
+ PAbfSystem sys;
+ int i;
+ float lastnorm, limit = (chart->nfaces > 100)? 1.0f: 0.001f;
+
+ /* setup id's */
+ sys.ninterior = sys.nfaces = sys.nangles = 0;
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ if (p_vert_interior(v)) {
+ v->flag |= PVERT_INTERIOR;
+ v->u.id = sys.ninterior++;
+ }
+ else
+ v->flag &= ~PVERT_INTERIOR;
+ }
+
+ for (f=chart->faces; f; f=f->nextlink) {
+ e1 = f->edge; e2 = e1->next; e3 = e2->next;
+ f->u.id = sys.nfaces++;
+
+ /* angle id's are conveniently stored in half edges */
+ e1->u.id = sys.nangles++;
+ e2->u.id = sys.nangles++;
+ e3->u.id = sys.nangles++;
+ }
+
+ p_abf_setup_system(&sys);
+
+ /* compute initial angles */
+ for (f=chart->faces; f; f=f->nextlink) {
+ float a1, a2, a3;
+
+ e1 = f->edge; e2 = e1->next; e3 = e2->next;
+ p_face_angles(f, &a1, &a2, &a3);
+
+ if (a1 < sys.minangle)
+ a1 = sys.minangle;
+ else if (a1 > sys.maxangle)
+ a1 = sys.maxangle;
+ if (a2 < sys.minangle)
+ a2 = sys.minangle;
+ else if (a2 > sys.maxangle)
+ a2 = sys.maxangle;
+ if (a3 < sys.minangle)
+ a3 = sys.minangle;
+ else if (a3 > sys.maxangle)
+ a3 = sys.maxangle;
+
+ sys.alpha[e1->u.id] = sys.beta[e1->u.id] = a1;
+ sys.alpha[e2->u.id] = sys.beta[e2->u.id] = a2;
+ sys.alpha[e3->u.id] = sys.beta[e3->u.id] = a3;
+
+ sys.weight[e1->u.id] = 2.0/(a1*a1);
+ sys.weight[e2->u.id] = 2.0/(a2*a2);
+ sys.weight[e3->u.id] = 2.0/(a3*a3);
+ }
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ if (v->flag & PVERT_INTERIOR) {
+ float anglesum = 0.0, scale;
+
+ e = v->edge;
+ do {
+ anglesum += sys.beta[e->u.id];
+ e = e->next->next->pair;
+ } while (e && (e != v->edge));
+
+ scale = (anglesum == 0.0f)? 0.0f: 2*M_PI/anglesum;
+
+ e = v->edge;
+ do {
+ sys.beta[e->u.id] = sys.alpha[e->u.id] = sys.beta[e->u.id]*scale;
+ e = e->next->next->pair;
+ } while (e && (e != v->edge));
+ }
+ }
+
+ if (sys.ninterior > 0) {
+ p_abf_compute_sines(&sys);
+
+ /* iteration */
+ lastnorm = 1e10;
+
+ for (i = 0; i < ABF_MAX_ITER; i++) {
+ float norm = p_abf_compute_gradient(&sys, chart);
+
+ lastnorm = norm;
+
+ if (norm < limit)
+ break;
+
+ if (!p_abf_matrix_invert(&sys, chart)) {
+ param_warning("ABF failed to invert matrix.");
+ p_abf_free_system(&sys);
+ return P_FALSE;
+ }
+
+ p_abf_compute_sines(&sys);
+ }
+
+ if (i == ABF_MAX_ITER) {
+ param_warning("ABF maximum iterations reached.");
+ p_abf_free_system(&sys);
+ return P_FALSE;
+ }
+ }
+
+ chart->u.lscm.abf_alpha = MEM_dupallocN(sys.alpha);
+ p_abf_free_system(&sys);
+
+ return P_TRUE;
+}
+
+/* Least Squares Conformal Maps */
+
+static void p_chart_pin_positions(PChart *chart, PVert **pin1, PVert **pin2)
+{
+ if (pin1 == pin2) {
+ /* degenerate case */
+ PFace *f = chart->faces;
+ *pin1 = f->edge->vert;
+ *pin2 = f->edge->next->vert;
+
+ (*pin1)->uv[0] = 0.0f;
+ (*pin1)->uv[1] = 0.5f;
+ (*pin2)->uv[0] = 1.0f;
+ (*pin2)->uv[1] = 0.5f;
+ }
+ else {
+ int diru, dirv, dirx, diry;
+ float sub[3];
+
+ VecSubf(sub, (*pin1)->co, (*pin2)->co);
+ sub[0] = fabs(sub[0]);
+ sub[1] = fabs(sub[1]);
+ sub[2] = fabs(sub[2]);
+
+ if ((sub[0] > sub[1]) && (sub[0] > sub[2])) {
+ dirx = 0;
+ diry = (sub[1] > sub[2])? 1: 2;
+ }
+ else if ((sub[1] > sub[0]) && (sub[1] > sub[2])) {
+ dirx = 1;
+ diry = (sub[0] > sub[2])? 0: 2;
+ }
+ else {
+ dirx = 2;
+ diry = (sub[0] > sub[1])? 0: 1;
+ }
+
+ if (dirx == 2) {
+ diru = 1;
+ dirv = 0;
+ }
+ else {
+ diru = 0;
+ dirv = 1;
+ }
+
+ (*pin1)->uv[diru] = (*pin1)->co[dirx];
+ (*pin1)->uv[dirv] = (*pin1)->co[diry];
+ (*pin2)->uv[diru] = (*pin2)->co[dirx];
+ (*pin2)->uv[dirv] = (*pin2)->co[diry];
+ }
+}
+
+static PBool p_chart_symmetry_pins(PChart *chart, PEdge *outer, PVert **pin1, PVert **pin2)
+{
+ PEdge *be, *lastbe = NULL, *maxe1 = NULL, *maxe2 = NULL, *be1, *be2;
+ PEdge *cure = NULL, *firste1 = NULL, *firste2 = NULL, *nextbe;
+ float maxlen = 0.0f, curlen = 0.0f, totlen = 0.0f, firstlen = 0.0f;
+ float len1, len2;
+
+ /* find longest series of verts split in the chart itself, these are
+ marked during construction */
+ be = outer;
+ lastbe = p_boundary_edge_prev(be);
+ do {
+ float len = p_edge_length(be);
+ totlen += len;
+
+ nextbe = p_boundary_edge_next(be);
+
+ if ((be->vert->flag & PVERT_SPLIT) ||
+ (lastbe->vert->flag & nextbe->vert->flag & PVERT_SPLIT)) {
+ if (!cure) {
+ if (be == outer)
+ firste1 = be;
+ cure = be;
+ }
+ else
+ curlen += p_edge_length(lastbe);
+ }
+ else if (cure) {
+ if (curlen > maxlen) {
+ maxlen = curlen;
+ maxe1 = cure;
+ maxe2 = lastbe;
+ }
+
+ if (firste1 == cure) {
+ firstlen = curlen;
+ firste2 = lastbe;
+ }
+
+ curlen = 0.0f;
+ cure = NULL;
+ }
+
+ lastbe = be;
+ be = nextbe;
+ } while(be != outer);
+
+ /* make sure we also count a series of splits over the starting point */
+ if (cure && (cure != outer)) {
+ firstlen += curlen + p_edge_length(be);
+
+ if (firstlen > maxlen) {
+ maxlen = firstlen;
+ maxe1 = cure;
+ maxe2 = firste2;
+ }
+ }
+
+ if (!maxe1 || !maxe2 || (maxlen < 0.5f*totlen))
+ return P_FALSE;
+
+ /* find pin1 in the split vertices */
+ be1 = maxe1;
+ be2 = maxe2;
+ len1 = 0.0f;
+ len2 = 0.0f;
+
+ do {
+ if (len1 < len2) {
+ len1 += p_edge_length(be1);
+ be1 = p_boundary_edge_next(be1);
+ }
+ else {
+ be2 = p_boundary_edge_prev(be2);
+ len2 += p_edge_length(be2);
+ }
+ } while (be1 != be2);
+
+ *pin1 = be1->vert;
+
+ /* find pin2 outside the split vertices */
+ be1 = maxe1;
+ be2 = maxe2;
+ len1 = 0.0f;
+ len2 = 0.0f;
+
+ do {
+ if (len1 < len2) {
+ be1 = p_boundary_edge_prev(be1);
+ len1 += p_edge_length(be1);
+ }
+ else {
+ len2 += p_edge_length(be2);
+ be2 = p_boundary_edge_next(be2);
+ }
+ } while (be1 != be2);
+
+ *pin2 = be1->vert;
+
+ p_chart_pin_positions(chart, pin1, pin2);
+
+ return P_TRUE;
+}
+
+static void p_chart_extrema_verts(PChart *chart, PVert **pin1, PVert **pin2)
+{
+ float minv[3], maxv[3], dirlen;
+ PVert *v, *minvert[3], *maxvert[3];
+ int i, dir;
+
+ /* find minimum and maximum verts over x/y/z axes */
+ minv[0] = minv[1] = minv[2] = 1e20;
+ maxv[0] = maxv[1] = maxv[2] = -1e20;
+
+ minvert[0] = minvert[1] = minvert[2] = NULL;
+ maxvert[0] = maxvert[1] = maxvert[2] = NULL;
+
+ for (v = chart->verts; v; v=v->nextlink) {
+ for (i = 0; i < 3; i++) {
+ if (v->co[i] < minv[i]) {
+ minv[i] = v->co[i];
+ minvert[i] = v;
+ }
+ if (v->co[i] > maxv[i]) {
+ maxv[i] = v->co[i];
+ maxvert[i] = v;
+ }
+ }
+ }
+
+ /* find axes with longest distance */
+ dir = 0;
+ dirlen = -1.0;
+
+ for (i = 0; i < 3; i++) {
+ if (maxv[i] - minv[i] > dirlen) {
+ dir = i;
+ dirlen = maxv[i] - minv[i];
+ }
+ }
+
+ *pin1 = minvert[dir];
+ *pin2 = maxvert[dir];
+
+ p_chart_pin_positions(chart, pin1, pin2);
+}
+
+static void p_chart_lscm_load_solution(PChart *chart)
+{
+ PVert *v;
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ v->uv[0] = nlGetVariable(0, 2*v->u.id);
+ v->uv[1] = nlGetVariable(0, 2*v->u.id + 1);
+ }
+}
+
+static void p_chart_lscm_begin(PChart *chart, PBool live, PBool abf)
+{
+ PVert *v, *pin1, *pin2;
+ PBool select = P_FALSE, deselect = P_FALSE;
+ int npins = 0, id = 0;
+
+ /* give vertices matrix indices and count pins */
+ for (v=chart->verts; v; v=v->nextlink) {
+ if (v->flag & PVERT_PIN) {
+ npins++;
+ if (v->flag & PVERT_SELECT)
+ select = P_TRUE;
+ }
+
+ if (!(v->flag & PVERT_SELECT))
+ deselect = P_TRUE;
+ }
+
+ if ((live && (!select || !deselect)) || (npins == 1)) {
+ chart->u.lscm.context = NULL;
+ }
+ else {
+#if 0
+ p_chart_simplify_compute(chart);
+ p_chart_topological_sanity_check(chart);
+#endif
+
+ if (abf) {
+ if (!p_chart_abf_solve(chart))
+ param_warning("ABF solving failed: falling back to LSCM.\n");
+ }
+
+ if (npins <= 1) {
+ /* not enough pins, lets find some ourself */
+ PEdge *outer;
+
+ p_chart_boundaries(chart, NULL, &outer);
+
+ if (!p_chart_symmetry_pins(chart, outer, &pin1, &pin2))
+ p_chart_extrema_verts(chart, &pin1, &pin2);
+
+ chart->u.lscm.pin1 = pin1;
+ chart->u.lscm.pin2 = pin2;
+ }
+ else {
+ chart->flag |= PCHART_NOPACK;
+ }
+
+ for (v=chart->verts; v; v=v->nextlink)
+ v->u.id = id++;
+
+ nlNewContext();
+ nlSolverParameteri(NL_NB_VARIABLES, 2*chart->nverts);
+ nlSolverParameteri(NL_NB_ROWS, 2*chart->nfaces);
+ nlSolverParameteri(NL_LEAST_SQUARES, NL_TRUE);
+
+ chart->u.lscm.context = nlGetCurrent();
+ }
+}
+
+static PBool p_chart_lscm_solve(PHandle *handle, PChart *chart)
+{
+ PVert *v, *pin1 = chart->u.lscm.pin1, *pin2 = chart->u.lscm.pin2;
+ PFace *f;
+ float *alpha = chart->u.lscm.abf_alpha;
+ int row;
+
+ nlMakeCurrent(chart->u.lscm.context);
+
+ nlBegin(NL_SYSTEM);
+
+#if 0
+ /* TODO: make loading pins work for simplify/complexify. */
+#endif
+
+ for (v=chart->verts; v; v=v->nextlink)
+ if (v->flag & PVERT_PIN)
+ p_vert_load_pin_select_uvs(handle, v); /* reload for live */
+
+ if (chart->u.lscm.pin1) {
+ nlLockVariable(2*pin1->u.id);
+ nlLockVariable(2*pin1->u.id + 1);
+ nlLockVariable(2*pin2->u.id);
+ nlLockVariable(2*pin2->u.id + 1);
+
+ nlSetVariable(0, 2*pin1->u.id, pin1->uv[0]);
+ nlSetVariable(0, 2*pin1->u.id + 1, pin1->uv[1]);
+ nlSetVariable(0, 2*pin2->u.id, pin2->uv[0]);
+ nlSetVariable(0, 2*pin2->u.id + 1, pin2->uv[1]);
+ }
+ else {
+ /* set and lock the pins */
+ for (v=chart->verts; v; v=v->nextlink) {
+ if (v->flag & PVERT_PIN) {
+ nlLockVariable(2*v->u.id);
+ nlLockVariable(2*v->u.id + 1);
+
+ nlSetVariable(0, 2*v->u.id, v->uv[0]);
+ nlSetVariable(0, 2*v->u.id + 1, v->uv[1]);
+ }
+ }
+ }
+
+ /* construct matrix */
+
+ nlBegin(NL_MATRIX);
+
+ row = 0;
+ for (f=chart->faces; f; f=f->nextlink) {
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+ float a1, a2, a3, ratio, cosine, sine;
+ float sina1, sina2, sina3, sinmax;
+
+ if (alpha) {
+ /* use abf angles if passed on */
+ a1 = *(alpha++);
+ a2 = *(alpha++);
+ a3 = *(alpha++);
+ }
+ else
+ p_face_angles(f, &a1, &a2, &a3);
+
+ sina1 = sin(a1);
+ sina2 = sin(a2);
+ sina3 = sin(a3);
+
+ sinmax = MAX3(sina1, sina2, sina3);
+
+ /* shift vertices to find most stable order */
+ if (sina3 != sinmax) {
+ SHIFT3(PVert*, v1, v2, v3);
+ SHIFT3(float, a1, a2, a3);
+ SHIFT3(float, sina1, sina2, sina3);
+
+ if (sina2 == sinmax) {
+ SHIFT3(PVert*, v1, v2, v3);
+ SHIFT3(float, a1, a2, a3);
+ SHIFT3(float, sina1, sina2, sina3);
+ }
+ }
+
+ /* angle based lscm formulation */
+ ratio = (sina3 == 0.0f)? 1.0f: sina2/sina3;
+ cosine = cos(a1)*ratio;
+ sine = sina1*ratio;
+
+#if 0
+ nlBegin(NL_ROW);
+ nlCoefficient(2*v1->u.id, cosine - 1.0);
+ nlCoefficient(2*v1->u.id+1, -sine);
+ nlCoefficient(2*v2->u.id, -cosine);
+ nlCoefficient(2*v2->u.id+1, sine);
+ nlCoefficient(2*v3->u.id, 1.0);
+ nlEnd(NL_ROW);
+
+ nlBegin(NL_ROW);
+ nlCoefficient(2*v1->u.id, sine);
+ nlCoefficient(2*v1->u.id+1, cosine - 1.0);
+ nlCoefficient(2*v2->u.id, -sine);
+ nlCoefficient(2*v2->u.id+1, -cosine);
+ nlCoefficient(2*v3->u.id+1, 1.0);
+ nlEnd(NL_ROW);
+#else
+ nlMatrixAdd(row, 2*v1->u.id, cosine - 1.0);
+ nlMatrixAdd(row, 2*v1->u.id+1, -sine);
+ nlMatrixAdd(row, 2*v2->u.id, -cosine);
+ nlMatrixAdd(row, 2*v2->u.id+1, sine);
+ nlMatrixAdd(row, 2*v3->u.id, 1.0);
+ row++;
+
+ nlMatrixAdd(row, 2*v1->u.id, sine);
+ nlMatrixAdd(row, 2*v1->u.id+1, cosine - 1.0);
+ nlMatrixAdd(row, 2*v2->u.id, -sine);
+ nlMatrixAdd(row, 2*v2->u.id+1, -cosine);
+ nlMatrixAdd(row, 2*v3->u.id+1, 1.0);
+ row++;
+#endif
+ }
+
+ nlEnd(NL_MATRIX);
+
+ nlEnd(NL_SYSTEM);
+
+ if (nlSolveAdvanced(NULL, NL_TRUE)) {
+ p_chart_lscm_load_solution(chart);
+ return P_TRUE;
+ }
+ else {
+ for (v=chart->verts; v; v=v->nextlink) {
+ v->uv[0] = 0.0f;
+ v->uv[1] = 0.0f;
+ }
+ }
+
+ return P_FALSE;
+}
+
+static void p_chart_lscm_end(PChart *chart)
+{
+ if (chart->u.lscm.context)
+ nlDeleteContext(chart->u.lscm.context);
+
+ if (chart->u.lscm.abf_alpha) {
+ MEM_freeN(chart->u.lscm.abf_alpha);
+ chart->u.lscm.abf_alpha = NULL;
+ }
+
+ chart->u.lscm.context = NULL;
+ chart->u.lscm.pin1 = NULL;
+ chart->u.lscm.pin2 = NULL;
+}
+
+/* Stretch */
+
+#define P_STRETCH_ITER 20
+
+static void p_stretch_pin_boundary(PChart *chart)
+{
+ PVert *v;
+
+ for(v=chart->verts; v; v=v->nextlink)
+ if (v->edge->pair == NULL)
+ v->flag |= PVERT_PIN;
+ else
+ v->flag &= ~PVERT_PIN;
+}
+
+static float p_face_stretch(PFace *f)
+{
+ float T, w, tmp[3];
+ float Ps[3], Pt[3];
+ float a, c, area;
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
+
+ area = p_face_uv_area_signed(f);
+
+ if (area <= 0.0f) /* flipped face -> infinite stretch */
+ return 1e10f;
+
+ w= 1.0f/(2.0f*area);
+
+ /* compute derivatives */
+ VecCopyf(Ps, v1->co);
+ VecMulf(Ps, (v2->uv[1] - v3->uv[1]));
+
+ VecCopyf(tmp, v2->co);
+ VecMulf(tmp, (v3->uv[1] - v1->uv[1]));
+ VecAddf(Ps, Ps, tmp);
+
+ VecCopyf(tmp, v3->co);
+ VecMulf(tmp, (v1->uv[1] - v2->uv[1]));
+ VecAddf(Ps, Ps, tmp);
+
+ VecMulf(Ps, w);
+
+ VecCopyf(Pt, v1->co);
+ VecMulf(Pt, (v3->uv[0] - v2->uv[0]));
+
+ VecCopyf(tmp, v2->co);
+ VecMulf(tmp, (v1->uv[0] - v3->uv[0]));
+ VecAddf(Pt, Pt, tmp);
+
+ VecCopyf(tmp, v3->co);
+ VecMulf(tmp, (v2->uv[0] - v1->uv[0]));
+ VecAddf(Pt, Pt, tmp);
+
+ VecMulf(Pt, w);
+
+ /* Sander Tensor */
+ a= Inpf(Ps, Ps);
+ c= Inpf(Pt, Pt);
+
+ T = sqrt(0.5f*(a + c));
+ if (f->flag & PFACE_FILLED)
+ T *= 0.2;
+
+ return T;
+}
+
+static float p_stretch_compute_vertex(PVert *v)
+{
+ PEdge *e = v->edge;
+ float sum = 0.0f;
+
+ do {
+ sum += p_face_stretch(e->face);
+ e = p_wheel_edge_next(e);
+ } while (e && e != (v->edge));
+
+ return sum;
+}
+
+static void p_chart_stretch_minimize(PChart *chart, RNG *rng)
+{
+ PVert *v;
+ PEdge *e;
+ int j, nedges;
+ float orig_stretch, low, stretch_low, high, stretch_high, mid, stretch;
+ float orig_uv[2], dir[2], random_angle, trusted_radius;
+
+ for(v=chart->verts; v; v=v->nextlink) {
+ if((v->flag & PVERT_PIN) || !(v->flag & PVERT_SELECT))
+ continue;
+
+ orig_stretch = p_stretch_compute_vertex(v);
+ orig_uv[0] = v->uv[0];
+ orig_uv[1] = v->uv[1];
+
+ /* move vertex in a random direction */
+ trusted_radius = 0.0f;
+ nedges = 0;
+ e = v->edge;
+
+ do {
+ trusted_radius += p_edge_uv_length(e);
+ nedges++;
+
+ e = p_wheel_edge_next(e);
+ } while (e && e != (v->edge));
+
+ trusted_radius /= 2 * nedges;
+
+ random_angle = rng_getFloat(rng) * 2.0 * M_PI;
+ dir[0] = trusted_radius * cos(random_angle);
+ dir[1] = trusted_radius * sin(random_angle);
+
+ /* calculate old and new stretch */
+ low = 0;
+ stretch_low = orig_stretch;
+
+ Vec2Addf(v->uv, orig_uv, dir);
+ high = 1;
+ stretch = stretch_high = p_stretch_compute_vertex(v);
+
+ /* binary search for lowest stretch position */
+ for (j = 0; j < P_STRETCH_ITER; j++) {
+ mid = 0.5 * (low + high);
+ v->uv[0]= orig_uv[0] + mid*dir[0];
+ v->uv[1]= orig_uv[1] + mid*dir[1];
+ stretch = p_stretch_compute_vertex(v);
+
+ if (stretch_low < stretch_high) {
+ high = mid;
+ stretch_high = stretch;
+ }
+ else {
+ low = mid;
+ stretch_low = stretch;
+ }
+ }
+
+ /* no luck, stretch has increased, reset to old values */
+ if(stretch >= orig_stretch)
+ Vec2Copyf(v->uv, orig_uv);
+ }
+}
+
+/* Minimum area enclosing rectangle for packing */
+
+static int p_compare_geometric_uv(const void *a, const void *b)
+{
+ PVert *v1 = *(PVert**)a;
+ PVert *v2 = *(PVert**)b;
+
+ if (v1->uv[0] < v2->uv[0])
+ return -1;
+ else if (v1->uv[0] == v2->uv[0]) {
+ if (v1->uv[1] < v2->uv[1])
+ return -1;
+ else if (v1->uv[1] == v2->uv[1])
+ return 0;
+ else
+ return 1;
+ }
+ else
+ return 1;
+}
+
+static PBool p_chart_convex_hull(PChart *chart, PVert ***verts, int *nverts, int *right)
+{
+ /* Graham algorithm, taken from:
+ * http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/117225 */
+
+ PEdge *be, *e;
+ int npoints = 0, i, ulen, llen;
+ PVert **U, **L, **points, **p;
+
+ p_chart_boundaries(chart, NULL, &be);
+
+ if (!be)
+ return P_FALSE;
+
+ e = be;
+ do {
+ npoints++;
+ e = p_boundary_edge_next(e);
+ } while(e != be);
+
+ p = points = (PVert**)MEM_mallocN(sizeof(PVert*)*npoints*2, "PCHullpoints");
+ U = (PVert**)MEM_mallocN(sizeof(PVert*)*npoints, "PCHullU");
+ L = (PVert**)MEM_mallocN(sizeof(PVert*)*npoints, "PCHullL");
+
+ e = be;
+ do {
+ *p = e->vert;
+ p++;
+ e = p_boundary_edge_next(e);
+ } while(e != be);
+
+ qsort(points, npoints, sizeof(PVert*), p_compare_geometric_uv);
+
+ ulen = llen = 0;
+ for (p=points, i = 0; i < npoints; i++, p++) {
+ while ((ulen > 1) && (p_area_signed(U[ulen-2]->uv, (*p)->uv, U[ulen-1]->uv) <= 0))
+ ulen--;
+ while ((llen > 1) && (p_area_signed(L[llen-2]->uv, (*p)->uv, L[llen-1]->uv) >= 0))
+ llen--;
+
+ U[ulen] = *p;
+ ulen++;
+ L[llen] = *p;
+ llen++;
+ }
+
+ npoints = 0;
+ for (p=points, i = 0; i < ulen; i++, p++, npoints++)
+ *p = U[i];
+
+ /* the first and last point in L are left out, since they are also in U */
+ for (i = llen-2; i > 0; i--, p++, npoints++)
+ *p = L[i];
+
+ *verts = points;
+ *nverts = npoints;
+ *right = ulen - 1;
+
+ MEM_freeN(U);
+ MEM_freeN(L);
+
+ return P_TRUE;
+}
+
+static float p_rectangle_area(float *p1, float *dir, float *p2, float *p3, float *p4)
+{
+ /* given 4 points on the rectangle edges and the direction of on edge,
+ compute the area of the rectangle */
+
+ float orthodir[2], corner1[2], corner2[2], corner3[2];
+
+ orthodir[0] = dir[1];
+ orthodir[1] = -dir[0];
+
+ if (!p_intersect_line_2d_dir(p1, dir, p2, orthodir, corner1))
+ return 1e10;
+
+ if (!p_intersect_line_2d_dir(p1, dir, p4, orthodir, corner2))
+ return 1e10;
+
+ if (!p_intersect_line_2d_dir(p3, dir, p4, orthodir, corner3))
+ return 1e10;
+
+ return Vec2Lenf(corner1, corner2)*Vec2Lenf(corner2, corner3);
+}
+
+static float p_chart_minimum_area_angle(PChart *chart)
+{
+ /* minimum area enclosing rectangle with rotating calipers, info:
+ * http://cgm.cs.mcgill.ca/~orm/maer.html */
+
+ float rotated, minarea, minangle, area, len;
+ float *angles, miny, maxy, v[2], a[4], mina;
+ int npoints, right, mini, maxi, i, idx[4], nextidx;
+ PVert **points, *p1, *p2, *p3, *p4, *p1n;
+
+ /* compute convex hull */
+ if (!p_chart_convex_hull(chart, &points, &npoints, &right))
+ return 0.0;
+
+ /* find left/top/right/bottom points, and compute angle for each point */
+ angles = MEM_mallocN(sizeof(float)*npoints, "PMinAreaAngles");
+
+ mini = maxi = 0;
+ miny = 1e10;
+ maxy = -1e10;
+
+ for (i = 0; i < npoints; i++) {
+ p1 = (i == 0)? points[npoints-1]: points[i-1];
+ p2 = points[i];
+ p3 = (i == npoints-1)? points[0]: points[i+1];
+
+ angles[i] = M_PI - p_vec2_angle(p1->uv, p2->uv, p3->uv);
+
+ if (points[i]->uv[1] < miny) {
+ miny = points[i]->uv[1];
+ mini = i;
+ }
+ if (points[i]->uv[1] > maxy) {
+ maxy = points[i]->uv[1];
+ maxi = i;
+ }
+ }
+
+ /* left, top, right, bottom */
+ idx[0] = 0;
+ idx[1] = maxi;
+ idx[2] = right;
+ idx[3] = mini;
+
+ v[0] = points[idx[0]]->uv[0];
+ v[1] = points[idx[0]]->uv[1] + 1.0f;
+ a[0] = p_vec2_angle(points[(idx[0]+1)%npoints]->uv, points[idx[0]]->uv, v);
+
+ v[0] = points[idx[1]]->uv[0] + 1.0f;
+ v[1] = points[idx[1]]->uv[1];
+ a[1] = p_vec2_angle(points[(idx[1]+1)%npoints]->uv, points[idx[1]]->uv, v);
+
+ v[0] = points[idx[2]]->uv[0];
+ v[1] = points[idx[2]]->uv[1] - 1.0f;
+ a[2] = p_vec2_angle(points[(idx[2]+1)%npoints]->uv, points[idx[2]]->uv, v);
+
+ v[0] = points[idx[3]]->uv[0] - 1.0f;
+ v[1] = points[idx[3]]->uv[1];
+ a[3] = p_vec2_angle(points[(idx[3]+1)%npoints]->uv, points[idx[3]]->uv, v);
+
+ /* 4 rotating calipers */
+
+ rotated = 0.0;
+ minarea = 1e10;
+ minangle = 0.0;
+
+ while (rotated <= M_PI/2) { /* INVESTIGATE: how far to rotate? */
+ /* rotate with the smallest angle */
+ mini = 0;
+ mina = 1e10;
+
+ for (i = 0; i < 4; i++)
+ if (a[i] < mina) {
+ mina = a[i];
+ mini = i;
+ }
+
+ rotated += mina;
+ nextidx = (idx[mini]+1)%npoints;
+
+ a[mini] = angles[nextidx];
+ a[(mini+1)%4] = a[(mini+1)%4] - mina;
+ a[(mini+2)%4] = a[(mini+2)%4] - mina;
+ a[(mini+3)%4] = a[(mini+3)%4] - mina;
+
+ /* compute area */
+ p1 = points[idx[mini]];
+ p1n = points[nextidx];
+ p2 = points[idx[(mini+1)%4]];
+ p3 = points[idx[(mini+2)%4]];
+ p4 = points[idx[(mini+3)%4]];
+
+ len = Vec2Lenf(p1->uv, p1n->uv);
+
+ if (len > 0.0f) {
+ len = 1.0/len;
+ v[0] = (p1n->uv[0] - p1->uv[0])*len;
+ v[1] = (p1n->uv[1] - p1->uv[1])*len;
+
+ area = p_rectangle_area(p1->uv, v, p2->uv, p3->uv, p4->uv);
+
+ /* remember smallest area */
+ if (area < minarea) {
+ minarea = area;
+ minangle = rotated;
+ }
+ }
+
+ idx[mini] = nextidx;
+ }
+
+ /* try keeping rotation as small as possible */
+ if (minangle > M_PI/4)
+ minangle -= M_PI/2;
+
+ MEM_freeN(angles);
+ MEM_freeN(points);
+
+ return minangle;
+}
+
+static void p_chart_rotate_minimum_area(PChart *chart)
+{
+ float angle = p_chart_minimum_area_angle(chart);
+ float sine = sin(angle);
+ float cosine = cos(angle);
+ PVert *v;
+
+ for (v = chart->verts; v; v=v->nextlink) {
+ float oldu = v->uv[0], oldv = v->uv[1];
+ v->uv[0] = cosine*oldu - sine*oldv;
+ v->uv[1] = sine*oldu + cosine*oldv;
+ }
+}
+
+/* Area Smoothing */
+
+/* 2d bsp tree for inverse mapping - that's a bit silly */
+
+typedef struct SmoothTriangle {
+ float co1[2], co2[2], co3[2];
+ float oco1[2], oco2[2], oco3[2];
+} SmoothTriangle;
+
+typedef struct SmoothNode {
+ struct SmoothNode *c1, *c2;
+ SmoothTriangle **tri;
+ float split;
+ int axis, ntri;
+} SmoothNode;
+
+static void p_barycentric_2d(float *v1, float *v2, float *v3, float *p, float *b)
+{
+ float a[2], c[2], h[2], div;
+
+ a[0] = v2[0] - v1[0];
+ a[1] = v2[1] - v1[1];
+ c[0] = v3[0] - v1[0];
+ c[1] = v3[1] - v1[1];
+
+ div = a[0]*c[1] - a[1]*c[0];
+
+ if (div == 0.0f) {
+ b[0] = 1.0f/3.0f;
+ b[1] = 1.0f/3.0f;
+ b[2] = 1.0f/3.0f;
+ }
+ else {
+ h[0] = p[0] - v1[0];
+ h[1] = p[1] - v1[1];
+
+ div = 1.0f/div;
+
+ b[1] = (h[0]*c[1] - h[1]*c[0])*div;
+ b[2] = (a[0]*h[1] - a[1]*h[0])*div;
+ b[0] = 1.0 - b[1] - b[2];
+ }
+}
+
+static PBool p_triangle_inside(SmoothTriangle *t, float *co)
+{
+ float b[3];
+
+ p_barycentric_2d(t->co1, t->co2, t->co3, co, b);
+
+ if ((b[0] >= 0.0) && (b[1] >= 0.0) && (b[2] >= 0.0f)) {
+ co[0] = t->oco1[0]*b[0] + t->oco2[0]*b[1] + t->oco3[0]*b[2];
+ co[1] = t->oco1[1]*b[0] + t->oco2[1]*b[1] + t->oco3[1]*b[2];
+ return P_TRUE;
+ }
+
+ return P_FALSE;
+}
+
+static SmoothNode *p_node_new(MemArena *arena, SmoothTriangle **tri, int ntri, float *bmin, float *bmax, int depth)
+{
+ SmoothNode *node = BLI_memarena_alloc(arena, sizeof *node);
+ int axis, i, t1size = 0, t2size = 0;
+ float split, mi, mx;
+ SmoothTriangle **t1, **t2, *t;
+
+ node->tri = tri;
+ node->ntri = ntri;
+
+ if (ntri <= 10 || depth >= 15)
+ return node;
+
+ t1 = MEM_mallocN(sizeof(SmoothTriangle)*ntri, "PNodeTri1");
+ t2 = MEM_mallocN(sizeof(SmoothTriangle)*ntri, "PNodeTri1");
+
+ axis = (bmax[0] - bmin[0] > bmax[1] - bmin[1])? 0: 1;
+ split = 0.5f*(bmin[axis] + bmax[axis]);
+
+ for (i = 0; i < ntri; i++) {
+ t = tri[i];
+
+ if ((t->co1[axis] <= split) || (t->co2[axis] <= split) || (t->co3[axis] <= split)) {
+ t1[t1size] = t;
+ t1size++;
+ }
+ if ((t->co1[axis] >= split) || (t->co2[axis] >= split) || (t->co3[axis] >= split)) {
+ t2[t2size] = t;
+ t2size++;
+ }
+ }
+
+ if ((t1size == t2size) && (t1size == ntri)) {
+ MEM_freeN(t1);
+ MEM_freeN(t2);
+ return node;
+ }
+
+ node->tri = NULL;
+ node->ntri = 0;
+ MEM_freeN(tri);
+
+ node->axis = axis;
+ node->split = split;
+
+ mi = bmin[axis];
+ mx = bmax[axis];
+ bmax[axis] = split;
+ node->c1 = p_node_new(arena, t1, t1size, bmin, bmax, depth+1);
+
+ bmin[axis] = bmax[axis];
+ bmax[axis] = mx;
+ node->c2 = p_node_new(arena, t2, t2size, bmin, bmax, depth+1);
+
+ return node;
+}
+
+static void p_node_delete(SmoothNode *node)
+{
+ if (node->c1)
+ p_node_delete(node->c1);
+ if (node->c2)
+ p_node_delete(node->c2);
+ if (node->tri)
+ MEM_freeN(node->tri);
+}
+
+static PBool p_node_intersect(SmoothNode *node, float *co)
+{
+ int i;
+
+ if (node->tri) {
+ for (i = 0; i < node->ntri; i++)
+ if (p_triangle_inside(node->tri[i], co))
+ return P_TRUE;
+
+ return P_FALSE;
+ }
+ else {
+ if (co[node->axis] < node->split)
+ return p_node_intersect(node->c1, co);
+ else
+ return p_node_intersect(node->c2, co);
+ }
+
+}
+
+/* smooothing */
+
+static int p_compare_float(const void *a, const void *b)
+{
+ if (*((float*)a) < *((float*)b))
+ return -1;
+ else if (*((float*)a) == *((float*)b))
+ return 0;
+ else
+ return 1;
+}
+
+static float p_smooth_median_edge_length(PChart *chart)
+{
+ PEdge *e;
+ float *lengths = MEM_mallocN(sizeof(chart->edges)*chart->nedges, "PMedianLength");
+ float median;
+ int i;
+
+ /* ok, so i'm lazy */
+ for (i=0, e=chart->edges; e; e=e->nextlink, i++)
+ lengths[i] = p_edge_length(e);
+
+ qsort(lengths, i, sizeof(float), p_compare_float);
+
+ median = lengths[i/2];
+ MEM_freeN(lengths);
+
+ return median;
+}
+
+static float p_smooth_distortion(PEdge *e, float avg2d, float avg3d)
+{
+ float len2d = p_edge_uv_length(e)*avg3d;
+ float len3d = p_edge_length(e)*avg2d;
+
+ return (len3d == 0.0f)? 0.0f: len2d/len3d;
+}
+
+static void p_smooth(PChart *chart)
+{
+ PEdge *e;
+ PVert *v;
+ PFace *f;
+ int j, it2, maxiter2, it;
+ int nedges = chart->nedges, nwheel, gridx, gridy;
+ int edgesx, edgesy, nsize, esize, i, x, y, maxiter, totiter;
+ float minv[2], maxv[2], median, invmedian, distortion, avglen2d, avglen3d;
+ float center[2], dx, dy, *nodes, dlimit, d, *oldnodesx, *oldnodesy;
+ float *nodesx, *nodesy, *hedges, *vedges, climit, moved, padding;
+ SmoothTriangle *triangles, *t, *t2, **tri, **trip;
+ SmoothNode *root;
+ MemArena *arena;
+
+ if (nedges == 0)
+ return;
+
+ p_chart_uv_bbox(chart, minv, maxv);
+ median = p_smooth_median_edge_length(chart)*0.10f;
+
+ if (median == 0.0)
+ return;
+
+ invmedian = 1.0/median;
+
+ /* compute edge distortion */
+ distortion = 0.0;
+ avglen2d = avglen3d = 0.0;
+
+ for (e=chart->edges; e; e=e->nextlink) {
+ avglen2d += p_edge_uv_length(e);
+ avglen3d += p_edge_length(e);
+ }
+
+ avglen2d /= nedges;
+ avglen3d /= nedges;
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ v->u.distortion = 0.0;
+ nwheel = 0;
+
+ e = v->edge;
+ do {
+ v->u.distortion += p_smooth_distortion(e, avglen2d, avglen3d);
+ nwheel++;
+
+ e = e->next->next->pair;
+ } while(e && (e != v->edge));
+
+ v->u.distortion /= nwheel;
+ }
+
+ /* need to do excessive grid size checking still */
+ center[0] = 0.5f*(minv[0] + maxv[0]);
+ center[1] = 0.5f*(minv[1] + maxv[1]);
+
+ dx = 0.5f*(maxv[0] - minv[0]);
+ dy = 0.5f*(maxv[1] - minv[1]);
+
+ padding = 0.15f;
+ dx += padding*dx + 2.0f*median;
+ dy += padding*dy + 2.0f*median;
+
+ gridx = (int)(dx*invmedian);
+ gridy = (int)(dy*invmedian);
+
+ minv[0] = center[0] - median*gridx;
+ minv[1] = center[1] - median*gridy;
+ maxv[0] = center[0] + median*gridx;
+ maxv[1] = center[1] + median*gridy;
+
+ /* create grid */
+ gridx = gridx*2 + 1;
+ gridy = gridy*2 + 1;
+
+ if ((gridx <= 2) || (gridy <= 2))
+ return;
+
+ edgesx = gridx-1;
+ edgesy = gridy-1;
+ nsize = gridx*gridy;
+ esize = edgesx*edgesy;
+
+ nodes = MEM_mallocN(sizeof(float)*nsize, "PSmoothNodes");
+ nodesx = MEM_mallocN(sizeof(float)*nsize, "PSmoothNodesX");
+ nodesy = MEM_mallocN(sizeof(float)*nsize, "PSmoothNodesY");
+ oldnodesx = MEM_mallocN(sizeof(float)*nsize, "PSmoothOldNodesX");
+ oldnodesy = MEM_mallocN(sizeof(float)*nsize, "PSmoothOldNodesY");
+ hedges = MEM_mallocN(sizeof(float)*esize, "PSmoothHEdges");
+ vedges = MEM_mallocN(sizeof(float)*esize, "PSmoothVEdges");
+
+ if (!nodes || !nodesx || !nodesy || !oldnodesx || !oldnodesy || !hedges || !vedges) {
+ if (nodes) MEM_freeN(nodes);
+ if (nodesx) MEM_freeN(nodesx);
+ if (nodesy) MEM_freeN(nodesy);
+ if (oldnodesx) MEM_freeN(oldnodesx);
+ if (oldnodesy) MEM_freeN(oldnodesy);
+ if (hedges) MEM_freeN(hedges);
+ if (vedges) MEM_freeN(vedges);
+
+ // XXX error("Not enough memory for area smoothing grid.");
+ return;
+ }
+
+ for (x = 0; x < gridx; x++) {
+ for (y = 0; y < gridy; y++) {
+ i = x + y*gridx;
+
+ nodesx[i] = minv[0] + median*x;
+ nodesy[i] = minv[1] + median*y;
+
+ nodes[i] = 1.0f;
+ }
+ }
+
+ /* embed in grid */
+ for (f=chart->faces; f; f=f->nextlink) {
+ PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
+ float fmin[2], fmax[2];
+ int bx1, by1, bx2, by2;
+
+ INIT_MINMAX2(fmin, fmax);
+
+ DO_MINMAX2(e1->vert->uv, fmin, fmax);
+ DO_MINMAX2(e2->vert->uv, fmin, fmax);
+ DO_MINMAX2(e3->vert->uv, fmin, fmax);
+
+ bx1 = (int)((fmin[0] - minv[0])*invmedian);
+ by1 = (int)((fmin[1] - minv[1])*invmedian);
+ bx2 = (int)((fmax[0] - minv[0])*invmedian + 2);
+ by2 = (int)((fmax[1] - minv[1])*invmedian + 2);
+
+ for (x = bx1; x < bx2; x++) {
+ for (y = by1; y < by2; y++) {
+ float p[2], b[3];
+
+ i = x + y*gridx;
+
+ p[0] = nodesx[i];
+ p[1] = nodesy[i];
+
+ p_barycentric_2d(e1->vert->uv, e2->vert->uv, e3->vert->uv, p, b);
+
+ if ((b[0] > 0.0) && (b[1] > 0.0) && (b[2] > 0.0)) {
+ nodes[i] = e1->vert->u.distortion*b[0];
+ nodes[i] += e2->vert->u.distortion*b[1];
+ nodes[i] += e3->vert->u.distortion*b[2];
+ }
+ }
+ }
+ }
+
+ /* smooth the grid */
+ maxiter = 10;
+ totiter = 0;
+ climit = 0.00001f*nsize;
+
+ for (it = 0; it < maxiter; it++) {
+ moved = 0.0f;
+
+ for (x = 0; x < edgesx; x++) {
+ for (y = 0; y < edgesy; y++) {
+ i = x + y*gridx;
+ j = x + y*edgesx;
+
+ hedges[j] = (nodes[i] + nodes[i+1])*0.5f;
+ vedges[j] = (nodes[i] + nodes[i+gridx])*0.5f;
+
+ /* we do *inverse* mapping */
+ hedges[j] = 1.0f/hedges[j];
+ vedges[j] = 1.0f/vedges[j];
+ }
+ }
+
+ maxiter2 = 50;
+ dlimit = 0.0001f;
+
+ for (it2 = 0; it2 < maxiter2; it2++) {
+ d = 0.0f;
+ totiter += 1;
+
+ memcpy(oldnodesx, nodesx, sizeof(float)*nsize);
+ memcpy(oldnodesy, nodesy, sizeof(float)*nsize);
+
+ for (x=1; x < gridx-1; x++) {
+ for (y=1; y < gridy-1; y++) {
+ float p[2], oldp[2], sum1, sum2, diff[2], length;
+
+ i = x + gridx*y;
+ j = x + edgesx*y;
+
+ oldp[0] = oldnodesx[i];
+ oldp[1] = oldnodesy[i];
+
+ sum1 = hedges[j-1]*oldnodesx[i-1];
+ sum1 += hedges[j]*oldnodesx[i+1];
+ sum1 += vedges[j-edgesx]*oldnodesx[i-gridx];
+ sum1 += vedges[j]*oldnodesx[i+gridx];
+
+ sum2 = hedges[j-1];
+ sum2 += hedges[j];
+ sum2 += vedges[j-edgesx];
+ sum2 += vedges[j];
+
+ nodesx[i] = sum1/sum2;
+
+ sum1 = hedges[j-1]*oldnodesy[i-1];
+ sum1 += hedges[j]*oldnodesy[i+1];
+ sum1 += vedges[j-edgesx]*oldnodesy[i-gridx];
+ sum1 += vedges[j]*oldnodesy[i+gridx];
+
+ nodesy[i] = sum1/sum2;
+
+ p[0] = nodesx[i];
+ p[1] = nodesy[i];
+
+ diff[0] = p[0] - oldp[0];
+ diff[1] = p[1] - oldp[1];
+
+ length = sqrt(diff[0]*diff[0] + diff[1]*diff[1]);
+ d = MAX2(d, length);
+ moved += length;
+ }
+ }
+
+ if (d < dlimit)
+ break;
+ }
+
+ if (moved < climit)
+ break;
+ }
+
+ MEM_freeN(oldnodesx);
+ MEM_freeN(oldnodesy);
+ MEM_freeN(hedges);
+ MEM_freeN(vedges);
+
+ /* create bsp */
+ t = triangles = MEM_mallocN(sizeof(SmoothTriangle)*esize*2, "PSmoothTris");
+ trip = tri = MEM_mallocN(sizeof(SmoothTriangle*)*esize*2, "PSmoothTriP");
+
+ if (!triangles || !tri) {
+ MEM_freeN(nodes);
+ MEM_freeN(nodesx);
+ MEM_freeN(nodesy);
+
+ if (triangles) MEM_freeN(triangles);
+ if (tri) MEM_freeN(tri);
+
+ // XXX error("Not enough memory for area smoothing grid.");
+ return;
+ }
+
+ for (x = 0; x < edgesx; x++) {
+ for (y = 0; y < edgesy; y++) {
+ i = x + y*gridx;
+
+ t->co1[0] = nodesx[i];
+ t->co1[1] = nodesy[i];
+
+ t->co2[0] = nodesx[i+1];
+ t->co2[1] = nodesy[i+1];
+
+ t->co3[0] = nodesx[i+gridx];
+ t->co3[1] = nodesy[i+gridx];
+
+ t->oco1[0] = minv[0] + x*median;
+ t->oco1[1] = minv[1] + y*median;
+
+ t->oco2[0] = minv[0] + (x+1)*median;
+ t->oco2[1] = minv[1] + y*median;
+
+ t->oco3[0] = minv[0] + x*median;
+ t->oco3[1] = minv[1] + (y+1)*median;
+
+ t2 = t+1;
+
+ t2->co1[0] = nodesx[i+gridx+1];
+ t2->co1[1] = nodesy[i+gridx+1];
+
+ t2->oco1[0] = minv[0] + (x+1)*median;
+ t2->oco1[1] = minv[1] + (y+1)*median;
+
+ t2->co2[0] = t->co2[0]; t2->co2[1] = t->co2[1];
+ t2->oco2[0] = t->oco2[0]; t2->oco2[1] = t->oco2[1];
+
+ t2->co3[0] = t->co3[0]; t2->co3[1] = t->co3[1];
+ t2->oco3[0] = t->oco3[0]; t2->oco3[1] = t->oco3[1];
+
+ *trip = t; trip++; t++;
+ *trip = t; trip++; t++;
+ }
+ }
+
+ MEM_freeN(nodes);
+ MEM_freeN(nodesx);
+ MEM_freeN(nodesy);
+
+ arena = BLI_memarena_new(1<<16);
+ root = p_node_new(arena, tri, esize*2, minv, maxv, 0);
+
+ for (v=chart->verts; v; v=v->nextlink)
+ if (!p_node_intersect(root, v->uv))
+ param_warning("area smoothing error: couldn't find mapping triangle\n");
+
+ p_node_delete(root);
+ BLI_memarena_free(arena);
+
+ MEM_freeN(triangles);
+}
+
+/* Exported */
+
+ParamHandle *param_construct_begin()
+{
+ PHandle *handle = MEM_callocN(sizeof*handle, "PHandle");
+ handle->construction_chart = p_chart_new(handle);
+ handle->state = PHANDLE_STATE_ALLOCATED;
+ handle->arena = BLI_memarena_new((1<<16));
+ handle->aspx = 1.0f;
+ handle->aspy = 1.0f;
+
+ handle->hash_verts = phash_new((PHashLink**)&handle->construction_chart->verts, 1);
+ handle->hash_edges = phash_new((PHashLink**)&handle->construction_chart->edges, 1);
+ handle->hash_faces = phash_new((PHashLink**)&handle->construction_chart->faces, 1);
+
+ return (ParamHandle*)handle;
+}
+
+void param_aspect_ratio(ParamHandle *handle, float aspx, float aspy)
+{
+ PHandle *phandle = (PHandle*)handle;
+
+ phandle->aspx = aspx;
+ phandle->aspy = aspy;
+}
+
+void param_delete(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ int i;
+
+ param_assert((phandle->state == PHANDLE_STATE_ALLOCATED) ||
+ (phandle->state == PHANDLE_STATE_CONSTRUCTED));
+
+ for (i = 0; i < phandle->ncharts; i++)
+ p_chart_delete(phandle->charts[i]);
+
+ if (phandle->charts)
+ MEM_freeN(phandle->charts);
+
+ if (phandle->construction_chart) {
+ p_chart_delete(phandle->construction_chart);
+
+ phash_delete(phandle->hash_verts);
+ phash_delete(phandle->hash_edges);
+ phash_delete(phandle->hash_faces);
+ }
+
+ BLI_memarena_free(phandle->arena);
+ MEM_freeN(phandle);
+}
+
+void param_face_add(ParamHandle *handle, ParamKey key, int nverts,
+ ParamKey *vkeys, float **co, float **uv,
+ ParamBool *pin, ParamBool *select)
+{
+ PHandle *phandle = (PHandle*)handle;
+
+ param_assert(phash_lookup(phandle->hash_faces, key) == NULL);
+ param_assert(phandle->state == PHANDLE_STATE_ALLOCATED);
+ param_assert((nverts == 3) || (nverts == 4));
+
+ if (nverts == 4) {
+ if (p_quad_split_direction(phandle, co, vkeys)) {
+ p_face_add_construct(phandle, key, vkeys, co, uv, 0, 1, 2, pin, select);
+ p_face_add_construct(phandle, key, vkeys, co, uv, 0, 2, 3, pin, select);
+ }
+ else {
+ p_face_add_construct(phandle, key, vkeys, co, uv, 0, 1, 3, pin, select);
+ p_face_add_construct(phandle, key, vkeys, co, uv, 1, 2, 3, pin, select);
+ }
+ }
+ else
+ p_face_add_construct(phandle, key, vkeys, co, uv, 0, 1, 2, pin, select);
+}
+
+void param_edge_set_seam(ParamHandle *handle, ParamKey *vkeys)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PEdge *e;
+
+ param_assert(phandle->state == PHANDLE_STATE_ALLOCATED);
+
+ e = p_edge_lookup(phandle, vkeys);
+ if (e)
+ e->flag |= PEDGE_SEAM;
+}
+
+void param_construct_end(ParamHandle *handle, ParamBool fill, ParamBool impl)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart = phandle->construction_chart;
+ int i, j, nboundaries = 0;
+ PEdge *outer;
+
+ param_assert(phandle->state == PHANDLE_STATE_ALLOCATED);
+
+ phandle->ncharts = p_connect_pairs(phandle, impl);
+ phandle->charts = p_split_charts(phandle, chart, phandle->ncharts);
+
+ p_chart_delete(phandle->construction_chart);
+ phandle->construction_chart = NULL;
+
+ phash_delete(phandle->hash_verts);
+ phash_delete(phandle->hash_edges);
+ phash_delete(phandle->hash_faces);
+ phandle->hash_verts = phandle->hash_edges = phandle->hash_faces = NULL;
+
+ for (i = j = 0; i < phandle->ncharts; i++) {
+ PVert *v;
+ chart = phandle->charts[i];
+
+ p_chart_boundaries(chart, &nboundaries, &outer);
+
+ if (!impl && nboundaries == 0) {
+ p_chart_delete(chart);
+ continue;
+ }
+
+ phandle->charts[j] = chart;
+ j++;
+
+ if (fill && (nboundaries > 1))
+ p_chart_fill_boundaries(chart, outer);
+
+ for (v=chart->verts; v; v=v->nextlink)
+ p_vert_load_pin_select_uvs(handle, v);
+ }
+
+ phandle->ncharts = j;
+
+ phandle->state = PHANDLE_STATE_CONSTRUCTED;
+}
+
+void param_lscm_begin(ParamHandle *handle, ParamBool live, ParamBool abf)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PFace *f;
+ int i;
+
+ param_assert(phandle->state == PHANDLE_STATE_CONSTRUCTED);
+ phandle->state = PHANDLE_STATE_LSCM;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ for (f=phandle->charts[i]->faces; f; f=f->nextlink)
+ p_face_backup_uvs(f);
+ p_chart_lscm_begin(phandle->charts[i], live, abf);
+ }
+}
+
+void param_lscm_solve(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart;
+ int i;
+ PBool result;
+
+ param_assert(phandle->state == PHANDLE_STATE_LSCM);
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+
+ if (chart->u.lscm.context) {
+ result = p_chart_lscm_solve(phandle, chart);
+
+ if (result && !(chart->flag & PCHART_NOPACK))
+ p_chart_rotate_minimum_area(chart);
+
+ if (!result || (chart->u.lscm.pin1))
+ p_chart_lscm_end(chart);
+ }
+ }
+}
+
+void param_lscm_end(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ int i;
+
+ param_assert(phandle->state == PHANDLE_STATE_LSCM);
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ p_chart_lscm_end(phandle->charts[i]);
+#if 0
+ p_chart_complexify(phandle->charts[i]);
+#endif
+ }
+
+ phandle->state = PHANDLE_STATE_CONSTRUCTED;
+}
+
+void param_stretch_begin(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart;
+ PVert *v;
+ PFace *f;
+ int i;
+
+ param_assert(phandle->state == PHANDLE_STATE_CONSTRUCTED);
+ phandle->state = PHANDLE_STATE_STRETCH;
+
+ phandle->rng = rng_new(31415926);
+ phandle->blend = 0.0f;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+
+ for (v=chart->verts; v; v=v->nextlink)
+ v->flag &= ~PVERT_PIN; /* don't use user-defined pins */
+
+ p_stretch_pin_boundary(chart);
+
+ for (f=chart->faces; f; f=f->nextlink) {
+ p_face_backup_uvs(f);
+ f->u.area3d = p_face_area(f);
+ }
+ }
+}
+
+void param_stretch_blend(ParamHandle *handle, float blend)
+{
+ PHandle *phandle = (PHandle*)handle;
+
+ param_assert(phandle->state == PHANDLE_STATE_STRETCH);
+ phandle->blend = blend;
+}
+
+void param_stretch_iter(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart;
+ int i;
+
+ param_assert(phandle->state == PHANDLE_STATE_STRETCH);
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+ p_chart_stretch_minimize(chart, phandle->rng);
+ }
+}
+
+void param_stretch_end(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+
+ param_assert(phandle->state == PHANDLE_STATE_STRETCH);
+ phandle->state = PHANDLE_STATE_CONSTRUCTED;
+
+ rng_free(phandle->rng);
+ phandle->rng = NULL;
+}
+
+void param_smooth_area(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ int i;
+
+ param_assert(phandle->state == PHANDLE_STATE_CONSTRUCTED);
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ PChart *chart = phandle->charts[i];
+ PVert *v;
+
+ for (v=chart->verts; v; v=v->nextlink)
+ v->flag &= ~PVERT_PIN;
+
+ p_smooth(chart);
+ }
+}
+
+void param_pack(ParamHandle *handle)
+{
+ /* box packing variables */
+ boxPack *boxarray, *box;
+ float tot_width, tot_height, scale;
+
+ PChart *chart;
+ int i, unpacked=0;
+ float trans[2];
+
+ PHandle *phandle = (PHandle*)handle;
+
+ if (phandle->ncharts == 0)
+ return;
+
+ if(phandle->aspx != phandle->aspy)
+ param_scale(handle, 1.0f/phandle->aspx, 1.0f/phandle->aspy);
+
+ /* we may not use all these boxes */
+ boxarray = MEM_mallocN( phandle->ncharts*sizeof(boxPack), "boxPack box");
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+
+ if (chart->flag & PCHART_NOPACK) {
+ unpacked++;
+ continue;
+ }
+
+ box = boxarray+(i-unpacked);
+
+ p_chart_uv_bbox(chart, trans, chart->u.pack.size);
+
+ trans[0] = -trans[0];
+ trans[1] = -trans[1];
+
+ p_chart_uv_translate(chart, trans);
+
+ box->w = chart->u.pack.size[0] + trans[0];
+ box->h = chart->u.pack.size[1] + trans[1];
+ box->index = i; /* warning this index skips PCHART_NOPACK boxes */
+ }
+
+ boxPack2D(boxarray, phandle->ncharts-unpacked, &tot_width, &tot_height);
+
+ if (tot_height>tot_width)
+ scale = 1.0/tot_height;
+ else
+ scale = 1.0/tot_width;
+
+ for (i = 0; i < phandle->ncharts-unpacked; i++) {
+ box = boxarray+i;
+ trans[0] = box->x;
+ trans[1] = box->y;
+
+ chart = phandle->charts[box->index];
+ p_chart_uv_translate(chart, trans);
+ p_chart_uv_scale(chart, scale);
+ }
+ MEM_freeN(boxarray);
+
+ if(phandle->aspx != phandle->aspy)
+ param_scale(handle, phandle->aspx, phandle->aspy);
+}
+
+void param_average(ParamHandle *handle)
+{
+ PChart *chart;
+ int i;
+ float tot_uvarea = 0.0f, tot_facearea = 0.0f;
+ float tot_fac, fac;
+ float minv[2], maxv[2], trans[2];
+ PHandle *phandle = (PHandle*)handle;
+
+ if (phandle->ncharts == 0)
+ return;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ PFace *f;
+ chart = phandle->charts[i];
+
+ chart->u.pack.area = 0.0f; /* 3d area */
+ chart->u.pack.rescale = 0.0f; /* UV area, abusing rescale for tmp storage, oh well :/ */
+
+ for (f=chart->faces; f; f=f->nextlink) {
+ chart->u.pack.area += p_face_area(f);
+ chart->u.pack.rescale += fabs(p_face_uv_area_signed(f));
+ }
+
+ tot_facearea += chart->u.pack.area;
+ tot_uvarea += chart->u.pack.rescale;
+ }
+
+ if (tot_facearea == tot_uvarea || tot_facearea==0.0f || tot_uvarea==0.0f) {
+ /* nothing to do */
+ return;
+ }
+
+ tot_fac = tot_facearea/tot_uvarea;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+ if (chart->u.pack.area != 0.0f && chart->u.pack.rescale != 0.0f) {
+ fac = chart->u.pack.area / chart->u.pack.rescale;
+
+ /* Get the island center */
+ p_chart_uv_bbox(chart, minv, maxv);
+ trans[0] = (minv[0] + maxv[0]) /-2.0f;
+ trans[1] = (minv[1] + maxv[1]) /-2.0f;
+
+ /* Move center to 0,0 */
+ p_chart_uv_translate(chart, trans);
+ p_chart_uv_scale(chart, sqrt(fac / tot_fac));
+
+ /* Move to original center */
+ trans[0] = -trans[0];
+ trans[1] = -trans[1];
+ p_chart_uv_translate(chart, trans);
+ }
+ }
+}
+
+void param_scale(ParamHandle *handle, float x, float y)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart;
+ int i;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+ p_chart_uv_scale_xy(chart, x, y);
+ }
+}
+
+void param_flush(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart;
+ int i;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+
+ if ((phandle->state == PHANDLE_STATE_LSCM) && !chart->u.lscm.context)
+ continue;
+
+ if (phandle->blend == 0.0f)
+ p_flush_uvs(phandle, chart);
+ else
+ p_flush_uvs_blend(phandle, chart, phandle->blend);
+ }
+}
+
+void param_flush_restore(ParamHandle *handle)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart;
+ PFace *f;
+ int i;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+
+ for (f=chart->faces; f; f=f->nextlink)
+ p_face_restore_uvs(f);
+ }
+}
+
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
new file mode 100644
index 00000000000..c468b8d62c5
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -0,0 +1,97 @@
+
+#ifndef __PARAMETRIZER_H__
+#define __PARAMETRIZER_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+typedef void ParamHandle; /* handle to a set of charts */
+typedef intptr_t ParamKey; /* (hash) key for identifying verts and faces */
+typedef enum ParamBool {
+ PARAM_TRUE = 1,
+ PARAM_FALSE = 0
+} ParamBool;
+
+/* Chart construction:
+ -------------------
+ - faces and seams may only be added between construct_{begin|end}
+ - the pointers to co and uv are stored, rather than being copied
+ - vertices are implicitly created
+ - in construct_end the mesh will be split up according to the seams
+ - the resulting charts must be:
+ - manifold, connected, open (at least one boundary loop)
+ - output will be written to the uv pointers
+*/
+
+ParamHandle *param_construct_begin();
+
+void param_aspect_ratio(ParamHandle *handle, float aspx, float aspy);
+
+void param_face_add(ParamHandle *handle,
+ ParamKey key,
+ int nverts,
+ ParamKey *vkeys,
+ float **co,
+ float **uv,
+ ParamBool *pin,
+ ParamBool *select);
+
+void param_edge_set_seam(ParamHandle *handle,
+ ParamKey *vkeys);
+
+void param_construct_end(ParamHandle *handle, ParamBool fill, ParamBool impl);
+void param_delete(ParamHandle *chart);
+
+/* Least Squares Conformal Maps:
+ -----------------------------
+ - charts with less than two pinned vertices are assigned 2 pins
+ - lscm is divided in three steps:
+ - begin: compute matrix and it's factorization (expensive)
+ - solve using pinned coordinates (cheap)
+ - end: clean up
+ - uv coordinates are allowed to change within begin/end, for
+ quick re-solving
+*/
+
+void param_lscm_begin(ParamHandle *handle, ParamBool live, ParamBool abf);
+void param_lscm_solve(ParamHandle *handle);
+void param_lscm_end(ParamHandle *handle);
+
+/* Stretch */
+
+void param_stretch_begin(ParamHandle *handle);
+void param_stretch_blend(ParamHandle *handle, float blend);
+void param_stretch_iter(ParamHandle *handle);
+void param_stretch_end(ParamHandle *handle);
+
+/* Area Smooth */
+
+void param_smooth_area(ParamHandle *handle);
+
+/* Packing */
+
+void param_pack(ParamHandle *handle);
+
+/* Average area for all charts */
+
+void param_average(ParamHandle *handle);
+
+/* Simple x,y scale */
+
+void param_scale(ParamHandle *handle, float x, float y);
+
+/* Flushing */
+
+void param_flush(ParamHandle *handle);
+void param_flush_restore(ParamHandle *handle);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /*__PARAMETRIZER_H__*/
+
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
new file mode 100644
index 00000000000..0fe907677f3
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -0,0 +1,383 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_utildefines.h"
+
+#include "BLI_arithb.h"
+#include "BLI_edgehash.h"
+#include "BLI_editVert.h"
+
+#include "PIL_time.h"
+
+#include "ED_mesh.h"
+
+#include "uvedit_intern.h"
+#include "uvedit_parametrizer.h"
+
+/* Parametrizer */
+ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short implicit, short fill, short sel)
+{
+ ParamHandle *handle;
+ EditFace *efa;
+ EditEdge *eed;
+ EditVert *ev;
+ MTFace *tf;
+ int a;
+
+ handle = param_construct_begin();
+
+ if ((scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT)==0) {
+ efa = EM_get_actFace(em, 1);
+
+ if (efa) {
+ float aspx = 1.0f, aspy= 1.0f;
+ // XXX MTFace *tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ // XXX image_final_aspect(tf->tpage, &aspx, &aspy);
+
+ if (aspx!=aspy)
+ param_aspect_ratio(handle, aspx, aspy);
+ }
+ }
+
+ /* we need the vert indicies */
+ for (ev= em->verts.first, a=0; ev; ev= ev->next, a++)
+ ev->tmp.l = a;
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ ParamKey key, vkeys[4];
+ ParamBool pin[4], select[4];
+ float *co[4];
+ float *uv[4];
+ int nverts;
+
+ if ((efa->h) || (sel && (efa->f & SELECT)==0))
+ continue;
+
+ tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if (implicit &&
+ !( uvedit_uv_selected(scene, efa, tf, 0) ||
+ uvedit_uv_selected(scene, efa, tf, 1) ||
+ uvedit_uv_selected(scene, efa, tf, 2) ||
+ (efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) )
+ ) {
+ continue;
+ }
+
+ key = (ParamKey)efa;
+ vkeys[0] = (ParamKey)efa->v1->tmp.l;
+ vkeys[1] = (ParamKey)efa->v2->tmp.l;
+ vkeys[2] = (ParamKey)efa->v3->tmp.l;
+
+ co[0] = efa->v1->co;
+ co[1] = efa->v2->co;
+ co[2] = efa->v3->co;
+
+ uv[0] = tf->uv[0];
+ uv[1] = tf->uv[1];
+ uv[2] = tf->uv[2];
+
+ pin[0] = ((tf->unwrap & TF_PIN1) != 0);
+ pin[1] = ((tf->unwrap & TF_PIN2) != 0);
+ pin[2] = ((tf->unwrap & TF_PIN3) != 0);
+
+ select[0] = ((uvedit_uv_selected(scene, efa, tf, 0)) != 0);
+ select[1] = ((uvedit_uv_selected(scene, efa, tf, 1)) != 0);
+ select[2] = ((uvedit_uv_selected(scene, efa, tf, 2)) != 0);
+
+ if (efa->v4) {
+ vkeys[3] = (ParamKey)efa->v4->tmp.l;
+ co[3] = efa->v4->co;
+ uv[3] = tf->uv[3];
+ pin[3] = ((tf->unwrap & TF_PIN4) != 0);
+ select[3] = (uvedit_uv_selected(scene, efa, tf, 3) != 0);
+ nverts = 4;
+ }
+ else
+ nverts = 3;
+
+ param_face_add(handle, key, nverts, vkeys, co, uv, pin, select);
+ }
+
+ if (!implicit) {
+ for (eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->seam) {
+ ParamKey vkeys[2];
+ vkeys[0] = (ParamKey)eed->v1->tmp.l;
+ vkeys[1] = (ParamKey)eed->v2->tmp.l;
+ param_edge_set_seam(handle, vkeys);
+ }
+ }
+ }
+
+ param_construct_end(handle, fill, implicit);
+
+ return handle;
+}
+
+void unwrap_lscm(Scene *scene, Object *obedit, short seamcut)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ ParamHandle *handle;
+ short abf = scene->toolsettings->unwrapper == 1;
+ short fillholes = scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
+
+ /* add uvs if there not here */
+ if (!uvedit_test(obedit)) {
+#if 0
+ if (em && em->faces.first)
+ EM_add_data_layer(&em->fdata, CD_MTFACE);
+
+ if (!uvedit_test(obedit))
+ return;
+
+ if (G.sima && G.sima->image) /* this is a bit of a kludge, but assume they want the image on their mesh when UVs are added */
+ image_changed(G.sima, G.sima->image);
+
+ /* select new UV's */
+ if ((G.sima==0 || G.sima->flag & SI_SYNC_UVSEL)==0) {
+ EditFace *efa;
+ MTFace *tf;
+ for(efa=em->faces.first; efa; efa=efa->next) {
+ tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ simaFaceSel_Set(efa, tf);
+ }
+ }
+#endif
+ }
+
+ handle = construct_param_handle(scene, em, 0, fillholes, seamcut == 0);
+
+ param_lscm_begin(handle, PARAM_FALSE, abf);
+ param_lscm_solve(handle);
+ param_lscm_end(handle);
+
+ param_pack(handle);
+
+ param_flush(handle);
+
+ param_delete(handle);
+
+ if (!seamcut)
+ ; // XXX BIF_undo_push("UV unwrap");
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+
+ // XXX allqueue(REDRAWVIEW3D, 0);
+ // XXX allqueue(REDRAWIMAGE, 0);
+}
+
+void minimize_stretch_tface_uv(Scene *scene, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ ParamHandle *handle;
+ double lasttime;
+ short doit = 1, escape = 0, val, blend = 0;
+ unsigned short event = 0;
+ short fillholes = scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
+
+ if(!uvedit_test(obedit)) return;
+
+ handle = construct_param_handle(scene, em, 1, fillholes, 1);
+
+ lasttime = PIL_check_seconds_timer();
+
+ param_stretch_begin(handle);
+
+ while (doit) {
+ param_stretch_iter(handle);
+
+ while (0) { // XXX qtest()) {
+ event= 0; // XXX extern_qread(&val);
+
+ if (val) {
+#if 0
+ switch (event) {
+ case ESCKEY:
+ escape = 1;
+ case RETKEY:
+ case PADENTER:
+ doit = 0;
+ break;
+ case PADPLUSKEY:
+ case WHEELUPMOUSE:
+ if (blend < 10) {
+ blend++;
+ param_stretch_blend(handle, blend*0.1f);
+ param_flush(handle);
+ lasttime = 0.0f;
+ }
+ break;
+ case PADMINUS:
+ case WHEELDOWNMOUSE:
+ if (blend > 0) {
+ blend--;
+ param_stretch_blend(handle, blend*0.1f);
+ param_flush(handle);
+ lasttime = 0.0f;
+ }
+ break;
+ }
+#endif
+ }
+ else if (0) { // XXX (event == LEFTMOUSE) || (event == RIGHTMOUSE)) {
+ escape = 0; // XXX (event == RIGHTMOUSE);
+ doit = 0;
+ }
+ }
+
+ if (!doit)
+ break;
+
+ if (PIL_check_seconds_timer() - lasttime > 0.5) {
+ char str[100];
+
+ param_flush(handle);
+
+ sprintf(str, "Stretch minimize. Blend %.2f.", blend*0.1f);
+ // XXX headerprint(str);
+
+ lasttime = PIL_check_seconds_timer();
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ // XXX if(G.sima->lock) force_draw_plus(SPACE_VIEW3D, 0);
+ // XXX else force_draw(0);
+ }
+ }
+
+ if (escape)
+ param_flush_restore(handle);
+ else
+ param_flush(handle);
+
+ param_stretch_end(handle);
+
+ param_delete(handle);
+
+ // XXX BIF_undo_push("UV stretch minimize");
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+
+ // XXX allqueue(REDRAWVIEW3D, 0);
+ // XXX allqueue(REDRAWIMAGE, 0);
+}
+
+void pack_charts_tface_uv(Scene *scene, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ ParamHandle *handle;
+
+ if(!uvedit_test(obedit)) return;
+
+ handle = construct_param_handle(scene, em, 1, 0, 1);
+ param_pack(handle);
+ param_flush(handle);
+ param_delete(handle);
+
+ // XXX BIF_undo_push("UV pack islands");
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+
+ // XXX allqueue(REDRAWVIEW3D, 0);
+ // XXX allqueue(REDRAWIMAGE, 0);
+}
+
+
+void average_charts_tface_uv(Scene *scene, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ ParamHandle *handle;
+
+ if(!uvedit_test(obedit)) return;
+
+ handle = construct_param_handle(scene, em, 1, 0, 1);
+ param_average(handle);
+ param_flush(handle);
+ param_delete(handle);
+
+ // XXX BIF_undo_push("UV average island scale");
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+
+ // XXX allqueue(REDRAWVIEW3D, 0);
+ // XXX allqueue(REDRAWIMAGE, 0);
+}
+
+/* LSCM live mode */
+
+static ParamHandle *liveHandle = NULL;
+
+void unwrap_lscm_live_begin(Scene *scene, Object *obedit)
+{
+ EditMesh *em= ((Mesh*)obedit->data)->edit_mesh;
+ short abf = scene->toolsettings->unwrapper == 1;
+ short fillholes = scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
+
+ if(!uvedit_test(obedit)) return;
+
+ liveHandle = construct_param_handle(scene, em, 0, fillholes, 1);
+
+ param_lscm_begin(liveHandle, PARAM_TRUE, abf);
+}
+
+void unwrap_lscm_live_re_solve(void)
+{
+ if (liveHandle) {
+ param_lscm_solve(liveHandle);
+ param_flush(liveHandle);
+ }
+}
+
+void unwrap_lscm_live_end(short cancel)
+{
+ if (liveHandle) {
+ param_lscm_end(liveHandle);
+ if (cancel)
+ param_flush_restore(liveHandle);
+ param_delete(liveHandle);
+ liveHandle = NULL;
+ }
+}
+