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authorRobin Allen <roblovski@gmail.com>2009-08-17 22:37:58 +0400
committerRobin Allen <roblovski@gmail.com>2009-08-17 22:37:58 +0400
commit55b6230464a140c62ec4cea4e11a4a05c8910d13 (patch)
tree54c9b5dff1a1f20388275f9e450969406f2af864
parent6aeb2f687ae1d41715351ef265a0e0a9af06121a (diff)
Made texture nodes accessible in the interface.
* Exposed Tex.use_nodes, Tex.nodetree, MTex.which_output in RNA * Added node controls to texture buttons (Use Nodes and Use Output) * Made new texture outputs have unique names by default, though unique names still aren't required. Note: The preview window in the texture buttons only takes which_output into account when in "material" mode, and in the material half of "both" mode; the plain texture display ignores the user's output choice. This is because ED_preview_draw draws a Tex* and not an MTex* -- still some work to do here.
-rw-r--r--release/ui/buttons_texture.py192
-rw-r--r--source/blender/makesrna/intern/rna_texture.c77
-rw-r--r--source/blender/nodes/intern/TEX_nodes/TEX_output.c63
-rw-r--r--source/blender/nodes/intern/TEX_util.c15
4 files changed, 231 insertions, 116 deletions
diff --git a/release/ui/buttons_texture.py b/release/ui/buttons_texture.py
index 51a90b2c9ee..a1b89bec0ce 100644
--- a/release/ui/buttons_texture.py
+++ b/release/ui/buttons_texture.py
@@ -7,7 +7,8 @@ class TextureButtonsPanel(bpy.types.Panel):
__context__ = "texture"
def poll(self, context):
- return (context.texture and context.texture.type != 'NONE')
+ tex = context.texture
+ return (tex and (tex.type != 'NONE' or tex.use_nodes))
class TEXTURE_PT_preview(TextureButtonsPanel):
__label__ = "Preview"
@@ -31,7 +32,7 @@ class TEXTURE_PT_preview(TextureButtonsPanel):
layout.template_preview(tex, parent=br)
else:
layout.template_preview(tex)
-
+
class TEXTURE_PT_context_texture(TextureButtonsPanel):
__show_header__ = False
@@ -61,25 +62,62 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
elif tex:
split.template_ID(space, "pin_id")
- if (not space.pin_id) and ( context.sculpt_object or \
- context.vertex_paint_object or \
- context.weight_paint_object or \
- context.texture_paint_object \
- ):
+ if (not space.pin_id) and (
+ context.sculpt_object or
+ context.vertex_paint_object or
+ context.weight_paint_object or
+ context.texture_paint_object
+ ):
split.itemR(space, "brush_texture", text="Brush", toggle=True)
if tex:
+ layout.itemR(tex, "use_nodes")
+
split = layout.split(percentage=0.2)
+
+ if tex.use_nodes:
+ slot = context.texture_slot
+ split.itemL(text="Output:")
+ split.itemR(slot, "output_node", text="")
+
+ else:
+ split.itemL(text="Type:")
+ split.itemR(tex, "type", text="")
+
+class TEXTURE_PT_colors(TextureButtonsPanel):
+ __label__ = "Colors"
+ __default_closed__ = True
+
+ def draw(self, context):
+ layout = self.layout
+
+ tex = context.texture
+
+ layout.itemR(tex, "use_color_ramp", text="Ramp")
+ if tex.use_color_ramp:
+ layout.template_color_ramp(tex.color_ramp, expand=True)
+
+ split = layout.split()
- split.itemL(text="Type:")
- split.itemR(tex, "type", text="")
+ split.itemR(tex, "rgb_factor", text="Multiply RGB")
-class TEXTURE_PT_mapping(TextureButtonsPanel):
+ col = split.column()
+ col.itemL(text="Adjust:")
+ col.itemR(tex, "brightness")
+ col.itemR(tex, "contrast")
+
+# Texture Slot Panels #
+
+class TextureSlotPanel(TextureButtonsPanel):
+ def poll(self, context):
+ return (
+ context.texture_slot and
+ TextureButtonsPanel.poll(self, context)
+ )
+
+class TEXTURE_PT_mapping(TextureSlotPanel):
__label__ = "Mapping"
- def poll(self, context):
- return (context.texture_slot and context.texture and context.texture.type != 'NONE')
-
def draw(self, context):
layout = self.layout
@@ -150,12 +188,9 @@ class TEXTURE_PT_mapping(TextureButtonsPanel):
row.column().itemR(tex, "offset")
row.column().itemR(tex, "size")
-class TEXTURE_PT_influence(TextureButtonsPanel):
+class TEXTURE_PT_influence(TextureSlotPanel):
__label__ = "Influence"
- def poll(self, context):
- return (context.texture_slot and context.texture and context.texture.type != 'NONE' and (not context.brush))
-
def draw(self, context):
layout = self.layout
@@ -235,36 +270,16 @@ class TEXTURE_PT_influence(TextureButtonsPanel):
if ma or wo:
col.itemR(tex, "default_value", text="DVar", slider=True)
-class TEXTURE_PT_colors(TextureButtonsPanel):
- __label__ = "Colors"
- __default_closed__ = True
-
- def draw(self, context):
- layout = self.layout
-
- tex = context.texture
-
- layout.itemR(tex, "use_color_ramp", text="Ramp")
- if tex.use_color_ramp:
- layout.template_color_ramp(tex.color_ramp, expand=True)
-
- split = layout.split()
-
- split.itemR(tex, "rgb_factor", text="Multiply RGB")
-
- col = split.column()
- col.itemL(text="Adjust:")
- col.itemR(tex, "brightness")
- col.itemR(tex, "contrast")
-
# Texture Type Panels #
-class TEXTURE_PT_clouds(TextureButtonsPanel):
- __label__ = "Clouds"
-
+class TextureTypePanel(TextureButtonsPanel):
def poll(self, context):
tex = context.texture
- return (tex and tex.type == 'CLOUDS')
+ return (tex and tex.type == self.tex_type and not tex.use_nodes)
+
+class TEXTURE_PT_clouds(TextureTypePanel):
+ __label__ = "Clouds"
+ tex_type = 'CLOUDS'
def draw(self, context):
layout = self.layout
@@ -281,12 +296,9 @@ class TEXTURE_PT_clouds(TextureButtonsPanel):
flow.itemR(tex, "noise_depth", text="Depth")
flow.itemR(tex, "nabla", text="Nabla")
-class TEXTURE_PT_wood(TextureButtonsPanel):
+class TEXTURE_PT_wood(TextureTypePanel):
__label__ = "Wood"
-
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'WOOD')
+ tex_type = 'WOOD'
def draw(self, context):
layout = self.layout
@@ -308,13 +320,10 @@ class TEXTURE_PT_wood(TextureButtonsPanel):
flow.itemR(tex, "turbulence")
flow.itemR(tex, "nabla")
-class TEXTURE_PT_marble(TextureButtonsPanel):
+class TEXTURE_PT_marble(TextureTypePanel):
__label__ = "Marble"
+ tex_type = 'MARBLE'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'MARBLE')
-
def draw(self, context):
layout = self.layout
@@ -332,13 +341,10 @@ class TEXTURE_PT_marble(TextureButtonsPanel):
flow.itemR(tex, "turbulence")
flow.itemR(tex, "nabla")
-class TEXTURE_PT_magic(TextureButtonsPanel):
+class TEXTURE_PT_magic(TextureTypePanel):
__label__ = "Magic"
+ tex_type = 'MAGIC'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'MAGIC')
-
def draw(self, context):
layout = self.layout
@@ -348,13 +354,10 @@ class TEXTURE_PT_magic(TextureButtonsPanel):
row.itemR(tex, "noise_depth", text="Depth")
row.itemR(tex, "turbulence")
-class TEXTURE_PT_blend(TextureButtonsPanel):
+class TEXTURE_PT_blend(TextureTypePanel):
__label__ = "Blend"
+ tex_type = 'BLEND'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'BLEND')
-
def draw(self, context):
layout = self.layout
@@ -363,13 +366,10 @@ class TEXTURE_PT_blend(TextureButtonsPanel):
layout.itemR(tex, "progression")
layout.itemR(tex, "flip_axis")
-class TEXTURE_PT_stucci(TextureButtonsPanel):
+class TEXTURE_PT_stucci(TextureTypePanel):
__label__ = "Stucci"
+ tex_type = 'STUCCI'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'STUCCI')
-
def draw(self, context):
layout = self.layout
@@ -384,13 +384,10 @@ class TEXTURE_PT_stucci(TextureButtonsPanel):
row.itemR(tex, "noise_size", text="Size")
row.itemR(tex, "turbulence")
-class TEXTURE_PT_image(TextureButtonsPanel):
+class TEXTURE_PT_image(TextureTypePanel):
__label__ = "Image"
+ tex_type = 'IMAGE'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'IMAGE')
-
def draw(self, context):
layout = self.layout
@@ -398,14 +395,11 @@ class TEXTURE_PT_image(TextureButtonsPanel):
layout.template_texture_image(tex)
-class TEXTURE_PT_image_sampling(TextureButtonsPanel):
+class TEXTURE_PT_image_sampling(TextureTypePanel):
__label__ = "Image Sampling"
__default_closed__ = True
+ tex_type = 'IMAGE'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'IMAGE')
-
def draw(self, context):
layout = self.layout
@@ -449,14 +443,11 @@ class TEXTURE_PT_image_sampling(TextureButtonsPanel):
else:
col.itemR(tex, "filter_eccentricity", text="Eccentricity")
-class TEXTURE_PT_image_mapping(TextureButtonsPanel):
+class TEXTURE_PT_image_mapping(TextureTypePanel):
__label__ = "Image Mapping"
__default_closed__ = True
+ tex_type = 'IMAGE'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'IMAGE')
-
def draw(self, context):
layout = self.layout
@@ -499,13 +490,10 @@ class TEXTURE_PT_image_mapping(TextureButtonsPanel):
col.itemR(tex, "crop_max_x", text="X")
col.itemR(tex, "crop_max_y", text="Y")
-class TEXTURE_PT_plugin(TextureButtonsPanel):
+class TEXTURE_PT_plugin(TextureTypePanel):
__label__ = "Plugin"
+ tex_type = 'PLUGIN'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'PLUGIN')
-
def draw(self, context):
layout = self.layout
@@ -513,13 +501,10 @@ class TEXTURE_PT_plugin(TextureButtonsPanel):
layout.itemL(text="Nothing yet")
-class TEXTURE_PT_envmap(TextureButtonsPanel):
+class TEXTURE_PT_envmap(TextureTypePanel):
__label__ = "Environment Map"
+ tex_type = 'ENVIRONMENT_MAP'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'ENVIRONMENT_MAP')
-
def draw(self, context):
layout = self.layout
@@ -527,13 +512,10 @@ class TEXTURE_PT_envmap(TextureButtonsPanel):
layout.itemL(text="Nothing yet")
-class TEXTURE_PT_musgrave(TextureButtonsPanel):
+class TEXTURE_PT_musgrave(TextureTypePanel):
__label__ = "Musgrave"
+ tex_type = 'MUSGRAVE'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'MUSGRAVE')
-
def draw(self, context):
layout = self.layout
@@ -563,12 +545,9 @@ class TEXTURE_PT_musgrave(TextureButtonsPanel):
row.itemR(tex, "noise_size", text="Size")
row.itemR(tex, "nabla")
-class TEXTURE_PT_voronoi(TextureButtonsPanel):
+class TEXTURE_PT_voronoi(TextureTypePanel):
__label__ = "Voronoi"
-
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'VORONOI')
+ tex_type = 'VORONOI'
def draw(self, context):
layout = self.layout
@@ -600,13 +579,10 @@ class TEXTURE_PT_voronoi(TextureButtonsPanel):
row.itemR(tex, "noise_size", text="Size")
row.itemR(tex, "nabla")
-class TEXTURE_PT_distortednoise(TextureButtonsPanel):
+class TEXTURE_PT_distortednoise(TextureTypePanel):
__label__ = "Distorted Noise"
+ tex_type = 'DISTORTED_NOISE'
- def poll(self, context):
- tex = context.texture
- return (tex and tex.type == 'DISTORTED_NOISE')
-
def draw(self, context):
layout = self.layout
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index ccb5e5b2f95..76cb9986306 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -36,6 +36,9 @@
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
#include "WM_types.h"
@@ -107,6 +110,43 @@ static void rna_TextureSlot_name_get(PointerRNA *ptr, char *str)
strcpy(str, "");
}
+static EnumPropertyItem *rna_TextureSlot_output_node_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ MTex *mtex= ptr->data;
+ Tex *tex= mtex->tex;
+ EnumPropertyItem *item= NULL;
+ int totitem= 0;
+
+ if(tex)
+ {
+ bNodeTree *ntree= tex->nodetree;
+ if(ntree)
+ {
+ EnumPropertyItem tmp= {0, "", 0, "", ""};
+ bNode *node;
+
+ tmp.value = 0;
+ tmp.name = "Not Specified";
+ tmp.identifier = "NOT_SPECIFIED";
+ RNA_enum_item_add(&item, &totitem, &tmp);
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->type == TEX_NODE_OUTPUT) {
+ tmp.value= node->custom1;
+ tmp.name= ((TexNodeOutput*)node->storage)->name;
+ tmp.identifier = tmp.name;
+ RNA_enum_item_add(&item, &totitem, &tmp);
+ }
+ }
+ }
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+
+ *free = 1;
+ return item;
+}
+
static void rna_Texture_use_color_ramp_set(PointerRNA *ptr, int value)
{
Tex *tex= (Tex*)ptr->data;
@@ -118,6 +158,18 @@ static void rna_Texture_use_color_ramp_set(PointerRNA *ptr, int value)
tex->coba= add_colorband(0);
}
+void rna_Texture_use_nodes_set(PointerRNA *ptr, int v)
+{
+ Tex *tex= (Tex*)ptr->data;
+
+ tex->use_nodes = v;
+ tex->type = 0;
+
+ if(v && tex->nodetree==NULL) {
+ node_texture_default(tex);
+ }
+}
+
static void rna_ImageTexture_mipmap_set(PointerRNA *ptr, int value)
{
Tex *tex= (Tex*)ptr->data;
@@ -287,6 +339,10 @@ static void rna_def_mtex(BlenderRNA *brna)
{MTEX_MAP_MODE_3D, "3D", 0, "3D", ""},
{0, NULL, 0, NULL, NULL}};
+ static EnumPropertyItem output_node_items[] = {
+ {0, "DUMMY", 0, "Dummy", ""},
+ {0, NULL, 0, NULL, NULL}};
+
srna= RNA_def_struct(brna, "TextureSlot", NULL);
RNA_def_struct_sdna(srna, "MTex");
RNA_def_struct_ui_text(srna, "Texture Slot", "Texture slot defining the mapping and influence of a texture.");
@@ -373,6 +429,13 @@ static void rna_def_mtex(BlenderRNA *brna)
RNA_def_property_ui_range(prop, 0, 5, 10, 3);
RNA_def_property_ui_text(prop, "Normal Factor", "Amount texture affects normal values.");
RNA_def_property_update(prop, NC_TEXTURE, NULL);
+
+ prop= RNA_def_property(srna, "output_node", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "which_output");
+ RNA_def_property_enum_items(prop, output_node_items);
+ RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_TextureSlot_output_node_itemf");
+ RNA_def_property_ui_text(prop, "Output Node", "Which output node to use, for node-based textures.");
+ RNA_def_property_update(prop, NC_TEXTURE, NULL);
}
static void rna_def_filter_size_common(StructRNA *srna)
@@ -1285,7 +1348,19 @@ static void rna_def_texture(BlenderRNA *brna)
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_text(prop, "RGB Factor", "");
RNA_def_property_update(prop, NC_TEXTURE, NULL);
-
+
+ /* nodetree */
+ prop= RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1);
+ RNA_def_property_boolean_funcs(prop, NULL, "rna_Texture_use_nodes_set");
+ RNA_def_property_ui_text(prop, "Use Nodes", "Make this a node-based texture");
+ RNA_def_property_update(prop, NC_TEXTURE, NULL);
+
+ prop= RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
+ RNA_def_property_ui_text(prop, "Node Tree", "Node tree for node-based textures");
+ RNA_def_property_update(prop, NC_TEXTURE, NULL);
+
rna_def_animdata_common(srna);
/* specific types */
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_output.c b/source/blender/nodes/intern/TEX_nodes/TEX_output.c
index 060ea8d7e67..d0538d11900 100644
--- a/source/blender/nodes/intern/TEX_nodes/TEX_output.c
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_output.c
@@ -64,11 +64,64 @@ static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
}
}
-static void init(bNode* node)
+static void unique_name(bNode *node)
{
- TexNodeOutput *tno = MEM_callocN(sizeof(TexNodeOutput), "TEX_output");
- strcpy(tno->name, "Default");
- node->storage= tno;
+ TexNodeOutput *tno = (TexNodeOutput *)node->storage;
+ char *new_name = 0;
+ int new_len;
+ int suffix;
+ bNode *i;
+ char *name = tno->name;
+
+ i = node;
+ while(i->prev) i = i->prev;
+ for(; i; i=i->next) {
+ if(
+ i == node ||
+ i->type != TEX_NODE_OUTPUT ||
+ strcmp(name, ((TexNodeOutput*)(i->storage))->name)
+ )
+ continue;
+
+ if(!new_name) {
+ int len = strlen(name);
+ if(len >= 4 && sscanf(name + len - 4, ".%03d", &suffix) == 1) {
+ new_len = len;
+ } else {
+ suffix = 0;
+ new_len = len + 4;
+ if(new_len > 31)
+ new_len = 31;
+ }
+
+ new_name = malloc(new_len + 1);
+ strcpy(new_name, name);
+ name = new_name;
+ }
+ sprintf(new_name + new_len - 4, ".%03d", ++suffix);
+ }
+
+ if(new_name) {
+ strcpy(tno->name, new_name);
+ free(new_name);
+ }
+}
+
+static void init(bNode *node)
+{
+ TexNodeOutput *tno = MEM_callocN(sizeof(TexNodeOutput), "TEX_output");
+ node->storage= tno;
+
+ strcpy(tno->name, "Default");
+ unique_name(node);
+ ntreeTexAssignIndex(0, node);
+}
+
+static void copy(bNode *orig, bNode *new)
+{
+ node_copy_standard_storage(orig, new);
+ unique_name(new);
+ ntreeTexAssignIndex(0, new);
}
@@ -85,6 +138,6 @@ bNodeType tex_node_output= {
/* butfunc */ NULL,
/* initfunc */ init,
/* freestoragefunc */ node_free_standard_storage,
- /* copystoragefunc */ node_copy_standard_storage,
+ /* copystoragefunc */ copy,
/* id */ NULL
};
diff --git a/source/blender/nodes/intern/TEX_util.c b/source/blender/nodes/intern/TEX_util.c
index 867e754f960..d25decd4111 100644
--- a/source/blender/nodes/intern/TEX_util.c
+++ b/source/blender/nodes/intern/TEX_util.c
@@ -197,6 +197,10 @@ void ntreeTexExecTree(bNodeTree *nodes, TexResult *texres, float *coord, char do
TexResult dummy_texres;
TexCallData data;
+ /* 0 means don't care, so just use first */
+ if(which_output == 0)
+ which_output = 1;
+
if(!texres) texres = &dummy_texres;
data.coord = coord;
data.target = texres;
@@ -270,10 +274,17 @@ char* ntreeTexOutputMenu(bNodeTree *ntree)
void ntreeTexAssignIndex(struct bNodeTree *ntree, struct bNode *node)
{
bNode *tnode;
- int index = 0;
+ int index = 1;
+
+ if(ntree)
+ tnode = ntree->nodes.first;
+ else {
+ tnode = node;
+ while(tnode->prev) tnode = tnode->prev;
+ }
check_index:
- for(tnode= ntree->nodes.first; tnode; tnode= tnode->next)
+ for(; tnode; tnode= tnode->next)
if(tnode->type == TEX_NODE_OUTPUT && tnode != node)
if(tnode->custom1 == index) {
index ++;