diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2008-12-25 23:41:14 +0300 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2008-12-25 23:41:14 +0300 |
commit | ab369c29aa606c7c22f04759ef9091d2c25192cd (patch) | |
tree | cb12eb15b523504c82dadb5cfa8f164b5723dea8 | |
parent | b917e1ac66fd7fa88dbcd22d0b6ea792e71a009e (diff) |
2.5 / Nodes
* almost all header menu drawing is back, no real actions yet, though.
-rw-r--r-- | source/blender/editors/space_node/node_header.c | 51 |
1 files changed, 33 insertions, 18 deletions
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c index 0e900c16ca7..7877aba4e7a 100644 --- a/source/blender/editors/space_node/node_header.c +++ b/source/blender/editors/space_node/node_header.c @@ -31,6 +31,8 @@ #include "DNA_space_types.h" #include "DNA_node_types.h" +#include "DNA_material_types.h" +#include "DNA_texture_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_windowmanager_types.h" @@ -60,6 +62,21 @@ #include "node_intern.h" +// XXX button events +enum { + B_NOP = 0, + B_REDR = 1, + B_NODE_USEMAT, + B_NODE_USESCENE, + B_NODE_USETEX, + B_TEXBROWSE, + B_TEXALONE, + B_TEXLOCAL, + B_TEXDELETE, + B_AUTOTEXNAME, + B_KEEPDATA +} eActHeader_ButEvents; + /* ************************ header area region *********************** */ @@ -655,6 +672,8 @@ static void do_node_buttons(bContext *C, void *arg, int event) void node_header_buttons(const bContext *C, ARegion *ar) { ScrArea *sa= CTX_wm_area(C); + SpaceNode *snode= (SpaceNode*)CTX_wm_space_data(C); + Scene *scene= CTX_data_scene(C); uiBlock *block; short xco, yco= 3; @@ -702,43 +721,41 @@ void node_header_buttons(const bContext *C, ARegion *ar) // remove sa->butspacetype= SPACE_NODE; -#if 0 - uiBlockSetEmboss(block, UI_EMBOSS); /* main type choosing */ uiBlockBeginAlign(block); uiDefIconButI(block, ROW, B_REDR, ICON_MATERIAL_DEHLT, xco,2,XIC,YIC-2, - &(snode->treetype), 2, 0, 0, 0, "Material Nodes"); + &(snode->treetype), 2.0f, 0.0f, 0.0f, 0.0f, "Material Nodes"); xco+= XIC; uiDefIconButI(block, ROW, B_REDR, ICON_IMAGE_DEHLT, xco,2,XIC,YIC-2, - &(snode->treetype), 2, 1, 0, 0, "Composite Nodes"); + &(snode->treetype), 2.0f, 1.0f, 0.0f, 0.0f, "Composite Nodes"); xco+= XIC; uiDefIconButI(block, ROW, B_REDR, ICON_TEXTURE_DEHLT, xco,2,XIC,YIC-2, - &(snode->treetype), 2, 2, 0, 0, "Texture Nodes"); + &(snode->treetype), 2.0f, 2.0f, 0.0f, 0.0f, "Texture Nodes"); xco+= 2*XIC; uiBlockEndAlign(block); - + /* find and set the context */ - snode_set_context(snode); + snode_set_context(snode, scene); if(snode->treetype==NTREE_SHADER) { if(snode->from) { /* 0, NULL -> pin */ - xco= std_libbuttons(block, xco, 0, 0, NULL, B_MATBROWSE, ID_MA, 1, snode->id, snode->from, &(snode->menunr), - B_MATALONE, B_MATLOCAL, B_MATDELETE, B_AUTOMATNAME, B_KEEPDATA); + // XXX xco= std_libbuttons(block, xco, 0, 0, NULL, B_MATBROWSE, ID_MA, 1, snode->id, snode->from, &(snode->menunr), + // B_MATALONE, B_MATLOCAL, B_MATDELETE, B_AUTOMATNAME, B_KEEPDATA); if(snode->id) { Material *ma= (Material *)snode->id; - uiDefButC(block, TOG, B_NODE_USEMAT, "Use Nodes", xco+5,0,70,19, &ma->use_nodes, 0.0f, 0.0f, 0, 0, ""); + uiDefButC(block, TOG, B_NODE_USEMAT, "Use Nodes", xco+5,0,90,19, &ma->use_nodes, 0.0f, 0.0f, 0, 0, ""); xco+=80; } } } else if(snode->treetype==NTREE_COMPOSIT) { - uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,0,70,19, &G.scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing"); + uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,0,90,19, &scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing"); xco+= 80; - uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,80,19, &G.scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite"); + uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,80,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite"); xco+= 80; uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,0,80,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop"); xco+= 80; @@ -746,22 +763,20 @@ void node_header_buttons(const bContext *C, ARegion *ar) else if(snode->treetype==NTREE_TEXTURE) { if(snode->from) { - xco= std_libbuttons(block, xco, 0, 0, NULL, B_TEXBROWSE, ID_TE, 1, snode->id, snode->from, &(snode->menunr), - B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_AUTOTEXNAME, B_KEEPDATA); + // XXX xco= std_libbuttons(block, xco, 0, 0, NULL, B_TEXBROWSE, ID_TE, 1, snode->id, snode->from, &(snode->menunr), + // B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_AUTOTEXNAME, B_KEEPDATA); if(snode->id) { Tex *tx= (Tex *)snode->id; - uiDefButC(block, TOG, B_NODE_USETEX, "Use Nodes", xco+5,0,70,19, &tx->use_nodes, 0.0f, 0.0f, 0, 0, ""); + uiDefButC(block, TOG, B_NODE_USETEX, "Use Nodes", xco+5,0,90,19, &tx->use_nodes, 0.0f, 0.0f, 0, 0, ""); xco+=80; } } } /* always as last */ - sa->headbutlen= xco+2*XIC; + // sa->headbutlen= xco+2*XIC; - uiDrawBlock(block); -#endif // ================================= /* always as last */ |