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authorPeter Schlaile <peter@schlaile.de>2010-04-25 16:53:39 +0400
committerPeter Schlaile <peter@schlaile.de>2010-04-25 16:53:39 +0400
commita92b8b7ff6fae4a5d11baebb062b83e7b1b61dcc (patch)
treeb0296383476658acb64f8ba52e54e3dee796cdb1
parent3f12beb4d0440da93ccbe67c76f23a2f15452aac (diff)
== Sequencer ==
This adds MULTICAM-editing support for blender. (Well, the beginning of.) There is now a new effect track, named MULTICAM, which just selects one of the lower tracks. Doesn't sound that exciting, but if you combine this with A/B-Trim (moving split points of two directly connected tracks around, while magically resizing both strips, something to be added), you just do: * add several tracks for your camera angles * (optionally) sync those tracks * add one multicam track on top Use that multicam-track to edit your movie. (Either using fcurves on the multicam source selector or using knife-tool and A/B-Trim.) Compare that to: * add several tracks * add cross fades between them * do some python scripting to add several fcurves to make that beast somewhat work. * cry out loud, using it, if you have to move cut points around Alternatively, even harder: * just edit the old way and put strip after strip You might think, that this isn't really helpfull for animators, but consider using scene-strips (in OpenGL-mode) for input, that are set for different camera angles and can now be intercut a lot more easily... Also: small fix on the way: the speed effect can now be used in cascade. (Don't know, if anyone used it that way, but now it works.)
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h19
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c160
-rw-r--r--source/blender/blenkernel/intern/sequencer.c46
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c5
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c1
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h6
-rw-r--r--source/blender/makesrna/RNA_access.h1
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c24
8 files changed, 201 insertions, 61 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 40168882dcb..2bf6eee5e6b 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -112,22 +112,22 @@ struct SeqEffectHandle {
/* stores the y-range of the effect IPO */
void (*store_icu_yrange)(struct Sequence * seq,
- short adrcode, float *ymin, float *ymax);
+ short adrcode, float *ymin, float *ymax);
/* stores the default facf0 and facf1 if no IPO is present */
void (*get_default_fac)(struct Sequence *seq, int cfra,
- float * facf0, float * facf1);
+ float * facf0, float * facf1);
/* execute the effect
- sequence effects are only required to either support
- float-rects or byte-rects
- (mixed cases are handled one layer up...) */
+ sequence effects are only required to either support
+ float-rects or byte-rects
+ (mixed cases are handled one layer up...) */
void (*execute)(struct Scene *scene, struct Sequence *seq, int cfra,
- float facf0, float facf1,
- int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out);
+ float facf0, float facf1,
+ int x, int y, int preview_render_size,
+ struct ImBuf *ibuf1, struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3, struct ImBuf *out);
};
/* ********************* prototypes *************** */
@@ -149,6 +149,7 @@ char *give_seqname(struct Sequence *seq);
struct ImBuf *give_ibuf_seq(struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size);
struct ImBuf *give_ibuf_seq_threaded(struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size);
struct ImBuf *give_ibuf_seq_direct(struct Scene *scene, int rectx, int recty, int cfra, int render_size, struct Sequence *seq);
+struct ImBuf *give_ibuf_seqbase(struct Scene *scene, int rectx, int recty, int cfra, int chan_shown, int render_size, struct ListBase *seqbasep);
void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown, int render_size);
void calc_sequence(struct Scene *scene, struct Sequence *seq);
void calc_sequence_disp(struct Scene *scene, struct Sequence *seq);
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 3c9227fd2a6..b5f9c8fe542 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -230,9 +230,10 @@ static ImBuf * IMB_cast_away_list(ImBuf * i)
}
static void do_plugin_effect(Scene *scene, Sequence *seq, int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
+ float facf0, float facf1, int x, int y,
+ int preview_render_size,
+ struct ImBuf *ibuf1, struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3, struct ImBuf *out)
{
char *cp;
int float_rendering;
@@ -477,6 +478,7 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y,
static void do_alphaover_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -644,6 +646,7 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y,
static void do_alphaunder_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -763,9 +766,10 @@ void do_cross_effect_float(float facf0, float facf1, int x, int y,
/* carefull: also used by speed effect! */
static void do_cross_effect(Scene *scene, Sequence *seq, int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
+ float facf0, float facf1, int x, int y,
+ int preview_render_size,
+ struct ImBuf *ibuf1, struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3, struct ImBuf *out)
{
if (out->rect_float) {
do_cross_effect_float(
@@ -1026,6 +1030,7 @@ static void do_gammacross_effect_float(float facf0, float facf1,
static void do_gammacross_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -1140,6 +1145,7 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y,
static void do_add_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -1251,7 +1257,8 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y,
}
static void do_sub_effect(Scene *scene, Sequence *seq, int cfra,
- float facf0, float facf1, int x, int y,
+ float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -1360,6 +1367,7 @@ static void do_drop_effect_float(float facf0, float facf1, int x, int y,
static void do_drop_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf * ibuf3,
struct ImBuf *out)
@@ -1481,6 +1489,7 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y,
static void do_mul_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -1931,6 +1940,7 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1,
static void do_wipe_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -2075,9 +2085,10 @@ static void do_transform(Scene *scene, Sequence *seq, float facf0, int x, int y,
static void do_transform_effect(Scene *scene, Sequence *seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
+ float facf0, float facf1, int x, int y,
+ int preview_render_size,
+ struct ImBuf *ibuf1, struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3, struct ImBuf *out)
{
do_transform(scene, seq, facf0, x, y, ibuf1, out);
}
@@ -2588,6 +2599,7 @@ static void do_glow_effect_float(Sequence *seq, float facf0, float facf1,
static void do_glow_effect(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -2643,6 +2655,7 @@ static int early_out_color(struct Sequence *seq,
static void do_solid_color(Scene *scene, Sequence *seq, int cfra,
float facf0, float facf1, int x, int y,
+ int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3, struct ImBuf *out)
{
@@ -2718,6 +2731,64 @@ static void do_solid_color(Scene *scene, Sequence *seq, int cfra,
}
/* **********************************************************************
+ MULTICAM
+ ********************************************************************** */
+
+/* no effect inputs for multicam, we use give_ibuf_seq */
+static int num_inputs_multicam()
+{
+ return 0;
+}
+
+static int early_out_multicam(struct Sequence *seq, float facf0, float facf1)
+{
+ return -1;
+}
+
+static void do_multicam(Scene *scene, Sequence *seq, int cfra,
+ float facf0, float facf1, int x, int y,
+ int preview_render_size,
+ struct ImBuf *ibuf1, struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3, struct ImBuf *out)
+{
+ struct ImBuf * i;
+ Editing * ed;
+ ListBase * seqbasep;
+
+ if (seq->multicam_source == 0 || seq->multicam_source >= seq->machine) {
+ return;
+ }
+
+ ed = scene->ed;
+ if (!ed) {
+ return;
+ }
+ seqbasep = seq_seqbase(&ed->seqbase, seq);
+ if (!seqbasep) {
+ return;
+ }
+
+ i = give_ibuf_seqbase(scene,
+ out->x, out->y, cfra, seq->multicam_source,
+ preview_render_size, seqbasep);
+ if (!i) {
+ return;
+ }
+
+ if (out->rect && i->rect) {
+ memcpy(out->rect, i->rect, out->x * out->y * 4);
+ } else if (out->rect_float && i->rect_float) {
+ memcpy(out->rect_float, i->rect_float, out->x * out->y *4*sizeof(float));
+ } else if (out->rect && i->rect_float) {
+ IMB_rect_from_float(i);
+ memcpy(out->rect, i->rect, out->x * out->y * 4);
+ } else if (out->rect_float && i->rect) {
+ IMB_float_from_rect(i);
+ memcpy(out->rect_float, i->rect_float, out->x * out->y *4*sizeof(float));
+ }
+}
+
+/* **********************************************************************
SPEED
********************************************************************** */
static void init_speed_effect(Sequence *seq)
@@ -2854,16 +2925,16 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
for (cfra = 1; cfra < v->length; cfra++) {
if(fcu) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = seq->startdisp + cfra;
- div = 1.0;
- } else {
- ctime= cfra;
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
-
- facf = evaluate_fcurve(fcu, ctime/div);
+ if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
+ ctime = seq->startdisp + cfra;
+ div = 1.0;
+ } else {
+ ctime= cfra;
+ div= v->length / 100.0f;
+ if(div==0.0) return;
+ }
+
+ facf = evaluate_fcurve(fcu, ctime/div);
} else {
facf = fallback_fac;
}
@@ -2885,19 +2956,19 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
for (cfra = 0; cfra < v->length; cfra++) {
if(fcu) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = seq->startdisp + cfra;
- div = 1.0;
- } else {
- ctime= cfra;
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
-
- facf = evaluate_fcurve(fcu, ctime / div);
- if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
- facf *= v->length;
- }
+ if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
+ ctime = seq->startdisp + cfra;
+ div = 1.0;
+ } else {
+ ctime= cfra;
+ div= v->length / 100.0f;
+ if(div==0.0) return;
+ }
+
+ facf = evaluate_fcurve(fcu, ctime / div);
+ if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
+ facf *= v->length;
+ }
}
if (!fcu) {
@@ -3005,16 +3076,20 @@ static void get_default_fac_fade(struct Sequence *seq, int cfra,
}
static void do_overdrop_effect(Scene *scene, Sequence *seq, int cfra,
- float fac, float facf,
- int x, int y, struct ImBuf * ibuf1,
- struct ImBuf * ibuf2,
- struct ImBuf * ibuf3,
- struct ImBuf * out)
+ float fac, float facf,
+ int x, int y,
+ int preview_render_size,
+ struct ImBuf * ibuf1,
+ struct ImBuf * ibuf2,
+ struct ImBuf * ibuf3,
+ struct ImBuf * out)
{
do_drop_effect(scene, seq, cfra, fac, facf, x, y,
- ibuf1, ibuf2, ibuf3, out);
+ preview_render_size,
+ ibuf1, ibuf2, ibuf3, out);
do_alphaover_effect(scene, seq, cfra, fac, facf, x, y,
- ibuf1, ibuf2, ibuf3, out);
+ preview_render_size,
+ ibuf1, ibuf2, ibuf3, out);
}
static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
@@ -3121,6 +3196,11 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
rval.early_out = do_plugin_early_out;
rval.get_default_fac = get_default_fac_fade;
break;
+ case SEQ_MULTICAM:
+ rval.num_inputs = num_inputs_multicam;
+ rval.early_out = early_out_multicam;
+ rval.execute = do_multicam;
+ break;
}
return rval;
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d6bb5cc3745..8de093cd845 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -886,7 +886,8 @@ static void multibuf(ImBuf *ibuf, float fmul)
}
}
-static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se)
+static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se,
+ int render_size)
{
TStripElem *se1, *se2, *se3;
float fac, facf;
@@ -920,7 +921,7 @@ static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se)
if (early_out == -1) { /* no input needed */
sh.execute(scene, seq, cfra, fac, facf,
- se->ibuf->x, se->ibuf->y,
+ se->ibuf->x, se->ibuf->y, render_size,
0, 0, 0, se->ibuf);
return;
}
@@ -1008,7 +1009,8 @@ static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se)
IMB_rect_from_float(se3->ibuf);
}
- sh.execute(scene, seq, cfra, fac, facf, x, y, se1->ibuf, se2->ibuf, se3->ibuf,
+ sh.execute(scene, seq, cfra, fac, facf, x, y, render_size,
+ se1->ibuf, se2->ibuf, se3->ibuf,
se->ibuf);
}
@@ -2023,7 +2025,7 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
else
se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0);
- do_effect(scene, cfra, seq, se);
+ do_effect(scene, cfra, seq, se, render_size);
if (input_have_to_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty) &&
!build_proxy_run) {
@@ -2362,7 +2364,7 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
test_and_auto_discard_ibuf(se, seqrectx, seqrecty);
if (se->ibuf == NULL) {
- se1 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty);
+ se1 = do_build_seq_recursively(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty);
if((se1 && se1->ibuf && se1->ibuf->rect_float))
se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0);
@@ -2394,8 +2396,8 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
}
if (se->ibuf == NULL) {
- se1 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty);
- se2 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_right, render_size, seqrectx, seqrecty);
+ se1 = do_build_seq_recursively(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty);
+ se2 = do_build_seq_recursively(scene, seq->seq1, cfra_right, render_size, seqrectx, seqrecty);
if((se1 && se1->ibuf && se1->ibuf->rect_float))
se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0);
@@ -2411,6 +2413,7 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
f_cfra - (float) cfra_left,
f_cfra - (float) cfra_left,
se->ibuf->x, se->ibuf->y,
+ render_size,
se1->ibuf, se2->ibuf, 0, se->ibuf);
}
}
@@ -2450,6 +2453,11 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
static TStripElem* do_build_seq_recursively(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty)
{
TStripElem *se;
+
+ /* BAD HACK! Seperate handling for speed effects needed, since
+ a) you can't just fetch a different cfra within an effect strip
+ b) we have to blend two frames, and CFRA is not float...
+ */
if (seq->type == SEQ_SPEED) {
se = do_handle_speed_effect(scene, seq, cfra, render_size, seqrectx, seqrecty);
} else {
@@ -2679,12 +2687,12 @@ static TStripElem* do_build_seq_array_recursively(
if (swap_input) {
sh.execute(scene, seq, cfra,
- facf, facf, x, y,
+ facf, facf, x, y, render_size,
se2->ibuf, se1->ibuf_comp, 0,
se2->ibuf_comp);
} else {
sh.execute(scene, seq, cfra,
- facf, facf, x, y,
+ facf, facf, x, y, render_size,
se1->ibuf_comp, se2->ibuf, 0,
se2->ibuf_comp);
}
@@ -2746,6 +2754,26 @@ static ImBuf *give_ibuf_seq_impl(Scene *scene, int rectx, int recty, int cfra, i
return se->ibuf_comp;
}
+ImBuf *give_ibuf_seqbase(struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size, ListBase *seqbasep)
+{
+ TStripElem *se;
+
+ se = do_build_seq_array_recursively(scene, seqbasep, cfra, chanshown, render_size, rectx, recty);
+
+ if(!se) {
+ return 0;
+ }
+
+ check_limiter_refcount_comp("give_ibuf_seqbase", se);
+
+ if (se->ibuf_comp) {
+ IMB_cache_limiter_unref(se->ibuf_comp);
+ }
+
+ return se->ibuf_comp;
+}
+
+
ImBuf *give_ibuf_seq_direct(Scene *scene, int rectx, int recty, int cfra, int render_size, Sequence *seq)
{
TStripElem* se;
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 60927b5f3dd..0c0f44df170 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -126,6 +126,7 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, char *col)
case SEQ_ALPHAUNDER:
case SEQ_OVERDROP:
case SEQ_GLOW:
+ case SEQ_MULTICAM:
/* slightly offset hue to distinguish different effects */
UI_GetThemeColor3ubv(TH_SEQ_EFFECT, col);
@@ -451,7 +452,9 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float
else {
sprintf(str, "%d | %s", seq->len, name);
}
-
+ }
+ else if(seq->type == SEQ_MULTICAM) {
+ sprintf(str, "Cam: %d", seq->multicam_source);
}
else if(seq->type == SEQ_IMAGE) {
sprintf(str, "%d | %s%s", seq->len, seq->strip->dir, seq->strip->stripdata->name);
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 7f95c1cb270..bc6efc19648 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -103,6 +103,7 @@ EnumPropertyItem sequencer_prop_effect_types[] = {
{SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", "Transform effect strip type"},
{SEQ_COLOR, "COLOR", 0, "Color", "Color effect strip type"},
{SEQ_SPEED, "SPEED", 0, "Speed", "Color effect strip type"},
+ {SEQ_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 2fd83742367..9f395d6e876 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -164,10 +164,11 @@ typedef struct Sequence {
struct bSound *sound; /* the linked "bSound" object */
void *scene_sound;
- float volume, pad;
+ float volume;
float level, pan; /* level in dB (0=full), pan -1..1 */
int scenenr; /* for scene selection */
+ int multicam_source; /* for multicam source selection */
float strobe;
void *effectdata; /* Struct pointer for effect settings */
@@ -306,7 +307,8 @@ typedef struct SpeedControlVars {
#define SEQ_TRANSFORM 27
#define SEQ_COLOR 28
#define SEQ_SPEED 29
-#define SEQ_EFFECT_MAX 29
+#define SEQ_MULTICAM 30
+#define SEQ_EFFECT_MAX 30
#define STRIPELEM_FAILED 0
#define STRIPELEM_OK 1
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 3ee251c4437..725e52f08fe 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -316,6 +316,7 @@ extern StructRNA RNA_MotionPath;
extern StructRNA RNA_MotionPathVert;
extern StructRNA RNA_MouseSensor;
extern StructRNA RNA_MovieSequence;
+extern StructRNA RNA_MulticamSequence;
extern StructRNA RNA_MultiresModifier;
extern StructRNA RNA_MusgraveTexture;
extern StructRNA RNA_NandController;
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 8aee2b50b52..d08819ade7c 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -297,6 +297,8 @@ static StructRNA* rna_Sequence_refine(struct PointerRNA *ptr)
case SEQ_MUL:
case SEQ_OVERDROP:
return &RNA_EffectSequence;
+ case SEQ_MULTICAM:
+ return &RNA_MulticamSequence;
case SEQ_PLUGIN:
return &RNA_PluginSequence;
case SEQ_WIPE:
@@ -603,6 +605,7 @@ static void rna_def_sequence(BlenderRNA *brna)
{SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", ""},
{SEQ_COLOR, "COLOR", 0, "Color", ""},
{SEQ_SPEED, "SPEED", 0, "Speed", ""},
+ {SEQ_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""},
{0, NULL, 0, NULL, NULL}};
static const EnumPropertyItem blend_mode_items[]= {
@@ -1057,6 +1060,26 @@ static void rna_def_effect(BlenderRNA *brna)
rna_def_proxy(srna);
}
+static void rna_def_multicam(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "MulticamSequence", "Sequence");
+ RNA_def_struct_ui_text(srna, "Multicam Select Sequence", "Sequence strip to perform multicam editing: select channel from below");
+ RNA_def_struct_sdna(srna, "Sequence");
+
+ prop= RNA_def_property(srna, "multicam_source", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "multicam_source");
+ RNA_def_property_range(prop, 0, MAXSEQ-1);
+ RNA_def_property_ui_text(prop, "Multicam Source Channel", "");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update");
+
+ rna_def_filter_video(srna);
+ rna_def_proxy(srna);
+ rna_def_input(srna);
+}
+
static void rna_def_plugin(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1305,6 +1328,7 @@ void RNA_def_sequencer(BlenderRNA *brna)
rna_def_movie(brna);
rna_def_sound(brna);
rna_def_effect(brna);
+ rna_def_multicam(brna);
rna_def_plugin(brna);
rna_def_wipe(brna);
rna_def_glow(brna);