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authorTon Roosendaal <ton@blender.org>2006-06-25 21:37:31 +0400
committerTon Roosendaal <ton@blender.org>2006-06-25 21:37:31 +0400
commitf1bd7928bafa730b222ba88eca6bf3617ee1c1eb (patch)
tree9bbc8e070f87c34bebda17e2c4881ddb1500ec68
parent399e31187fb3d80a1a66f6b21f1f067924b8a303 (diff)
Bugfix, Campbell irc report; the 'error no camera' didn't halt actual
rendering completely. Making ESC (push window) work confusing or even save images in Anim (and crash).
-rw-r--r--source/blender/render/intern/source/pipeline.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 359dd5b640d..1a4d025acb0 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -1456,6 +1456,7 @@ static void do_render_fields_blur_3d(Render *re)
/* only check for camera here */
if(re->scene->camera==NULL) {
re->error("No camera");
+ G.afbreek= 1;
return;
}