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authorM.G. Kishalmi <lmg@kishalmi.net>2011-05-28 17:11:24 +0400
committerM.G. Kishalmi <lmg@kishalmi.net>2011-05-28 17:11:24 +0400
commit9b5800bcd7be7998e804f34e67251f68b37672fb (patch)
tree8aec214cd26715e3960f4318e9cec98e1f7f2ca8
parent844d6f0ac0bc71fed53b36e537175d4e2ca9c2e2 (diff)
fixed "rather then" -> "rather than" typos all over the place
-rw-r--r--CMakeLists.txt2
-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h4
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp2
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/intern/curve.c2
-rw-r--r--source/blender/blenkernel/intern/image.c2
-rw-r--r--source/blender/blenkernel/intern/lattice.c2
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenkernel/intern/text.c6
-rw-r--r--source/blender/blenlib/intern/path_util.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c4
-rw-r--r--source/blender/editors/interface/interface.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c2
-rw-r--r--source/blender/editors/util/undo.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
-rw-r--r--source/blender/imbuf/intern/imageprocess.c2
-rw-r--r--source/blender/makesrna/intern/rna_rna.c2
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c2
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c2
-rw-r--r--source/blender/python/generic/IDProp.c2
-rw-r--r--source/blender/python/generic/bpy_internal_import.h2
-rw-r--r--source/blender/python/intern/bpy_rna.c6
-rw-r--r--source/blender/python/intern/bpy_rna.h2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c4
-rw-r--r--source/creator/creator.c2
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp4
33 files changed, 41 insertions, 41 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 0f140d537d1..dae8a37e572 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -88,7 +88,7 @@ option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
option(WITH_PYTHON "Enable Embedded Python API (only disable for development)" ON)
option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default (recommend to leave off)" OFF)
mark_as_advanced(WITH_PYTHON) # dont want people disabling this unless they really know what they are doing.
-mark_as_advanced(WITH_PYTHON_SECURITY) # some distrobutions see this as a security issue, rather then have them patch it, make a build option.
+mark_as_advanced(WITH_PYTHON_SECURITY) # some distrobutions see this as a security issue, rather than have them patch it, make a build option.
option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency, only enable for development)." OFF)
option(WITH_PYTHON_MODULE "Enable building as a python module (experemental, only enable for development)" OFF)
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h
index 07167af3baf..70cf3e4ace8 100644
--- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h
@@ -1026,7 +1026,7 @@ void btAxisSweep3Internal<BP_FP_INT_TYPE>::sortMaxUp(int axis, BP_FP_INT_TYPE ed
/// The btAxisSweep3 is an efficient implementation of the 3d axis sweep and prune broadphase.
-/// It uses arrays rather then lists for storage of the 3 axis. Also it operates using 16 bit integer coordinates instead of floats.
+/// It uses arrays rather than lists for storage of the 3 axis. Also it operates using 16 bit integer coordinates instead of floats.
/// For large worlds and many objects, use bt32BitAxisSweep3 or btDbvtBroadphase instead. bt32BitAxisSweep3 has higher precision and allows more then 16384 objects at the cost of more memory and bit of performance.
class btAxisSweep3 : public btAxisSweep3Internal<unsigned short int>
{
@@ -1038,7 +1038,7 @@ public:
/// The bt32BitAxisSweep3 allows higher precision quantization and more objects compared to the btAxisSweep3 sweep and prune.
/// This comes at the cost of more memory per handle, and a bit slower performance.
-/// It uses arrays rather then lists for storage of the 3 axis.
+/// It uses arrays rather than lists for storage of the 3 axis.
class bt32BitAxisSweep3 : public btAxisSweep3Internal<unsigned int>
{
public:
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
index ede1afb2a03..94385fed909 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
@@ -487,7 +487,7 @@ btScalar btConvexConvexAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,
{
(void)resultOut;
(void)dispatchInfo;
- ///Rather then checking ALL pairs, only calculate TOI when motion exceeds threshold
+ ///rather than checking ALL pairs, only calculate TOI when motion exceeds threshold
///Linear motion for one of objects needs to exceed m_ccdSquareMotionThreshold
///col0->m_worldTransform,
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 7e9f531162b..a45e9a17dc9 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
/* these lines are grep'd, watch out for our not-so-awesome regex
* and keep comment above the defines.
- * Use STRINGIFY() rather then defining with quotes */
+ * Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 257
#define BLENDER_SUBVERSION 1
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index b104c6c9b30..704af73dd10 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1859,7 +1859,7 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl)
* do this by calculating the tilt angle difference, then apply
* the rotation gradually over the entire curve
*
- * note that the split is between last and second last, rather then first/last as youd expect.
+ * note that the split is between last and second last, rather than first/last as youd expect.
*
* real order is like this
* 0,1,2,3,4 --> 1,2,3,4,0
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index f17438c2b00..c48497c45a1 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1029,7 +1029,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
BLF_buffer_col(mono, scene->r.fg_stamp[0], scene->r.fg_stamp[1], scene->r.fg_stamp[2], 1.0);
pad= BLF_width_max(mono);
- /* use 'h_fixed' rather then 'h', aligns better */
+ /* use 'h_fixed' rather than 'h', aligns better */
h_fixed= BLF_height_max(mono);
y_ofs = -BLF_descender(mono);
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index f0ac7040deb..094214858f9 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -607,7 +607,7 @@ static int calc_curve_deform(Scene *scene, Object *par, float *co, short axis, C
if(cd->no_rot_axis) { /* set by caller */
- /* this is not exactly the same as 2.4x, since the axis is having rotation removed rather then
+ /* this is not exactly the same as 2.4x, since the axis is having rotation removed rather than
* changing the axis before calculating the tilt but serves much the same purpose */
float dir_flat[3]={0,0,0}, q[4];
copy_v3_v3(dir_flat, dir);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index e2a07427ce2..d0fbc6247b5 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1764,7 +1764,7 @@ void object_apply_mat4(Object *ob, float mat[][4], const short use_compat, const
mul_m4_m4m4(rmat, mat, imat); /* get the parent relative matrix */
object_apply_mat4(ob, rmat, use_compat, FALSE);
- /* same as below, use rmat rather then mat */
+ /* same as below, use rmat rather than mat */
mat4_to_loc_rot_size(ob->loc, rot, ob->size, rmat);
object_mat3_to_rot(ob, rot, use_compat);
}
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 40eb86f25be..578b2d57e94 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -2414,7 +2414,7 @@ static int txt_add_char_intern (Text *text, char add, int replace_tabs)
return 1;
}
- /* insert spaces rather then tabs */
+ /* insert spaces rather than tabs */
if (add == '\t' && replace_tabs) {
txt_convert_tab_to_spaces(text);
return 1;
@@ -2512,7 +2512,7 @@ void txt_indent(Text *text)
/* hardcoded: TXT_TABSIZE = 4 spaces: */
int spaceslen = TXT_TABSIZE;
- /* insert spaces rather then tabs */
+ /* insert spaces rather than tabs */
if (text->flags & TXT_TABSTOSPACES){
add = tab_to_spaces;
indentlen = spaceslen;
@@ -2573,7 +2573,7 @@ void txt_unindent(Text *text)
/* hardcoded: TXT_TABSIZE = 4 spaces: */
int spaceslen = TXT_TABSIZE;
- /* insert spaces rather then tabs */
+ /* insert spaces rather than tabs */
if (text->flags & TXT_TABSTOSPACES){
remove = tab_to_spaces;
indent = spaceslen;
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 5056961c8d6..e0a08d0b890 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -736,7 +736,7 @@ int BLI_path_cwd(char *path)
* cwd should contain c:\ etc on win32 so the relbase can be NULL
* relbase being NULL also prevents // being misunderstood as relative to the current
* blend file which isnt a feature we want to use in this case since were dealing
- * with a path from the command line, rather then from inside Blender */
+ * with a path from the command line, rather than from inside Blender */
char origpath[FILE_MAXDIR + FILE_MAXFILE];
BLI_strncpy(origpath, path, FILE_MAXDIR + FILE_MAXFILE);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 5f984a9268d..a10c7c6e1ed 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -9692,7 +9692,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
nu->radius_interp = 3;
/* resolu and resolv are now used differently for surfaces
- * rather then using the resolution to define the entire number of divisions,
+ * rather than using the resolution to define the entire number of divisions,
* use it for the number of divisions per segment
*/
if (nu->pntsv > 1) {
@@ -11497,7 +11497,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
do_version_bone_roll_256(bone);
/* fix for objects which have zero dquat's
- * since this is multiplied with the quat rather then added */
+ * since this is multiplied with the quat rather than added */
for(ob= main->object.first; ob; ob= ob->id.next) {
if(is_zero_v4(ob->dquat)) {
unit_qt(ob->dquat);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index da479fe7ca3..28a874f78de 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -556,7 +556,7 @@ static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut
// but->flag= oldbut->flag;
#else
/* exception! redalert flag can't be update from old button.
- * perhaps it should only copy spesific flags rather then all. */
+ * perhaps it should only copy spesific flags rather than all. */
// but->flag= (oldbut->flag & ~UI_BUT_REDALERT) | (but->flag & UI_BUT_REDALERT);
#endif
// but->active= oldbut->active;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index dc744c49fae..424d3dd5a38 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -5316,7 +5316,7 @@ void MESH_OT_blend_from_shape(wmOperatorType *ot)
prop= RNA_def_enum(ot->srna, "shape", shape_items, 0, "Shape", "Shape key to use for blending.");
RNA_def_enum_funcs(prop, shape_itemf);
RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor.", -2.0f, 2.0f);
- RNA_def_boolean(ot->srna, "add", 0, "Add", "Add rather then blend between shapes.");
+ RNA_def_boolean(ot->srna, "add", 0, "Add", "Add rather than blend between shapes.");
}
/************************ Merge Operator *************************/
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 653c393a011..c5ab840914e 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -373,7 +373,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
PE_set_data(C, data);
view3d_set_viewcontext(C, &data->vc);
- /* note, the object argument means the modelview matrix does not account for the objects matrix, use viewmat rather then (obmat * viewmat) */
+ /* note, the object argument means the modelview matrix does not account for the objects matrix, use viewmat rather than (obmat * viewmat) */
view3d_get_transformation(data->vc.ar, data->vc.rv3d, NULL, &data->mats);
if((data->vc.v3d->drawtype>OB_WIRE) && (data->vc.v3d->flag & V3D_ZBUF_SELECT)) {
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 0380dba7592..0d79fcc2c58 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1038,7 +1038,7 @@ static int weight_sample_group_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-/* TODO, we could make this a menu into OBJECT_OT_vertex_group_set_active rather then its own operator */
+/* TODO, we could make this a menu into OBJECT_OT_vertex_group_set_active rather than its own operator */
void PAINT_OT_weight_sample_group(wmOperatorType *ot)
{
PropertyRNA *prop= NULL;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index d122f8f0642..391eecbbbae 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2651,7 +2651,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
else if(dt==OB_SOLID) {
if(ob==OBACT && ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
/* weight paint in solid mode, special case. focus on making the weights clear
- * rather then the shading, this is also forced in wire view */
+ * rather than the shading, this is also forced in wire view */
GPU_enable_material(0, NULL);
dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, me->mface, 1, GPU_enable_material);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 4aa3a6a36c4..31aae28dd61 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -445,7 +445,7 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
sub_v3_v3v3(my_pivot, rv3d->ofs, upvec);
negate_v3(my_pivot); /* ofs is flipped */
- /* find a new ofs value that is allong the view axis (rather then the mouse location) */
+ /* find a new ofs value that is allong the view axis (rather than the mouse location) */
closest_to_line_v3(dvec, vod->dyn_ofs, my_pivot, my_origin);
vod->dist0 = rv3d->dist = len_v3v3(my_pivot, dvec);
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index fdee5c6f6d9..ed1ed5b3881 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -477,7 +477,7 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
/* impliment WASD keys */
case FLY_MODAL_DIR_FORWARD:
- if (fly->speed < 0.0f) fly->speed= -fly->speed; /* flip speed rather then stopping, game like motion */
+ if (fly->speed < 0.0f) fly->speed= -fly->speed; /* flip speed rather than stopping, game like motion */
else if (fly->axis==2) fly->speed += fly->grid; /* increse like mousewheel if were already moving in that difection*/
fly->axis= 2;
break;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 0940734a8e9..fb3c0a63b7d 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1234,7 +1234,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce
startbase= FIRSTBASE;
if(BASACT && BASACT->next) startbase= BASACT->next;
- /* This block uses the control key to make the object selected by its center point rather then its contents */
+ /* This block uses the control key to make the object selected by its center point rather than its contents */
/* XXX later on, in editmode do not activate */
if(vc.obedit==NULL && obcenter) {
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 9ac44f482a1..f4e27a5faf9 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -344,7 +344,7 @@ void ED_OT_redo(wmOperatorType *ot)
}
-/* ui callbacks should call this rather then calling WM_operator_repeat() themselves */
+/* ui callbacks should call this rather than calling WM_operator_repeat() themselves */
int ED_undo_operator_repeat(bContext *C, struct wmOperator *op)
{
int ret= 0;
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 1ea2db4c237..66b1e7d412b 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1444,7 +1444,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
* remove doubles and could annoying if it joined points when zoomed out.
* 'penalty' is in screen pixel space otherwise zooming in on a uv-vert and
* shift-selecting can consider an adjacent point close enough to add to
- * the selection rather then de-selecting the closest. */
+ * the selection rather than de-selecting the closest. */
uvedit_pixel_to_float(sima, limit, 0.05f);
uvedit_pixel_to_float(sima, penalty, 5.0f / sima->zoom);
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index fa5e951067d..1ac4e4e06cb 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -315,7 +315,7 @@ void bilinear_interpolation_color(struct ImBuf *in, unsigned char *outI, float *
/* Note about wrapping, the u/v still needs to be within the image bounds,
* just the interpolation is wrapped.
- * This the same as bilinear_interpolation_color except it wraps rather then using empty and emptyI */
+ * This the same as bilinear_interpolation_color except it wraps rather than using empty and emptyI */
void bilinear_interpolation_color_wrap(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
float *row1, *row2, *row3, *row4, a, b;
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 8faff2e26a9..84bb624b546 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -341,7 +341,7 @@ int rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key, Point
/* this was used pre 2.5beta0, now ID property access uses python's
* getitem style access
- * - ob["foo"] rather then ob.foo */
+ * - ob["foo"] rather than ob.foo */
#if 0
if(ptr->data) {
IDProperty *group, *idp;
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 6d4e9bb476c..8d568cc6b89 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -452,7 +452,7 @@ static void rna_Sequence_filepath_set(PointerRNA *ptr, const char *value)
if(seq->type == SEQ_SOUND && seq->sound) {
/* for sound strips we need to update the sound as well.
- * arguably, this could load in a new sound rather then modify an existing one.
+ * arguably, this could load in a new sound rather than modify an existing one.
* but while using the sequencer its most likely your not using the sound in the game engine too.
*/
PointerRNA id_ptr;
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index cee6b7e2b1e..4e0027acfe5 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -2042,7 +2042,7 @@ static void rna_def_userdef_view(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_camera_lock_parent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag", USER_CAM_LOCK_NO_PARENT);
- RNA_def_property_ui_text(prop, "Camera Parent Lock", "When the camera is locked to the view and in fly mode, transform the parent rather then the camera");
+ RNA_def_property_ui_text(prop, "Camera Parent Lock", "When the camera is locked to the view and in fly mode, transform the parent rather than the camera");
/* view zoom */
prop= RNA_def_property(srna, "use_zoom_to_mouse", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/python/generic/IDProp.c b/source/blender/python/generic/IDProp.c
index 8330927d920..a807624187a 100644
--- a/source/blender/python/generic/IDProp.c
+++ b/source/blender/python/generic/IDProp.c
@@ -114,7 +114,7 @@ PyObject *BPy_IDGroup_WrapData( ID *id, IDProperty *prop )
Py_RETURN_NONE;
}
-#if 0 /* UNUSED, currenly assignment overwrites into new properties, rather then setting in-place */
+#if 0 /* UNUSED, currenly assignment overwrites into new properties, rather than setting in-place */
static int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject *value)
{
switch (prop->type) {
diff --git a/source/blender/python/generic/bpy_internal_import.h b/source/blender/python/generic/bpy_internal_import.h
index 0ef31229f8d..dd1596efe4e 100644
--- a/source/blender/python/generic/bpy_internal_import.h
+++ b/source/blender/python/generic/bpy_internal_import.h
@@ -59,7 +59,7 @@ void bpy_text_filename_get(char *fn, size_t fn_len, struct Text *text);
extern PyMethodDef bpy_import_meth;
extern PyMethodDef bpy_reload_meth;
-/* The game engine has its own Main struct, if this is set search this rather then G.main */
+/* The game engine has its own Main struct, if this is set search this rather than G.main */
struct Main *bpy_import_main_get(void);
void bpy_import_main_set(struct Main *maggie);
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index c4b6e0dfb76..8b361de17fa 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -3101,7 +3101,7 @@ static PyObject *pyrna_struct_meta_idprop_getattro(PyObject *cls, PyObject *attr
* >>> bpy.types.Scene.foo= BoolProperty()
* >>> bpy.types.Scene.foo
* <bpy_struct, BooleanProperty("foo")>
- * ...rather then returning the deferred class register tuple as checked by pyrna_is_deferred_prop()
+ * ...rather than returning the deferred class register tuple as checked by pyrna_is_deferred_prop()
*
* Disable for now, this is faking internal behavior in a way thats too tricky to maintain well. */
#if 0
@@ -5517,7 +5517,7 @@ PyObject *BPY_rna_module(void)
BPy_StructRNA *pyrna;
PointerRNA ptr;
- /* for now, return the base RNA type rather then a real module */
+ /* for now, return the base RNA type rather than a real module */
RNA_main_pointer_create(G.main, &ptr);
pyrna= (BPy_StructRNA *)pyrna_struct_CreatePyObject(&ptr);
@@ -5537,7 +5537,7 @@ PyObject *BPY_rna_doc(void)
{
PointerRNA ptr;
- /* for now, return the base RNA type rather then a real module */
+ /* for now, return the base RNA type rather than a real module */
RNA_blender_rna_pointer_create(&ptr);
return pyrna_struct_CreatePyObject(&ptr);
diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h
index 28459677b32..ea8af61c9bf 100644
--- a/source/blender/python/intern/bpy_rna.h
+++ b/source/blender/python/intern/bpy_rna.h
@@ -44,7 +44,7 @@
/* support for inter references, currently only needed for corner case */
#define USE_PYRNA_STRUCT_REFERENCE
-/* use real collection iterators rather then faking with a list */
+/* use real collection iterators rather than faking with a list */
#define USE_PYRNA_ITER
#else /* WITH_PYTHON_SAFETY */
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index f5a1b6b0298..34702558bc8 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -686,7 +686,7 @@ static void operator_enum_search_cb(const struct bContext *C, void *arg_ot, cons
RNA_property_enum_items((bContext *)C, &ptr, prop, &item_array, NULL, &do_free);
for(item= item_array; item->identifier; item++) {
- /* note: need to give the intex rather then the dientifier because the enum can be freed */
+ /* note: need to give the intex rather than the dientifier because the enum can be freed */
if(BLI_strcasestr(item->name, str))
if(0==uiSearchItemAdd(items, item->name, SET_INT_IN_POINTER(item->value), 0))
break;
@@ -1460,7 +1460,7 @@ static void open_set_load_ui(wmOperator *op)
static void open_set_use_scripts(wmOperator *op)
{
if(!RNA_property_is_set(op->ptr, "use_scripts")) {
- /* use G_SCRIPT_AUTOEXEC rather then the userpref because this means if
+ /* use G_SCRIPT_AUTOEXEC rather than the userpref because this means if
* the flag has been disabled from the command line, then opening
* from the menu wont enable this setting. */
RNA_boolean_set(op->ptr, "use_scripts", (G.f & G_SCRIPT_AUTOEXEC));
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 016c461600c..6e9ecf234fc 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -1047,7 +1047,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
static char debug_doc[] = "\n\tTurn debugging on\n"
"\n\t* Prints every operator call and their arguments"
"\n\t* Disables mouse grab (to interact with a debugger in some cases)"
- "\n\t* Keeps python sys.stdin rather then setting it to None";
+ "\n\t* Keeps python sys.stdin rather than setting it to None";
//BLI_argsAdd(ba, pass, short_arg, long_arg, doc, cb, C);
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index c340d13b3d4..65c20cad518 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -179,7 +179,7 @@ PyObject * PyObjectPlus::py_base_new(PyTypeObject *type, PyObject *args, PyObjec
return NULL;
}
- /* use base_type rather then Py_TYPE(base) because we could already be subtyped */
+ /* use base_type rather than Py_TYPE(base) because we could already be subtyped */
if(!PyType_IsSubtype(type, base_type)) {
PyErr_Format(PyExc_TypeError, "can't subclass blender game type <%s> from <%s> because it is not a subclass", base_type->tp_name, type->tp_name);
return NULL;
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 416cef71067..3f0c4cb95a1 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -939,7 +939,7 @@ int CcdPhysicsEnvironment::createUniversalD6Constraint(
} else
{
// TODO: Implement single body case...
- //No, we can use a fixed rigidbody in above code, rather then unnecessary duplation of code
+ //No, we can use a fixed rigidbody in above code, rather than unnecessary duplation of code
}
@@ -2271,7 +2271,7 @@ PHY_IPhysicsController* CcdPhysicsEnvironment::CreateSphereController(float radi
cinfo.m_collisionShape = new btSphereShape(radius); // memory leak! The shape is not deleted by Bullet and we cannot add it to the KX_Scene.m_shapes list
cinfo.m_MotionState = 0;
cinfo.m_physicsEnv = this;
- // declare this object as Dyamic rather then static!!
+ // declare this object as Dyamic rather than static!!
// The reason as it is designed to detect all type of object, including static object
// It would cause static-static message to be printed on the console otherwise
cinfo.m_collisionFlags |= btCollisionObject::CF_NO_CONTACT_RESPONSE | btCollisionObject::CF_STATIC_OBJECT;