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authorCampbell Barton <ideasman42@gmail.com>2010-08-05 20:05:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-05 20:05:30 +0400
commit163f6055d26383b7fa11df00da09ef63efb8cb6c (patch)
treed552a9ad0ce4c64a95088264021914008bf8fdf9
parent5d18274cacef89fe4e290dbae8427122028ba868 (diff)
bugfix [#23182] Using self.report() inside poll() gives crash
poll() function is now a static method in python, this is more correct, matching C where the operator is not created to run poll. def poll(self, context): ... is now... @staticmethod def poll(context): ... Pythons way of doing static methods is a bit odd but cant be helped :| This does make subclassing poll functions with COMPAT_ENGINES break, so had to modify quite a few scripts for this.
-rw-r--r--release/scripts/io/export_3ds.py3
-rw-r--r--release/scripts/io/export_fbx.py3
-rw-r--r--release/scripts/io/export_mdd.py3
-rw-r--r--release/scripts/io/export_ply.py3
-rw-r--r--release/scripts/io/import_shape_mdd.py3
-rw-r--r--release/scripts/io/netrender/operators.py42
-rw-r--r--release/scripts/io/netrender/ui.py61
-rw-r--r--release/scripts/op/fcurve_euler_filter.py3
-rw-r--r--release/scripts/op/mesh.py6
-rw-r--r--release/scripts/op/object.py18
-rw-r--r--release/scripts/op/object_align.py3
-rw-r--r--release/scripts/op/sequencer.py9
-rw-r--r--release/scripts/op/uv.py3
-rw-r--r--release/scripts/op/uvcalc_follow_active.py3
-rw-r--r--release/scripts/op/uvcalc_smart_project.py3
-rw-r--r--release/scripts/templates/operator.py3
-rw-r--r--release/scripts/templates/operator_simple.py3
-rw-r--r--release/scripts/templates/operator_uv.py3
-rw-r--r--release/scripts/ui/properties_data_armature.py15
-rw-r--r--release/scripts/ui/properties_data_armature_rigify.py9
-rw-r--r--release/scripts/ui/properties_data_bone.py12
-rw-r--r--release/scripts/ui/properties_data_camera.py24
-rw-r--r--release/scripts/ui/properties_data_curve.py21
-rw-r--r--release/scripts/ui/properties_data_empty.py3
-rw-r--r--release/scripts/ui/properties_data_lamp.py48
-rw-r--r--release/scripts/ui/properties_data_lattice.py3
-rw-r--r--release/scripts/ui/properties_data_mesh.py49
-rw-r--r--release/scripts/ui/properties_data_metaball.py6
-rw-r--r--release/scripts/ui/properties_game.py72
-rw-r--r--release/scripts/ui/properties_material.py84
-rw-r--r--release/scripts/ui/properties_object.py6
-rw-r--r--release/scripts/ui/properties_object_constraint.py6
-rw-r--r--release/scripts/ui/properties_particle.py77
-rw-r--r--release/scripts/ui/properties_physics_cloth.py15
-rw-r--r--release/scripts/ui/properties_physics_field.py6
-rw-r--r--release/scripts/ui/properties_physics_fluid.py18
-rw-r--r--release/scripts/ui/properties_physics_smoke.py18
-rw-r--r--release/scripts/ui/properties_physics_softbody.py21
-rw-r--r--release/scripts/ui/properties_render.py62
-rw-r--r--release/scripts/ui/properties_scene.py6
-rw-r--r--release/scripts/ui/properties_texture.py154
-rw-r--r--release/scripts/ui/properties_world.py17
-rw-r--r--release/scripts/ui/space_console.py3
-rw-r--r--release/scripts/ui/space_image.py36
-rw-r--r--release/scripts/ui/space_logic.py3
-rw-r--r--release/scripts/ui/space_sequencer.py24
-rw-r--r--release/scripts/ui/space_text.py3
-rw-r--r--release/scripts/ui/space_userpref.py21
-rw-r--r--release/scripts/ui/space_userpref_keymap.py3
-rw-r--r--release/scripts/ui/space_view3d.py30
-rw-r--r--release/scripts/ui/space_view3d_toolbar.py59
-rw-r--r--source/blender/makesrna/intern/rna_ui.c4
-rw-r--r--source/blender/makesrna/intern/rna_wm_api.c4
-rw-r--r--source/blender/python/intern/bpy_rna.c96
54 files changed, 845 insertions, 368 deletions
diff --git a/release/scripts/io/export_3ds.py b/release/scripts/io/export_3ds.py
index 22b842b2905..0b71ec93a99 100644
--- a/release/scripts/io/export_3ds.py
+++ b/release/scripts/io/export_3ds.py
@@ -1135,7 +1135,8 @@ class Export3DS(bpy.types.Operator):
wm.add_fileselect(self)
return {'RUNNING_MODAL'}
- def poll(self, context): # Poll isnt working yet
+ @staticmethod
+ def poll(context): # Poll isnt working yet
return context.active_object != None
# Add to a menu
diff --git a/release/scripts/io/export_fbx.py b/release/scripts/io/export_fbx.py
index 8d28500dba5..a7320884b5d 100644
--- a/release/scripts/io/export_fbx.py
+++ b/release/scripts/io/export_fbx.py
@@ -3361,7 +3361,8 @@ class ExportFBX(bpy.types.Operator):
BATCH_FILE_PREFIX = StringProperty(name="Prefix", description="Prefix each file with this name", maxlen=1024, default="")
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.active_object
def execute(self, context):
diff --git a/release/scripts/io/export_mdd.py b/release/scripts/io/export_mdd.py
index 5cbda8a76b7..d7b5efe7497 100644
--- a/release/scripts/io/export_mdd.py
+++ b/release/scripts/io/export_mdd.py
@@ -165,7 +165,8 @@ class ExportMDD(bpy.types.Operator):
frame_start = IntProperty(name="Start Frame", description="Start frame for baking", min=minframe, max=maxframe, default=1)
frame_end = IntProperty(name="End Frame", description="End frame for baking", min=minframe, max=maxframe, default=250)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.active_object
return (ob and ob.type == 'MESH')
diff --git a/release/scripts/io/export_ply.py b/release/scripts/io/export_ply.py
index 03529c4023c..c92a0690de4 100644
--- a/release/scripts/io/export_ply.py
+++ b/release/scripts/io/export_ply.py
@@ -275,7 +275,8 @@ class ExportPLY(bpy.types.Operator):
use_uvs = BoolProperty(name="UVs", description="Exort the active UV layer", default=True)
use_colors = BoolProperty(name="Vertex Colors", description="Exort the active vertex color layer", default=True)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.active_object != None
def execute(self, context):
diff --git a/release/scripts/io/import_shape_mdd.py b/release/scripts/io/import_shape_mdd.py
index 16fed1798c4..3245decc806 100644
--- a/release/scripts/io/import_shape_mdd.py
+++ b/release/scripts/io/import_shape_mdd.py
@@ -120,7 +120,8 @@ class importMDD(bpy.types.Operator):
#fps = IntProperty(name="Frames Per Second", description="Number of frames/second", min=minfps, max=maxfps, default=25)
frame_start = IntProperty(name="Start Frame", description="Start frame for inserting animation", min=minframe, max=maxframe, default=0)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.active_object
return (ob and ob.type == 'MESH')
diff --git a/release/scripts/io/netrender/operators.py b/release/scripts/io/netrender/operators.py
index 4530491dae1..35f356e0a65 100644
--- a/release/scripts/io/netrender/operators.py
+++ b/release/scripts/io/netrender/operators.py
@@ -31,7 +31,8 @@ class RENDER_OT_netslave_bake(bpy.types.Operator):
bl_idname = "render.netslavebake"
bl_label = "Bake all in file"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -88,7 +89,8 @@ class RENDER_OT_netclientanim(bpy.types.Operator):
bl_idname = "render.netclientanim"
bl_label = "Animation on network"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -114,7 +116,8 @@ class RENDER_OT_netclientrun(bpy.types.Operator):
bl_idname = "render.netclientstart"
bl_label = "Start Service"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -130,7 +133,8 @@ class RENDER_OT_netclientsend(bpy.types.Operator):
bl_idname = "render.netclientsend"
bl_label = "Send job"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -159,7 +163,8 @@ class RENDER_OT_netclientsendframe(bpy.types.Operator):
bl_idname = "render.netclientsendframe"
bl_label = "Send current frame job"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -188,7 +193,8 @@ class RENDER_OT_netclientstatus(bpy.types.Operator):
bl_idname = "render.netclientstatus"
bl_label = "Client Status"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -227,7 +233,8 @@ class RENDER_OT_netclientblacklistslave(bpy.types.Operator):
bl_idname = "render.netclientblacklistslave"
bl_label = "Client Blacklist Slave"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -256,7 +263,8 @@ class RENDER_OT_netclientwhitelistslave(bpy.types.Operator):
bl_idname = "render.netclientwhitelistslave"
bl_label = "Client Whitelist Slave"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -286,7 +294,8 @@ class RENDER_OT_netclientslaves(bpy.types.Operator):
bl_idname = "render.netclientslaves"
bl_label = "Client Slaves"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -330,7 +339,8 @@ class RENDER_OT_netclientcancel(bpy.types.Operator):
bl_idname = "render.netclientcancel"
bl_label = "Client Cancel"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
netsettings = context.scene.network_render
return netsettings.active_job_index >= 0 and len(netsettings.jobs) > 0
@@ -358,7 +368,8 @@ class RENDER_OT_netclientcancelall(bpy.types.Operator):
bl_idname = "render.netclientcancelall"
bl_label = "Client Cancel All"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -384,7 +395,8 @@ class netclientdownload(bpy.types.Operator):
bl_idname = "render.netclientdownload"
bl_label = "Client Download"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
netsettings = context.scene.network_render
return netsettings.active_job_index >= 0 and len(netsettings.jobs) > 0
@@ -428,7 +440,8 @@ class netclientscan(bpy.types.Operator):
bl_idname = "render.netclientscan"
bl_label = "Client Scan"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return True
def execute(self, context):
@@ -450,7 +463,8 @@ class netclientweb(bpy.types.Operator):
bl_idname = "render.netclientweb"
bl_label = "Open Master Monitor"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
netsettings = context.scene.network_render
return netsettings.server_address != "[default]"
diff --git a/release/scripts/io/netrender/ui.py b/release/scripts/io/netrender/ui.py
index 594ebcd12db..975f5c59edf 100644
--- a/release/scripts/io/netrender/ui.py
+++ b/release/scripts/io/netrender/ui.py
@@ -82,15 +82,17 @@ class RenderButtonsPanel():
bl_context = "render"
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
- def poll(self, context):
- rd = context.scene.render
- return (rd.use_game_engine==False) and (rd.engine in self.COMPAT_ENGINES)
# Setting panel, use in the scene for now.
class RENDER_PT_network_settings(bpy.types.Panel, RenderButtonsPanel):
bl_label = "Network Settings"
COMPAT_ENGINES = {'NET_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (rd.use_game_engine==False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -125,10 +127,13 @@ class RENDER_PT_network_slave_settings(bpy.types.Panel, RenderButtonsPanel):
bl_label = "Slave Settings"
COMPAT_ENGINES = {'NET_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
scene = context.scene
- return (super().poll(context)
- and scene.network_render.mode == "RENDER_SLAVE")
+ ### return (super().poll(context)
+ ### and scene.network_render.mode == "RENDER_SLAVE")
+ ### FIXME ^^^
+ return scene.network_render.mode == "RENDER_SLAVE"
def draw(self, context):
layout = self.layout
@@ -150,10 +155,13 @@ class RENDER_PT_network_master_settings(bpy.types.Panel, RenderButtonsPanel):
bl_label = "Master Settings"
COMPAT_ENGINES = {'NET_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
scene = context.scene
- return (super().poll(context)
- and scene.network_render.mode == "RENDER_MASTER")
+ ### return (super().poll(context)
+ ### and scene.network_render.mode == "RENDER_MASTER")
+ ### ^^^ FIXME
+ return scene.network_render.mode == "RENDER_MASTER"
def draw(self, context):
layout = self.layout
@@ -168,10 +176,13 @@ class RENDER_PT_network_job(bpy.types.Panel, RenderButtonsPanel):
bl_label = "Job Settings"
COMPAT_ENGINES = {'NET_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
scene = context.scene
- return (super().poll(context)
- and scene.network_render.mode == "RENDER_CLIENT")
+ ### return (super().poll(context)
+ ### and scene.network_render.mode == "RENDER_CLIENT")
+ ### ^^^ FIXME
+ return scene.network_render.mode == "RENDER_CLIENT"
def draw(self, context):
layout = self.layout
@@ -208,14 +219,17 @@ class RENDER_PT_network_slaves(bpy.types.Panel, RenderButtonsPanel):
bl_label = "Slaves Status"
COMPAT_ENGINES = {'NET_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
scene = context.scene
netsettings = scene.network_render
if netsettings.mode != "RENDER_CLIENT":
return False
verify_address(netsettings)
- return (super().poll(context)
- and netsettings.server_address != "[default]")
+ ### return (super().poll(context)
+ ### and netsettings.server_address != "[default]")
+ ### ^^^ FIXME
+ return netsettings.server_address != "[default]"
def draw(self, context):
layout = self.layout
@@ -246,14 +260,16 @@ class RENDER_PT_network_slaves_blacklist(bpy.types.Panel, RenderButtonsPanel):
bl_label = "Slaves Blacklist"
COMPAT_ENGINES = {'NET_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
scene = context.scene
netsettings = scene.network_render
if netsettings.mode != "RENDER_CLIENT":
return False
verify_address(netsettings)
- return (super().poll(context)
- and netsettings.server_address != "[default]")
+ ### return (super().poll(context)
+ ### and netsettings.server_address != "[default]")
+ return netsettings.server_address != "[default]"
def draw(self, context):
layout = self.layout
@@ -283,14 +299,17 @@ class RENDER_PT_network_jobs(bpy.types.Panel, RenderButtonsPanel):
bl_label = "Jobs"
COMPAT_ENGINES = {'NET_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
scene = context.scene
netsettings = scene.network_render
if netsettings.mode != "RENDER_CLIENT":
return False
verify_address(netsettings)
- return (super().poll(context)
- and netsettings.server_address != "[default]")
+ ### return (super().poll(context)
+ ### and netsettings.server_address != "[default]")
+ ### ^^^ FIXME
+ return netsettings.server_address != "[default]"
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/op/fcurve_euler_filter.py b/release/scripts/op/fcurve_euler_filter.py
index 11431c52eb6..cc973d94e2a 100644
--- a/release/scripts/op/fcurve_euler_filter.py
+++ b/release/scripts/op/fcurve_euler_filter.py
@@ -48,7 +48,8 @@ class DiscontFilterOp(bpy.types.Operator):
bl_idname = "graph.euler_filter"
bl_label = "Filter out discontinuities in the active fcurves"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.active_object != None
def execute(self, context):
diff --git a/release/scripts/op/mesh.py b/release/scripts/op/mesh.py
index ee3e93c58c4..1074ee7b482 100644
--- a/release/scripts/op/mesh.py
+++ b/release/scripts/op/mesh.py
@@ -28,7 +28,8 @@ class MeshSelectInteriorFaces(bpy.types.Operator):
bl_label = "Select Interior Faces"
bl_options = {'REGISTER', 'UNDO'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.active_object
return (ob and ob.type == 'MESH')
@@ -69,7 +70,8 @@ class MeshMirrorUV(bpy.types.Operator):
bl_label = "Copy Mirrored UV coords"
bl_options = {'REGISTER', 'UNDO'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.active_object
return (ob and ob.type == 'MESH')
diff --git a/release/scripts/op/object.py b/release/scripts/op/object.py
index 8d9280e43af..e3ee4e00062 100644
--- a/release/scripts/op/object.py
+++ b/release/scripts/op/object.py
@@ -80,7 +80,8 @@ class SelectCamera(bpy.types.Operator):
bl_label = "Select Camera"
bl_options = {'REGISTER', 'UNDO'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.scene.camera is not None
def execute(self, context):
@@ -109,7 +110,8 @@ class SelectHierarchy(bpy.types.Operator):
extend = BoolProperty(name="Extend", description="Extend the existing selection", default=False)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.object
def execute(self, context):
@@ -167,7 +169,8 @@ class SubdivisionSet(bpy.types.Operator):
relative = BoolProperty(name="Relative", description="Apply the subsurf level as an offset relative to the current level", default=False)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obs = context.selected_editable_objects
return (obs is not None)
@@ -379,7 +382,8 @@ class ShapeTransfer(bpy.types.Operator):
return {'FINISHED'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obj = context.active_object
return (obj and obj.mode != 'EDIT')
@@ -409,7 +413,8 @@ class JoinUVs(bpy.types.Operator):
bl_idname = "object.join_uvs"
bl_label = "Join as UVs"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obj = context.active_object
return (obj and obj.type == 'MESH')
@@ -467,7 +472,8 @@ class MakeDupliFace(bpy.types.Operator):
bl_idname = "object.make_dupli_face"
bl_label = "Make DupliFace"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obj = context.active_object
return (obj and obj.type == 'MESH')
diff --git a/release/scripts/op/object_align.py b/release/scripts/op/object_align.py
index 39b642c1b9f..d156ccf37c0 100644
--- a/release/scripts/op/object_align.py
+++ b/release/scripts/op/object_align.py
@@ -263,7 +263,8 @@ class AlignObjects(bpy.types.Operator):
align_z = BoolProperty(name="Align Z",
description="Align in the Z axis", default=False)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.mode == 'OBJECT'
def execute(self, context):
diff --git a/release/scripts/op/sequencer.py b/release/scripts/op/sequencer.py
index e01f2dcb23a..63480cae180 100644
--- a/release/scripts/op/sequencer.py
+++ b/release/scripts/op/sequencer.py
@@ -30,7 +30,8 @@ class SequencerCrossfadeSounds(bpy.types.Operator):
bl_label = "Crossfade sounds"
bl_options = {'REGISTER', 'UNDO'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if context.scene and context.scene.sequence_editor and context.scene.sequence_editor.active_strip:
return context.scene.sequence_editor.active_strip.type == 'SOUND'
else:
@@ -83,7 +84,8 @@ class SequencerCutMulticam(bpy.types.Operator):
camera = IntProperty(name="Camera",
default=1, min=1, max=32, soft_min=1, soft_max=32)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if context.scene and context.scene.sequence_editor and context.scene.sequence_editor.active_strip:
return context.scene.sequence_editor.active_strip.type == 'MULTICAM'
else:
@@ -117,7 +119,8 @@ class SequencerDeinterlaceSelectedMovies(bpy.types.Operator):
bl_label = "Deinterlace Movies"
bl_options = {'REGISTER', 'UNDO'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if context.scene and context.scene.sequence_editor:
return True
else:
diff --git a/release/scripts/op/uv.py b/release/scripts/op/uv.py
index 23e06c968cd..14d0b81a586 100644
--- a/release/scripts/op/uv.py
+++ b/release/scripts/op/uv.py
@@ -39,7 +39,8 @@ class ExportUVLayout(bpy.types.Operator):
description="File format to export the UV layout to",
default='SVG')
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obj = context.active_object
return (obj and obj.type == 'MESH')
diff --git a/release/scripts/op/uvcalc_follow_active.py b/release/scripts/op/uvcalc_follow_active.py
index 6f337bd623d..5aeae37aaf6 100644
--- a/release/scripts/op/uvcalc_follow_active.py
+++ b/release/scripts/op/uvcalc_follow_active.py
@@ -249,7 +249,8 @@ class FollowActiveQuads(bpy.types.Operator):
description="Method to space UV edge loops",
default="LENGTH")
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obj = context.active_object
return (obj is not None and obj.type == 'MESH')
diff --git a/release/scripts/op/uvcalc_smart_project.py b/release/scripts/op/uvcalc_smart_project.py
index 637dccda4ba..b52a2c41c26 100644
--- a/release/scripts/op/uvcalc_smart_project.py
+++ b/release/scripts/op/uvcalc_smart_project.py
@@ -1124,7 +1124,8 @@ class SmartProject(bpy.types.Operator):
description="Margin to reduce bleed from adjacent islands.",
default=0.0, min=0.0, max=1.0)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.active_object != None
def execute(self, context):
diff --git a/release/scripts/templates/operator.py b/release/scripts/templates/operator.py
index 9cb544886da..9a875c6899e 100644
--- a/release/scripts/templates/operator.py
+++ b/release/scripts/templates/operator.py
@@ -23,7 +23,8 @@ class ExportSomeData(bpy.types.Operator):
description="Choose between two items",
default='OPT_A')
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.active_object != None
def execute(self, context):
diff --git a/release/scripts/templates/operator_simple.py b/release/scripts/templates/operator_simple.py
index e241afd23b7..55afe586a1e 100644
--- a/release/scripts/templates/operator_simple.py
+++ b/release/scripts/templates/operator_simple.py
@@ -9,7 +9,8 @@ class SimpleOperator(bpy.types.Operator):
bl_idname = "object.simple_operator"
bl_label = "Simple Object Operator"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.active_object != None
def execute(self, context):
diff --git a/release/scripts/templates/operator_uv.py b/release/scripts/templates/operator_uv.py
index f8c8e369ec8..f27f5300857 100644
--- a/release/scripts/templates/operator_uv.py
+++ b/release/scripts/templates/operator_uv.py
@@ -30,7 +30,8 @@ class UvOperator(bpy.types.Operator):
bl_idname = "uv.simple_operator"
bl_label = "Simple UV Operator"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obj = context.active_object
return (obj and obj.type == 'MESH')
diff --git a/release/scripts/ui/properties_data_armature.py b/release/scripts/ui/properties_data_armature.py
index f32cbe97165..3dc1b47b3ef 100644
--- a/release/scripts/ui/properties_data_armature.py
+++ b/release/scripts/ui/properties_data_armature.py
@@ -28,7 +28,8 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.armature
@@ -127,7 +128,8 @@ class DATA_PT_display(DataButtonsPanel, bpy.types.Panel):
class DATA_PT_bone_groups(DataButtonsPanel, bpy.types.Panel):
bl_label = "Bone Groups"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object and context.object.type == 'ARMATURE' and context.object.pose)
def draw(self, context):
@@ -211,7 +213,8 @@ class DATA_PT_iksolver_itasc(DataButtonsPanel, bpy.types.Panel):
bl_label = "iTaSC parameters"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.object
return (ob and ob.pose)
@@ -267,7 +270,8 @@ class DATA_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel):
#bl_label = "Bones Motion Paths"
bl_context = "data"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
# XXX: include posemode check?
return (context.object) and (context.armature)
@@ -295,7 +299,8 @@ class DATA_PT_onion_skinning(OnionSkinButtonsPanel): #, bpy.types.Panel): # inhe
#bl_label = "Bones Onion Skinning"
bl_context = "data"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
# XXX: include posemode check?
return (context.object) and (context.armature)
diff --git a/release/scripts/ui/properties_data_armature_rigify.py b/release/scripts/ui/properties_data_armature_rigify.py
index 8331f2d517b..f8c387209c6 100644
--- a/release/scripts/ui/properties_data_armature_rigify.py
+++ b/release/scripts/ui/properties_data_armature_rigify.py
@@ -44,7 +44,8 @@ class DATA_PT_template(bpy.types.Panel):
templates = []
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not context.armature:
return False
obj = context.object
@@ -262,7 +263,8 @@ class ActiveAssign(bpy.types.Operator):
bl_idname = "pose.metarig_assign"
bl_label = "Assign to the active posebone"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
bone = context.active_pose_bone
return bool(bone and bone.id_data.mode == 'POSE')
@@ -280,7 +282,8 @@ class ActiveClear(bpy.types.Operator):
bl_idname = "pose.metarig_clear"
bl_label = "Metarig Clear Type"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
bone = context.active_pose_bone
return bool(bone and bone.id_data.mode == 'POSE')
diff --git a/release/scripts/ui/properties_data_bone.py b/release/scripts/ui/properties_data_bone.py
index d68253aac4d..39e27ed6e20 100644
--- a/release/scripts/ui/properties_data_bone.py
+++ b/release/scripts/ui/properties_data_bone.py
@@ -28,7 +28,8 @@ class BoneButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "bone"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.bone or context.edit_bone)
@@ -132,7 +133,8 @@ class BONE_PT_transform_locks(BoneButtonsPanel, bpy.types.Panel):
bl_label = "Transform Locks"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.bone
def draw(self, context):
@@ -209,7 +211,8 @@ class BONE_PT_relations(BoneButtonsPanel, bpy.types.Panel):
class BONE_PT_display(BoneButtonsPanel, bpy.types.Panel):
bl_label = "Display"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.bone
def draw(self, context):
@@ -246,7 +249,8 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, bpy.types.Panel):
bl_label = "Inverse Kinematics"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.active_pose_bone
def draw(self, context):
diff --git a/release/scripts/ui/properties_data_camera.py b/release/scripts/ui/properties_data_camera.py
index 5152e004f28..15d513b5a25 100644
--- a/release/scripts/ui/properties_data_camera.py
+++ b/release/scripts/ui/properties_data_camera.py
@@ -28,16 +28,17 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
- engine = context.scene.render.engine
- return context.camera and (engine in self.COMPAT_ENGINES)
-
class DATA_PT_context_camera(DataButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.camera and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -65,11 +66,21 @@ class DATA_PT_custom_props_camera(DataButtonsPanel, PropertyPanel, bpy.types.Pan
_context_path = "object.data"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.camera and (engine in __class__.COMPAT_ENGINES)
+
class DATA_PT_camera(DataButtonsPanel, bpy.types.Panel):
bl_label = "Lens"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.camera and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -131,6 +142,11 @@ class DATA_PT_camera_display(DataButtonsPanel, bpy.types.Panel):
bl_label = "Display"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.camera and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/ui/properties_data_curve.py b/release/scripts/ui/properties_data_curve.py
index 279301ae330..32dfc815b6e 100644
--- a/release/scripts/ui/properties_data_curve.py
+++ b/release/scripts/ui/properties_data_curve.py
@@ -28,21 +28,24 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object and context.object.type in ('CURVE', 'SURFACE', 'TEXT') and context.curve)
class DataButtonsPanelCurve(DataButtonsPanel):
'''Same as above but for curves only'''
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object and context.object.type == 'CURVE' and context.curve)
class DataButtonsPanelActive(DataButtonsPanel):
'''Same as above but for curves only'''
- def poll(self, context):
+ @staticmethod
+ def poll(context):
curve = context.curve
return (curve and type(curve) is not bpy.types.TextCurve and curve.splines.active)
@@ -133,7 +136,8 @@ class DATA_PT_shape_curve(DataButtonsPanel, bpy.types.Panel):
class DATA_PT_geometry_curve(DataButtonsPanel, bpy.types.Panel):
bl_label = "Geometry"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
obj = context.object
if obj and obj.type == 'SURFACE':
return False
@@ -270,7 +274,8 @@ class DATA_PT_active_spline(DataButtonsPanelActive, bpy.types.Panel):
class DATA_PT_font(DataButtonsPanel, bpy.types.Panel):
bl_label = "Font"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object and context.object.type == 'TEXT' and context.curve)
def draw(self, context):
@@ -332,7 +337,8 @@ class DATA_PT_font(DataButtonsPanel, bpy.types.Panel):
class DATA_PT_paragraph(DataButtonsPanel, bpy.types.Panel):
bl_label = "Paragraph"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object and context.object.type == 'TEXT' and context.curve)
def draw(self, context):
@@ -365,7 +371,8 @@ class DATA_PT_paragraph(DataButtonsPanel, bpy.types.Panel):
class DATA_PT_textboxes(DataButtonsPanel, bpy.types.Panel):
bl_label = "Text Boxes"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object and context.object.type == 'TEXT' and context.curve)
def draw(self, context):
diff --git a/release/scripts/ui/properties_data_empty.py b/release/scripts/ui/properties_data_empty.py
index 0a246f237a8..31fb4b4a625 100644
--- a/release/scripts/ui/properties_data_empty.py
+++ b/release/scripts/ui/properties_data_empty.py
@@ -27,7 +27,8 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object and context.object.type == 'EMPTY')
diff --git a/release/scripts/ui/properties_data_lamp.py b/release/scripts/ui/properties_data_lamp.py
index e72739f5ec7..a67d7c8fc87 100644
--- a/release/scripts/ui/properties_data_lamp.py
+++ b/release/scripts/ui/properties_data_lamp.py
@@ -36,14 +36,16 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
- engine = context.scene.render.engine
- return context.lamp and (engine in self.COMPAT_ENGINES)
class DATA_PT_preview(DataButtonsPanel, bpy.types.Panel):
bl_label = "Preview"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.lamp and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
self.layout.template_preview(context.lamp)
@@ -52,6 +54,11 @@ class DATA_PT_context_lamp(DataButtonsPanel, bpy.types.Panel):
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.lamp and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -79,11 +86,21 @@ class DATA_PT_custom_props_lamp(DataButtonsPanel, PropertyPanel, bpy.types.Panel
_context_path = "object.data"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.lamp and (engine in __class__.COMPAT_ENGINES)
+
class DATA_PT_lamp(DataButtonsPanel, bpy.types.Panel):
bl_label = "Lamp"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.lamp and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -131,10 +148,11 @@ class DATA_PT_sunsky(DataButtonsPanel, bpy.types.Panel):
bl_label = "Sky & Atmosphere"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
lamp = context.lamp
engine = context.scene.render.engine
- return (lamp and lamp.type == 'SUN') and (engine in self.COMPAT_ENGINES)
+ return (lamp and lamp.type == 'SUN') and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -204,10 +222,11 @@ class DATA_PT_shadow(DataButtonsPanel, bpy.types.Panel):
bl_label = "Shadow"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
lamp = context.lamp
engine = context.scene.render.engine
- return (lamp and lamp.type in ('POINT', 'SUN', 'SPOT', 'AREA')) and (engine in self.COMPAT_ENGINES)
+ return (lamp and lamp.type in ('POINT', 'SUN', 'SPOT', 'AREA')) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -329,10 +348,11 @@ class DATA_PT_area(DataButtonsPanel, bpy.types.Panel):
bl_label = "Area Shape"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
lamp = context.lamp
engine = context.scene.render.engine
- return (lamp and lamp.type == 'AREA') and (engine in self.COMPAT_ENGINES)
+ return (lamp and lamp.type == 'AREA') and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -356,10 +376,11 @@ class DATA_PT_spot(DataButtonsPanel, bpy.types.Panel):
bl_label = "Spot Shape"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
lamp = context.lamp
engine = context.scene.render.engine
- return (lamp and lamp.type == 'SPOT') and (engine in self.COMPAT_ENGINES)
+ return (lamp and lamp.type == 'SPOT') and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -393,11 +414,12 @@ class DATA_PT_falloff_curve(DataButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
lamp = context.lamp
engine = context.scene.render.engine
- return (lamp and lamp.type in ('POINT', 'SPOT') and lamp.falloff_type == 'CUSTOM_CURVE') and (engine in self.COMPAT_ENGINES)
+ return (lamp and lamp.type in ('POINT', 'SPOT') and lamp.falloff_type == 'CUSTOM_CURVE') and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
lamp = context.lamp
diff --git a/release/scripts/ui/properties_data_lattice.py b/release/scripts/ui/properties_data_lattice.py
index 4bc6d9865e0..972dc18977a 100644
--- a/release/scripts/ui/properties_data_lattice.py
+++ b/release/scripts/ui/properties_data_lattice.py
@@ -28,7 +28,8 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.lattice
diff --git a/release/scripts/ui/properties_data_mesh.py b/release/scripts/ui/properties_data_mesh.py
index b3d5215db58..e5a0f773df4 100644
--- a/release/scripts/ui/properties_data_mesh.py
+++ b/release/scripts/ui/properties_data_mesh.py
@@ -54,16 +54,17 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
- engine = context.scene.render.engine
- return context.mesh and (engine in self.COMPAT_ENGINES)
-
class DATA_PT_context_mesh(DataButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -91,11 +92,21 @@ class DATA_PT_custom_props_mesh(DataButtonsPanel, PropertyPanel, bpy.types.Panel
_context_path = "object.data"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
class DATA_PT_normals(DataButtonsPanel, bpy.types.Panel):
bl_label = "Normals"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -121,6 +132,11 @@ class DATA_PT_settings(DataButtonsPanel, bpy.types.Panel):
bl_label = "Settings"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -133,9 +149,11 @@ class DATA_PT_vertex_groups(DataButtonsPanel, bpy.types.Panel):
bl_label = "Vertex Groups"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
engine = context.scene.render.engine
- return (context.object and context.object.type in ('MESH', 'LATTICE') and (engine in self.COMPAT_ENGINES))
+ obj = context.object
+ return (obj and obj.type in ('MESH', 'LATTICE') and (engine in __class__.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -180,9 +198,11 @@ class DATA_PT_shape_keys(DataButtonsPanel, bpy.types.Panel):
bl_label = "Shape Keys"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
engine = context.scene.render.engine
- return (context.object and context.object.type in ('MESH', 'LATTICE', 'CURVE', 'SURFACE') and (engine in self.COMPAT_ENGINES))
+ obj = context.object
+ return (obj and obj.type in ('MESH', 'LATTICE', 'CURVE', 'SURFACE') and (engine in __class__.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -278,6 +298,11 @@ class DATA_PT_uv_texture(DataButtonsPanel, bpy.types.Panel):
bl_label = "UV Texture"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -301,7 +326,8 @@ class DATA_PT_texface(DataButtonsPanel):
bl_label = "Texture Face"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.active_object
rd = context.scene.render
@@ -348,6 +374,11 @@ class DATA_PT_vertex_colors(DataButtonsPanel, bpy.types.Panel):
bl_label = "Vertex Colors"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/ui/properties_data_metaball.py b/release/scripts/ui/properties_data_metaball.py
index 1cce0cea66f..215ca207bc9 100644
--- a/release/scripts/ui/properties_data_metaball.py
+++ b/release/scripts/ui/properties_data_metaball.py
@@ -28,7 +28,8 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.meta_ball
@@ -95,7 +96,8 @@ class DATA_PT_metaball(DataButtonsPanel, bpy.types.Panel):
class DATA_PT_metaball_element(DataButtonsPanel, bpy.types.Panel):
bl_label = "Active Element"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.meta_ball and context.meta_ball.active_element)
def draw(self, context):
diff --git a/release/scripts/ui/properties_game.py b/release/scripts/ui/properties_game.py
index b12f368f5f4..ff618965d59 100644
--- a/release/scripts/ui/properties_game.py
+++ b/release/scripts/ui/properties_game.py
@@ -27,16 +27,17 @@ class PhysicsButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "physics"
- def poll(self, context):
- ob = context.active_object
- rd = context.scene.render
- return ob and ob.game and (rd.engine in self.COMPAT_ENGINES)
-
class PHYSICS_PT_game_physics(PhysicsButtonsPanel, bpy.types.Panel):
bl_label = "Physics"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ ob = context.active_object
+ rd = context.scene.render
+ return ob and ob.game and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -166,10 +167,11 @@ class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel, bpy.types.Panel):
bl_label = "Collision Bounds"
COMPAT_ENGINES = {'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
game = context.object.game
rd = context.scene.render
- return (game.physics_type in ('DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC')) and (rd.engine in self.COMPAT_ENGINES)
+ return (game.physics_type in ('DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC')) and (rd.engine in __class__.COMPAT_ENGINES)
def draw_header(self, context):
game = context.active_object.game
@@ -203,15 +205,16 @@ class RenderButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "render"
- def poll(self, context):
- rd = context.scene.render
- return (rd.engine in self.COMPAT_ENGINES)
-
class RENDER_PT_game(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Game"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -224,6 +227,11 @@ class RENDER_PT_game_player(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Standalone Player"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -262,6 +270,11 @@ class RENDER_PT_game_stereo(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Stereo"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -322,6 +335,11 @@ class RENDER_PT_game_shading(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Shading"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -351,6 +369,11 @@ class RENDER_PT_game_performance(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Performance"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -377,6 +400,11 @@ class RENDER_PT_game_sound(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Sound"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -396,17 +424,14 @@ class WorldButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "world"
- def poll(self, context):
- scene = context.scene
- return (scene.render.engine in self.COMPAT_ENGINES) and (scene.world is not None)
-
class WORLD_PT_game_context_world(WorldButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
rd = context.scene.render
return (context.scene) and (rd.use_game_engine)
@@ -435,6 +460,11 @@ class WORLD_PT_game_world(WorldButtonsPanel, bpy.types.Panel):
bl_label = "World"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ scene = context.scene
+ return (scene.world and scene.render.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -455,6 +485,11 @@ class WORLD_PT_game_mist(WorldButtonsPanel, bpy.types.Panel):
bl_label = "Mist"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ scene = context.scene
+ return (scene.world and scene.render.engine in __class__.COMPAT_ENGINES)
+
def draw_header(self, context):
world = context.world
@@ -481,6 +516,11 @@ class WORLD_PT_game_physics(WorldButtonsPanel, bpy.types.Panel):
bl_label = "Physics"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ scene = context.scene
+ return (scene.world and scene.render.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py
index a464249b3b0..32070dfbacf 100644
--- a/release/scripts/ui/properties_material.py
+++ b/release/scripts/ui/properties_material.py
@@ -60,11 +60,6 @@ class MaterialButtonsPanel():
bl_context = "material"
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
- def poll(self, context):
- mat = context.material
- engine = context.scene.render.engine
- return mat and (engine in self.COMPAT_ENGINES)
-
class MATERIAL_PT_preview(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Preview"
@@ -79,12 +74,13 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel, bpy.types.Panel):
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
# An exception, dont call the parent poll func because
# this manages materials for all engine types
engine = context.scene.render.engine
- return (context.material or context.object) and (engine in self.COMPAT_ENGINES)
+ return (context.material or context.object) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -145,15 +141,20 @@ class MATERIAL_PT_custom_props(MaterialButtonsPanel, PropertyPanel, bpy.types.Pa
COMPAT_ENGINES = {'BLENDER_RENDER'}
_context_path = "material"
+ @staticmethod
+ def poll(context):
+ return context.material and (context.scene.render.engine in __class__.COMPAT_ENGINES)
+
class MATERIAL_PT_shading(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Shading"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE', 'HALO')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE', 'HALO')) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -189,10 +190,11 @@ class MATERIAL_PT_strand(MaterialButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = context.material
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE', 'HALO')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE', 'HALO')) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -237,6 +239,10 @@ class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Physics"
COMPAT_ENGINES = {'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ return context.material and (context.scene.render.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -261,10 +267,11 @@ class MATERIAL_PT_options(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Options"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -307,10 +314,11 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -343,10 +351,11 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Diffuse"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -414,10 +423,11 @@ class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Specular"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -484,10 +494,11 @@ class MATERIAL_PT_sss(MaterialButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in __class__.COMPAT_ENGINES)
def draw_header(self, context):
mat = active_node_mat(context.material)
@@ -536,10 +547,11 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in __class__.COMPAT_ENGINES)
def draw_header(self, context):
raym = active_node_mat(context.material).raytrace_mirror
@@ -596,10 +608,11 @@ class MATERIAL_PT_transp(MaterialButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in __class__.COMPAT_ENGINES)
def draw_header(self, context):
mat = active_node_mat(context.material)
@@ -663,10 +676,11 @@ class MATERIAL_PT_transp_game(MaterialButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = active_node_mat(context.material)
engine = context.scene.render.engine
- return mat and (engine in self.COMPAT_ENGINES)
+ return mat and (engine in __class__.COMPAT_ENGINES)
def draw_header(self, context):
mat = active_node_mat(context.material)
@@ -697,10 +711,11 @@ class MATERIAL_PT_halo(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Halo"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = context.material
engine = context.scene.render.engine
- return mat and (mat.type == 'HALO') and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type == 'HALO') and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -747,10 +762,11 @@ class MATERIAL_PT_flare(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Flare"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = context.material
engine = context.scene.render.engine
- return mat and (mat.type == 'HALO') and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type == 'HALO') and (engine in __class__.COMPAT_ENGINES)
def draw_header(self, context):
halo = context.material.halo
@@ -782,11 +798,13 @@ class VolumeButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "material"
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
mat = context.material
engine = context.scene.render.engine
- return mat and (mat.type == 'VOLUME') and (engine in self.COMPAT_ENGINES)
+ return mat and (mat.type == 'VOLUME') and (engine in __class__.COMPAT_ENGINES)
class MATERIAL_PT_volume_density(VolumeButtonsPanel, bpy.types.Panel):
diff --git a/release/scripts/ui/properties_object.py b/release/scripts/ui/properties_object.py
index f09de20c8f3..603ac76120d 100644
--- a/release/scripts/ui/properties_object.py
+++ b/release/scripts/ui/properties_object.py
@@ -308,7 +308,8 @@ class OBJECT_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel):
#bl_label = "Object Motion Paths"
bl_context = "object"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object)
def draw(self, context):
@@ -335,7 +336,8 @@ class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): #, bpy.types.Panel): # in
#bl_label = "Object Onion Skinning"
bl_context = "object"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object)
def draw(self, context):
diff --git a/release/scripts/ui/properties_object_constraint.py b/release/scripts/ui/properties_object_constraint.py
index bc8fd6ad9da..b5352abafa7 100644
--- a/release/scripts/ui/properties_object_constraint.py
+++ b/release/scripts/ui/properties_object_constraint.py
@@ -753,7 +753,8 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel, bpy.types.Panel):
bl_label = "Object Constraints"
bl_context = "constraint"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.object)
def draw(self, context):
@@ -771,7 +772,8 @@ class BONE_PT_constraints(ConstraintButtonsPanel, bpy.types.Panel):
bl_label = "Bone Constraints"
bl_context = "bone_constraint"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.pose_bone)
def draw(self, context):
diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py
index ed516b49dea..e135b12b844 100644
--- a/release/scripts/ui/properties_particle.py
+++ b/release/scripts/ui/properties_particle.py
@@ -32,14 +32,14 @@ def particle_panel_enabled(context, psys):
return (psys.point_cache.baked is False) and (not psys.edited) and (not context.particle_system_editable)
-def particle_panel_poll(panel, context):
+def particle_panel_poll(cls, context):
psys = context.particle_system
engine = context.scene.render.engine
if psys is None:
return False
if psys.settings is None:
return False
- return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') and (engine in panel.COMPAT_ENGINES)
+ return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') and (engine in cls.COMPAT_ENGINES)
class ParticleButtonsPanel():
@@ -47,18 +47,16 @@ class ParticleButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "particle"
- def poll(self, context):
- return particle_panel_poll(self, context)
-
class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
engine = context.scene.render.engine
- return (context.particle_system or context.object) and (engine in self.COMPAT_ENGINES)
+ return (context.particle_system or context.object) and (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -140,13 +138,18 @@ class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel, bpy.types.Pa
COMPAT_ENGINES = {'BLENDER_RENDER'}
_context_path = "particle_system.settings"
+ @staticmethod
+ def poll(context):
+ return particle_panel_poll(__class__, context)
+
class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Emission"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
- if particle_panel_poll(self, context):
+ @staticmethod
+ def poll(context):
+ if particle_panel_poll(PARTICLE_PT_emission, context):
return not context.particle_system.point_cache.external
else:
return False
@@ -208,14 +211,15 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
psys = context.particle_system
engine = context.scene.render.engine
if psys is None:
return False
if psys.settings is None:
return False
- return psys.settings.type == 'HAIR' and (engine in self.COMPAT_ENGINES)
+ return psys.settings.type == 'HAIR' and (engine in __class__.COMPAT_ENGINES)
def draw_header(self, context):
#cloth = context.cloth.collision_settings
@@ -265,7 +269,8 @@ class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
psys = context.particle_system
engine = context.scene.render.engine
if psys is None:
@@ -275,7 +280,7 @@ class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel):
phystype = psys.settings.physics_type
if phystype == 'NO' or phystype == 'KEYED':
return False
- return (psys.settings.type in ('EMITTER', 'REACTOR') or (psys.settings.type == 'HAIR' and psys.hair_dynamics)) and engine in self.COMPAT_ENGINES
+ return (psys.settings.type in ('EMITTER', 'REACTOR') or (psys.settings.type == 'HAIR' and psys.hair_dynamics)) and engine in __class__.COMPAT_ENGINES
def draw(self, context):
psys = context.particle_system
@@ -287,8 +292,9 @@ class PARTICLE_PT_velocity(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Velocity"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
- if particle_panel_poll(self, context):
+ @staticmethod
+ def poll(context):
+ if particle_panel_poll(PARTICLE_PT_velocity, context):
psys = context.particle_system
return psys.settings.physics_type != 'BOIDS' and not psys.point_cache.external
else:
@@ -334,8 +340,9 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Rotation"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
- if particle_panel_poll(self, context):
+ @staticmethod
+ def poll(context):
+ if particle_panel_poll(PARTICLE_PT_rotation, context):
psys = context.particle_system
return psys.settings.physics_type != 'BOIDS' and not psys.point_cache.external
else:
@@ -380,8 +387,9 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Physics"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
- if particle_panel_poll(self, context):
+ @staticmethod
+ def poll(context):
+ if particle_panel_poll(PARTICLE_PT_physics, context):
return not context.particle_system.point_cache.external
else:
return False
@@ -577,7 +585,8 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Boid Brain"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
psys = context.particle_system
engine = context.scene.render.engine
if psys is None:
@@ -586,7 +595,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel):
return False
if psys.point_cache.external:
return False
- return psys.settings.physics_type == 'BOIDS' and engine in self.COMPAT_ENGINES
+ return psys.settings.physics_type == 'BOIDS' and engine in __class__.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
@@ -677,14 +686,15 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Render"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
psys = context.particle_system
engine = context.scene.render.engine
if psys is None:
return False
if psys.settings is None:
return False
- return engine in self.COMPAT_ENGINES
+ return engine in __class__.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
@@ -848,14 +858,15 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
psys = context.particle_system
engine = context.scene.render.engine
if psys is None:
return False
if psys.settings is None:
return False
- return engine in self.COMPAT_ENGINES
+ return engine in __class__.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
@@ -907,6 +918,10 @@ class PARTICLE_PT_children(ParticleButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ return particle_panel_poll(__class__, context)
+
def draw(self, context):
layout = self.layout
@@ -992,6 +1007,10 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ return particle_panel_poll(__class__, context)
+
def draw(self, context):
part = context.particle_system.settings
effector_weights_ui(self, context, part.effector_weights)
@@ -1005,6 +1024,10 @@ class PARTICLE_PT_force_fields(ParticleButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ return particle_panel_poll(__class__, context)
+
def draw(self, context):
layout = self.layout
@@ -1033,6 +1056,10 @@ class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ return particle_panel_poll(__class__, context)
+
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/ui/properties_physics_cloth.py b/release/scripts/ui/properties_physics_cloth.py
index af393c0d239..5845253db11 100644
--- a/release/scripts/ui/properties_physics_cloth.py
+++ b/release/scripts/ui/properties_physics_cloth.py
@@ -45,7 +45,8 @@ class PhysicButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "physics"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.object
rd = context.scene.render
return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
@@ -137,7 +138,8 @@ class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Cache"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.cloth
def draw(self, context):
@@ -149,7 +151,8 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Collision"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.cloth
def draw_header(self, context):
@@ -189,7 +192,8 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Stiffness Scaling"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.cloth
def draw_header(self, context):
@@ -226,7 +230,8 @@ class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Field Weights"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.cloth)
def draw(self, context):
diff --git a/release/scripts/ui/properties_physics_field.py b/release/scripts/ui/properties_physics_field.py
index 963fbe08226..58537847b8a 100644
--- a/release/scripts/ui/properties_physics_field.py
+++ b/release/scripts/ui/properties_physics_field.py
@@ -31,7 +31,8 @@ class PhysicButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "physics"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
rd = context.scene.render
return (context.object) and (not rd.use_game_engine)
@@ -173,7 +174,8 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Collision"
#bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.object
rd = context.scene.render
return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
diff --git a/release/scripts/ui/properties_physics_fluid.py b/release/scripts/ui/properties_physics_fluid.py
index c24052c59fe..110e652a9ee 100644
--- a/release/scripts/ui/properties_physics_fluid.py
+++ b/release/scripts/ui/properties_physics_fluid.py
@@ -27,7 +27,8 @@ class PhysicButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "physics"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.object
rd = context.scene.render
return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
@@ -220,9 +221,10 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Domain World"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
md = context.fluid
- return md and (md.settings.type == 'DOMAIN')
+ return md and md.settings and (md.settings.type == 'DOMAIN')
def draw(self, context):
layout = self.layout
@@ -271,9 +273,10 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Domain Boundary"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
md = context.fluid
- return md and (md.settings.type == 'DOMAIN')
+ return md and md.settings and (md.settings.type == 'DOMAIN')
def draw(self, context):
layout = self.layout
@@ -300,9 +303,10 @@ class PHYSICS_PT_domain_particles(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Domain Particles"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
md = context.fluid
- return md and (md.settings.type == 'DOMAIN')
+ return md and md.settings and (md.settings.type == 'DOMAIN')
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/ui/properties_physics_smoke.py b/release/scripts/ui/properties_physics_smoke.py
index 5709a239858..a05226b3845 100644
--- a/release/scripts/ui/properties_physics_smoke.py
+++ b/release/scripts/ui/properties_physics_smoke.py
@@ -31,7 +31,8 @@ class PhysicButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "physics"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.object
rd = context.scene.render
return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
@@ -130,7 +131,8 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke Groups"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
md = context.smoke
return md and (md.smoke_type == 'DOMAIN')
@@ -159,7 +161,8 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke Cache"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
md = context.smoke
return md and (md.smoke_type == 'DOMAIN')
@@ -179,7 +182,8 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke High Resolution"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
md = context.smoke
return md and (md.smoke_type == 'DOMAIN')
@@ -215,7 +219,8 @@ class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke High Resolution Cache"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
md = context.smoke
return md and (md.smoke_type == 'DOMAIN') and md.domain_settings.highres
@@ -235,7 +240,8 @@ class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke Field Weights"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
smoke = context.smoke
return (smoke and smoke.smoke_type == 'DOMAIN')
diff --git a/release/scripts/ui/properties_physics_softbody.py b/release/scripts/ui/properties_physics_softbody.py
index 5e7aae26630..e7dc39bbaf7 100644
--- a/release/scripts/ui/properties_physics_softbody.py
+++ b/release/scripts/ui/properties_physics_softbody.py
@@ -35,7 +35,8 @@ class PhysicButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "physics"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.object
rd = context.scene.render
# return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
@@ -92,7 +93,8 @@ class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Cache"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.soft_body
def draw(self, context):
@@ -104,7 +106,8 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Goal"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.soft_body
def draw_header(self, context):
@@ -148,7 +151,8 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Edges"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.soft_body
def draw_header(self, context):
@@ -203,7 +207,8 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Self Collision"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.soft_body
def draw_header(self, context):
@@ -238,7 +243,8 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Solver"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.soft_body
def draw(self, context):
@@ -275,7 +281,8 @@ class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Field Weights"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.soft_body)
def draw(self, context):
diff --git a/release/scripts/ui/properties_render.py b/release/scripts/ui/properties_render.py
index 4e6596957d7..dc0b76645ae 100644
--- a/release/scripts/ui/properties_render.py
+++ b/release/scripts/ui/properties_render.py
@@ -42,15 +42,16 @@ class RenderButtonsPanel():
bl_context = "render"
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
- def poll(self, context):
- rd = context.scene.render
- return (context.scene and rd.use_game_engine is False) and (rd.engine in self.COMPAT_ENGINES)
-
class RENDER_PT_render(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Render"
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -74,6 +75,11 @@ class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -178,6 +184,11 @@ class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Shading"
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -204,6 +215,11 @@ class RENDER_PT_performance(RenderButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -248,6 +264,11 @@ class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -291,6 +312,11 @@ class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Output"
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -412,7 +438,8 @@ class RENDER_PT_encoding(RenderButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
rd = context.scene.render
return rd.file_format in ('FFMPEG', 'XVID', 'H264', 'THEORA')
@@ -483,6 +510,11 @@ class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Anti-Aliasing"
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw_header(self, context):
rd = context.scene.render
@@ -514,6 +546,11 @@ class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw_header(self, context):
rd = context.scene.render
@@ -533,6 +570,11 @@ class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Dimensions"
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -581,6 +623,11 @@ class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw_header(self, context):
rd = context.scene.render
@@ -627,6 +674,11 @@ class RENDER_PT_bake(RenderButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py
index 859fcc3ce47..a92df6f8203 100644
--- a/release/scripts/ui/properties_scene.py
+++ b/release/scripts/ui/properties_scene.py
@@ -28,7 +28,8 @@ class SceneButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "scene"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.scene
@@ -118,7 +119,8 @@ class SCENE_PT_keying_sets(SceneButtonsPanel, bpy.types.Panel):
class SCENE_PT_keying_set_paths(SceneButtonsPanel, bpy.types.Panel):
bl_label = "Active Keying Set"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.scene.active_keying_set and context.scene.active_keying_set.absolute)
def draw(self, context):
diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py
index d9d8e5cb24d..aeccbc71e46 100644
--- a/release/scripts/ui/properties_texture.py
+++ b/release/scripts/ui/properties_texture.py
@@ -70,18 +70,16 @@ class TextureButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "texture"
- def poll(self, context):
- tex = context.texture
- if not tex:
- return False
- engine = context.scene.render.engine
- return (tex.type != 'NONE' or tex.use_nodes) and (engine in self.COMPAT_ENGINES)
-
class TEXTURE_PT_preview(TextureButtonsPanel, bpy.types.Panel):
bl_label = "Preview"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ return tex and (tex.type != 'NONE' or tex.use_nodes) and (context.scene.render.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -100,12 +98,13 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel):
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
engine = context.scene.render.engine
if not hasattr(context, "texture_slot"):
return False
return ((context.material or context.world or context.lamp or context.brush or context.texture)
- and (engine in self.COMPAT_ENGINES))
+ and (engine in __class__.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -170,9 +169,10 @@ class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, bpy.types.Pane
_context_path = "texture"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context): # use alternate poll since NONE texture type is ok
+ @staticmethod
+ def poll(context): # use alternate poll since NONE texture type is ok
engine = context.scene.render.engine
- return context.texture and (engine in self.COMPAT_ENGINES)
+ return context.texture and (engine in __class__.COMPAT_ENGINES)
class TEXTURE_PT_colors(TextureButtonsPanel, bpy.types.Panel):
@@ -180,6 +180,11 @@ class TEXTURE_PT_colors(TextureButtonsPanel, bpy.types.Panel):
bl_default_closed = True
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ return tex and (tex.type != 'NONE' or tex.use_nodes) and (context.scene.render.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -212,19 +217,21 @@ class TEXTURE_PT_colors(TextureButtonsPanel, bpy.types.Panel):
class TextureSlotPanel(TextureButtonsPanel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not hasattr(context, "texture_slot"):
return False
engine = context.scene.render.engine
- return TextureButtonsPanel.poll(self, context) and (engine in self.COMPAT_ENGINES)
+ return TextureButtonsPanel.poll(self, context) and (engine in __class__.COMPAT_ENGINES)
class TEXTURE_PT_mapping(TextureSlotPanel, bpy.types.Panel):
bl_label = "Mapping"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
idblock = context_tex_datablock(context)
if type(idblock) == bpy.types.Brush and not context.sculpt_object:
return False
@@ -233,7 +240,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, bpy.types.Panel):
return False
engine = context.scene.render.engine
- return (engine in self.COMPAT_ENGINES)
+ return (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -321,7 +328,8 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel):
bl_label = "Influence"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
idblock = context_tex_datablock(context)
if type(idblock) == bpy.types.Brush:
return False
@@ -330,7 +338,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel):
return False
engine = context.scene.render.engine
- return (engine in self.COMPAT_ENGINES)
+ return (engine in __class__.COMPAT_ENGINES)
def draw(self, context):
@@ -443,12 +451,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel):
class TextureTypePanel(TextureButtonsPanel):
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
-
- def poll(self, context):
- tex = context.texture
- engine = context.scene.render.engine
- return ((tex and tex.type == self.tex_type and not tex.use_nodes) and (engine in self.COMPAT_ENGINES))
+ pass
class TEXTURE_PT_clouds(TextureTypePanel, bpy.types.Panel):
@@ -456,6 +459,12 @@ class TEXTURE_PT_clouds(TextureTypePanel, bpy.types.Panel):
tex_type = 'CLOUDS'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -486,6 +495,12 @@ class TEXTURE_PT_wood(TextureTypePanel, bpy.types.Panel):
tex_type = 'WOOD'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -523,6 +538,12 @@ class TEXTURE_PT_marble(TextureTypePanel, bpy.types.Panel):
tex_type = 'MARBLE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -555,6 +576,12 @@ class TEXTURE_PT_magic(TextureTypePanel, bpy.types.Panel):
tex_type = 'MAGIC'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -576,6 +603,12 @@ class TEXTURE_PT_blend(TextureTypePanel, bpy.types.Panel):
tex_type = 'BLEND'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -598,6 +631,12 @@ class TEXTURE_PT_stucci(TextureTypePanel, bpy.types.Panel):
tex_type = 'STUCCI'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -627,6 +666,12 @@ class TEXTURE_PT_image(TextureTypePanel, bpy.types.Panel):
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -654,6 +699,12 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel):
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -695,6 +746,12 @@ class TEXTURE_PT_image_mapping(TextureTypePanel, bpy.types.Panel):
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -753,6 +810,12 @@ class TEXTURE_PT_plugin(TextureTypePanel, bpy.types.Panel):
tex_type = 'PLUGIN'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -766,6 +829,12 @@ class TEXTURE_PT_envmap(TextureTypePanel, bpy.types.Panel):
tex_type = 'ENVIRONMENT_MAP'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -808,6 +877,12 @@ class TEXTURE_PT_envmap_sampling(TextureTypePanel, bpy.types.Panel):
tex_type = 'ENVIRONMENT_MAP'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -821,6 +896,12 @@ class TEXTURE_PT_musgrave(TextureTypePanel, bpy.types.Panel):
tex_type = 'MUSGRAVE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -869,6 +950,12 @@ class TEXTURE_PT_voronoi(TextureTypePanel, bpy.types.Panel):
tex_type = 'VORONOI'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -913,6 +1000,12 @@ class TEXTURE_PT_distortednoise(TextureTypePanel, bpy.types.Panel):
tex_type = 'DISTORTED_NOISE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ tex = context.texture
+ engine = context.scene.render.engine
+ return tex and ((tex.type == __class__.tex_type and not tex.use_nodes) and (engine in __class__.COMPAT_ENGINES))
+
def draw(self, context):
layout = self.layout
@@ -941,10 +1034,11 @@ class TEXTURE_PT_voxeldata(TextureButtonsPanel, bpy.types.Panel):
bl_label = "Voxel Data"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
tex = context.texture
engine = context.scene.render.engine
- return (tex and tex.type == 'VOXEL_DATA' and (engine in self.COMPAT_ENGINES))
+ return tex and (tex.type == 'VOXEL_DATA' and (engine in __class__.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -979,10 +1073,11 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel, bpy.types.Panel):
bl_label = "Point Density"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
tex = context.texture
engine = context.scene.render.engine
- return (tex and tex.type == 'POINT_DENSITY' and (engine in self.COMPAT_ENGINES))
+ return tex and (tex.type == 'POINT_DENSITY' and (engine in __class__.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -1039,10 +1134,11 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, bpy.types.Panel):
bl_label = "Turbulence"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
tex = context.texture
engine = context.scene.render.engine
- return (tex and tex.type == 'POINT_DENSITY' and (engine in self.COMPAT_ENGINES))
+ return tex and (tex.type == 'POINT_DENSITY' and (engine in __class__.COMPAT_ENGINES))
def draw_header(self, context):
layout = self.layout
diff --git a/release/scripts/ui/properties_world.py b/release/scripts/ui/properties_world.py
index fe1c085dc02..5179fc5f0d2 100644
--- a/release/scripts/ui/properties_world.py
+++ b/release/scripts/ui/properties_world.py
@@ -29,15 +29,16 @@ class WorldButtonsPanel():
bl_context = "world"
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
- def poll(self, context):
- rd = context.scene.render
- return (context.world) and (not rd.use_game_engine) and (rd.engine in self.COMPAT_ENGINES)
-
class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel):
bl_label = "Preview"
COMPAT_ENGINES = {'BLENDER_RENDER'}
+ @staticmethod
+ def poll(context):
+ rd = context.scene.render
+ return (context.world) and (not rd.use_game_engine) and (rd.engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
self.layout.template_preview(context.world)
@@ -47,9 +48,10 @@ class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel):
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
rd = context.scene.render
- return (not rd.use_game_engine) and (rd.engine in self.COMPAT_ENGINES)
+ return (not rd.use_game_engine) and (rd.engine in __class__.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -205,7 +207,8 @@ class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel):
bl_label = "Indirect Lighting"
COMPAT_ENGINES = {'BLENDER_RENDER'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
light = context.world.lighting
return light.gather_method == 'APPROXIMATE'
diff --git a/release/scripts/ui/space_console.py b/release/scripts/ui/space_console.py
index f2c757adaf5..dbe08c16a77 100644
--- a/release/scripts/ui/space_console.py
+++ b/release/scripts/ui/space_console.py
@@ -138,7 +138,8 @@ class ConsoleAutocomplete(bpy.types.Operator):
bl_idname = "console.autocomplete"
bl_label = "Console Autocomplete"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return context.space_data.console_type != 'REPORT'
def execute(self, context):
diff --git a/release/scripts/ui/space_image.py b/release/scripts/ui/space_image.py
index a51d237019a..eafe2d183f6 100644
--- a/release/scripts/ui/space_image.py
+++ b/release/scripts/ui/space_image.py
@@ -335,7 +335,8 @@ class IMAGE_PT_image_properties(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Image"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return (sima.image)
@@ -354,7 +355,8 @@ class IMAGE_PT_game_properties(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Game Properties"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
rd = context.scene.render
sima = context.space_data
return (sima and sima.image) and (rd.engine == 'BLENDER_GAME')
@@ -399,7 +401,8 @@ class IMAGE_PT_view_histogram(bpy.types.Panel):
bl_region_type = 'PREVIEW'
bl_label = "Histogram"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return (sima and sima.image)
@@ -417,7 +420,8 @@ class IMAGE_PT_view_waveform(bpy.types.Panel):
bl_region_type = 'PREVIEW'
bl_label = "Waveform"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return (sima and sima.image)
@@ -436,7 +440,8 @@ class IMAGE_PT_view_vectorscope(bpy.types.Panel):
bl_region_type = 'PREVIEW'
bl_label = "Vectorscope"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return (sima and sima.image)
@@ -453,7 +458,8 @@ class IMAGE_PT_sample_line(bpy.types.Panel):
bl_region_type = 'PREVIEW'
bl_label = "Sample Line"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return (sima and sima.image)
@@ -470,7 +476,8 @@ class IMAGE_PT_scope_sample(bpy.types.Panel):
bl_region_type = 'PREVIEW'
bl_label = "Scope Samples"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return sima
@@ -490,7 +497,8 @@ class IMAGE_PT_view_properties(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Display"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return (sima and (sima.image or sima.show_uvedit))
@@ -553,7 +561,8 @@ class IMAGE_PT_paint(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Paint"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
return sima.show_paint
@@ -598,7 +607,8 @@ class IMAGE_PT_tools_brush_texture(bpy.types.Panel):
bl_label = "Texture"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
toolsettings = context.tool_settings.image_paint
return sima.show_paint and toolsettings.brush
@@ -622,7 +632,8 @@ class IMAGE_PT_paint_stroke(bpy.types.Panel):
bl_label = "Paint Stroke"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
toolsettings = context.tool_settings.image_paint
return sima.show_paint and toolsettings.brush
@@ -653,7 +664,8 @@ class IMAGE_PT_paint_curve(bpy.types.Panel):
bl_label = "Paint Curve"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
sima = context.space_data
toolsettings = context.tool_settings.image_paint
return sima.show_paint and toolsettings.brush
diff --git a/release/scripts/ui/space_logic.py b/release/scripts/ui/space_logic.py
index 4a70695024a..370e49c4475 100644
--- a/release/scripts/ui/space_logic.py
+++ b/release/scripts/ui/space_logic.py
@@ -25,7 +25,8 @@ class LOGIC_PT_properties(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Properties"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.active_object
return ob and ob.game
diff --git a/release/scripts/ui/space_sequencer.py b/release/scripts/ui/space_sequencer.py
index 0aaf25635b6..bad731f61bf 100644
--- a/release/scripts/ui/space_sequencer.py
+++ b/release/scripts/ui/space_sequencer.py
@@ -319,7 +319,8 @@ class SequencerButtonsPanel():
def has_sequencer(self, context):
return (context.space_data.view_type == 'SEQUENCER') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return self.has_sequencer(context) and (act_strip(context) is not None)
@@ -330,7 +331,8 @@ class SequencerButtonsPanel_Output():
def has_preview(self, context):
return (context.space_data.view_type == 'PREVIEW') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return self.has_preview(context)
@@ -384,7 +386,8 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, bpy.types.Panel):
class SEQUENCER_PT_effect(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Effect Strip"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not self.has_sequencer(context):
return False
@@ -513,7 +516,8 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel, bpy.types.Panel):
class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Strip Input"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not self.has_sequencer(context):
return False
@@ -587,7 +591,8 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel):
class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Sound"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not self.has_sequencer(context):
return False
@@ -627,7 +632,8 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel):
class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Scene"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not self.has_sequencer(context):
return False
@@ -651,7 +657,8 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel):
class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Filter"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not self.has_sequencer(context):
return False
@@ -712,7 +719,8 @@ class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel):
class SEQUENCER_PT_proxy(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Proxy"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
if not self.has_sequencer(context):
return False
diff --git a/release/scripts/ui/space_text.py b/release/scripts/ui/space_text.py
index 85c2b43859d..cdc1dcb12c3 100644
--- a/release/scripts/ui/space_text.py
+++ b/release/scripts/ui/space_text.py
@@ -246,7 +246,8 @@ class TEXT_MT_edit_to3d(bpy.types.Menu):
class TEXT_MT_edit(bpy.types.Menu):
bl_label = "Edit"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.space_data.text)
def draw(self, context):
diff --git a/release/scripts/ui/space_userpref.py b/release/scripts/ui/space_userpref.py
index 9cdf6ca2809..8fa8b56f759 100644
--- a/release/scripts/ui/space_userpref.py
+++ b/release/scripts/ui/space_userpref.py
@@ -142,7 +142,8 @@ class USERPREF_PT_interface(bpy.types.Panel):
bl_region_type = 'WINDOW'
bl_show_header = False
- def poll(self, context):
+ @staticmethod
+ def poll(context):
userpref = context.user_preferences
return (userpref.active_section == 'INTERFACE')
@@ -242,7 +243,8 @@ class USERPREF_PT_edit(bpy.types.Panel):
bl_region_type = 'WINDOW'
bl_show_header = False
- def poll(self, context):
+ @staticmethod
+ def poll(context):
userpref = context.user_preferences
return (userpref.active_section == 'EDITING')
@@ -356,7 +358,8 @@ class USERPREF_PT_system(bpy.types.Panel):
bl_region_type = 'WINDOW'
bl_show_header = False
- def poll(self, context):
+ @staticmethod
+ def poll(context):
userpref = context.user_preferences
return (userpref.active_section == 'SYSTEM')
@@ -520,7 +523,8 @@ class USERPREF_PT_theme(bpy.types.Panel):
for i, attr in enumerate(props_ls):
colsub_pair[i % 2].row().prop(themedata, attr)
- def poll(self, context):
+ @staticmethod
+ def poll(context):
userpref = context.user_preferences
return (userpref.active_section == 'THEMES')
@@ -652,7 +656,8 @@ class USERPREF_PT_file(bpy.types.Panel):
bl_region_type = 'WINDOW'
bl_show_header = False
- def poll(self, context):
+ @staticmethod
+ def poll(context):
userpref = context.user_preferences
return (userpref.active_section == 'FILES')
@@ -723,7 +728,8 @@ class USERPREF_PT_input(InputKeyMapPanel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Input"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
userpref = context.user_preferences
return (userpref.active_section == 'INPUT')
@@ -817,7 +823,8 @@ class USERPREF_PT_addons(bpy.types.Panel):
_addons_fake_modules = {}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
userpref = context.user_preferences
return (userpref.active_section == 'ADDONS')
diff --git a/release/scripts/ui/space_userpref_keymap.py b/release/scripts/ui/space_userpref_keymap.py
index a76b7249d5d..460ae88d1f7 100644
--- a/release/scripts/ui/space_userpref_keymap.py
+++ b/release/scripts/ui/space_userpref_keymap.py
@@ -763,7 +763,8 @@ class WM_OT_keyconfig_remove(bpy.types.Operator):
bl_idname = "wm.keyconfig_remove"
bl_label = "Remove Key Config"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
wm = context.manager
return wm.active_keyconfig.user_defined
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index 446cf2d5fce..e89604de1dd 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -714,7 +714,8 @@ class VIEW3D_MT_object_clear(bpy.types.Menu):
class VIEW3D_MT_object_specials(bpy.types.Menu):
bl_label = "Specials"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
# add more special types
return context.object
@@ -1939,7 +1940,8 @@ class VIEW3D_PT_view3d_properties(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "View"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
view = context.space_data
return (view)
@@ -1975,7 +1977,8 @@ class VIEW3D_PT_view3d_name(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Item"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.space_data and context.active_object)
def draw(self, context):
@@ -2000,7 +2003,8 @@ class VIEW3D_PT_view3d_display(bpy.types.Panel):
bl_label = "Display"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
view = context.space_data
return (view)
@@ -2067,7 +2071,8 @@ class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Mesh Display"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
# The active object check is needed because of localmode
return (context.active_object and (context.mode == 'EDIT_MESH'))
@@ -2103,7 +2108,8 @@ class VIEW3D_PT_view3d_curvedisplay(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Curve Display"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
editmesh = context.mode == 'EDIT_CURVE'
return (editmesh)
@@ -2125,7 +2131,8 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
bl_label = "Background Images"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
view = context.space_data
# bg = context.space_data.background_image
return (view)
@@ -2174,7 +2181,8 @@ class VIEW3D_PT_transform_orientations(bpy.types.Panel):
bl_label = "Transform Orientations"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
view = context.space_data
return (view)
@@ -2201,7 +2209,8 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
bl_label = "Skeleton Sketching"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
scene = context.space_data
ob = context.active_object
return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
@@ -2257,7 +2266,8 @@ class VIEW3D_PT_context_properties(bpy.types.Panel):
return ""
- def poll(self, context):
+ @staticmethod
+ def poll(context):
member = self._active_context_member(context)
if member:
context_member = getattr(context, member)
diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py
index faa5c0324bf..24fb86066a7 100644
--- a/release/scripts/ui/space_view3d_toolbar.py
+++ b/release/scripts/ui/space_view3d_toolbar.py
@@ -473,7 +473,8 @@ class PaintPanel():
bl_space_type = 'VIEW_3D'
bl_region_type = 'TOOLS'
- def paint_settings(self, context):
+ @staticmethod
+ def paint_settings(context):
ts = context.tool_settings
if context.sculpt_object:
@@ -493,13 +494,14 @@ class PaintPanel():
class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
bl_label = "Brush"
- def poll(self, context):
- return self.paint_settings(context)
+ @staticmethod
+ def poll(context):
+ return __class__.paint_settings(context)
def draw(self, context):
layout = self.layout
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
if not context.particle_edit_object:
@@ -720,15 +722,16 @@ class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel):
bl_label = "Texture"
bl_default_closed = True
- def poll(self, context):
- settings = self.paint_settings(context)
+ @staticmethod
+ def poll(context):
+ settings = __class__.paint_settings(context)
return (settings and settings.brush and (context.sculpt_object or
context.texture_paint_object))
def draw(self, context):
layout = self.layout
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
tex_slot = brush.texture_slot
@@ -822,8 +825,9 @@ class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel):
bl_label = "Tool"
bl_default_closed = True
- def poll(self, context):
- settings = self.paint_settings(context)
+ @staticmethod
+ def poll(context):
+ settings = __class__.paint_settings(context)
return (settings and settings.brush and
(context.sculpt_object or context.texture_paint_object or
context.vertex_paint_object or context.weight_paint_object))
@@ -831,7 +835,7 @@ class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel):
def draw(self, context):
layout = self.layout
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
texture_paint = context.texture_paint_object
sculpt = context.sculpt_object
@@ -857,8 +861,9 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
bl_label = "Stroke"
bl_default_closed = True
- def poll(self, context):
- settings = self.paint_settings(context)
+ @staticmethod
+ def poll(context):
+ settings = __class__.paint_settings(context)
return (settings and settings.brush and (context.sculpt_object or
context.vertex_paint_object or
context.weight_paint_object or
@@ -867,7 +872,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
def draw(self, context):
layout = self.layout
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
texture_paint = context.texture_paint_object
@@ -954,14 +959,15 @@ class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel):
bl_label = "Curve"
bl_default_closed = True
- def poll(self, context):
- settings = self.paint_settings(context)
+ @staticmethod
+ def poll(context):
+ settings = __class__.paint_settings(context)
return (settings and settings.brush and settings.brush.curve)
def draw(self, context):
layout = self.layout
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
layout.template_curve_mapping(brush, "curve", brush=True)
@@ -978,7 +984,8 @@ class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel):
bl_label = "Options"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.sculpt_object and context.tool_settings.sculpt)
def draw(self, context):
@@ -988,7 +995,7 @@ class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel):
tool_settings = context.tool_settings
sculpt = tool_settings.sculpt
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
split = layout.split()
@@ -1020,7 +1027,8 @@ class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel):
bl_label = "Symmetry"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.sculpt_object and context.tool_settings.sculpt)
def draw(self, context):
@@ -1029,7 +1037,7 @@ class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel):
layout = self.layout
sculpt = context.tool_settings.sculpt
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
split = layout.split()
@@ -1058,14 +1066,15 @@ class VIEW3D_PT_tools_brush_appearance(PaintPanel, bpy.types.Panel):
bl_label = "Appearance"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.sculpt_object and context.tool_settings.sculpt) or (context.vertex_paint_object and context.tool_settings.vertex_paint) or (context.weight_paint_object and context.tool_settings.weight_paint) or (context.texture_paint_object and context.tool_settings.image_paint)
def draw(self, context):
layout = self.layout
sculpt = context.tool_settings.sculpt
- settings = self.paint_settings(context)
+ settings = __class__.paint_settings(context)
brush = settings.brush
col = layout.column();
@@ -1177,7 +1186,8 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel, bpy.types.Panel):
bl_context = "texturepaint"
bl_label = "Project Paint"
- def poll(self, context):
+ @staticmethod
+ def poll(context):
brush = context.tool_settings.image_paint.brush
return (brush and brush.imagepaint_tool != 'SMEAR')
@@ -1247,7 +1257,8 @@ class VIEW3D_PT_imagepaint_options(PaintPanel):
bl_label = "Options"
bl_default_closed = True
- def poll(self, context):
+ @staticmethod
+ def poll(context):
return (context.texture_paint_object and context.tool_settings.image_paint)
def draw(self, context):
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index 080e01b4909..9ace62996ea 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -588,7 +588,7 @@ static void rna_def_panel(BlenderRNA *brna)
/* poll */
func= RNA_def_function(srna, "poll", NULL);
RNA_def_function_ui_description(func, "If this method returns a non-null output, then the panel can be drawn.");
- RNA_def_function_flag(func, FUNC_REGISTER|FUNC_REGISTER_OPTIONAL);
+ RNA_def_function_flag(func, FUNC_NO_SELF|FUNC_REGISTER|FUNC_REGISTER_OPTIONAL);
RNA_def_function_return(func, RNA_def_boolean(func, "visible", 1, "", ""));
parm= RNA_def_pointer(func, "context", "Context", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
@@ -711,7 +711,7 @@ static void rna_def_menu(BlenderRNA *brna)
/* poll */
func= RNA_def_function(srna, "poll", NULL);
RNA_def_function_ui_description(func, "If this method returns a non-null output, then the menu can be drawn.");
- RNA_def_function_flag(func, FUNC_REGISTER|FUNC_REGISTER_OPTIONAL);
+ RNA_def_function_flag(func, FUNC_NO_SELF|FUNC_REGISTER|FUNC_REGISTER_OPTIONAL);
RNA_def_function_return(func, RNA_def_boolean(func, "visible", 1, "", ""));
parm= RNA_def_pointer(func, "context", "Context", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index 5df35ed4210..0f72cfa8b9d 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -186,7 +186,7 @@ void RNA_api_operator(StructRNA *srna)
/* poll */
func= RNA_def_function(srna, "poll", NULL);
RNA_def_function_ui_description(func, "Test if the operator can be called or not.");
- RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL);
+ RNA_def_function_flag(func, FUNC_NO_SELF|FUNC_REGISTER_OPTIONAL);
RNA_def_function_return(func, RNA_def_boolean(func, "visible", 1, "", ""));
RNA_def_pointer(func, "context", "Context", "", "");
@@ -246,7 +246,7 @@ void RNA_api_macro(StructRNA *srna)
/* poll */
func= RNA_def_function(srna, "poll", NULL);
RNA_def_function_ui_description(func, "Test if the operator can be called or not.");
- RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL);
+ RNA_def_function_flag(func, FUNC_NO_SELF|FUNC_REGISTER_OPTIONAL);
RNA_def_function_return(func, RNA_def_boolean(func, "visible", 1, "", ""));
RNA_def_pointer(func, "context", "Context", "", "");
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index a18c9f7e92d..1b49ed52e3d 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -4388,7 +4388,7 @@ static int rna_function_arg_count(FunctionRNA *func)
const ListBase *lb= RNA_function_defined_parameters(func);
PropertyRNA *parm;
Link *link;
- int count= 1;
+ int count= (RNA_function_flag(func) & FUNC_NO_SELF) ? 0 : 1;
for(link=lb->first; link; link=link->next) {
parm= (PropertyRNA*)link;
@@ -4537,6 +4537,7 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
ParameterIterator iter;
PointerRNA funcptr;
int err= 0, i, flag, ret_len=0;
+ int is_static = RNA_function_flag(func) & FUNC_NO_SELF;
PropertyRNA *pret_single= NULL;
void *retdata_single= NULL;
@@ -4554,52 +4555,54 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
}
bpy_context_set(C, &gilstate);
-
- /* exception, operators store their PyObjects for re-use */
- if(ptr->data) {
- if(RNA_struct_is_a(ptr->type, &RNA_Operator)) {
- wmOperator *op= ptr->data;
- if(op->py_instance) {
- py_class_instance= op->py_instance;
- Py_INCREF(py_class_instance);
- }
- else {
- /* store the instance here once its created */
- py_class_instance_store= &op->py_instance;
+
+ if (!is_static) {
+ /* exception, operators store their PyObjects for re-use */
+ if(ptr->data) {
+ if(RNA_struct_is_a(ptr->type, &RNA_Operator)) {
+ wmOperator *op= ptr->data;
+ if(op->py_instance) {
+ py_class_instance= op->py_instance;
+ Py_INCREF(py_class_instance);
+ }
+ else {
+ /* store the instance here once its created */
+ py_class_instance_store= &op->py_instance;
+ }
}
}
- }
- /* end exception */
-
- if(py_class_instance==NULL)
- py_srna= pyrna_struct_CreatePyObject(ptr);
-
- if(py_class_instance) {
- /* special case, instance is cached */
- }
- else if(py_srna == NULL) {
- py_class_instance = NULL;
- }
- else if(py_srna == Py_None) { /* probably wont ever happen but possible */
- Py_DECREF(py_srna);
- py_class_instance = NULL;
- }
- else {
- args = PyTuple_New(1);
- PyTuple_SET_ITEM(args, 0, py_srna);
- py_class_instance= PyObject_Call(py_class, args, NULL);
- Py_DECREF(args);
-
- if(py_class_instance == NULL) {
- err= -1; /* so the error is not overridden below */
+ /* end exception */
+
+ if(py_class_instance==NULL)
+ py_srna= pyrna_struct_CreatePyObject(ptr);
+
+ if(py_class_instance) {
+ /* special case, instance is cached */
+ }
+ else if(py_srna == NULL) {
+ py_class_instance = NULL;
}
- else if(py_class_instance_store) {
- *py_class_instance_store = py_class_instance;
- Py_INCREF(py_class_instance);
+ else if(py_srna == Py_None) { /* probably wont ever happen but possible */
+ Py_DECREF(py_srna);
+ py_class_instance = NULL;
+ }
+ else {
+ args = PyTuple_New(1);
+ PyTuple_SET_ITEM(args, 0, py_srna);
+ py_class_instance= PyObject_Call(py_class, args, NULL);
+ Py_DECREF(args);
+
+ if(py_class_instance == NULL) {
+ err= -1; /* so the error is not overridden below */
+ }
+ else if(py_class_instance_store) {
+ *py_class_instance_store = py_class_instance;
+ Py_INCREF(py_class_instance);
+ }
}
}
- if (py_class_instance) { /* Initializing the class worked, now run its invoke function */
+ if (is_static || py_class_instance) { /* Initializing the class worked, now run its invoke function */
PyObject *item= PyObject_GetAttrString(py_class, RNA_function_identifier(func));
// flag= RNA_function_flag(func);
@@ -4607,12 +4610,19 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
RNA_pointer_create(NULL, &RNA_Function, func, &funcptr);
args = PyTuple_New(rna_function_arg_count(func)); /* first arg is included in 'item' */
- PyTuple_SET_ITEM(args, 0, py_class_instance);
+
+ if(is_static) {
+ i= 0;
+ }
+ else {
+ PyTuple_SET_ITEM(args, 0, py_class_instance);
+ i= 1;
+ }
RNA_parameter_list_begin(parms, &iter);
/* parse function parameters */
- for (i= 1; iter.valid; RNA_parameter_list_next(&iter)) {
+ for (; iter.valid; RNA_parameter_list_next(&iter)) {
parm= iter.parm;
flag= RNA_property_flag(parm);