diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-07-04 15:56:31 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-07-04 15:56:31 +0400 |
commit | f9933b2fee786c0ba6341da0f151581fd768c921 (patch) | |
tree | 298285a7589da073806706c4eca0e225a74967a9 | |
parent | 8aa0f9b033eff5aa4f6b66d3148d6379a60ebf06 (diff) |
commenting group timeoffset since it causes groups objects to recalculate modifiers etc. constantly even when animation isnt playing.
-rw-r--r-- | source/blender/blenkernel/intern/group.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index c8848572643..5f68c990ed2 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -328,6 +328,11 @@ void group_handle_recalc_and_update(Scene *scene, Object *parent, Group *group) { GroupObject *go; +#if 0 /* warning, isnt clearing the recalc flag on the object which causes it to run all the time, + * not just on frame change. + * This isnt working because the animation data is only re-evalyated on frame change so commenting for now + * but when its enabled at some point it will need to be changed so as not to update so much - campbell */ + /* if animated group... */ if(give_timeoffset(parent) != 0.0f || parent->nlastrips.first) { int cfrao; @@ -353,7 +358,9 @@ void group_handle_recalc_and_update(Scene *scene, Object *parent, Group *group) /* restore */ scene->r.cfra= cfrao; } - else { + else +#endif + { /* only do existing tags, as set by regular depsgraph */ for(go= group->gobject.first; go; go= go->next) { if(go->ob) { |