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authorTon Roosendaal <ton@blender.org>2008-12-12 20:10:54 +0300
committerTon Roosendaal <ton@blender.org>2008-12-12 20:10:54 +0300
commitfaf7965b3ca383d5b9504b644dff2ea40a55eb26 (patch)
tree50e9105eef2999f6cf8053d8ea070d9dba90a8e4
parent2fa23a05941c652228d76c36e8f4d7e927538c8d (diff)
2.5
- found fix for time-space view2d when increasing height of area, it has min/max Y zoom stored based on size of area... needs smarter way. - outliner: header file added, area switch menu + dummy pulldown. this will become template for other space types...
-rw-r--r--source/blender/blenloader/intern/readfile.c3
-rw-r--r--source/blender/editors/space_outliner/outliner_header.c167
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h4
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c4
-rw-r--r--source/blender/editors/space_time/space_time.c14
5 files changed, 184 insertions, 8 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 1685f57dace..f7638ae1d10 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5092,6 +5092,9 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_BOTTOM);
ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
ar->v2d.keepofs |= V2D_LOCKOFS_Y;
+
+ /* XXX hrmf, force Y zoom to be fixed? */
+ ar->v2d.min[1]= ar->v2d.max[1]= 500.0;
}
break;
//case SPACE_XXX: // FIXME... add other ones
diff --git a/source/blender/editors/space_outliner/outliner_header.c b/source/blender/editors/space_outliner/outliner_header.c
new file mode 100644
index 00000000000..5026c4d2137
--- /dev/null
+++ b/source/blender/editors/space_outliner/outliner_header.c
@@ -0,0 +1,167 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+
+#include "BKE_global.h"
+#include "BKE_screen.h"
+
+#include "ED_area.h"
+#include "ED_screen.h"
+#include "ED_util.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "outliner_intern.h"
+
+
+/* ************************ header area region *********************** */
+
+static void do_viewmenu(bContext *C, void *arg, int event)
+{
+
+}
+
+static uiBlock *dummy_viewmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused)
+{
+ ScrArea *curarea= C->area;
+ uiBlock *block;
+ short yco= 0, menuwidth=120;
+
+ block= uiBeginBlock(C, handle->region, "dummy_viewmenu", UI_EMBOSSP, UI_HELV);
+ uiBlockSetButmFunc(block, do_viewmenu, NULL);
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Nothing yet", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
+
+ if(curarea->headertype==HEADERTOP) {
+ uiBlockSetDirection(block, UI_DOWN);
+ }
+ else {
+ uiBlockSetDirection(block, UI_TOP);
+ uiBlockFlipOrder(block);
+ }
+
+ uiTextBoundsBlock(block, 50);
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+#define B_NEWSPACE 100
+
+static void do_outliner_buttons(bContext *C, void *arg, int event)
+{
+ switch(event) {
+ case B_NEWSPACE:
+ ED_newspace(C->area, C->area->butspacetype);
+ WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+ break;
+ }
+}
+
+
+void outliner_header_buttons(const bContext *C, ARegion *ar)
+{
+ ScrArea *sa= C->area;
+ uiBlock *block;
+ int xco, yco= 3;
+
+ block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS, UI_HELV);
+ uiBlockSetHandleFunc(block, do_outliner_buttons, NULL);
+
+ if(ED_screen_area_active(C)) uiBlockSetCol(block, TH_HEADER);
+ else uiBlockSetCol(block, TH_HEADERDESEL);
+
+ xco = 8;
+
+ uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D,
+ windowtype_pup(), xco, yco, XIC+10, YIC,
+ &(C->area->butspacetype), 1.0, SPACEICONMAX, 0, 0,
+ "Displays Current Window Type. "
+ "Click for menu of available types.");
+
+ xco += XIC + 14;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ if (sa->flag & HEADER_NO_PULLDOWN) {
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
+ ICON_DISCLOSURE_TRI_RIGHT,
+ xco,yco,XIC,YIC-2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Show pulldown menus");
+ }
+ else {
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
+ ICON_DISCLOSURE_TRI_DOWN,
+ xco,yco,XIC,YIC-2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Hide pulldown menus");
+ }
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ xco+=XIC;
+
+ if((sa->flag & HEADER_NO_PULLDOWN)==0) {
+ int xmax;
+
+ /* pull down menus */
+ uiBlockSetEmboss(block, UI_EMBOSSP);
+
+ xmax= GetButStringLength("View");
+ uiDefPulldownBut(block, dummy_viewmenu, C->area,
+ "View", xco, yco-2, xmax-3, 24, "");
+ }
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+
+ /* always as last */
+ sa->headbutlen= xco+XIC+80; // +80 because the last button is not an icon
+
+ uiEndBlock(C, block);
+ uiDrawBlock(block);
+}
+
+
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 70aec25ab40..dcc81ad5f9d 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -37,5 +37,9 @@ struct wmWindowManager;
void outliner_operatortypes(void);
void outliner_keymap(struct wmWindowManager *wm);
+/* outliner_header.c */
+void outliner_header_buttons(const bContext *C, ARegion *ar);
+
+
#endif /* ED_OUTLINER_INTERN_H */
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index ecc25d473d8..d7c70def0f3 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -460,6 +460,8 @@ static void outliner_header_area_draw(const bContext *C, ARegion *ar)
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
+ outliner_header_buttons(C, ar);
+
width= ar->winrct.xmax - ar->winrct.xmin;
height= ar->winrct.ymax - ar->winrct.ymin;
@@ -468,7 +470,7 @@ static void outliner_header_area_draw(const bContext *C, ARegion *ar)
glColor3f(1.0f, 1.0f, 1.0f);
UI_SetScale(1.0);
- UI_RasterPos(0.5f*(width - (bbox.xmax - bbox.xmin)), 0.5f*(height - (bbox.ymax - bbox.ymin)));
+ UI_RasterPos(50 + 0.5f*(width - (bbox.xmax - bbox.xmin)), 0.5f*(height - (bbox.ymax - bbox.ymin)));
UI_DrawString(UI_HELV, path, 0);
}
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 1dec774aa55..d6faefa856b 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -230,16 +230,16 @@ static SpaceLink *time_new(void)
ar->v2d.tot.xmax= (float)EFRA + 4.0;
ar->v2d.tot.ymax= 10;
- stime->v2d.cur= stime->v2d.tot;
+ ar->v2d.cur= ar->v2d.tot;
- stime->v2d.min[0]= 1.0;
- //stime->v2d.min[1]= (float)stime->winy;
+ ar->v2d.min[0]= 1.0;
+ ar->v2d.min[1]= 500.0; /* XXX */
- stime->v2d.max[0]= 32000.0;
- //stime->v2d.max[1]= (float)stime->winy;
+ ar->v2d.max[0]= 32000.0;
+ ar->v2d.max[1]= 500; /* XXX */
- stime->v2d.minzoom= 0.1f;
- stime->v2d.maxzoom= 10.0;
+ ar->v2d.minzoom= 0.1f;
+ ar->v2d.maxzoom= 10.0;
ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_BOTTOM);
ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;