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authorElia Sarti <vekoon@gmail.com>2010-10-16 21:28:52 +0400
committerElia Sarti <vekoon@gmail.com>2010-10-16 21:28:52 +0400
commit3b6564a821e8797942132ad30f93af810952237a (patch)
tree3e4fc7ba4bc589898a4966bab0b35941f5b2fa03
parentd170a959d20fda4d694919c9ffadc29cd211a323 (diff)
Fix for [#24292] When rendering with the stamp feature the scene opt. affects the seq. strip placement
Fixed typo.
-rw-r--r--source/blender/blenkernel/intern/image.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index d750300291b..8ba7cde519d 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1161,7 +1161,7 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i
}
if (stamp_data.strip[0]) {
- BLF_width_and_height(mono, stamp_data.scene, &w, &h); h= h_fixed;
+ BLF_width_and_height(mono, stamp_data.strip, &w, &h); h= h_fixed;
/* Top right corner, with an extra space because blenfont is too strict! */
x= width - w - pad;