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author | Elia Sarti <vekoon@gmail.com> | 2010-10-16 21:28:52 +0400 |
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committer | Elia Sarti <vekoon@gmail.com> | 2010-10-16 21:28:52 +0400 |
commit | 3b6564a821e8797942132ad30f93af810952237a (patch) | |
tree | 3e4fc7ba4bc589898a4966bab0b35941f5b2fa03 | |
parent | d170a959d20fda4d694919c9ffadc29cd211a323 (diff) |
Fix for [#24292] When rendering with the stamp feature the scene opt. affects the seq. strip placement
Fixed typo.
-rw-r--r-- | source/blender/blenkernel/intern/image.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index d750300291b..8ba7cde519d 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -1161,7 +1161,7 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i } if (stamp_data.strip[0]) { - BLF_width_and_height(mono, stamp_data.scene, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.strip, &w, &h); h= h_fixed; /* Top right corner, with an extra space because blenfont is too strict! */ x= width - w - pad; |