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authorBenoit Bolsee <benoit.bolsee@online.be>2008-11-06 00:53:22 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2008-11-06 00:53:22 +0300
commitce1625ebc0317f6e5f9cd0bdfd9c246e5f8c6fef (patch)
tree8ee2b3c6fde5777bf703a6663cbf11016e866ba6
parent0ade815affb7f297e2e85b105e6ddd35be3f5fdb (diff)
VideoTexture: new VideoTexture.ImageFFmpeg to load and reload images.
The FFmpeg library allows to load image files. Although it is possible to load images using the VideoFFmpeg class, it is not very efficient. The new class VideoTexture.ImageFFmpeg is dedicated to image management. Constructor: ----------- VideoTexture.ImageFFmpeg('image_file_name') Opens the file but does not load the texture yet. The file name can also be a network address. It can also be a video file name; in that case only the first image is loaded. Methods: ------- refresh(True) Loads the image to texture. You just need to call it once, the file is automatically closed after that and calling refresh() again will have no effect. reload('new_file_name') Reloads the image (if new_file_name is omitted) or loads a new image. The file is opened but the texture is not updated yet, you need to call refresh() once to load the texture. Attributes: ---------- status returns the image status: 2 : file opened, texture not loaded 3 : file closed, texture loaded image returns the image data as a string of RGBA pixel size returns the image size [x,y] scale get/set the scale flag. If the scale flag is False, the image is rescale to texture format using gluScaleImage() function, slow but good quality. If the scale flag is True, the image is rescaled using a fast but less accurate algorithm. flip get/set Y-flip flag. Set to True by default as FFmpeg always provides the image upside down filter get/set filter(s) on the image. Example:
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.cpp157
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.h11
-rw-r--r--source/gameengine/VideoTexture/blendVideoTex.cpp2
3 files changed, 156 insertions, 14 deletions
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
index 277ac192686..dfbd61daee8 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
@@ -54,7 +54,7 @@ m_codec(NULL), m_formatCtx(NULL), m_codecCtx(NULL),
m_frame(NULL), m_frameDeinterlaced(NULL), m_frameRGB(NULL), m_imgConvertCtx(NULL),
m_deinterlace(false), m_preseek(0), m_videoStream(-1), m_baseFrameRate(25.0),
m_lastFrame(-1), m_curPosition(-1), m_startTime(0),
-m_captWidth(0), m_captHeight(0), m_captRate(0.f)
+m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false)
{
// set video format
m_format = RGB24;
@@ -77,49 +77,48 @@ bool VideoFFmpeg::release()
if (m_codecCtx)
{
avcodec_close(m_codecCtx);
+ m_codecCtx = NULL;
}
if (m_formatCtx)
{
av_close_input_file(m_formatCtx);
+ m_formatCtx = NULL;
}
if (m_frame)
{
av_free(m_frame);
+ m_frame = NULL;
}
if (m_frameDeinterlaced)
{
MEM_freeN(m_frameDeinterlaced->data[0]);
av_free(m_frameDeinterlaced);
+ m_frameDeinterlaced = NULL;
}
if (m_frameRGB)
{
MEM_freeN(m_frameRGB->data[0]);
av_free(m_frameRGB);
+ m_frameRGB = NULL;
}
if (m_imgConvertCtx)
{
sws_freeContext(m_imgConvertCtx);
+ m_imgConvertCtx = NULL;
}
-
m_codec = NULL;
- m_codecCtx = NULL;
- m_formatCtx = NULL;
- m_frame = NULL;
- m_frame = NULL;
- m_frameRGB = NULL;
- m_imgConvertCtx = NULL;
-
- // object will be deleted after that
+ m_status = SourceStopped;
return true;
}
// set initial parameters
-void VideoFFmpeg::initParams (short width, short height, float rate)
+void VideoFFmpeg::initParams (short width, short height, float rate, bool image)
{
m_captWidth = width;
m_captHeight = height;
m_captRate = rate;
+ m_isImage = image;
}
int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AVFormatParameters *formatParams)
@@ -266,6 +265,18 @@ void VideoFFmpeg::openFile (char * filename)
// for streaming it is important to do non blocking read
m_formatCtx->flags |= AVFMT_FLAG_NONBLOCK;
}
+
+ if (m_isImage)
+ {
+ // the file is to be treated as an image, i.e. load the first frame only
+ m_isFile = false;
+ // in case of reload, the filename is taken from m_imageName, no need to change it
+ if (m_imageName.Ptr() != filename)
+ m_imageName = filename;
+ m_preseek = 0;
+ play();
+ }
+
}
@@ -348,7 +359,6 @@ void VideoFFmpeg::openCam (char * file, short camIdx)
VideoBase::openCam(file, camIdx);
}
-
// play video
bool VideoFFmpeg::play (void)
{
@@ -450,6 +460,13 @@ void VideoFFmpeg::loadFrame (void)
init(short(m_codecCtx->width), short(m_codecCtx->height));
// process image
process((BYTE*)(frame->data[0]));
+ // in case it is an image, automatically stop reading it
+ if (m_isImage)
+ {
+ m_status = SourceStopped;
+ // close the file as we don't need it anymore
+ release();
+ }
}
}
}
@@ -751,7 +768,123 @@ PyTypeObject VideoFFmpegType =
Image_allocNew, /* tp_new */
};
+// object initialization
+static int ImageFFmpeg_init (PyObject * pySelf, PyObject * args, PyObject * kwds)
+{
+ PyImage * self = reinterpret_cast<PyImage*>(pySelf);
+ // parameters - video source
+ // file name or format type for capture (only for Linux: video4linux or dv1394)
+ char * file = NULL;
+
+ // get parameters
+ if (!PyArg_ParseTuple(args, "s", &file))
+ return -1;
+
+ try
+ {
+ // create video object
+ Video_init<VideoFFmpeg>(self);
+
+ getVideoFFmpeg(self)->initParams(0, 0, 1.0, true);
+
+ // open video source
+ Video_open(getVideo(self), file, -1);
+ }
+ catch (Exception & exp)
+ {
+ exp.report();
+ return -1;
+ }
+ // initialization succeded
+ return 0;
+}
+
+PyObject * Image_reload (PyImage * self, PyObject *args)
+{
+ char * newname = NULL;
+
+ if (self->m_image != NULL && PyArg_ParseTuple(args, "|s", &newname))
+ {
+ VideoFFmpeg* video = getFFmpeg(self);
+ // check type of object
+ if (!newname)
+ newname = video->getImageName();
+ if (!newname) {
+ // if not set, retport error
+ PyErr_SetString(PyExc_RuntimeError, "No image file name given");
+ return NULL;
+ }
+ // make sure the previous file is cleared
+ video->release();
+ // open the new file
+ video->openFile(newname);
+ }
+ Py_RETURN_NONE;
+}
+
+// methods structure
+static PyMethodDef imageMethods[] =
+{ // methods from VideoBase class
+ {"refresh", (PyCFunction)Video_refresh, METH_NOARGS, "Refresh image, i.e. load it"},
+ {"reload", (PyCFunction)Image_reload, METH_VARARGS, "Reload image, i.e. reopen it"},
+ {NULL}
+};
+// attributes structure
+static PyGetSetDef imageGetSets[] =
+{ // methods from VideoBase class
+ {(char*)"status", (getter)Video_getStatus, NULL, (char*)"video status", NULL},
+ // attributes from ImageBase class
+ {(char*)"image", (getter)Image_getImage, NULL, (char*)"image data", NULL},
+ {(char*)"size", (getter)Image_getSize, NULL, (char*)"image size", NULL},
+ {(char*)"scale", (getter)Image_getScale, (setter)Image_setScale, (char*)"fast scale of image (near neighbour)", NULL},
+ {(char*)"flip", (getter)Image_getFlip, (setter)Image_setFlip, (char*)"flip image vertically", NULL},
+ {(char*)"filter", (getter)Image_getFilter, (setter)Image_setFilter, (char*)"pixel filter", NULL},
+ {NULL}
+};
+// python type declaration
+PyTypeObject ImageFFmpegType =
+{
+ PyObject_HEAD_INIT(NULL)
+ 0, /*ob_size*/
+ "VideoTexture.ImageFFmpeg", /*tp_name*/
+ sizeof(PyImage), /*tp_basicsize*/
+ 0, /*tp_itemsize*/
+ (destructor)Image_dealloc, /*tp_dealloc*/
+ 0, /*tp_print*/
+ 0, /*tp_getattr*/
+ 0, /*tp_setattr*/
+ 0, /*tp_compare*/
+ 0, /*tp_repr*/
+ 0, /*tp_as_number*/
+ 0, /*tp_as_sequence*/
+ 0, /*tp_as_mapping*/
+ 0, /*tp_hash */
+ 0, /*tp_call*/
+ 0, /*tp_str*/
+ 0, /*tp_getattro*/
+ 0, /*tp_setattro*/
+ 0, /*tp_as_buffer*/
+ Py_TPFLAGS_DEFAULT, /*tp_flags*/
+ "FFmpeg image source", /* tp_doc */
+ 0, /* tp_traverse */
+ 0, /* tp_clear */
+ 0, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ 0, /* tp_iter */
+ 0, /* tp_iternext */
+ imageMethods, /* tp_methods */
+ 0, /* tp_members */
+ imageGetSets, /* tp_getset */
+ 0, /* tp_base */
+ 0, /* tp_dict */
+ 0, /* tp_descr_get */
+ 0, /* tp_descr_set */
+ 0, /* tp_dictoffset */
+ (initproc)ImageFFmpeg_init, /* tp_init */
+ 0, /* tp_alloc */
+ Image_allocNew, /* tp_new */
+};
#endif //WITH_FFMPEG
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.h b/source/gameengine/VideoTexture/VideoFFmpeg.h
index 3903116c82c..db2cb293d8b 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.h
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.h
@@ -65,8 +65,8 @@ public:
virtual ~VideoFFmpeg ();
/// set initial parameters
- void initParams (short width, short height, float rate);
- /// open video file
+ void initParams (short width, short height, float rate, bool image=false);
+ /// open video/image file
virtual void openFile (char * file);
/// open video capture device
virtual void openCam (char * driver, short camIdx);
@@ -88,6 +88,7 @@ public:
void setPreseek(int preseek) { if (preseek >= 0) m_preseek = preseek; }
bool getDeinterlace(void) { return m_deinterlace; }
void setDeinterlace(bool deinterlace) { m_deinterlace = deinterlace; }
+ char *getImageName(void) { return (m_isImage) ? m_imageName.Ptr() : NULL; }
protected:
@@ -131,6 +132,12 @@ protected:
/// frame rate of capture in frames per seconds
float m_captRate;
+ /// is file an image?
+ bool m_isImage;
+
+ /// keep last image name
+ STR_String m_imageName;
+
/// image calculation
virtual void calcImage (unsigned int texId);
diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp
index 530ec7a85dd..b38882f8164 100644
--- a/source/gameengine/VideoTexture/blendVideoTex.cpp
+++ b/source/gameengine/VideoTexture/blendVideoTex.cpp
@@ -119,6 +119,7 @@ static PyMethodDef moduleMethods[] =
#if WITH_FFMPEG
extern PyTypeObject VideoFFmpegType;
+extern PyTypeObject ImageFFmpegType;
#endif
extern PyTypeObject FilterBlueScreenType;
extern PyTypeObject FilterGrayType;
@@ -139,6 +140,7 @@ static void registerAllTypes(void)
{
#if WITH_FFMPEG
pyImageTypes.add(&VideoFFmpegType, "VideoFFmpeg");
+ pyImageTypes.add(&ImageFFmpegType, "ImageFFmpeg");
#endif
pyImageTypes.add(&ImageBuffType, "ImageBuff");
pyImageTypes.add(&ImageMixType, "ImageMix");